Guys stop. If you have actual information to help alliedmodders fix the issues then go ahead otherwise go have an arguement outside of the mailing list. On Sep 10, 2014 6:18 PM, "Matthias "InstantMuffin" Kollek" < proph...@sticed.org> wrote:
> "At this point, I assumed the SourceMod devs have all the information they > need and will fix it in due time without any further input from me. " > > It's what I said and why I "reentered". If you feel insulted when people > disagree with you, I can't help you. I know you have problems with a lot of > people in the community or specifically members of gaming communities. No > reason to be too defensive here, it just provokes stuff you don't want in > the first place. ;) > Cheers eitherway. This will all be sorted out soon, so just chill. > > On 11.09.2014 01:12, Ross Bemrose wrote: > >> And yet... you reentered the conversation to dish out personal insults. >> >> At this point, I assumed the SourceMod devs have all the information they >> need and will fix it in due time without any further input from me. >> >> On 9/10/2014 7:06 PM, Matthias "InstantMuffin" Kollek wrote: >> >>> I joined this conversation by giving you a hint that people have already >>> figured stuff out, and I'm going to leave it at that, while noting that you >>> seem to refuse to join the irc to actively help or simply to just get more >>> detailed information. So idk what you're doing here, which in turn amuses >>> me. >>> And I'm sure you've heard of PropHunt TNG before. >>> >>> On 11.09.2014 01:00, Ross Bemrose wrote: >>> >>>> I'm going to note that I have no idea who you are, and thus have no >>>> recollection of ever dealing with you before. >>>> >>>> Which amuses me to an extent since you have prophunt in your email >>>> address. >>>> >>>> On 9/10/2014 6:52 PM, Matthias "InstantMuffin" Kollek wrote: >>>> >>>>> It's Powerlord, so that has always proven to be difficult. You haven't >>>>> done anything wrong weasel. >>>>> >>>>> On 11.09.2014 00:49, Weasels Lair wrote: >>>>> >>>>>> Nope no offense. Just trying (and failing) to introduce some humor. >>>>>> >>>>>> On Wed, Sep 10, 2014 at 3:46 PM, Ross Bemrose <rbemr...@gmail.com> >>>>>> wrote: >>>>>> >>>>>> I'm sorry that me responding to a direct question offended you. >>>>>>> >>>>>>> On 9/10/2014 6:39 PM, Weasels Lair wrote: >>>>>>> >>>>>>> At the risk of being sarcastic here ... "cool story bro." >>>>>>>> >>>>>>>> On Wed, Sep 10, 2014 at 3:36 PM, Ross Bemrose <rbemr...@gmail.com> >>>>>>>> wrote: >>>>>>>> >>>>>>>> I was literally supposed to be leaving work when this happened >>>>>>>> and I've >>>>>>>> >>>>>>>>> just now arrived home from work. >>>>>>>>> >>>>>>>>> On 9/10/2014 5:48 PM, Matthias "InstantMuffin" Kollek wrote: >>>>>>>>> >>>>>>>>> Powerlord, you could stop wasting your time and actually join >>>>>>>>> the sm irc >>>>>>>>> >>>>>>>>>> where stuff has been figured out already. >>>>>>>>>> >>>>>>>>>> On 10.09.2014 23:42, Ross Bemrose wrote: >>>>>>>>>> >>>>>>>>>> Although I said it's not a MM:S issue on Linux, looking at the >>>>>>>>>> >>>>>>>>>>> backtrace >>>>>>>>>>> I'm getting, it probably actually is... since the fault seems to >>>>>>>>>>> be in >>>>>>>>>>> ProcessVDF and sourcemod.vdf is the only VDF file I have. >>>>>>>>>>> >>>>>>>>>>> On Wed, Sep 10, 2014 at 5:38 PM, epi <ow...@tf.heybey.org> >>>>>>>>>>> wrote: >>>>>>>>>>> >>>>>>>>>>> Yeah, looks like it's a metamod issue. Removed all references >>>>>>>>>>> to >>>>>>>>>>> >>>>>>>>>>> sourcemod in the metamod configuration, and the server still >>>>>>>>>>>> segfaults. >>>>>>>>>>>> >>>>>>>>>>>> On 9/10/2014 5:35 PM, epi wrote: >>>>>>>>>>>> >>>>>>>>>>>> I haven't tested with just metamod, only with both metamod and >>>>>>>>>>>> >>>>>>>>>>>>> sourcemod. Will try with just metamod to see what happens. >>>>>>>>>>>>> Guessing >>>>>>>>>>>>> from >>>>>>>>>>>>> what I'm seeing on the lists, looking like the same issue on >>>>>>>>>>>>> both >>>>>>>>>>>>> >>>>>>>>>>>>> platforms. >>>>>>>>>>>>> >>>>>>>>>>>> On 9/10/2014 5:31 PM, Lambda wrote: >>>>>>>>>>>> >>>>>>>>>>>>> Looks like the issue is with Metamod, atleast on Windows >>>>>>>>>>>>> >>>>>>>>>>>>>> 2014-09-10 23:30 GMT+02:00 epi <ow...@tf.heybey.org>: >>>>>>>>>>>>>> >>>>>>>>>>>>>> My server running on CentOS 6 segfaults before the map is >>>>>>>>>>>>>> loaded >>>>>>>>>>>>>> if >>>>>>>>>>>>>> >>>>>>>>>>>>>> sourcemod is loaded after this update. It also complains >>>>>>>>>>>>>>> about not >>>>>>>>>>>>>>> finding libcurl. This message disappeared after installing >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> libcurl.i686, >>>>>>>>>>>>>>> >>>>>>>>>>>>>> but the server still segfaults. >>>>>>>>>>>>> >>>>>>>>>>>>> On 9/10/2014 5:09 PM, Eric Smith wrote: >>>>>>>>>>>>>> >>>>>>>>>>>>>>> We've released a mandatory update for TF2. The notes for >>>>>>>>>>>>>>> the >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> update >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> are >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> below. The new version number