I think he's only 10 lines off, ScarT. ¬_¬
Thanks, - Saul. 2009/8/1 Tobias Kammersgaard <[email protected]> > WHY DON'T YOU JUST APPLY IT TO A BRUSH AND STICK IT TO THE WALL LOL OUT > LOUD > > /ScarT > > > 2009/8/1 Nathan West <[email protected]> > > > While I honestly don't know, I would think a decal or overlay placed on > an > > invisible or nodrawed brush would do the trick. Also, I know source > > supports > > alpha channels in surface textures (there's a railing texture that's > > invisible between the rails), so perhaps you could create a material > using > > your image on a transparent background and apply that to a brush. > > > > On Sat, Aug 1, 2009 at 12:47 AM, Ook <[email protected]> wrote: > > > > > I have a map that I have modified extensively by modifying the > entities. > > I > > > would like to add a static image to the map. I can do this with a > sprite, > > > but the problem is that it "rotates" to face the viewer. Is there a way > > to > > > stop it from rotating? > > > > > > Many years ago I had a modified map - crossfire or snark_pit, I think - > > > that > > > someone had added signs to the map by adding/editing entities. They > > > appeared > > > as static, non-rotating images on the wall. How do you do this? Since > I'm > > > editing the entities, I obviously can't just add a brush and stick on > the > > > wall and apply my texture to it. > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers
