On 6 Oct 00, [EMAIL PROTECTED] scribbled a note about Re: [ogf-d20-l] D20 System 
Trademar:

> 
> In a message dated 10/5/00 11:42:39 PM, [EMAIL PROTECTED] writes:
> 
> >> Now, this I like even more than the 10% rule, but I could still see
> >> situations where it gets abused (by the person who places the d20
> >> logo on their campaign setting, yet does not include any OGC
> >> material).
> >
> >That's easy enough to fix; just require that all "game rules" must be OGC,
> >or
> >that the *entire* work must be covered under the OGL.  (Or, a majority
> >of the
> >work--60% or higher--covered under the OGL and containing D20SRD-derived
> >OGC.)
> >
You trying to kill the whole OGL movement?


> Do this and anyone attempting to move their proprietary world to d20 will 
> stop dead in their tracks...requiring a percentage like 60+% is basically 
> saying that you don't want to see Deadlands d20, or our d20 book, or anything 
> else from a currently producing company.
> 

Agreed!!

> >> Perhaps some combination of this would work. Define a set of
> >> products that the d20STL can apply to, and then require it to
> >> contain 'relevent' OGC material (thus preventing somebody from
> >> just reproducing a section of the SRD to meet the requirements).
> >
> >Heck, that's cool.  Of course, there's probably some reason we can't make
> >it that
> >simple.
> >

Nothing is ever that simple

> Trying to define "relevant" could take so long as to kill this entire 
> project. That is too arbitrary a standard.
> 

relevant = OGC necessary for the product. It does not include 
quoting or paraphrasing the d20 SRD in an attempt to meet a 
content percentage guideline.

This defines it by saying what it does not cover, namely using the 
SRD as filler.....

> >Drat sneaky people--if they didn't try and twist out of contracts, contracts
> >wouldn't be so complex!
> >
> And while I know you didn't name me as a sneaky person, my objections to 
> these 'ideas' puts me firmly in the camp you call sneaky...and I'm not. I'm 
> as blunt as a freight train. If you want d20 to succeed, you need to keep in 
> mind that *some* people need to actually make a profit and protect their 
> IP...or this will just turn into a license pursued by net-people and those 
> that haunt Kinko's in the wee hours of the evening.
> 

hehehe..... My whole point (since it was my original message 
being quoted, and responded to, that you are responding to) was 
that there had to be a way in which to make everybody happy. A 
percentage requirement is not very good as it will otherwise kill 
some products that meet all other qualifiers for the d20 logo. 

> >> With relevent being defined as OGC that is used specifically to use
> >> the product with other d20 games.
> >
> >Don't forget that a good portion of d20 games should stand on their own,
> >with
> >*only* the PHB or D20SRD as a reference.
> >
> 
> But wait!  You folks don't want me to be able to reprint the D20SRD, thus 
> shooting yourself in the foot at the starting line!
> 

That is silly thinking isn't it.....


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 Rasyr (Tim Dugger)
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      Last updated: October 6, 1999

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