Sorry, I meant to say MetaMod's BaseProvider::ProcessVDF(char const*, char*, unsigned int, char*, unsigned int), not the game engine's.
On Wed, Sep 10, 2014 at 5:42 PM, Ross Bemrose <rbemr...@gmail.com> wrote: > Although I said it's not a MM:S issue on Linux, looking at the backtrace > I'm getting, it probably actually is... since the fault seems to be in > ProcessVDF and sourcemod.vdf is the only VDF file I have. > > On Wed, Sep 10, 2014 at 5:38 PM, epi <ow...@tf.heybey.org> wrote: > >> Yeah, looks like it's a metamod issue. Removed all references to >> sourcemod in the metamod configuration, and the server still segfaults. >> >> On 9/10/2014 5:35 PM, epi wrote: >> > I haven't tested with just metamod, only with both metamod and >> > sourcemod. Will try with just metamod to see what happens. Guessing from >> > what I'm seeing on the lists, looking like the same issue on both >> platforms. >> > >> > On 9/10/2014 5:31 PM, Lambda wrote: >> >> Looks like the issue is with Metamod, atleast on Windows >> >> >> >> 2014-09-10 23:30 GMT+02:00 epi <ow...@tf.heybey.org>: >> >> >> >>> My server running on CentOS 6 segfaults before the map is loaded if >> >>> sourcemod is loaded after this update. It also complains about not >> >>> finding libcurl. This message disappeared after installing >> libcurl.i686, >> >>> but the server still segfaults. >> >>> >> >>> On 9/10/2014 5:09 PM, Eric Smith wrote: >> >>>> We've released a mandatory update for TF2. The notes for the update >> are >> >>> below. The new version number is 2395700. >> >>>> >> >>>> -Eric >> >>>> >> >>>> ----------------------------------------- >> >>>> >> >>>> - Added taunts to the items that can be uploaded to the Steam >> Workshop >> >>>> - Added new "Taunt" and "Halloween" tags to the Steam Workshop >> >>>> - Previous entries marked with the "Halloween 2013" tag will >> >>> automatically be updated to use the new tag in the coming days >> >>>> - Added tournament medals for the ETF2L and RETF2 EE22 >> >>>> - Client/server performance improvements >> >>>> - Improved client memory usage by updating weapons to only be loaded >> on >> >>> demand >> >>>> - Improved edict usage on servers to help eliminate "out of edicts" >> >>> errors during round restarts >> >>>> - Fixed a server crash caused by using the "map" command in the >> console >> >>> while the server is running >> >>>> - Fixed a client crash when switching between windowed-mode and >> >>> fullscreen for Mac OS X and Linux clients >> >>>> - Re-enabled HTML MOTD support for Mac OS X and Linux clients >> >>>> - Extended the server's "status" command to display edict usage and >> >>> player/bot counts >> >>>> - status output also includes basic class stats...not fully >> >>> implemented yet >> >>>> - Fixed custom content not being shown while watching .dem files that >> >>> were recorded on servers running with sv_pure >> >>>> - Fixed a teleporter exploit that involved players killing teammates >> via >> >>> telefrag by switching to Spectator >> >>>> - Fixed bad LODs for The Angel of Death coat for the Medic >> >>>> - Fixed push triggers applying push values twice when lag >> compensation >> >>> is being done >> >>>> - Fixed a Hammer crash related to changing entity types for an >> existing >> >>> entity >> >>>> - Fixed Strange flamethrowers not getting kill credit for deflected >> >>> projectiles >> >>>> - Fixed mini-crit and taunt-invite icons being orphaned in the world >> >>>> - Fixed the Festive Force-a-Nature using the wrong taunt animation >> >>>> - Fixed the difficulty value not displaying correctly in the Mann vs. >> >>> Machine scoreboard >> >>>> - Fixed Mann vs. Machine bots floating in the air when they die from >> an >> >>> explosion >> >>>> - Fixed the Pyro's clap sounds clipping the voice lines during the >> Party >> >>> Trick taunt >> >>>> - Fixed the Short Circuit creating its firing effects when being >> deployed >> >>>> - Fixed Mini-Sentry collision hull being scaled smaller than it >> should be >> >>>> - The Frying Pan can now accept Kills While Explosive Jumping strange >> >>> parts >> >>>> - Updated the equip_region for the Mining Light and Lord Cockswain's >> >>> Novelty Mutton Chops and Pipe >> >>>> - Updated the materials for the Apparition's Aspect and made it >> paintable >> >>>> - Updated the Eternaween vote so it cannot be initiated by clients >> >>> without using the Eternaween >> >>>> - Updated the localization files >> >>>> - Updated pl_cactuscanyon >> >>>> - Completed permanent removal of previous stage 2 from the map >> >>>> - Removed the rollback hill in stage 2, and adjusted >> neighboring >> >>> u-turn >> >>>> - Adjusted the right-hand spawn exit for Blu in stage 2 >> >>>> - Reworked Sniper window above underpass in stage 2 >> >>>> - Adjusted spawn times in stage 2 >> >>>> - Added flatcars to the train in stage 2 >> >>>> - Blu side path from cart spawn to underpass is now a >> drop-down in >> >>> stage 2 >> >>>> - Widened a doorway along the cart-path in stage 2 >> >>>> - Updated rd_asteroid >> >>>> - Removed spawn advantage for attackers that die in the enemy >> base >> >>>> - Moved health and ammo above the front door stairs further >> into >> >>> the base >> >>>> - Increased bot count. Summed total health and points in each >> >>> section remains the same. >> >>>> - Power core pickups now give health and ammo to the collector >> >>>> - Removed small health kit above cave exit >> >>>> - Added medium ammo kit in the caves near the medium health kit >> >>>> >> >>>> >> >>>> >> >>>> >> >>>> _______________________________________________ >> >>>> To unsubscribe, edit your list preferences, or view the list >> archives, >> >>> please visit: >> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >>>> >> >>> >> >>> _______________________________________________ >> >>> To unsubscribe, edit your list preferences, or view the list archives, >> >>> please visit: >> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >>> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > > > -- > Ross Bemrose > -- Ross Bemrose _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux