Hi,

    
reflectionMap->setFilter(osg::TextureCubeMap::MIN_FILTER,osg::TextureCubeMap::LINEAR);
    
reflectionMap->setFilter(osg::TextureCubeMap::MAG_FILTER,osg::TextureCubeMap::LINEAR);

These two line solved my problem.

What is the default filter and why does not it work with it ?

Thank you!

Cheers,
Gaëtan

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