Re: Intro to the new team (was RE: Softimage development)

2012-04-23 Thread Anthor
todesk.com ] On >> Behalf Of Christian Gotzinger >> Sent: Thursday, April 19, 2012 3:55 PM >> To: softimage@listproc.autodesk.com >> Subject: Re: Intro to the new team (was RE: Softimage development) >> >> My god, what an awful

RE: Intro to the new team (was RE: Softimage development)

2012-04-23 Thread Graham Bell
half Of a...@andynicholas.com Sent: 23 April 2012 12:22 To: softimage@listproc.autodesk.com Subject: Re: Intro to the new team (was RE: Softimage development) Hi folks, A few people have made us aware that 5th June is actually a Bank Holiday due to the Queen's Diamond Jubilee. We asked the Queen to recon

Re: Intro to the new team (was RE: Softimage development)

2012-04-23 Thread a...@andynicholas.com
Hi folks, A few people have made us aware that 5th June is actually a Bank Holiday due to the Queen's Diamond Jubilee. We asked the Queen to reconsider her plans, but apparently she wasn't too happy about it. So we're looking into rearranging the even to the Tuesday following week, which would be

Re: Intro to the new team (was RE: Softimage development)

2012-04-23 Thread Chris Marshall
Hey Mark, Now that Chin has gone, I can secretly reveal that actually *you* really are 'Da (Softimage) Man'! and not him, after all!! ;-) Really good to know you're still on the team! Found an XSI 2.0 t-shirt the other day. I feel a Friday Flashback - merchandise special coming up!! Cheers On

Re: Intro to the new team (was RE: Softimage development)

2012-04-23 Thread Tim Leydecker
desk.com] On Behalf Of Jason Brynford-Jones Sent: Thursday, April 19, 2012 3:09 PM To: softimage@listproc.autodesk.com Subject: RE: Intro to the new team (was RE: Softimage development) From: softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com&g

Re: Intro to the new team (was RE: Softimage development)

2012-04-22 Thread Sam Bowling
2:03 PM To: softimage@listproc.autodesk.com Subject: RE: Intro to the new team (was RE: Softimage development) Lol... I never knew what to think about that photo! Sorta wish our default texture was a little more manly ya know? <-- speaking of maybe a "?" instead? I am still tr

Re: Intro to the new team (was RE: Softimage development)

2012-04-21 Thread Raffaele Fragapane
Most of them would actually require plenty work on the rigging side of things that all-round DCC apps like Soft and Maya simply will never accomodate. Some of them are actually already in the current version, IE: multithreaded skinning, smart enough pulls (if you rotate a finger you sure as hell ar

RE: Intro to the new team (was RE: Softimage development)

2012-04-21 Thread Chun-Pong Yu
-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian wyer Sent: Thursday, 19 April, 2012 6:59 PM To: softimage@listproc.autodesk.com Subject: RE: Intro to the new team (was RE: Softimage development) hello from rainy London.. judging by the amou

Re: Intro to the new team (was RE: Softimage development)

2012-04-21 Thread Kai Wolter
Those are ten very good points, but pretty much all require changes to the core and can't be done by plugin developers. On 21/04/2012, at 11:19 AM, Eric Thivierge wrote: > I'm sure Aloys has some connections to reporting these requests too. Then > again, you could learn to code and write your

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Eric Thivierge
I'm sure Aloys has some connections to reporting these requests too. Then again, you could learn to code and write your own damn tools as well! :P Eric Thivierge http://www.ethivierge.com On Sat, Apr 21, 2012 at 11:09 AM, Simon Pickard wrote: > I ask

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Simon Pickard
I asked Raf about 4 years ago and he told me to quit moaning if that's what you mean? ;) On 21 April 2012 11:01, Eric Thivierge wrote: > You can always post here and also email support with these things. Better > to reach out to those branches rather than nothing at all. That said I'm > sure Sim

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Eric Thivierge
You can always post here and also email support with these things. Better to reach out to those branches rather than nothing at all. That said I'm sure Simon has some connections and pathways to put in the requests more directly as well. :) Eric Thivier

