You can just use subdomains.

On Sat, Aug 24, 2013 at 6:53 PM, Nomaan Ahmad <[email protected]> wrote:

> I agree with the domain suggestion.
>
>
> On 24 August 2013 23:09, Robert Paulson <[email protected]> wrote:
>
> > When is the whining about Pinion going to stop? Valve already made it so
> > players who join through matchmaking cannot have forced ads. Since they
> > require 100% completion there's almost no chance of getting paid from
> > quickplay players.
> >
> > I'd rather Valve focus on more important issues such as saving servers by
> > domain name.
> >
> > How many of you are stuck on old hardware or a host going down the toilet
> > because changing IPs would kill off your population? How many of you need
> > DDoS protection but can't because proxying from a new IP would result in
> > more player loss than a DDoS?
> >
> > This feature is applicable to every game that uses the browser, and would
> > be beneficial to both players and server owners. This is what Valve
> should
> > be working on next.
> >
> >
> > On Sat, Aug 24, 2013 at 1:31 PM, Mart-Jan Reeuwijk <[email protected]
> > >wrote:
> >
> > >
> > > That would only work if that would be a form of tracking number instead
> > of
> > > the HWID itself, for HWID's can be influenced, so if the hacker or w/e
> > > changes it, it should not have a big impact on tracability, multiple
> > HWID's
> > > would then be linked to a tracking ID, for they can attempt to
> customize
> > > MAC addresses, reinstallation with different OS's, adjusting driver
> > > versions etc, or w/e the combination of things is they use for
> > generating a
> > > HWID.
> > >
> > > Tbh, its a lot of work for some Valve themselves doesn't see much
> benefit
> > > from.
> > >
> > > Maybe the discussion would have to be focused on the advantages for
> Valve
> > > to implement it, in their user experiences and the monetary ROI. (apart
> > > from the whining of us about alts being a problem, for I rather see the
> > > pinion crap end.)
> > >
> > >
> > >
> > >
> > > >________________________________
> > > > From: Scruppy Dawg <[email protected]>
> > > >To: Bjorn Wielens <[email protected]>; Half-Life dedicated Linux
> server
> > > mailing list <[email protected]>
> > > >Sent: Saturday, 24 August 2013, 13:50
> > > >Subject: Re: [hlds_linux] Add something to the game so that server ops
> > > can ban HWID too.
> > > >
> > > >
> > > >As long as Valve stores the HWID for each SteamID then they could make
> > > that
> > > >available as a banning mechanism to server ops without exposing it.
> They
> > > >would just have to add something to the Steam authentication when you
> > join
> > > >a server and check that HWID against your banned list.
> > > >
> > > >I would ban a SteamID and add the option that I want the HWID
> associated
> > > >with it banned.
> > > >
> > > >SteamID A with HWID 1111 is banned from my servers.
> > > >
> > > >But later if SteamID B joins with HWID 1111 a check is done on auth
> and
> > > >they are not allowed to join.
> > > >
> > > >I would have to think most of this logging is already in place and it
> > > would
> > > >just be a matter of changing the server and auth method.
> > > >
> > > >
> > > >On Sat, Aug 24, 2013 at 6:59 AM, Bjorn Wielens <[email protected]>
> > wrote:
> > > >
> > > >> That wouldn't work. unless Valve implements a global ban system
> where
> > > they
> > > >> track HWIDs and such for bans (which they never will do) , the HWID
> > > would
> > > >> HAVE to be shared to be able to ban by it. You can hardly ban
> someone
> > > by a
> > > >> particular attribute of their account (or indeed check to see if
> they
> > > are
> > > >> banned by said attribute) without actually knowing the attribute in
> > the
> > > >> first place.
> > > >>
> > > >>
> > > >>
> > > >>
> > > >> ________________________________
> > > >>  From: Scruppy Dawg <[email protected]>
> > > >> To: Mart-Jan Reeuwijk <[email protected]>; Half-Life dedicated
> Linux
> > > >> server mailing list <[email protected]>
> > > >> Sent: Saturday, August 24, 2013 3:33:28 AM
> > > >> Subject: Re: [hlds_linux] Add something to the game so that server
> ops
> > > can
> > > >> ban HWID too.
> > > >>
> > > >>
> > > >> Like I said, the HWID itself wouldn't be shared. When you ban a
> > SteamID
> > > >> there would be something you would add to the ban command to issue a
> > > HWID
> > > >> ban on that SteamID as well.
> > > >>
> > > >>
> > > >> On Sat, Aug 24, 2013 at 12:27 AM, Mart-Jan Reeuwijk <
> > [email protected]
> > > >> >wrote:
> > > >>
> > > >> > Steamguard generates a random number for the client, which is
> > > "linked" to
> > > >> > the machine afaik with the steam client. You cannot get that one,
> > that
> > > >> > would be bad.
