Re: [hlds_linux] Counter-Strike: Source update next week

2013-02-05 Thread Kyle Sanderson
Hi Eric,

Do you have any idea which day the update is probably going live?

Thanks,
Kyle.


On Thu, Jan 31, 2013 at 10:13 AM, Eric Smith er...@valvesoftware.comwrote:

 We're working on a mandatory update for Counter-Strike: Source, and we
 should have it ready early next week.

 We're giving you a heads-up so can prepare to update your servers. It will
 probably require you to update your server scripts. This update will
 include moving the Linux dedicated server to using *_srv.so files just like
 Team Fortress 2, Day of Defeat: Source, and Half-Life 2: Deathmatch did
 late last year.

 We'll send more details next week when the update is ready.

 -Eric



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Re: [hlds_linux] Counter-Strike: Source update next week

2013-02-05 Thread Bruno Garcia
They should fix string tables crashes.


On Tue, Feb 5, 2013 at 2:01 PM, Kyle Sanderson kyle.l...@gmail.com wrote:

 Hi Eric,

 Do you have any idea which day the update is probably going live?

 Thanks,
 Kyle.


 On Thu, Jan 31, 2013 at 10:13 AM, Eric Smith er...@valvesoftware.com
 wrote:

  We're working on a mandatory update for Counter-Strike: Source, and we
  should have it ready early next week.
 
  We're giving you a heads-up so can prepare to update your servers. It
 will
  probably require you to update your server scripts. This update will
  include moving the Linux dedicated server to using *_srv.so files just
 like
  Team Fortress 2, Day of Defeat: Source, and Half-Life 2: Deathmatch did
  late last year.
 
  We'll send more details next week when the update is ready.
 
  -Eric
 
 
 
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Re: [hlds_linux] Counter-Strike: Source update next week

2013-01-31 Thread Kyle Sanderson
Thanks for the heads up Eric!

Kyle.


On Thu, Jan 31, 2013 at 10:13 AM, Eric Smith er...@valvesoftware.comwrote:

 We're working on a mandatory update for Counter-Strike: Source, and we
 should have it ready early next week.

 We're giving you a heads-up so can prepare to update your servers. It will
 probably require you to update your server scripts. This update will
 include moving the Linux dedicated server to using *_srv.so files just like
 Team Fortress 2, Day of Defeat: Source, and Half-Life 2: Deathmatch did
 late last year.

 We'll send more details next week when the update is ready.

 -Eric



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Re: [hlds_linux] Counter-Strike: Source Update Available

2011-09-17 Thread Saul Rennison
Phwoar 33 msec is a damn long time

On Saturday, 17 September 2011, Dan hansen d...@live.dk wrote:

 I still have the problem on all my servers, with sv_noroundstats 0. Here
is the console log.


  ROUND STAT DEBUG UploadRoundStats completed. 33.390 msec.
Breakdown: a: 0.004 msec b: 0.024 msec c: 0.000 msec d: 33.360 msec e: 0.002
msec objects: 4 1 4 3

 2011/9/17 Tony Paloma to...@valvesoftware.com
 An optional update to Counter-Strike: Source is now available. The
specific changes include:



 Counter-Strike: Source

 - Made stats reporting less verbose in an effort to reduce server hitches
at round end

 - Added a server convar sv_noroundstats for server admin to turn off
stats reporting if the server is hitching at round end. This shouldn't be
necessary since the stats have been made less verbose.

 Please leave stats enabled unless you are seeing hitches. If you are
getting hitches at round end, I'd appreciate if you turn on
sv_debugroundstats and send me the console output after one of the end-round
hitches. If you aren't getting hitches anymore after the update, well then,
I'd like to know that too.

 Thanks,
 Tony


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Re: [hlds_linux] Counter-Strike: Source Update Available

2011-09-17 Thread Loïc PERY
Yes i confirm with the new variable set to 1 the problem is still present

2011/9/17 Saul Rennison saul.renni...@gmail.com

 Phwoar 33 msec is a damn long time

 On Saturday, 17 September 2011, Dan hansen d...@live.dk wrote:
 
  I still have the problem on all my servers, with sv_noroundstats 0. Here
 is the console log.
 
 
   ROUND STAT DEBUG UploadRoundStats completed. 33.390 msec.
 Breakdown: a: 0.004 msec b: 0.024 msec c: 0.000 msec d: 33.360 msec e:
 0.002
 msec objects: 4 1 4 3
 
  2011/9/17 Tony Paloma to...@valvesoftware.com
  An optional update to Counter-Strike: Source is now available. The
 specific changes include:
 
 
 
  Counter-Strike: Source
 
  - Made stats reporting less verbose in an effort to reduce server hitches
 at round end
 
  - Added a server convar sv_noroundstats for server admin to turn off
 stats reporting if the server is hitching at round end. This shouldn't be
 necessary since the stats have been made less verbose.
 
  Please leave stats enabled unless you are seeing hitches. If you are
 getting hitches at round end, I'd appreciate if you turn on
 sv_debugroundstats and send me the console output after one of the
 end-round
 hitches. If you aren't getting hitches anymore after the update, well then,
 I'd like to know that too.
 
  Thanks,
  Tony
 
 
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 Kind regards,
 *Saul Rennison*
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Re: [hlds_linux] Counter-Strike: Source Update Available

2011-09-17 Thread Thiesson Johann
Hello,

Same here. Even with sv_noroundstats 1 .

-- 
Johann

2011/9/17 Loïc PERY louloubi...@gmail.com

 Yes i confirm with the new variable set to 1 the problem is still present

 2011/9/17 Saul Rennison saul.renni...@gmail.com

  Phwoar 33 msec is a damn long time
 
  On Saturday, 17 September 2011, Dan hansen d...@live.dk wrote:
  
   I still have the problem on all my servers, with sv_noroundstats 0.
 Here
  is the console log.
  
  
    ROUND STAT DEBUG UploadRoundStats completed. 33.390 msec.
  Breakdown: a: 0.004 msec b: 0.024 msec c: 0.000 msec d: 33.360 msec e:
  0.002
  msec objects: 4 1 4 3
  
   2011/9/17 Tony Paloma to...@valvesoftware.com
   An optional update to Counter-Strike: Source is now available. The
  specific changes include:
  
  
  
   Counter-Strike: Source
  
   - Made stats reporting less verbose in an effort to reduce server
 hitches
  at round end
  
   - Added a server convar sv_noroundstats for server admin to turn off
  stats reporting if the server is hitching at round end. This shouldn't be
  necessary since the stats have been made less verbose.
  
   Please leave stats enabled unless you are seeing hitches. If you are
  getting hitches at round end, I'd appreciate if you turn on
  sv_debugroundstats and send me the console output after one of the
  end-round
  hitches. If you aren't getting hitches anymore after the update, well
 then,
  I'd like to know that too.
  
   Thanks,
   Tony
  
  
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  --
 
 
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  *Saul Rennison*
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Re: [hlds_linux] Counter-Strike: Source Update Available

2011-09-17 Thread Tony Paloma
Are you getting a hitch on the server or the client?

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiesson Johann
Sent: Saturday, September 17, 2011 8:24 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

Hello,

Same here. Even with sv_noroundstats 1 .

--
Johann

2011/9/17 Loïc PERY louloubi...@gmail.com

 Yes i confirm with the new variable set to 1 the problem is still 
 present

 2011/9/17 Saul Rennison saul.renni...@gmail.com

  Phwoar 33 msec is a damn long time
 
  On Saturday, 17 September 2011, Dan hansen d...@live.dk wrote:
  
   I still have the problem on all my servers, with sv_noroundstats 0.
 Here
  is the console log.
  
  
    ROUND STAT DEBUG UploadRoundStats completed. 33.390 msec.
  Breakdown: a: 0.004 msec b: 0.024 msec c: 0.000 msec d: 33.360 msec e:
  0.002
  msec objects: 4 1 4 3
  
   2011/9/17 Tony Paloma to...@valvesoftware.com An optional update 
   to Counter-Strike: Source is now available. The
  specific changes include:
  
  
  
   Counter-Strike: Source
  
   - Made stats reporting less verbose in an effort to reduce server
 hitches
  at round end
  
   - Added a server convar sv_noroundstats for server admin to turn 
   off
  stats reporting if the server is hitching at round end. This 
  shouldn't be necessary since the stats have been made less verbose.
  
   Please leave stats enabled unless you are seeing hitches. If you 
   are
  getting hitches at round end, I'd appreciate if you turn on 
  sv_debugroundstats and send me the console output after one of the 
  end-round hitches. If you aren't getting hitches anymore after the 
  update, well
 then,
  I'd like to know that too.
  
   Thanks,
   Tony
  
  
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  --
 
 
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  *Saul Rennison*
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Re: [hlds_linux] Counter-Strike: Source Update Available

2011-09-17 Thread Dan hansen
Its The same a before The update, The client hangs, but om not sure IF The 
server hangs at The same time

 From: to...@valvesoftware.com
 To: hlds_linux@list.valvesoftware.com
 Date: Sat, 17 Sep 2011 15:42:23 +
 Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
 
 Are you getting a hitch on the server or the client?
 
 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiesson 
 Johann
 Sent: Saturday, September 17, 2011 8:24 AM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
 
 Hello,
 
 Same here. Even with sv_noroundstats 1 .
 
 --
 Johann
 
 2011/9/17 Loïc PERY louloubi...@gmail.com
 
  Yes i confirm with the new variable set to 1 the problem is still 
  present
 
  2011/9/17 Saul Rennison saul.renni...@gmail.com
 
   Phwoar 33 msec is a damn long time
  
   On Saturday, 17 September 2011, Dan hansen d...@live.dk wrote:
   
I still have the problem on all my servers, with sv_noroundstats 0.
  Here
   is the console log.
   
   
 ROUND STAT DEBUG UploadRoundStats completed. 33.390 msec.
   Breakdown: a: 0.004 msec b: 0.024 msec c: 0.000 msec d: 33.360 msec e:
   0.002
   msec objects: 4 1 4 3
   
2011/9/17 Tony Paloma to...@valvesoftware.com An optional update 
to Counter-Strike: Source is now available. The
   specific changes include:
   
   
   
Counter-Strike: Source
   
- Made stats reporting less verbose in an effort to reduce server
  hitches
   at round end
   
- Added a server convar sv_noroundstats for server admin to turn 
off
   stats reporting if the server is hitching at round end. This 
   shouldn't be necessary since the stats have been made less verbose.
   
Please leave stats enabled unless you are seeing hitches. If you 
are
   getting hitches at round end, I'd appreciate if you turn on 
   sv_debugroundstats and send me the console output after one of the 
   end-round hitches. If you aren't getting hitches anymore after the 
   update, well
  then,
   I'd like to know that too.
   
Thanks,
Tony
   
   
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   --
  
  
   Kind regards,
   *Saul Rennison*
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Re: [hlds_linux] Counter-Strike: Source Update Available

2011-09-17 Thread Thiesson Johann
Both.
We have a 100% cpu spike at the server side.

-- 
Johann

2011/9/17 Tony Paloma to...@valvesoftware.com

 Are you getting a hitch on the server or the client?

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiesson Johann
 Sent: Saturday, September 17, 2011 8:24 AM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

 Hello,

 Same here. Even with sv_noroundstats 1 .

 --
 Johann

 2011/9/17 Loïc PERY louloubi...@gmail.com

  Yes i confirm with the new variable set to 1 the problem is still
  present
 
  2011/9/17 Saul Rennison saul.renni...@gmail.com
 
   Phwoar 33 msec is a damn long time
  
   On Saturday, 17 September 2011, Dan hansen d...@live.dk wrote:
   
I still have the problem on all my servers, with sv_noroundstats 0.
  Here
   is the console log.
   
   
 ROUND STAT DEBUG UploadRoundStats completed. 33.390 msec.
   Breakdown: a: 0.004 msec b: 0.024 msec c: 0.000 msec d: 33.360 msec e:
   0.002
   msec objects: 4 1 4 3
   
2011/9/17 Tony Paloma to...@valvesoftware.com An optional update
to Counter-Strike: Source is now available. The
   specific changes include:
   
   
   
Counter-Strike: Source
   
- Made stats reporting less verbose in an effort to reduce server
  hitches
   at round end
   
- Added a server convar sv_noroundstats for server admin to turn
off
   stats reporting if the server is hitching at round end. This
   shouldn't be necessary since the stats have been made less verbose.
   
Please leave stats enabled unless you are seeing hitches. If you
are
   getting hitches at round end, I'd appreciate if you turn on
   sv_debugroundstats and send me the console output after one of the
   end-round hitches. If you aren't getting hitches anymore after the
   update, well
  then,
   I'd like to know that too.
   
Thanks,
Tony
   
   
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   --
  
  
   Kind regards,
   *Saul Rennison*
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Re: [hlds_linux] Counter-Strike: Source Update Available

2011-09-17 Thread Steve Dudenhoeffer
Detouring the call to CCSGameStats::UploadRoundStats(void) inside of
CCSGameStats::FireGameEvent(IGameEvent *) shows that it's still being called
even with that cvar set to 1, and blocking the call entirely fixes the lag
again.

On Sat, Sep 17, 2011 at 12:47 PM, Thiesson Johann joh...@verygames.netwrote:

 Both.
 We have a 100% cpu spike at the server side.

 --
 Johann

 2011/9/17 Tony Paloma to...@valvesoftware.com

  Are you getting a hitch on the server or the client?
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com [mailto:
  hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiesson Johann
  Sent: Saturday, September 17, 2011 8:24 AM
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
 
  Hello,
 
  Same here. Even with sv_noroundstats 1 .
 
  --
  Johann
 
  2011/9/17 Loïc PERY louloubi...@gmail.com
 
   Yes i confirm with the new variable set to 1 the problem is still
   present
  
   2011/9/17 Saul Rennison saul.renni...@gmail.com
  
Phwoar 33 msec is a damn long time
   
On Saturday, 17 September 2011, Dan hansen d...@live.dk wrote:

 I still have the problem on all my servers, with sv_noroundstats 0.
   Here
is the console log.


  ROUND STAT DEBUG UploadRoundStats completed. 33.390 msec.
Breakdown: a: 0.004 msec b: 0.024 msec c: 0.000 msec d: 33.360 msec
 e:
0.002
msec objects: 4 1 4 3

 2011/9/17 Tony Paloma to...@valvesoftware.com An optional update
 to Counter-Strike: Source is now available. The
specific changes include:



 Counter-Strike: Source

 - Made stats reporting less verbose in an effort to reduce server
   hitches
at round end

 - Added a server convar sv_noroundstats for server admin to turn
 off
stats reporting if the server is hitching at round end. This
shouldn't be necessary since the stats have been made less verbose.

 Please leave stats enabled unless you are seeing hitches. If you
 are
getting hitches at round end, I'd appreciate if you turn on
sv_debugroundstats and send me the console output after one of the
end-round hitches. If you aren't getting hitches anymore after the
update, well
   then,
I'd like to know that too.

 Thanks,
 Tony


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 archives,
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 archives,
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--
   
   
Kind regards,
*Saul Rennison*
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Re: [hlds_linux] Counter-Strike: Source Update Available

2011-09-17 Thread Loïc PERY
Steve, please share ...

2011/9/17 Steve Dudenhoeffer sdudenhoef...@gmail.com

 Detouring the call to CCSGameStats::UploadRoundStats(void) inside of
 CCSGameStats::FireGameEvent(IGameEvent *) shows that it's still being
 called
 even with that cvar set to 1, and blocking the call entirely fixes the lag
 again.

 On Sat, Sep 17, 2011 at 12:47 PM, Thiesson Johann joh...@verygames.net
 wrote:

  Both.
  We have a 100% cpu spike at the server side.
 
  --
  Johann
 
  2011/9/17 Tony Paloma to...@valvesoftware.com
 
   Are you getting a hitch on the server or the client?
  
   -Original Message-
   From: hlds_linux-boun...@list.valvesoftware.com [mailto:
   hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiesson
 Johann
   Sent: Saturday, September 17, 2011 8:24 AM
   To: Half-Life dedicated Linux server mailing list
   Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
  
   Hello,
  
   Same here. Even with sv_noroundstats 1 .
  
   --
   Johann
  
   2011/9/17 Loïc PERY louloubi...@gmail.com
  
Yes i confirm with the new variable set to 1 the problem is still
present
   
2011/9/17 Saul Rennison saul.renni...@gmail.com
   
 Phwoar 33 msec is a damn long time

 On Saturday, 17 September 2011, Dan hansen d...@live.dk wrote:
 
  I still have the problem on all my servers, with sv_noroundstats
 0.
Here
 is the console log.
 
 
   ROUND STAT DEBUG UploadRoundStats completed. 33.390
 msec.
 Breakdown: a: 0.004 msec b: 0.024 msec c: 0.000 msec d: 33.360 msec
  e:
 0.002
 msec objects: 4 1 4 3
 
  2011/9/17 Tony Paloma to...@valvesoftware.com An optional
 update
  to Counter-Strike: Source is now available. The
 specific changes include:
 
 
 
  Counter-Strike: Source
 
  - Made stats reporting less verbose in an effort to reduce server
hitches
 at round end
 
  - Added a server convar sv_noroundstats for server admin to
 turn
  off
 stats reporting if the server is hitching at round end. This
 shouldn't be necessary since the stats have been made less verbose.
 
  Please leave stats enabled unless you are seeing hitches. If you
  are
 getting hitches at round end, I'd appreciate if you turn on
 sv_debugroundstats and send me the console output after one of the
 end-round hitches. If you aren't getting hitches anymore after the
 update, well
then,
 I'd like to know that too.
 
  Thanks,
  Tony
 
 
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  archives,
 please visit:
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 --


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 *Saul Rennison*
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Re: [hlds_linux] Counter-Strike: Source Update Available

2011-09-17 Thread Loïc PERY
well i have an extenstionfor sourcemod which block update round stats to be
bloked and i confirm that it works now with the block ! (thanks to psychonic
and peace-maker)

2011/9/17 Loïc PERY louloubi...@gmail.com

 Steve, please share ...


 2011/9/17 Steve Dudenhoeffer sdudenhoef...@gmail.com

 Detouring the call to CCSGameStats::UploadRoundStats(void) inside of
 CCSGameStats::FireGameEvent(IGameEvent *) shows that it's still being
 called
 even with that cvar set to 1, and blocking the call entirely fixes the lag
 again.

 On Sat, Sep 17, 2011 at 12:47 PM, Thiesson Johann joh...@verygames.net
 wrote:

  Both.
  We have a 100% cpu spike at the server side.
 
  --
  Johann
 
  2011/9/17 Tony Paloma to...@valvesoftware.com
 
   Are you getting a hitch on the server or the client?
  
   -Original Message-
   From: hlds_linux-boun...@list.valvesoftware.com [mailto:
   hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiesson
 Johann
   Sent: Saturday, September 17, 2011 8:24 AM
   To: Half-Life dedicated Linux server mailing list
   Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
  
   Hello,
  
   Same here. Even with sv_noroundstats 1 .
  
   --
   Johann
  
   2011/9/17 Loïc PERY louloubi...@gmail.com
  
Yes i confirm with the new variable set to 1 the problem is still
present
   
2011/9/17 Saul Rennison saul.renni...@gmail.com
   
 Phwoar 33 msec is a damn long time

 On Saturday, 17 September 2011, Dan hansen d...@live.dk wrote:
 
  I still have the problem on all my servers, with sv_noroundstats
 0.
Here
 is the console log.
 
 
   ROUND STAT DEBUG UploadRoundStats completed. 33.390
 msec.
 Breakdown: a: 0.004 msec b: 0.024 msec c: 0.000 msec d: 33.360
 msec
  e:
 0.002
 msec objects: 4 1 4 3
 
  2011/9/17 Tony Paloma to...@valvesoftware.com An optional
 update
  to Counter-Strike: Source is now available. The
 specific changes include:
 
 
 
  Counter-Strike: Source
 
  - Made stats reporting less verbose in an effort to reduce
 server
hitches
 at round end
 
  - Added a server convar sv_noroundstats for server admin to
 turn
  off
 stats reporting if the server is hitching at round end. This
 shouldn't be necessary since the stats have been made less
 verbose.
 
  Please leave stats enabled unless you are seeing hitches. If you
  are
 getting hitches at round end, I'd appreciate if you turn on
 sv_debugroundstats and send me the console output after one of the
 end-round hitches. If you aren't getting hitches anymore after the
 update, well
then,
 I'd like to know that too.
 
  Thanks,
  Tony
 
 
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  archives,
 please visit:
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 --


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 *Saul Rennison*
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Re: [hlds_linux] Counter-Strike: Source Update Available

2011-09-17 Thread Dan hansen

Any chance you can send a link to us to the Sourcemod plugin ?

 From: to...@valvesoftware.com
 To: hlds_linux@list.valvesoftware.com
 Date: Sat, 17 Sep 2011 15:42:23 +
 Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
 
 Are you getting a hitch on the server or the client?
 
 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiesson 
 Johann
 Sent: Saturday, September 17, 2011 8:24 AM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
 
 Hello,
 
 Same here. Even with sv_noroundstats 1 .
 
 --
 Johann
 
 2011/9/17 Loïc PERY louloubi...@gmail.com
 
  Yes i confirm with the new variable set to 1 the problem is still 
  present
 
  2011/9/17 Saul Rennison saul.renni...@gmail.com
 
   Phwoar 33 msec is a damn long time
  
   On Saturday, 17 September 2011, Dan hansen d...@live.dk wrote:
   
I still have the problem on all my servers, with sv_noroundstats 0.
  Here
   is the console log.
   
   
 ROUND STAT DEBUG UploadRoundStats completed. 33.390 msec.
   Breakdown: a: 0.004 msec b: 0.024 msec c: 0.000 msec d: 33.360 msec e:
   0.002
   msec objects: 4 1 4 3
   
2011/9/17 Tony Paloma to...@valvesoftware.com An optional update 
to Counter-Strike: Source is now available. The
   specific changes include:
   
   
   
Counter-Strike: Source
   
- Made stats reporting less verbose in an effort to reduce server
  hitches
   at round end
   
- Added a server convar sv_noroundstats for server admin to turn 
off
   stats reporting if the server is hitching at round end. This 
   shouldn't be necessary since the stats have been made less verbose.
   
Please leave stats enabled unless you are seeing hitches. If you 
are
   getting hitches at round end, I'd appreciate if you turn on 
   sv_debugroundstats and send me the console output after one of the 
   end-round hitches. If you aren't getting hitches anymore after the 
   update, well
  then,
   I'd like to know that too.
   
