Re: CrimeHunter 1.2 with new endless mode!

2019-02-20 Thread AudioGames . net Forum — New releases room : mohamed via Audiogames-reflector


  


Re: CrimeHunter 1.2 with new endless mode!

I hope this five dollars will support you Mason  I buy it just now    I know paying for a  server  and a domain is not easy

URL: https://forum.audiogames.net/post/413344/#p413344




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Re: An exciting update!

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: An exciting update!

Hi.Yeah, Fifa would also be the next big throw, at leased for me. I am normally not a huge soccer watching person, but playing Fifa was always something I wanted to do. I suppose with the next fifa already down the pipe later this year i guess it will be to late for any accessibility improovments, it would still be awesome though.Greetings Moritz.

URL: https://forum.audiogames.net/post/413343/#p413343




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Re: Best laptop that is fully accessible and will last for 6 years!

2019-02-20 Thread AudioGames . net Forum — Off-topic room : jaybird via Audiogames-reflector


  


Re: Best laptop that is fully accessible and will last for 6 years!

In my opinion, six years is asking a bit much. Technology is always advancing, and we really don't know what will be the big thing six years from now. Six years ago I still had an iPhone 4S. At least in the circles I'm in, anyone who still uses an iPhone 4S today would be seen as hopelessly out of date.Also, most laptops have custom motherboards specifically designed for that computer, so repairs can be expensive, etc. If five years down the road, that one chip goes out that's no longer available, you'll be out of luck.

URL: https://forum.audiogames.net/post/413342/#p413342




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Re: On the rewrite of Oh Shit

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : masonian via Audiogames-reflector


  


Re: On the rewrite of Oh Shit

Oh man that'd be fun to play.

URL: https://forum.audiogames.net/post/413340/#p413340




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Re: On the rewrite of Oh Shit

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : Tristan04 via Audiogames-reflector


  


Re: On the rewrite of Oh Shit

I say go for it!I don't care much if I lose my save. Of course I'll have to unlock the runner again, but that's not a big deal.

URL: https://forum.audiogames.net/post/413341/#p413341




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Re: On the rewrite of Oh Shit

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector


  


Re: On the rewrite of Oh Shit

I don't assume you ever published the version you were demonstrating on that stream, where you'd implemented some cheat codes which were, well let's just say, not really advantageous to the player?

URL: https://forum.audiogames.net/post/413339/#p413339




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Re: CrimeHunter 1.2 with new endless mode!

2019-02-20 Thread AudioGames . net Forum — New releases room : mazen via Audiogames-reflector


  


Re: CrimeHunter 1.2 with new endless mode!

Hiif  possible i would like a regkeythanks:).

URL: https://forum.audiogames.net/post/413338/#p413338




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Re: Jump Force (new fighting game) discussion thread

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector


  


Re: Jump Force (new fighting game) discussion thread

@blindninja i speak Azerbaijani at home but i can also speak persian because that's the national language here.

URL: https://forum.audiogames.net/post/413337/#p413337




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Re: CrimeHunter 1.2 with new endless mode!

2019-02-20 Thread AudioGames . net Forum — New releases room : hubillarosendo via Audiogames-reflector


  


Re: CrimeHunter 1.2 with new endless mode!

Hello mason, can i also ask for a registration key?Thank you

URL: https://forum.audiogames.net/post/413336/#p413336




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Re: Core mud, futuristic crafting and mining game

2019-02-20 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Core mud, futuristic crafting and mining game

Inventively my character on there is  called dark, feel free to give me a ping. I'm still getting used to the game myself, working out what all the skills do etc, but its a fun one, mining is also great to do while your busy with something else.

URL: https://forum.audiogames.net/post/413335/#p413335




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Re: On the rewrite of Oh Shit

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: On the rewrite of Oh Shit

hi, if it's something you want to do, then do it. I'd also like to see more modes where I can spend a few minutes being frustrated that my latest score isn't reaching my local top 10 anymore because I've had too many good games.

URL: https://forum.audiogames.net/post/413334/#p413334




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Re: Sryth 2019 Kickstarter

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Sryth 2019 Kickstarter

Hi.It's sad the game is that difficult to play on a Mac. I might donate, I'm not sure yet. There are so many stories and adventures which has never been finished which is a shame.

URL: https://forum.audiogames.net/post/41/#p41




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IPhone and notifications problem

2019-02-20 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector


  


IPhone and notifications problem

ok this phone wants to die but i dont let it to die.i'M currontly using an iphone 5S and for some reason it stopped receaving the notifications for no reasonany suggestions?i checked the do not disturb mode, its off, notification settings looks fine ad, er what can i do?

URL: https://forum.audiogames.net/post/413332/#p413332




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Re: An exciting update!

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: An exciting update!

Hi.Wow, this is awesome. Congratulations! I thought the accessibility was going down the hill because we haven't heard from Karen for very long time.I hope so much that Narrator on the Xbox will read the menus in Madden and all other text in the future. If everything is being read, then I think it would be easier for those who are new to the game to get started. That would also make the game much more accessible.The menus in Crackdown 3 and Division 2 are read out loud by Narrator. Then, EA can do that as well.Then, here in Europe, it would be amazing if Fifa could be made accessible as well. I don't know much about the game, so I can't give any feedback regarding this.It would be amazing if we had talking menus in UFC as well. I don't know about other sport games which might be playable.Keep up the fantastic job. This is extremely exciting news.

URL: https://forum.audiogames.net/post/413331/#p413331




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Re: Creating an audio game using Sable (new video), by Ebon Sky Studios

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Creating an audio game using Sable (new video), by Ebon Sky Studios

Liked the video as well. Yes, you can share it on Facebook. Just paste the link.The audio is quite low, but otherwise a really great video.

URL: https://forum.audiogames.net/post/413330/#p413330




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Re: CrimeHunter 1.2 with new endless mode!

