Hej,

> > configure seem to yield a wrong Makefile:
> > Makefile:182: *** missing separator.  Stop.
>
> Did you try to delete that Makefile and re-run ./autogen ; ./configure ?
It was a vanilla download from CVS; I tried what you said: no, doesn't
help.

>
> [...]
> > configure.ac: 49: required file `./[config.h].in' not found
> > configure.ac: 119: required file `./Doxyfile\.in' not found
> > examples/Makefile.am:44: bad macro name `3dsplayer_SOURCES'
> > examples/Makefile.am:45: bad macro name `3dsplayer_CFLAGS'
> > examples/Makefile.am:46: bad macro name `3dsplayer_LDADD'
>
> I don't have these warnings (or errors?). Maybe your auto* version are not
> compatible with lib3ds atm?
That would not surprise me :-}

[EMAIL PROTECTED]: lib3ds]# autoconf --version
autoconf (GNU Autoconf) 2.59

[EMAIL PROTECTED]: lib3ds]# automake --version
automake (GNU automake) 1.4-p6

> Ok, maybe this would be a good moment to raise the discussion on build systems
> again.
> We had such a discussion nearly a year ago already (and I was on the "never
> change a running system" side back then) - but maybe it is about time to fix
> the auto* problems now.
> As a replacement we could use e.g. cmake, which is pretty easy to use imho
> (cmake is the build system that e.g. KDE is going to use).
>
> cmake is actually a buildsystem generator - it generates Makefiles on unix
> usually. It also features windows support (which is useless for me atm, but
> would surely be important to lots of people here).
> Is there any interest in this?
I surely would give you my full support for doing this. Anything to escape
this hell of automagic scripts that fail all the time.

Servus,
  Gernot

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