Thanks,
Tony
   
   
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archives,
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   --
  
  
   Kind regards,
   *Saul Rennison*
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Re: [hlds_linux] Counter-Strike: Source Update Available

2011-09-17 Thread Loïc PERY
im to kind :)

http://forums.alliedmods.net/showthread.php?t=167492

PlayBoy31.fr

2011/9/17 Dan hansen d...@live.dk


 Any chance you can send a link to us to the Sourcemod plugin ?

  From: to...@valvesoftware.com
  To: hlds_linux@list.valvesoftware.com
  Date: Sat, 17 Sep 2011 15:42:23 +
   Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
 
  Are you getting a hitch on the server or the client?
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiesson Johann
  Sent: Saturday, September 17, 2011 8:24 AM
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
 
  Hello,
 
  Same here. Even with sv_noroundstats 1 .
 
  --
  Johann
 
  2011/9/17 Loïc PERY louloubi...@gmail.com
 
   Yes i confirm with the new variable set to 1 the problem is still
   present
  
   2011/9/17 Saul Rennison saul.renni...@gmail.com
  
Phwoar 33 msec is a damn long time
   
On Saturday, 17 September 2011, Dan hansen d...@live.dk wrote:

 I still have the problem on all my servers, with sv_noroundstats 0.
   Here
is the console log.


  ROUND STAT DEBUG UploadRoundStats completed. 33.390 msec.
Breakdown: a: 0.004 msec b: 0.024 msec c: 0.000 msec d: 33.360 msec
 e:
0.002
msec objects: 4 1 4 3

 2011/9/17 Tony Paloma to...@valvesoftware.com An optional update
 to Counter-Strike: Source is now available. The
specific changes include:



 Counter-Strike: Source

 - Made stats reporting less verbose in an effort to reduce server
   hitches
at round end

 - Added a server convar sv_noroundstats for server admin to turn
 off
stats reporting if the server is hitching at round end. This
shouldn't be necessary since the stats have been made less verbose.

 Please leave stats enabled unless you are seeing hitches. If you
 are
getting hitches at round end, I'd appreciate if you turn on
sv_debugroundstats and send me the console output after one of the
end-round hitches. If you aren't getting hitches anymore after the
update, well
   then,
I'd like to know that too.

 Thanks,
 Tony


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 archives,
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--
   
   
Kind regards,
*Saul Rennison*
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Re: [hlds_linux] Counter-Strike: Source Update Available

2011-09-17 Thread Dan hansen

It says i havent got the right access to see the page.

 Date: Sat, 17 Sep 2011 22:33:44 +0200
 From: louloubi...@gmail.com
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
 
 im to kind :)
 
 http://forums.alliedmods.net/showthread.php?t=167492
 
 PlayBoy31.fr
 
 2011/9/17 Dan hansen d...@live.dk
 
 
  Any chance you can send a link to us to the Sourcemod plugin ?
 
   From: to...@valvesoftware.com
   To: hlds_linux@list.valvesoftware.com
   Date: Sat, 17 Sep 2011 15:42:23 +
Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
  
   Are you getting a hitch on the server or the client?
  
   -Original Message-
   From: hlds_linux-boun...@list.valvesoftware.com [mailto:
  hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiesson Johann
   Sent: Saturday, September 17, 2011 8:24 AM
   To: Half-Life dedicated Linux server mailing list
   Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
  
   Hello,
  
   Same here. Even with sv_noroundstats 1 .
  
   --
   Johann
  
   2011/9/17 Loïc PERY louloubi...@gmail.com
  
Yes i confirm with the new variable set to 1 the problem is still
present
   
2011/9/17 Saul Rennison saul.renni...@gmail.com
   
 Phwoar 33 msec is a damn long time

 On Saturday, 17 September 2011, Dan hansen d...@live.dk wrote:
 
  I still have the problem on all my servers, with sv_noroundstats 0.
Here
 is the console log.
 
 
   ROUND STAT DEBUG UploadRoundStats completed. 33.390 msec.
 Breakdown: a: 0.004 msec b: 0.024 msec c: 0.000 msec d: 33.360 msec
  e:
 0.002
 msec objects: 4 1 4 3
 
  2011/9/17 Tony Paloma to...@valvesoftware.com An optional update
  to Counter-Strike: Source is now available. The
 specific changes include:
 
 
 
  Counter-Strike: Source
 
  - Made stats reporting less verbose in an effort to reduce server
hitches
 at round end
 
  - Added a server convar sv_noroundstats for server admin to turn
  off
 stats reporting if the server is hitching at round end. This
 shouldn't be necessary since the stats have been made less verbose.
 
  Please leave stats enabled unless you are seeing hitches. If you
  are
 getting hitches at round end, I'd appreciate if you turn on
 sv_debugroundstats and send me the console output after one of the
 end-round hitches. If you aren't getting hitches anymore after the
 update, well
then,
 I'd like to know that too.
 
  Thanks,
  Tony
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
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  archives,
 please visit:
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 --


 Kind regards,
 *Saul Rennison*
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Re: [hlds_linux] Counter-Strike: Source Update Available

2011-09-17 Thread Nicholas Hastings

It's in the Donor Access forum.

On 9/17/2011 4:35 PM, Dan hansen wrote:

It says i havent got the right access to see the page.


Date: Sat, 17 Sep 2011 22:33:44 +0200
From: louloubi...@gmail.com
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

im to kind :)

http://forums.alliedmods.net/showthread.php?t=167492

PlayBoy31.fr

2011/9/17 Dan hansend...@live.dk


Any chance you can send a link to us to the Sourcemod plugin ?


From: to...@valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Date: Sat, 17 Sep 2011 15:42:23 +

Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

Are you getting a hitch on the server or the client?

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:

hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiesson Johann

Sent: Saturday, September 17, 2011 8:24 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

Hello,

Same here. Even with sv_noroundstats 1 .

--
Johann

2011/9/17 Loïc PERYlouloubi...@gmail.com


Yes i confirm with the new variable set to 1 the problem is still
present

2011/9/17 Saul Rennisonsaul.renni...@gmail.com


Phwoar 33 msec is a damn long time

On Saturday, 17 September 2011, Dan hansend...@live.dk  wrote:

I still have the problem on all my servers, with sv_noroundstats 0.

Here

is the console log.


 ROUND STAT DEBUG UploadRoundStats completed. 33.390 msec.

Breakdown: a: 0.004 msec b: 0.024 msec c: 0.000 msec d: 33.360 msec

e:

0.002
msec objects: 4 1 4 3

2011/9/17 Tony Palomato...@valvesoftware.com  An optional update
to Counter-Strike: Source is now available. The

specific changes include:



Counter-Strike: Source

- Made stats reporting less verbose in an effort to reduce server

hitches

at round end

- Added a server convar sv_noroundstats for server admin to turn
off

stats reporting if the server is hitching at round end. This
shouldn't be necessary since the stats have been made less verbose.

Please leave stats enabled unless you are seeing hitches. If you
are

getting hitches at round end, I'd appreciate if you turn on
sv_debugroundstats and send me the console output after one of the
end-round hitches. If you aren't getting hitches anymore after the
update, well

then,

I'd like to know that too.

Thanks,
Tony


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archives,

please visit:

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--


Kind regards,
*Saul Rennison*
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Re: [hlds_linux] Counter-Strike: Source Update Available

2011-09-17 Thread Loïc PERY
yes dont know if i can share or what so i ha put the link present in donor.
maybe hasting can say if i can make it public or not :)

2011/9/17 Nicholas Hastings nshasti...@gmail.com

 It's in the Donor Access forum.


 On 9/17/2011 4:35 PM, Dan hansen wrote:

 It says i havent got the right access to see the page.

 Date: Sat, 17 Sep 2011 22:33:44 +0200
 From: louloubi...@gmail.com
 To: hlds_linux@list.valvesoftware.**comhlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

 im to kind :)

 http://forums.alliedmods.net/**showthread.php?t=167492http://forums.alliedmods.net/showthread.php?t=167492

 PlayBoy31.fr

 2011/9/17 Dan hansend...@live.dk

 Any chance you can send a link to us to the Sourcemod plugin ?

 From: to...@valvesoftware.com
 To: hlds_linux@list.valvesoftware.**comhlds_linux@list.valvesoftware.com
 Date: Sat, 17 Sep 2011 15:42:23 +

Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

 Are you getting a hitch on the server or the client?

 -Original Message-
 From: 
 hlds_linux-bounces@list.**valvesoftware.comhlds_linux-boun...@list.valvesoftware.com[mailto:

 hlds_linux-bounces@list.**valvesoftware.comhlds_linux-boun...@list.valvesoftware.com]
 On Behalf Of Thiesson Johann

 Sent: Saturday, September 17, 2011 8:24 AM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

 Hello,

 Same here. Even with sv_noroundstats 1 .

 --
 Johann

 2011/9/17 Loïc PERYlouloubi...@gmail.com

 Yes i confirm with the new variable set to 1 the problem is still
 present

 2011/9/17 Saul 
 Rennisonsaul.rennison@gmail.**comsaul.renni...@gmail.com
 

 Phwoar 33 msec is a damn long time

 On Saturday, 17 September 2011, Dan hansend...@live.dk  wrote:

 I still have the problem on all my servers, with sv_noroundstats 0.

 Here

 is the console log.


  ROUND STAT DEBUG UploadRoundStats completed. 33.390 msec.

 Breakdown: a: 0.004 msec b: 0.024 msec c: 0.000 msec d: 33.360 msec

 e:

  0.002
 msec objects: 4 1 4 3

 2011/9/17 Tony Palomato...@valvesoftware.com**  An optional
 update
 to Counter-Strike: Source is now available. The

 specific changes include:



 Counter-Strike: Source

 - Made stats reporting less verbose in an effort to reduce server

 hitches

 at round end

 - Added a server convar sv_noroundstats for server admin to turn
 off

 stats reporting if the server is hitching at round end. This
 shouldn't be necessary since the stats have been made less verbose.

 Please leave stats enabled unless you are seeing hitches. If you
 are

 getting hitches at round end, I'd appreciate if you turn on
 sv_debugroundstats and send me the console output after one of the
 end-round hitches. If you aren't getting hitches anymore after the
 update, well

 then,

 I'd like to know that too.

 Thanks,
 Tony


 __**_
 To unsubscribe, edit your list preferences, or view the list
 archives,

 please visit:

 http://list.valvesoftware.com/**mailman/listinfo/hlds_linuxhttp://list.valvesoftware.com/mailman/listinfo/hlds_linux


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 archives,

 please visit:

 http://list.valvesoftware.com/**mailman/listinfo/hlds_linuxhttp://list.valvesoftware.com/mailman/listinfo/hlds_linux

 --


 Kind regards,
 *Saul Rennison*
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Re: [hlds_linux] Counter-Strike: Source Update Released

2011-09-17 Thread Tony Paloma
And for the technical folks on these lists, UploadRoundStats will still be 
called, it just won't do anything. As always, if you're having any problems, 
post about it on the list. If you were running a server plugin to disable stats 
reporting, please remove it as it should no longer be necessary.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Saturday, September 17, 2011 4:19 PM
To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated Win32 
server mailing list'; 'hlds_annou...@list.valvesoftware.com'
Subject: [hlds_linux] Counter-Strike: Source Update Released

A required update for Counter-Strike: Source is now available.  The specific 
changes include:

- Disabled stats reporting on both the client and the server by default until 
the reporting problems are solved

Jason


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Re: [hlds_linux] Counter-Strike: Source Update Released

2011-09-17 Thread Loïc PERY
sure this times ? :D

2011/9/18 Tony Paloma to...@valvesoftware.com

 And for the technical folks on these lists, UploadRoundStats will still be
 called, it just won't do anything. As always, if you're having any problems,
 post about it on the list. If you were running a server plugin to disable
 stats reporting, please remove it as it should no longer be necessary.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
 Sent: Saturday, September 17, 2011 4:19 PM
 To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
 Win32 server mailing list'; 'hlds_annou...@list.valvesoftware.com'
 Subject: [hlds_linux] Counter-Strike: Source Update Released

 A required update for Counter-Strike: Source is now available.  The
 specific changes include:

 - Disabled stats reporting on both the client and the server by default
 until the reporting problems are solved

 Jason


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Re: [hlds_linux] Counter-Strike: Source Update Coming

2010-08-24 Thread Kyle Sanderson
Thank you for the heads up Jason.

Kyle.

On Tue, Aug 24, 2010 at 2:17 PM, Jason Ruymen jas...@valvesoftware.comwrote:

 A required update to Counter-Strike: Source is on the way.  The update
 should be live at around 3:30 PM PST.

 Jason


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-07-24 Thread Ronny Schedel
de_vegas is now working with SourceTV disabled but still crashing with 
SourceTV enabled. de_cevo_nighthawk is still crashing.



Another required update for Counter-Strike: Source is now available.  This 
update includes a few fixes missed from the previous update today.  Please 
run hldsupdatetool to receive the changes.


Jason

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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-07-23 Thread ics
Why add UTF-8 support to console but not into the in-game chat? Due to 
lack of this, Eventscripts is still somewhat broken.


-ics

23.7.2010 23:55, Jason Ruymen kirjoitti:

A required update for Counter-Strike: Source is now available.  The specific 
changes include:

- Added Steam Clan Tag support ( Set yours in Options-Multiplayer-Advanced )
- Added new achievement CLAN WARFARE: Win a match of at least 10 players 
where the entirety of each team is composed of a single clan.
- All weapon fire rates now tuned to match their pre-update, tickrate 100 
equivalents. (http://forums.steampowered.com/forums/showthread.php?t=1368659)
- Added automatic server tagging for some server convars ( mp_startmoney, mp_friendlyfire, 
bot_quota, sv_nostats, sv_allowminmodels )
- Fixed some issues for players who were experiencing stat corruption.
- Fixed several server crash exploits.
- Fixed server commands sv_disablefreezecam and sv_nowinpanel not working 
on dedicated servers.
- Adjusted some DX9 shaders to look more like their DX8 counterparts, e.g. 
flashbang effect.
- Community Requests:
- Fixed entity I/O messages OnPlayerPickup and OnPlayerUse.
- Restored UTF-8 support in the console.
- Added env_hudhint entity, for use in custom maps (The allplayers flag 
must be set for the hint to work in Counter-Strike.)
- Added client convar sv_hudhint_sound to turn off emit sound for hud 
hints.
- Restored the cl_minmodels client convar.
- Added server convar sv_allowminmodels that allows them to prevent clients 
from using cl_minmodels.
- Added a button to Options-Multiplayer that allows players to reset 
their in-game stats.
- Note:  Due to the nature of stats corruption, it is not 
possible to automatically fix all types of stats (such as weapon statistics 
reflecting usage of the wrong weapon).  Players who suspect their stats are 
incorrect and wish to start fresh may want to use the new stat reset feature.

Jason


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-07-08 Thread E3pO
I am also curious why this has been removed. I was trying it today and it
wasn't working so i was go to post a bug report and saw this email

On Wed, Jul 7, 2010 at 3:03 AM, ics i...@ics-base.net wrote:

 I'm also curious why cl_minmodels was removed? For example countless of
 servers use custom counter-strike source models server-side and the
 people who do not want to see them, have been adviced to turn
 cl_minmodels 1, if they do not want to see them. Now this is gone, many
 players will be unhappy.

 -ics

 7.7.2010 4:47, Andy Giesen kirjoitti:
  First of all...
 
  - Removed functionality of cl_minmodels.
 
  Why?!
 
  Second, I'm enjoying random achievements such as Italy Map Veteran
  while playing Office.
 
  Good work.
 
  On Tue, Jul 6, 2010 at 3:30 PM, Jason Ruymenjas...@valvesoftware.com
  wrote:
 
  An optional update for Counter-Strike: Source is now available.  Please
 run hldsupdatetool to receive the update.  The specific changes include:
 
  Counter-Strike: Source:
  - Fixed a crash that could occur after the bomb exploded.
  - Fixed a crash that could occur when attempting to exit the game.
  - Changed default values of the following server variables to reflect
 the increase of the default tick rate from 33 to 66:
  - sv_mincmdrate - 10
  - sv_maxcmdrate - 66
  - sv_maxupdaterate - 66
  - Marked 'developer' cvar as cheat.
  - Corrected kill/death reporting in gun games.  Deaths were not being
 properly counted in games using instant respawn.
  - Marked test_round_winpanel, test_match_winpanel, test_freezepanel
 commands as cheats.
  - Added sv_nowinpanel and cl_nowinpanel options that can be used to
 disable the win panel that displays the team winner, MVP, and fun fact at
 the end of a round.
  - Clamped ladder dampen values.
  - Fixed jointeam cvar so giving it invalid values no longer spams the
 server console.
  - Removed functionality of cl_minmodels.
  - Fixed voice indicators to display at all times rather than just after
 their respective players have come into contact when -alltalk is on.
  - Fixed scoreboard to display correct number of SourceTV viewers.
  - Adjusted death notices to display under scoreboard.
  - Defaulted 'Simplified list' to OFF and made the setting persistent.
  - Fixed an issue that could make it appear as if a player already had
 one or more MVP stars upon joining a server.
  - Made text on loading bar more legible.
  - Added more materials that were missing for community maps.
 
  Engine:
  - Fixed disconnect exploit causing players to be forced off of a server
 due to an overflowed packet.
  - Fixed players being able to start the game using a DirectX level less
 than DirectX8.
 
  Windows Dedicated Server:
  - Added Counter-Strike: Source to the list of games for the dedicated
 server when running through the Steam client.
 
 
  An update on the Update
  The reason for the recent update was to move Counter-Strike Source (CSS)
 from the older HL2 version of the Source engine to the most recent version.
 This brings the CSS codebase in-line with our other games. This resolves
 long standing issues associated with the older engine and allows us to
 benefit from features and bug fixes in other source games as they come
 online, such as improved graphic effects and more accurate hit registration.
 
  During this process we created some unintended side effects, these are
 bugs. We are actively investigating all reports.
 
  A good example of this is bullet penetration changing on Linux Servers
 only; not Windows Servers. This was a subtle bug to track down and
 understand.  It has been fixed.
 
  Rest assured we will continue to fix old and new CSS bugs. We want to
 retain the CSS gameplay experience that you know and love. We would also
 like to thank everyone reporting bugs and posting constructive feedback.
 This is an invaluable part of the process.
 
  The CSS Team
 
 
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  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-07-08 Thread Rodrigo Peña
Why was srcds_run script removed? now my servers won't auto-restart.

And it broke my server's startup scripts too, so i made a workaround 
doing a symbolic link from srcds_linux to srcds_run, but hldsupdatetool 
keeps deleting srcds_run.

Anyone is experiencing this?

-Rodrigo Pegna


El 06-07-2010 18:30, Jason Ruymen escribió:
 An optional update for Counter-Strike: Source is now available.  Please run 
 hldsupdatetool to receive the update.  The specific changes include:

 Counter-Strike: Source:
 - Fixed a crash that could occur after the bomb exploded.
 - Fixed a crash that could occur when attempting to exit the game.
 - Changed default values of the following server variables to reflect the 
 increase of the default tick rate from 33 to 66:
   - sv_mincmdrate - 10
   - sv_maxcmdrate - 66
   - sv_maxupdaterate - 66
 - Marked 'developer' cvar as cheat.
 - Corrected kill/death reporting in gun games.  Deaths were not being 
 properly counted in games using instant respawn.
 - Marked test_round_winpanel, test_match_winpanel, test_freezepanel commands 
 as cheats.
 - Added sv_nowinpanel and cl_nowinpanel options that can be used to disable 
 the win panel that displays the team winner, MVP, and fun fact at the end of 
 a round.
 - Clamped ladder dampen values.
 - Fixed jointeam cvar so giving it invalid values no longer spams the server 
 console.
 - Removed functionality of cl_minmodels.
 - Fixed voice indicators to display at all times rather than just after their 
 respective players have come into contact when -alltalk is on.
 - Fixed scoreboard to display correct number of SourceTV viewers.
 - Adjusted death notices to display under scoreboard.
 - Defaulted 'Simplified list' to OFF and made the setting persistent.
 - Fixed an issue that could make it appear as if a player already had one or 
 more MVP stars upon joining a server.
 - Made text on loading bar more legible.
 - Added more materials that were missing for community maps.

 Engine:
 - Fixed disconnect exploit causing players to be forced off of a server due 
 to an overflowed packet.
 - Fixed players being able to start the game using a DirectX level less than 
 DirectX8.

 Windows Dedicated Server:
 - Added Counter-Strike: Source to the list of games for the dedicated server 
 when running through the Steam client.


 An update on the Update
 The reason for the recent update was to move Counter-Strike Source (CSS) from 
 the older HL2 version of the Source engine to the most recent version. This 
 brings the CSS codebase in-line with our other games. This resolves long 
 standing issues associated with the older engine and allows us to benefit 
 from features and bug fixes in other source games as they come online, such 
 as improved graphic effects and more accurate hit registration.

 During this process we created some unintended side effects, these are bugs. 
 We are actively investigating all reports.

 A good example of this is bullet penetration changing on Linux Servers only; 
 not Windows Servers. This was a subtle bug to track down and understand.  It 
 has been fixed.
   
 Rest assured we will continue to fix old and new CSS bugs. We want to retain 
 the CSS gameplay experience that you know and love. We would also like to 
 thank everyone reporting bugs and posting constructive feedback. This is an 
 invaluable part of the process. 

 The CSS Team


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-07-07 Thread Ulrich Block
I remember that this Bug was already in dods but also was fixed months 
ago. As a temp solution we set all our servers to *
mp_flashlight 0
*that time to protect the players from themselfes.*
*

Kyle Sanderson schrieb:
 Sassafras says:
 10:08 PM - Nosebleed: there is 1 problem
 10:08 PM - Josheroo: ?
 10:08 PM - Nosebleed: when u try to use ur flashlight
 10:08 PM - Nosebleed: it crashes ur game

 Cheers,
 Kyle.

 On Tue, Jul 6, 2010 at 9:13 PM, 1nsane 1nsane...@gmail.com wrote:
   
 I'm getting complaints of flashlight caused crashes from players.

 Anyone else see this?

 On Tue, Jul 6, 2010 at 11:36 PM, Cc2iscooL cc2isc...@gmail.com wrote:

 
 It doesn't appear to have been announced.

 On Tue, Jul 6, 2010 at 9:59 PM, Nathan D. nathan...@cox.net wrote:

   
 Hmm, this appears to have not been posted on hlds_announce. Can anyone
 confirm because it could just be my phone not receiving the email.

 On 7/6/2010 6:30 PM, Jason Ruymen wrote:
 
 An optional update for Counter-Strike: Source is now available.  Please
   
 run hldsupdatetool to receive the update.  The specific changes include:
 
 Counter-Strike: Source:
 - Fixed a crash that could occur after the bomb exploded.
 - Fixed a crash that could occur when attempting to exit the game.
 - Changed default values of the following server variables to reflect
   
 the
   
 increase of the default tick rate from 33 to 66:
 
   - sv_mincmdrate - 10
   - sv_maxcmdrate - 66
   - sv_maxupdaterate - 66
 - Marked 'developer' cvar as cheat.
 - Corrected kill/death reporting in gun games.  Deaths were not being
   
 properly counted in games using instant respawn.
 
 - Marked test_round_winpanel, test_match_winpanel, test_freezepanel
   
 commands as cheats.
 
 - Added sv_nowinpanel and cl_nowinpanel options that can be used to
   
 disable the win panel that displays the team winner, MVP, and fun fact at
 the end of a round.
 
 - Clamped ladder dampen values.
 - Fixed jointeam cvar so giving it invalid values no longer spams the
   
 server console.
 
 - Removed functionality of cl_minmodels.
 - Fixed voice indicators to display at all times rather than just after
   
 their respective players have come into contact when -alltalk is on.
 
 - Fixed scoreboard to display correct number of SourceTV viewers.
 - Adjusted death notices to display under scoreboard.
 - Defaulted 'Simplified list' to OFF and made the setting persistent.
 - Fixed an issue that could make it appear as if a player already had
   
 one
   
 or more MVP stars upon joining a server.
 
 - Made text on loading bar more legible.
 - Added more materials that were missing for community maps.

 Engine:
 - Fixed disconnect exploit causing players to be forced off of a server
   
 due to an overflowed packet.
 
 - Fixed players being able to start the game using a DirectX level less
   
 than DirectX8.
 
 Windows Dedicated Server:
 - Added Counter-Strike: Source to the list of games for the dedicated
   
 server when running through the Steam client.
 
 An update on the Update
 The reason for the recent update was to move Counter-Strike Source
   
 (CSS)
   
 from the older HL2 version of the Source engine to the most recent
 
 version.
   
 This brings the CSS codebase in-line with our other games. This resolves
 long standing issues associated with the older engine and allows us to
 benefit from features and bug fixes in other source games as they come
 online, such as improved graphic effects and more accurate hit
 
 registration.
   
 During this process we created some unintended side effects, these are
   
 bugs. We are actively investigating all reports.
 
 A good example of this is bullet penetration changing on Linux Servers
   
 only; not Windows Servers. This was a subtle bug to track down and
 understand.  It has been fixed.
 
 Rest assured we will continue to fix old and new CSS bugs. We want to
   
 retain the CSS gameplay experience that you know and love. We would also
 like to thank everyone reporting bugs and posting constructive feedback.
 This is an invaluable part of the process.
 
 The CSS Team


 ___
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 please visit:
 
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-07-07 Thread ics
I'm also curious why cl_minmodels was removed? For example countless of 
servers use custom counter-strike source models server-side and the 
people who do not want to see them, have been adviced to turn 
cl_minmodels 1, if they do not want to see them. Now this is gone, many 
players will be unhappy.

-ics

7.7.2010 4:47, Andy Giesen kirjoitti:
 First of all...

 - Removed functionality of cl_minmodels.

 Why?!

 Second, I'm enjoying random achievements such as Italy Map Veteran
 while playing Office.

 Good work.

 On Tue, Jul 6, 2010 at 3:30 PM, Jason Ruymenjas...@valvesoftware.com  wrote:

 An optional update for Counter-Strike: Source is now available.  Please run 
 hldsupdatetool to receive the update.  The specific changes include:

 Counter-Strike: Source:
 - Fixed a crash that could occur after the bomb exploded.
 - Fixed a crash that could occur when attempting to exit the game.
 - Changed default values of the following server variables to reflect the 
 increase of the default tick rate from 33 to 66:
 - sv_mincmdrate - 10
 - sv_maxcmdrate - 66
 - sv_maxupdaterate - 66
 - Marked 'developer' cvar as cheat.
 - Corrected kill/death reporting in gun games.  Deaths were not being 
 properly counted in games using instant respawn.
 - Marked test_round_winpanel, test_match_winpanel, test_freezepanel commands 
 as cheats.
 - Added sv_nowinpanel and cl_nowinpanel options that can be used to disable 
 the win panel that displays the team winner, MVP, and fun fact at the end of 
 a round.
 - Clamped ladder dampen values.
 - Fixed jointeam cvar so giving it invalid values no longer spams the server 
 console.
 - Removed functionality of cl_minmodels.
 - Fixed voice indicators to display at all times rather than just after 
 their respective players have come into contact when -alltalk is on.
 - Fixed scoreboard to display correct number of SourceTV viewers.
 - Adjusted death notices to display under scoreboard.
 - Defaulted 'Simplified list' to OFF and made the setting persistent.
 - Fixed an issue that could make it appear as if a player already had one or 
 more MVP stars upon joining a server.
 - Made text on loading bar more legible.
 - Added more materials that were missing for community maps.

 Engine:
 - Fixed disconnect exploit causing players to be forced off of a server due 
 to an overflowed packet.
 - Fixed players being able to start the game using a DirectX level less than 
 DirectX8.

 Windows Dedicated Server:
 - Added Counter-Strike: Source to the list of games for the dedicated server 
 when running through the Steam client.


 An update on the Update
 The reason for the recent update was to move Counter-Strike Source (CSS) 
 from the older HL2 version of the Source engine to the most recent version. 
 This brings the CSS codebase in-line with our other games. This resolves 
 long standing issues associated with the older engine and allows us to 
 benefit from features and bug fixes in other source games as they come 
 online, such as improved graphic effects and more accurate hit registration.

 During this process we created some unintended side effects, these are bugs. 
 We are actively investigating all reports.

 A good example of this is bullet penetration changing on Linux Servers only; 
 not Windows Servers. This was a subtle bug to track down and understand.  It 
 has been fixed.

 Rest assured we will continue to fix old and new CSS bugs. We want to retain 
 the CSS gameplay experience that you know and love. We would also like to 
 thank everyone reporting bugs and posting constructive feedback. This is an 
 invaluable part of the process.

 The CSS Team


 ___
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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

  
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-07-06 Thread Andy Giesen
First of all...

- Removed functionality of cl_minmodels.

Why?!

Second, I'm enjoying random achievements such as Italy Map Veteran
while playing Office.

Good work.

On Tue, Jul 6, 2010 at 3:30 PM, Jason Ruymen jas...@valvesoftware.com wrote:
 An optional update for Counter-Strike: Source is now available.  Please run 
 hldsupdatetool to receive the update.  The specific changes include:

 Counter-Strike: Source:
 - Fixed a crash that could occur after the bomb exploded.
 - Fixed a crash that could occur when attempting to exit the game.
 - Changed default values of the following server variables to reflect the 
 increase of the default tick rate from 33 to 66:
        - sv_mincmdrate - 10
        - sv_maxcmdrate - 66
        - sv_maxupdaterate - 66
 - Marked 'developer' cvar as cheat.
 - Corrected kill/death reporting in gun games.  Deaths were not being 
 properly counted in games using instant respawn.
 - Marked test_round_winpanel, test_match_winpanel, test_freezepanel commands 
 as cheats.
 - Added sv_nowinpanel and cl_nowinpanel options that can be used to disable 
 the win panel that displays the team winner, MVP, and fun fact at the end of 
 a round.
 - Clamped ladder dampen values.
 - Fixed jointeam cvar so giving it invalid values no longer spams the server 
 console.
 - Removed functionality of cl_minmodels.
 - Fixed voice indicators to display at all times rather than just after their 
 respective players have come into contact when -alltalk is on.
 - Fixed scoreboard to display correct number of SourceTV viewers.
 - Adjusted death notices to display under scoreboard.
 - Defaulted 'Simplified list' to OFF and made the setting persistent.
 - Fixed an issue that could make it appear as if a player already had one or 
 more MVP stars upon joining a server.
 - Made text on loading bar more legible.
 - Added more materials that were missing for community maps.

 Engine:
 - Fixed disconnect exploit causing players to be forced off of a server due 
 to an overflowed packet.
 - Fixed players being able to start the game using a DirectX level less than 
 DirectX8.

 Windows Dedicated Server:
 - Added Counter-Strike: Source to the list of games for the dedicated server 
 when running through the Steam client.


 An update on the Update
 The reason for the recent update was to move Counter-Strike Source (CSS) from 
 the older HL2 version of the Source engine to the most recent version. This 
 brings the CSS codebase in-line with our other games. This resolves long 
 standing issues associated with the older engine and allows us to benefit 
 from features and bug fixes in other source games as they come online, such 
 as improved graphic effects and more accurate hit registration.

 During this process we created some unintended side effects, these are 
 bugs. We are actively investigating all reports.

 A good example of this is bullet penetration changing on Linux Servers only; 
 not Windows Servers. This was a subtle bug to track down and understand.  It 
 has been fixed.

 Rest assured we will continue to fix old and new CSS bugs. We want to retain 
 the CSS gameplay experience that you know and love. We would also like to 
 thank everyone reporting bugs and posting constructive feedback. This is an 
 invaluable part of the process.

 The CSS Team


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 visit:
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-07-06 Thread Nathan D.
Hmm, this appears to have not been posted on hlds_announce. Can anyone 
confirm because it could just be my phone not receiving the email.

On 7/6/2010 6:30 PM, Jason Ruymen wrote:
 An optional update for Counter-Strike: Source is now available.  Please run 
 hldsupdatetool to receive the update.  The specific changes include:

 Counter-Strike: Source:
 - Fixed a crash that could occur after the bomb exploded.
 - Fixed a crash that could occur when attempting to exit the game.
 - Changed default values of the following server variables to reflect the 
 increase of the default tick rate from 33 to 66:
   - sv_mincmdrate - 10
   - sv_maxcmdrate - 66
   - sv_maxupdaterate - 66
 - Marked 'developer' cvar as cheat.
 - Corrected kill/death reporting in gun games.  Deaths were not being 
 properly counted in games using instant respawn.
 - Marked test_round_winpanel, test_match_winpanel, test_freezepanel commands 
 as cheats.
 - Added sv_nowinpanel and cl_nowinpanel options that can be used to disable 
 the win panel that displays the team winner, MVP, and fun fact at the end of 
 a round.
 - Clamped ladder dampen values.
 - Fixed jointeam cvar so giving it invalid values no longer spams the server 
 console.
 - Removed functionality of cl_minmodels.
 - Fixed voice indicators to display at all times rather than just after their 
 respective players have come into contact when -alltalk is on.
 - Fixed scoreboard to display correct number of SourceTV viewers.
 - Adjusted death notices to display under scoreboard.
 - Defaulted 'Simplified list' to OFF and made the setting persistent.
 - Fixed an issue that could make it appear as if a player already had one or 
 more MVP stars upon joining a server.
 - Made text on loading bar more legible.
 - Added more materials that were missing for community maps.

 Engine:
 - Fixed disconnect exploit causing players to be forced off of a server due 
 to an overflowed packet.
 - Fixed players being able to start the game using a DirectX level less than 
 DirectX8.

 Windows Dedicated Server:
 - Added Counter-Strike: Source to the list of games for the dedicated server 
 when running through the Steam client.


 An update on the Update
 The reason for the recent update was to move Counter-Strike Source (CSS) from 
 the older HL2 version of the Source engine to the most recent version. This 
 brings the CSS codebase in-line with our other games. This resolves long 
 standing issues associated with the older engine and allows us to benefit 
 from features and bug fixes in other source games as they come online, such 
 as improved graphic effects and more accurate hit registration.

 During this process we created some unintended side effects, these are bugs. 
 We are actively investigating all reports.

 A good example of this is bullet penetration changing on Linux Servers only; 
 not Windows Servers. This was a subtle bug to track down and understand.  It 
 has been fixed.
   
 Rest assured we will continue to fix old and new CSS bugs. We want to retain 
 the CSS gameplay experience that you know and love. We would also like to 
 thank everyone reporting bugs and posting constructive feedback. This is an 
 invaluable part of the process. 

 The CSS Team


 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-07-06 Thread Cc2iscooL
It doesn't appear to have been announced.

On Tue, Jul 6, 2010 at 9:59 PM, Nathan D. nathan...@cox.net wrote:

 Hmm, this appears to have not been posted on hlds_announce. Can anyone
 confirm because it could just be my phone not receiving the email.

 On 7/6/2010 6:30 PM, Jason Ruymen wrote:
  An optional update for Counter-Strike: Source is now available.  Please
 run hldsupdatetool to receive the update.  The specific changes include:
 
  Counter-Strike: Source:
  - Fixed a crash that could occur after the bomb exploded.
  - Fixed a crash that could occur when attempting to exit the game.
  - Changed default values of the following server variables to reflect the
 increase of the default tick rate from 33 to 66:
- sv_mincmdrate - 10
- sv_maxcmdrate - 66
- sv_maxupdaterate - 66
  - Marked 'developer' cvar as cheat.
  - Corrected kill/death reporting in gun games.  Deaths were not being
 properly counted in games using instant respawn.
  - Marked test_round_winpanel, test_match_winpanel, test_freezepanel
 commands as cheats.
  - Added sv_nowinpanel and cl_nowinpanel options that can be used to
 disable the win panel that displays the team winner, MVP, and fun fact at
 the end of a round.
  - Clamped ladder dampen values.
  - Fixed jointeam cvar so giving it invalid values no longer spams the
 server console.
  - Removed functionality of cl_minmodels.
  - Fixed voice indicators to display at all times rather than just after
 their respective players have come into contact when -alltalk is on.
  - Fixed scoreboard to display correct number of SourceTV viewers.
  - Adjusted death notices to display under scoreboard.
  - Defaulted 'Simplified list' to OFF and made the setting persistent.
  - Fixed an issue that could make it appear as if a player already had one
 or more MVP stars upon joining a server.
  - Made text on loading bar more legible.
  - Added more materials that were missing for community maps.
 
  Engine:
  - Fixed disconnect exploit causing players to be forced off of a server
 due to an overflowed packet.
  - Fixed players being able to start the game using a DirectX level less
 than DirectX8.
 
  Windows Dedicated Server:
  - Added Counter-Strike: Source to the list of games for the dedicated
 server when running through the Steam client.
 
 
  An update on the Update
  The reason for the recent update was to move Counter-Strike Source (CSS)
 from the older HL2 version of the Source engine to the most recent version.
 This brings the CSS codebase in-line with our other games. This resolves
 long standing issues associated with the older engine and allows us to
 benefit from features and bug fixes in other source games as they come
 online, such as improved graphic effects and more accurate hit registration.
 
  During this process we created some unintended side effects, these are
 bugs. We are actively investigating all reports.
 
  A good example of this is bullet penetration changing on Linux Servers
 only; not Windows Servers. This was a subtle bug to track down and
 understand.  It has been fixed.
 
  Rest assured we will continue to fix old and new CSS bugs. We want to
 retain the CSS gameplay experience that you know and love. We would also
 like to thank everyone reporting bugs and posting constructive feedback.
 This is an invaluable part of the process.
 
  The CSS Team
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-07-06 Thread 1nsane
I'm getting complaints of flashlight caused crashes from players.

Anyone else see this?

On Tue, Jul 6, 2010 at 11:36 PM, Cc2iscooL cc2isc...@gmail.com wrote:

 It doesn't appear to have been announced.

 On Tue, Jul 6, 2010 at 9:59 PM, Nathan D. nathan...@cox.net wrote:

  Hmm, this appears to have not been posted on hlds_announce. Can anyone
  confirm because it could just be my phone not receiving the email.
 
  On 7/6/2010 6:30 PM, Jason Ruymen wrote:
   An optional update for Counter-Strike: Source is now available.  Please
  run hldsupdatetool to receive the update.  The specific changes include:
  
   Counter-Strike: Source:
   - Fixed a crash that could occur after the bomb exploded.
   - Fixed a crash that could occur when attempting to exit the game.
   - Changed default values of the following server variables to reflect
 the
  increase of the default tick rate from 33 to 66:
 - sv_mincmdrate - 10
 - sv_maxcmdrate - 66
 - sv_maxupdaterate - 66
   - Marked 'developer' cvar as cheat.
   - Corrected kill/death reporting in gun games.  Deaths were not being
  properly counted in games using instant respawn.
   - Marked test_round_winpanel, test_match_winpanel, test_freezepanel
  commands as cheats.
   - Added sv_nowinpanel and cl_nowinpanel options that can be used to
  disable the win panel that displays the team winner, MVP, and fun fact at
  the end of a round.
   - Clamped ladder dampen values.
   - Fixed jointeam cvar so giving it invalid values no longer spams the
  server console.
   - Removed functionality of cl_minmodels.
   - Fixed voice indicators to display at all times rather than just after
  their respective players have come into contact when -alltalk is on.
   - Fixed scoreboard to display correct number of SourceTV viewers.
   - Adjusted death notices to display under scoreboard.
   - Defaulted 'Simplified list' to OFF and made the setting persistent.
   - Fixed an issue that could make it appear as if a player already had
 one
  or more MVP stars upon joining a server.
   - Made text on loading bar more legible.
   - Added more materials that were missing for community maps.
  
   Engine:
   - Fixed disconnect exploit causing players to be forced off of a server
  due to an overflowed packet.
   - Fixed players being able to start the game using a DirectX level less
  than DirectX8.
  
   Windows Dedicated Server:
   - Added Counter-Strike: Source to the list of games for the dedicated
  server when running through the Steam client.
  
  
   An update on the Update
   The reason for the recent update was to move Counter-Strike Source
 (CSS)
  from the older HL2 version of the Source engine to the most recent
 version.
  This brings the CSS codebase in-line with our other games. This resolves
  long standing issues associated with the older engine and allows us to
  benefit from features and bug fixes in other source games as they come
  online, such as improved graphic effects and more accurate hit
 registration.
  
   During this process we created some unintended side effects, these are
  bugs. We are actively investigating all reports.
  
   A good example of this is bullet penetration changing on Linux Servers
  only; not Windows Servers. This was a subtle bug to track down and
  understand.  It has been fixed.
  
   Rest assured we will continue to fix old and new CSS bugs. We want to
  retain the CSS gameplay experience that you know and love. We would also
  like to thank everyone reporting bugs and posting constructive feedback.
  This is an invaluable part of the process.
  
   The CSS Team
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds_linux
  
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-07-06 Thread edac
Yes, I'm seeing the same problem.
Sent via BlackBerry by ATT

-Original Message-
From: 1nsane 1nsane...@gmail.com
Sender: hlds_linux-boun...@list.valvesoftware.com
Date: Wed, 7 Jul 2010 00:13:14 
To: Half-Life dedicated Linux server mailing 
listhlds_linux@list.valvesoftware.com
Reply-To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

I'm getting complaints of flashlight caused crashes from players.

Anyone else see this?

On Tue, Jul 6, 2010 at 11:36 PM, Cc2iscooL cc2isc...@gmail.com wrote:

 It doesn't appear to have been announced.

 On Tue, Jul 6, 2010 at 9:59 PM, Nathan D. nathan...@cox.net wrote:

  Hmm, this appears to have not been posted on hlds_announce. Can anyone
  confirm because it could just be my phone not receiving the email.
 
  On 7/6/2010 6:30 PM, Jason Ruymen wrote:
   An optional update for Counter-Strike: Source is now available.  Please
  run hldsupdatetool to receive the update.  The specific changes include:
  
   Counter-Strike: Source:
   - Fixed a crash that could occur after the bomb exploded.
   - Fixed a crash that could occur when attempting to exit the game.
   - Changed default values of the following server variables to reflect
 the
  increase of the default tick rate from 33 to 66:
 - sv_mincmdrate - 10
 - sv_maxcmdrate - 66
 - sv_maxupdaterate - 66
   - Marked 'developer' cvar as cheat.
   - Corrected kill/death reporting in gun games.  Deaths were not being
  properly counted in games using instant respawn.
   - Marked test_round_winpanel, test_match_winpanel, test_freezepanel
  commands as cheats.
   - Added sv_nowinpanel and cl_nowinpanel options that can be used to
  disable the win panel that displays the team winner, MVP, and fun fact at
  the end of a round.
   - Clamped ladder dampen values.
   - Fixed jointeam cvar so giving it invalid values no longer spams the
  server console.
   - Removed functionality of cl_minmodels.
   - Fixed voice indicators to display at all times rather than just after
  their respective players have come into contact when -alltalk is on.
   - Fixed scoreboard to display correct number of SourceTV viewers.
   - Adjusted death notices to display under scoreboard.
   - Defaulted 'Simplified list' to OFF and made the setting persistent.
   - Fixed an issue that could make it appear as if a player already had
 one
  or more MVP stars upon joining a server.
   - Made text on loading bar more legible.
   - Added more materials that were missing for community maps.
  
   Engine:
   - Fixed disconnect exploit causing players to be forced off of a server
  due to an overflowed packet.
   - Fixed players being able to start the game using a DirectX level less
  than DirectX8.
  
   Windows Dedicated Server:
   - Added Counter-Strike: Source to the list of games for the dedicated
  server when running through the Steam client.
  
  
   An update on the Update
   The reason for the recent update was to move Counter-Strike Source
 (CSS)
  from the older HL2 version of the Source engine to the most recent
 version.
  This brings the CSS codebase in-line with our other games. This resolves
  long standing issues associated with the older engine and allows us to
  benefit from features and bug fixes in other source games as they come
  online, such as improved graphic effects and more accurate hit
 registration.
  
   During this process we created some unintended side effects, these are
  bugs. We are actively investigating all reports.
  
   A good example of this is bullet penetration changing on Linux Servers
  only; not Windows Servers. This was a subtle bug to track down and
  understand.  It has been fixed.
  
   Rest assured we will continue to fix old and new CSS bugs. We want to
  retain the CSS gameplay experience that you know and love. We would also
  like to thank everyone reporting bugs and posting constructive feedback.
  This is an invaluable part of the process.
  
   The CSS Team
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds_linux
  
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-07-06 Thread Kyle Sanderson
Sassafras says:
10:08 PM - Nosebleed: there is 1 problem
10:08 PM - Josheroo: ?
10:08 PM - Nosebleed: when u try to use ur flashlight
10:08 PM - Nosebleed: it crashes ur game

Cheers,
Kyle.

