Guys stop. If you have actual information to help alliedmodders fix the
issues then go ahead otherwise go have an arguement outside of the mailing
list.
On Sep 10, 2014 6:18 PM, "Matthias "InstantMuffin" Kollek" <
proph...@sticed.org> wrote:

> "At this point, I assumed the SourceMod devs have all the information they
> need and will fix it in due time without any further input from me. "
>
> It's what I said and why I "reentered". If you feel insulted when people
> disagree with you, I can't help you. I know you have problems with a lot of
> people in the community or specifically members of gaming communities. No
> reason to be too defensive here, it just provokes stuff you don't want in
> the first place. ;)
> Cheers eitherway. This will all be sorted out soon, so just chill.
>
> On 11.09.2014 01:12, Ross Bemrose wrote:
>
>> And yet... you reentered the conversation to dish out personal insults.
>>
>> At this point, I assumed the SourceMod devs have all the information they
>> need and will fix it in due time without any further input from me.
>>
>> On 9/10/2014 7:06 PM, Matthias "InstantMuffin" Kollek wrote:
>>
>>> I joined this conversation by giving you a hint that people have already
>>> figured stuff out, and I'm going to leave it at that, while noting that you
>>> seem to refuse to join the irc to actively help or simply to just get more
>>> detailed information. So idk what you're doing here, which in turn amuses
>>> me.
>>> And I'm sure you've heard of PropHunt TNG before.
>>>
>>> On 11.09.2014 01:00, Ross Bemrose wrote:
>>>
>>>> I'm going to note that I have no idea who you are, and thus have no
>>>> recollection of ever dealing with you before.
>>>>
>>>> Which amuses me to an extent since you have prophunt in your email
>>>> address.
>>>>
>>>> On 9/10/2014 6:52 PM, Matthias "InstantMuffin" Kollek wrote:
>>>>
>>>>> It's Powerlord, so that has always proven to be difficult. You haven't
>>>>> done anything wrong weasel.
>>>>>
>>>>> On 11.09.2014 00:49, Weasels Lair wrote:
>>>>>
>>>>>> Nope no offense.  Just trying (and failing) to introduce some humor.
>>>>>>
>>>>>> On Wed, Sep 10, 2014 at 3:46 PM, Ross Bemrose <rbemr...@gmail.com>
>>>>>> wrote:
>>>>>>
>>>>>>  I'm sorry that me responding to a direct question offended you.
>>>>>>>
>>>>>>> On 9/10/2014 6:39 PM, Weasels Lair wrote:
>>>>>>>
>>>>>>>  At the risk of being sarcastic here ... "cool story bro."
>>>>>>>>
>>>>>>>> On Wed, Sep 10, 2014 at 3:36 PM, Ross Bemrose <rbemr...@gmail.com>
>>>>>>>> wrote:
>>>>>>>>
>>>>>>>>   I was literally supposed to be leaving work when this happened
>>>>>>>> and I've
>>>>>>>>
>>>>>>>>> just now arrived home from work.
>>>>>>>>>
>>>>>>>>> On 9/10/2014 5:48 PM, Matthias "InstantMuffin" Kollek wrote:
>>>>>>>>>
>>>>>>>>>   Powerlord, you could stop wasting your time and actually join
>>>>>>>>> the sm irc
>>>>>>>>>
>>>>>>>>>> where stuff has been figured out already.
>>>>>>>>>>
>>>>>>>>>> On 10.09.2014 23:42, Ross Bemrose wrote:
>>>>>>>>>>
>>>>>>>>>>   Although I said it's not a MM:S issue on Linux, looking at the
>>>>>>>>>>
>>>>>>>>>>> backtrace
>>>>>>>>>>> I'm getting, it probably actually is... since the fault seems to
>>>>>>>>>>> be in
>>>>>>>>>>> ProcessVDF and sourcemod.vdf is the only VDF file I have.
>>>>>>>>>>>
>>>>>>>>>>> On Wed, Sep 10, 2014 at 5:38 PM, epi <ow...@tf.heybey.org>
>>>>>>>>>>> wrote:
>>>>>>>>>>>
>>>>>>>>>>>    Yeah, looks like it's a metamod issue. Removed all references
>>>>>>>>>>> to
>>>>>>>>>>>
>>>>>>>>>>>  sourcemod in the metamod configuration, and the server still
>>>>>>>>>>>> segfaults.
>>>>>>>>>>>>
>>>>>>>>>>>> On 9/10/2014 5:35 PM, epi wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>   I haven't tested with just metamod, only with both metamod and
>>>>>>>>>>>>
>>>>>>>>>>>>> sourcemod. Will try with just metamod to see what happens.
