Ok, i've updated the names of the two variables, and the new patch is attached to this email.
Hylke

From: Gernot Ziegler <[EMAIL PROTECTED]>
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Subject: Re: [Lib3ds-devel] Feature request: NumMeshes & NumNodes (fwd)
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> So you suggest to create another structure, that holds the two variables?
I just looked at it more thoroughly -
No, it's ok, as long as old programs won't try to link with this version
of the library.

I only recommend num_nodes and num_meshes as variable names to stick to
the lib3ds naming style.

/Gernot



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