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Eric Turman
Wait...is that available outside of the beta cycle? On Fri, Apr 20, 2012 at 7:47 PM, Eric Turman wrote: > Sounds like you need log 10 "request new feature"s into the bug-tracking > database...They won't take 'em all lumped together :) > > On Fri, Apr 20, 2012 at 7:42 PM, Simon Pickard wrote: > >

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Eric Turman
Sounds like you need log 10 "request new feature"s into the bug-tracking database...They won't take 'em all lumped together :) On Fri, Apr 20, 2012 at 7:42 PM, Simon Pickard wrote: > Off the top of my head.. > > 1. Increase raw playback speed to at least match Maya's. > 2. Editable motion paths i

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Simon Pickard
Off the top of my head.. 1. Increase raw playback speed to at least match Maya's. 2. Editable motion paths in the viewport. 3. Thread based envelope ops, or some way to use more than one core when playing back animation. Maya has this now I think? Per character threading? 4. Look into background c

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Eric Thivierge
What are you looking for Simon? Speak up so someone knows. Squeaky wheel... :) Eric Thivierge http://www.ethivierge.com On Sat, Apr 21, 2012 at 9:18 AM, Simon Pickard wrote: > "Softimage is already best character animation software" > > In your poin

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Simon Pickard
"Softimage is already best character animation software" In your point of view. I haven't seen much love for the animation side of things in Softimage in years. The focus is ICE, not character animation, I'm sad to say.

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Daniel H
Much respect for you Chinny, Luc-Eric, Guillaume, and team. Your programming genius will live on through SI... hard-coded. Daniel VFXM

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread David Saber
Cheers to the Singapore team, But I’m not really enchanted with how things unfold, can’t help being worried. We ‘d need an XSI super hero ... <>

RE: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Simon Van de Lagemaat
desk.com Subject: Re: Intro to the new team (was RE: Softimage development) There are too many variables at play with giant, multi-person projects like software or, for the sake of example, movies: George Lucas made the Star Wars movies. He then went on to make Howard the Duck. Conversely, while L

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Kiril Aronofski
>There are too many variables at play with giant, multi-person projects like software or, >for the sake of example, movies: > >George Lucas made the Star Wars movies. >He then went on to make Howard the Duck. > >Conversely, while Lucas directed "A New Hope", Irvin Kirshner directed Empire. So, bas

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread David Gallagher
I haven't read all the posts carefully enough probably. So I just read his post about moving to MayaFX. Not sure what that is even. On 4/20/2012 3:39 PM, Bradley Gabe wrote: Didn't Luc-Eric already explain this in a prior post, in a different thread? On Fri, Apr 20, 2012 at 3:35 PM, David

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Eric Turman
Yeah I thought that they were enticed over to the new project because the new project had cookies. Makes perfect sense :) On Fri, Apr 20, 2012 at 2:39 PM, Bradley Gabe wrote: > Didn't Luc-Eric already explain this in a prior post, in a different > thread? > > > On Fri, Apr 20, 2012 at 3:35 PM, D

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Bradley Gabe
Didn't Luc-Eric already explain this in a prior post, in a different thread? On Fri, Apr 20, 2012 at 3:35 PM, David Gallagher < davegsoftimagel...@gmail.com> wrote: > > It doesn't seem like we've been discussing a likely scenario: The > Softimage developers are being tapped for a new 3D applicati

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread David Gallagher
It doesn't seem like we've been discussing a likely scenario: The Softimage developers are being tapped for a new 3D application entirely. Maya is definitely showing its age -- if they try to shoehorn ICE in there, is it really going to work well? Maybe they are starting a new app. Of course

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Bradley Gabe
There are too many variables at play with giant, multi-person projects like software or, for the sake of example, movies: George Lucas made the Star Wars movies. He then went on to make Howard the Duck. Conversely, while Lucas directed "A New Hope", Irvin Kirshner directed Empire. There are many

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Rob Chapman
So, lets try and reach some logical clarity then, for I am still somewhat confused and in a dilemma over this brash move with the development of my application of choice. Is Autodesk implying here that as an existing Softimage customer I should:- a) Stick with Softimage even though the entire or

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Christian Gotzinger
You've made your point a billion times over, and I'm quite sick of it to be honest. I think we all know by now that you go with the flow in your company and don't have any issues with these other applications. I do, so please stop telling me how wonderful the world outside of SI is. I go there ever