On Tue, Jul 6, 2010 at 9:13 PM, 1nsane 1nsane...@gmail.com wrote:
 I'm getting complaints of flashlight caused crashes from players.

 Anyone else see this?

 On Tue, Jul 6, 2010 at 11:36 PM, Cc2iscooL cc2isc...@gmail.com wrote:

 It doesn't appear to have been announced.

 On Tue, Jul 6, 2010 at 9:59 PM, Nathan D. nathan...@cox.net wrote:

  Hmm, this appears to have not been posted on hlds_announce. Can anyone
  confirm because it could just be my phone not receiving the email.
 
  On 7/6/2010 6:30 PM, Jason Ruymen wrote:
   An optional update for Counter-Strike: Source is now available.  Please
  run hldsupdatetool to receive the update.  The specific changes include:
  
   Counter-Strike: Source:
   - Fixed a crash that could occur after the bomb exploded.
   - Fixed a crash that could occur when attempting to exit the game.
   - Changed default values of the following server variables to reflect
 the
  increase of the default tick rate from 33 to 66:
         - sv_mincmdrate - 10
         - sv_maxcmdrate - 66
         - sv_maxupdaterate - 66
   - Marked 'developer' cvar as cheat.
   - Corrected kill/death reporting in gun games.  Deaths were not being
  properly counted in games using instant respawn.
   - Marked test_round_winpanel, test_match_winpanel, test_freezepanel
  commands as cheats.
   - Added sv_nowinpanel and cl_nowinpanel options that can be used to
  disable the win panel that displays the team winner, MVP, and fun fact at
  the end of a round.
   - Clamped ladder dampen values.
   - Fixed jointeam cvar so giving it invalid values no longer spams the
  server console.
   - Removed functionality of cl_minmodels.
   - Fixed voice indicators to display at all times rather than just after
  their respective players have come into contact when -alltalk is on.
   - Fixed scoreboard to display correct number of SourceTV viewers.
   - Adjusted death notices to display under scoreboard.
   - Defaulted 'Simplified list' to OFF and made the setting persistent.
   - Fixed an issue that could make it appear as if a player already had
 one
  or more MVP stars upon joining a server.
   - Made text on loading bar more legible.
   - Added more materials that were missing for community maps.
  
   Engine:
   - Fixed disconnect exploit causing players to be forced off of a server
  due to an overflowed packet.
   - Fixed players being able to start the game using a DirectX level less
  than DirectX8.
  
   Windows Dedicated Server:
   - Added Counter-Strike: Source to the list of games for the dedicated
  server when running through the Steam client.
  
  
   An update on the Update
   The reason for the recent update was to move Counter-Strike Source
 (CSS)
  from the older HL2 version of the Source engine to the most recent
 version.
  This brings the CSS codebase in-line with our other games. This resolves
  long standing issues associated with the older engine and allows us to
  benefit from features and bug fixes in other source games as they come
  online, such as improved graphic effects and more accurate hit
 registration.
  
   During this process we created some unintended side effects, these are
  bugs. We are actively investigating all reports.
  
   A good example of this is bullet penetration changing on Linux Servers
  only; not Windows Servers. This was a subtle bug to track down and
  understand.  It has been fixed.
  
   Rest assured we will continue to fix old and new CSS bugs. We want to
  retain the CSS gameplay experience that you know and love. We would also
  like to thank everyone reporting bugs and posting constructive feedback.
  This is an invaluable part of the process.
  
   The CSS Team
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds_linux
  
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 ___
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 please visit:
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-06-24 Thread Philipp Reddigau
Thanks to Valve!
*thumps up*

Thank you that you are giving your attention to CS:S!


-Ursprüngliche Nachricht-
Von: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Jason
Ruymen
Gesendet: Mittwoch, 23. Juni 2010 20:53
An: 'Half-Life dedicated Linux server mailing list';
'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
Betreff: [hlds_linux] Counter-Strike: Source Update Available

A required update for Counter-Strike: Source has been updated.  Please run
hldsupdatetool to receive the updates.  The major changes include:

UI:
- Added the following cvars to allow players to customize their scoreboards.
- cl_scoreboard_ct_color_red
- cl_scoreboard_ct_color_green
- cl_scoreboard_ct_color_blue
- cl_scoreboard_t_color_red
- cl_scoreboard_t_color_green
- cl_scoreboard_t_color_blue
- cl_scoreboard_dead_color_red
- cl_scoreboard_dead_color_green
- cl_scoreboard_dead_color_blue
- Changed the screen that appears when the message of the day fails to load
to display proper error text.
- Made the CT silhouette for the auto-select option in the Choose a Class
screen smaller and corrected its aspect ratio.
- Addressed a problem that occasionally caused characters to be colored
incorrectly on the Change a Class screen.

Gameplay:
- Made ladders easier to climb. Added cvars sv_ladder_dampen and
sv_ladder_angle.
- Fixed issue that awarded three points when the bomb explodes after the
round ends by elimination criteria instead.
- Fixed issue in which you weren't given credit for grenade damage if you
fired a weapon at someone then hit them with a grenade (in that order). Also
fixed problem in which grenading a player and then killing them with another
weapon showed as '*** in 1' on console.
- There's now a priority order for displaying win conditions when multiple
win conditions are set.
- If timelimit exists and is not 0, then show timelimit.
- If timelimit does not exist, show maxrounds if not 0.
- If both timelimit and maxrounds are 0, show winlimit.
- If timelimit, maxrounds, and winlimit are all 0, show nothing.
- Added a cvar to ignore win conditions: mp_ignore_round_win_conditions.

General:
- Disallowed the use of arbitrary command strings for the message of the day
screen. Now only a specific list of commands is allowed.
- Addressed issue in which AWPs and Scouts sometimes did not make the
zooming sound.
- cvar mat_showlowresimage is now a cheat command.
- Many development console commands which would crash the server removed.
- Updated source engine addresses many issues:
- Better flashlight effect
- Better HDR behavior
- Multicore rendering support
- Added sv_disablefreezecam cvar to turn off the freezecam on a server.
- Added sv_nonemesis cvar to turn off domination/revenge on a server.
- Added sv_nomvp cvar to turn off MVP stars on a server.
- Added sv_nostats cvar to turn off stats on a server.
- Removed -tickrate command line option and defaulted tick rate to 66 rather
than 33. This addressed a number of issues, including:
- Tick rate affecting how fast doors open / close
- Tick rate causing players hitting the ground to stutter
- Tick rate affecting the firing mechanisms of certain guns

Jason


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Re: [hlds_linux] Counter-Strike: Source Update Coming

2010-06-23 Thread EkaInfinitos
Intriguing. Does anyone else think this could be the long awaited engine
upgrade? ;)

Better question: Will it be ready?

~Eka

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Wednesday, June 23, 2010 1204
To: 'Half-Life dedicated Linux server mailing list';
'h...@list.valvesoftware.com'
Subject: [hlds_linux] Counter-Strike: Source Update Coming

A required update for Counter-Strike: Source is on the way.  We're hoping to
have it live in about 30 minutes.

Jason


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-03 Thread Alexander Lempe
Hi guys,

sorry for this dumb questions, but what does it change exactly? What are the 
benefits of the changes mentioned below?

Thanks,
Alex

 Original-Nachricht 
 Datum: Mon, 1 Feb 2010 15:07:52 -0800
 Von: Jason Ruymen jas...@valvesoftware.com
 An: \'Half-Life dedicated Linux server mailing list\' 
 hlds_linux@list.valvesoftware.com, \'h...@list.valvesoftware.com\' 
 h...@list.valvesoftware.com
 Betreff: [hlds_linux] Counter-Strike: Source Update Available

 Updates to Counter-Strike: Source are now available.  Please run
 hldsupdatetool to receive the update.  The specific changes include:
 
 - SMX, GCF, and SYS files cannot be downloaded
 - Files whose extensions contain whitespace are not allowed to be
 downloaded
 - Filenames that begin with path separators are not allowed to be
 downloaded
 
 Jason
 
 
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Jetzt freischalten unter http://portal.gmx.net/de/go/maxdome01

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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-03 Thread ics
Well, if you don't update, some day someone will join to your server, 
takes it under his controll by downloading some files, uploading some 
more and in the end might wipe out your whole server installation. Go 
figure.

-ics

3.2.2010 10:53, Alexander Lempe kirjoitti:
 Hi guys,

 sorry for this dumb questions, but what does it change exactly? What are the 
 benefits of the changes mentioned below?

 Thanks,
 Alex

  Original-Nachricht 

 Datum: Mon, 1 Feb 2010 15:07:52 -0800
 Von: Jason Ruymenjas...@valvesoftware.com
 An: \'Half-Life dedicated Linux server mailing 
 list\'hlds_linux@list.valvesoftware.com, 
 \'h...@list.valvesoftware.com\'h...@list.valvesoftware.com
 Betreff: [hlds_linux] Counter-Strike: Source Update Available
  

 Updates to Counter-Strike: Source are now available.  Please run
 hldsupdatetool to receive the update.  The specific changes include:

 - SMX, GCF, and SYS files cannot be downloaded
 - Files whose extensions contain whitespace are not allowed to be
 downloaded
 - Filenames that begin with path separators are not allowed to be
 downloaded

 Jason


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 please visit:
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-03 Thread Chris
I would have imagined that it would be the uploading of files that would
allow someone to take control. Would you mind clarifying how downloading
them is a risk?

On Wed, Feb 3, 2010 at 6:27 AM, ics i...@ics-base.net wrote:

 Well, if you don't update, some day someone will join to your server,
 takes it under his controll by downloading some files, uploading some
 more and in the end might wipe out your whole server installation. Go
 figure.

 -ics

 3.2.2010 10:53, Alexander Lempe kirjoitti:
  Hi guys,
 
  sorry for this dumb questions, but what does it change exactly? What are
 the benefits of the changes mentioned below?
 
  Thanks,
  Alex
 
   Original-Nachricht 
 
  Datum: Mon, 1 Feb 2010 15:07:52 -0800
  Von: Jason Ruymenjas...@valvesoftware.com
  An: \'Half-Life dedicated Linux server mailing list\'
 hlds_linux@list.valvesoftware.com, \'h...@list.valvesoftware.com\'
 h...@list.valvesoftware.com
  Betreff: [hlds_linux] Counter-Strike: Source Update Available
 
 
  Updates to Counter-Strike: Source are now available.  Please run
  hldsupdatetool to receive the update.  The specific changes include:
 
  - SMX, GCF, and SYS files cannot be downloaded
  - Files whose extensions contain whitespace are not allowed to be
  downloaded
  - Filenames that begin with path separators are not allowed to be
  downloaded
 
  Jason
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-03 Thread Saul Rennison
*cfg/server.cfg*? I heard people put RCon in there. If you have your RCon in
command-line and the server has previously crashed, you can grab *debug.log*,
which contains command-line.

Thanks,
- Saul.


On 3 February 2010 16:06, Chris yoit...@gmail.com wrote:

 I would have imagined that it would be the uploading of files that would
 allow someone to take control. Would you mind clarifying how downloading
 them is a risk?

 On Wed, Feb 3, 2010 at 6:27 AM, ics i...@ics-base.net wrote:

  Well, if you don't update, some day someone will join to your server,
  takes it under his controll by downloading some files, uploading some
  more and in the end might wipe out your whole server installation. Go
  figure.
 
  -ics
 
  3.2.2010 10:53, Alexander Lempe kirjoitti:
   Hi guys,
  
   sorry for this dumb questions, but what does it change exactly? What
 are
  the benefits of the changes mentioned below?
  
   Thanks,
   Alex
  
    Original-Nachricht 
  
   Datum: Mon, 1 Feb 2010 15:07:52 -0800
   Von: Jason Ruymenjas...@valvesoftware.com
   An: \'Half-Life dedicated Linux server mailing list\'
  hlds_linux@list.valvesoftware.com, \'h...@list.valvesoftware.com\'
  h...@list.valvesoftware.com
   Betreff: [hlds_linux] Counter-Strike: Source Update Available
  
  
   Updates to Counter-Strike: Source are now available.  Please run
   hldsupdatetool to receive the update.  The specific changes include:
  
   - SMX, GCF, and SYS files cannot be downloaded
   - Files whose extensions contain whitespace are not allowed to be
   downloaded
   - Filenames that begin with path separators are not allowed to be
   downloaded
  
   Jason
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds_linux
  
  
 
 
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  please visit:
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-03 Thread Allan Button
You want to have the sourcecode to all our private sourcemod plugins?

Help yourself!

Allan

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saul Rennison
Sent: Wednesday, February 03, 2010 11:18 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

*cfg/server.cfg*? I heard people put RCon in there. If you have your RCon in
command-line and the server has previously crashed, you can grab *debug.log*,
which contains command-line.

Thanks,
- Saul.


On 3 February 2010 16:06, Chris yoit...@gmail.com wrote:

 I would have imagined that it would be the uploading of files that would
 allow someone to take control. Would you mind clarifying how downloading
 them is a risk?

 On Wed, Feb 3, 2010 at 6:27 AM, ics i...@ics-base.net wrote:

  Well, if you don't update, some day someone will join to your server,
  takes it under his controll by downloading some files, uploading some
  more and in the end might wipe out your whole server installation. Go
  figure.
 
  -ics
 
  3.2.2010 10:53, Alexander Lempe kirjoitti:
   Hi guys,
  
   sorry for this dumb questions, but what does it change exactly? What
 are
  the benefits of the changes mentioned below?
  
   Thanks,
   Alex
  
    Original-Nachricht 
  
   Datum: Mon, 1 Feb 2010 15:07:52 -0800
   Von: Jason Ruymenjas...@valvesoftware.com
   An: \'Half-Life dedicated Linux server mailing list\'
  hlds_linux@list.valvesoftware.com, \'h...@list.valvesoftware.com\'
  h...@list.valvesoftware.com
   Betreff: [hlds_linux] Counter-Strike: Source Update Available
  
  
   Updates to Counter-Strike: Source are now available.  Please run
   hldsupdatetool to receive the update.  The specific changes include:
  
   - SMX, GCF, and SYS files cannot be downloaded
   - Files whose extensions contain whitespace are not allowed to be
   downloaded
   - Filenames that begin with path separators are not allowed to be
   downloaded
  
   Jason
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds_linux
  
  
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-03 Thread Chris
Thanks. The release notes he posted did not mention .cfg files. I considered
that the GCF could be a typo, but it wouldn't be a leap of faith to think
it was not.

On Wed, Feb 3, 2010 at 11:17 AM, Saul Rennison saul.renni...@gmail.comwrote:

 *cfg/server.cfg*? I heard people put RCon in there. If you have your RCon
 in
 command-line and the server has previously crashed, you can grab
 *debug.log*,
 which contains command-line.

 Thanks,
 - Saul.


 On 3 February 2010 16:06, Chris yoit...@gmail.com wrote:

  I would have imagined that it would be the uploading of files that would
  allow someone to take control. Would you mind clarifying how downloading
  them is a risk?
 
  On Wed, Feb 3, 2010 at 6:27 AM, ics i...@ics-base.net wrote:
 
   Well, if you don't update, some day someone will join to your server,
   takes it under his controll by downloading some files, uploading some
   more and in the end might wipe out your whole server installation. Go
   figure.
  
   -ics
  
   3.2.2010 10:53, Alexander Lempe kirjoitti:
Hi guys,
   
sorry for this dumb questions, but what does it change exactly? What
  are
   the benefits of the changes mentioned below?
   
Thanks,
Alex
   
 Original-Nachricht 
   
Datum: Mon, 1 Feb 2010 15:07:52 -0800
Von: Jason Ruymenjas...@valvesoftware.com
An: \'Half-Life dedicated Linux server mailing list\'
   hlds_linux@list.valvesoftware.com, \'h...@list.valvesoftware.com\'
   h...@list.valvesoftware.com
Betreff: [hlds_linux] Counter-Strike: Source Update Available
   
   
Updates to Counter-Strike: Source are now available.  Please run
hldsupdatetool to receive the update.  The specific changes include:
   
- SMX, GCF, and SYS files cannot be downloaded
- Files whose extensions contain whitespace are not allowed to be
downloaded
- Filenames that begin with path separators are not allowed to be
downloaded
   
Jason
   
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
   
   
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-03 Thread Kyle Sanderson
Should probably continue talking about this in the other topic, however I
believe .cfg files have been already blacklisted. If I'm wrong though, I
can't believe how useless this update would be. To protect yourself from
attacks all you need to do is firewall off your Rcon port and set every
folder read only besides your logs, downloads, and local database dirs. To
prevent downloads however the only real thing you can do is rename
server.cfg to lulz.cfg and add +exec lulz.cfg to your startup line. (Don't
use lulz, try some completely random file name).

Cheers,
Kyle.

On Wed, Feb 3, 2010 at 8:29 AM, Chris yoit...@gmail.com wrote:

 Thanks. The release notes he posted did not mention .cfg files. I
 considered
 that the GCF could be a typo, but it wouldn't be a leap of faith to think
 it was not.

 On Wed, Feb 3, 2010 at 11:17 AM, Saul Rennison saul.renni...@gmail.com
 wrote:

  *cfg/server.cfg*? I heard people put RCon in there. If you have your RCon
  in
  command-line and the server has previously crashed, you can grab
  *debug.log*,
  which contains command-line.
 
  Thanks,
  - Saul.
 
 
  On 3 February 2010 16:06, Chris yoit...@gmail.com wrote:
 
   I would have imagined that it would be the uploading of files that
 would
   allow someone to take control. Would you mind clarifying how
 downloading
   them is a risk?
  
   On Wed, Feb 3, 2010 at 6:27 AM, ics i...@ics-base.net wrote:
  
Well, if you don't update, some day someone will join to your server,
takes it under his controll by downloading some files, uploading some
more and in the end might wipe out your whole server installation. Go
figure.
   
-ics
   
3.2.2010 10:53, Alexander Lempe kirjoitti:
 Hi guys,

 sorry for this dumb questions, but what does it change exactly?
 What
   are
the benefits of the changes mentioned below?

 Thanks,
 Alex

  Original-Nachricht 

 Datum: Mon, 1 Feb 2010 15:07:52 -0800
 Von: Jason Ruymenjas...@valvesoftware.com
 An: \'Half-Life dedicated Linux server mailing list\'
hlds_linux@list.valvesoftware.com, \'h...@list.valvesoftware.com
 \'
h...@list.valvesoftware.com
 Betreff: [hlds_linux] Counter-Strike: Source Update Available


 Updates to Counter-Strike: Source are now available.  Please run
 hldsupdatetool to receive the update.  The specific changes
 include:

 - SMX, GCF, and SYS files cannot be downloaded
 - Files whose extensions contain whitespace are not allowed to be
 downloaded
 - Filenames that begin with path separators are not allowed to be
 downloaded

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


   
   
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 archives,
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-03 Thread Saul Rennison
As I just said, if a server has ever crashed (very likely), then there's a *
debug.log* with the command-line in it. From that you would see *+exec
lulz.cfg*. Even a console log will do...

Thanks,
- Saul.


On 3 February 2010 16:50, Kyle Sanderson kyle.l...@gmail.com wrote:

 Should probably continue talking about this in the other topic, however I
 believe .cfg files have been already blacklisted. If I'm wrong though, I
 can't believe how useless this update would be. To protect yourself from
 attacks all you need to do is firewall off your Rcon port and set every
 folder read only besides your logs, downloads, and local database dirs. To
 prevent downloads however the only real thing you can do is rename
 server.cfg to lulz.cfg and add +exec lulz.cfg to your startup line. (Don't
 use lulz, try some completely random file name).

 Cheers,
 Kyle.

 On Wed, Feb 3, 2010 at 8:29 AM, Chris yoit...@gmail.com wrote:

  Thanks. The release notes he posted did not mention .cfg files. I
  considered
  that the GCF could be a typo, but it wouldn't be a leap of faith to
 think
  it was not.
 
  On Wed, Feb 3, 2010 at 11:17 AM, Saul Rennison saul.renni...@gmail.com
  wrote:
 
   *cfg/server.cfg*? I heard people put RCon in there. If you have your
 RCon
   in
   command-line and the server has previously crashed, you can grab
   *debug.log*,
   which contains command-line.
  
   Thanks,
   - Saul.
  
  
   On 3 February 2010 16:06, Chris yoit...@gmail.com wrote:
  
I would have imagined that it would be the uploading of files that
  would
allow someone to take control. Would you mind clarifying how
  downloading
them is a risk?
   
On Wed, Feb 3, 2010 at 6:27 AM, ics i...@ics-base.net wrote:
   
 Well, if you don't update, some day someone will join to your
 server,
 takes it under his controll by downloading some files, uploading
 some
 more and in the end might wipe out your whole server installation.
 Go
 figure.

 -ics

 3.2.2010 10:53, Alexander Lempe kirjoitti:
  Hi guys,
 
  sorry for this dumb questions, but what does it change exactly?
  What
are
 the benefits of the changes mentioned below?
 
  Thanks,
  Alex
 
   Original-Nachricht 
 
  Datum: Mon, 1 Feb 2010 15:07:52 -0800
  Von: Jason Ruymenjas...@valvesoftware.com
  An: \'Half-Life dedicated Linux server mailing list\'
 hlds_linux@list.valvesoftware.com, \'h...@list.valvesoftware.com
  \'
 h...@list.valvesoftware.com
  Betreff: [hlds_linux] Counter-Strike: Source Update Available
 
 
  Updates to Counter-Strike: Source are now available.  Please run
  hldsupdatetool to receive the update.  The specific changes
  include:
 
  - SMX, GCF, and SYS files cannot be downloaded
  - Files whose extensions contain whitespace are not allowed to
 be
  downloaded
  - Filenames that begin with path separators are not allowed to
 be
  downloaded
 
  Jason
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
   archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 


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  archives,
 please visit:
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-03 Thread Kyle Sanderson
Than for the sake of security, you should remove -debug from your command
line until Valve gets this actually sorted out. These half assed patches
will not cut it anymore.

Kyle.

On Wed, Feb 3, 2010 at 9:09 AM, Saul Rennison saul.renni...@gmail.comwrote:

 As I just said, if a server has ever crashed (very likely), then there's a
 *
 debug.log* with the command-line in it. From that you would see *+exec
 lulz.cfg*. Even a console log will do...

 Thanks,
 - Saul.


