>From: William Olander <[EMAIL PROTECTED]> > >It will also get effected by which HP system you are using. >I think this would work best in an VP/WP type system where there is a >distinct difference between what is essential wear and tear on the >character >and those things that are actually life threatening. > I fully agree with that. _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com.
- Re: [ogf-d20-l] Halfling kevin
- Re: [ogf-d20-l] Halfling Robert Baxter
- Re: [ogf-d20-l] Halfling kevin
- RE: [ogf-d20-l] Wound effects KahnB
- RE: [ogf-d20-l] Wound effects William Olander
- RE: [ogf-d20-l] Wound effects Brad Thompson
- RE: [ogf-d20-l] Wound effects Lionel Rudling
- Re: [ogf-d20-l] Wound effects Guillaume PERREAL
- Re: [ogf-d20-l] Wound effects Curtis Gibson
- Re: [ogf-d20-l] Wound effects Tim Dugger
- Re: [ogf-d20-l] Wound effects Guillaume PERREAL
- Re: [ogf-d20-l] Wound effects Guillaume PERREAL
- Re: [ogf-d20-l] Wound effects Guillaume PERREAL
- Re: [ogf-d20-l] Wound effects Guillaume PERREAL
- Re: [ogf-d20-l] Wound effects Guillaume PERREAL
- RE: [ogf-d20-l] Wound effects Guillaume PERREAL
- RE: [ogf-d20-l] Wound effects Lionel Rudling
- RE: [ogf-d20-l] Wound effects Guillaume PERREAL