RE: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Siddharth Bolurker
Took me a while to chime in, cause i`ve been on leave this week having just had a baby girl earlier this week :) I know some of y`all on this list for those who I dont, i`ve been with Softimage up in montreal in various roles in QA and support, and post aquisition after having spent a while wit

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Raffaele Fragapane
I'm surprised it took this long, and honestly can't blame Rob for taking it there. It is a Godwin worthy thread if there ever has been one on the list this year :p On Sat, Apr 21, 2012 at 1:28 AM, Bradley Gabe wrote: > And the thread has reached Godwin's Law status... > > >

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Rob Chapman
Its OK I didn't have an argument or any credibility to start with , so nothing lost here :) but apologies for derailing the thread, nothing to see here, back to the topic at hand On 20 April 2012 16:27, Alan Fregtman wrote: > Godwin's Law proves true yet again... > http://en.wikipedia.org/wiki

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Bradley Gabe
And the thread has reached Godwin's Law status... On Fri, Apr 20, 2012 at 11:12 AM, Rob Wuijster wrote: > I was wondering when that one would pop up, this thread has been going > on for a while now.. ;-) > > Rob > > \/-\/\/ > > > On 20-4-2012 17:08, Rob Chapman w

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Alan Fregtman
/*Godwin's Law* proves true yet again.../ http://en.wikipedia.org/wiki/Godwin's_law :P On 4/20/2012 11:12 AM, Rob Wuijster wrote: I was wondering when that one would pop up, this thread has been going on for a while now.. ;-) Rob \/-

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Rob Wuijster
I was wondering when that one would pop up, this thread has been going on for a while now.. ;-) Rob \/-\/\/ On 20-4-2012 17:08, Rob Chapman wrote: I don't see how anything that has been said so far would lead you to this conclusion. sorry, I was attempting

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Mirko Jankovic
So creating another ICE in maya instead of using Sotimage as ICE addon to maya :)

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Rob Chapman
> I don't see how anything that has been said so far would lead you to this > conclusion. sorry, I was attempting some sarcasm. maybe it went down more like this at Autodesk HQ http://youtu.be/kR7UWImpG54 :D so that was a joke ok, some of us are just more resistant to change than others, no

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Peter Agg
"Time spent fixing [software I don't use] would be better spent polishing [software I use] and making it even better." To be honest both Soft and Maya still need a fair amount of work done to them: they each have their own weird blind-spots. I think the case for using some of Soft's UI/ICE guys gi

RE: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Brent McPherson
ll my half-full coffee cup... ;-) > -- > Brent > > -Original Message- > From: softimage-boun...@listproc.autodesk.com > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rob > Chapman > Sent: 20 April 2012 13:57 > To: softimage@listproc.autodesk.com > Subje

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Mirko Jankovic
Time spent fixing Maya would be better spent polishing Softimage and making it even better. Big studios using Maya are doing their fixes on top of it anyway so... Softimage is already best character animation software. Strengthen it in architecture and gaming areas and you would never need another

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Bradley Gabe
To the team in Singapore, are you fellas located far from Chinatown and Food Street?

RE: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Williams, Wayne
mage@listproc.autodesk.com Subject: RE: Intro to the new team (was RE: Softimage development) Stefan, You predominantly use the product the majority of the Softimage dev team just switched over to developing for so not quite sure what you’re going on about ☺ I’m working in games at this point so am very,

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Ben Beckett
alf-full coffee cup... ;-) > > -- > > Brent > > > > -Original Message- > > From: softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] On Behalf Of Rob Chapman > > Sent: 20 April 2012 13:57 > > To: softimage@listproc

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Rob Chapman
riginal Message- > From: softimage-boun...@listproc.autodesk.com > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rob Chapman > Sent: 20 April 2012 13:57 > To: softimage@listproc.autodesk.com > Subject: Re: Intro to the new team (was RE: Softimage development) > &

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Daniel Sweeney
get > >> rolled into each release. Everyone involved with Softimage over the > past few > >> years is still around so the knowledge is not going anywhere. > >> -- > >> Brent > >> > >> From: softimage-boun...@listproc.autodesk.com > >> [mailto:softimag

