I can understand the problem. But aren't there any alternatives, because i'm really against installing additional software to simply compile a lib(from CVS), because this would only increase the depency hell problem on (not only) linux distros. But then again, it's just CVS... IMHO it's better to look for a solution, that doesn't take software that most people don't have. IMHO it is a better idea to have a python script that generates it, since most operating systems have python installed.
Hylke

From: Gernot Ziegler <[EMAIL PROTECTED]>
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Subject: RE: Build system (was: Re: [Lib3ds-devel] Feature request: NumMeshes & NumNodes
Date: Thu, 1 Jun 2006 16:13:38 +0200 (MEST)
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Hej,

> Not much systems come with cmake.
> Hylke
But even less systems have compatible automake & autoconf amongst each
other :-} (read: I dislike autoconf and automake a lot)

cmake exists on my Debian system at work, my Gentoo system at home can
surely emerge it.

This might actually be a good solution, as Python Scons is probably
slower and even less widespread than cmake.

How easy is it to install cmake on Windows systems ?


>
>
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>
> Hi
>
> On Thursday 01 June 2006 13:29, Gernot Ziegler wrote:
> > It is weird that I can't compile the current CVS source - autogen.sh and
>  > configure seem to yield a wrong Makefile:
>  > Makefile:182: *** missing separator.  Stop.
>
> Did you try to delete that Makefile and re-run ./autogen ; ./configure ?
>
> [...]
>  > configure.ac: 49: required file `./[config.h].in' not found
>  > configure.ac: 119: required file `./Doxyfile\.in' not found
>  > examples/Makefile.am:44: bad macro name `3dsplayer_SOURCES'
>  > examples/Makefile.am:45: bad macro name `3dsplayer_CFLAGS'
>  > examples/Makefile.am:46: bad macro name `3dsplayer_LDADD'
>
> I don't have these warnings (or errors?). Maybe your auto* version are not
> compatible with lib3ds atm?
>
> Ok, maybe this would be a good moment to raise the discussion on build
> systems
> again.
> We had such a discussion nearly a year ago already (and I was on the "never > change a running system" side back then) - but maybe it is about time to fix
> the auto* problems now.
> As a replacement we could use e.g. cmake, which is pretty easy to use imho
> (cmake is the build system that e.g. KDE is going to use).
>
> cmake is actually a buildsystem generator - it generates Makefiles on unix > usually. It also features windows support (which is useless for me atm, but
> would surely be important to lots of people here).
> Is there any interest in this?
>
> CU
> Andi
>
>
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Servus,
  Gernot

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