HI,hallo,I want to make A preloading statusbar that shows the time remaining
of A big movie that comes after the preloader.(Like in flash)
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3961 AX Wijk bij Duurstede
tel:06-51922532
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Get
Your LAN-thingie reports an error, MMX manufacturer remains blank, media
types info and browser info hangs the projector.
- Original Message -
From: "andy" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, August 22, 2001 10:39 PM
Subject: free xtra: daychecker - testers needed
IMHO, the question is quite a simple one.
If you have a written (or oral) agreement which does not explicitly state
that you should hand over the source code, you should not need to do so.
If you have been hired to do a product, then the Product is what you need to
hand over. Nothing else.
Some
> NEVER GIVE AWAY YOUR SOURCE CODE THAT SMALL MEDIA DEPARTMENT TODAY WILL
> BECOME A BIG ONE TOMMORROW AND REUSE YOUR LINGO TEMPLATE AS BASIS FOR OTHER
> PROJECTS. YOU MIGHT BE ABLE TO SELL THE CODE TO THEM, BUT REMEMBER THEY WILL
> STILL IT. I HAVE SEEN IT HAPPEN BEFORE AHEM!
LOL. Get over yours
thanks to tom and buzz. i tried it and it works.
now i'll figure out a way of keeping the sprite frontmost until rollovering
another one. it'll need some lingo, but if somebody has a shortcut, or an
idea, i would be glad to hear it. i imagine that with a movie script that
checks the mouseenter an
At 6:34 PM +1000 8/22/01, Luke Wigley wrote:
>
>
>I agree with Mark. The difficulty for me is establishing effective lines of
>communication between the various objects that respect the principles that
>accessors tend to indicate sloppy encapsulation, and that 'mutual references
>are evil'.
>
>Lea
Hi Kavitha,
You can use the "Constrain to Line" behavior from the library to build your
slider. Then, on your Flash sprite, put the following behavior:
property mySprite
property myFrameCount
on beginSprite me
mySprite = sprite(me.spriteNum)
myFrameCount = mySprite.member.frameCount
end beg
Al Hospers wrote
> perhaps it is, as Colin K says, a matter of semantics. I think I said
> that in about the middle of the thread. and Director's current mixed
> OOP/procedural state makes it difficult to define the boundaries some
> times.
Hi Al,
OOPs and semantics seem to tango a lot :)
I th
jim skolmoski wrote
> listers,
> I have created this timer behaviour below.
> I drag it to a frame script, and specify the delay.
> It seems to work fine. However, ocassionally, I can see
> via the trace that this frame behavior is executing in frames that
> the behaviour is not attached to. I
I lean towards the 'don't do it!' school of thought but I have done jobs
where the client insisted on having access to the source code.
One compromise that we came up with once was to put all the source code on
a disc which was then held in trust by a mutually agreed firm of solicitors
(lawyer
listers,
I have created this timer behaviour below.
I drag it to a frame script, and specify the delay.
It seems to work fine. However, ocassionally, I can see
via the trace that this frame behavior is executing in frames that
the behaviour is not attached to. I can see no reason why this
is occ
Doesnt' work for me - first tried it in D8 - said filetype was too new.
Put it in D8.5 and the script for register doesn't work.
I'm guessing it's win only, eh?
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi To post messages to t
I'd like to add this to Tom's note:
Stage layering DOES occur based on sprite channels.
Just placing a sprite into a channel auto-magically sets the locZ
equal to the channel number unless you use Lingo to specify a
different locZ.
Using the Lingo property provides an override on the 'natural
hey all,
i have taken all the cool little lingo routines that i have created over the
years and stuck them all in an xtra. daychecker is also available as an
.exe...
It includes the following features:
* Hardware and Software diagnostic info including cpu, ram, video, os, and
network checkers...
Sigfredo García Irizarry
SISTEMAS DE INFORMACION
EL DIA INC.
641-8000 Ext. 2916 ,2900
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Ling
Victor,
Try setting the sprite's locZ property. Layering on stage doesn't really occur based
on sprite channel numbers, rather the layering order is determined by each sprite's
locZ value (the locZ value of a sprite defaults to the sprite's channel number so by
default, it appears as if sprite
i want to make a sprite come to the front (on top of others sprites) on
rollover. to explain it better, i have a bunch of images on the score, and
sometimes they hide one each other, so i want to bring the rollovered sprite
to the front, so i¹ll be able to see it completely.
can i do that with lin
NEVER GIVE AWAY YOUR SOURCE CODE THAT SMALL MEDIA DEPARTMENT TODAY WILL
BECOME A BIG ONE TOMMORROW AND REUSE YOUR LINGO TEMPLATE AS BASIS FOR OTHER
PROJECTS. YOU MIGHT BE ABLE TO SELL THE CODE TO THEM, BUT REMEMBER THEY WILL
STILL IT. I HAVE SEEN IT HAPPEN BEFORE AHEM!
On 8/22/01 1:36 PM, "Ian Jo
Yariv,
EvalScript and externalEvent require the browser to support liveConnect, IE on the Mac
does not support this and therefore these commands will fail in that browser (this is
a MS imposed limitation, not a bug in SW). I've heard that same flavors of IE on the
Mac have enabled this, but I'm
> I'm interested to find out how everyone handles clients'
> requests for source files.
this comes up here fairly frequently. some folks never give out
source, some charge extra for it and some always give it to the client
(after the final check is delivered & cashed of courst). personally I
have
Hi,
I'm interested to find out how everyone handles clients' requests for source
files.
