Here is a plugin that simply displays how all in-game players connected to the server after running a command: https://forums.alliedmods.net/showthread.php?t=229731
More full-featured stats will be released soon. Dr. McKay www.doctormckay.com On Tue, Nov 12, 2013 at 3:13 PM, ics <i...@ics-base.net> wrote: > I'd settle for a command that lists where current players of the server > came from, for example addition into status command field along with ping > and such. > > -ics > > DontWannaName! kirjoitti: > > Grab the client value using sourcemod? >> >> Sent from my iPhone 5 >> >> On Nov 12, 2013, at 12:01 PM, Todd Pettit <pettit.t...@gmail.com> wrote: >>> >>> "cl_connectmethod" = "serverbrowser_favorites" >>> >>> Ok, it works for myself but I know how I connected how do you see how >>> others connected? >>> >>> >>> ----- Original Message ----- >>> From: "Fletcher Dunn" <fletch...@valvesoftware.com> >>> To: "Half-Life dedicated Linux server mailing list" <hlds_linux@list. >>> valvesoftware.com> >>> Cc: "Half-Life dedicated Win32 server mailing list ( >>> h...@list.valvesoftware.com)" <h...@list.valvesoftware.com> >>> Sent: Tuesday, November 12, 2013 2:45:44 PM >>> Subject: Re: [hlds_linux] Where is my traffic coming from? >>> >>> It tells you what tab they used. So you know whether they used the >>> favorites tab versus the main server list. >>> >>> -----Original Message----- >>> From: hlds_linux-boun...@list.valvesoftware.com [mailto: >>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ElitePowered . >>> Sent: Tuesday, November 12, 2013 11:25 AM >>> To: Half-Life dedicated Linux server mailing list >>> Subject: Re: [hlds_linux] Where is my traffic coming from? >>> >>> What's the point of having this feature on the other games if the only >>> way to connect is via the server browser? >>> >>>> On Nov 12, 2013 2:09 PM, "DontWannaName!" <ad...@topnotchclan.com> >>>> wrote: >>>> >>>> Is it able to tell if they connect from their favorites? >>>> >>>> Sent from my iPhone 5 >>>> >>>> On Nov 12, 2013, at 11:02 AM, Fletcher Dunn >>>>> <fletch...@valvesoftware.com> >>>>> >>>> wrote: >>>> >>>>> Several server operators have requested the ability to know how >>>>> their >>>>> >>>> clients are connecting to their server. The latest TF update added a >>>> new client convar, cl_connectmethod, that contains a string value that >>>> indicates how the client connected to your server. It's sent in the >>>> same way as cl_rate and others, and a plugin should be able to access >>>> this information. It will be empty if joined directly through a >>>> console "connect" command. I apologize that I don't have the list of >>>> values at hand, but I'm sure some helpful server operator or plugin >>>> author will post the list of codes that are sent. >>>> >>>>> Please be aware that the field is not secure, and the work required >>>>> to >>>>> >>>> secure it is not trivial. Without too much effort a client could send >>>> you pretty much any string they want. So this is best used for >>>> general reporting purposes and understanding where your players are >>>> coming from, not to treat players differently based on how they connect. >>>> >>>>> This is a Source engine change, so it will be available in CS:S, >>>>> DoD:S, >>>>> >>>> and HL2:DM in the next update for those games. >>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, >>>>> >>>> please visit: >>>> >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux