So, how about these "better solutions" for the "nuclear option"? It's been over a year and a half and I'm not looking forward to Valve servers sucking away all my players tomorrow for this CS:GO operation ripoff.
On Sun, Jan 26, 2014 at 5:43 AM, Doctor McKay <mc...@doctormckay.com> wrote: > A member of my community received a response from Fletcher in reply to an > email: > > We’re hoping the nuclear option isn’t permanent, because it isn’t ideal. > I cannot promise anything in particular or any time frame, but I can say > that we are looking for better solutions to this problem. We understand > that we are basically using radiation to kill cancer. But the player > experience was really bad and we felt it called for some immediate action. > We hope it is not the long term solution. > > > > - Fletch > > > Dr. McKay > www.doctormckay.com > > > On Sun, Jan 26, 2014 at 5:01 AM, ics <i...@ics-base.net> wrote: > >> They are not going to kill TF2. It still brings them money and while >> people make contributions to workshop and new content, they can just pack >> it in and use that in the game. People buy keys and they get money that way. >> >> But i don't think we get a reply, they have become too big to answer us >> little folks. >> >> -ics >> >> Paul kirjoitti: >> >>> They're obviously content with the idea they wish to slowly kill Team >>> Fortress 2, or at the very least try to. They seem to be happy to ignore >>> our complaints as always :x. I agree that the option to make official >>> servers not default would be somewhat the answer, but getting Valve to do >>> that or someone at Valve to answer our concerns is probably going to be a >>> miracle. Perhaps if we keep up with the complaints on the mailing list they >>> will eventually respond and agree. >>> >>> >>> On 26 January 2014 05:57, ics <i...@ics-base.net <mailto:i...@ics-base.net>> >>> wrote: >>> >>> Yes lets think about the end user that has been enjoying community >>> servers and the care we take of our players, keeping cheaters out >>> and other troublemaking trollers and especially offering a place >>> to play on. For over 6 years our communities have helped TF2 grow. >>> Only after game went Free to Play, Valve added their own servers. >>> Do you even know where the players played before that? On our >>> community servers only. It was decided that when game goes free to >>> play, they will add extra servers to get new players to get on and >>> get familiar to the game. Thats what they have been doing all >>> along and they did thought the end user. Now grip tightens for >>> unknown reason. >>> >>> The existing players will keep playing on our servers but due to >>> severe lack of new ones ever finding our servers, it will get our >>> servers emptied. The decision that was made is absolutely horrible >>> and one sided. Yes, it's their game and they can do whatever they >>> want but simply forgetting every server owner contribution to this >>> game in the past, especially the ones that have been here since >>> TF2 release and before, it's really sad to see it was made without >>> atleast warning us ahead of the change and telling why it has to >>> be like this. >>> >>> -ics >>> >>> Jon Just kirjoitti: >>> >>> Until valve can get rid of premium servers, ad farms, and >>> server chains that monopolize the quick play system, I think >>> that this change should stay. I feel bad that community >>> servers have to be punished as well, but you need to think of >>> the average tf2 player before the server owner. >>> >>> Sent from my iPod >>> >>> On Jan 25, 2014, at 2:32 PM, Supreet <coachcrock...@gmail.com >>> <mailto:coachcrock...@gmail.com> >>> <mailto:coachcrock...@gmail.com >>> >>> <mailto:coachcrock...@gmail.com>>> wrote: >>> >>> Hello, >>> >>> I think it is very wrong to accuse certain communities and >>> players who may or may not be exploiting the quick play >>> system. >>> >>> Saigns or NightTeam is famous because there's a >>> considerable amount of population that loves the >>> customized gameplay. On the other hand, Skial I believe >>> runs the best vanilla servers along with Lotus being one >>> of the first largest TF2 communities who is still alive. >>> >>> You have to be understanding and give every community >>> member credit and a pat on the back for their hard work. >>> If it weren't for them, a lot of the TF2 population would >>> be undecided in terms of their server preference. >>> >>> The problem at hand: >>> New players are uneducated or lazy about unchecking a box >>> that might be irrelevant to them. >>> >>> We cannot do much to fix it. By bickering and repeatedly >>> complaining, Valve will not be interested in reading our >>> comments. Let's keep our thoughts and ideas organized in a >>> thread and make a kind request for Valve to tweak the >>> change they have made. >>> >>> Someone mentioned an excellent point here about being able >>> to create a new quick play account to quickly regain >>> traffic. That is correct. That is also however part of the >>> problem. A server should be able to build a score and >>> reputation upon how long its been up. New servers should >>> not get the same advantage as the servers that have been >>> up for months or years. >>> >>> It is not the community's fault that Valve is making this >>> change. The problem is the fact that Valve doesn't care >>> much or supports about user made communities. If they do >>> not want to aid us, we will have to help ourselves. There >>> are a lot of communities who relied on quick play and >>> quick play ALONE to fill their servers. That whole idea is >>> wrong and biased towards communities that work really hard >>> to organize giveaways, contests, make their own plugins to >>> enhance the user experience. >>> >>> Valve - we understand you would like to keep a controlled >>> population of TF2 going to your vanilla no plugins, no ad >>> mins servers. Either you should remove all non valve >>> servers from quick play and give all server ops the fair >>> advantage or not pool us in the same system as your >>> official servers and get rid of them or completely remove >>> them from quick play. >>> >>> The idea of Valve servers are nice, but they seem to be >>> the culprit of all problems. >>> >>> I kindly request a Valve employee to please provide some >>> feedback and let us know if you are thinking about making >>> any changes or keeping it then way it is. >>> >>> If you don't plan on making any changes, then please: we >>> kindly request you to add another check box saying >>> "Community Servers" and keep it unchecked by default - >>> that shall make you happy and give users some insight and >>> choice as well. >>> >>> Thanks for reading. >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the >>> list archives, please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > >
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