I have recently completed a project for a client (an Ad Agency with a v
small multimedia dept). Well, the job is actually for their client but the
agency doesn't have the skill in house to do this.
Now the p
Scott and others,
So our engineers are already aware of the problems associated with Netscape's Smart
Download 'feature' ;) and are in contact with Netscape to figure out where the problem
lies and to get a fix in place. I'm sorry but I don't have anything more detailed than
that at this point.
u can do email with attacment by using asp cdonts in director and sw
-Original Message-
From: "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> on behalf of "Al
Hospers" <[EMAIL PROTECTED]>
Sent: 22 August 2001 10:33
To: "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>
Subject:RE: s
You also can go to download.cnet.com and search for the free Windows utility called
CrossFont, which converts fonts back and forth
between Mac and PC.
Charlie Fiskeaux II
The Creative Group
www.cre8tivegroup.com
859/858-9054 x29
cell: 859/312-3883
- Original Message -
From: "Simon Robe
Another interesting aproach is in "tunnels", a demo of Tom Higgins at
http://www.shockwavemovies.com It uses the modelsUnderRay for detect and
resolving collisions. I found it better than the other one I told you before.
Jean Charles Henry wrote:
> Hi Augustin,
>
> Thank you I'm going to test
You need to take your Director file for the stub file over to a PC with
director for PC installed and then make a projector. Yes that means you will
need to purchase a copy of Director to install on the PC. You will not need
to change any of your director movie files, just the stub projector.
I h
Hi Augustin,
Thank you I'm going to test this new version, but I've already link a
geometry to the camera.
Bye
Jean-Charles
-Message d'origine-
De : Agustín María Rodríguez [mailto:[EMAIL PROTECTED]]
Envoyé : mercredi 22 août 2001 15:12
À : [EMAIL PROTECTED]
Objet : Re: : 3d colli
>I've tried different scripts, those given in this list, to add collision to
>a camera, but unfortunately it doesn't work :-((
>
>I think I make a mistake on the place for this script.
Have you succeeded in adding collision to a model? If you have, then
just move that model around the world, and
Hi, Jean.
Unfortunately, you can´t add the collision modifier to a camera.
Here´s something you can do:
1) Create a dummy (sphere, for example).
2) Apply the collision modifier to the sphere.
3) Move the sphere (not the camera)
4) Make the camera child of the sphere.
There are several ways for
use fontographer to convert the font to PC format
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
Behalf Of Andy Innes
Sent: 22 August 2001 13:54
To: [EMAIL PROTECTED]
Subject: TeknikohlRemix
Does anybody here know what the PC closest equivalent font would be to
Does anybody here know what the PC closest equivalent font would be to the
Mac font TeknikohlRemix?
Thanks
Andy
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email [EMAIL PROTECTED] (Problems, emai
Hi list,
I've tried different scripts, those given in this list, to add collision to
a camera, but unfortunately it doesn't work :-((
I think I make a mistake on the place for this script.
So, if someone could help me, welcome.
Thnak you
Jean-Charles
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I made a stub proyector that open my main movie. It works in Mac but I can't
cross platforms in this way. Win says something about an illegal operation.
Do you have a best way for that?
Excuse me my English
Thank you in advance
Marta
[To remove yourself from this list, or to change to digest mod
> So, I am wandering if anybody has had a similar situation, where
they
> wanted to send a file, rather than just an email. I am currently
> evaluating the directEmail xtra, but am unsure if it's ideal for
this
> scenario (esp. as I never used the xtra, and as I've never
> done anything
> as compl
very well written Luke.
this is the stumbling block between the article & my use of OOP in
Director.
> There may be a fine line between passing data in a
> parameter (such as the percentage of the movie played) and a
> blunt "heres my
> private data for anyone that asks" type accessor, but surel
I would try something like this:
on genSprites
x = 1
repeat while x < 20
repeat with y= 1 to 15
number= value(string(x)&"0") + y
sprite(number) = blahblah
end repeat
x = x + 2
end repeat
end
The repeat while... thingy is to allow for over 10 loops in the subloop...
I am looking for some advice as in what direction to go for an upcoming
project that I'm involved in...
Basically it is an interface (projector), that is meant to send (and
receive) files (email with attached file -hopefully .swf's) over a net
connection...
i.e. user enters recipients email add
Do you still need help with this? If so, let me know - I can tell ya.
Leon
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
> Behalf Of Kavitha Raya
> Sent: 21 August 2001 23:01
> To: [EMAIL PROTECTED]
> Subject: how to reverse and fastforward flash movie in
>
hi list.
Just woderin if anyone are going to the 3d festival in copenhagen this
year?, I am probably ging myself and i expect Dir.8.5 will be getting huge
attention (at least i hope so)
magnus
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http://www.penworks.com/LUJ/lin
Mark R. Jonkman wrote
> On the issue of the QTObject, I truely believe that any
> object that directly controls a sprite should take complete
> and full control of that sprite and that the sprite
> essentially becomes one with the object with the sprite's
> properties becoming private to that obj
Hi
I have a movie in which i generate sprites through a
script. Now the problem
is like this :
There is one main loop that generates these sprites
say from 1 to 10 and
then there are subloops that generate more sprites
which i was numbering
like 11 12 13 ...and so on
Hello,I want to make A preloader in DIR for A QTmov and A ActiveX panorama
that shows the time remaining for the Movie to load.
Like I want to make A clock or statusbar that shows the time left before
the movie can start.
thanks in advance,
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