Marizhavashti Kali wrote:

> > the "fragile character" set that is more GURPsy in damage tracking. Granted,
> > this will affect only a subset of the rules, but I think its a big bone of
> > contention among those who don't like DnD. Whether such adaptability on
> > d20's part will impact the GURPS market is IMHO anyone's guess.
> 
> I consider it very unlikely, knowing GURPS' fanbase.
> 
Of course, given that a nearly universal statement is that GURPS
worldbooks are of value even to people who don't play GURPS, the
inclusion of D20 conversion notes in future worldbooks does not strike
me as wholly implausible, depending on what form the D20 STL finally
takes and any aesthetic issues SJ might have. GURPS Rome, Aztecs,
Ancient China, Japan, or Russia, for example, might gain 'crossover'
sales if D20 stats were included (The gladiator Prestige Class! Spells
for priests of Quetzle...Quetsil..Qwetzil...the feathered snake dude!
Katana-wielding Lakotas baking biscuits!). I'd expect NOT to see this in
'genre' books, as swashbucklers or western merit a full D20 sourcebook
all their own. But if the bulk of the text is purely
historical/informational, not rulesish....

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