>>>>>>>>>>>>> Guessing
>>>>>>>>>>>>> from
>>>>>>>>>>>>> what I'm seeing on the lists, looking like the same issue on
>>>>>>>>>>>>> both
>>>>>>>>>>>>>
>>>>>>>>>>>>>   platforms.
>>>>>>>>>>>>>
>>>>>>>>>>>>   On 9/10/2014 5:31 PM, Lambda wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>>   Looks like the issue is with Metamod, atleast on Windows
>>>>>>>>>>>>>
>>>>>>>>>>>>>> 2014-09-10 23:30 GMT+02:00 epi <ow...@tf.heybey.org>:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>    My server running on CentOS 6 segfaults before the map is
>>>>>>>>>>>>>> loaded
>>>>>>>>>>>>>> if
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>  sourcemod is loaded after this update. It also complains
>>>>>>>>>>>>>>> about not
>>>>>>>>>>>>>>> finding libcurl. This message disappeared after installing
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   libcurl.i686,
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>> but the server still segfaults.
>>>>>>>>>>>>>
>>>>>>>>>>>>>  On 9/10/2014 5:09 PM, Eric Smith wrote:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   We've released a mandatory update for TF2. The notes for
>>>>>>>>>>>>>>> the
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> update
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   are
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> below. The new version number is 2395700.
>>>>>>>>>>>>>> -Eric
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> -----------------------------------------
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> - Added taunts to the items that can be uploaded to the
>>>>>>>>>>>>>>>> Steam
>>>>>>>>>>>>>>>> Workshop
>>>>>>>>>>>>>>>> - Added new "Taunt" and "Halloween" tags to the Steam
>>>>>>>>>>>>>>>> Workshop
>>>>>>>>>>>>>>>>          - Previous entries marked with the "Halloween
>>>>>>>>>>>>>>>> 2013" tag
>>>>>>>>>>>>>>>> will
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   automatically be updated to use the new tag in the coming
>>>>>>>>>>>>>>>> days
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   - Added tournament medals for the ETF2L and RETF2 EE22
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> - Client/server performance improvements
>>>>>>>>>>>>>>>> - Improved client memory usage by updating weapons to only
>>>>>>>>>>>>>>>> be
>>>>>>>>>>>>>>>> loaded
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   on
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> demand
>>>>>>>>>>>>>> - Improved edict usage on servers to help eliminate "out of
>>>>>>>>>>>>>> edicts"
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   errors during round restarts
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   - Fixed a server crash caused by using the "map" command
>>>>>>>>>>>>>>> in the
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   console
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> while the server is running
>>>>>>>>>>>>>> - Fixed a client crash when switching between windowed-mode
>>>>>>>>>>>>>> and
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   fullscreen for Mac OS X and Linux clients
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   - Re-enabled HTML MOTD support for Mac OS X and Linux
>>>>>>>>>>>>>>> clients
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> - Extended the server's "status" command to display edict
>>>>>>>>>>>>>>>> usage
>>>>>>>>>>>>>>>> and
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   player/bot counts
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>           - status output also includes basic class
>>>>>>>>>>>>>>> stats...not
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> fully
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   implemented yet
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   - Fixed custom content not being shown while watching .dem
>>>>>>>>>>>>>>> files
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> that
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   were recorded on servers running with sv_pure
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   - Fixed a teleporter exploit that involved players killing
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> teammates
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   via
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> telefrag by switching to Spectator
>>>>>>>>>>>>>> - Fixed bad LODs for The Angel of Death coat for the Medic
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> - Fixed push triggers applying push values twice when lag
>>>>>>>>>>>>>>>> compensation
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   is being done
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   - Fixed a Hammer crash related to changing entity types
>>>>>>>>>>>>>>> for an
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   existing
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> entity
>>>>>>>>>>>>>> - Fixed Strange flamethrowers not getting kill credit for
>>>>>>>>>>>>>> deflected
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   projectiles
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   - Fixed mini-crit and taunt-invite icons being orphaned in
>>>>>>>>>>>>>>> the
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> world
>>>>>>>>>>>>>>>> - Fixed the Festive Force-a-Nature using the wrong taunt
>>>>>>>>>>>>>>>> animation
>>>>>>>>>>>>>>>> - Fixed the difficulty value not displaying correctly in
>>>>>>>>>>>>>>>> the Mann
>>>>>>>>>>>>>>>> vs.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   Machine scoreboard
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   - Fixed Mann vs. Machine bots floating in the air when
>>>>>>>>>>>>>>> they die
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> from
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   an
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> explosion
>>>>>>>>>>>>>> - Fixed the Pyro's clap sounds clipping the voice lines
>>>>>>>>>>>>>> during the
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   Party
