Ok, I finally can solve it with this function:

loadShaderSourceFromFile(...)

No I'm not having errors of compiling shaders, and executing it. Returning to 
the topic of this post: If I comment the MultitexCoord line, nothing is showing 
in the viewer, but that's logic. The problem if is it uncommented ( I need 
theis function so I can pass my parameters to the shader in each vertex I have) 
the application crashes, and I got a Warning:

Warning: detected OpenGL error 'invalid operation' after RenderBin::draw(,)

Any Ideas? Thanksss!!

Cheers,
Pau

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=15928#15928





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