Hi, Thanks again for replying.
In my code camera->setRenderOrder(osg::Camera::PRE_RENDER); is present. I looked at the examples, there does not seem to have much difference. Cheers, Gaëtan ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54521#54521 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org