I agree with the domain suggestion.
On 24 August 2013 23:09, Robert Paulson <thepauls...@gmail.com> wrote: > When is the whining about Pinion going to stop? Valve already made it so > players who join through matchmaking cannot have forced ads. Since they > require 100% completion there's almost no chance of getting paid from > quickplay players. > > I'd rather Valve focus on more important issues such as saving servers by > domain name. > > How many of you are stuck on old hardware or a host going down the toilet > because changing IPs would kill off your population? How many of you need > DDoS protection but can't because proxying from a new IP would result in > more player loss than a DDoS? > > This feature is applicable to every game that uses the browser, and would > be beneficial to both players and server owners. This is what Valve should > be working on next. > > > On Sat, Aug 24, 2013 at 1:31 PM, Mart-Jan Reeuwijk <mreeu...@yahoo.com > >wrote: > > > > > That would only work if that would be a form of tracking number instead > of > > the HWID itself, for HWID's can be influenced, so if the hacker or w/e > > changes it, it should not have a big impact on tracability, multiple > HWID's > > would then be linked to a tracking ID, for they can attempt to customize > > MAC addresses, reinstallation with different OS's, adjusting driver > > versions etc, or w/e the combination of things is they use for > generating a > > HWID. > > > > Tbh, its a lot of work for some Valve themselves doesn't see much benefit > > from. > > > > Maybe the discussion would have to be focused on the advantages for Valve > > to implement it, in their user experiences and the monetary ROI. (apart > > from the whining of us about alts being a problem, for I rather see the > > pinion crap end.) > > > > > > > > > > >________________________________ > > > From: Scruppy Dawg <sc2p...@gmail.com> > > >To: Bjorn Wielens <uniac...@yahoo.ca>; Half-Life dedicated Linux server > > mailing list <hlds_linux@list.valvesoftware.com> > > >Sent: Saturday, 24 August 2013, 13:50 > > >Subject: Re: [hlds_linux] Add something to the game so that server ops > > can ban HWID too. > > > > > > > > >As long as Valve stores the HWID for each SteamID then they could make > > that > > >available as a banning mechanism to server ops without exposing it. They > > >would just have to add something to the Steam authentication when you > join > > >a server and check that HWID against your banned list. > > > > > >I would ban a SteamID and add the option that I want the HWID associated > > >with it banned. > > > > > >SteamID A with HWID 1111 is banned from my servers. > > > > > >But later if SteamID B joins with HWID 1111 a check is done on auth and > > >they are not allowed to join. > > > > > >I would have to think most of this logging is already in place and it > > would > > >just be a matter of changing the server and auth method. > > > > > > > > >On Sat, Aug 24, 2013 at 6:59 AM, Bjorn Wielens <uniac...@yahoo.ca> > wrote: > > > > > >> That wouldn't work. unless Valve implements a global ban system where > > they > > >> track HWIDs and such for bans (which they never will do) , the HWID > > would > > >> HAVE to be shared to be able to ban by it. You can hardly ban someone > > by a > > >> particular attribute of their account (or indeed check to see if they > > are > > >> banned by said attribute) without actually knowing the attribute in > the > > >> first place. > > >> > > >> > > >> > > >> > > >> ________________________________ > > >> From: Scruppy Dawg <sc2p...@gmail.com> > > >> To: Mart-Jan Reeuwijk <mreeu...@yahoo.com>; Half-Life dedicated Linux > > >> server mailing list <hlds_linux@list.valvesoftware.com> > > >> Sent: Saturday, August 24, 2013 3:33:28 AM > > >> Subject: Re: [hlds_linux] Add something to the game so that server ops > > can > > >> ban HWID too. > > >> > > >> > > >> Like I said, the HWID itself wouldn't be shared. When you ban a > SteamID > > >> there would be something you would add to the ban command to issue a > > HWID > > >> ban on that SteamID as well. > > >> > > >> > > >> On Sat, Aug 24, 2013 at 12:27 AM, Mart-Jan Reeuwijk < > mreeu...