RE: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Brent McPherson
... ;-) -- Brent -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rob Chapman Sent: 20 April 2012 13:57 To: softimage@listproc.autodesk.com Subject: Re: Intro to the new team (was RE: Softimage development) 'Unti

RE: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Williams, Wayne
...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stefan Andersson Sent: Friday, April 20, 2012 8:36 AM To: softimage@listproc.autodesk.com Subject: Re: Intro to the new team (was RE: Softimage development) hahaha!! So the whole team is gone, and replaced by games

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Rob Chapman
s not going anywhere. >> -- >> Brent >> >> From: softimage-boun...@listproc.autodesk.com >> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Steven Caron >> Sent: 19 April 2012 22:41 >> To: softimage@listproc.autodesk.com >> Subject: Re: Intro

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Stefan Andersson
till around so the knowledge is not going anywhere. > -- > Brent > > From: softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] On Behalf Of Steven Caron > Sent: 19 April 2012 22:41 > To: softimage@listproc.autodesk.com > Subject: Re: Intro to

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Steffen Dünner
Interestingly Chinny didn't say that he works on Maya now but instead "on something new". Cheers Steffen P.S.: It's just my wish that so much Softimage talent and passion doesn't get sucked up completely by the evil Mayans! ;) -- PGP-ID(RSA): 0xCCE2E989 / 0xE045734C CCE2E989 Fingerprint: 394B 3D

RE: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Brent McPherson
going anywhere. -- Brent From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Steven Caron Sent: 19 April 2012 22:41 To: softimage@listproc.autodesk.com Subject: Re: Intro to the new team (was RE: Softimage development) stay calm, there are o

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Paul Griswold
So this means an equal number of people were taken off Maya and moved somewhere else, right? It's a big game of musical chairs! Hope for the best, prepare for the worst. Paul On Apr 20, 2012, at 2:23 AM, Juhani Karlsson wrote: Nah, fresh blood is good. Anyone who has worked on a same project

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Juhani Karlsson
Nah, fresh blood is good. Anyone who has worked on a same project for 10 years knows that its gets to you. Changing to Maya team is then again not that different, but who cares. : ) I believe the new guys can deliver, maybe even better. Game development is not easy you know ; ) 2012/4/20 Stefan A

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Simon Pickard
*From:* Simon Pickard > *Sent:* Thursday, April 19, 2012 9:09 PM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: Intro to the new team (was RE: Softimage development) > > Bit selfish I know but can I get an OSX version of Softimage before they > bin it? > Ta! :) >

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Stefan Andersson
Then leave to go to work for sidefx ;) On Apr 20, 2012, at 8:05, Raffaele Fragapane wrote: Open up houdini half way through and shout at them "see? DO YOU ING SEE WHAT I MEAN?!". Please. On Fri, Apr 20, 2012 at 3:24 PM, guillaume laforge < guillaume.laforge...@gmail.com> wrote: > Time to

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Raffaele Fragapane
Open up houdini half way through and shout at them "see? DO YOU ING SEE WHAT I MEAN?!". Please. On Fri, Apr 20, 2012 at 3:24 PM, guillaume laforge < guillaume.laforge...@gmail.com> wrote: > Time to go to bed Luc-Eric, we've got a Maya meeting tomorrow! > > Guillaume Laforge > > Sorry, could n

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Kiril Aronofski
>we've got a Maya meeting tomorrow! Hope no sacrifice will be involved. On Fri, Apr 20, 2012 at 7:24 AM, guillaume laforge < guillaume.laforge...@gmail.com> wrote: > Time to go to bed Luc-Eric, we've got a Maya meeting tomorrow! > > Guillaume Laforge > > Sorry, could not resist ;) > > Sent from

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Jim Yeh
that hurts, Guillaume! On Thu, Apr 19, 2012 at 10:24 PM, guillaume laforge < guillaume.laforge...@gmail.com> wrote: > Time to go to bed Luc-Eric, we've got a Maya meeting tomorrow! > > Guillaume Laforge > > Sorry, could not resist ;) > > Sent from my phone > > On 2012-04-19, at 21:53, Luc-Eric R