2019-02-20 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: CrimeHunter 1.2 with new endless mode!

Mahdi, check your PM's.

URL: https://forum.audiogames.net/post/413329/#p413329




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Re: game engine page need update

2019-02-20 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector


  


Re: game engine page need update

Hi Mahdi,Thanks, have just done it.

URL: https://forum.audiogames.net/post/413328/#p413328




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Re: CrimeHunter 1.2 with new endless mode!

2019-02-20 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: CrimeHunter 1.2 with new endless mode!

Hi Mahdi,The reason for this is that while I enjoy coding games, server has to run, domain has to be paid for, etc, and these things cost money. So if people wish to support me, they can.  Never is forced.

URL: https://forum.audiogames.net/post/413327/#p413327




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Re: The things that go crash while gaming

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector


  


Re: The things that go crash while gaming

Hmmm.I have gone through a few laptop keyboards while button bashing.Originally I got an older board for office work which was external but I have had a gaming board for 5 years now, and I can beat it into the ground and it doesn't break.Pluss its got a really high res software package in it and I am sure my typing has increased in speed with this thing.

URL: https://forum.audiogames.net/post/413326/#p413326




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Re: Creating an audio game using Sable (new video), by Ebon Sky Studios

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : Naruto via Audiogames-reflector


  


Re: Creating an audio game using Sable (new video), by Ebon Sky Studios

liked the video. can i share it on face book?

URL: https://forum.audiogames.net/post/413325/#p413325




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Question about bgt handles

2019-02-20 Thread AudioGames . net Forum — Developers room : ricardo0922 via Audiogames-reflector


  


Question about bgt handles

Hi,I'm stuck on the idea of handles with BGT. At the moment, I develop mainly in Java, and I'm used to passing objects directly to functions. For instance, I can do this with an array:Person person = new Person();Person[] personArray = new Person[1];personArray[0] = person;In BGT, that would look something like this:Person person;Person[]@ personArray = Person[1];@personArray[0] = @person;I'm not sure if my BGT was 100 percent right but the idea is there. How do the @ signs work, when do you use them, and are handles basically references? Why can you not pass the object like this:Person[] personArray = Person[1];personArray[0] = person;Thank you.

URL: https://forum.audiogames.net/post/413324/#p413324




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Re: how game engine works?

2019-02-20 Thread AudioGames . net Forum — Developers room : mahdi-abedi via Audiogames-reflector


  


Re: how game engine works?

at28: paying for nothing is wasting the muney: lol

URL: https://forum.audiogames.net/post/413323/#p413323




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Re: CrimeHunter 1.2 with new endless mode!

2019-02-20 Thread AudioGames . net Forum — New releases room : mahdi-abedi via Audiogames-reflector


  


Re: CrimeHunter 1.2 with new endless mode!

hello masonthank you for this update, if possable, can I get it for free? thank you: I want to ask you a question, why your games are going donation games?

URL: https://forum.audiogames.net/post/413322/#p413322




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Re: game engine page need update

2019-02-20 Thread AudioGames . net Forum — Off-topic room : mahdi-abedi via Audiogames-reflector


  


Re: game engine page need update

hi mason, this didn't updated, please update the versionThe Masonasons Game EngineCurrent version: 0.6.0.59thanks

URL: https://forum.audiogames.net/post/413321/#p413321




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Re: Ideas, concepts, mechanics, go wild!

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector


  


Re: Ideas, concepts, mechanics, go wild!

you play as a goblin and fight with humans,

URL: https://forum.audiogames.net/post/413320/#p413320




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Re: An exciting update!

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: An exciting update!

Hey, Darrel.Let me say that I am very happy for you. I am going to send you some feedback that would make the Madden game so much enjoyable for the blind.

URL: https://forum.audiogames.net/post/413319/#p413319




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Re: game engine page need update

2019-02-20 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector


  


Re: game engine page need update

I'm not sure why people are saying the FTP functions aren't working, I've been using them myself.

URL: https://forum.audiogames.net/post/413318/#p413318




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Re: Blind Sparrow Interactive's first project

2019-02-20 Thread AudioGames . net Forum — New releases room : Blind Sparrow Interactive via Audiogames-reflector


  


Re: Blind Sparrow Interactive's first project

@Jack Thanks!

URL: https://forum.audiogames.net/post/413316/#p413316




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Re: issue with gold wave and direct x plugins

2019-02-20 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector


  


Re: issue with gold wave and direct x plugins

Hi Tyler,A lot of direct X plugins are inaccessible, and there is no basic parameters dialog for the Direct X Goldwave plugin. Therefore, it will be impossible to use the plugins.

URL: https://forum.audiogames.net/post/413317/#p413317




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Re: On the rewrite of Oh Shit

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector


  


Re: On the rewrite of Oh Shit

Totally, go for it man! I still love this game, especially the Runner mode!I would suggest, however, that at the very least a copy of the current (presumed to be final) version of the game as it stands now, using the current (soon to be old) codebase, be preserved somewhere, probably the Audiogames Archive, just so people could see where we came from, even years from now. Even better if we could have at least one version from the era where powerups could spawn randomly just like rocks. I didn't keep old versions around, and have no idea how many old versions of the game still exist anywhere, but it definitely needs to be preserved in its current state so we know where we came from.

URL: https://forum.audiogames.net/post/413315/#p413315




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Re: Jump Force (new fighting game) discussion thread

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Jump Force (new fighting game) discussion thread

Thank  you. I appreciate that.

URL: https://forum.audiogames.net/post/413314/#p413314




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Re: Blind Sparrow Interactive's first project

2019-02-20 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: Blind Sparrow Interactive's first project

No. $2.14. Lol!And congratulations on the approval!