> > > >> >
> > > >> > The HWID, is generated at installation of steam I think, and is
> > > probably
> > > >> > passed on to Valve at logon every time. Never really looked at it.
> > But
> > > >> > sharing that has other security issues I guess.
> > > >> >
> > > >> > its a strange thing, for things conflict a lot.
> > > >> > - Valve can't discuss individual accounts specifics (being a alt
> > > account
> > > >> > of somebody would prolly be not good for them in legal)
> > > >> > - sharing such identifying info would benefit the server owners in
> > the
> > > >> > amount of effort needed to keep their servers clean, but that
> would
> > be
> > > >> > defeated by some those hackers would start to do to prevent such.
> > > >> >
> > > >> > I do not think valve would want to start that arms race. I rather
> > have
> > > >> > them up the par on VAC, as far as I hear, there are now various
> > cheats
> > > >> that
> > > >> > aren't been vac'd by valve after x time. They do move over to new
> > > account
> > > >> > for too many servers they got banned on to be able to join much.
> > > >> >
> > > >> >
> > > >> >
> > > >> >
> > > >> > >________________________________
> > > >> > > From: Eli Witt <[email protected]>
> > > >> > >To: Half-Life dedicated Linux server mailing list <
> > > >> > [email protected]>
> > > >> > >Sent: Friday, 23 August 2013, 22:05
> > > >> > >Subject: Re: [hlds_linux] Add something to the game so that
> server
> > > ops
> > > >> > can ban HWID too.
> > > >> > >
> > > >> > >
> > > >> > >It really depends on how the HWID is generated and if they're
> fuzzy
> > > or
> > > >> > not.
> > > >> > >It could literally be as simple as a 1 digit change to a MAC
> > address
> > > on
> > > >> a
> > > >> > >NIC that's not even active, or it could stamp every piece of
> > hardware
> > > >> that
> > > >> > >it can pull unique information from and fuzzy the shit out of it.
> > > >> > >
> > > >> > >
> > > >> > >On Fri, Aug 23, 2013 at 7:56 AM, dan <[email protected]>
> > wrote:
> > > >> > >
> > > >> > >> On 23/08/2013 01:43, Scruppy Dawg wrote:
> > > >> > >>
> > > >> > >>> Everyone knows the HWIDs are stored due to Steamguard (Or some
> > > form
> > > >> of
> > > >> > >>> HWID, anyway). Couldn't Valve simply add something so that
> > server
> > > >> > >>> operators, when banning a SteamID, can also elect to ban the
> > > >> associated
> > > >> > >>> HWID? The HWID never needs to be exposed to the server admins.
> > > >> > >>>
> > > >> > >>
> > > >> > >> Is it difficult to change hwid though?
> > > >> > >>
> > > >> > >> I can't say I've looked at it or care about it, but if
> something
> > as
> > > >> > simple
> > > >> > >> as
> > > >> > >> changing the mac address alters it, it's not likely to improve
> > > >> anything.
> > > >> > >>
> > > >> > >> It sounds like one of these things that might work for a week
> or
> > 2
> > > and
> > > >> > then
> > > >> > >> cheaters would just figure out a way of working around it.
> > > >> > >>
> > > >> > >> Auto detecting cheating and kicking / banning seems the best
> > > approach.
> > > >> > >> Doesn't SMAC and the alternatives work well enough to do that?
> > > >> > >>
> > > >> > >> I've got to say I don't really notice a significant problem
> with
> > > >> > cheaters
> > > >> > >> in TF2
> > > >> > >> on the servers I play on.
> > > >> > >>
> > > >> > >> I can't imagine why someone would keep creating accounts and
> > going
> > > >> back
> > > >> > to
> > > >> > >> the same server
> > > >> > >> only to be kicked and banned immediately, unless it's reached
> the
> > > >> point
> > > >> > >> where
> > > >> > >> he's just doing it to wind the server owner and admins up.
> > > >> > >>
> > > >> > >> --
> > > >> > >> Dan
> > > >> > >>
> > > >> > >>
> > > >> > >> ______________________________**_________________
> > > >> > >> To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > >> > >> please visit:
> > > >> > >> https://list.valvesoftware.
> > > >> **com/cgi-bin/mailman/listinfo/**hlds_linux<
> > > >> >
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
> > > >> > >>
> > > >> > >_______________________________________________
> > > >> > >To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > >> > please visit:
> > > >> > >
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > >> > >
> > > >> > >
> > > >> > >
> > > >> > _______________________________________________
> > > >> > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > >> > please visit:
> > > >> >
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > > >> >
> > > >> _______________________________________________
> > > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > > >> please visit:
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> archives,
> > > >> please visit:
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> > > >>
> > > >_______________________________________________
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> > > please visit:
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> > > >
> > > >
> > > >
> > > _______________________________________________
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> > > please visit:
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> > >
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> >
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