For those not in the loop, there was a major caching issue with the Steam Store for a few hours.
On Fri, Dec 25, 2015 at 11:23 PM, Rowedahelicon < theoneando...@rowedahelicon.com> wrote: > So I think after today, it's really safe to assume Valve is in dire need > of any sort of management. > https://steamdb.info/blog/valve-security-one-year-on/ relevant article, > this is not the only time I've seen anyone bring up an issue to valve to be > ignored. > > On Sun, Dec 20, 2015 at 3:03 PM, Rowedahelicon < > theoneando...@rowedahelicon.com> wrote: > >> It depends really, my community is still funded by ads / my own income. >> On the other side, your analogy is pretty spot on. One thing to consider is >> that while a lot of us here have given up on Valve, not everyone has. Other >> gaming companies look up to Valve and their business practices. That's why >> I feel this issue is so important, if not for us, the potential to stop >> this trend in general. >> >> Trying to host multiplayer communities these days are difficult, no one >> lets us host anything anymore. >> >> On Sun, Dec 20, 2015 at 11:37 AM, Saint K. <sai...@specialattack.net> >> wrote: >> >>> Ad income has replaced the value of proper community hosting. >>> >>> >>> >>> And for the rest, the best analogy I’ve seen lately is that TF2 been >>> turned into this rubber tile playground where the millenniums grew up on. >>> >>> >>> >>> Let me just make a final statement that I am greatly disappointed in >>> what VALVe has become. They seem to have forgotten where they came from, >>> but that’s most likely also expectable as people come and go as well. >>> >>> >>> >>> Ah well, towel, ring, I’m out this discussion. >>> >>> >>> >>> Cheers, >>> >>> >>> >>> *From:* hlds-boun...@list.valvesoftware.com [mailto: >>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Robert Paulson >>> *Sent:* Sunday, December 20, 2015 3:09 AM >>> *To:* Half-Life dedicated Win32 server mailing list < >>> hlds@list.valvesoftware.com> >>> *Subject:* Re: [hlds] Mandatory TF2 update coming >>> >>> >>> >>> If we are talking about transparency I think we need to talk about a few >>> people's bizarre fixation on ads even though after being repeatedly told >>> they were 100% blocked for quickplay players long before the official >>> server change. >>> >>> >>> >>> If you were a normal player, you would have known that. But you are not >>> one. You are a custom server owner which is why you don't even know this >>> and you are pretending to be a concerned player. I doubt you even have this >>> problem because you can figure out how to host a server, so you shouldn't >>> be too dumb to figure out how to valve in the tag box. >>> >>> >>> >>> No one was asking for the MOTD to be re-enabled for quickplay users, we >>> were all asking for quickplay defaulting to official servers to be removed. >>> >>> >>> >>> So I think I know what you are trying to do. You are expecting something >>> like this. >>> >>> >>> >>> 1. Your competitors using ads gets killed for you. >>> >>> 2. That Valve only has quickplay to kill ads (proven wrong multiple >>> times) and you think they will actually remove quickplay so your servers >>> will get the same coverage as quickplay compatible servers. >>> >>> >>> >>> This doesn't have a sliver of a chance of happening in your favor. >>> >>> >>> >>> > Look at the CSGO server operators, they have it much worse then their >>> tf2 counter parts but they are not on here spamming a mailing list about it >>> every week. Instead they are coming up with incentives for players to use >>> their servers. >>> >>> >>> >>> No they don't really. They have 10 times the players and official CS:GO >>> servers don't clog up the browser. They have matchmaking, but soon TF2 will >>> too so it will become strictly worse than CS:GO in every regard. >>> >>> >>> >>> And not to mention everyone knew you couldn't host matchmaking servers >>> before the game was even released. People bought the game knowing full well >>> that they would not be able to compete with official servers fairly and >>> that is why the game was deader than CSS until illegal betting became a >>> thing. The CS:GO devs did not pull a bait and switch. >>> >>> >>> >>> I also prefer not to take any advice from someone who probably >>> contributed this mess by extensively using fake players and then selling >>> the plugin to ProTF2 after getting blacklisted. >>> >>> >>> >>> If Valve doesn't care anymore then so be it. As long as someone brings >>> this up, I will use the opportunity to warn people away from hosting or >>> having anything to do with Valve games other than just playing them. >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> >> >> -- >> *Matthew (Rowedahelicon) Robinson* >> Web Designer / Artist / Writer >> Website - http://www.rowedahelicon.com/ >> > > > > -- > *Matthew (Rowedahelicon) Robinson* > Web Designer / Artist / Writer > Website - http://www.rowedahelicon.com/ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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