"J. Michael Looney" wrote: > > It would take about 40 lines of text to make D20 "core" a complete > game. Lack of background "fluff" text does not make an incomplete > game. Go have a look see at _any_ set of war game rules some time. I'm going on Ryan Dancey's statements about what constitutes the core/what's necessary for D20. You could just as easily argue that FUDGE would take about 40 lines of text to make D20 a complete game, but that's beside the point. FWIW, I've played dozens of wargames in just about any genre you care to mention. And please, don't assume that when I said "incomplete" I was in any way referring to "background fluff." Anyway, I don't see how your response negates the basic point that D20 is unlikely to touch GURPS' customer base in any significant fashion. -- Deird'Re M. Brooks | [EMAIL PROTECTED] | cam#9309026 Listowner: Aberrants_Worldwide, Fading_Suns_Games, TrinityRPG "Atlantic City is Oz envisioned by used car salesmen and pimps." http://www.teleport.com/~xenya | --Rick Glumsky, Celtic Filth
- RE: ooooo... traveller... (was: [ogf-d20-l] Everything ... Brad Thompson
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- [ogf-d20-l] traveller d20 Aaron Day
- RE: [ogf-d20-l] traveller d20 Brad Thompson
