It will include objectives that grant economy items, it will definitely be Valve-server-only.
On Wed, Jul 1, 2015 at 9:56 PM, E. Olsen <ceo.eol...@gmail.com> wrote: > I didn't see anything in the update content that says it is restricted to > Valve servers only - did I miss something? > > On Wed, Jul 1, 2015 at 9:50 PM, Alexander Corn <mc...@doctormckay.com> > wrote: > >> So, how about these "better solutions" for the "nuclear option"? It's >> been over a year and a half and I'm not looking forward to Valve servers >> sucking away all my players tomorrow for this CS:GO operation ripoff. >> >> On Sun, Jan 26, 2014 at 5:43 AM, Doctor McKay <mc...@doctormckay.com> >> wrote: >> >>> A member of my community received a response from Fletcher in reply to >>> an email: >>> >>> We’re hoping the nuclear option isn’t permanent, because it isn’t >>> ideal. I cannot promise anything in particular or any time frame, but I >>> can say that we are looking for better solutions to this problem. We >>> understand that we are basically using radiation to kill cancer. But the >>> player experience was really bad and we felt it called for some immediate >>> action. We hope it is not the long term solution. >>> >>> >>> >>> - Fletch >>> >>> >>> Dr. McKay >>> www.doctormckay.com >>> >>> >>> On Sun, Jan 26, 2014 at 5:01 AM, ics <i...@ics-base.net> wrote: >>> >>>> They are not going to kill TF2. It still brings them money and while >>>> people make contributions to workshop and new content, they can just pack >>>> it in and use that in the game. People buy keys and they get money that >>>> way. >>>> >>>> But i don't think we get a reply, they have become too big to answer us >>>> little folks. >>>> >>>> -ics >>>> >>>> Paul kirjoitti: >>>> >>>>> They're obviously content with the idea they wish to slowly kill Team >>>>> Fortress 2, or at the very least try to. They seem to be happy to ignore >>>>> our complaints as always :x. I agree that the option to make official >>>>> servers not default would be somewhat the answer, but getting Valve to do >>>>> that or someone at Valve to answer our concerns is probably going to be a >>>>> miracle. Perhaps if we keep up with the complaints on the mailing list >>>>> they >>>>> will eventually respond and agree. >>>>> >>>>> >>>>> On 26 January 2014 05:57, ics <i...@ics-base.net <mailto: >>>>> i...@ics-base.net>> wrote: >>>>> >>>>> Yes lets think about the end user that has been enjoying community >>>>> servers and the care we take of our players, keeping cheaters out >>>>> and other troublemaking trollers and especially offering a place >>>>> to play on. For over 6 years our communities have helped TF2 grow. >>>>> Only after game went Free to Play, Valve added their own servers. >>>>> Do you even know where the players played before that? On our >>>>> community servers only. It was decided that when game goes free to >>>>> play, they will add extra servers to get new players to get on and >>>>> get familiar to the game. Thats what they have been doing all >>>>> along and they did thought the end user. Now grip tightens for >>>>> unknown reason. >>>>> >>>>> The existing players will keep playing on our servers but due to >>>>> severe lack of new ones ever finding our servers, it will get our >>>>> servers emptied. The decision that was made is absolutely horrible >>>>> and one sided. Yes, it's their game and they can do whatever they >>>>> want but simply forgetting every server owner contribution to this >>>>> game in the past, especially the ones that have been here since >>>>> TF2 release and before, it's really sad to see it was made without >>>>> atleast warning us ahead of the change and telling why it has to >>>>> be like this. >>>>> >>>>> -ics >>>>> >>>>> Jon Just kirjoitti: >>>>> >>>>> Until valve can get rid of premium servers, ad farms, and >>>>> server chains that monopolize the quick play system, I think >>>>> that this change should stay. I feel bad that community >>>>> servers have to be punished as well, but you need to think of >>>>> the average tf2 player before the server owner. >>>>> >>>>> Sent from my iPod >>>>> >>>>> On Jan 25, 2014, at 2:32 PM, Supreet <coachcrock...@gmail.com >>>>> <mailto:coachcrock...@gmail.com> >>>>> <mailto:coachcrock...@gmail.com >>>>> >>>>> <mailto:coachcrock...@gmail.com>>> wrote: >>>>> >>>>> Hello, >>>>> >>>>> I think it is very wrong to accuse certain communities and >>>>> players who may or may not be exploiting the quick play >>>>> system. >>>>> >>>>> Saigns or NightTeam is famous because there's a >>>>> considerable amount of population that loves the >>>>> customized gameplay. On the other hand, Skial I believe >>>>> runs the best vanilla servers along with Lotus being one >>>>> of the first largest TF2 communities who is still alive. >>>>> >>>>> You have to be understanding and give every community >>>>> member credit and a pat on the back for their hard work. >>>>> If it weren't for them, a lot of the TF2 population would >>>>> be undecided in terms of their server preference. >>>>> >>>>> The problem at hand: >>>>> New players are uneducated or lazy about unchecking a box >>>>> that might be irrelevant to them. >>>>> >>>>> We cannot do much to fix it. By bickering and repeatedly >>>>> complaining, Valve will not be interested in reading our >>>>> comments. Let's keep our thoughts and ideas organized in a >>>>> thread and make a kind request for Valve to tweak the >>>>> change they have made. >>>>> >>>>> Someone mentioned an excellent point here about being able >>>>> to create a new quick play account to quickly regain >>>>> traffic. That is correct. That is also however part of the >>>>> problem. A server should be able to build a score and >>>>> reputation upon how long its been up. New servers should >>>>> not get the same advantage as the servers that have been >>>>> up for months or years. >>>>> >>>>> It is not the community's fault that Valve is making this >>>>> change. The problem is the fact that Valve doesn't care >>>>> much or supports about user made communities. If they do >>>>> not want to aid us, we will have to help ourselves. There >>>>> are a lot of communities who relied on quick play and >>>>> quick play ALONE to fill their servers. That whole idea is >>>>> wrong and biased towards communities that work really hard >>>>> to organize giveaways, contests, make their own plugins to >>>>> enhance the user experience. >>>>> >>>>> Valve - we understand you would like to keep a controlled >>>>> population of TF2 going to your vanilla no plugins, no ad >>>>> mins servers. Either you should remove all non valve >>>>> servers from quick play and give all server ops the fair >>>>> advantage or not pool us in the same system as your >>>>> official servers and get rid of them or completely remove >>>>> them from quick play. >>>>> >>>>> The idea of Valve servers are nice, but they seem to be >>>>> the culprit of all problems. >>>>> >>>>> I kindly request a Valve employee to please provide some >>>>> feedback and let us know if you are thinking about making >>>>> any changes or keeping it then way it is. >>>>> >>>>> If you don't plan on making any changes, then please: we >>>>> kindly request you to add another check box saying >>>>> "Community Servers" and keep it unchecked by default - >>>>> that shall make you happy and give users some insight and >>>>> choice as well. >>>>> >>>>> Thanks for reading. >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the >>>>> list archives, please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >>>>> hlds >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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