For those not in the loop, there was a major caching issue with the Steam
Store for a few hours.

On Fri, Dec 25, 2015 at 11:23 PM, Rowedahelicon <
theoneando...@rowedahelicon.com> wrote:

> So I think after today, it's really safe to assume Valve is in dire need
> of any sort of management.
> https://steamdb.info/blog/valve-security-one-year-on/ relevant article,
> this is not the only time I've seen anyone bring up an issue to valve to be
> ignored.
>
> On Sun, Dec 20, 2015 at 3:03 PM, Rowedahelicon <
> theoneando...@rowedahelicon.com> wrote:
>
>> It depends really, my community is still funded by ads / my own income.
>> On the other side, your analogy is pretty spot on. One thing to consider is
>> that while a lot of us here have given up on Valve, not everyone has. Other
>> gaming companies look up to Valve and their business practices. That's why
>> I feel this issue is so important, if not for us, the potential to stop
>> this trend in general.
>>
>> Trying to host multiplayer communities these days are difficult, no one
>> lets us host anything anymore.
>>
>> On Sun, Dec 20, 2015 at 11:37 AM, Saint K. <sai...@specialattack.net>
>> wrote:
>>
>>> Ad income has replaced the value of proper community hosting.
>>>
>>>
>>>
>>> And for the rest, the best analogy I’ve seen lately is that TF2 been
>>> turned into this rubber tile playground where the millenniums grew up on.
>>>
>>>
>>>
>>> Let me just make a final statement that I am greatly disappointed in
>>> what VALVe has become. They seem to have forgotten where they came from,
>>> but that’s most likely also expectable as people come and go as well.
>>>
>>>
>>>
>>> Ah well, towel, ring, I’m out this discussion.
>>>
>>>
>>>
>>> Cheers,
>>>
>>>
>>>
>>> *From:* hlds-boun...@list.valvesoftware.com [mailto:
>>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Robert Paulson
>>> *Sent:* Sunday, December 20, 2015 3:09 AM
>>> *To:* Half-Life dedicated Win32 server mailing list <
>>> hlds@list.valvesoftware.com>
>>> *Subject:* Re: [hlds] Mandatory TF2 update coming
>>>
>>>
>>>
>>> If we are talking about transparency I think we need to talk about a few
>>> people's bizarre fixation on ads even though after being repeatedly told
>>> they were 100% blocked for quickplay players long before the official
>>> server change.
>>>
>>>
>>>
>>> If you were a normal player, you would have known that. But you are not
>>> one. You are a custom server owner which is why you don't even know this
>>> and you are pretending to be a concerned player. I doubt you even have this
>>> problem because you can figure out how to host a server, so you shouldn't
>>> be too dumb to figure out how to valve in the tag box.
>>>
>>>
>>>
>>> No one was asking for the MOTD to be re-enabled for quickplay users, we
>>> were all asking for quickplay defaulting to official servers to be removed.
>>>
>>>
>>>
>>> So I think I know what you are trying to do. You are expecting something
>>> like this.
>>>
>>>
>>>
>>> 1. Your competitors using ads gets killed for you.
>>>
>>> 2. That Valve only has quickplay to kill ads (proven wrong multiple
>>> times) and you think they will actually remove quickplay so your servers
>>> will get the same coverage as quickplay compatible servers.
>>>
>>>
>>>
>>> This doesn't have a sliver of a chance of happening in your favor.
>>>
>>>
>>>
>>> > Look at the CSGO server operators, they have it much worse then their
>>> tf2 counter parts but they are not on here spamming a mailing list about it
>>> every week. Instead they are coming up with incentives for players to use
>>> their servers.
>>>
>>>
>>>
>>> No they don't really. They have 10 times the players and official CS:GO
>>> servers don't clog up the browser. They have matchmaking, but soon TF2 will
>>> too so it will become strictly worse than CS:GO in every regard.
>>>
>>>
>>>
>>> And not to mention everyone knew you couldn't host matchmaking servers
>>> before the game was even released. People bought the game knowing full well
>>> that they would not be able to compete with official servers fairly and
>>> that is why the game was deader than CSS until illegal betting became a
>>> thing. The CS:GO devs did not pull a bait and switch.
>>>
>>>
>>>
>>> I also prefer not to take any advice from someone who probably
>>> contributed this mess by extensively using fake players and then selling
>>> the plugin to ProTF2 after getting blacklisted.
>>>
>>>
>>>
>>> If Valve doesn't care anymore then so be it. As long as someone brings
>>> this up, I will use the opportunity to warn people away from hosting or
>>> having anything to do with Valve games other than just playing them.
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
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>>>
>>>
>>
>>
>> --
>> *Matthew (Rowedahelicon) Robinson*
>> Web Designer / Artist / Writer
>> Website - http://www.rowedahelicon.com/
>>
>
>
>
> --
> *Matthew (Rowedahelicon) Robinson*
> Web Designer / Artist / Writer
> Website - http://www.rowedahelicon.com/
>
> _______________________________________________
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> please visit:
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>
>
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