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Trick taunt
>>>>>>>>>>>>>> - Fixed the Short Circuit creating its firing effects when
>>>>>>>>>>>>>> being
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   deployed
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> - Fixed Mini-Sentry collision hull being scaled smaller than
>>>>>>>>>>>>>> it
>>>>>>>>>>>>>> should be
>>>>>>>>>>>>>> - The Frying Pan can now accept Kills While Explosive Jumping
>>>>>>>>>>>>>>
>>>>>>>>>>>>> strange
>>>>>>>>>>>>>
>>>>>>>>>>>>>  parts
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   - Updated the equip_region for the Mining Light and Lord
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> Cockswain's
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   Novelty Mutton Chops and Pipe
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   - Updated the materials for the Apparition's Aspect and
>>>>>>>>>>>>>>> made it
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   paintable
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> - Updated the Eternaween vote so it cannot be initiated by
>>>>>>>>>>>>>> clients
>>>>>>>>>>>>>> without using the Eternaween
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   - Updated the localization files
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> - Updated pl_cactuscanyon
>>>>>>>>>>>>>>>>          - Completed permanent removal of previous stage 2
>>>>>>>>>>>>>>>> from the
>>>>>>>>>>>>>>>> map
>>>>>>>>>>>>>>>>          - Removed the rollback hill in stage 2, and
>>>>>>>>>>>>>>>> adjusted
>>>>>>>>>>>>>>>> neighboring
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   u-turn
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>           - Adjusted the right-hand spawn exit for Blu in
>>>>>>>>>>>>>>> stage 2
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>          - Reworked Sniper window above underpass in stage 2
>>>>>>>>>>>>>>>>          - Adjusted spawn times in stage 2
>>>>>>>>>>>>>>>>          - Added flatcars to the train in stage 2
>>>>>>>>>>>>>>>>          - Blu side path from cart spawn to underpass is
>>>>>>>>>>>>>>>> now a
>>>>>>>>>>>>>>>> drop-down
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   in
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> stage 2
>>>>>>>>>>>>>>          - Widened a doorway along the cart-path in stage 2
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> - Updated rd_asteroid
>>>>>>>>>>>>>>>>          - Removed spawn advantage for attackers that die
>>>>>>>>>>>>>>>> in the
>>>>>>>>>>>>>>>> enemy
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   base
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>          - Moved health and ammo above the front door stairs
>>>>>>>>>>>>>> further
>>>>>>>>>>>>>>
>>>>>>>>>>>>> into
>>>>>>>>>>>>>
>>>>>>>>>>>>>  the base
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>           - Increased bot count. Summed total health and
>>>>>>>>>>>>>>> points in
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> each
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   section remains the same.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>           - Power core pickups now give health and ammo to
>>>>>>>>>>>>>>> the
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> collector
>>>>>>>>>>>>>>>>          - Removed small health kit above cave exit
>>>>>>>>>>>>>>>>          - Added medium ammo kit in the caves near the
>>>>>>>>>>>>>>>> medium
>>>>>>>>>>>>>>>> health
>>>>>>>>>>>>>>>> kit
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>>>>>> archives,
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>   please visit:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> hlds_linux
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>  To unsubscribe, edit your list preferences, or view the
>>>>>>>>>>>>>>> list
>>>>>>>>>>>>>>> archives,
>>>>>>>>>>>>>>> please visit:
>>>>>>>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/
>>>>>>>>>>>>>>> hlds_linux
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>  To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>>>> archives,
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>   please visit:
>>>>>>>>>>>>>>
>>>>>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/
>>>>>>>>>>>>> hlds_linux
>>>>>>>>>>>>>
>>>>>>>>>>>>>  _______________________________________________
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>  To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>>>>
>>>>>>>>>>>> archives,
>>>>>>>>>>>> please visit:
>>>>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/
>>>>>>>>>>>> hlds_linux
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>  _______________________________________________
>>>>>>>>>>>
>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>> archives,
>>>>>>>>>> please visit:
>>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/
>>>>>>>>>> hlds_linux
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>  _______________________________________________
>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>> archives,
>>>>>>>>> please visit:
>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>>>>>>>
>>>>>>>>>   _______________________________________________
>>>>>>>>>
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>> archives,
>>>>>>>> please visit:
>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>>>>>>
>>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>> archives,
>>>>>>> please visit:
>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>>>>>
>>>>>>>  _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives, please visit:
>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>>>
>>>>
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>>
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>
>>
>>
>> _______________________________________________
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>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>
>
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> please visit:
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