I had a crash few minutes ago, anyone still have problems ?

PS: Valve reopened their servers ? I see matchmaking fails to deliver
players to servers in my region.

2011/7/27 Zover Mirklo <izvrash...@inbox.lv>

>
>  Just had a hang on cp_egypt_final. It started using all the 100% of
>  core  of cpu and I couldnt even detach the screen. I am probably
>  going to block new weapons.This is the second time it  happens. On
>  first time it hanged all my box. Only manual box restart  helped..
>  Citējot *Jesse Molina <je...@opendreams.net> [1]*:
> > I use a bash srcds control script that does the following before a
> > quit;
> >
> >  STOPCOUNTDOWN=10
> >  until [ $STOPCOUNTDOWN -eq 0 ] ; do
> >    echo -n "."
> >    # Send both a say and cm_csay, since sm_csay requires sourcemod.
> >    tmux send-keys -t $GAMEDIR
> >    "sm_csay Server is shutting down in $STOPCOUNTDOWN seconds!" C-m
> >    tmux send-keys -t $GAMEDIR
> >    "say Server is shutting down in $STOPCOUNTDOWN seconds!" C-m
> >    STOPCOUNTDOWN=$(( $STOPCOUNTDOWN - 1))
> >    sleep 1
> >  done
> >  tmux send-keys -t $GAMEDIR "quit" C-m
> >
> >
> >
> >  I use tmux instead of screen, but you can probably do the same with
> >  screen.  This does not require rcon, though that would be an
> > alternative
> >  method of sending the commands.
> >
> >  Also, if you use the "quit" command (exit also works/does the same
> >  thing?) then the clients don't time-out.  They get a packet which
> >  triggers a nice dialog box, which tells them that the server is
> > shutting
> >  down, similar to if they had been kicked.
> >
> >  Depending upon the reason for the shutdown, you could control the
> >  message sent in the say/sm_say commands via another $variable.
> >
> >
> >
> >  Comments welcome.
> >
> >
> >
> >  E3pO wrote:
> >  > is there a good way to warn the server that there is an update
> > and needs to
> >  > restart instead of just restarting the server and saying "WE
> > ARE GOING TO
> >  > RESTART FOR UPDATES" like a million times?
> >  >
> >  > When you kill the server players clients time out and then get
> > a lost
> >  > connection to server. It would be cool to have something like
> > "closeupdate"
> >  > as a command that pops up a dialog after they get timed out
> > that the server
> >  > is currently updating and that they can reconnect when it is
> > done.
> >
> >  --
> >  # Jesse Molina
> >  # Mail = je...@opendreams.net
> >  # Page = page-je...@opendreams.net
> >  # Cell = 1.602.323.7608
> >  # Web  = http://www.opendreams.net/jesse/
> >
> >
> >
> >  _______________________________________________
> >  To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> >  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> Links:
> ------
> [1] mailto:je...@opendreams.net
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to