is 2395700. >>>>>>>>>>>>>> -Eric >>>>>>>>>>>>>> >>>>>>>>>>>>>>> ----------------------------------------- >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> - Added taunts to the items that can be uploaded to the >>>>>>>>>>>>>>>> Steam >>>>>>>>>>>>>>>> Workshop >>>>>>>>>>>>>>>> - Added new "Taunt" and "Halloween" tags to the Steam >>>>>>>>>>>>>>>> Workshop >>>>>>>>>>>>>>>> - Previous entries marked with the "Halloween >>>>>>>>>>>>>>>> 2013" tag >>>>>>>>>>>>>>>> will >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> automatically be updated to use the new tag in the coming >>>>>>>>>>>>>>>> days >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Added tournament medals for the ETF2L and RETF2 EE22 >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> - Client/server performance improvements >>>>>>>>>>>>>>>> - Improved client memory usage by updating weapons to only >>>>>>>>>>>>>>>> be >>>>>>>>>>>>>>>> loaded >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> on >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> demand >>>>>>>>>>>>>> - Improved edict usage on servers to help eliminate "out of >>>>>>>>>>>>>> edicts" >>>>>>>>>>>>>> >>>>>>>>>>>>>>> errors during round restarts >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Fixed a server crash caused by using the "map" command >>>>>>>>>>>>>>> in the >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> console >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> while the server is running >>>>>>>>>>>>>> - Fixed a client crash when switching between windowed-mode >>>>>>>>>>>>>> and >>>>>>>>>>>>>> >>>>>>>>>>>>>>> fullscreen for Mac OS X and Linux clients >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Re-enabled HTML MOTD support for Mac OS X and Linux >>>>>>>>>>>>>>> clients >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> - Extended the server's "status" command to display edict >>>>>>>>>>>>>>>> usage >>>>>>>>>>>>>>>> and >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> player/bot counts >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> - status output also includes basic class >>>>>>>>>>>>>>> stats...not >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> fully >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> implemented yet >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Fixed custom content not being shown while watching .dem >>>>>>>>>>>>>>> files >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> that >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> were recorded on servers running with sv_pure >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Fixed a teleporter exploit that involved players killing >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> teammates >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> via >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> telefrag by switching to Spectator >>>>>>>>>>>>>> - Fixed bad LODs for The Angel of Death coat for the Medic >>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Fixed push triggers applying push values twice when lag >>>>>>>>>>>>>>>> compensation >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> is being done >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Fixed a Hammer crash related to changing entity types >>>>>>>>>>>>>>> for an >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> existing >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> entity >>>>>>>>>>>>>> - Fixed Strange flamethrowers not getting kill credit for >>>>>>>>>>>>>> deflected >>>>>>>>>>>>>> >>>>>>>>>>>>>>> projectiles >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Fixed mini-crit and taunt-invite icons being orphaned in >>>>>>>>>>>>>>> the >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> world >>>>>>>>>>>>>>>> - Fixed the Festive Force-a-Nature using the wrong taunt >>>>>>>>>>>>>>>> animation >>>>>>>>>>>>>>>> - Fixed the difficulty value not displaying correctly in >>>>>>>>>>>>>>>> the Mann >>>>>>>>>>>>>>>> vs. >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> Machine scoreboard >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Fixed Mann vs. Machine bots floating in the air when >>>>>>>>>>>>>>> they die >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> from >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> an >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> explosion >>>>>>>>>>>>>> - Fixed the Pyro's clap sounds clipping the voice lines >>>>>>>>>>>>>> during the >>>>>>>>>>>>>> >>>>>>>>>>>>>>> Party >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> Trick taunt >>>>>>>>>>>>>> - Fixed the Short Circuit creating its firing effects when >>>>>>>>>>>>>> being >>>>>>>>>>>>>> >>>>>>>>>>>>>>> deployed >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Fixed Mini-Sentry collision hull being scaled smaller than >>>>>>>>>>>>>> it >>>>>>>>>>>>>> should be >>>>>>>>>>>>>> - The Frying Pan can now accept Kills While Explosive Jumping >>>>>>>>>>>>>> >>>>>>>>>>>>> strange >>>>>>>>>>>>> >>>>>>>>>>>>> parts >>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Updated the equip_region for the Mining Light and Lord >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> Cockswain's >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> Novelty Mutton Chops and Pipe >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Updated the materials for the Apparition's Aspect and >>>>>>>>>>>>>>> made it >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> paintable >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Updated the Eternaween vote so it cannot be initiated by >>>>>>>>>>>>>> clients >>>>>>>>>>>>>> without using the Eternaween >>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Updated the localization files >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> - Updated pl_cactuscanyon >>>>>>>>>>>>>>>> - Completed permanent removal of previous stage 2 >>>>>>>>>>>>>>>> from the >>>>>>>>>>>>>>>> map >>>>>>>>>>>>>>>> - Removed the rollback hill in stage 2, and >>>>>>>>>>>>>>>> adjusted >>>>>>>>>>>>>>>> neighboring >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> u-turn >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Adjusted the right-hand spawn exit for Blu in >>>>>>>>>>>>>>> stage 2 >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> - Reworked Sniper window above underpass in stage 2 >>>>>>>>>>>>>>>> - Adjusted spawn times in stage 2 >>>>>>>>>>>>>>>> - Added flatcars to the train in stage 2 >>>>>>>>>>>>>>>> - Blu side path from cart spawn to underpass is >>>>>>>>>>>>>>>> now a >>>>>>>>>>>>>>>> drop-down >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> in >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> stage 2 >>>>>>>>>>>>>> - Widened a doorway along the cart-path in stage 2 >>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Updated rd_asteroid >>>>>>>>>>>>>>>> - Removed spawn advantage for attackers that die >>>>>>>>>>>>>>>> in the >>>>>>>>>>>>>>>> enemy >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> base >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Moved health and ammo above the front door stairs >>>>>>>>>>>>>> further >>>>>>>>>>>>>> >>>>>>>>>>>>> into >>>>>>>>>>>>> >>>>>>>>>>>>> the base >>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Increased bot count. Summed total health and >>>>>>>>>>>>>>> points in >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> each >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> section remains the same. >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> - Power core pickups now give health and ammo to >>>>>>>>>>>>>>> the >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> collector >>>>>>>>>>>>>>>> - Removed small health kit above cave exit >>>>>>>>>>>>>>>> - Added medium ammo kit in the caves near the >>>>>>>>>>>>>>>> medium >>>>>>>>>>>>>>>> health >>>>>>>>>>>>>>>> kit >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> _______________________________________________ >>>>>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>>>>>>>>> archives, >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> please visit: >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> hlds_linux >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> _______________________________________________ >>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the >>>>>>>>>>>>>>> list >>>>>>>>>>>>>>> archives, >>>>>>>>>>>>>>> please visit: >>>>>>>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >>>>>>>>>>>>>>> hlds_linux >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> _______________________________________________ >>>>>>>>>>>>>>> >>>>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>>>>>>> archives, >>>>>>>>>>>>>> >>>>>>>>>>>>>> please visit: >>>>>>>>>>>>>> >>>>>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >>>>>>>>>>>>> hlds_linux >>>>>>>>>>>>> >>>>>>>>>>>>> _______________________________________________ >>>>>>>>>>>>>> >>>>>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>>>>>> >>>>>>>>>>>> archives, >>>>>>>>>>>> please visit: >>>>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >>>>>>>>>>>> hlds_linux >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> _______________________________________________ >>>>>>>>>>> >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>>> archives, >>>>>>>>>> please visit: >>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >>>>>>>>>> hlds_linux >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> _______________________________________________ >>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>> archives, >>>>>>>>> please visit: >>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> archives, >>>>>>>> please visit: >>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>>>>>> >>>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> archives, >>>>>>> please visit: >>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>>>>> >>>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>>> >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux