Hi, Thanks Ulrich, but I think this set one parameter for each vertex, and I really need 32 values for each vertex (that's what I'm using multitexcoord) Finally I think I have this problem solved, I had some problems with the glew initialization. Now I'm having other problems uploading a texture to the GPU :P
Thank you! Cheers, Pau ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15981#15981 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org