I didn't see anything in the update content that says it is restricted to
Valve servers only - did I miss something?

On Wed, Jul 1, 2015 at 9:50 PM, Alexander Corn <mc...@doctormckay.com>
wrote:

> So, how about these "better solutions" for the "nuclear option"? It's been
> over a year and a half and I'm not looking forward to Valve servers sucking
> away all my players tomorrow for this CS:GO operation ripoff.
>
> On Sun, Jan 26, 2014 at 5:43 AM, Doctor McKay <mc...@doctormckay.com>
> wrote:
>
>> A member of my community received a response from Fletcher in reply to an
>> email:
>>
>> We’re hoping the nuclear option isn’t permanent, because it isn’t ideal.
>> I cannot promise anything in particular or any time frame, but I can say
>> that we are looking for better solutions to this problem.  We understand
>> that we are basically using radiation to kill cancer.  But the player
>> experience was really bad and we felt it called for some immediate action.
>> We hope it is not the long term solution.
>>
>>
>>
>> - Fletch
>>
>>
>> Dr. McKay
>> www.doctormckay.com
>>
>>
>> On Sun, Jan 26, 2014 at 5:01 AM, ics <i...@ics-base.net> wrote:
>>
>>> They are not going to kill TF2. It still brings them money and while
>>> people make contributions to workshop and new content, they can just pack
>>> it in and use that in the game. People buy keys and they get money that way.
>>>
>>> But i don't think we get a reply, they have become too big to answer us
>>> little folks.
>>>
>>> -ics
>>>
>>> Paul kirjoitti:
>>>
>>>> They're obviously content with the idea they wish to slowly kill Team
>>>> Fortress 2, or at the very least try to. They seem to be happy to ignore
>>>> our complaints as always :x. I agree that the option to make official
>>>> servers not default would be somewhat the answer, but getting Valve to do
>>>> that or someone at Valve to answer our concerns is probably going to be a
>>>> miracle. Perhaps if we keep up with the complaints on the mailing list they
>>>> will eventually respond and agree.
>>>>
>>>>
>>>> On 26 January 2014 05:57, ics <i...@ics-base.net <mailto:
>>>> i...@ics-base.net>> wrote:
>>>>
>>>>     Yes lets think about the end user that has been enjoying community
>>>>     servers and the care we take of our players, keeping cheaters out
>>>>     and other troublemaking trollers and especially offering a place
>>>>     to play on. For over 6 years our communities have helped TF2 grow.
>>>>     Only after game went Free to Play, Valve added their own servers.
>>>>     Do you even know where the players played before that? On our
>>>>     community servers only. It was decided that when game goes free to
>>>>     play, they will add extra servers to get new players to get on and
>>>>     get familiar to the game. Thats what they have been doing all
>>>>     along and they did thought the end user. Now grip tightens for
>>>>     unknown reason.
>>>>
>>>>     The existing players will keep playing on our servers but due to
>>>>     severe lack of new ones ever finding our servers, it will get our
>>>>     servers emptied. The decision that was made is absolutely horrible
>>>>     and one sided. Yes, it's their game and they can do whatever they
>>>>     want but simply forgetting every server owner contribution to this
>>>>     game in the past, especially the ones that have been here since
>>>>     TF2 release and before, it's really sad to see it was made without
>>>>     atleast warning us ahead of the change and telling why it has to
>>>>     be like this.
>>>>
>>>>     -ics
>>>>
>>>>     Jon Just kirjoitti:
>>>>
>>>>         Until valve can get rid of premium servers, ad farms, and
>>>>         server chains that monopolize the quick play system, I think
>>>>         that this change should stay. I feel bad that community
>>>>         servers have to be punished as well, but you need to think of
>>>>         the average tf2 player before the server owner.
>>>>
>>>>         Sent from my iPod
>>>>
>>>>         On Jan 25, 2014, at 2:32 PM, Supreet <coachcrock...@gmail.com
>>>>         <mailto:coachcrock...@gmail.com>
>>>>         <mailto:coachcrock...@gmail.com
>>>>
>>>>         <mailto:coachcrock...@gmail.com>>> wrote:
>>>>
>>>>             Hello,
>>>>
>>>>             I think it is very wrong to accuse certain communities and
>>>>             players who may or may not be exploiting the quick play
>>>>             system.
>>>>
>>>>             Saigns or NightTeam is famous because there's a
>>>>             considerable amount of population that loves the
>>>>             customized gameplay. On the other hand, Skial I believe
>>>>             runs the best vanilla servers along with Lotus being one
>>>>             of the first largest TF2 communities who is still alive.
>>>>
>>>>             You have to be understanding and give every community
>>>>             member credit and a pat on the back for their hard work.
>>>>             If it weren't for them, a lot of the TF2 population would
>>>>             be undecided in terms of their server preference.
>>>>
>>>>             The problem at hand:
>>>>             New players are uneducated or lazy about unchecking a box
>>>>             that might be irrelevant to them.
>>>>
>>>>             We cannot do much to fix it. By bickering and repeatedly
>>>>             complaining, Valve will not be interested in reading our
>>>>             comments. Let's keep our thoughts and ideas organized in a
>>>>             thread and make a kind request for Valve to tweak the
>>>>             change they have made.
>>>>
>>>>             Someone mentioned an excellent point here about being able
>>>>             to create a new quick play account to quickly regain
>>>>             traffic. That is correct. That is also however part of the
>>>>             problem. A server should be able to build a score and
>>>>             reputation upon how long its been up. New servers should
>>>>             not get the same advantage as the servers that have been
>>>>             up for months or years.
>>>>
>>>>             It is not the community's fault that Valve is making this
>>>>             change. The problem is the fact that Valve doesn't care
>>>>             much or supports about user made communities. If they do
>>>>             not want to aid us, we will have to help ourselves. There
>>>>             are a lot of communities who relied on quick play and
>>>>             quick play ALONE to fill their servers. That whole idea is
>>>>             wrong and biased towards communities that work really hard
>>>>             to organize giveaways, contests, make their own plugins to
>>>>             enhance the user experience.
>>>>
>>>>             Valve - we understand you would like to keep a controlled
>>>>             population of TF2 going to your vanilla no plugins, no ad
>>>>             mins servers. Either you should remove all non valve
>>>>             servers from quick play and give all server ops the fair
>>>>             advantage or not pool us in the same system as your
>>>>             official servers and get rid of them or completely remove
>>>>             them from quick play.
>>>>
>>>>             The idea of Valve servers are nice, but they seem to be
>>>>             the culprit of all problems.
>>>>
>>>>             I kindly request a Valve employee to please provide some
>>>>             feedback and let us know if you are thinking about making
>>>>             any changes or keeping it then way it is.
>>>>
>>>>             If you don't plan on making any changes, then please: we
>>>>             kindly request you to add another check box saying
>>>>             "Community Servers" and keep it unchecked by default -
>>>>             that shall make you happy and give users some insight and
>>>>             choice as well.
>>>>
>>>>             Thanks for reading.
>>>>
>>>>             _______________________________________________
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>>>> hlds
>>>>
>>>>
>>>>
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>>>>
>>>>
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>>>>
>>>>
>>>>
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>>>
>>>
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>>
>>
>
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