>Solaris 10 SPARC is currently incompatible with Solaris x86/x64: Xsun
>on SPARC vs. Xorg on x86/x64. I haven't heard of too many complaints
>because of this compatibility breakage (source code written, compiled
>and linked on Solaris 10 Xorg x86/x64 will not compile and link on
>Solaris 10 Xsun SPARC because Solaris 10 Xsun SPARC is a very
>different beast than Solaris 10 Xorg x86/x64). I haven't heard of too
>many people willingly running Xsun on x86/x64 for compatibility's sake
>either -- compatibility in this particular case means running glxgears
>at 42 FPS.


I'm not sure what you mean with "source code written, compiled and
linked ... Xorg").

The X client runtime is exactly the same on both; the server is
different but by and large implements the same feature set

(with the exception of DPS on SPARC and XDAMAGE on x86)

Or perhaps you are thinking about OpenGL which is still a bit
problematic?

Casper
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