Well I do manage a regular payload server as well, but server is a server which supports the game, valve and sales thru their Mann Co Store.
-----Original Message----- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of doc Sent: Thursday, February 16, 2012 2:14 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Steam Trading user/server issues Oh you run trading servers? For a second I thought we'd lose some actual game servers. Yeah I can see how you might be opposed so such a change. On Thu, Feb 16, 2012 at 11:12 AM, Frank <ad...@gamerscrib.net> wrote: > The option of steam trade is fine... OPTION Don't get me wrong I > wasn't against steam trade...I'm against the Option of in-game trade > -quick and simple without issues is the reason. > > But that's fine you have your opinion and that's good - we need more > discussion about the issue. I say at the very least put the option for > TF2 players since as of now I'm reading many people having issues > using steam over lay at all with nothing but errors. > > My servers are built around the in-game trading system - I'm afraid > that they may go to the wayside without support of valve and putting > this option back. > > Again.. all for Options and Flexibility... give us back that in game > option. > > -----Original Message----- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of doc > Sent: Thursday, February 16, 2012 2:00 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Steam Trading user/server issues > > I'm going to be one of "those guys" and say please Valve do not listen > to this person. Using the steam overlay to do trades right kind of > stinks but it's better than the in-game trading interface when you > take into consideration the flexibility the overlay has. Sometimes I > want to be able to trade some metal for someone else's game they have in their inventory. > > Why would you turn down more options and flexibility? > > > On Thu, Feb 16, 2012 at 8:07 AM, Frank <ad...@gamerscrib.net> wrote: > > > > This post is by far the most relevant to server administration that > > I've yet to start on this mailing list to not only vent frustration > > but to inform Valve that I'm likely to pull my servers from this > > game and leave it all behind if old interface is not returned. > > > Also, really? > You'd pull all your servers because of how the TRADING changed? Man > there can't be much keeping you tied to Team Fortress 2 if that's the > straw that breaks the camel's back. As a server administrator I can't > say trading impacts my administrative capabilities or activities one > iota. It's not changing the gameplay (unless meta-games are now > considered essential bits of TF2) and if your entire "community" is > bitching at you then you need to inform your community to talk to > Valve - it's not as if you turned on this change. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux