>> I don't get it, what "rate limiting"? > When the network between the client and the server is saturated, TCP > sees packet loss, and throttles the connection. We can't do that > easily with UDP, not without losing UDP's advantages.
Yes, you'd need to have the client monitor the rate at which it can receive and process packets and regularly ask the server to adjust the rate. Stefan ------------------------------------------------------------------------------ This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword _______________________________________________ Musicpd-dev-team mailing list Musicpd-dev-team@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/musicpd-dev-team