 On 3 February 2010 16:50, Kyle Sanderson kyle.l...@gmail.com wrote:

  Should probably continue talking about this in the other topic, however I
  believe .cfg files have been already blacklisted. If I'm wrong though, I
  can't believe how useless this update would be. To protect yourself from
  attacks all you need to do is firewall off your Rcon port and set every
  folder read only besides your logs, downloads, and local database dirs.
 To
  prevent downloads however the only real thing you can do is rename
  server.cfg to lulz.cfg and add +exec lulz.cfg to your startup line.
 (Don't
  use lulz, try some completely random file name).
 
  Cheers,
  Kyle.
 
  On Wed, Feb 3, 2010 at 8:29 AM, Chris yoit...@gmail.com wrote:
 
   Thanks. The release notes he posted did not mention .cfg files. I
   considered
   that the GCF could be a typo, but it wouldn't be a leap of faith to
  think
   it was not.
  
   On Wed, Feb 3, 2010 at 11:17 AM, Saul Rennison 
 saul.renni...@gmail.com
   wrote:
  
*cfg/server.cfg*? I heard people put RCon in there. If you have your
  RCon
in
command-line and the server has previously crashed, you can grab
*debug.log*,
which contains command-line.
   
Thanks,
- Saul.
   
   
On 3 February 2010 16:06, Chris yoit...@gmail.com wrote:
   
 I would have imagined that it would be the uploading of files that
   would
 allow someone to take control. Would you mind clarifying how
   downloading
 them is a risk?

 On Wed, Feb 3, 2010 at 6:27 AM, ics i...@ics-base.net wrote:

  Well, if you don't update, some day someone will join to your
  server,
  takes it under his controll by downloading some files, uploading
  some
  more and in the end might wipe out your whole server
 installation.
  Go
  figure.
 
  -ics
 
  3.2.2010 10:53, Alexander Lempe kirjoitti:
   Hi guys,
  
   sorry for this dumb questions, but what does it change exactly?
   What
 are
  the benefits of the changes mentioned below?
  
   Thanks,
   Alex
  
    Original-Nachricht 
  
   Datum: Mon, 1 Feb 2010 15:07:52 -0800
   Von: Jason Ruymenjas...@valvesoftware.com
   An: \'Half-Life dedicated Linux server mailing list\'
  hlds_linux@list.valvesoftware.com, \'
 h...@list.valvesoftware.com
   \'
  h...@list.valvesoftware.com
   Betreff: [hlds_linux] Counter-Strike: Source Update Available
  
  
   Updates to Counter-Strike: Source are now available.  Please
 run
   hldsupdatetool to receive the update.  The specific changes
   include:
  
   - SMX, GCF, and SYS files cannot be downloaded
   - Files whose extensions contain whitespace are not allowed to
  be
   downloaded
   - Filenames that begin with path separators are not allowed to
  be
   downloaded
  
   Jason
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list
archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds_linux
  
  
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
   archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
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  archives,
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-03 Thread Saul Rennison
They could have fixed all of this with just restricting download for files
only in the *downloadables* stringtable, and upload strictly less than *1MB*,
one per steam ID, only allow *VTF*s and only to the *downloads* folder.

Stupid patches.

Thanks,
- Saul.


On 3 February 2010 17:19, Kyle Sanderson kyle.l...@gmail.com wrote:

 Than for the sake of security, you should remove -debug from your command
 line until Valve gets this actually sorted out. These half assed patches
 will not cut it anymore.

 Kyle.

 On Wed, Feb 3, 2010 at 9:09 AM, Saul Rennison saul.renni...@gmail.com
 wrote:

  As I just said, if a server has ever crashed (very likely), then there's
 a
  *
  debug.log* with the command-line in it. From that you would see *+exec
  lulz.cfg*. Even a console log will do...
 
  Thanks,
  - Saul.
 
 
  On 3 February 2010 16:50, Kyle Sanderson kyle.l...@gmail.com wrote:
 
   Should probably continue talking about this in the other topic, however
 I
   believe .cfg files have been already blacklisted. If I'm wrong though,
 I
   can't believe how useless this update would be. To protect yourself
 from
   attacks all you need to do is firewall off your Rcon port and set every
   folder read only besides your logs, downloads, and local database dirs.
  To
   prevent downloads however the only real thing you can do is rename
   server.cfg to lulz.cfg and add +exec lulz.cfg to your startup line.
  (Don't
   use lulz, try some completely random file name).
  
   Cheers,
   Kyle.
  
   On Wed, Feb 3, 2010 at 8:29 AM, Chris yoit...@gmail.com wrote:
  
Thanks. The release notes he posted did not mention .cfg files. I
considered
that the GCF could be a typo, but it wouldn't be a leap of faith to
   think
it was not.
   
On Wed, Feb 3, 2010 at 11:17 AM, Saul Rennison 
  saul.renni...@gmail.com
wrote:
   
 *cfg/server.cfg*? I heard people put RCon in there. If you have
 your
   RCon
 in
 command-line and the server has previously crashed, you can grab
 *debug.log*,
 which contains command-line.

 Thanks,
 - Saul.


 On 3 February 2010 16:06, Chris yoit...@gmail.com wrote:

  I would have imagined that it would be the uploading of files
 that
would
  allow someone to take control. Would you mind clarifying how
downloading
  them is a risk?
 
  On Wed, Feb 3, 2010 at 6:27 AM, ics i...@ics-base.net wrote:
 
   Well, if you don't update, some day someone will join to your
   server,
   takes it under his controll by downloading some files,
 uploading
   some
   more and in the end might wipe out your whole server
  installation.
   Go
   figure.
  
   -ics
  
   3.2.2010 10:53, Alexander Lempe kirjoitti:
Hi guys,
   
sorry for this dumb questions, but what does it change
 exactly?
What
  are
   the benefits of the changes mentioned below?
   
Thanks,
Alex
   
 Original-Nachricht 
   
Datum: Mon, 1 Feb 2010 15:07:52 -0800
Von: Jason Ruymenjas...@valvesoftware.com
An: \'Half-Life dedicated Linux server mailing list\'
   hlds_linux@list.valvesoftware.com, \'
  h...@list.valvesoftware.com
\'
   h...@list.valvesoftware.com
Betreff: [hlds_linux] Counter-Strike: Source Update
 Available
   
   
Updates to Counter-Strike: Source are now available.  Please
  run
hldsupdatetool to receive the update.  The specific changes
include:
   
- SMX, GCF, and SYS files cannot be downloaded
- Files whose extensions contain whitespace are not allowed
 to
   be
downloaded
- Filenames that begin with path separators are not allowed
 to
   be
downloaded
   
Jason
   
   
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-02 Thread Kyle Sanderson
It's a tool used to prepare engine files for allowing no-steam
programs/emulators to run within SRCDS. I don't use it anymore as my
community is now strong, but that's the only backup I had at the time. Since
I made that post multiple game server owners have come forward offering 100%
unmodified engine files. As of now I believe there are three mirrors
available.

Cheers,
Kyle.

On Mon, Feb 1, 2010 at 11:25 PM, Mark Sebastian Johansen - Support-IT
Network ApS m...@sit.dk wrote:

 Mind if i ask what VUP is? Can't seem to say I have heard that term before.

 Med venlig hilsen


 Mark S. Johansen

 Support-IT Network ApS
 Telegrafvej 5A
 2750 Ballerup
 Tlf.  +45 7023-0028
 Fax +45 7023-0038


 Gazellevirksomhed 2009
 Anti-spam i verdens klasse – check4spam.dk

 -Oprindelig meddelelse-
 Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] På vegne af Kyle Sanderson
 Sendt: 2. februar 2010 02:58
 Til: Half-Life dedicated Linux server mailing list
 Emne: Re: [hlds_linux] Counter-Strike: Source Update Available

 If you have the unmodified files we would appreciate it in the #sourcemod
 chan on GameSurge. I only have previous engine files modified with VUP so I
 can't really help people out until VALVe gets their act together.

 Kyle.
 On Mon, Feb 1, 2010 at 5:42 PM, Joseph Laws jl...@hd-gaming.com wrote:

  I'm rolling back to previous build.
 
  On 2/1/2010 8:31 PM, Markus Thewissen wrote:
   appdatacache.cpp (311) : Assertion Failed: !Implement me
  
   No,
   its same without any plugins.
   Valve broke engine with update well we wait for fix for update!
  
  
   -Ursprüngliche Nachricht-
   Von: hlds_linux-boun...@list.valvesoftware.com
   [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von
 Joseph
   Laws
   Gesendet: Dienstag, 2. Februar 2010 02:05
   An: Half-Life dedicated Linux server mailing list
   Betreff: Re: [hlds_linux] Counter-Strike: Source Update Available
  
   Is this failing to contact steam master or vac servers for anyone else?
  
   L 02/01/2010 - 18:40:03: Started map de_dust2 (CRC 1413637712)
   L 02/01/2010 - 18:40:03: server_cvar: sv_accelerate 5
   L 02/01/2010 - 18:40:03: server_cvar: sv_stopspeed 75
   Executing dedicated server config file
   Error: Material sprites/bubble : proxy AnimatedTexture not found!
   [zBlock] Your plugin version is up-to-date
   Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
   L 02/01/2010 - 18:40:03: SourceTV2BOT connected, address none
   L 02/01/2010 - 18:40:03: SourceTV2BOT entered the game
   L 02/01/2010 - 18:40:03: SourceTV2BOTUnassigned joined team
   Spectator
   appdatacache.cpp (311) : Assertion Failed: !Implement me
  
  
   Same without Zblock.
  
   On 2/1/2010 6:07 PM, Jason Ruymen wrote:
  
   Updates to Counter-Strike: Source are now available.  Please run
  
   hldsupdatetool to receive the update.  The specific changes include:
  
   - SMX, GCF, and SYS files cannot be downloaded
   - Files whose extensions contain whitespace are not allowed to be
  
   downloaded
  
   - Filenames that begin with path separators are not allowed to be
  
   downloaded
  
   Jason
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
  
   please visit:
  
   http://list.valvesoftware.com/mailman/listinfo/hlds_linux
  
  
  
   No virus found in this incoming message.
   Checked by AVG - www.avg.com
   Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date:
 02/01/10
  
   07:37:00
  
  
  
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   No virus found in this incoming message.
   Checked by AVG - www.avg.com
   Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date:
 02/01/10
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-02 Thread Saint K .
Confirmed here as well. :(

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel
Sent: Tuesday, February 02, 2010 8:34 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

Server hang after the line:

appdatacache.cpp (311) : Assertion Failed: !Implement me

Last strace lines:

gettimeofday({1265095451, 776923}, NULL) = 0
clock_gettime(CLOCK_REALTIME, {1265095451, 776996236}) = 0
futex(0x98b6c84, FUTEX_WAIT_PRIVATE, 1, {179, 26764})

Please fix it!


 Updates to Counter-Strike: Source are now available.  Please run 
 hldsupdatetool to receive the update.  The specific changes include:

 - SMX, GCF, and SYS files cannot be downloaded
 - Files whose extensions contain whitespace are not allowed to be 
 downloaded
 - Filenames that begin with path separators are not allowed to be 
 downloaded

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 


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No virus found in this incoming message.
Checked by AVG - www.avg.com 
Version: 9.0.733 / Virus Database: 271.1.1/2659 - Release Date: 02/01/10 
13:37:00

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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-02 Thread ics
Untill Valve issues a fix, only thing you need is to replace the bin 
folder content with old files (it's located next to your cstrike 
folder.) Then again, if you do not have the old files anymore, that 
might be a problem.

-ics

2.2.2010 12:46, Saint K. kirjoitti:
 Confirmed here as well. :(

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel
 Sent: Tuesday, February 02, 2010 8:34 AM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

 Server hang after the line:

 appdatacache.cpp (311) : Assertion Failed: !Implement me

 Last strace lines:

 gettimeofday({1265095451, 776923}, NULL) = 0
 clock_gettime(CLOCK_REALTIME, {1265095451, 776996236}) = 0
 futex(0x98b6c84, FUTEX_WAIT_PRIVATE, 1, {179, 26764})

 Please fix it!



 Updates to Counter-Strike: Source are now available.  Please run
 hldsupdatetool to receive the update.  The specific changes include:

 - SMX, GCF, and SYS files cannot be downloaded
 - Files whose extensions contain whitespace are not allowed to be
 downloaded
 - Filenames that begin with path separators are not allowed to be
 downloaded

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

  

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
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 No virus found in this incoming message.
 Checked by AVG - www.avg.com
 Version: 9.0.733 / Virus Database: 271.1.1/2659 - Release Date: 02/01/10 
 13:37:00

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-02 Thread Martin Smith
Also confirmed here.  Maybe valve should look at a different approach
to testing, maybe a flag for the start line that allows it to get
updates early for feedback.  It's not like people wouldn't do it
either since it's in their best interest to test updates on their
setup...

On Tue, Feb 2, 2010 at 11:19 AM, ics i...@ics-base.net wrote:
 Untill Valve issues a fix, only thing you need is to replace the bin
 folder content with old files (it's located next to your cstrike
 folder.) Then again, if you do not have the old files anymore, that
 might be a problem.

 -ics

 2.2.2010 12:46, Saint K. kirjoitti:
 Confirmed here as well. :(

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel
 Sent: Tuesday, February 02, 2010 8:34 AM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

 Server hang after the line:

 appdatacache.cpp (311) : Assertion Failed: !Implement me

 Last strace lines:

 gettimeofday({1265095451, 776923}, NULL) = 0
 clock_gettime(CLOCK_REALTIME, {1265095451, 776996236}) = 0
 futex(0x98b6c84, FUTEX_WAIT_PRIVATE, 1, {179, 26764})

 Please fix it!



 Updates to Counter-Strike: Source are now available.  Please run
 hldsupdatetool to receive the update.  The specific changes include:

 - SMX, GCF, and SYS files cannot be downloaded
 - Files whose extensions contain whitespace are not allowed to be
 downloaded
 - Filenames that begin with path separators are not allowed to be
 downloaded

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux



 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

 No virus found in this incoming message.
 Checked by AVG - www.avg.com
 Version: 9.0.733 / Virus Database: 271.1.1/2659 - Release Date: 02/01/10 
 13:37:00

 ___
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-- 
Martin Smith

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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-02 Thread Allan Button
I agree. Its impossible for Valve to test every update on every platform.

Almost every other software company allows you to use a beta or release 
candidate before the official version comes out. I am actually typing this on 
Office Outlook 2010 Beta currently.

My server group runs a 'beta testing' server, where we test out plugins before 
they make it to our main servers. I would gladly add a -beta to the startup 
line and update it when beta release become available to see what impacts it 
has on our servers.

I know this is about CSS Update, but my experience is with TF2 servers. One 
thing I am sure the beta testing phase could have caught would have been 
Natasha going limp every other update.

Allan

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Martin Smith
Sent: Tuesday, February 02, 2010 6:30 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

Also confirmed here.  Maybe valve should look at a different approach to 
testing, maybe a flag for the start line that allows it to get updates early 
for feedback.  It's not like people wouldn't do it either since it's in their 
best interest to test updates on their setup...

On Tue, Feb 2, 2010 at 11:19 AM, ics i...@ics-base.net wrote:
 Untill Valve issues a fix, only thing you need is to replace the bin 
 folder content with old files (it's located next to your cstrike
 folder.) Then again, if you do not have the old files anymore, that 
 might be a problem.

 -ics

 2.2.2010 12:46, Saint K. kirjoitti:
 Confirmed here as well. :(

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ronny 
 Schedel
 Sent: Tuesday, February 02, 2010 8:34 AM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

 Server hang after the line:

 appdatacache.cpp (311) : Assertion Failed: !Implement me

 Last strace lines:

 gettimeofday({1265095451, 776923}, NULL) = 0 
 clock_gettime(CLOCK_REALTIME, {1265095451, 776996236}) = 0 
 futex(0x98b6c84, FUTEX_WAIT_PRIVATE, 1, {179, 26764})

 Please fix it!



 Updates to Counter-Strike: Source are now available.  Please run 
 hldsupdatetool to receive the update.  The specific changes include:

 - SMX, GCF, and SYS files cannot be downloaded
 - Files whose extensions contain whitespace are not allowed to be 
 downloaded
 - Filenames that begin with path separators are not allowed to be 
 downloaded

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list 
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux



 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

 No virus found in this incoming message.
 Checked by AVG - www.avg.com
 Version: 9.0.733 / Virus Database: 271.1.1/2659 - Release Date: 
 02/01/10 13:37:00

 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
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--
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-02 Thread Keeper
At least stop releasing updates on your way out the door to go home.  This
could have waited until today when people could have given them feedback
during business hours.

Keeper

-Original Message-
From: Martin Smith [mailto:mrtin...@gmail.com] 
Sent: Tuesday, February 02, 2010 6:30 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

Also confirmed here.  Maybe valve should look at a different approach
to testing, maybe a flag for the start line that allows it to get
updates early for feedback.  It's not like people wouldn't do it
either since it's in their best interest to test updates on their
setup...


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-02 Thread tsuehpsyde
Confirmed hanging here. Gentoo Linux for what it's worth, was working fine
the night before, then our scripts did a sourceDS update and reboot, and now
all four servers hang on bootup. Will be happy to provide any information
needed for resolution.

On Tue, Feb 2, 2010 at 7:19 AM, Keeper hl2li...@afksoftware.com wrote:

 At least stop releasing updates on your way out the door to go home.  This
 could have waited until today when people could have given them feedback
 during business hours.

 Keeper

 -Original Message-
 From: Martin Smith [mailto:mrtin...@gmail.com]
 Sent: Tuesday, February 02, 2010 6:30 AM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

 Also confirmed here.  Maybe valve should look at a different approach
 to testing, maybe a flag for the start line that allows it to get
 updates early for feedback.  It's not like people wouldn't do it
 either since it's in their best interest to test updates on their
 setup...


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-01 Thread Adam Bogacz
that's a suprise, thank you anyway

W dniu 2010-02-02 00:07, Jason Ruymen pisze:
 Updates to Counter-Strike: Source are now available.  Please run 
 hldsupdatetool to receive the update.  The specific changes include:

 - SMX, GCF, and SYS files cannot be downloaded
 - Files whose extensions contain whitespace are not allowed to be downloaded
 - Filenames that begin with path separators are not allowed to be downloaded

 Jason


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-01 Thread Joseph Laws
Is this failing to contact steam master or vac servers for anyone else?

L 02/01/2010 - 18:40:03: Started map de_dust2 (CRC 1413637712)
L 02/01/2010 - 18:40:03: server_cvar: sv_accelerate 5
L 02/01/2010 - 18:40:03: server_cvar: sv_stopspeed 75
Executing dedicated server config file
Error: Material sprites/bubble : proxy AnimatedTexture not found!
[zBlock] Your plugin version is up-to-date
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
L 02/01/2010 - 18:40:03: SourceTV2BOT connected, address none
L 02/01/2010 - 18:40:03: SourceTV2BOT entered the game
L 02/01/2010 - 18:40:03: SourceTV2BOTUnassigned joined team 
Spectator
appdatacache.cpp (311) : Assertion Failed: !Implement me


Same without Zblock.

On 2/1/2010 6:07 PM, Jason Ruymen wrote:
 Updates to Counter-Strike: Source are now available.  Please run 
 hldsupdatetool to receive the update.  The specific changes include:

 - SMX, GCF, and SYS files cannot be downloaded
 - Files whose extensions contain whitespace are not allowed to be downloaded
 - Filenames that begin with path separators are not allowed to be downloaded

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux



 No virus found in this incoming message.
 Checked by AVG - www.avg.com
 Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10 
 07:37:00


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-01 Thread Kyle Sanderson
Your Linux server starts?! Mine hangs right there and it is
not connect-able, nor will it receive any input.

Kyle.

On Mon, Feb 1, 2010 at 5:05 PM, Joseph Laws jl...@hd-gaming.com wrote:

 Is this failing to contact steam master or vac servers for anyone else?

 L 02/01/2010 - 18:40:03: Started map de_dust2 (CRC 1413637712)
 L 02/01/2010 - 18:40:03: server_cvar: sv_accelerate 5
 L 02/01/2010 - 18:40:03: server_cvar: sv_stopspeed 75
 Executing dedicated server config file
 Error: Material sprites/bubble : proxy AnimatedTexture not found!
 [zBlock] Your plugin version is up-to-date
 Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
 L 02/01/2010 - 18:40:03: SourceTV2BOT connected, address none
 L 02/01/2010 - 18:40:03: SourceTV2BOT entered the game
 L 02/01/2010 - 18:40:03: SourceTV2BOTUnassigned joined team
 Spectator
 appdatacache.cpp (311) : Assertion Failed: !Implement me


 Same without Zblock.

 On 2/1/2010 6:07 PM, Jason Ruymen wrote:
  Updates to Counter-Strike: Source are now available.  Please run
 hldsupdatetool to receive the update.  The specific changes include:
 
  - SMX, GCF, and SYS files cannot be downloaded
  - Files whose extensions contain whitespace are not allowed to be
 downloaded
  - Filenames that begin with path separators are not allowed to be
 downloaded
 
  Jason
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
  No virus found in this incoming message.
  Checked by AVG - www.avg.com
  Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10
 07:37:00
 
 
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-01 Thread Markus Thewissen

appdatacache.cpp (311) : Assertion Failed: !Implement me

No,
its same without any plugins.
Valve broke engine with update well we wait for fix for update!


-Ursprüngliche Nachricht-
Von: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Joseph
Laws
Gesendet: Dienstag, 2. Februar 2010 02:05
An: Half-Life dedicated Linux server mailing list
Betreff: Re: [hlds_linux] Counter-Strike: Source Update Available

Is this failing to contact steam master or vac servers for anyone else?

L 02/01/2010 - 18:40:03: Started map de_dust2 (CRC 1413637712)
L 02/01/2010 - 18:40:03: server_cvar: sv_accelerate 5
L 02/01/2010 - 18:40:03: server_cvar: sv_stopspeed 75
Executing dedicated server config file
Error: Material sprites/bubble : proxy AnimatedTexture not found!
[zBlock] Your plugin version is up-to-date
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
L 02/01/2010 - 18:40:03: SourceTV2BOT connected, address none
L 02/01/2010 - 18:40:03: SourceTV2BOT entered the game
L 02/01/2010 - 18:40:03: SourceTV2BOTUnassigned joined team
Spectator
appdatacache.cpp (311) : Assertion Failed: !Implement me


Same without Zblock.

On 2/1/2010 6:07 PM, Jason Ruymen wrote:
 Updates to Counter-Strike: Source are now available.  Please run
hldsupdatetool to receive the update.  The specific changes include:

 - SMX, GCF, and SYS files cannot be downloaded
 - Files whose extensions contain whitespace are not allowed to be
downloaded
 - Filenames that begin with path separators are not allowed to be
downloaded

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux



 No virus found in this incoming message.
 Checked by AVG - www.avg.com
 Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10
07:37:00


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-01 Thread Joseph Laws
I'm rolling back to previous build.

