Would be interested in knowing an answer to that too.. it’s been far too long.

 

Von: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] Im Auftrag von Alexander Corn
Gesendet: Donnerstag, 02. Juli 2015 03:51
An: Half-Life dedicated Win32 server mailing list
Betreff: Re: [hlds] Mediated Discussion about Quick play change

 

So, how about these "better solutions" for the "nuclear option"? It's been over 
a year and a half and I'm not looking forward to Valve servers sucking away all 
my players tomorrow for this CS:GO operation ripoff.

 

On Sun, Jan 26, 2014 at 5:43 AM, Doctor McKay <mc...@doctormckay.com> wrote:

A member of my community received a response from Fletcher in reply to an email:

 

We’re hoping the nuclear option isn’t permanent, because it isn’t ideal.  I 
cannot promise anything in particular or any time frame, but I can say that we 
are looking for better solutions to this problem.  We understand that we are 
basically using radiation to kill cancer.  But the player experience was really 
bad and we felt it called for some immediate action.  We hope it is not the 
long term solution.

 

- Fletch




 

Dr. McKay

www.doctormckay.com

 

On Sun, Jan 26, 2014 at 5:01 AM, ics <i...@ics-base.net> wrote:

They are not going to kill TF2. It still brings them money and while people 
make contributions to workshop and new content, they can just pack it in and 
use that in the game. People buy keys and they get money that way.

But i don't think we get a reply, they have become too big to answer us little 
folks.

-ics

Paul kirjoitti:

They're obviously content with the idea they wish to slowly kill Team Fortress 
2, or at the very least try to. They seem to be happy to ignore our complaints 
as always :x. I agree that the option to make official servers not default 
would be somewhat the answer, but getting Valve to do that or someone at Valve 
to answer our concerns is probably going to be a miracle. Perhaps if we keep up 
with the complaints on the mailing list they will eventually respond and agree.



On 26 January 2014 05:57, ics <i...@ics-base.net <mailto:i...@ics-base.net>> 
wrote:

    Yes lets think about the end user that has been enjoying community
    servers and the care we take of our players, keeping cheaters out
    and other troublemaking trollers and especially offering a place
    to play on. For over 6 years our communities have helped TF2 grow.
    Only after game went Free to Play, Valve added their own servers.
    Do you even know where the players played before that? On our
    community servers only. It was decided that when game goes free to
    play, they will add extra servers to get new players to get on and
    get familiar to the game. Thats what they have been doing all
    along and they did thought the end user. Now grip tightens for
    unknown reason.

    The existing players will keep playing on our servers but due to
    severe lack of new ones ever finding our servers, it will get our
    servers emptied. The decision that was made is absolutely horrible
    and one sided. Yes, it's their game and they can do whatever they
    want but simply forgetting every server owner contribution to this
    game in the past, especially the ones that have been here since
    TF2 release and before, it's really sad to see it was made without
    atleast warning us ahead of the change and telling why it has to
    be like this.

    -ics

    Jon Just kirjoitti:

        Until valve can get rid of premium servers, ad farms, and
        server chains that monopolize the quick play system, I think
        that this change should stay. I feel bad that community
        servers have to be punished as well, but you need to think of
        the average tf2 player before the server owner.

        Sent from my iPod

        On Jan 25, 2014, at 2:32 PM, Supreet <coachcrock...@gmail.com
        <mailto:coachcrock...@gmail.com>

        <mailto:coachcrock...@gmail.com


        <mailto:coachcrock...@gmail.com>>> wrote:

            Hello,

            I think it is very wrong to accuse certain communities and
            players who may or may not be exploiting the quick play
            system.

            Saigns or NightTeam is famous because there's a
            considerable amount of population that loves the
            customized gameplay. On the other hand, Skial I believe
            runs the best vanilla servers along with Lotus being one
            of the first largest TF2 communities who is still alive.

            You have to be understanding and give every community
            member credit and a pat on the back for their hard work.
            If it weren't for them, a lot of the TF2 population would
            be undecided in terms of their server preference.

            The problem at hand:
            New players are uneducated or lazy about unchecking a box
            that might be irrelevant to them.

            We cannot do much to fix it. By bickering and repeatedly
            complaining, Valve will not be interested in reading our
            comments. Let's keep our thoughts and ideas organized in a
            thread and make a kind request for Valve to tweak the
            change they have made.

            Someone mentioned an excellent point here about being able
            to create a new quick play account to quickly regain
            traffic. That is correct. That is also however part of the
            problem. A server should be able to build a score and
            reputation upon how long its been up. New servers should
            not get the same advantage as the servers that have been
            up for months or years.

            It is not the community's fault that Valve is making this
            change. The problem is the fact that Valve doesn't care
            much or supports about user made communities. If they do
            not want to aid us, we will have to help ourselves. There
            are a lot of communities who relied on quick play and
            quick play ALONE to fill their servers. That whole idea is
            wrong and biased towards communities that work really hard
            to organize giveaways, contests, make their own plugins to
            enhance the user experience.

            Valve - we understand you would like to keep a controlled
            population of TF2 going to your vanilla no plugins, no ad
            mins servers. Either you should remove all non valve
            servers from quick play and give all server ops the fair
            advantage or not pool us in the same system as your
            official servers and get rid of them or completely remove
            them from quick play.

            The idea of Valve servers are nice, but they seem to be
            the culprit of all problems.

            I kindly request a Valve employee to please provide some
            feedback and let us know if you are thinking about making
            any changes or keeping it then way it is.

            If you don't plan on making any changes, then please: we
            kindly request you to add another check box saying
            "Community Servers" and keep it unchecked by default -
            that shall make you happy and give users some insight and
            choice as well.

            Thanks for reading.

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