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Sam Bowling
Before they Bin OSX? Another release like lion and it will be gone before Softimage! From: Simon Pickard Sent: Thursday, April 19, 2012 9:09 PM To: softimage@listproc.autodesk.com Subject: Re: Intro to the new team (was RE: Softimage development) Bit selfish I know but can I get an OSX

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread guillaume laforge
Time to go to bed Luc-Eric, we've got a Maya meeting tomorrow! Guillaume Laforge Sorry, could not resist ;) Sent from my phone On 2012-04-19, at 21:53, Luc-Eric Rousseau wrote: > On Thu, Apr 19, 2012 at 9:39 PM, Kiril Aronofski wrote: >> Am I wrong in thinking that those who moved over to ma

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Luc-Eric Rousseau
On Thu, Apr 19, 2012 at 9:39 PM, Kiril Aronofski wrote: > Am I wrong in thinking that those who moved over to maya FX project are > people largely responsible for ICE work in Softimage? Seeing how most of the > new guys come with a strong game software engineering background, We've trained new pe

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Sylvain Lebeau
the ones who left for maya fx are the ones responsible of the softimage heart and soul….. amen Sylvain Lebeau // SHED Vice-président, Visual Effects Supervisor 1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8 T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM (http://WWW.SHEDMTL.COM/) On Fr

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Eric Thivierge
I don't think that many Maya ones either. On 20 Apr 2012 14:26, "Simon Pickard" wrote: > Not many Softimage users that's for sure. > > On 20 April 2012 14:17, Eric Thivierge wrote: > >> Flame war on Simon!!! But honestly, who uses Macs for serious 3D >> production work anyway? :P >> >> >> --

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Sylvain Lebeau
seriously Eric…. being obligated to drag a folder into terminal just to copy/paste a path is a shame…… no one can use a Mac for our work…. well i think so….. Sylvain Lebeau // SHED Vice-président, Visual Effects Supervisor 1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8 T 514 849-1555 F

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Kiril Aronofski
Am I wrong in thinking that those who moved over to maya FX project are people largely responsible for ICE work in Softimage? Seeing how most of the new guys come with a strong game software engineering background, this to me signifies a big shift in development focus for both maya and softimage.

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Simon Pickard
Not many Softimage users that's for sure. On 20 April 2012 14:17, Eric Thivierge wrote: > Flame war on Simon!!! But honestly, who uses Macs for serious 3D > production work anyway? :P > > > > Eric Thivierge > http://www.ethivierge.com > > > On Fri, Ap

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Eric Thivierge
Flame war on Simon!!! But honestly, who uses Macs for serious 3D production work anyway? :P Eric Thivierge http://www.ethivierge.com On Fri, Apr 20, 2012 at 2:09 PM, Simon Pickard wrote: > Bit selfish I know but can I get an OSX version of Softimage

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Simon Pickard
Bit selfish I know but can I get an OSX version of Softimage before they bin it? Ta! :) > i have mixed up feelings of course. I really must admit this is major in >> terms of seeing Softimage finally vanish but i cant do anything except to >> hope for the best for all of us softimage underdogs.

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Vincent Fortin
Epic swearing, thanks for the laugh, Sylvain 8-) On Thu, Apr 19, 2012 at 11:25 PM, Sylvain Lebeau wrote: > Sorry for the french swearing... > > Sacrament de tabarnak ... > > Welcome to you guys Chung-Pong!! > i have mixed up feelings of course. I really must admit this is major in > terms of see

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Sylvain Lebeau
Sorry for the french swearing... Sacrament de tabarnak ... Welcome to you guys Chung-Pong!! i have mixed up feelings of course. I really must admit this is major in terms of seeing Softimage finally vanish but i cant do anything except to hope for the best for all of us softimage underdogs. Ta

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Raffaele Fragapane
We welcome the new overhead overlord and his minions! More seriously, good to hear from, or at least about, you guys. Please do make sure you pick up the torch of mailing list interactions where the old guard left it, even if at the cost of a feature or two per release :) On Thu, Apr 19, 2012 at