On 2/1/2010 8:31 PM, Markus Thewissen wrote:
 appdatacache.cpp (311) : Assertion Failed: !Implement me

 No,
 its same without any plugins.
 Valve broke engine with update well we wait for fix for update!


 -Ursprüngliche Nachricht-
 Von: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Joseph
 Laws
 Gesendet: Dienstag, 2. Februar 2010 02:05
 An: Half-Life dedicated Linux server mailing list
 Betreff: Re: [hlds_linux] Counter-Strike: Source Update Available

 Is this failing to contact steam master or vac servers for anyone else?

 L 02/01/2010 - 18:40:03: Started map de_dust2 (CRC 1413637712)
 L 02/01/2010 - 18:40:03: server_cvar: sv_accelerate 5
 L 02/01/2010 - 18:40:03: server_cvar: sv_stopspeed 75
 Executing dedicated server config file
 Error: Material sprites/bubble : proxy AnimatedTexture not found!
 [zBlock] Your plugin version is up-to-date
 Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
 L 02/01/2010 - 18:40:03: SourceTV2BOT connected, address none
 L 02/01/2010 - 18:40:03: SourceTV2BOT entered the game
 L 02/01/2010 - 18:40:03: SourceTV2BOTUnassigned joined team
 Spectator
 appdatacache.cpp (311) : Assertion Failed: !Implement me


 Same without Zblock.

 On 2/1/2010 6:07 PM, Jason Ruymen wrote:

 Updates to Counter-Strike: Source are now available.  Please run
  
 hldsupdatetool to receive the update.  The specific changes include:

 - SMX, GCF, and SYS files cannot be downloaded
 - Files whose extensions contain whitespace are not allowed to be
  
 downloaded

 - Filenames that begin with path separators are not allowed to be
  
 downloaded

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
  
 please visit:

 http://list.valvesoftware.com/mailman/listinfo/hlds_linux



 No virus found in this incoming message.
 Checked by AVG - www.avg.com
 Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10
  
 07:37:00


  
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux








 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
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 No virus found in this incoming message.
 Checked by AVG - www.avg.com
 Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10 
 07:37:00


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-01 Thread Kyle Sanderson
If you have the unmodified files we would appreciate it in the #sourcemod
chan on GameSurge. I only have previous engine files modified with VUP so I
can't really help people out until VALVe gets their act together.

Kyle.
On Mon, Feb 1, 2010 at 5:42 PM, Joseph Laws jl...@hd-gaming.com wrote:

 I'm rolling back to previous build.

 On 2/1/2010 8:31 PM, Markus Thewissen wrote:
  appdatacache.cpp (311) : Assertion Failed: !Implement me
 
  No,
  its same without any plugins.
  Valve broke engine with update well we wait for fix for update!
 
 
  -Ursprüngliche Nachricht-
  Von: hlds_linux-boun...@list.valvesoftware.com
  [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Joseph
  Laws
  Gesendet: Dienstag, 2. Februar 2010 02:05
  An: Half-Life dedicated Linux server mailing list
  Betreff: Re: [hlds_linux] Counter-Strike: Source Update Available
 
  Is this failing to contact steam master or vac servers for anyone else?
 
  L 02/01/2010 - 18:40:03: Started map de_dust2 (CRC 1413637712)
  L 02/01/2010 - 18:40:03: server_cvar: sv_accelerate 5
  L 02/01/2010 - 18:40:03: server_cvar: sv_stopspeed 75
  Executing dedicated server config file
  Error: Material sprites/bubble : proxy AnimatedTexture not found!
  [zBlock] Your plugin version is up-to-date
  Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
  L 02/01/2010 - 18:40:03: SourceTV2BOT connected, address none
  L 02/01/2010 - 18:40:03: SourceTV2BOT entered the game
  L 02/01/2010 - 18:40:03: SourceTV2BOTUnassigned joined team
  Spectator
  appdatacache.cpp (311) : Assertion Failed: !Implement me
 
 
  Same without Zblock.
 
  On 2/1/2010 6:07 PM, Jason Ruymen wrote:
 
  Updates to Counter-Strike: Source are now available.  Please run
 
  hldsupdatetool to receive the update.  The specific changes include:
 
  - SMX, GCF, and SYS files cannot be downloaded
  - Files whose extensions contain whitespace are not allowed to be
 
  downloaded
 
  - Filenames that begin with path separators are not allowed to be
 
  downloaded
 
  Jason
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 
  please visit:
 
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
  No virus found in this incoming message.
  Checked by AVG - www.avg.com
  Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10
 
  07:37:00
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
 
 
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
 
  No virus found in this incoming message.
  Checked by AVG - www.avg.com
  Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10
 07:37:00
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-01 Thread Guy Watkins
I did not update.  Works fine.  :)

} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
} boun...@list.valvesoftware.com] On Behalf Of Joseph Laws
} Sent: Monday, February 01, 2010 8:43 PM
} To: Half-Life dedicated Linux server mailing list
} Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
} 
} I'm rolling back to previous build.
} 
} On 2/1/2010 8:31 PM, Markus Thewissen wrote:
}  appdatacache.cpp (311) : Assertion Failed: !Implement me
} 
}  No,
}  its same without any plugins.
}  Valve broke engine with update well we wait for fix for update!
} 
} 
}  -Ursprüngliche Nachricht-
}  Von: hlds_linux-boun...@list.valvesoftware.com
}  [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Joseph
}  Laws
}  Gesendet: Dienstag, 2. Februar 2010 02:05
}  An: Half-Life dedicated Linux server mailing list
}  Betreff: Re: [hlds_linux] Counter-Strike: Source Update Available
} 
}  Is this failing to contact steam master or vac servers for anyone else?
} 
}  L 02/01/2010 - 18:40:03: Started map de_dust2 (CRC 1413637712)
}  L 02/01/2010 - 18:40:03: server_cvar: sv_accelerate 5
}  L 02/01/2010 - 18:40:03: server_cvar: sv_stopspeed 75
}  Executing dedicated server config file
}  Error: Material sprites/bubble : proxy AnimatedTexture not found!
}  [zBlock] Your plugin version is up-to-date
}  Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
}  L 02/01/2010 - 18:40:03: SourceTV2BOT connected, address none
}  L 02/01/2010 - 18:40:03: SourceTV2BOT entered the game
}  L 02/01/2010 - 18:40:03: SourceTV2BOTUnassigned joined team
}  Spectator
}  appdatacache.cpp (311) : Assertion Failed: !Implement me
} 
} 
}  Same without Zblock.
} 
}  On 2/1/2010 6:07 PM, Jason Ruymen wrote:
} 
}  Updates to Counter-Strike: Source are now available.  Please run
} 
}  hldsupdatetool to receive the update.  The specific changes include:
} 
}  - SMX, GCF, and SYS files cannot be downloaded
}  - Files whose extensions contain whitespace are not allowed to be
} 
}  downloaded
} 
}  - Filenames that begin with path separators are not allowed to be
} 
}  downloaded
} 
}  Jason
} 
} 
}  ___
}  To unsubscribe, edit your list preferences, or view the list archives,
} 
}  please visit:
} 
}  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} 
} 
} 
}  No virus found in this incoming message.
}  Checked by AVG - www.avg.com
}  Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date:
} 02/01/10
} 
}  07:37:00
} 
} 
} 
}  ___
}  To unsubscribe, edit your list preferences, or view the list archives,
}  please visit:
}  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} 
} 
} 
} 
} 
} 
} 
} 
}  ___
}  To unsubscribe, edit your list preferences, or view the list archives,
} please visit:
}  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} 
} 
} 
} 
}  No virus found in this incoming message.
}  Checked by AVG - www.avg.com
}  Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10
} 07:37:00
} 
} 
} ___
} To unsubscribe, edit your list preferences, or view the list archives,
} please visit:
} http://list.valvesoftware.com/mailman/listinfo/hlds_linux


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-01 Thread Nathan D.
I've updated our servers (Linux - CentOS 64) and they're running fine.

-Nate

On 2/1/2010 8:58 PM, Guy Watkins wrote:
 I did not update.  Works fine.  :)

 } -Original Message-
 } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
 } boun...@list.valvesoftware.com] On Behalf Of Joseph Laws
 } Sent: Monday, February 01, 2010 8:43 PM
 } To: Half-Life dedicated Linux server mailing list
 } Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
 }
 } I'm rolling back to previous build.
 }
 } On 2/1/2010 8:31 PM, Markus Thewissen wrote:
 }  appdatacache.cpp (311) : Assertion Failed: !Implement me
 }
 }  No,
 }  its same without any plugins.
 }  Valve broke engine with update well we wait for fix for update!
 }
 }
 }  -Ursprüngliche Nachricht-
 }  Von: hlds_linux-boun...@list.valvesoftware.com
 }  [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Joseph
 }  Laws
 }  Gesendet: Dienstag, 2. Februar 2010 02:05
 }  An: Half-Life dedicated Linux server mailing list
 }  Betreff: Re: [hlds_linux] Counter-Strike: Source Update Available
 }
 }  Is this failing to contact steam master or vac servers for anyone else?
 }
 }  L 02/01/2010 - 18:40:03: Started map de_dust2 (CRC 1413637712)
 }  L 02/01/2010 - 18:40:03: server_cvar: sv_accelerate 5
 }  L 02/01/2010 - 18:40:03: server_cvar: sv_stopspeed 75
 }  Executing dedicated server config file
 }  Error: Material sprites/bubble : proxy AnimatedTexture not found!
 }  [zBlock] Your plugin version is up-to-date
 }  Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
 }  L 02/01/2010 - 18:40:03: SourceTV2BOT connected, address none
 }  L 02/01/2010 - 18:40:03: SourceTV2BOT entered the game
 }  L 02/01/2010 - 18:40:03: SourceTV2BOTUnassigned joined team
 }  Spectator
 }  appdatacache.cpp (311) : Assertion Failed: !Implement me
 }
 }
 }  Same without Zblock.
 }
 }  On 2/1/2010 6:07 PM, Jason Ruymen wrote:
 }
 }  Updates to Counter-Strike: Source are now available.  Please run
 }
 }  hldsupdatetool to receive the update.  The specific changes include:
 }
 }  - SMX, GCF, and SYS files cannot be downloaded
 }  - Files whose extensions contain whitespace are not allowed to be
 }
 }  downloaded
 }
 }  - Filenames that begin with path separators are not allowed to be
 }
 }  downloaded
 }
 }  Jason
 }
 }
 }  ___
 }  To unsubscribe, edit your list preferences, or view the list archives,
 }
 }  please visit:
 }
 }  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 }
 }
 }
 }  No virus found in this incoming message.
 }  Checked by AVG - www.avg.com
 }  Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date:
 } 02/01/10
 }
 }  07:37:00
 }
 }
 }
 }  ___
 }  To unsubscribe, edit your list preferences, or view the list archives,
 }  please visit:
 }  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 }
 }
 }
 }
 }
 }
 }
 }
 }  ___
 }  To unsubscribe, edit your list preferences, or view the list archives,
 } please visit:
 }  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 }
 }
 }
 }
 }  No virus found in this incoming message.
 }  Checked by AVG - www.avg.com
 }  Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10
 } 07:37:00
 }
 }
 } ___
 } To unsubscribe, edit your list preferences, or view the list archives,
 } please visit:
 } http://list.valvesoftware.com/mailman/listinfo/hlds_linux


 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-01 Thread Andrey Egorov

Fedora Linux - server don't work! Valve please, fix it!!!


Andrey.


 I've updated our servers (Linux - CentOS 64) and they're running fine.

 -Nate

 On 2/1/2010 8:58 PM, Guy Watkins wrote:
 I did not update.  Works fine.  :)

 } -Original Message-
 } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
 } boun...@list.valvesoftware.com] On Behalf Of Joseph Laws
 } Sent: Monday, February 01, 2010 8:43 PM
 } To: Half-Life dedicated Linux server mailing list
 } Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
 }
 } I'm rolling back to previous build.
 }
 } On 2/1/2010 8:31 PM, Markus Thewissen wrote:
 }  appdatacache.cpp (311) : Assertion Failed: !Implement me
 }
 }  No,
 }  its same without any plugins.
 }  Valve broke engine with update well we wait for fix for update!
 }
 }
 }  -Ursprüngliche Nachricht-
 }  Von: hlds_linux-boun...@list.valvesoftware.com
 }  [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Joseph
 }  Laws
 }  Gesendet: Dienstag, 2. Februar 2010 02:05
 }  An: Half-Life dedicated Linux server mailing list
 }  Betreff: Re: [hlds_linux] Counter-Strike: Source Update Available
 }
 }  Is this failing to contact steam master or vac servers for anyone else?
 }
 }  L 02/01/2010 - 18:40:03: Started map de_dust2 (CRC 1413637712)
 }  L 02/01/2010 - 18:40:03: server_cvar: sv_accelerate 5
 }  L 02/01/2010 - 18:40:03: server_cvar: sv_stopspeed 75
 }  Executing dedicated server config file
 }  Error: Material sprites/bubble : proxy AnimatedTexture not found!
 }  [zBlock] Your plugin version is up-to-date
 }  Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
 }  L 02/01/2010 - 18:40:03: SourceTV2BOT connected, address none
 }  L 02/01/2010 - 18:40:03: SourceTV2BOT entered the game
 }  L 02/01/2010 - 18:40:03: SourceTV2BOTUnassigned joined team
 }  Spectator
 }  appdatacache.cpp (311) : Assertion Failed: !Implement me
 }
 }
 }  Same without Zblock.
 }
 }  On 2/1/2010 6:07 PM, Jason Ruymen wrote:
 }
 }  Updates to Counter-Strike: Source are now available.  Please run
 }
 }  hldsupdatetool to receive the update.  The specific changes include:
 }
 }  - SMX, GCF, and SYS files cannot be downloaded
 }  - Files whose extensions contain whitespace are not allowed to be
 }
 }  downloaded
 }
 }  - Filenames that begin with path separators are not allowed to be
 }
 }  downloaded
 }
 }  Jason
 }
 }
 }  ___
 }  To unsubscribe, edit your list preferences, or view the list archives,
 }
 }  please visit:
 }
 }  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 }
 }
 }
 }  No virus found in this incoming message.
 }  Checked by AVG - www.avg.com
 }  Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date:
 } 02/01/10
 }
 }  07:37:00
 }
 }
 }
 }  ___
 }  To unsubscribe, edit your list preferences, or view the list archives,
 }  please visit:
 }  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 }
 }
 }
 }
 }
 }
 }
 }
 }  ___
 }  To unsubscribe, edit your list preferences, or view the list archives,
 } please visit:
 }  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 }
 }
 }
 }
 }  No virus found in this incoming message.
 }  Checked by AVG - www.avg.com
 }  Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10
 } 07:37:00
 }
 }
 } ___
 } To unsubscribe, edit your list preferences, or view the list archives,
 } please visit:
 } http://list.valvesoftware.com/mailman/listinfo/hlds_linux


 ___
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 please visit:
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-- 
С уважением,
 Andrey  mailto:ego...@cotec.ru


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-01 Thread Guy Watkins
Tell me what files you want.

Everything in bin?

-rw-r--r-- 1 root root   454512 2009-01-10 18:19 datacache_i486.so
-rw-r--r-- 1 root root   809376 2009-01-10 18:19 dedicated_amd.so
-rw-r--r-- 1 root root   783552 2009-01-10 18:19 dedicated_i486.so
-rw-r--r-- 1 root root   783648 2009-01-10 18:19 dedicated_i686.so
-rw-r--r-- 1 root root  5501661 2009-01-29 18:35 engine_amd.so
-rw-r--r-- 1 root root  5224509 2009-01-29 18:35 engine_i486.so
-rw-r--r-- 1 root root  5228285 2009-01-29 18:35 engine_i686.so
-rw-r--r-- 1 root root  2617917 2009-01-10 18:19
libsteamvalidateuseridtickets_i486.so
-rw-r--r-- 1 root root  1200976 2009-01-10 18:19 materialsystem_i486.so
-rw-r--r-- 1 root root40919 2009-01-10 18:19 scenefilecache_i486.so
-rw-r--r-- 1 root root97682 2009-01-10 18:19 shaderapiempty_i486.so
-rw-r--r-- 1 root root   288503 2009-01-10 18:19 soundemitter_i486.so
-rw-r--r-- 1 root root   288611 2009-01-10 18:19 soundemittersystem_i486.so
-rw-r--r-- 1 root root   215231 2009-01-10 18:19 steam_api_i486.so
-rw-r--r-- 1 root root 11409442 2009-01-10 18:19 steamclient_i486.so
-rw-r--r-- 1 root root   606468 2009-01-10 18:19 studiorender_i486.so
-rw-r--r-- 1 root root   351995 2009-01-10 18:19 tier0_i486.so
-rw-r--r-- 1 root root   438679 2009-01-10 18:19 tier0_s_i486.so
-rw-r--r-- 1 root root13833 2009-01-10 18:19 unitlib_i486.so
-rw-r--r-- 1 root root  300 2009-01-10 18:19 vphysics_i486.so
-rw-r--r-- 1 root root   104215 2009-01-10 18:19 vstdlib_i486.so
-rw-r--r-- 1 root root   363689 2009-01-10 18:19 vstdlib_s_i486.so

If so, here it is:
http://watkins-home.com/bin.tar.gz
-rw-r--r-- 1 root root 12460917 Feb  1 21:22 bin.tar.gz


} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
} boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
} Sent: Monday, February 01, 2010 8:58 PM
} To: Half-Life dedicated Linux server mailing list
} Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
} 
} If you have the unmodified files we would appreciate it in the #sourcemod
} chan on GameSurge. I only have previous engine files modified with VUP so
} I
} can't really help people out until VALVe gets their act together.
} 
} Kyle.
} On Mon, Feb 1, 2010 at 5:42 PM, Joseph Laws jl...@hd-gaming.com wrote:
} 
}  I'm rolling back to previous build.
} 
}  On 2/1/2010 8:31 PM, Markus Thewissen wrote:
}   appdatacache.cpp (311) : Assertion Failed: !Implement me
}  
}   No,
}   its same without any plugins.
}   Valve broke engine with update well we wait for fix for update!
}  
}  
}   -Ursprüngliche Nachricht-
}   Von: hlds_linux-boun...@list.valvesoftware.com
}   [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von
} Joseph
}   Laws
}   Gesendet: Dienstag, 2. Februar 2010 02:05
}   An: Half-Life dedicated Linux server mailing list
}   Betreff: Re: [hlds_linux] Counter-Strike: Source Update Available
}  
}   Is this failing to contact steam master or vac servers for anyone
} else?
}  
}   L 02/01/2010 - 18:40:03: Started map de_dust2 (CRC 1413637712)
}   L 02/01/2010 - 18:40:03: server_cvar: sv_accelerate 5
}   L 02/01/2010 - 18:40:03: server_cvar: sv_stopspeed 75
}   Executing dedicated server config file
}   Error: Material sprites/bubble : proxy AnimatedTexture not found!
}   [zBlock] Your plugin version is up-to-date
}   Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
}   L 02/01/2010 - 18:40:03: SourceTV2BOT connected, address
} none
}   L 02/01/2010 - 18:40:03: SourceTV2BOT entered the game
}   L 02/01/2010 - 18:40:03: SourceTV2BOTUnassigned joined team
}   Spectator
}   appdatacache.cpp (311) : Assertion Failed: !Implement me
}  
}  
}   Same without Zblock.
}  
}   On 2/1/2010 6:07 PM, Jason Ruymen wrote:
}  
}   Updates to Counter-Strike: Source are now available.  Please run
}  
}   hldsupdatetool to receive the update.  The specific changes include:
}  
}   - SMX, GCF, and SYS files cannot be downloaded
}   - Files whose extensions contain whitespace are not allowed to be
}  
}   downloaded
}  
}   - Filenames that begin with path separators are not allowed to be
}  
}   downloaded
}  
}   Jason
}  
}  
}   ___
}   To unsubscribe, edit your list preferences, or view the list
} archives,
}  
}   please visit:
}  
}   http://list.valvesoftware.com/mailman/listinfo/hlds_linux
}  
}  
}  
}   No virus found in this incoming message.
}   Checked by AVG - www.avg.com
}   Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date:
} 02/01/10
}  
}   07:37:00
}  
}  
}  
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}   http

Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-01 Thread Kyle Sanderson
HiDef-Laws http://www.hd-gaming.com/repo/srcds_rollback.tar

Big thanks to HiDef-Laws, if you're on the list :)
Kyle.

On Mon, Feb 1, 2010 at 6:21 PM, Andrey Egorov ego...@cotec.ru wrote:


 Fedora Linux - server don't work! Valve please, fix it!!!


 Andrey.


  I've updated our servers (Linux - CentOS 64) and they're running fine.

