On Tue, Jan 21, 2003 at 08:41:47AM +0000, Simon Wistow wrote:
> Speaking of games, it would be interesting to see Parrot be used in that
> direction. A lot of games currently are pretty much developed along the
> lines of 'custom scripting language interfaced to custom game engine'

One of the reasons I'm interested in Parrot -- I'm hoping that it's
going to have some secure execution facilities built-in from the
ground up (to facilitate user-code on virtual world servers) :-)

-- 
 Twisted | Christopher Armstrong: International Man of Twistery
  Radix  |          Release Manager,  Twisted Project
---------+     http://twistedmatrix.com/users/radix.twistd/

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