URL: https://forum.audiogames.net/post/413313/#p413313




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Re: Heads Up: Response to Community Toxicity

2019-02-20 Thread AudioGames . net Forum — Site and forum feedback : Origine via Audiogames-reflector


  


Re: Heads Up: Response to Community Toxicity

Agreed with everything up now, so I will not repeat what has been said, but @6, do not forget that it's not because they do something bad elsewhere that we should do it here, two wrongs don't make a right.Sometimes I roam around on the forum and I'm not proud of our community. I wanna give good impression, a welcoming community. But it's still rather rare. I'd say it's a pretty nice place until lines get crossed somewhere and then it starts snowballing. I hope moderation will stop the snowball from the start, because the only good thing with toxicity is to remind me of system of a down.

URL: https://forum.audiogames.net/post/413312/#p413312




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Re: Jump Force (new fighting game) discussion thread

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector


  


Re: Jump Force (new fighting game) discussion thread

@jayde sorry, i didn't know how to write them and didn't mean anything bad,  i'll edit my post and remove that.

URL: https://forum.audiogames.net/post/413311/#p413311




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Re: On the rewrite of Oh Shit

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : masonian via Audiogames-reflector


  


Re: On the rewrite of Oh Shit

Hi Stevo,I say do it man. I'd play it.

URL: https://forum.audiogames.net/post/413310/#p413310




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Re: Adventure At C:

2019-02-20 Thread AudioGames . net Forum — New releases room : superb via Audiogames-reflector


  


Re: Adventure At C:

Hey Guys. Does anyone still have the script that can spam the spacebar as fast as the computer can do it? If so can a link be posted? Thanks.

URL: https://forum.audiogames.net/post/413309/#p413309




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Re: On the rewrite of Oh Shit

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : The Dwarfer via Audiogames-reflector


  


Re: On the rewrite of Oh Shit

For those worried about Scramble, that is obviously my number 1 priority right now. If I rewrite before Scramble's release, and I release a rewritten version, it will not have a bunch of extra modes originally. No worries!

URL: https://forum.audiogames.net/post/413308/#p413308




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Re: Word game, say the first word that comes to your mind

2019-02-20 Thread AudioGames . net Forum — Off-topic room : deadPixel via Audiogames-reflector


  


Re: Word game, say the first word that comes to your mind

Obsequious.

URL: https://forum.audiogames.net/post/413307/#p413307




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Re: shadow rine full voice version released

2019-02-20 Thread AudioGames . net Forum — New releases room : faelnar . christopher via Audiogames-reflector


  


Re: shadow rine full voice version released

The only thing that I have never understand in the game is the using of player display, monster display and item display. After holding the key, what should I do next? I went back to the tutorial but couldn't understand it either.

URL: https://forum.audiogames.net/post/413306/#p413306




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Re: Sryth 2019 Kickstarter

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Sryth 2019 Kickstarter

I...have serious doubts about this. I'm sorry, but I view with considerable cynicism a claim of needing more money when the last, I dunno, half-decade or so has seen a ton of unfulfilled promises and such. He's saying that Sryth is his main method of making money, so he's been focusing on multi-player scenarios and special packages and heaven knows what, at the cost of actual game development and interesting adventures. It's not completely dead, but it's...wobbly, at the least. The way you keep people playing is by giving them more of what they like, not by becoming aggressively interested in the money of your players.In other words, I hope this does, in fact, precede new and better things, but I'm not in a position to consider backing, and even if I were, I'm not sure I would.

URL: https://forum.audiogames.net/post/413305/#p413305




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Re: An exciting update!

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : Addolis via Audiogames-reflector


  


Re: An exciting update!

I appreciate it.  It's actually been a dream of mine to work with them.   Again  any feedback would be welcome.

URL: https://forum.audiogames.net/post/413304/#p413304




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Re: An exciting update!

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector


  


Re: An exciting update!

I just want to say congrats and I'm hoping for the best both for you professionally and for accessibility in general.

URL: https://forum.audiogames.net/post/413303/#p413303




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Re: Let's play right or not right

2019-02-20 Thread AudioGames . net Forum — Off-topic room : Thatguy via Audiogames-reflector


  


Re: Let's play right or not right

I should hope not. It's almost 9:30 over here. It would suck if I were still multiplying, dividing, and otherwise manipulating Polynomials.The next person to post in this topic recieves SSI every month

URL: https://forum.audiogames.net/post/413302/#p413302




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CrimeHunter 1.2 with new endless mode!

2019-02-20 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


CrimeHunter 1.2 with new endless mode!

Hi guys,CrimeHunter 1.2 is released! It contains some bug fixes, as well as a new endless mode (unlocked by a $5 donationware purchase.) Note: As donationware, that means it is optional. If you don't want to pay and would like to get it for free, contact me.More info:http://masonasons.me/ch.php

URL: https://forum.audiogames.net/post/413301/#p413301




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Re: Nature Binaural Audio Demo

2019-02-20 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector


  


Re: Nature Binaural Audio Demo

With usings and classes.So inclusive, the best way to handle it, is create abstract class that you can inherit, and with that registry and the engine can dettect your own class because follow some guidelines with a abstract parent class, and some interfaces if them are necesary :3 A, and is in c# 

URL: https://forum.audiogames.net/post/413300/#p413300




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Re: The things that go crash while gaming

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : Sovs via Audiogames-reflector


  


Re: The things that go crash while gaming

This topic is awesome lol. So far, i haven’t broke anything while gaming. However i really have tried hard to crash my table but it won’t fucking break. I broke my phone once though.It’s many years ago so im afraid i don’t remember it very well but here goes: I was in school, it was just a terrible day, i was tired, frustrated and just in a bad mood. So I decided to call my mom and said i was sick. While we were talking, my teacher decided to enter the room. She apparently hird what i told my mom, and off course she started to say something like you can’t just do that. That pissed me so much off, so with out saying anything, I decided to throw my phone across the room and right into a wall.Let us just say, it didn’t survived that.