  -Nate

  On 2/1/2010 8:58 PM, Guy Watkins wrote:
  I did not update.  Works fine.  :)
 
  } -Original Message-
  } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
  } boun...@list.valvesoftware.com] On Behalf Of Joseph Laws
  } Sent: Monday, February 01, 2010 8:43 PM
  } To: Half-Life dedicated Linux server mailing list
  } Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
  }
  } I'm rolling back to previous build.
  }
  } On 2/1/2010 8:31 PM, Markus Thewissen wrote:
  }  appdatacache.cpp (311) : Assertion Failed: !Implement me
  }
  }  No,
  }  its same without any plugins.
  }  Valve broke engine with update well we wait for fix for update!
  }
  }
  }  -Ursprüngliche Nachricht-
  }  Von: hlds_linux-boun...@list.valvesoftware.com
  }  [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von
 Joseph
  }  Laws
  }  Gesendet: Dienstag, 2. Februar 2010 02:05
  }  An: Half-Life dedicated Linux server mailing list
  }  Betreff: Re: [hlds_linux] Counter-Strike: Source Update Available
  }
  }  Is this failing to contact steam master or vac servers for anyone
 else?
  }
  }  L 02/01/2010 - 18:40:03: Started map de_dust2 (CRC 1413637712)
  }  L 02/01/2010 - 18:40:03: server_cvar: sv_accelerate 5
  }  L 02/01/2010 - 18:40:03: server_cvar: sv_stopspeed 75
  }  Executing dedicated server config file
  }  Error: Material sprites/bubble : proxy AnimatedTexture not
 found!
  }  [zBlock] Your plugin version is up-to-date
  }  Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10
 MB)
  }  L 02/01/2010 - 18:40:03: SourceTV2BOT connected, address
 none
  }  L 02/01/2010 - 18:40:03: SourceTV2BOT entered the game
  }  L 02/01/2010 - 18:40:03: SourceTV2BOTUnassigned joined team
  }  Spectator
  }  appdatacache.cpp (311) : Assertion Failed: !Implement me
  }
  }
  }  Same without Zblock.
  }
  }  On 2/1/2010 6:07 PM, Jason Ruymen wrote:
  }
  }  Updates to Counter-Strike: Source are now available.  Please run
  }
  }  hldsupdatetool to receive the update.  The specific changes include:
  }
  }  - SMX, GCF, and SYS files cannot be downloaded
  }  - Files whose extensions contain whitespace are not allowed to be
  }
  }  downloaded
  }
  }  - Filenames that begin with path separators are not allowed to be
  }
  }  downloaded
  }
  }  Jason
  }
  }
  }  ___
  }  To unsubscribe, edit your list preferences, or view the list
 archives,
  }
  }  please visit:
  }
  }  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
  }
  }
  }
  }  No virus found in this incoming message.
  }  Checked by AVG - www.avg.com
  }  Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date:
  } 02/01/10
  }
  }  07:37:00
  }
  }
  }
  }  ___
  }  To unsubscribe, edit your list preferences, or view the list
 archives,
  }  please visit:
  }  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
  }
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  }
  }
  }
  }
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 archives,
  } please visit:
  }  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
  }
  }
  }
  }
  }  No virus found in this incoming message.
  }  Checked by AVG - www.avg.com
  }  Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date:
 02/01/10
  } 07:37:00
  }
  }
  } ___
  } To unsubscribe, edit your list preferences, or view the list archives,
  } please visit:
  } http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
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 --
 С уважением,
  Andrey  mailto:ego...@cotec.ru


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-01 Thread Schlup
I have a couple of servers running CentOS 32bit and they will not restart.
Please fix and send out new update.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Monday, February 01, 2010 5:08 PM
To: 'Half-Life dedicated Linux server mailing list';
'h...@list.valvesoftware.com'
Subject: [hlds_linux] Counter-Strike: Source Update Available

Updates to Counter-Strike: Source are now available.  Please run
hldsupdatetool to receive the update.  The specific changes include:

- SMX, GCF, and SYS files cannot be downloaded
- Files whose extensions contain whitespace are not allowed to be downloaded
- Filenames that begin with path separators are not allowed to be downloaded

Jason


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-01 Thread ics
Great update once again, did this got even tested before it was released 
to the public? Servers _won't_ start after update.

-ics

2.2.2010 8:56, Schlup kirjoitti:
 I have a couple of servers running CentOS 32bit and they will not restart.
 Please fix and send out new update.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
 Sent: Monday, February 01, 2010 5:08 PM
 To: 'Half-Life dedicated Linux server mailing list';
 'h...@list.valvesoftware.com'
 Subject: [hlds_linux] Counter-Strike: Source Update Available

 Updates to Counter-Strike: Source are now available.  Please run
 hldsupdatetool to receive the update.  The specific changes include:

 - SMX, GCF, and SYS files cannot be downloaded
 - Files whose extensions contain whitespace are not allowed to be downloaded
 - Filenames that begin with path separators are not allowed to be downloaded

 Jason


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-01 Thread Thaal Rasha
I''ve 19 servers down on debian 64bit... same error as others

Le 02/02/2010 07:56, Schlup a écrit :
 I have a couple of servers running CentOS 32bit and they will not restart.
 Please fix and send out new update.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
 Sent: Monday, February 01, 2010 5:08 PM
 To: 'Half-Life dedicated Linux server mailing list';
 'h...@list.valvesoftware.com'
 Subject: [hlds_linux] Counter-Strike: Source Update Available

 Updates to Counter-Strike: Source are now available.  Please run
 hldsupdatetool to receive the update.  The specific changes include:

 - SMX, GCF, and SYS files cannot be downloaded
 - Files whose extensions contain whitespace are not allowed to be downloaded
 - Filenames that begin with path separators are not allowed to be downloaded

 Jason


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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-01 Thread Mark Sebastian Johansen - Support-IT Network ApS
Mind if i ask what VUP is? Can't seem to say I have heard that term before.

Med venlig hilsen
 
 
Mark S. Johansen
 
Support-IT Network ApS
Telegrafvej 5A
2750 Ballerup
Tlf.  +45 7023-0028
Fax +45 7023-0038
 

Gazellevirksomhed 2009
Anti-spam i verdens klasse – check4spam.dk 

-Oprindelig meddelelse-
Fra: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne af Kyle Sanderson
Sendt: 2. februar 2010 02:58
Til: Half-Life dedicated Linux server mailing list
Emne: Re: [hlds_linux] Counter-Strike: Source Update Available

If you have the unmodified files we would appreciate it in the #sourcemod
chan on GameSurge. I only have previous engine files modified with VUP so I
can't really help people out until VALVe gets their act together.

Kyle.
On Mon, Feb 1, 2010 at 5:42 PM, Joseph Laws jl...@hd-gaming.com wrote:

 I'm rolling back to previous build.

 On 2/1/2010 8:31 PM, Markus Thewissen wrote:
  appdatacache.cpp (311) : Assertion Failed: !Implement me
 
  No,
  its same without any plugins.
  Valve broke engine with update well we wait for fix for update!
 
 
  -Ursprüngliche Nachricht-
  Von: hlds_linux-boun...@list.valvesoftware.com
  [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Joseph
  Laws
  Gesendet: Dienstag, 2. Februar 2010 02:05
  An: Half-Life dedicated Linux server mailing list
  Betreff: Re: [hlds_linux] Counter-Strike: Source Update Available
 
  Is this failing to contact steam master or vac servers for anyone else?
 
  L 02/01/2010 - 18:40:03: Started map de_dust2 (CRC 1413637712)
  L 02/01/2010 - 18:40:03: server_cvar: sv_accelerate 5
  L 02/01/2010 - 18:40:03: server_cvar: sv_stopspeed 75
  Executing dedicated server config file
  Error: Material sprites/bubble : proxy AnimatedTexture not found!
  [zBlock] Your plugin version is up-to-date
  Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
  L 02/01/2010 - 18:40:03: SourceTV2BOT connected, address none
  L 02/01/2010 - 18:40:03: SourceTV2BOT entered the game
  L 02/01/2010 - 18:40:03: SourceTV2BOTUnassigned joined team
  Spectator
  appdatacache.cpp (311) : Assertion Failed: !Implement me
 
 
  Same without Zblock.
 
  On 2/1/2010 6:07 PM, Jason Ruymen wrote:
 
  Updates to Counter-Strike: Source are now available.  Please run
 
  hldsupdatetool to receive the update.  The specific changes include:
 
  - SMX, GCF, and SYS files cannot be downloaded
  - Files whose extensions contain whitespace are not allowed to be
 
  downloaded
 
  - Filenames that begin with path separators are not allowed to be
 
  downloaded
 
  Jason
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 
  please visit:
 
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
  No virus found in this incoming message.
  Checked by AVG - www.avg.com
  Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10
 
  07:37:00
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
 
 
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
 
  No virus found in this incoming message.
  Checked by AVG - www.avg.com
  Version: 9.0.733 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10
 07:37:00
 
 
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Re: [hlds_linux] Counter-Strike: Source Update Available

2010-02-01 Thread Ronny Schedel
Server hang after the line:

appdatacache.cpp (311) : Assertion Failed: !Implement me

Last strace lines:

gettimeofday({1265095451, 776923}, NULL) = 0
clock_gettime(CLOCK_REALTIME, {1265095451, 776996236}) = 0
futex(0x98b6c84, FUTEX_WAIT_PRIVATE, 1, {179, 26764})

Please fix it!


 Updates to Counter-Strike: Source are now available.  Please run 
 hldsupdatetool to receive the update.  The specific changes include:

 - SMX, GCF, and SYS files cannot be downloaded
 - Files whose extensions contain whitespace are not allowed to be 
 downloaded
 - Filenames that begin with path separators are not allowed to be 
 downloaded

 Jason


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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 


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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Evaldas, GameConnect
./srcds_run: line 344:  1256 Segmentation fault  $HL_CMD
Add -debug to the ./srcds_run command line to generate a debug.log to help 
with solving this problem
Wed Aug 26 09:47:06 EEST 2009: Server restart in 10 seconds
Wed Aug 26 09:47:08 EEST 2009: Server Quit

OpenSUSE kernel-default-2.6.27.19-3.2.1



Evaldas,
GameConnect, Lithuania
www.gameconnect.lt

- Original Message - 
From: Jason Ruymen jas...@valvesoftware.com
To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Sent: Wednesday, August 26, 2009 3:31 AM
Subject: [hlds_linux] Counter-Strike: Source Update Available


 An optional update for Counter-Strike: Source is now available.  Please 
 run hldsupdatetool to receive it.  The specific changes include:

 Engine:
 - Fixed an exploit that allowed files to be uploaded to the server at 
 arbitrary locations in the file system
 - Fixed a server crash caused by a client packet claiming to be an HLTV 
 client when HLTV is disabled on the server
 - Fixed a server crash caused by spoofing a client disconnect message
 - Fixed a server crash caused by sending malformed reliable subchannel 
 data

 Counter-Strike: Source:
 - Novint Falcon support is now enabled by default

 Jason


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Re: [hlds_linux] Counter-Strike: Source Update Available - HOTFIX Rollback

2009-08-26 Thread Philipp Reddigau
Hi,
i have made a rollback tu the oldversion.
Feel free to use:
1. Stop Server
2. Disable autoupdate
3. wget http://fdl.server-wi.de/css-HOTFIX.tar
unpack it to your servers.

best regards,
Philipp Reddigau (GKServer)


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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Ferenc Kovacs
http://kerneltrap.org/Linux/Abusing_chroot

Tyrael

On Wed, Aug 26, 2009 at 8:19 AM, Tom Senseltsenseles...@yahoo.com wrote:

 I'm having segfaults as well on Cent 5.3 and RHEL 5.

 First you guys leave exploits in the servers that you were already warned 
 about. 80,000 some odd servers vulnerable to remote overflows that would give 
 shell/command access. It took someone releasing the exploits to the public to 
 get you to fix them. Took you 3 days to fix them. Then ontop of this, you 
 don't even test the binaries before shipping them out? Top notch work, well 
 done. Did you guys outsource to india? what the hell is the deal?

 I've started running all my hlds servers in chroots after this. But I feel 
 really bad for those windows guys that don't have anyway to setup a chroot 
 environment.

 Console initialized.
 ./srcds_run: line 344: 21518 Segmentation fault      $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log to help 
 with solving this problem
 Wed Aug 26 20:14:25 PHT 2009: Server restart in 10 seconds

 ./srcds_run -game cstrike -ip 125.5.114.147 -port 27015 -tickrate 100 +map 
 de_dust2 +maxplayers 64 -debug
 Auto detecting CPU
 Using SSE2 Optimised binary.
 Enabling debug mode
 Server will auto-restart if there is a crash.

 Console initialized.
 ./srcds_run: line 344: 21600 Segmentation fault      (core dumped) $HL_CMD
 cat: hlds.21586.pid: No such file or directory
 email debug.log to li...@valvesoftware.com
 Wed Aug 26 20:19:19 PHT 2009: Server restart in 10 seconds
 Wed Aug 26 20:19:22 PHT 2009: Server Quit

 cat debug.log
 CRASH: Wed Aug 26 20:19:19 PHT 2009
 Start Line: ./srcds_i686 -game cstrike -ip 125.5.114.147 -port 27015 
 -tickrate 100 +map de_dust2 +maxplayers 64 -debug
 End of Source crash report

 gdb --core=core.21600
 (no debugging symbols found)
 Core was generated by `./srcds_i686 -game cstrike -ip 125.5.114.147 -port 
 27015 -tickrate 100 +map de_'.
 Program terminated with signal 11, Segmentation fault.
 [New process 21600]
 #0  0x in ?? ()






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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Tom Sensel

Which is why I took the extra step to chattr +i the whole filesystem (less log 
directories), remove any unused libs, bins, and install grsec patch. 

I guess it doesn't really matter what I do. The server is secure if it 
segfaults on launch!

--- On Wed, 8/26/09, Ferenc Kovacs i...@tyrael.hu wrote:

 From: Ferenc Kovacs i...@tyrael.hu
 Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
 To: Half-Life dedicated Linux server mailing list 
 hlds_linux@list.valvesoftware.com
 Date: Wednesday, August 26, 2009, 4:02 AM
 http://kerneltrap.org/Linux/Abusing_chroot
 
 Tyrael
 
 On Wed, Aug 26, 2009 at 8:19 AM, Tom Senseltsenseles...@yahoo.com
 wrote:
 
  I'm having segfaults as well on Cent 5.3 and RHEL 5.
 
  First you guys leave exploits in the servers that you
 were already warned about. 80,000 some odd servers
 vulnerable to remote overflows that would give shell/command
 access. It took someone releasing the exploits to the public
 to get you to fix them. Took you 3 days to fix them. Then
 ontop of this, you don't even test the binaries before
 shipping them out? Top notch work, well done. Did you guys
 outsource to india? what the hell is the deal?
 
  I've started running all my hlds servers in chroots
 after this. But I feel really bad for those windows guys
 that don't have anyway to setup a chroot environment.
 
  Console initialized.
  ./srcds_run: line 344: 21518 Segmentation fault    
  $HL_CMD
  Add -debug to the ./srcds_run command line to
 generate a debug.log to help with solving this problem
  Wed Aug 26 20:14:25 PHT 2009: Server restart in 10
 seconds
 
  ./srcds_run -game cstrike -ip 125.5.114.147 -port
 27015 -tickrate 100 +map de_dust2 +maxplayers 64 -debug
  Auto detecting CPU
  Using SSE2 Optimised binary.
  Enabling debug mode
  Server will auto-restart if there is a crash.
 
  Console initialized.
  ./srcds_run: line 344: 21600 Segmentation fault    
  (core dumped) $HL_CMD
  cat: hlds.21586.pid: No such file or directory
  email debug.log to li...@valvesoftware.com
  Wed Aug 26 20:19:19 PHT 2009: Server restart in 10
 seconds
  Wed Aug 26 20:19:22 PHT 2009: Server Quit
 
  cat debug.log
  CRASH: Wed Aug 26 20:19:19 PHT 2009
  Start Line: ./srcds_i686 -game cstrike -ip
 125.5.114.147 -port 27015 -tickrate 100 +map de_dust2
 +maxplayers 64 -debug
  End of Source crash report
 
  gdb --core=core.21600
  (no debugging symbols found)
  Core was generated by `./srcds_i686 -game cstrike -ip
 125.5.114.147 -port 27015 -tickrate 100 +map de_'.
  Program terminated with signal 11, Segmentation
 fault.
  [New process 21600]
  #0  0x in ?? ()
 
 
 
 
 
 
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Andrey Egorov

Hi!

On Fedora Linux Counter-Strike Source Server don't work after last
update.
I send debug.log to li...@valvesoftware.com

Andrey.


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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Fedot
Hi

after a  small yesterday fix (73) segerror appear than someone connect to
server


-- 
With regards
Fedot 
mailto:fedot-da-ne-...@yandex.ru


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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread LinuxMail
On the 2nd attempt fix (version 74)

publics are now working, however this update broke zBlock on linux.





On 27 August 2009 at 00:39 Fedot fedot-da-ne-...@yandex.ru wrote:

 Hi
 
 after a  small yesterday fix (73) segerror appear than someone connect to
 server
 
 
 -- 
 With regards
 Fedot 
 mailto:fedot-da-ne-...@yandex.ru
 
 
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Saul Rennison
Another silent CS:S, HL2:DM and Source SDK Base update...

Thanks,
- Saul.


2009/8/26 Fedot fedot-da-ne-...@yandex.ru

 Hi

 after a  small yesterday fix (73) segerror appear than someone connect to
 server


 --
 With regards
 Fedot
 mailto:fedot-da-ne-...@yandex.ru


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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Romain Pierre
Hi,

Work for me now. Thank you!

Romain Pierre
www.servgame.eu


2009/8/27 Saul Rennison saul.renni...@gmail.com

 Another silent CS:S, HL2:DM and Source SDK Base update...

 Thanks,
 - Saul.


 2009/8/26 Fedot fedot-da-ne-...@yandex.ru

  Hi
 
  after a  small yesterday fix (73) segerror appear than someone connect to
  server
 
 
  --
  With regards
  Fedot
  mailto:fedot-da-ne-...@yandex.ru
 
 
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Carl
In two years they didn't release an update.  The very next one broke css.
:(

Fortunately its back.

On Wed, Aug 26, 2009 at 7:26 PM, Saul Rennison saul.renni...@gmail.comwrote:

 Another silent CS:S, HL2:DM and Source SDK Base update...

 Thanks,
 - Saul.


 2009/8/26 Fedot fedot-da-ne-...@yandex.ru

  Hi
 
  after a  small yesterday fix (73) segerror appear than someone connect to
  server
 
 
  --
  With regards
  Fedot
  mailto:fedot-da-ne-...@yandex.ru
 
 
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Dave Williams
Has it really been that long?

Interestingly my steam client lost connection to the master servers
right after the sdk base finished updating. Anyone think that's related?

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Carl
Sent: 27 August 2009 00:40
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

In two years they didn't release an update.  The very next one broke
css.
:(

Fortunately its back.

On Wed, Aug 26, 2009 at 7:26 PM, Saul Rennison
saul.renni...@gmail.comwrote:

 Another silent CS:S, HL2:DM and Source SDK Base update...

 Thanks,
 - Saul.


 2009/8/26 Fedot fedot-da-ne-...@yandex.ru

  Hi
 
  after a  small yesterday fix (73) segerror appear than someone
connect to
  server
 
 
  --
  With regards
  Fedot
  mailto:fedot-da-ne-...@yandex.ru
 
 
  ___
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archives,
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread 8088
No, it hasn't been that long: http://store.steampowered.com/news/?appids=240
Some people just need to rant to blow off steam.

Dave Williams wrote:
 Has it really been that long?

 Interestingly my steam client lost connection to the master servers
 right after the sdk base finished updating. Anyone think that's related?

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Carl
 Sent: 27 August 2009 00:40
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

 In two years they didn't release an update.  The very next one broke
 css.
 :(

 Fortunately its back.

 On Wed, Aug 26, 2009 at 7:26 PM, Saul Rennison
 saul.renni...@gmail.comwrote:

   
 Another silent CS:S, HL2:DM and Source SDK Base update...

 Thanks,
 - Saul.


 2009/8/26 Fedot fedot-da-ne-...@yandex.ru

 
 Hi

 after a  small yesterday fix (73) segerror appear than someone
   
 connect to
   
 server


 --
 With regards
 Fedot
 mailto:fedot-da-ne-...@yandex.ru


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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Andrey Egorov

Hi,

Please, update CSS linux servers now. After updating, will run server.
Now linux server work normally.

Andrey.


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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Fedot
Hi

well it works now )
zBlock 4.4 work too

yours letter from 27 августа 2009 г., 10:24:43:
--
 On the 2nd attempt fix (version 74)

 publics are now working, however this update broke zBlock on linux.





 On 27 August 2009 at 00:39 Fedot fedot-da-ne-...@yandex.ru wrote:

 Hi
 
 after a  small yesterday fix (73) segerror appear than someone connect to
 server
 
 
 -- 
 With regards
 Fedot 
 mailto:fedot-da-ne-...@yandex.ru
 
 
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--


-- 
With regards
Fedot 
mailto:fedot-da-ne-...@yandex.ru


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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-25 Thread bl4nk
CS:S server owners across the world rejoice. Good work, Valve.

Jason Ruymen wrote:
 An optional update for Counter-Strike: Source is now available.  Please run 
 hldsupdatetool to receive it.  The specific changes include:

 Engine:
 - Fixed an exploit that allowed files to be uploaded to the server at 
 arbitrary locations in the file system
 - Fixed a server crash caused by a client packet claiming to be an HLTV 
 client when HLTV is disabled on the server
 - Fixed a server crash caused by spoofing a client disconnect message
 - Fixed a server crash caused by sending malformed reliable subchannel data

 Counter-Strike: Source:
 - Novint Falcon support is now enabled by default

 Jason


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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-25 Thread [AF] House of Fail
Segfault, first one in all the time I have been running my ubuntu server.
No addons active, running 8.04 x86

On Tue, Aug 25, 2009 at 8:33 PM, bl4nk bl4n...@gmail.com wrote:

 CS:S server owners across the world rejoice. Good work, Valve.

 Jason Ruymen wrote:
  An optional update for Counter-Strike: Source is now available.  Please
 run hldsupdatetool to receive it.  The specific changes include:
 
  Engine:
  - Fixed an exploit that allowed files to be uploaded to the server at
 arbitrary locations in the file system
  - Fixed a server crash caused by a client packet claiming to be an HLTV
 client when HLTV is disabled on the server
  - Fixed a server crash caused by spoofing a client disconnect message
  - Fixed a server crash caused by sending malformed reliable subchannel
 data
 
  Counter-Strike: Source:
  - Novint Falcon support is now enabled by default
 
  Jason
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 


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-- 
-- [AF] House of Fail
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-25 Thread Joseph Laws
Segfault for me too on Centos 5.

[AF] House of Fail wrote:
 Segfault, first one in all the time I have been running my ubuntu server.
 No addons active, running 8.04 x86

 On Tue, Aug 25, 2009 at 8:33 PM, bl4nk bl4n...@gmail.com wrote:

   
 CS:S server owners across the world rejoice. Good work, Valve.

 Jason Ruymen wrote:
 
 An optional update for Counter-Strike: Source is now available.  Please
   
 run hldsupdatetool to receive it.  The specific changes include:
 
 Engine:
 - Fixed an exploit that allowed files to be uploaded to the server at
   
 arbitrary locations in the file system
 
 - Fixed a server crash caused by a client packet claiming to be an HLTV
   
 client when HLTV is disabled on the server
 
 - Fixed a server crash caused by spoofing a client disconnect message
 - Fixed a server crash caused by sending malformed reliable subchannel
   
 data
 
 Counter-Strike: Source:
 - Novint Falcon support is now enabled by default

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
   
 please visit:
 
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


   
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 No virus found in this incoming message.
 Checked by AVG - www.avg.com 
 Version: 8.5.387 / Virus Database: 270.13.67/2326 - Release Date: 08/25/09 
 18:07:00

   
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-25 Thread DKA-MUG brown

Seg fault here too.
Debian 4 and Debian 5

No plugins.
I've tried various start command lines with no success.
adding -debug won't generate a log either.