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Alok Gandhi
: Thursday, April 19, 2012 3:55 PM To: softimage@listproc.autodesk.com Subject: Re: Intro to the new team (was RE: Softimage development) My god, what an awful thought. Chinny, please post! On Thu, Apr 19, 2012 at 9:10 PM, Stefan Andersson <ste...@madcrew.se> wrote: Is Chinny still there? :) When he

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Xavier Lapointe
Hey Steven, you were missing Manny Papamanos on the support team (;

RE: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Eric Cosky
softimage@listproc.autodesk.com Subject: Re: Intro to the new team (was RE: Softimage development) incredulous, absolve the the entire known dev team ( except Brent stays yes?) into fecking Maya, plan it for over year, whilst denying everything and that nothing is going to happen to Softimage. seriously?

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Greg Punchatz
Well that saves me a phone call :) *Greg Punchatz* *Sr. Creative Director* Janimation 214.823.7760 www.janimation.com On 4/19/2012 5:09 PM, Jason Brynford-Jones wrote: From: softimage-boun...@lis

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread peter_b
largely move to Maya anyway. Anyways, good luck to old and new teams alike – regardless of what these changes mean. From: Stefan Andersson Sent: Thursday, April 19, 2012 11:13 PM To: softimage@listproc.autodesk.com Subject: Re: Intro to the new team (was RE: Softimage development) +1 to

RE: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Graham Bell
@listproc.autodesk.com Subject: Re: Intro to the new team (was RE: Softimage development) incredulous, absolve the the entire known dev team ( except Brent stays yes?) into fecking Maya, plan it for over year, whilst denying everything and that nothing is going to happen to Softimage. seriously? <>

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Steven Caron
i know right. we made one for them... least they could do ;) On Thu, Apr 19, 2012 at 2:59 PM, Greg Punchatz wrote: > and for the love of god give us a soft interaction model :) > >

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Greg Punchatz
GO Chun-Pong! GO team Singapore! Make my beloved softimage even better than those pesky french canadians ever could ;) Show us what you can do! You have big shoes to fill! To the folks moving to Maya PLEASE PLEASE PLEASE if you happen to be working on ICE for Maya, please make it as clos

RE: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Graham Bell
team (was RE: Softimage development) stay calm, there are others still around... unless they are leaving too. sean, marc-andre, yanick, brent... those are just off the top of my head. dont forget all the support guys too! stephen, graham, siddarth, matthew.. i am sure i am missing someone... s On

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Eric Turman
So long guys! Thanks for all your help. If Luc-Eric and crew were involved in the interviewing process I'm confident that the "new guard" is going to shine :). Welcome aboard Chun-Pong and crew, I look forward to a bright future! -=T=- On Thu, Apr 19, 2012 at 4:41 PM, Steven Caron wrote: > sta

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Steven Caron
thats just stefan... his heart moved on long ago ;) On Thu, Apr 19, 2012 at 2:38 PM, Graham Bell wrote: > Jeez, com guys, these posts make for depressing reading. > Whilst some will see this as the ‘end’, it’s also the start of something > new. Everything has got to change over time and Softimage

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Steven Caron
stay calm, there are others still around... unless they are leaving too. sean, marc-andre, yanick, brent... those are just off the top of my head. dont forget all the support guys too! stephen, graham, siddarth, matthew.. i am sure i am missing someone... s On Thu, Apr 19, 2012 at 2:33 PM, Rob C

RE: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Graham Bell
stproc.autodesk.com> [mailto:softimage-boun...@listproc.autodesk.com]<mailto:[mailto:softimage-boun...@listproc.autodesk.com]> On Behalf Of Christian Gotzinger Sent: Thursday, April 19, 2012 3:55 PM To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com> Subject: Re: I

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Rob Chapman
incredulous, absolve the the entire known dev team ( except Brent stays yes?) into fecking Maya, plan it for over year, whilst denying everything and that nothing is going to happen to Softimage. seriously?

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Mirko Jankovic
good by and thanks for all the code.. something in that line ;) hope that SI will keep going if nothing else at least bug fixing... it would still be way better than anything else for years to come.

