loading %

2001-08-22 Thread mark verhoef
HI,hallo,I want to make A preloading statusbar that shows the time remaining of A big movie that comes after the preloader.(Like in flash) [EMAIL PROTECTED] kloosterleuter str.31-19 3961 AX Wijk bij Duurstede tel:06-51922532 _ Get

Re: free xtra: daychecker - testers needed

2001-08-22 Thread Chris Aernoudt
Your LAN-thingie reports an error, MMX manufacturer remains blank, media types info and browser info hangs the projector. - Original Message - From: "andy" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, August 22, 2001 10:39 PM Subject: free xtra: daychecker - testers needed

RE: OT: Giving away your lingo

2001-08-22 Thread Pekka Buttler
IMHO, the question is quite a simple one. If you have a written (or oral) agreement which does not explicitly state that you should hand over the source code, you should not need to do so. If you have been hired to do a product, then the Product is what you need to hand over. Nothing else. Some

RE: OT: Giving away your lingo

2001-08-22 Thread Kurt Griffin
> NEVER GIVE AWAY YOUR SOURCE CODE THAT SMALL MEDIA DEPARTMENT TODAY WILL > BECOME A BIG ONE TOMMORROW AND REUSE YOUR LINGO TEMPLATE AS BASIS FOR OTHER > PROJECTS. YOU MIGHT BE ABLE TO SELL THE CODE TO THEM, BUT REMEMBER THEY WILL > STILL IT. I HAVE SEEN IT HAPPEN BEFORE AHEM! LOL. Get over yours

RE: bring to front a sprite on rollover

2001-08-22 Thread victor zambrano
thanks to tom and buzz. i tried it and it works. now i'll figure out a way of keeping the sprite frontmost until rollovering another one. it'll need some lingo, but if somebody has a shortcut, or an idea, i would be glad to hear it. i imagine that with a movie script that checks the mouseenter an

Re: OOP and ancestor access

2001-08-22 Thread Irv Kalb
At 6:34 PM +1000 8/22/01, Luke Wigley wrote: > > >I agree with Mark. The difficulty for me is establishing effective lines of >communication between the various objects that respect the principles that >accessors tend to indicate sloppy encapsulation, and that 'mutual references >are evil'. > >Lea

Re: how to reverse and fastforward flash movie in director

2001-08-22 Thread pranavn
Hi Kavitha, You can use the "Constrain to Line" behavior from the library to build your slider. Then, on your Flash sprite, put the following behavior: property mySprite property myFrameCount on beginSprite me mySprite = sprite(me.spriteNum) myFrameCount = mySprite.member.frameCount end beg

Re: OOP and ancestor access

2001-08-22 Thread Luke Wigley
Al Hospers wrote > perhaps it is, as Colin K says, a matter of semantics. I think I said > that in about the middle of the thread. and Director's current mixed > OOP/procedural state makes it difficult to define the boundaries some > times. Hi Al, OOPs and semantics seem to tango a lot :) I th

Re: Timer - frame behaviour

2001-08-22 Thread Luke Wigley
jim skolmoski wrote > listers, > I have created this timer behaviour below. > I drag it to a frame script, and specify the delay. > It seems to work fine. However, ocassionally, I can see > via the trace that this frame behavior is executing in frames that > the behaviour is not attached to. I

Re: OT: Giving away your lingo

2001-08-22 Thread Mike Rule
I lean towards the 'don't do it!' school of thought but I have done jobs where the client insisted on having access to the source code. One compromise that we came up with once was to put all the source code on a disc which was then held in trust by a mutually agreed firm of solicitors (lawyer

Timer - frame behaviour

2001-08-22 Thread jim skolmoski
listers, I have created this timer behaviour below. I drag it to a frame script, and specify the delay. It seems to work fine. However, ocassionally, I can see via the trace that this frame behavior is executing in frames that the behaviour is not attached to. I can see no reason why this is occ

Re: free xtra: daychecker - testers needed

2001-08-22 Thread grimmwerks
Doesnt' work for me - first tried it in D8 - said filetype was too new. Put it in D8.5 and the script for register doesn't work. I'm guessing it's win only, eh? [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to t

RE: bring to front a sprite on rollover

2001-08-22 Thread Buzz Kettles
I'd like to add this to Tom's note: Stage layering DOES occur based on sprite channels. Just placing a sprite into a channel auto-magically sets the locZ equal to the channel number unless you use Lingo to specify a different locZ. Using the Lingo property provides an override on the 'natural

free xtra: daychecker - testers needed

2001-08-22 Thread andy
hey all, i have taken all the cool little lingo routines that i have created over the years and stuck them all in an xtra. daychecker is also available as an .exe... It includes the following features: * Hardware and Software diagnostic info including cpu, ram, video, os, and network checkers...

