hmmm i need to said i don't have default shadows here ( avatar shadows
and mesh when enabled) is that a bug or a wrong config?


MasterJ

On 6 nov, 20:48, Peter Steinlechner <psteinlech...@gmail.com> wrote:
> Hi Matti
>
> Is the collision fix allready in the naali 0.3.3 ? I tried with it on the
> taiga 0.2.0.rc5, but didn't notice a difference uploading a testscene which
> contained 2 meshes, each with one material.Maybe there was something wrong
> with the meshes used.
> The files I used are in the attached zip file.
>
> Cheers
> Pedro
>
> On Sat, Nov 6, 2010 at 12:03 PM, Matti <matti.reijo...@adminotech.com>wrote:
>
>
>
> > If this is about uploaded scenes collisions not working, i just did
> > fix for
> > it, hopefully it works, i took me long time trying to find bug in
> > server end,
> > by debugging ode collisions
> > and then i noticing differences that lead to fixing it at client end..
>
> > On Nov 5, 9:35 pm, Jonne Nauha <jonne.na...@evocativi.com> wrote:
> > > I'm not sure what Antti meant but as far as I know there is no collision
> > > tasks going on. The fix that I was talking is already in. We are not
> > > probably going to make this a habit to make postfixes to installers, I
> > think
> > > the 3 week cycles are  enough. All the release stuff takes time from one
> > or
> > > two guys for a day from actually doing any new code.
>
> > > I dont think the external ui module will work without the core changes it
> > > inculudes to the ui interface classes, havent had time to look. If its
> > > coming to our core repo I cant say, not for me to decide  I guess.
>
> > > Also can you tell me in more detail how collisions are broken. Please be
> > > spesific and maybe provide the meshes for testing.
>
> > > Best regards,
> > > Jonne Nauha
> > > realXtend developer
>
> > >http://www.realxtend.org/http://www.evocativi.com/
>
> > > On Fri, Nov 5, 2010 at 8:39 PM, Mark Malewski <mark.malew...@gmail.com
> > >wrote:
>
> > > > > Unless I'm mistaken that issue is being worked on at the moment.
> > > > > Hopefully not too difficult to fix.
>
> > > > Can we expect to see an updated Naali_0.3.3.2 (or postfixes 2) with the
> > > > collision fix?
>
> > > > Also will the UiExternal module work properly with the latest Naali
> > > > 0.3.3-postfixes?
>
> > > > 2010/11/3 Antti Ilomäki <antti.ilom...@gmail.com>
>
> > > > Unless I'm mistaken that issue is being worked on at the moment.
> > > >> Hopefully not too difficult to fix.
>
> > > >> 2010/11/3 Edwige Lelievre - ENER lab <edwige.lelie...@gmail.com>:
> > > >> > According to the patch note "Sending ObjectDeselected packet to
> > > >> > OpenSim. This caused collisions never to recalculate for
> > meshes/prims
> > > >> > after once selecting a object in build mode. " Does it mean the
> > > >> > collisions should work now ? I tried but have seen no changes.
>
> > > >> > Edwige
>
> > > >> > On 2 nov, 19:28, MasterJ <djmat...@hotmail.com> wrote:
> > > >> >> well done!!!
>
> > > >> >> who said 3 weeks is an eternity? :) (joke).
> > > >> >> it's a lesson for Linden Lab look them they just start the mesh
> > > >> >> support and only part of beta not all ... tsssss...
> > > >> >> SLOWWWWWWWWWWWWWWWWWWWW Bouuuuuuuuhhh and they receive money for
> > > >> >> that??? .... ok .. no way :)
> > > >> >> Realxtend team is and still the best.
>
> > > >> >> time to test this famous drag and drop feature :)
>
> > > >> >> MasterJ
>
> > > >> >> On 2 nov, 11:08, Antti Ilomäki <antti.ilom...@gmail.com> wrote:
>
> > > >> >> > The long awaited (three weeks is an eternity if you're waiting
> > for a
> > > >> >> > new Naali release) Naali 0.3.3 is now out.
>
> > > >> >> > This version contains major changes in content creation /
> > delivery,
> > > >> >> > see full changelog here:
> > > >>http://wiki.realxtend.org/index.php/Getting_Started_with_Naali#Versio.
> > ..
>
> > > >> >> > Content delivery is one of the most important challenges for the
> > > >> >> > Immersive Web or the open network of virtual worlds. Recently
> > we've
> > > >> >> > been doing a lot of work on easier and more powerful ways of
> > > >> importing
> > > >> >> > and exporting objects, collections of objects and entire scenes,
> > some
> > > >> >> > of the results are now available in the 0.3.3 Naali release.
>
> > > >> >> > Download yours here:
> > > >>http://code.google.com/p/realxtend-naali/downloads/list
>
> > > >> > --
> > > >> >http://groups.google.com/group/realxtend
> > > >> >http://www.realxtend.org
>
> > > >> --
> > > >>http://groups.google.com/group/realxtend
> > > >>http://www.realxtend.org
>
> > > >  --
> > > >http://groups.google.com/group/realxtend
> > > >http://www.realxtend.org
>
> > --
> >http://groups.google.com/group/realxtend
> >http://www.realxtend.org
>
>
>
>  test4.blend
> 264KAfficherTélécharger
>
>  test4.scene.zip
> 45KAfficherTélécharger

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