hm good point.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, April 19, 2011 10:50 AM
Subject: Re: [Audyssey] Wrestling Game Updates/Decisions
Hi Shane,
One problem with your ring announcer idea though. You do re
Hi,
No, you don't. As I said any defensive actions will be automatic. Here
is an example.
Let's assume you are playing a match of Eve Torres vs Brie Bella. If
Brie Bellla tries a missile dropkick there will be an internal
calculation/roll of stats to determine if she successfully performed
the mo
Hi Thomas,
Yep, can't win for trying. But when I win the mega millions, I will hire a
chauffeur-ette, cook, maid etc.
BFN
- Original Message -
Hi Jim,
Ahem...You are quite right. Sounds like a losing battle wouldn't you say?
Cheers!
On 4/20/11, Jim Kitchen wrote:
Hi Thomas,
Ho
I didn't mean in a menu. I just meant did you have to press a certain key?
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, April 20, 2011 4:36 PM
Subject: Re: [Audyssey] Wrestling Game Updates/Decisions
Hi Muhammed,
Hi Jim,
Ahem...You are quite right. Sounds like a losing battle wouldn't you say?
Cheers!
On 4/20/11, Jim Kitchen wrote:
> Hi Thomas,
>
> However without a wife and kids or family, you now have to do all of the
> cooking, cleaning, laundry, shopping, running errands, finding things,
> reading
Hi Muhammed,
Well, yes and no. If you mean can you select it from a menu/list no.
However, there will be times were the oponent will try a move and your
wrestler will automatically attempt a defensive move. The higher value
will be the one that wins out. If the oponents roll is higher than
your de
Hi Thomas,
However without a wife and kids or family, you now have to do all of the cooking,
cleaning, laundry, shopping, running errands, finding things, reading snail mail etc
and stress management all. for yourself and that all takes time. So I think that it
is a trade off.
BFN
Jim
Hi Thomas,
Will there be any defence techniques in the game?
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, April 20, 2011 4:40 AM
Subject: Re: [Audyssey] Wrestling Game Updates/Decisions
Hi Dark,
I was pretty much thi
Hi Dark,
I was pretty much thinking of determining that based on number of wins
and losses. If you are wrestling for the raw brand and want a title
shot at the WWE championship you are going to have to wrestle
everybody else on Raw until you are the top contender for the Miz's
title. Same goes for
Ah Tom, your obviously not familiar with business practice, anything
you like is automatically unproductive, in fact that's a basic tennit of
capitalism.
Sinse an agility scroll would also increase the amount of stuff you like
which you could do, well that wouldn't be good business w
Fair enough Tom.
I was just wondering how your going to distinguish a bottom level wrestler
from a more advanced one other than by some sort of training or level
system, and also how you'll insure that your wrestler can't just go streight
to the top of the wrankings in the first fight.
Bewar
shouldn't you finish other games first? smile
On 19 Apr 2011, at 15:58, Thomas Ward wrote:
> Hi,
>
> Ah, I wasn't thinking so much of training skills. I wasn't thinking of
> going that far with the RPG idea. I was merely pointing out that the
> mechanics are similar. Not that you can train your
Hi,
Ah, I wasn't thinking so much of training skills. I wasn't thinking of
going that far with the RPG idea. I was merely pointing out that the
mechanics are similar. Not that you can train your brawling skills up
to level 100 and pound your aponent into the mat. After all, most of
the people in t
Hi,
Lol! I'd just settle for a level 25 agility scroll thank you. That way
I could just do the work faster without giving up eating, which I love
to do, sleeping, which I also like to do, but perhaps I'll let your
pest control get rid of my wife and kids. I could focus moretime
without them. That
Hi Shane,
One problem with your ring announcer idea though. You do realise if we
go forth with this idea we have to scrap the idea of a custom wrestler
mode. This is something I know Dark would really miss, and I know
others would miss it as well. That's one reason I wasn't initially
going to do a
Prior commitments? Well you should've thought of that before having Phil say
what date you'll finish the game ;D.
Obviously your not using your time efficiently. I suggest you get rid of all
destractions to game developement such as family, friends, eating, all that
time you spend sleeping, oh
Sounds awsome actually, i certainly like the diea of playing to a wrestlers
styles, eg, face or heal, and what sort of moves are used, then presumably
developing and training skills will play a part as well?
Beware the grue!
Dark.
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If you want
oo! This is a joke! l o l l o l l o l!
saygilar sevgiler.
- Original Message -
From: "Phil Vlasak"
To: "Gamers Discussion list"
Sent: Monday, April 18, 2011 11:19 PM
Subject: Re: [Audyssey] Wrestling Game Updates/Decisions
Hi Michael,
Thomas told
okay will help you when I get a chanse.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, April 19, 2011 5:45 AM
Subject: Re: [Audyssey] Wrestling Game Updates/Decisions
Hi Shane,
My e-mail is
thomasward1...@gmail.com
HTH
Hi Shane,
My e-mail is
thomasward1...@gmail.com
HTH
On 4/18/11, Shane Lowe wrote:
> Thomas, I know a guy that can help you for free!
> Can you send me your email?
> shanel...@insightbb.com
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Hi Dark,
Yeah, basically what I'm thinking of doing is using a stats system
similar to an RPG game were each wrestler has basic stats like
agility, strength, endurance, luck, whatever that determines how much
of a beating he or she can stand before they can be pinned or submit
to a submission hold
Hi Dark,
Oh, dear...It does look like I'm in trouble now. I don't suppose the
fact I have two prior commitments like Mysteries of he Ancients and
Raceway will serve as an excuse for your deadline?
Smile.
On 4/18/11, dark wrote:
> And if he's a second out, i'll be calling out the police, the arm
Hi Michael,
As I've not even started programming yet, just have been taking down
notes, looking for sounds, etc not for a very very long time.
Considering I'm still working on MOTA and Raceway right now I'd say
not until a year from now as the earliest possible release dates for
any kind of beta f
Hi Dark,
Did you figure out the official release date?
The forth of may 2013
2:39 PM Eastern Standard Time.
.
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Monday, April 18, 2011 7:27 PM
Subject: Re: [Audyssey] Wrestling Game Updates/Decis
!
I will expect my copy promptly! afterall there's an official release date
out there now, buahahaha!
Beware the grue!
Dark.
- Original Message -
From: "Phil Vlasak"
To: "Gamers Discussion list"
Sent: Monday, April 18, 2011 9:19 PM
Subject: Re: [Audyssey] Wre
Hi tom.
well if technically a single wrestler is easier that makes sense, and I
admit I'd like the idea of the career mode being from the perspective of a
wrstler I create.
However, there might be a compromise. For instance, instead of letting the
user create custom moves for their wrestler,
Thomas, I know a guy that can help you for free!
Can you send me your email?
shanel...@insightbb.com
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, April 18, 2011 1:21 PM
Subject: Re: [Audyssey] Wrestling Game Updates/Dec
Thanks!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, April 18, 2011 10:13 AM
Subject: Re: [Audyssey] Wrestling Game Updates/Decisions
Hi Shane,
Actually, the game will be more or less menu driven. You might be
giv
ubject: Re: [Audyssey] Wrestling Game Updates/Decisions
Hey, Thomas.
I like your idea of having the game play from one wrestler view.
When will this game be out for download?
Looking forward to it.
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www.serotek.com to learn
Hey, Thomas.
I like your idea of having the game play from one wrestler view.
When will this game be out for download?
Looking forward to it.
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Hi Dark,
I don't remember saying that, but I might have said something about
SDL Mixer not being as good as Windows or Mac. That's certainly true,
and SDL Mixer is only a free cross-platform mixer though. That's the
difference. FMOD is a comercial library that costs any thing from $150
for a share
Hi Dark,
Well, keep in mind here when I say you can add wrestlers at the moment
my plans only allow you to add one custom wrestler. Its not like
Piledriver where you can add 50 or 100 new wrestlers to the game. So
in that light is it really that necessary to rename one file
Custom_Wrestler.ogg to
Hi Michael,
Well, given the fact that this will be an all stars type game I don't
think the destinction between the Raw, Smackdown, and Tough Enough
brands will matter that much here. Although, if you look up a
wrestlers bio in the game it will tell you if that wrestler currently
belongs to the Ra
Hey, I was wondering if the game is going to have raw and smackdown on it.
And if the wrestlers will have some kind of promo.
And if there is going to be any ring announcer that calls out your
wrestler info as he or she is coming to the ring. And if there is
going to be tag team title and women
Hi tom.
Well as someone who's only had a slight acquaintance with wrestling I like
the sound of this certainly, sinse I personally liked the idea of creating
my own wrestlers.
Just as a suggestion though, would it be possible to have the wizard allow
the possibility of tying a new entrance m
as native systems
on windows or mac.
Glad to here that's no longer an issue.
Beware the Grue!
Dark.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, April 18, 2011 2:36 PM
Subject: Re: [Audyssey] Wrestling Game Updates/Dec
Hey, Thomas.
That sounds great!
Can't wait for you to release the game.
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Hey, that would be cool if he added sound and music.
But I'm still looking forward to playing this game.
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If you wan
Hi Shane,
Actually, the game will be more or less menu driven. You might be
given a list of general catagories of moves such as arial, brawling,
submission, technical, etc and then you would select the actual move
you want to attempt. For instance you might select brawling and then
select uppercut
2011 3:10 AM
Subject: [Audyssey] Wrestling Game Updates/Decisions
Hi everyone,
Some of you may be happy to know I've reached some decisions regarding
the wrestling game I plan to make. I've reviewed all of the messages
on the subject and have carefully considered all of the suggestions,
id
Hi Dark,
Actually, cross-platform audio really isn't a big problem. Not as big
as it use to be a few years ago. Thank the developers over at
Firelight Technologies for making such a great audio API called FMOD
Ex. Right now FMOD Ex is the leading audio API for game developers,
and best of all it r
Hi Dark,
Well, basically what I'm going to do is give someone the option to
either create a new wrestler, I.E. one that doesn't exist in the
database, or select a preexisting wrestler. I've decided to do this
for two reasons.
First, there are hundreds of wrestlers who have wrestled for the WWE
an
I must confess Tom I got this wrong as well, sinse I assumed that as the
game was going to becross platform and textual, sounds and music would be at
a minimum sinse I know there are issues replicating sounds on various
platforms, eg, whether using direct x or some other component in playback,
Hi Tom.
I'm deffinately liking the sound of this, I've not tried usa blackjack
(mostly because I don't have the python bits needed and am unsure of
downloading components just to run blackjack), but I've never had issues
with turn based textual games and Hal.
One question. given that th
Hi Michael,
Yes, there most definitely is going to be sounds and music in the
game. What I'm basically thinking of doing is writing something like
the Smackdown vs Raw games produced by THQ, but instead of graphics
and things like that the game will use text instead. Right now I'm
looking at about
Hi Shane,
Ummm...I'd rather you not answer these kinds of questions for me.
Especially, in light of the fact your answer was wrong. Please, don't
give people misleading information like this.
On the contrary the game will have both sounds and music. I am right
now compiling a huge library of offi
no sounds
no music
- Original Message -
From: "michael barnes"
To:
Sent: Monday, April 18, 2011 3:51 AM
Subject: Re: [Audyssey] Wrestling Game Updates/Decisions
Hey, Thomas.
I am looking forward to the wrestling game when it is finish. Is there
going to be any kin
Hey, Thomas.
I am looking forward to the wrestling game when it is finish. Is there
going to be any kind of sound effects, and any kind of music?
I belive that you got a wonderful idea by trying to put the game on
more then one platform. Will there be a feature to play multi player
feature on
Hi everyone,
Some of you may be happy to know I've reached some decisions regarding
the wrestling game I plan to make. I've reviewed all of the messages
on the subject and have carefully considered all of the suggestions,
ideas, and comments put forth on the subject. As this is to be an open
sourc
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