Sad that they respond to mails but pretty much ignoring this mailing
list of the affecting parties (and people who hate community servers
with a passion).
But what about following quickfix which may help both parties:
I know Valve wants new players to have an good impression on the core
experience of TF2. So why not restrict quickplay players who have less
than 50 hours on TF2 to Valve servers (without the option). On more than
50 hours, it shows the enabled "Include Community Servers" and they get
distributed with the old system until Valve has a fix for it.
ED-E
Am 26.01.2014 11:43, schrieb Doctor McKay:
A member of my community received a response from Fletcher in reply to
an email:
We're hoping the nuclear option isn't permanent, because it isn't
ideal. I cannot promise anything in particular or any time frame, but
I can say that we are looking for better solutions to this problem.
We understand that we are basically using radiation to kill cancer.
But the player experience was really bad and we felt it called for
some immediate action. We hope it is not the long term solution.
- Fletch
Dr. McKay
www.doctormckay.com <http://www.doctormckay.com>
On Sun, Jan 26, 2014 at 5:01 AM, ics <i...@ics-base.net
<mailto:i...@ics-base.net>> wrote:
They are not going to kill TF2. It still brings them money and
while people make contributions to workshop and new content, they
can just pack it in and use that in the game. People buy keys and
they get money that way.
But i don't think we get a reply, they have become too big to
answer us little folks.
-ics
Paul kirjoitti:
They're obviously content with the idea they wish to slowly
kill Team Fortress 2, or at the very least try to. They seem
to be happy to ignore our complaints as always :x. I agree
that the option to make official servers not default would be
somewhat the answer, but getting Valve to do that or someone
at Valve to answer our concerns is probably going to be a
miracle. Perhaps if we keep up with the complaints on the
mailing list they will eventually respond and agree.
On 26 January 2014 05:57, ics <i...@ics-base.net
<mailto:i...@ics-base.net> <mailto:i...@ics-base.net
<mailto:i...@ics-base.net>>> wrote:
Yes lets think about the end user that has been enjoying
community
servers and the care we take of our players, keeping
cheaters out
and other troublemaking trollers and especially offering a
place
to play on. For over 6 years our communities have helped
TF2 grow.
Only after game went Free to Play, Valve added their own
servers.
Do you even know where the players played before that? On our
community servers only. It was decided that when game goes
free to
play, they will add extra servers to get new players to
get on and
get familiar to the game. Thats what they have been doing all
along and they did thought the end user. Now grip tightens for
unknown reason.
The existing players will keep playing on our servers but
due to
severe lack of new ones ever finding our servers, it will
get our
servers emptied. The decision that was made is absolutely
horrible
and one sided. Yes, it's their game and they can do
whatever they
want but simply forgetting every server owner contribution
to this
game in the past, especially the ones that have been here
since
TF2 release and before, it's really sad to see it was made
without
atleast warning us ahead of the change and telling why it
has to
be like this.
-ics
Jon Just kirjoitti:
Until valve can get rid of premium servers, ad farms, and
server chains that monopolize the quick play system, I
think
that this change should stay. I feel bad that community
servers have to be punished as well, but you need to
think of
the average tf2 player before the server owner.
Sent from my iPod
On Jan 25, 2014, at 2:32 PM, Supreet
<coachcrock...@gmail.com <mailto:coachcrock...@gmail.com>
<mailto:coachcrock...@gmail.com
<mailto:coachcrock...@gmail.com>>
<mailto:coachcrock...@gmail.com
<mailto:coachcrock...@gmail.com>
<mailto:coachcrock...@gmail.com
<mailto:coachcrock...@gmail.com>>>> wrote:
Hello,
I think it is very wrong to accuse certain
communities and
players who may or may not be exploiting the quick
play
system.
Saigns or NightTeam is famous because there's a
considerable amount of population that loves the
customized gameplay. On the other hand, Skial I
believe
runs the best vanilla servers along with Lotus
being one
of the first largest TF2 communities who is still
alive.
You have to be understanding and give every community
member credit and a pat on the back for their hard
work.
If it weren't for them, a lot of the TF2
population would
be undecided in terms of their server preference.
The problem at hand:
New players are uneducated or lazy about
unchecking a box
that might be irrelevant to them.
We cannot do much to fix it. By bickering and
repeatedly
complaining, Valve will not be interested in
reading our
comments. Let's keep our thoughts and ideas
organized in a
thread and make a kind request for Valve to tweak the
change they have made.
Someone mentioned an excellent point here about
being able
to create a new quick play account to quickly regain
traffic. That is correct. That is also however
part of the
problem. A server should be able to build a score and
reputation upon how long its been up. New servers
should
not get the same advantage as the servers that
have been
up for months or years.
It is not the community's fault that Valve is
making this
change. The problem is the fact that Valve doesn't
care
much or supports about user made communities. If
they do
not want to aid us, we will have to help
ourselves. There
are a lot of communities who relied on quick play and
quick play ALONE to fill their servers. That whole
idea is
wrong and biased towards communities that work
really hard
to organize giveaways, contests, make their own
plugins to
enhance the user experience.
Valve - we understand you would like to keep a
controlled
population of TF2 going to your vanilla no
plugins, no ad
mins servers. Either you should remove all non valve
servers from quick play and give all server ops
the fair
advantage or not pool us in the same system as your
official servers and get rid of them or completely
remove
them from quick play.
The idea of Valve servers are nice, but they seem
to be
the culprit of all problems.
I kindly request a Valve employee to please
provide some
feedback and let us know if you are thinking about
making
any changes or keeping it then way it is.
If you don't plan on making any changes, then
please: we
kindly request you to add another check box saying
"Community Servers" and keep it unchecked by default -
that shall make you happy and give users some
insight and
choice as well.
Thanks for reading.
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