On Friday, 28 March 2014 at 15:39:48 UTC, monarch_dodra wrote:
On Friday, 28 March 2014 at 14:42:54 UTC, Colin Grogan wrote:
Im trying to parse command line args and then build a struct
that will, at run-time, hold the data the user passed in via
command line args.
Very similar to Pythons
On Friday, 28 March 2014 at 13:49:59 UTC, Dicebot wrote:
On Friday, 28 March 2014 at 11:59:47 UTC, Colin Grogan wrote:
I'm interested to hear peoples methods for getting around the
lack of foreach loops while using CTFE?
Currently, I've been using a lot of recursive templates
I'm interested to hear peoples methods for getting around the
lack of foreach loops while using CTFE?
Currently, I've been using a lot of recursive templates, but its
beginning to give me a headache and I'd like to see if there's
better ways around it.
On a related note, is there plans to ad
On Monday, 27 January 2014 at 10:39:28 UTC, Francesco Cattoglio
wrote:
On Monday, 27 January 2014 at 10:13:08 UTC, Colin Grogan wrote:
On Monday, 27 January 2014 at 09:34:04 UTC, Namespace wrote:
Arrays are enclosed in [] ;)
I'm an idiot.
Can I delete this thread to save fu
On Monday, 27 January 2014 at 09:34:04 UTC, Namespace wrote:
On Monday, 27 January 2014 at 09:06:17 UTC, Colin Grogan wrote:
Why wont the following code compile?
import std.stdio;
void main()
{
myStruct[] mystructs = {
{1, 1.1f},
{2, 2.2f}
};
}
extern(C){
struct
Why wont the following code compile?
import std.stdio;
void main()
{
myStruct[] mystructs = {
{1, 1.1f},
{2, 2.2f}
};
}
extern(C){
struct myStruct{
int x;
float y;
}
}
It fails with the (unhelpful imo) error message:
source/app.d(7): Error: a str
On Friday, 8 November 2013 at 13:19:05 UTC, Colin Grogan wrote:
On Friday, 8 November 2013 at 13:14:33 UTC, Timon Gehr wrote:
On 11/08/2013 01:43 PM, Colin Grogan wrote:
Hi folks,
I'm having some issue getting a delegate function access to a
classes
member variable.
At object cons
On Friday, 8 November 2013 at 13:14:33 UTC, Timon Gehr wrote:
On 11/08/2013 01:43 PM, Colin Grogan wrote:
Hi folks,
I'm having some issue getting a delegate function access to a
classes
member variable.
At object construct time, I'm passing in a delegate function,
and a list
of
On Friday, 8 November 2013 at 13:10:10 UTC, Dicebot wrote:
On Friday, 8 November 2013 at 12:43:37 UTC, Colin Grogan wrote:
import std.stdio;
void main()
{
Column!string col1 = new Column!string( {return "test"; },
"Hello, ");
Column!string col2 = new Column!st
Hi folks,
I'm having some issue getting a delegate function access to a
classes member variable.
At object construct time, I'm passing in a delegate function, and
a list of parameters after.
The parameters are saved to a variable called vars.
Should I then not be able to access that vars var
On Saturday, 2 November 2013 at 11:40:59 UTC, Jacob Carlborg
wrote:
On 2013-11-01 16:47, Colin Grogan wrote:
I have a project I may need to write that is pretty performance
intensive, but also needs to be quite customiseable.
We previously had this done with Perl, and the customising
came
On Friday, 1 November 2013 at 17:07:48 UTC, John Colvin wrote:
On Friday, 1 November 2013 at 15:47:56 UTC, Colin Grogan wrote:
I have a project I may need to write that is pretty
performance intensive, but also needs to be quite
customiseable.
We previously had this done with Perl, and the
On Friday, 1 November 2013 at 16:12:10 UTC, Joseph Rushton
Wakeling wrote:
On 01/11/13 17:01, bearophile wrote:
I think you are not allowed to redistribute the DMD compiler.
So you have to use
GDC or LDC (where LDC = LDC2).
Many things are possible if you get permission from the right
person
I have a project I may need to write that is pretty performance
intensive, but also needs to be quite customiseable.
We previously had this done with Perl, and the customising came
from adding functions to a file and the main script would call
those functions as required.
Problem is, the Perl
On Thursday, 17 October 2013 at 14:12:36 UTC, Adam D. Ruppe wrote:
On Thursday, 17 October 2013 at 13:53:39 UTC, Colin Grogan
wrote:
Anyone have any experience with this?
I actually have been writing a terminal emulator for the last
few weeks
https://github.com/adamdruppe/terminal-emulator
Im having an issue
I can link to the C header file pty.h
(http://man7.org/linux/man-pages/man3/openpty.3.html) and call
forkpty like here:
http://dpaste.dzfl.pl/c3b07855
You have to compile that by linking with the util library
( add "libs-posix": ["util"] to dubs package.json )
For ease of re
On Thursday, 10 October 2013 at 01:24:03 UTC, Jesse Phillips
wrote:
On Wednesday, 9 October 2013 at 14:54:32 UTC, Colin Grogan
wrote:
is blocking. However, its not meant to be blocking is it not?
That new /bin/bash process is meant to run in parallel to the
main process?
I'm not sure ex
On Wednesday, 9 October 2013 at 14:27:30 UTC, Jesse Phillips
wrote:
On Wednesday, 9 October 2013 at 11:22:26 UTC, Colin Grogan
wrote:
"
~/test$ ./mess ls
Executing: ls
STDOUT: mess
STDOUT: text.txt
"
Thats all fine, however, I'd expect it to print another
"~/test$"
Hi folks,
Is there anyway to make std.process.spawnShell or
std.process.pipeShell capture the output of the shell interface?
For example, the code:
import std.stdio;
import std.process;
void main(string[] args){
writefln("Executing: %s", args[1]);
auto processPipes = pipeShell(args[1
On Tuesday, 8 October 2013 at 20:38:56 UTC, Daniel Davidson wrote:
On Tuesday, 8 October 2013 at 20:26:49 UTC, Colin Grogan wrote:
On Tuesday, 8 October 2013 at 20:25:42 UTC, Colin Grogan wrote:
Hi all,
I want to create my own File in memory that I can pipe output
to and read it in from
On Tuesday, 8 October 2013 at 20:25:42 UTC, Colin Grogan wrote:
Hi all,
I want to create my own File in memory that I can pipe output
to and read it in from another part of the program. I dont want
to physically write data to disk, just store it in memory.
I've been trawlin
Hi all,
I want to create my own File in memory that I can pipe output to
and read it in from another part of the program. I dont want to
physically write data to disk, just store it in memory.
I've been trawling the documentation for the past while and the
closest I can find is std.stdio.tmp
I've decided whats the point in printing a time that the file
closed at, the last message will probably tell me that anyway if
theres an error to find.
Your suggestions worked perfectly, I've obviously a lot to learn
on how to use the intricacies of D.
Thanks very much!
On Thursday, 15 Augu
ted, but the call to log.logDebug() fails. This is why
I'm thinking its locking but not releasing?
On Thursday, 15 August 2013 at 17:41:00 UTC, Colin Grogan wrote:
Hi Ali,
Heres my full Logger class.
module utils.log;
import std.stdio;
import std.string;
import std.datetime;
public enum LogLevel {
File logFile;
}
logFile is a class variable, so its definatly visible.
Ill go with adding to your code now and see at what point it
breaks.
Thanks!
On Thursday, 15 August 2013 at 17:33:11 UTC, Ali Çehreli wrote:
On 08/15/2013 10:03 AM, Colin Grogan wrote:
> I've don
Hi all,
I've done this a million times (I thought!) but I'm getting a
strange error I cant figure out.
The code:
void writeMsg(string msg){
logFile.writeln(msg);
}
is failing with this error:
object.Exception@std/stdio.d(1321): Enforcement failed
./tester(pure @safe b
On Monday, 17 June 2013 at 23:48:36 UTC, Ali Çehreli wrote:
On 06/17/2013 04:34 PM, Colin Grogan wrote:
> Wondering what way I'd go about this, I want to slice an
array into two
> arrays. First array containing every even index (i.e.
0,2,4,6,8..$)
> Second slice containing every
Hi all.
Wondering what way I'd go about this, I want to slice an array
into two arrays. First array containing every even index (i.e.
0,2,4,6,8..$)
Second slice containing every odd index (i.e. 1,3,5,7,9..$) <--
be some issue with using $ depending on if orig length is odd or
even. Can work t
Ok, I had a minute so I tested it out.
I had the following:
src/main.d:
import utils._;
void main(string[] args){
logger l = new logger();
props p = new props();
l.print();
p.print();
}
src/utils/_.d
module utils._;
public import utils.props, utils.l
On Friday, 15 February 2013 at 10:40:57 UTC, Dicebot wrote:
On Friday, 15 February 2013 at 10:31:41 UTC, Colin Grogan wrote:
Ah, ok.
So, I have my structure like so:
$PROJHOME
|-src
|-utils
|- Logger.d // contains "module utils.Logger"
|- Props.d //
On Friday, 15 February 2013 at 10:01:35 UTC, Jonathan M Davis
wrote:
On Friday, February 15, 2013 10:51:00 Colin Grogan wrote:
Does anyone here have any alternatives for me so that in my
'engine' or 'main' classes I can simply write:
import utils;
and still have my
Hi all,
I have a question regarding how to lay out my code.
I wish to have a project directory structure that resembles java
projects (As I'm comfortable working in that sort of environment
For example:
$PROJHOME
|-/src <- Source code
|-/lib <- third party libraries
|-/bin
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