Okay, couple of comments:
Potation is still in there, do we have a definition?
Umm... I would prefer to see the license copyright of the Open Gamin
Foundation rather than WotC. oh well.
Product Identity... I assume that not All the things listed are
automatically.. only those that are defined closed. (What if I want to
Open artifacts and spell descriptions.)
Thats it for me. (Newlines would be nice, and help readability, but
thats just formatting).
-John
"Ryan S. Dancey" wrote:
>
> Check this out and provide your last round of comments!:
>
> =========================
>
> OPEN GAME LICENSE Version 1.0
> The following text is the property of Wizards of the Coast, Inc. and is
> Copyright 2000 Wizards of the Coast, Inc (�Wizards�). All Rights Reserved.
> No permission is granted to reprint or redistribute this text in any media
> without the prior written consent of the Copyright Holder.
>
> 1. Definitions: (a)"Contributors" means the copyright and/or trademark
> owners who have contributed Open Game Content; (b)�Derivative Material�
> means copyrighted material including derivative works and translations
> (including into other computer languages), potation, modification,
> correction, addition, extension, upgrade, improvement, compilation,
> abridgment or other form in which an existing work may be recast,
> transformed or adapted; (c) �Distribute� means to reproduce, license, rent,
> lease, sell, broadcast, publicly display, transmit or otherwise distribute;
> (d)�Open Game Content� means the game mechanic and includes the methods,
> procedures, processes and routines to the extent such content does not
> embody the Product Identity and is an enhancement over the prior art; and
> means any work covered by this License, including translations and
> derivative works under copyright law, but specifically excludes Product
> Identity. (e) �Product Identity� means product and product line names, logos
> and identifying marks including trade dress; artifacts; creatures
> characters; stories, storylines, plots, thematic elements, dialogue,
> incidents, language, artwork, symbols, designs, depictions, likenesses,
> formats, poses, concepts, themes and graphic, photographic and other visual
> or audio representations; names and descriptions of characters, spells,
> enchantments, personalities, teams, personas, likenesses and special
> abilities; places, locations, environments, creatures, equipment, magical or
> supernatural abilities or effects, logos, symbols, or graphic designs; and
> any other trademark or registered trademark and which specifically excludes
> the Open Game Content; (f) �Proprietary Trademark� means the logos, names,
> mark, sign, motto, designs that are used by a Contributor to identify itself
> or its products or the associated products contributed to the Open Game
> License by the Contributor (g) �Use�, �Used� or �Using� means to use,
> Distribute, copy, edit, format, modify, translate and otherwise create
> Derivative Material of Open Game Content. (i) �You� or �Your� means the
> licensee in terms of this agreement.
>
> 2. The License: This License applies to any Open Game Content that contains
> a notice indicating that the Open Game Content may only be Used under and in
> terms of this License. You must affix such a notice to any Open Game Content
> that you Use. No terms may be added to or subtracted from this License
> except as described by the License itself. No other terms or conditions may
> be applied to any Open Game Content distributed using this License.
>
> 3. Offer and Acceptance: By Using the Open Game Content You indicate Your
> acceptance of the terms of this License.
>
> 4. Grant and Consideration: In consideration for agreeing to use this
> License, the Contributors grant You a perpetual, worldwide, royalty-free,
> non-exclusive license with the exact terms of this License to Use, the Open
> Game Content.
>
> 5. Representation of Authority to Contribute: If You are contributing
> original material as Open Game Content, You represent that Your
> Contributions are Your original creation and/or You have sufficient rights
> to grant the rights conveyed by this License.
>
> 6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion
> of this License to include the exact text of the COPYRIGHT NOTICE of any
> Open Game Content You are copying, modifying or distributing, and You must
> add the title, the copyright date, and the copyright holder's name to the
> COPYRIGHT NOTICE of any original Open Game Content you Distribute.
>
> 7. Use of Product Identity: You agree not to Use any Product Identity,
> including as an indication as to compatibility, except as expressly licensed
> in another, independent Agreement with the owner of each element of that
> Product Identity. You agree not to indicate compatibility or
> co-adaptability with any Trademark in conjunction with a work containing
> Open Game Content except as expressly licensed in another, independent
> Agreement with the owner of such Trademark. The use of any Product Identity
> in Open Game Content does not constitute a challenge to the ownership of
> that Product Identity. The owner of any Product Identity used in Open Game
> Content shall retain all rights, title and interest in and to that Product
> Identity.
>
> 8. Identification: If you distribute Open Game Content You must clearly
> indicate which portions of the work that you are distributing are Open Game
> Content
>
> 9. Updating the License: Wizards or its designated Agents may publish
> updated versions of this License. You may use any authorized version of
> this License to copy, modify and distribute any Open Game Content originally
> distributed under any version of this License.
>
> 10. Copy of this License: You MUST include a copy of this License with
> every copy of the Open Game Content You Distribute.
>
> 11. Use of Contributor Credits: You may not market or advertise the Open
> Game Content using the name of any Contributor unless You have written
> permission from the Contributor to do so.
>
> 12. Inability to Comply: If it is impossible for You to comply with any of
> the terms of this License with respect to some or all of the Open Game
> Content due to statute, judicial order, or governmental regulation then You
> may not Use any Open Game Material so affected
>
> 13. Termination: This License will terminate automatically if You fail to
> comply with all terms herein and fail to cure such breach within 30 days of
> becoming aware of the breach. All sublicenses shall survive the termination
> of this License.
>
> 14. Reformation: If any provision of this License is held to be
> unenforceable, such provision shall be reformed only to the extent necessary
> to make it enforceable.
>
> 15. COPYRIGHT NOTICE
> Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.
>
> -------------
> For more information, please link to www.opengamingfoundation.org
--
John J. Kaufman
[EMAIL PROTECTED]
-----------------------------------------------------
It is by caffeine alone that I set my mind in motion;
It is by the beans of Java that my thoughts aquire speed;
the hands aquire shakes, the shakes become a warning;
It is by caffeine alone that I set my mind in motion.
-------------
For more information, please link to www.opengamingfoundation.org