Not much systems come with cmake.
Hylke

From: Andreas Beckermann <[EMAIL PROTECTED]>
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To: [email protected]
Subject: Build system (was: Re: [Lib3ds-devel] Feature request: NumMeshes & NumNodes (fwd))
Date: Thu, 1 Jun 2006 14:26:07 +0200
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Hi

On Thursday 01 June 2006 13:29, Gernot Ziegler wrote:
> It is weird that I can't compile the current CVS source - autogen.sh and
> configure seem to yield a wrong Makefile:
> Makefile:182: *** missing separator.  Stop.

Did you try to delete that Makefile and re-run ./autogen ; ./configure ?

[...]
> configure.ac: 49: required file `./[config.h].in' not found
> configure.ac: 119: required file `./Doxyfile\.in' not found
> examples/Makefile.am:44: bad macro name `3dsplayer_SOURCES'
> examples/Makefile.am:45: bad macro name `3dsplayer_CFLAGS'
> examples/Makefile.am:46: bad macro name `3dsplayer_LDADD'

I don't have these warnings (or errors?). Maybe your auto* version are not
compatible with lib3ds atm?

Ok, maybe this would be a good moment to raise the discussion on build systems
again.
We had such a discussion nearly a year ago already (and I was on the "never
change a running system" side back then) - but maybe it is about time to fix
the auto* problems now.
As a replacement we could use e.g. cmake, which is pretty easy to use imho
(cmake is the build system that e.g. KDE is going to use).

cmake is actually a buildsystem generator - it generates Makefiles on unix
usually. It also features windows support (which is useless for me atm, but
would surely be important to lots of people here).
Is there any interest in this?

CU
Andi


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