@yahoo.com > > >> >wrote: > > >> > > >> > Steamguard generates a random number for the client, which is > > "linked" to > > >> > the machine afaik with the steam client. You cannot get that one, > that > > >> > would be bad. > > >> > > > >> > The HWID, is generated at installation of steam I think, and is > > probably > > >> > passed on to Valve at logon every time. Never really looked at it. > But > > >> > sharing that has other security issues I guess. > > >> > > > >> > its a strange thing, for things conflict a lot. > > >> > - Valve can't discuss individual accounts specifics (being a alt > > account > > >> > of somebody would prolly be not good for them in legal) > > >> > - sharing such identifying info would benefit the server owners in > the > > >> > amount of effort needed to keep their servers clean, but that would > be > > >> > defeated by some those hackers would start to do to prevent such. > > >> > > > >> > I do not think valve would want to start that arms race. I rather > have > > >> > them up the par on VAC, as far as I hear, there are now various > cheats > > >> that > > >> > aren't been vac'd by valve after x time. They do move over to new > > account > > >> > for too many servers they got banned on to be able to join much. > > >> > > > >> > > > >> > > > >> > > > >> > >________________________________ > > >> > > From: Eli Witt <eliw...@gmail.com> > > >> > >To: Half-Life dedicated Linux server mailing list < > > >> > hlds_linux@list.valvesoftware.com> > > >> > >Sent: Friday, 23 August 2013, 22:05 > > >> > >Subject: Re: [hlds_linux] Add something to the game so that server > > ops > > >> > can ban HWID too. > > >> > > > > >> > > > > >> > >It really depends on how the HWID is generated and if they're fuzzy > > or > > >> > not. > > >> > >It could literally be as simple as a 1 digit change to a MAC > address > > on > > >> a > > >> > >NIC that's not even active, or it could stamp every piece of > hardware > > >> that > > >> > >it can pull unique information from and fuzzy the shit out of it. > > >> > > > > >> > > > > >> > >On Fri, Aug 23, 2013 at 7:56 AM, dan <needa...@ntlworld.com> > wrote: > > >> > > > > >> > >> On 23/08/2013 01:43, Scruppy Dawg wrote: > > >> > >> > > >> > >>> Everyone knows the HWIDs are stored due to Steamguard (Or some > > form > > >> of > > >> > >>> HWID, anyway). Couldn't Valve simply add something so that > server > > >> > >>> operators, when banning a SteamID, can also elect to ban the > > >> associated > > >> > >>> HWID? The HWID never needs to be exposed to the server admins. > > >> > >>> > > >> > >> > > >> > >> Is it difficult to change hwid though? > > >> > >> > > >> > >> I can't say I've looked at it or care about it, but if something > as > > >> > simple > > >> > >> as > > >> > >> changing the mac address alters it, it's not likely to improve > > >> anything. > > >> > >> > > >> > >> It sounds like one of these things that might work for a week or > 2 > > and > > >> > then > > >> > >> cheaters would just figure out a way of working around it. > > >> > >> > > >> > >> Auto detecting cheating and kicking / banning seems the best > > approach. > > >> > >> Doesn't SMAC and the alternatives work well enough to do that? > > >> > >> > > >> > >> I've got to say I don't really notice a significant problem with > > >> > cheaters > > >> > >> in TF2 > > >> > >> on the servers I play on. > > >> > >> > > >> > >> I can't imagine why someone would keep creating accounts and > going > > >> back > > >> > to > > >> > >> the same server > > >> > >> only to be kicked and banned immediately, unless it's reached the > > >> point > > >> > >> where > > >> > >> he's just doing it to wind the server owner and admins up. > > >> > >> > > >> > >> -- > > >> > >> Dan > > >> > >> > > >> > >> > > >> > >> ______________________________**_________________ > > >> > >> To unsubscribe, edit your list preferences, or view the list > > archives, > > >> > >> please visit: > > >> > >> https://list.valvesoftware. > > >> **com/cgi-bin/mailman/listinfo/**hlds_linux< > > >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > > >> > >> > > >> > >_______________________________________________ > > >> > >To unsubscribe, edit your list preferences, or view the list > > archives, > > >> > please visit: > > >> > >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > >> > > > > >> > > > > >> > > > > >> > _______________________________________________ > > >> > To unsubscribe, edit your list preferences, or view the list > archives, > > >> > please visit: > > >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > >> > > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > >> > > >_______________________________________________ > > >To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux