It will include objectives that grant economy items, it will definitely be
Valve-server-only.

On Wed, Jul 1, 2015 at 9:56 PM, E. Olsen <ceo.eol...@gmail.com> wrote:

> I didn't see anything in the update content that says it is restricted to
> Valve servers only - did I miss something?
>
> On Wed, Jul 1, 2015 at 9:50 PM, Alexander Corn <mc...@doctormckay.com>
> wrote:
>
>> So, how about these "better solutions" for the "nuclear option"? It's
>> been over a year and a half and I'm not looking forward to Valve servers
>> sucking away all my players tomorrow for this CS:GO operation ripoff.
>>
>> On Sun, Jan 26, 2014 at 5:43 AM, Doctor McKay <mc...@doctormckay.com>
>> wrote:
>>
>>> A member of my community received a response from Fletcher in reply to
>>> an email:
>>>
>>> We’re hoping the nuclear option isn’t permanent, because it isn’t
>>> ideal.  I cannot promise anything in particular or any time frame, but I
>>> can say that we are looking for better solutions to this problem.  We
>>> understand that we are basically using radiation to kill cancer.  But the
>>> player experience was really bad and we felt it called for some immediate
>>> action.  We hope it is not the long term solution.
>>>
>>>
>>>
>>> - Fletch
>>>
>>>
>>> Dr. McKay
>>> www.doctormckay.com
>>>
>>>
>>> On Sun, Jan 26, 2014 at 5:01 AM, ics <i...@ics-base.net> wrote:
>>>
>>>> They are not going to kill TF2. It still brings them money and while
>>>> people make contributions to workshop and new content, they can just pack
>>>> it in and use that in the game. People buy keys and they get money that 
>>>> way.
>>>>
>>>> But i don't think we get a reply, they have become too big to answer us
>>>> little folks.
>>>>
>>>> -ics
>>>>
>>>> Paul kirjoitti:
>>>>
>>>>> They're obviously content with the idea they wish to slowly kill Team
>>>>> Fortress 2, or at the very least try to. They seem to be happy to ignore
>>>>> our complaints as always :x. I agree that the option to make official
>>>>> servers not default would be somewhat the answer, but getting Valve to do
>>>>> that or someone at Valve to answer our concerns is probably going to be a
>>>>> miracle. Perhaps if we keep up with the complaints on the mailing list 
>>>>> they
>>>>> will eventually respond and agree.
>>>>>
>>>>>
>>>>> On 26 January 2014 05:57, ics <i...@ics-base.net <mailto:
>>>>> i...@ics-base.net>> wrote:
>>>>>
>>>>>     Yes lets think about the end user that has been enjoying community
>>>>>     servers and the care we take of our players, keeping cheaters out
>>>>>     and other troublemaking trollers and especially offering a place
>>>>>     to play on. For over 6 years our communities have helped TF2 grow.
>>>>>     Only after game went Free to Play, Valve added their own servers.
>>>>>     Do you even know where the players played before that? On our
>>>>>     community servers only. It was decided that when game goes free to
>>>>>     play, they will add extra servers to get new players to get on and
>>>>>     get familiar to the game. Thats what they have been doing all
>>>>>     along and they did thought the end user. Now grip tightens for
>>>>>     unknown reason.
>>>>>
>>>>>     The existing players will keep playing on our servers but due to
>>>>>     severe lack of new ones ever finding our servers, it will get our
>>>>>     servers emptied. The decision that was made is absolutely horrible
>>>>>     and one sided. Yes, it's their game and they can do whatever they
>>>>>     want but simply forgetting every server owner contribution to this
>>>>>     game in the past, especially the ones that have been here since
>>>>>     TF2 release and before, it's really sad to see it was made without
>>>>>     atleast warning us ahead of the change and telling why it has to
>>>>>     be like this.
>>>>>
>>>>>     -ics
>>>>>
>>>>>     Jon Just kirjoitti:
>>>>>
>>>>>         Until valve can get rid of premium servers, ad farms, and
>>>>>         server chains that monopolize the quick play system, I think
>>>>>         that this change should stay. I feel bad that community
>>>>>         servers have to be punished as well, but you need to think of
>>>>>         the average tf2 player before the server owner.
>>>>>
>>>>>         Sent from my iPod
>>>>>
>>>>>         On Jan 25, 2014, at 2:32 PM, Supreet <coachcrock...@gmail.com
>>>>>         <mailto:coachcrock...@gmail.com>
>>>>>         <mailto:coachcrock...@gmail.com
>>>>>
>>>>>         <mailto:coachcrock...@gmail.com>>> wrote:
>>>>>
>>>>>             Hello,
>>>>>
>>>>>             I think it is very wrong to accuse certain communities and
>>>>>             players who may or may not be exploiting the quick play
>>>>>             system.
>>>>>
>>>>>             Saigns or NightTeam is famous because there's a
>>>>>             considerable amount of population that loves the
>>>>>             customized gameplay. On the other hand, Skial I believe
>>>>>             runs the best vanilla servers along with Lotus being one
>>>>>             of the first largest TF2 communities who is still alive.
>>>>>
>>>>>             You have to be understanding and give every community
>>>>>             member credit and a pat on the back for their hard work.
>>>>>             If it weren't for them, a lot of the TF2 population would
>>>>>             be undecided in terms of their server preference.
>>>>>
>>>>>             The problem at hand:
>>>>>             New players are uneducated or lazy about unchecking a box
>>>>>             that might be irrelevant to them.
>>>>>
>>>>>             We cannot do much to fix it. By bickering and repeatedly
>>>>>             complaining, Valve will not be interested in reading our
>>>>>             comments. Let's keep our thoughts and ideas organized in a
>>>>>             thread and make a kind request for Valve to tweak the
>>>>>             change they have made.
>>>>>
>>>>>             Someone mentioned an excellent point here about being able
>>>>>             to create a new quick play account to quickly regain
>>>>>             traffic. That is correct. That is also however part of the
>>>>>             problem. A server should be able to build a score and
>>>>>             reputation upon how long its been up. New servers should
>>>>>             not get the same advantage as the servers that have been
>>>>>             up for months or years.
>>>>>
>>>>>             It is not the community's fault that Valve is making this
>>>>>             change. The problem is the fact that Valve doesn't care
>>>>>             much or supports about user made communities. If they do
>>>>>             not want to aid us, we will have to help ourselves. There
>>>>>             are a lot of communities who relied on quick play and
>>>>>             quick play ALONE to fill their servers. That whole idea is
>>>>>             wrong and biased towards communities that work really hard
>>>>>             to organize giveaways, contests, make their own plugins to
>>>>>             enhance the user experience.
>>>>>
>>>>>             Valve - we understand you would like to keep a controlled
>>>>>             population of TF2 going to your vanilla no plugins, no ad
>>>>>             mins servers. Either you should remove all non valve
>>>>>             servers from quick play and give all server ops the fair
>>>>>             advantage or not pool us in the same system as your
>>>>>             official servers and get rid of them or completely remove
>>>>>             them from quick play.
>>>>>
>>>>>             The idea of Valve servers are nice, but they seem to be
>>>>>             the culprit of all problems.
>>>>>
>>>>>             I kindly request a Valve employee to please provide some
>>>>>             feedback and let us know if you are thinking about making
>>>>>             any changes or keeping it then way it is.
>>>>>
>>>>>             If you don't plan on making any changes, then please: we
>>>>>             kindly request you to add another check box saying
>>>>>             "Community Servers" and keep it unchecked by default -
>>>>>             that shall make you happy and give users some insight and
>>>>>             choice as well.
>>>>>
>>>>>             Thanks for reading.
>>>>>
>>>>>             _______________________________________________
>>>>>             To unsubscribe, edit your list preferences, or view the
>>>>>             list archives, please visit:
>>>>>             https://list.valvesoftware.com/cgi-bin/mailman/listinfo/
>>>>> hlds
>>>>>
>>>>>
>>>>>
>>>>>         _______________________________________________
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>>>>>         archives, please visit:
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>>>>>
>>>>>
>>>>>
>>>>>     _______________________________________________
>>>>>     To unsubscribe, edit your list preferences, or view the list
>>>>>     archives, please visit:
>>>>>     https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>
>>>>
>>>>
>>>> _______________________________________________
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>>>> please visit:
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>>>>
>>>
>>>
>>
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>>
>>
>
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