remove jlynn@elnuevodia.com

2001-08-22 Thread sgarcia
Sigfredo García Irizarry SISTEMAS DE INFORMACION EL DIA INC. 641-8000 Ext. 2916 ,2900 [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Ling

RE: bring to front a sprite on rollover

2001-08-22 Thread Thomas Higgins
Victor, Try setting the sprite's locZ property. Layering on stage doesn't really occur based on sprite channel numbers, rather the layering order is determined by each sprite's locZ value (the locZ value of a sprite defaults to the sprite's channel number so by default, it appears as if sprite

bring to front a sprite on rollover

2001-08-22 Thread victor zambrano
i want to make a sprite come to the front (on top of others sprites) on rollover. to explain it better, i have a bunch of images on the score, and sometimes they hide one each other, so i want to bring the rollovered sprite to the front, so i¹ll be able to see it completely. can i do that with lin

Re: OT: Giving away your lingo--DON'T DO IT !!!

2001-08-22 Thread Jason Spencer
NEVER GIVE AWAY YOUR SOURCE CODE THAT SMALL MEDIA DEPARTMENT TODAY WILL BECOME A BIG ONE TOMMORROW AND REUSE YOUR LINGO TEMPLATE AS BASIS FOR OTHER PROJECTS. YOU MIGHT BE ABLE TO SELL THE CODE TO THEM, BUT REMEMBER THEY WILL STILL IT. I HAVE SEEN IT HAPPEN BEFORE AHEM! On 8/22/01 1:36 PM, "Ian Jo

RE: IEmac5 and evalScript?

2001-08-22 Thread Thomas Higgins
Yariv, EvalScript and externalEvent require the browser to support liveConnect, IE on the Mac does not support this and therefore these commands will fail in that browser (this is a MS imposed limitation, not a bug in SW). I've heard that same flavors of IE on the Mac have enabled this, but I'm

RE: OT: Giving away your lingo

2001-08-22 Thread Al Hospers
> I'm interested to find out how everyone handles clients' > requests for source files. this comes up here fairly frequently. some folks never give out source, some charge extra for it and some always give it to the client (after the final check is delivered & cashed of courst). personally I have

OT: Giving away your lingo

2001-08-22 Thread Ian Johnson
Hi, I'm interested to find out how everyone handles clients' requests for source files. I have recently completed a project for a client (an Ad Agency with a v small multimedia dept). Well, the job is actually for their client but the agency doesn't have the skill in house to do this. Now the p

RE: To Macromedia especially, others perhaps

2001-08-22 Thread Thomas Higgins
Scott and others, So our engineers are already aware of the problems associated with Netscape's Smart Download 'feature' ;) and are in contact with Netscape to figure out where the problem lies and to get a fix in place. I'm sorry but I don't have anything more detailed than that at this point.

RE: sending a file though projector....

2001-08-22 Thread jia . alongi
u can do email with attacment by using asp cdonts in director and sw -Original Message- From: "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> on behalf of "Al Hospers" <[EMAIL PROTECTED]> Sent: 22 August 2001 10:33 To: "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> Subject:RE: s

Re: TeknikohlRemix

2001-08-22 Thread Charlie Fiskeaux II
You also can go to download.cnet.com and search for the free Windows utility called CrossFont, which converts fonts back and forth between Mac and PC. Charlie Fiskeaux II The Creative Group www.cre8tivegroup.com 859/858-9054 x29 cell: 859/312-3883 - Original Message - From: "Simon Robe

Re: : 3d collision

2001-08-22 Thread Agustín María Rodríguez
Another interesting aproach is in "tunnels", a demo of Tom Higgins at http://www.shockwavemovies.com It uses the modelsUnderRay for detect and resolving collisions. I found it better than the other one I told you before. Jean Charles Henry wrote: > Hi Augustin, > > Thank you I'm going to test

Re: Cross platforms

2001-08-22 Thread Chad Mefferd (Morris Publishing)
You need to take your Director file for the stub file over to a PC with director for PC installed and then make a projector. Yes that means you will need to purchase a copy of Director to install on the PC. You will not need to change any of your director movie files, just the stub projector. I h

RE: : 3d collision

2001-08-22 Thread Jean Charles Henry
Hi Augustin, Thank you I'm going to test this new version, but I've already link a geometry to the camera. Bye Jean-Charles -Message d'origine- De : Agustín María Rodríguez [mailto:[EMAIL PROTECTED]] Envoyé : mercredi 22 août 2001 15:12 À : [EMAIL PROTECTED] Objet : Re: : 3d colli

