Lol. I read the thread subject as "Medicated discussion". Then again, that Might be more fruitful. On Jul 2, 2015 11:58 AM, "Alexander Corn" <mc...@doctormckay.com> wrote:
> It will include objectives that grant economy items, it will definitely be > Valve-server-only. > > On Wed, Jul 1, 2015 at 9:56 PM, E. Olsen <ceo.eol...@gmail.com> wrote: > >> I didn't see anything in the update content that says it is restricted to >> Valve servers only - did I miss something? >> >> On Wed, Jul 1, 2015 at 9:50 PM, Alexander Corn <mc...@doctormckay.com> >> wrote: >> >>> So, how about these "better solutions" for the "nuclear option"? It's >>> been over a year and a half and I'm not looking forward to Valve servers >>> sucking away all my players tomorrow for this CS:GO operation ripoff. >>> >>> On Sun, Jan 26, 2014 at 5:43 AM, Doctor McKay <mc...@doctormckay.com> >>> wrote: >>> >>>> A member of my community received a response from Fletcher in reply to >>>> an email: >>>> >>>> We’re hoping the nuclear option isn’t permanent, because it isn’t >>>> ideal. I cannot promise anything in particular or any time frame, but I >>>> can say that we are looking for better solutions to this problem. We >>>> understand that we are basically using radiation to kill cancer. But the >>>> player experience was really bad and we felt it called for some immediate >>>> action. We hope it is not the long term solution. >>>> >>>> >>>> >>>> - Fletch >>>> >>>> >>>> Dr. McKay >>>> www.doctormckay.com >>>> >>>> >>>> On Sun, Jan 26, 2014 at 5:01 AM, ics <i...@ics-base.net> wrote: >>>> >>>>> They are not going to kill TF2. It still brings them money and while >>>>> people make contributions to workshop and new content, they can just pack >>>>> it in and use that in the game. People buy keys and they get money that >>>>> way. >>>>> >>>>> But i don't think we get a reply, they have become too big to answer >>>>> us little folks. >>>>> >>>>> -ics >>>>> >>>>> Paul kirjoitti: >>>>> >>>>>> They're obviously content with the idea they wish to slowly kill Team >>>>>> Fortress 2, or at the very least try to. They seem to be happy to ignore >>>>>> our complaints as always :x. I agree that the option to make official >>>>>> servers not default would be somewhat the answer, but getting Valve to do >>>>>> that or someone at Valve to answer our concerns is probably going to be a >>>>>> miracle. Perhaps if we keep up with the complaints on the mailing list >>>>>> they >>>>>> will eventually respond and agree. >>>>>> >>>>>> >>>>>> On 26 January 2014 05:57, ics <i...@ics-base.net <mailto: >>>>>> i...@ics-base.net>> wrote: >>>>>> >>>>>> Yes lets think about the end user that has been enjoying community >>>>>> servers and the care we take of our players, keeping cheaters out >>>>>> and other troublemaking trollers and especially offering a place >>>>>> to play on. For over 6 years our communities have helped TF2 grow. >>>>>> Only after game went Free to Play, Valve added their own servers. >>>>>> Do you even know where the players played before that? On our >>>>>> community servers only. It was decided that when game goes free to >>>>>> play, they will add extra servers to get new players to get on and >>>>>> get familiar to the game. Thats what they have been doing all >>>>>> along and they did thought the end user. Now grip tightens for >>>>>> unknown reason. >>>>>> >>>>>> The existing players will keep playing on our servers but due to >>>>>> severe lack of new ones ever finding our servers, it will get our >>>>>> servers emptied. The decision that was made is absolutely horrible >>>>>> and one sided. Yes, it's their game and they can do whatever they >>>>>> want but simply forgetting every server owner contribution to this >>>>>> game in the past, especially the ones that have been here since >>>>>> TF2 release and before, it's really sad to see it was made without >>>>>> atleast warning us ahead of the change and telling why it has to >>>>>> be like this. >>>>>> >>>>>> -ics >>>>>> >>>>>> Jon Just kirjoitti: >>>>>> >>>>>> Until valve can get rid of premium servers, ad farms, and >>>>>> server chains that monopolize the quick play system, I think >>>>>> that this change should stay. I feel bad that community >>>>>> servers have to be punished as well, but you need to think of >>>>>> the average tf2 player before the server owner. >>>>>> >>>>>> Sent from my iPod >>>>>> >>>>>> On Jan 25, 2014, at 2:32 PM, Supreet <coachcrock...@gmail.com >>>>>> <mailto:coachcrock...@gmail.com> >>>>>> <mailto:coachcrock...@gmail.com >>>>>> >>>>>> <mailto:coachcrock...@gmail.com>>> wrote: >>>>>> >>>>>> Hello, >>>>>> >>>>>> I think it is very wrong to accuse certain communities and >>>>>> players who may or may not be exploiting the quick play >>>>>> system. >>>>>> >>>>>> Saigns or NightTeam is famous because there's a >>>>>> considerable amount of population that loves the >>>>>> customized gameplay. On the other hand, Skial I believe >>>>>> runs the best vanilla servers along with Lotus being one >>>>>> of the first largest TF2 communities who is still alive. >>>>>> >>>>>> You have to be understanding and give every community >>>>>> member credit and a pat on the back for their hard work. >>>>>> If it weren't for them, a lot of the TF2 population would >>>>>> be undecided in terms of their server preference. >>>>>> >>>>>> The problem at hand: >>>>>> New players are uneducated or lazy about unchecking a box >>>>>> that might be irrelevant to them. >>>>>> >>>>>> We cannot do much to fix it. By bickering and repeatedly >>>>>> complaining, Valve will not be interested in reading our >>>>>> comments. Let's keep our thoughts and ideas organized in a >>>>>> thread and make a kind request for Valve to tweak the >>>>>> change they have made. >>>>>> >>>>>> Someone mentioned an excellent point here about being able >>>>>> to create a new quick play account to quickly regain >>>>>> traffic. That is correct. That is also however part of the >>>>>> problem. A server should be able to build a score and >>>>>> reputation upon how long its been up. New servers should >>>>>> not get the same advantage as the servers that have been >>>>>> up for months or years. >>>>>> >>>>>> It is not the community's fault that Valve is making this >>>>>> change. The problem is the fact that Valve doesn't care >>>>>> much or supports about user made communities. If they do >>>>>> not want to aid us, we will have to help ourselves. There >>>>>> are a lot of communities who relied on quick play and >>>>>> quick play ALONE to fill their servers. That whole idea is >>>>>> wrong and biased towards communities that work really hard >>>>>> to organize giveaways, contests, make their own plugins to >>>>>> enhance the user experience. >>>>>> >>>>>> Valve - we understand you would like to keep a controlled >>>>>> population of TF2 going to your vanilla no plugins, no ad >>>>>> mins servers. Either you should remove all non valve >>>>>> servers from quick play and give all server ops the fair >>>>>> advantage or not pool us in the same system as your >>>>>> official servers and get rid of them or completely remove >>>>>> them from quick play. >>>>>> >>>>>> The idea of Valve servers are nice, but they seem to be >>>>>> the culprit of all problems. >>>>>> >>>>>> I kindly request a Valve employee to please provide some >>>>>> feedback and let us know if you are thinking about making >>>>>> any changes or keeping it then way it is. >>>>>> >>>>>> If you don't plan on making any changes, then please: we >>>>>> kindly request you to add another check box saying >>>>>> "Community Servers" and keep it unchecked by default - >>>>>> that shall make you happy and give users some insight and >>>>>> choice as well. >>>>>> >>>>>> Thanks for reading. >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the >>>>>> list archives, please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >>>>>> hlds >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>>> >>>> >>>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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