URL: https://forum.audiogames.net/post/413298/#p413298




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Re: E acute?

2019-02-20 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector


  


Re: E acute?

@7, that's what I thought as well, but sadly it doesn't.So either I'm doing something wrong, which I highly doubt, because it use to work in the past, or it really is broken.

URL: https://forum.audiogames.net/post/413299/#p413299




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Re: On the rewrite of Oh Shit

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : csm120 via Audiogames-reflector


  


Re: On the rewrite of Oh Shit

I would love to see a rewrite! I still play it quite a bit.

URL: https://forum.audiogames.net/post/413297/#p413297




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Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server

2019-02-20 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector


  


Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server

@Masonian, look at that link I posted. I'm pretty sure the main server told me I was banned...

URL: https://forum.audiogames.net/post/413296/#p413296




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An exciting update!

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : Addolis via Audiogames-reflector


  


An exciting update!

Hello to all, I know that there was  practically no responce on the Madden post, so I decided to post here.  I am working closely with Karen Stevens ( I am working for EA at this moment.  If you would like to  send feedback about anything you would like to see in sports title, please dont hesitate to send it. My email is:dbow...@contractor.ea.comRegards,Darrell

URL: https://forum.audiogames.net/post/413295/#p413295




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Re: On the rewrite of Oh Shit

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : The Imaginatrix via Audiogames-reflector


  


Re: On the rewrite of Oh Shit

I think it'd be a great idea! I don't know all the other modes that have been suggested, but the Runner game was pretty fun and I'd love to see more things like that! If you have to do a rewrite of the code to tidy things up and make cool stuff possible, I'd say go ahead!I don't usually keep data between versions of Oh Shit anyways, so I wouldn't mind that much at all. xD

URL: https://forum.audiogames.net/post/413294/#p413294




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Re: A fiew questions about raspberry pi

2019-02-20 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: A fiew questions about raspberry pi

There's other blind community answers you can find over on [Raspberry VI], in general Raspbian Lite is used which doesn't have a visual interface, as its largely considered redundant and isn't accessible out of the box anyway, although there are other OS's like Android or Debian you could also use. Typically users SSH in to the raspberry pi either through Wifi or an ethernet cable, when flashing your SD card you can setup both SSH and the Wifi on the card before plugging it into the raspberry pi. You also won't need any sighted assistance for this.As for audio, as FamilyMario mentioned the HDMI covers audio, although you'll also need an HDMI compatible monitor to do that. The 3.5mm audio jack is a reliable source, and as for Bluetooth... The Raspberry Pi does have Bluetooth and Wifi support, but there have been issues related to Bluetooth audio in the not too distant past. I think they found a work around, but its may not work out of the box.

URL: https://forum.audiogames.net/post/413293/#p413293




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Re: A fiew questions about raspberry pi

2019-02-20 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: A fiew questions about raspberry pi

There's other blind community answers you can find over on [Raspberry VI], in general Raspbian Lite is used which doesn't have a visual interface, as its largely considered redundant and isn't accessible out of the box anyway. Typically users SSH in to the raspberry pi either through Wifi or an ethernet cable, when flashing your SD card you can setup both SSH and the Wifi on the card before plugging it into the raspberry pi. You also won't need any sighted assistance for this.As for audio, as FamilyMario mentioned the HDMI covers audio, although you'll also need an HDMI compatible monitor to do that. The 3.5mm audio jack is a reliable source, and as for Bluetooth... The Raspberry Pi does have Bluetooth and Wifi support, but there have been issues related to Bluetooth audio in the not too distant past. I think they found a work around, but its may not work out of the box.

URL: https://forum.audiogames.net/post/413291/#p413291




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Re: A fiew questions about raspberry pi

2019-02-20 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: A fiew questions about raspberry pi

There's other blind community answers you can find over on [Raspberry VI], in general Raspbian Lite is used which doesn't have a visual interface, as its largely considered redundant and isn't accessible out of the box anyway. Typically users SSH in to the raspberry pi either through Wifi or an ethernet cable, when flashing your SD card you can setup both SSH and the Wifi on the card before plugging it into the raspberry pi. You also won't need any sighted assistance for this.As for audio, as FamilyMario mentioned the HDMI covers audio, although you'll also need an HDMI compatible monitor to do that. The 3.5mm audio jack is a reliable source, and as for Bluetooth... The Raspberry Pi does have Bluetooth and Wifi support, but there have been issues related to Bluetooth audio in the not too distant past. I think they found a work around, but its may not work out of the box.

URL: https://forum.audiogames.net/post/413292/#p413292




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Re: On the rewrite of Oh Shit

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: On the rewrite of Oh Shit

What Ironcross said, pretty much.

URL: https://forum.audiogames.net/post/413290/#p413290




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Re: On the rewrite of Oh Shit

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: On the rewrite of Oh Shit

Id' probably still play it, but I'm kind of over it right now, not like I'd never open it again, I'm just not playing it every day, or even once a week at this point. If you do, I would definitely appreciate Scramble being put out first before you do that, but that's just me XD

URL: https://forum.audiogames.net/post/413289/#p413289




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Re: On the rewrite of Oh Shit

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : GauravSharma via Audiogames-reflector


  


Re: On the rewrite of Oh Shit

That would be awesome! 

URL: https://forum.audiogames.net/post/413288/#p413288




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Re: On the rewrite of Oh Shit

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : an idiot via Audiogames-reflector


  


Re: On the rewrite of Oh Shit

Sometimes you got to sacrifice something to make something else better. I say go for it.

URL: https://forum.audiogames.net/post/413287/#p413287




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Re: why bgt dont continus

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : patrickthepatshit via Audiogames-reflector


  


Re: why bgt dont continus

I do think it would be really cool to learn but I just don't have the time and stuff to screw with it. It would probably be good to start now? Maybe not. Don't know.

URL: https://forum.audiogames.net/post/413285/#p413285




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Re: Ideas, concepts, mechanics, go wild!

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Ideas, concepts, mechanics, go wild!

How abouta game where you breed and train super-intelligent dogs in a  futuristic world where hunting for your own food is a way of life? You would have to train your dogs not only to hunt food for you but also for themselves so they could supplement whatever food you could find for them. you could also train dogs for fights in dogfighting pits, and let's make those semi-legal; that is, everyone knows they exist but the government gets paid or bribed to look the other way by dogfighting breeders. You could have the option of fighting in the pits to make more money, but with the penalty of having dogs who would mistrust you and, being intelligent enough to make their own decisions at higher levels, they might decide either to turn on you or escape.And we need more  fantasy RPGS based in cultures other than medieval Europe; Asia or West Africa for example.

URL: https://forum.audiogames.net/post/413286/#p413286




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Re: why bgt dont continus

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : patrickthepatshit via Audiogames-reflector


  


Re: why bgt dont continus

My issue with Python is that it's... Just... To hard for me to get use to and stuff. BGT has like a simple documentation thing, with Python you gotta find out which documentation thing would be right for you, you have to make you're own compiler and/or compilation error check I think, and you can't just press enter on a script or else it will just show up with the command line and all that stuff.Granted, I do not know much about Python, maybe I am totally wrong about this, but if you could please point me in the right direction.I am not a good coder in BGT either, but it seems like it is a hell of a lot simpler than Python seems to be.

URL: https://forum.audiogames.net/post/413284/#p413284




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Re: shadow rine full voice version released

2019-02-20 Thread AudioGames . net Forum — New releases room : faelnar . christopher via Audiogames-reflector


  


Re: shadow rine full voice version released

This is so challenging. I am doing the desperate mode without those hearts.

URL: https://forum.audiogames.net/post/413283/#p413283




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Re: The things that go crash while gaming

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : an idiot via Audiogames-reflector


  


Re: The things that go crash while gaming

When I lose audio Games  I start to yell. It starts out as words, but overtime deteriorates into an incoherent string of syllables if even that.  I put together a compilation of parts of recordings of it, which  caused my friend to question my sanity when he heard it. Some of the screens in that recording are almost unhuman. Perhaps I’ve already damage my vocal chords beyond repair. I don’t know.I remember once while playing beat star I cut my finger on a spot on my keyboard where there was no longer a key and two pieces of metal were sticking up.  That drew blood.

URL: https://forum.audiogames.net/post/413280/#p413280




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On the rewrite of Oh Shit

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : The Dwarfer via Audiogames-reflector


  


On the rewrite of Oh Shit

Hi guys,When I first wrote Oh Shit, it was literally a boredom filled Saturday night wherein I just decided to write a little game because I had nothing else to do. I did not expect people to really like it, or even pay it any attention whatsoever. I was thinking I'd post it on the forum, get maybe 3 "oh yeah cool" posts, and everyone be done with it.However, it turns out that... a lot of you guys like to play it, and a lot of you guys have really good suggestions as to what you'd like me to do. Different offline modes, different online modes... ahem menu music and sounds? Duh?Given all the suggestions I've been getting, the game as it is doesn't feel complete. It feels like... how do I describe it. Like a house, with 3 walls - yeah it's usable, but it's got a gaping hole of incompleteness in it... and the current state doesn't feel right to me.However, the code is very... messy right now. Adding new modes would be a royal pain. Like I said I never expected it to go anywhere, so I didn't optimize it for adding new modes and such. Hell, even the Minigame took a while to code because I had to code a new class and everything, change a bunch of... oh you guys don't care about programming. Bottom line, adding new modes, and especially an online mode... that would be a huge pain in the ass.If I rewrite a lot of the code I can add new modes both offline and online, I can do that sound pack thing people wanted where you have separate folders for the sounds you want, and generally all that will be easier. Not to mention, I can add menu sounds and music, and sounds for those pop-ups, and of course game music.  So at the risk of losing your current data, which I can't promise I'll be able to prevent, would you guys be alright with an Oh Shit rewrite? For me personally, the completing of the game and a much better set-up would be worth it, but I know everyone has different opinions. So yeah, let me know what ya think.

URL: https://forum.audiogames.net/post/413282/#p413282




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Re: A fiew questions about raspberry pi

2019-02-20 Thread AudioGames . net Forum — Off-topic room : FamilyMario via Audiogames-reflector


  


Re: A fiew questions about raspberry pi

The Raspberry Pi is truly an amazing little computer, and people have done some really good stuff with it. I have one, and it's great!first,  What os can blind people use with this computer?The main operating system that powers the Raspberry Pi is Raspbian. You could get Orca running on it (don't know how well it works though, but I hear conflicting reports that speech crackles and stutters, but I could very well be wrong). In the end, it all depends on what you want to do with the Pi.second, can i install os without help of sited people?The Raspberry Pi's form of storage is a micro SD card, so you'd essentially flash a SD card image with any program you like (the most famous programs I know of for flashing SD cards are Win32DiskImager and Etcher on Windows). As for the initial setup, most of the time you won't get accessibility out of the box, so you will need sighted assistance.and third, what speakers do i need for raspberry pi, eg with usb connection, 3.5mm jak, or raspbery pi have bluetooth and i can connect my bluetooth speaker?To answer that question, if you're going to connect the Pi to an HDMI monitor you won't need speakers since the HDMI signal outputs both audio and video. However, since we're talking about external speakers, you can use the onboard 3.5mm audio jack for that, as I don't think USB audio will work, but I'd be surprised if it did. As for Bluetooth, if you are using a Raspberry Pi 3, it has onboard Wi-Fi and Bluetooth modules. You could connect your speakers, but since I don't use Bluetooth speakers with what I'm using my Pi for, I'm not sure if they will work.

URL: https://forum.audiogames.net/post/413281/#p413281




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Re: The things that go crash while gaming

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : an idiot via Audiogames-reflector


  


Re: The things that go crash while gaming

When I lose audio Games  I start to yell. It starts out as words, but overtime deteriorates into an incoherent string of syllables if even that. I remember once while playing beat star I cut my finger on a spot on my keyboard where there was no longer a key and two pieces of metal were sticking up.

URL: https://forum.audiogames.net/post/413280/#p413280




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Re: how game engine works?

2019-02-20 Thread AudioGames . net Forum — Developers room : masonian via Audiogames-reflector


  


Re: how game engine works?

Yeah lol. Kuz I don't need my readme in Persian. Lol

URL: https://forum.audiogames.net/post/413279/#p413279




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Re: New moon mud

2019-02-20 Thread AudioGames . net Forum — New releases room : david_solomon1 via Audiogames-reflector


  


Re: New moon mud

For the record, that's Chaos Knight, which is by and far different in every way from the traditional knight.The mud has no sound pack, as far as I know. Given how slow advancement is and how many hundreds of combat messages there are, I don't see one happening any time soon either. Not to mention the fact that you can have up to a dozen combat messages in one round depending on your spam filter. If combat is slow for you you probably don't have enough dex to do the higher level content.If anyone would like to see some of what's possible, look up Karnath, Fael, Nightblade or Gamling in the hall of heroes. Only one of these is my character.

URL: https://forum.audiogames.net/post/413278/#p413278




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Re: eliyo,a pet breeding and battle game

2019-02-20 Thread AudioGames . net Forum — New releases room : david_solomon1 via Audiogames-reflector


  


Re: eliyo,a pet breeding and battle game

You can play on iOS but allocating elemental points is harder. It's difficult to get VO to click the allocate button.There is no real story. You just catch eliyons, feed and play with them, battle with them and that's it. I don't know if some kind of goal system is planned or not. Probably depends on the success of the kickstarter campaign, which will likely fail since it ends March 7th and only has 830 dollars pledged out of 14000.

URL: https://forum.audiogames.net/post/413277/#p413277




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Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2019-02-20 Thread AudioGames . net Forum — New releases room : Naruto via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

if you use windows 64 bit there is no way to change the voice. I've got the same problem.

URL: https://forum.audiogames.net/post/413276/#p413276




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Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server

2019-02-20 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server

SBP Online 1.96.6 released, also fixes a runtime error on launch as well as makes items more reliable.

URL: https://forum.audiogames.net/post/413274/#p413274




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Re: Why I like old music discussion

2019-02-20 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Why I like old music  discussion

I have a huge collection of music of all varieties, but I definitely find older music to be more comforting. When I was growing up, my parents, my mom, who's more into classic rock and pop, and my dad, who's mostly into classic country played music around the house constantly. My dad has always been into collecting a lot of vintage/antique things, and when I was little, he went through a phase where arcade cabinets were his thing. So, in our basement, we had a pinball machine or two, Asteroids, one of those bowling games where you put sand down on the board and pushed the metal puck thing to knock down the pins, and, my favorite, a jukebox. I spent many, many hours as a kid listening to records and playing those games. When my dad eventually lost the job he had at the time, we had to sell all of that stuff, but we kept all the records that had been inside the jukebox, because my dad knew how much they meant to me. To this day, I still have them, they're my most prized possessions, and I take good care of them while still spinning them on occasion. Listening to a lot of those songs takes me back to some of the best memories I have. Unfortunately, when I started going to school, and kids would ask me what music I liked, I would rattle off a list of classic artists, and they would be genuinely confused. Then, that puzzlement turned to scorn, and it became one more thing that I was made fun of for. Finally, after catching on a few years too late, I started to realize that maybe, just maybe, I should try to see what all the hype was about the Backstreet Boys and such. So I started getting my hands on the Now That's What I Call Music series, which I honestly can't believe is still a thing. It was as good a place to start as any, and it made me realize how locked into only liking the top 40 most people are. Now, this was the late 90's, early 2000's, and I have some guilty pleasures which I quite like from that time. Then, as a teenager, I started getting into a lot of rock music. During all that time, I denied that I ever liked any of the classics I'd grown up on, and actively ridiculed them to cover up the fact that I really missed all the associations I had with them. Luckily, I started to come around when I was maybe 16 or 17, I started listening to all of those different styles, from what I'd grown up with, to the rock and metal I'd developed a fondness for, and that's how I began expanding my music collection over time. Now I have almost 6TB worth of stuff from tons of genres, but now it's not being accused of being weird for liking older music you have to worry about, although that does happen, it's being accused of being a hipster. I guess you can't win no matter what you do.Anyway, my favorite time period in music history is the 1960's. Everyone was an individual, everyone was evolving. yeah, a good deal of that evolution was drug-induced, but no matter how it happened, it did happen. I sometimes feel like I should have been born during that time, that I would have fit in better  as a person. Musically, everything was exploding. They say a musical revolution happens every 30 years, so I suppose we're due for one soon, but I can't see what could possibly top Beatlemania, or even the grunge movement of the 90's, not with what we currently have going on. What will it be, tracks written by AI? I guess that will be revolutionary, but it won't be one I want to have any part of.

URL: https://forum.audiogames.net/post/413275/#p413275




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Re: Sryth 2019 Kickstarter

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector


  


Re: Sryth 2019 Kickstarter

Thanks for this, I didn't get that email, but I did back them. I don't know if he'll hit that goal, but we'll see.

URL: https://forum.audiogames.net/post/413273/#p413273




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Re: E acute?

2019-02-20 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: E acute?

for things like some other languages

URL: https://forum.audiogames.net/post/413272/#p413272




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Re: E acute?

2019-02-20 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector


  


Re: E acute?

Accents and other similar symbols are used to influence sounds of vowels and some consenents, for example, typing a word with an é in it might make you say ay instead of e, or something similar.

URL: https://forum.audiogames.net/post/413271/#p413271




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Global headers and footers?

2019-02-20 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector


  


Global headers and footers?

So I'm working on making a website and I'd like to make a global header and footer, but but but I also want to be able to modify the header on each page, how would I go about this?Main pages are html/css.

URL: https://forum.audiogames.net/post/413270/#p413270




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Re: Nature Binaural Audio Demo

2019-02-20 Thread AudioGames . net Forum — New releases room : redfox via Audiogames-reflector


  


Re: Nature Binaural Audio Demo

so, what language is this coded in?Sorry if this has been asked, but I just now saw the topic.

URL: https://forum.audiogames.net/post/413269/#p413269




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Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server

2019-02-20 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: Scrolling Battles Pro (SBP) Final Online Version 1.96 with server

Version 1.96.5 is released with server 1.10, which upon request adds a file to allow you to specify item spawning rate.

URL: https://forum.audiogames.net/post/413268/#p413268




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Re: Why I like old music discussion

2019-02-20 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: Why I like old music  discussion

My musical interests are quite different from many others here.  Lately I’ve been listening to music from the Andes in South America. This music often has a quite noticeable indigenous American influence. Guitars and other string instruments usually play the chords and baseline, with sometimes quite loud flutes taking the  melody.These songs are either in Spanish, and sometimes in indigenous languages such as quechua or aymara.There is modern music from this region, which is  somewhat the same as the older stuff,  but I think I will always like the older recordings better. They sound more authentic, more real.There is also really good old music from latin america. Like that stuff too. I used to listen to it a lot.Haven't looked in to this as much, but I have heard some of it. There is some pretty good old music from africa as well.Basically, just about anywhere you loock. And everywhere you look, you may see the same reoccurring pattern. At least I do. I like the older stuff a lot better.I like world music especially from older times because it lets me see in some cases cultures that are slowly disappearing or music styles that are slowly disappearing. I also like to see how people blend ancient music styles with modern. You don’t see much of that nowadays because in places like  Africa, sorry to generalize the continent, things like autotune are becoming way too widespread, Another complaint I have about modern music. Admittedly there are times when autotune could sound really cool, but right now it is extremely overused, And what were once distinctive music styles are now turning into a giant  soup  Bowl of blah  with bad lyrics on the side.

URL: https://forum.audiogames.net/post/413267/#p413267




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Re: Why I like old music discussion

2019-02-20 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: Why I like old music  discussion

My musical interests are quite different from many others here.  Lately I’ve been listening to music from the Andes in South America. This music often has a quite noticeable indigenous American influence. Guitars and other string instruments usually play the chords and baseline, with sometimes quite loud flutes taking the  melody.These songs are either in Spanish, and sometimes in indigenous languages such as quechua or aymara.There is modern music from this region, which is  somewhat the same as the older stuff,  but I think I will always like the older recordings better. They sound more authentic, more real.There is also really good old music from latin america. Like that stuff too. I used to listen to it a lot.Haven't looked in to this as much, but I have heard some of it. There is some pretty good old music from africa as well.Basically, just about anywhere you loock. and everywhere you look, you may see the same reoccurring pattern. At least I do. I like the older stuff a lot better.I like world music especially from older times because it’s lets me see in some cases cultures that are slowly disappearing or music styles that are slowly disappearing. I also like to see how people blend ancient music styles with modern. You don’t see much of that nowadays because in places like  Africa, sorry to generalize the continent, things like autotune are becoming way too widespread, Another complaint I have about modern music. Admittedly there are times when autotune could sound really cool, but right now it is extremely overused.

URL: https://forum.audiogames.net/post/413267/#p413267




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Re: Blind Sparrow Interactive's first project

2019-02-20 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector


  


Re: Blind Sparrow Interactive's first project

Man, I wanted the app to be $2.03. LOL

URL: https://forum.audiogames.net/post/413266/#p413266




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Re: Warsim, text based randomly generated stratogy

2019-02-20 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@Aryamansingh, you want to press 3 then enter, then 1 then enter to disable ascii, from this screen press 2 to mute music if it's too loud, from there on, just press the number and enter, that's all there is to it 

URL: https://forum.audiogames.net/post/413265/#p413265




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Re: Warsim, text based randomly generated stratogy

2019-02-20 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@Omer, public opinion effects world events, your staffs opinion of you, the likelyhood of desertion of staff and troops, the kinds of throne room encounters you can and can't get, and so on.@Niklas, you can disable in the settings the stats bar appearing 

URL: https://forum.audiogames.net/post/413264/#p413264




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Re: Blind Sparrow Interactive's first project

2019-02-20 Thread AudioGames . net Forum — New releases room : Blind Sparrow Interactive via Audiogames-reflector


  


Re: Blind Sparrow Interactive's first project

A quick update: Ready to Roll has been approved by Apple and will release on iOS on 28 February. That's just one week from today!

URL: https://forum.audiogames.net/post/413263/#p413263




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Re: issue with gold wave and direct x plugins

2019-02-20 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector


  


Re: issue with gold wave and direct x plugins

Didn't work.

URL: https://forum.audiogames.net/post/413262/#p413262




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Best laptop that is fully accessible and will last for 6 years!

2019-02-20 Thread AudioGames . net Forum — Off-topic room : Diegogaribay via Audiogames-reflector


  


Best laptop that is fully accessible and will last for 6 years!