Re: : 3d collision

2001-08-22 Thread Colin Holgate
>I've tried different scripts, those given in this list, to add collision to >a camera, but unfortunately it doesn't work :-(( > >I think I make a mistake on the place for this script. Have you succeeded in adding collision to a model? If you have, then just move that model around the world, and

Re: : 3d collision

2001-08-22 Thread Agustín María Rodríguez
Hi, Jean. Unfortunately, you can´t add the collision modifier to a camera. Here´s something you can do: 1) Create a dummy (sphere, for example). 2) Apply the collision modifier to the sphere. 3) Move the sphere (not the camera) 4) Make the camera child of the sphere. There are several ways for

RE: TeknikohlRemix

2001-08-22 Thread Simon Roberts
use fontographer to convert the font to PC format -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Andy Innes Sent: 22 August 2001 13:54 To: [EMAIL PROTECTED] Subject: TeknikohlRemix Does anybody here know what the PC closest equivalent font would be to

TeknikohlRemix

2001-08-22 Thread Andy Innes
Does anybody here know what the PC closest equivalent font would be to the Mac font TeknikohlRemix? Thanks Andy [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, emai

: 3d collision

2001-08-22 Thread Jean Charles Henry
Hi list, I've tried different scripts, those given in this list, to add collision to a camera, but unfortunately it doesn't work :-(( I think I make a mistake on the place for this script. So, if someone could help me, welcome. Thnak you Jean-Charles [To remove yourself from this list, or t

Cross platforms

2001-08-22 Thread martacollins
I made a stub proyector that open my main movie. It works in Mac but I can't cross platforms in this way. Win says something about an illegal operation. Do you have a best way for that? Excuse me my English Thank you in advance Marta [To remove yourself from this list, or to change to digest mod

RE: sending a file though projector....

2001-08-22 Thread Al Hospers
> So, I am wandering if anybody has had a similar situation, where they > wanted to send a file, rather than just an email. I am currently > evaluating the directEmail xtra, but am unsure if it's ideal for this > scenario (esp. as I never used the xtra, and as I've never > done anything > as compl

RE: OOP and ancestor access

2001-08-22 Thread Al Hospers
very well written Luke. this is the stumbling block between the article & my use of OOP in Director. > There may be a fine line between passing data in a > parameter (such as the percentage of the movie played) and a > blunt "heres my > private data for anyone that asks" type accessor, but surel

RE: numbering sprites

2001-08-22 Thread Logi Huldar Gunnlaugsson
I would try something like this: on genSprites x = 1 repeat while x < 20 repeat with y= 1 to 15 number= value(string(x)&"0") + y sprite(number) = blahblah end repeat x = x + 2 end repeat end The repeat while... thingy is to allow for over 10 loops in the subloop...

sending a file though projector....

2001-08-22 Thread Nicolas Fitzgerald
I am looking for some advice as in what direction to go for an upcoming project that I'm involved in... Basically it is an interface (projector), that is meant to send (and receive) files (email with attached file -hopefully .swf's) over a net connection... i.e. user enters recipients email add

RE: how to reverse and fastforward flash movie in director

2001-08-22 Thread Leon McComish
Do you still need help with this? If so, let me know - I can tell ya. Leon > -Original Message- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On > Behalf Of Kavitha Raya > Sent: 21 August 2001 23:01 > To: [EMAIL PROTECTED] > Subject: how to reverse and fastforward flash movie in >

OT:3D festival

2001-08-22 Thread Magnus Ewald
hi list. Just woderin if anyone are going to the 3d festival in copenhagen this year?, I am probably ging myself and i expect Dir.8.5 will be getting huge attention (at least i hope so) magnus [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lin

Re: OOP and ancestor access

2001-08-22 Thread Luke Wigley
Mark R. Jonkman wrote > On the issue of the QTObject, I truely believe that any > object that directly controls a sprite should take complete > and full control of that sprite and that the sprite > essentially becomes one with the object with the sprite's > properties becoming private to that obj

numbering sprites

2001-08-22 Thread Richie Jindal
Hi I have a movie in which i generate sprites through a script. Now the problem is like this : There is one main loop that generates these sprites say from 1 to 10 and then there are subloops that generate more sprites which i was numbering like 11 12 13 ...and so on

time..loading!remaining time

2001-08-22 Thread mark verhoef
Hello,I want to make A preloader in DIR for A QTmov and A ActiveX panorama that shows the time remaining for the Movie to load. Like I want to make A clock or statusbar that shows the time left before the movie can start. thanks in advance, [EMAIL PROTECTED] kloosterleuter str.31-19 3961 AX Wij