On 26 Aug 00, kevin scribbled a note about Re: [Open_Gaming] OGF (possible) Fi:
>
> But "display methods" or "display procedure" are not covered by section
> 1(d). In fact presentation type stuff is explicitly covered by Product
> Identity.
>
I disagree. Stat blocks would be covered under 1(d) implicitly,
and not need to be done explicitly. If you attempt to cover it
seperately, you are only introducing a redundant element into the
license where one is not needed.
> Game-mechanical is not the best term, perhaps "descriptions incorporating
> the game mechanic" would be better?
>
Again, I feel that this is just an example of a method or
procedure and need not be covered seperately.
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Rasyr (Tim Dugger)
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Last updated: October 6, 1999
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- [Open_Gaming] OGF (possible) Final Draft Ryan S. Dancey
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- Re: [Open_Gaming] OGF (possible) Final Draft Ryan S. Dancey
- Re: [Open_Gaming] OGF (possible) Final Draft Doug Meerschaert
- Re: [Open_Gaming] OGF (possible) Final Draft Kyle Rode
- Re: [Open_Gaming] OGF (possible) Final Draft Sean Michael Mead
- Re: [Open_Gaming] OGF (possible) Final Draft kevin kenan
- Re: [Open_Gaming] OGF (possible) Final Draft Tim Dugger
- Re: [Open_Gaming] OGF (possible) Final Draf... kevin kenan
- Re: [Open_Gaming] OGF (possible) Final ... Tim Dugger
- Re: [Open_Gaming] OGF (possible) Final Draft Rogers Cadenhead
- Re: [Open_Gaming] OGF (possible) Final Draft kevin kenan
- Re: [Open_Gaming] OGF (possible) Final Draf... Rogers Cadenhead
- Re: [Open_Gaming] OGF (possible) Final ... kevin kenan
- Re: [Open_Gaming] OGF (possible) F... Rogers Cadenhead
- Re: [Open_Gaming] OGF (possibl... kevin kenan
- Re: [Open_Gaming] OGF (possible) Final Draft Tim Dugger
- Re: [Open_Gaming] OGF (possible) Final Draft J. Michael Looney
- RE: [Open_Gaming] OGF (possible) Final Draft Brad Thompson
- Re: [Open_Gaming] OGF (possible) Final Draft kevin kenan