No extra bloatware, no budget considerations. It must be fully capable. It must be an ultra book. I am going to use it in a law school at a small desk. It must be the best. I could have found this online but I want other screen reader users to provide input. Thank you all for the help, I know you all have different experiences and I hope to here them all. About 13 inches but perhaps not bigger than that. Have a good one and go wild!!

URL: https://forum.audiogames.net/post/413261/#p413261




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Re: problems with nvda audio theems 3d

2019-02-20 Thread AudioGames . net Forum — Off-topic room : Diegogaribay via Audiogames-reflector


  


Re: problems with nvda audio theems 3d

so what is the latest audio theme addon for NVDA something that works and does not lag?

URL: https://forum.audiogames.net/post/413260/#p413260




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A fiew questions about raspberry pi

2019-02-20 Thread AudioGames . net Forum — Off-topic room : deathtime via Audiogames-reflector


  


A fiew questions about raspberry pi

Hi all.Today i have read about a raspberry pi computer, and i have some questions.first,  What os can blind people use with this computer?second, can i install os without help of sited people?and third, what speakers do i need for raspberry pi, eg with usb connection, 3.5mm jak, or raspbery pi have bluetooth and i can connect my bluetooth speaker?thanks, and sorri for my bad english.

URL: https://forum.audiogames.net/post/413259/#p413259




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Re: Warsim, text based randomly generated stratogy

2019-02-20 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

sometimes it is hard to hear the speech when the game first starts up because of the crazy-loud music, but go to options and  turn it off and then it is easier. Also disable aski and that will help too.

URL: https://forum.audiogames.net/post/413258/#p413258




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Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2019-02-20 Thread AudioGames . net Forum — New releases room : Diegogaribay via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

so what did ever happen to this great game?

URL: https://forum.audiogames.net/post/413257/#p413257




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Re: Why I like old music discussion

2019-02-20 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector


  


Re: Why I like old music  discussion

One of my favorite old albums is Machine Head by Deep Purple. I like the 1997 remaster because you can here interesting things before the songs start and finish.https://www.youtube.com/watch?v=HwH4nt190YY

URL: https://forum.audiogames.net/post/413256/#p413256




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Re: Spam private messages

2019-02-20 Thread AudioGames . net Forum — Site and forum feedback : aaron via Audiogames-reflector


  


Re: Spam private messages

I've also got a metric ton of spam private messages as well. So, next time I go to check my pms, I'm going to start banning these spammers.

URL: https://forum.audiogames.net/post/413255/#p413255




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Re: Why I like old music discussion

2019-02-20 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: Why I like old music  discussion

On my phone, you won't find anything by Lady Gaga or today's modern artists. You'll find Hay Jude by The Beatles, and a bunch of film soundtracks. Regarding old music, yes, it's just better. The melodies, the lyrical content, the instrumentation, the arrangement, it just seems... better. I don't really know how to explain it.What sorts of stuff have you been listening to lately? Feel free to link via YouTube and such.

URL: https://forum.audiogames.net/post/413254/#p413254




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Re: E acute?

2019-02-20 Thread AudioGames . net Forum — Off-topic room : deathtime via Audiogames-reflector


  


Re: E acute?

Sorri if this is a stupid question, but For what this symbles are needed?

URL: https://forum.audiogames.net/post/413253/#p413253




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Re: a js sckript

2019-02-20 Thread AudioGames . net Forum — Developers room : adel . spence via Audiogames-reflector


  


Re: a js sckript

yw. my english. what I ment to saym ahem( I want a js skript wich plays a sound when a link is prestI'm doing something

URL: https://forum.audiogames.net/post/413252/#p413252




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Re: Creating an audio game using Sable (video 5), by Ebon Sky Studios

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector


  


Re: Creating an audio game using Sable (video 5), by Ebon Sky Studios

hi Everyone,We have a favour to ask of all of you who have shown an interest in the project. We have entered Sable into a competition, winning this would be huge for the progression of Sable and would allow us to expand and add so much more to Sable. Our entry is in the form of a YouTube Video and we need to get as many likes on the video as possible, it’s a  90 second video of the team talking about and showing Sable. if you’re intrested in our project or are looking for a way to support and help further expand Sable adding  a like to the video would be fantastic. ,  if you know of others who would also be  interested please share the link   and ask them to like  the video as the more likes we can get the better. the link to the video is belowhttps://www.youtube.com/watch?v=FbNOid8rejwa huge thanks in advance to anyone who can add a like to the video or share the link your help is hugely appreciated.The Ebon Sky Studios Teamemail: i...@ebonskystudios.comFacebook: https://m.facebook.com/ebonskystudios/Twitter: @ebonskystudios

URL: https://forum.audiogames.net/post/413251/#p413251




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Re: Warsim, text based randomly generated stratogy

2019-02-20 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Like I dunn said in my previous post, and in case it ain't real clear yet, the instructions are all there on screen telling you what number does what. If you can learn to work the main menu, then the rest of the game operates in much the same way

URL: https://forum.audiogames.net/post/413250/#p413250




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Re: The things that go crash while gaming

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector


  


Re: The things that go crash while gaming

I prefer hitting the table anymore. I am in the same room with my brother. Once I got angry at something that I don't remember and hit the table so hard that both of our computers shut down. I don't have an idea about how that happened.

URL: https://forum.audiogames.net/post/413249/#p413249




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Re: Jump Force (new fighting game) discussion thread

2019-02-20 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: Jump Force (new fighting game) discussion thread

@jayde I would assume it's Persian/Farsi since the profile says Iran, but don't quote me on that one. Although I don't know of anything similar, something probably exists... but I'm not gonna look it up.

URL: https://forum.audiogames.net/post/413248/#p413248




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Re: how game engine works?

2019-02-20 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector


  


Re: how game engine works?

Pay the man Mahdi.

URL: https://forum.audiogames.net/post/413247/#p413247




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