Anyone familiar with VS knows where to put a "#define _HAS_ITERATOR_DEBUGGING 0"? Must be possible somewhere in the "Project Settings" but build times of a "Debug" configuration are too high to poke around. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
- RE: [osg-users] performance of "debug" builds Gordon Tomlinson
- Re: [osg-users] performance of "debug" bui... Stefan Kombrink
- Re: [osg-users] performance of "debug"... Paul Melis
- Re: [osg-users] performance of "debug&q... Paul Melis
- Re: [osg-users] performance of "deb... Stefan Kombrink
- Re: [osg-users] performance of &quo... Paul Melis
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- Re: [osg-users] performance of ... sherman wilcox
- Re: [osg-users] performance of ... Paul Melis
- Re: [osg-users] performance of ... Stefan Kombrink
- Re: [osg-users] performance of ... Stefan Kombrink
- Re: [osg-users] performance of ... sherman wilcox
- RE: [osg-users] performance of ... Gordon Tomlinson
- Re: [osg-users] performance of ... Stefan Kombrink
- RE: [osg-users] performance of ... Gordon Tomlinson
- Re: [osg-users] performance of ... Stefan Kombrink
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- RE: [osg-users] performance of ... Bradford, Chase
- RE: [osg-users] performance of ... Gordon Tomlinson
- RE: [osg-users] performance of ... Bradford, Chase
