On Tue, Jan 21, 2003 at 08:41:47AM +0000, Simon Wistow wrote: > Speaking of games, it would be interesting to see Parrot be used in that > direction. A lot of games currently are pretty much developed along the > lines of 'custom scripting language interfaced to custom game engine'
One of the reasons I'm interested in Parrot -- I'm hoping that it's going to have some secure execution facilities built-in from the ground up (to facilitate user-code on virtual world servers) :-) -- Twisted | Christopher Armstrong: International Man of Twistery Radix | Release Manager, Twisted Project ---------+ http://twistedmatrix.com/users/radix.twistd/