 From: jas...@valvesoftware.com
 To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Date: Tue, 25 Aug 2009 17:31:32 -0700
 Subject: [hlds_linux] Counter-Strike: Source Update Available
 
 An optional update for Counter-Strike: Source is now available.  Please run 
 hldsupdatetool to receive it.  The specific changes include:
 
 Engine:
 - Fixed an exploit that allowed files to be uploaded to the server at 
 arbitrary locations in the file system
 - Fixed a server crash caused by a client packet claiming to be an HLTV 
 client when HLTV is disabled on the server
 - Fixed a server crash caused by spoofing a client disconnect message
 - Fixed a server crash caused by sending malformed reliable subchannel data
 
 Counter-Strike: Source:
 - Novint Falcon support is now enabled by default
 
 Jason
 
 
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 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

_
Need a new model in your life? Sell your car fast.
http://a.ninemsn.com.au/b.aspx?URL=http%3A%2F%2Fsecure%2Dau%2Eimrworldwide%2Ecom%2Fcgi%2Dbin%2Fa%2Fci%5F450304%2Fet%5F2%2Fcg%5F801459%2Fpi%5F1004813%2Fai%5F866383_t=758314219_r=carpoint_tagline_m=EXT
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-25 Thread Fedot
Hi

me to
updated centos 5 with 1000hz kernel

yours letter from 26 августа 2009 г., 12:22:58:
--
 Segfault for me too on Centos 5.

 [AF] House of Fail wrote:
 Segfault, first one in all the time I have been running my ubuntu server.
 No addons active, running 8.04 x86

 On Tue, Aug 25, 2009 at 8:33 PM, bl4nk bl4n...@gmail.com wrote:

   
 CS:S server owners across the world rejoice. Good work, Valve.

 Jason Ruymen wrote:
 
 An optional update for Counter-Strike: Source is now available.  Please
   
 run hldsupdatetool to receive it.  The specific changes include:
 
 Engine:
 - Fixed an exploit that allowed files to be uploaded to the server at
   
 arbitrary locations in the file system
 
 - Fixed a server crash caused by a client packet claiming to be an HLTV
   
 client when HLTV is disabled on the server
 
 - Fixed a server crash caused by spoofing a client disconnect message
 - Fixed a server crash caused by sending malformed reliable subchannel
   
 data
 
 Counter-Strike: Source:
 - Novint Falcon support is now enabled by default

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
   
 please visit:
 
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 No virus found in this incoming message.
 Checked by AVG - www.avg.com 
 Version: 8.5.387 / Virus Database: 270.13.67/2326 - Release Date: 08/25/09 
 18:07:00

   
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--


-- 
With regards
Fedot 
mailto:fedot-da-ne-...@yandex.ru


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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-25 Thread Joseph Laws
Console initialized.
/home/$USER/css/srcds_run: line 344:  7948 Segmentation fault  $HL_CMD
Add -debug to the /home/$USER/css/srcds_run command line to generate a 
debug.log to help with solving this problem
Tue Aug 25 20:40:13 CDT 2009: Server restart in 10 seconds


DKA-MUG brown wrote:
 Seg fault here too.
 Debian 4 and Debian 5

 No plugins.
 I've tried various start command lines with no success.
 adding -debug won't generate a log either.

   
 From: jas...@valvesoftware.com
 To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Date: Tue, 25 Aug 2009 17:31:32 -0700
 Subject: [hlds_linux] Counter-Strike: Source Update Available

 An optional update for Counter-Strike: Source is now available.  Please run 
 hldsupdatetool to receive it.  The specific changes include:

 Engine:
 - Fixed an exploit that allowed files to be uploaded to the server at 
 arbitrary locations in the file system
 - Fixed a server crash caused by a client packet claiming to be an HLTV 
 client when HLTV is disabled on the server
 - Fixed a server crash caused by spoofing a client disconnect message
 - Fixed a server crash caused by sending malformed reliable subchannel data

 Counter-Strike: Source:
 - Novint Falcon support is now enabled by default

 Jason


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 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
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 _
 Need a new model in your life? Sell your car fast.
 http://a.ninemsn.com.au/b.aspx?URL=http%3A%2F%2Fsecure%2Dau%2Eimrworldwide%2Ecom%2Fcgi%2Dbin%2Fa%2Fci%5F450304%2Fet%5F2%2Fcg%5F801459%2Fpi%5F1004813%2Fai%5F866383_t=758314219_r=carpoint_tagline_m=EXT
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 No virus found in this incoming message.
 Checked by AVG - www.avg.com 
 Version: 8.5.387 / Virus Database: 270.13.67/2326 - Release Date: 08/25/09 
 18:07:00

   
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-25 Thread Kyle Sanderson
Anyone know of any other hidden updates rolled into this? test_startscript
and test_wait was removed on the clients side. I wonder what else was fixed
as I would like to unload some plugins.

Kyle.

2009/8/25 Fedot fedot-da-ne-...@yandex.ru

 Hi

 me to
 updated centos 5 with 1000hz kernel

 yours letter from 26 августа 2009 г., 12:22:58:
 --
  Segfault for me too on Centos 5.

  [AF] House of Fail wrote:
  Segfault, first one in all the time I have been running my ubuntu
 server.
  No addons active, running 8.04 x86
 
  On Tue, Aug 25, 2009 at 8:33 PM, bl4nk bl4n...@gmail.com wrote:
 
 
  CS:S server owners across the world rejoice. Good work, Valve.
 
  Jason Ruymen wrote:
 
  An optional update for Counter-Strike: Source is now available.
  Please
 
  run hldsupdatetool to receive it.  The specific changes include:
 
  Engine:
  - Fixed an exploit that allowed files to be uploaded to the server at
 
  arbitrary locations in the file system
 
  - Fixed a server crash caused by a client packet claiming to be an
 HLTV
 
  client when HLTV is disabled on the server
 
  - Fixed a server crash caused by spoofing a client disconnect message
  - Fixed a server crash caused by sending malformed reliable subchannel
 
  data
 
  Counter-Strike: Source:
  - Novint Falcon support is now enabled by default
 
  Jason
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 
  please visit:
 
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
 
 
 
  
 
 
  No virus found in this incoming message.
  Checked by AVG - www.avg.com
  Version: 8.5.387 / Virus Database: 270.13.67/2326 - Release Date:
 08/25/09 18:07:00
 
 
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 --


 --
 With regards
 Fedot
 mailto:fedot-da-ne-...@yandex.ru


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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-25 Thread Fedot
Hi

in win version all run fine -(

yours letter from 26 августа 2009 г., 12:40:18:
--
 Hi

 me to
 updated centos 5 with 1000hz kernel

 yours letter from 26 августа 2009 г., 12:22:58:
 --
 Segfault for me too on Centos 5.

 [AF] House of Fail wrote:
 Segfault, first one in all the time I have been running my ubuntu server.
 No addons active, running 8.04 x86

 On Tue, Aug 25, 2009 at 8:33 PM, bl4nk bl4n...@gmail.com wrote:

   
 CS:S server owners across the world rejoice. Good work, Valve.

 Jason Ruymen wrote:
 
 An optional update for Counter-Strike: Source is now available.  Please
   
 run hldsupdatetool to receive it.  The specific changes include:
 
 Engine:
 - Fixed an exploit that allowed files to be uploaded to the server at
   
 arbitrary locations in the file system
 
 - Fixed a server crash caused by a client packet claiming to be an HLTV
   
 client when HLTV is disabled on the server
 
 - Fixed a server crash caused by spoofing a client disconnect message
 - Fixed a server crash caused by sending malformed reliable subchannel
   
 data
 
 Counter-Strike: Source:
 - Novint Falcon support is now enabled by default

 Jason


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 To unsubscribe, edit your list preferences, or view the list archives,
   
 please visit:
 
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


   
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 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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 No virus found in this incoming message.
 Checked by AVG - www.avg.com 
 Version: 8.5.387 / Virus Database: 270.13.67/2326 - Release Date: 08/25/09 
 18:07:00

   
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 --



--


-- 
With regards
Fedot 
mailto:fedot-da-ne-...@yandex.ru


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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-25 Thread Matthew Bancroft
You need to make sure gdb (apt-get install gdb as root) is installed on your
server, otherwise the debug log will not be compiled.

Here is what my server is outputting into the debug.log

--
CRASH: Wed Aug 26 13:29:38 EST 2009
Start Line: ./srcds_amd -console -tickrate 66 -game cstrike -secure -port
27015 +ip *ip* +maxplayers 21 +map surf_leet_xl_beta7z.bsp +servercfgfile
server_css01.cfg +mapcyclefile mapcycle_css1.txt -autoupdate +sv_logsdir
logs/css1 -debug
Using host libthread_db library /lib/libthread_db.so.1.
#0  0x in ?? ()
No symbol table info available.
End of Source crash report
--

2009/8/26 DKA-MUG brown dugan...@hotmail.com


 Seg fault here too.
 Debian 4 and Debian 5

 No plugins.
 I've tried various start command lines with no success.
 adding -debug won't generate a log either.

  From: jas...@valvesoftware.com
  To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com;
 hlds_annou...@list.valvesoftware.com
  Date: Tue, 25 Aug 2009 17:31:32 -0700
  Subject: [hlds_linux] Counter-Strike: Source Update Available
 
  An optional update for Counter-Strike: Source is now available.  Please
 run hldsupdatetool to receive it.  The specific changes include:
 
  Engine:
  - Fixed an exploit that allowed files to be uploaded to the server at
 arbitrary locations in the file system
  - Fixed a server crash caused by a client packet claiming to be an HLTV
 client when HLTV is disabled on the server
  - Fixed a server crash caused by spoofing a client disconnect message
  - Fixed a server crash caused by sending malformed reliable subchannel
 data
 
  Counter-Strike: Source:
  - Novint Falcon support is now enabled by default
 
  Jason
 
 
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 please visit:
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-25 Thread LocutusH
Lol, finally an update after years, and all the linux servers are down 
again :D

What if you guys dont touch CS:S anymore? Its a dead game anyways...

Locutus

Joseph Laws írta:
 Console initialized.
 /home/$USER/css/srcds_run: line 344:  7948 Segmentation fault  $HL_CMD
 Add -debug to the /home/$USER/css/srcds_run command line to generate a 
 debug.log to help with solving this problem
 Tue Aug 25 20:40:13 CDT 2009: Server restart in 10 seconds
 
 
 DKA-MUG brown wrote:
 Seg fault here too.
 Debian 4 and Debian 5

 No plugins.
 I've tried various start command lines with no success.
 adding -debug won't generate a log either.

   
 From: jas...@valvesoftware.com
 To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Date: Tue, 25 Aug 2009 17:31:32 -0700
 Subject: [hlds_linux] Counter-Strike: Source Update Available

 An optional update for Counter-Strike: Source is now available.  Please run 
 hldsupdatetool to receive it.  The specific changes include:

 Engine:
 - Fixed an exploit that allowed files to be uploaded to the server at 
 arbitrary locations in the file system
 - Fixed a server crash caused by a client packet claiming to be an HLTV 
 client when HLTV is disabled on the server
 - Fixed a server crash caused by spoofing a client disconnect message
 - Fixed a server crash caused by sending malformed reliable subchannel data

 Counter-Strike: Source:
 - Novint Falcon support is now enabled by default

 Jason


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 No virus found in this incoming message.
 Checked by AVG - www.avg.com 
 Version: 8.5.387 / Virus Database: 270.13.67/2326 - Release Date: 08/25/09 
 18:07:00

   
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-25 Thread Stefan Popp
Counter Strike dead?
sry.. have to stop laughing ;)

good morning to the rest
-  Stefan Popp

LocutusH schrieb:
 Lol, finally an update after years, and all the linux servers are down 
 again :D

 What if you guys dont touch CS:S anymore? Its a dead game anyways...

 Locutus

 Joseph Laws írta:
   
 Console initialized.
 /home/$USER/css/srcds_run: line 344:  7948 Segmentation fault  $HL_CMD
 Add -debug to the /home/$USER/css/srcds_run command line to generate a 
 debug.log to help with solving this problem
 Tue Aug 25 20:40:13 CDT 2009: Server restart in 10 seconds


 DKA-MUG brown wrote:
 
 Seg fault here too.
 Debian 4 and Debian 5

 No plugins.
 I've tried various start command lines with no success.
 adding -debug won't generate a log either.

   
   
 From: jas...@valvesoftware.com
 To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com; 
 hlds_annou...@list.valvesoftware.com
 Date: Tue, 25 Aug 2009 17:31:32 -0700
 Subject: [hlds_linux] Counter-Strike: Source Update Available

 An optional update for Counter-Strike: Source is now available.  Please 
 run hldsupdatetool to receive it.  The specific changes include:

 Engine:
 - Fixed an exploit that allowed files to be uploaded to the server at 
 arbitrary locations in the file system
 - Fixed a server crash caused by a client packet claiming to be an HLTV 
 client when HLTV is disabled on the server
 - Fixed a server crash caused by spoofing a client disconnect message
 - Fixed a server crash caused by sending malformed reliable subchannel data

 Counter-Strike: Source:
 - Novint Falcon support is now enabled by default

 Jason


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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
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 No virus found in this incoming message.
 Checked by AVG - www.avg.com 
 Version: 8.5.387 / Virus Database: 270.13.67/2326 - Release Date: 08/25/09 
 18:07:00

   
   
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-25 Thread DontWannaName!
I think CS is at bug and exploit fixes only status. Im sure they wont make
any CS2 without working hard on meeting the communities high expectations on
it. I would say their current projects of EP3 and Portal 2 along with L4D2
are taking up all of their resources. I would suspect CS2 in a few years but
not in the near future. I wouldnt be surprised if they box it with EP3 and
Portal 2 like TF2 was.

2009/8/25 LocutusH locut...@gmail.com

 Lol, finally an update after years, and all the linux servers are down
 again :D

 What if you guys dont touch CS:S anymore? Its a dead game anyways...

 Locutus

 Joseph Laws írta:
  Console initialized.
  /home/$USER/css/srcds_run: line 344:  7948 Segmentation fault
  $HL_CMD
  Add -debug to the /home/$USER/css/srcds_run command line to generate a
  debug.log to help with solving this problem
  Tue Aug 25 20:40:13 CDT 2009: Server restart in 10 seconds
 
 
  DKA-MUG brown wrote:
  Seg fault here too.
  Debian 4 and Debian 5
 
  No plugins.
  I've tried various start command lines with no success.
  adding -debug won't generate a log either.
 
 
  From: jas...@valvesoftware.com
  To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com;
 hlds_annou...@list.valvesoftware.com
  Date: Tue, 25 Aug 2009 17:31:32 -0700
  Subject: [hlds_linux] Counter-Strike: Source Update Available
 
  An optional update for Counter-Strike: Source is now available.  Please
 run hldsupdatetool to receive it.  The specific changes include:
 
  Engine:
  - Fixed an exploit that allowed files to be uploaded to the server at
 arbitrary locations in the file system
  - Fixed a server crash caused by a client packet claiming to be an HLTV
 client when HLTV is disabled on the server
  - Fixed a server crash caused by spoofing a client disconnect message
  - Fixed a server crash caused by sending malformed reliable subchannel
 data
 
  Counter-Strike: Source:
  - Novint Falcon support is now enabled by default
 
  Jason
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
  _
  Need a new model in your life? Sell your car fast.
 
 http://a.ninemsn.com.au/b.aspx?URL=http%3A%2F%2Fsecure%2Dau%2Eimrworldwide%2Ecom%2Fcgi%2Dbin%2Fa%2Fci%5F450304%2Fet%5F2%2Fcg%5F801459%2Fpi%5F1004813%2Fai%5F866383_t=758314219_r=carpoint_tagline_m=EXT
  ___
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 please visit:
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  No virus found in this incoming message.
  Checked by AVG - www.avg.com
  Version: 8.5.387 / Virus Database: 270.13.67/2326 - Release Date:
 08/25/09 18:07:00
 
 
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 please visit:
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-01-29 Thread Guy Watkins
This update seems to have broken metamod.  I also have mani and zombie mod.
They did not load because they depend on metamod.

But Mattie's EventScripts plugin still loads.

I know I need to go to the metamod site to find the fix.

I don't want you to see me cry, so bye.

Guy

} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
} boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
} Sent: Thursday, January 29, 2009 6:23 PM
} To: Half-Life dedicated Win32 server mailing list;
} hlds_linux@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com
} Subject: [hlds_linux] Counter-Strike: Source Update Available
} 
} Counter-Strike: Source has been updated.  This is not a required update,
} but it is recommended.  Please download it using hldsupdatetool.  The
} specific changes include:
} 
} - Fixed clients using reloadresponsesystems, sv_soundemitter_flush,
} sv_soundemitter_filecheck, sv_findsoundname, and
} sv_soundscape_printdebuginfo to lag/crash servers
} - The -pidfile command line option now works for Windows dedicated servers
} 
} Jason
} 
} 
} 
} ___
} To unsubscribe, edit your list preferences, or view the list archives,
} please visit:
} http://list.valvesoftware.com/mailman/listinfo/hlds_linux


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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-01-29 Thread Nephyrin Zey
I TOLD you it was a trap!

- Neph

On Thu, Jan 29, 2009 at 3:45 PM, Guy Watkins
hlds_li...@watkins-home.com wrote:
 This update seems to have broken metamod.  I also have mani and zombie mod.
 They did not load because they depend on metamod.

 But Mattie's EventScripts plugin still loads.

 I know I need to go to the metamod site to find the fix.

 I don't want you to see me cry, so bye.

 Guy

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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-01-29 Thread Rodrigo Peña
Multi kill!

can i haz tf2 fizx D:

Nephyrin Zey escribió:
 I TOLD you it was a trap!

 - Neph

 On Thu, Jan 29, 2009 at 3:45 PM, Guy Watkins
 hlds_li...@watkins-home.com wrote:
   
 This update seems to have broken metamod.  I also have mani and zombie mod.
 They did not load because they depend on metamod.

 But Mattie's EventScripts plugin still loads.

 I know I need to go to the metamod site to find the fix.

 I don't want you to see me cry, so bye.

 Guy
 

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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-01-29 Thread Chris Brunelle
If you are loading metamod through gameinfo.txt, you need to add the line
back into it as the update overwrites gameinfo.txt.   I just updated my
servers and metamod(along with mani etc) started up just fine.

--Chris

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Guy Watkins
Sent: Thursday, January 29, 2009 4:46 PM
To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
Win32 server mailing list'; hlds_annou...@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

This update seems to have broken metamod.  I also have mani and zombie mod.
They did not load because they depend on metamod.

But Mattie's EventScripts plugin still loads.

I know I need to go to the metamod site to find the fix.

I don't want you to see me cry, so bye.

Guy

} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
} boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
} Sent: Thursday, January 29, 2009 6:23 PM
} To: Half-Life dedicated Win32 server mailing list;
} hlds_linux@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com
} Subject: [hlds_linux] Counter-Strike: Source Update Available
} 
} Counter-Strike: Source has been updated.  This is not a required update,
} but it is recommended.  Please download it using hldsupdatetool.  The
} specific changes include:
} 
} - Fixed clients using reloadresponsesystems, sv_soundemitter_flush,
} sv_soundemitter_filecheck, sv_findsoundname, and
} sv_soundscape_printdebuginfo to lag/crash servers
} - The -pidfile command line option now works for Windows dedicated servers
} 
} Jason
} 
} 
} 
} ___
} To unsubscribe, edit your list preferences, or view the list archives,
} please visit:
} http://list.valvesoftware.com/mailman/listinfo/hlds_linux


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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-01-29 Thread Guy Watkins
That was it.  Thanks.

Sorry for the confusion.

} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
} boun...@list.valvesoftware.com] On Behalf Of Chris Brunelle
} Sent: Thursday, January 29, 2009 7:20 PM
} To: 'Half-Life dedicated Linux server mailing list'
} Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
} 
} If you are loading metamod through gameinfo.txt, you need to add the line
} back into it as the update overwrites gameinfo.txt.   I just updated my
} servers and metamod(along with mani etc) started up just fine.
} 
} --Chris
} 
} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com
} [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Guy
} Watkins
} Sent: Thursday, January 29, 2009 4:46 PM
} To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
} Win32 server mailing list'; hlds_annou...@list.valvesoftware.com
} Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
} 
} This update seems to have broken metamod.  I also have mani and zombie
} mod.
} They did not load because they depend on metamod.
} 
} But Mattie's EventScripts plugin still loads.
} 
} I know I need to go to the metamod site to find the fix.
} 
} I don't want you to see me cry, so bye.
} 
} Guy
} 
} } -Original Message-
} } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
} } boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
} } Sent: Thursday, January 29, 2009 6:23 PM
} } To: Half-Life dedicated Win32 server mailing list;
} } hlds_linux@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com
} } Subject: [hlds_linux] Counter-Strike: Source Update Available
} }
} } Counter-Strike: Source has been updated.  This is not a required update,
} } but it is recommended.  Please download it using hldsupdatetool.  The
} } specific changes include:
} }
} } - Fixed clients using reloadresponsesystems, sv_soundemitter_flush,
} } sv_soundemitter_filecheck, sv_findsoundname, and
} } sv_soundscape_printdebuginfo to lag/crash servers
} } - The -pidfile command line option now works for Windows dedicated
} servers
} }
} } Jason
} }
} }
} }
} } ___
} } To unsubscribe, edit your list preferences, or view the list archives,
} } please visit:
} } http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} 
} 
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} please visit:
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Re: [hlds_linux] Counter-Strike: Source Update

2008-09-24 Thread Alex
Does the version number change after the update or is it still version : 
1.0.0.34/7 3531 secure?

Thanks,
Alex
- Original Message - 
From: Lee Gardiner [EMAIL PROTECTED]
To: Half-Life dedicated Linux server mailing list 
hlds_linux@list.valvesoftware.com
Sent: Wednesday, September 24, 2008 3:08 AM
Subject: Re: [hlds_linux] Counter-Strike: Source Update


 Heh,

 Nevermind me being a pleb, ran the correct command from another system
 and it seems to have worked.

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Re: [hlds_linux] Counter-Strike: Source Update

2008-09-23 Thread Lee Gardiner
Hmmm, my base files are giving me the following error:

./steam -command update -game cstrike -dir .
Checking bootstrapper version ...
Segmentation fault

Any ideas ¬¬ ?

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