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Byron Nash
the Hell? Autodesk? Care to comment? >> >> John >> >> -- >> *From:* Tim Crowson >> *To:* softimage@listproc.autodesk.com >> *Sent:* Thursday, April 19, 2012 4:58 PM >> *Subject:* Re: Intro to the new team (was RE: Softimage

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Eric Lampi
ursday, April 19, 2012 4:58 PM > *Subject:* Re: Intro to the new team (was RE: Softimage development) > > Don't what else to say. I think this sums things up > http://www.youtube.com/watch?v=oabcM9SOF-E > > I only know one thing for sure: I hate modeling in Maya. > >

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Stefan Andersson
>> >> Chinny >> >> From: softimage-boun...@listproc.autodesk.com [mailto: >> softimage-boun...@listproc.autodesk.com] On Behalf Of Christian Gotzinger >> Sent: Thursday, April 19, 2012 3:55 PM >> To: softimage@listproc.autodesk.com >> Subject: Re: Int

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread john clausing
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Christian Gotzinger Sent: Thursday, April 19, 2012 3:55 PM To: softimage@listproc.autodesk.com Subject: Re: Intro to the new team (was RE: Softimage development) My god, what an awful tho

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread takita
Agree 1000%.  Party on...-T-Original Message- From: David Barosin Sent: Apr 19, 2012 4:55 PM To: softimage@listproc.autodesk.com Subject: Re: Intro to the new team (was RE: Softimage development) Yes a big thank you for all the amazing work.   I hope the move is a good one.   Keep the

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Tim Crowson
On Behalf Of Christian Gotzinger Sent: Thursday, April 19, 2012 3:55 PM To: softimage@listproc.autodesk.com Subject: Re: Intro to the new team (was RE: Softimage development) My god, what an awful thought. Chinny, please post!

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread David Barosin
Yes a big thank you for all the amazing work. I hope the move is a good one. Keep the spirit alive.

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Matt Morris
to: >> softimage-boun...@listproc.autodesk.com] On Behalf Of Christian Gotzinger >> Sent: Thursday, April 19, 2012 3:55 PM >> To: softimage@listproc.autodesk.com >> Subject: Re: Intro to the new team (was RE: Softimage development) >> >> My god, what an awful thought. Chinny

RE: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Scott Lange
...@listproc.autodesk.com] On Behalf Of Eric Lampi Sent: Thursday, April 19, 2012 4:48 PM To: softimage@listproc.autodesk.com Subject: Re: Intro to the new team (was RE: Softimage development) Well I don't know anyone who loves Maya past the fact that a lot of work has come out of it. Most people who

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Eric Lampi
timage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] On Behalf Of Christian Gotzinger > Sent: Thursday, April 19, 2012 3:55 PM > To: softimage@listproc.autodesk.com > Subject: Re: Intro to the new team (was RE: Softimage development) > > My god, what

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Bradley Gabe
They were originally going to make these announcements 2 and a half weeks ago. Imagine how confusing THAT would have been! > On Thursday, 19 April 2012, Jason Brynford-Jones wrote: > >> Well like most others on the team who have posted, I too will be working >> with them on something new. Softim

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Greg Punchatz
tzinger Sent: Thursday, April 19, 2012 3:55 PM To: softimage@listproc.autodesk.com Subject: Re: Intro to the new team (was RE: Softimage development) My god, what an awful thought. Chinny, please post! On Thu, Apr 19, 2012 at 9:10 PM, Stefan Andersson <mailto:ste...@madc

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Chris Marshall
gt; > Chinny > > From: softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com ] On Behalf Of > Christian Gotzinger > Sent: Thursday, April 19, 2012 3:55 PM > To: softimage@listproc.autodesk.com > Subject: Re: Intro to the new team (was RE: Sof

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Steven Caron
grumble...grunt... grrr have fun guys. On Thu, Apr 19, 2012 at 1:29 PM, Jason Brynford-Jones < jason.brynford-jo...@autodesk.com> wrote: > Well like most others on the team who have posted, I too will be working > with them on something new. Softimage is mature enough now and in very > capable

Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Christian Gotzinger
And apparently Maya still needs lots of help. It sounds like the entire SI team has been dissolved. On Thu, Apr 19, 2012 at 10:29 PM, Jason Brynford-Jones < jason.brynford-jo...@autodesk.com> wrote: > Softimage is mature enough now and in very capable hands. >

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