Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-09-05 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

@dark it's not a traditional connect through telnet type mud it has a customs client but I'll mess around with this features you suggested. Once it's a bit more stable and bug free I'll post it here you you guys can check it out and let us know what works and doesn't. @mirage thanks glad to hear you like the games. Unfortunately there isn't anything to say every room on the floor has been cleared. I think the newest to the future game has around 43? Floors? So quite a bit. Let me know if you need any help with anything else.

URL: http://forum.audiogames.net/viewtopic.php?pid=277788#p277788





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-09-03 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:So what is the MUD you're working on called? Have you thought of making a client for, say iOs with soudn fx and other cool stuff? Don't know if it's worth your time, I just like to throw ideas out there.I'm really excited for your other projects when they, "come to fruition".I'm actually working with another developer on the text mud game but do have plans to take to iOS if there is interest. The game is called ember online. It's in open beta right now. So anyone can play but I'm not sure how accessible it is. I know Windows has something but I'm not sure how it works really.

URL: http://forum.audiogames.net/viewtopic.php?pid=277495#p277495





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-09-02 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:Questions. Are you finished with this project now or are you still gonna release some updates to it? Also, will there be an adventure to fate wiki with monster info and skills? If you are still doin it, could you consider making the death ooze a pet? It would be really fun for a gam bling pet. Either that or you could pick who goes first, the player or the pet. Also, where is the Dragon Glass item in the Frozen Wastelands? If I'm not mistaken, it would be a superb shield for the arcane archer.I'm going to be honest with you as an indie Dev I have to move on to the next project in order to keep making games. I'm lucky to make $6 a day off this game so investing much more time just doesn't Keep me afloat. I do plan on doing a few more pets and bug fixes here soon but this might be it. I'm focusing on these two new projects( 1 iOS and another pc) and then I plan 
 on doing a battle arena type free game with all the classes, monsters, items and characters from the first 2 games. From here on out all my games will work with VoiceOver do everything will work for you guys it just might be diff types of games.

URL: http://forum.audiogames.net/viewtopic.php?pid=277456#p277456





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-08-30 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Hey guys here are some codes for you two. There are more in the new releases thread. RHRE9TJ4KRNT 3WRMAE6RKEW7

URL: http://forum.audiogames.net/viewtopic.php?pid=276965#p276965





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-08-30 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

mata wrote:Seeing this topic spring up reminds me of a little bug I found in atf. Since I haven't been that far (yet) into the game due to time, I can't give you much detail of how it is for now. One thing I found though, is someetimes enimiy icon with hp (the one used to attack or launch something on it) doesn't appear, or appears but hides somewhere very hard to find, making battle pretty annoying and resulting of temporary exiting the game. It doesn't happen to every battle though, only a few of them.Sorry about that it's been a known issue but unfortunately it seems every version of iOS changes things like this up so it's hard to stay on top of things. I did make some voiceover adjustments which I think is the root of the problem so hopefully that will help. I have quite a few promo codes to pass out since I updated the game so anyone who is interested let me know here
  and I will pm them or post them in the forums.

URL: http://forum.audiogames.net/viewtopic.php?pid=276914#p276914





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-08-27 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Hey guys just giving you a heads up on what's going on. The update should be out very soon Apple has upped their review times a ton. The arcane archer will be medium armor as well and bows of course. He's got like 8 new skills but there won't be many new items and no new pets at the moment. As I said before I'm pretty deep into 2 other projects but did want to do another update on this. I will be passing out promo codes to anyone on this forum who wants them if you guys want to support me cool but I want to give back as much as possible you guys have been awesome and really shaped the game. As for my other projects:One is a windows based online text mud game that is fantasy based and I actually built some of my fav atf areas into it. I assume it's pretty accessible but I would love for some of you guys to test and give us feedback it's a totally free game for the love of gaming. My second solo proje
 ct is also totally accessible but is more of a simulation game. You are a alchemist / potion merchant and your job is to gather materials brew potions and sell those potions. It's still a bit out but I'll be looking for testers in about a month. So that's what I've been up to sorry I have not been around that much but I'll be better.

URL: http://forum.audiogames.net/viewtopic.php?pid=276488#p276488





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-08-26 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Hey guys sorry its been a little quiet im actually working on a whole new iOS project as well as a pc text based game so ive been very very busy.I did take the last few weeks to add a new class called the Arcane Archer to adventure to fate. I submitted it tonight so im assuming it should be available in the next few days or so on the app store. A fan sent me the idea and really wanted to see it happen so i worked with him to make the new class. Its a lot like the ranger but more damage dependent rather than pet dependent. Here are the official update notes I will be posting some promo codes for you guys too when it launches and I get them.Thanks again for all the support!!!NEW Arcane Archer Class Is HERE!►New Class: Arcane Archer - Use their manipulation of time to destroy enemies.►Tons of other improvements and additions!►Arcane Archer Class*Skill: Arcane Arrow - A strong arcane ranged attack.*Skill: Accuracy - A buffing skill that raises crit chance : 30.*Skill: Noxious Arrow - A weak toxic arrow that poisons for heavy damage.*Skill: Dual Shot - Two elemental shots that hit one enemy.*Skill: Multi Shot - A multi arrow spell that damages all enemies.*Skill: Shocking Shot - A weak shocking shot with a chance to confuse : 35.*Skill: Arcane Mist - A thick mist that has a chance to stun : 35 all enemies.*Skill: Mirrored - A buff that increases reflect damage : 50.*Skill: Freeze Shot - A frozen arrow that stuns for 2 attacks.Changelog:-Lower scavenger rats on top of pet find from respawning-Create new Mend icon-Chance for new weapon to drop on the weapon rack in the ruins-Slightly raise SP cost on crono strike (10-12)-Other small bug fixes on older devices.Thanks so much for your support! If you love the game please leave a review it helps so much!!!

URL: http://forum.audiogames.net/viewtopic.php?pid=276311#p276311





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-04-24 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Yea this is the game I grew up on and the reason I make games today. Unfortunately the old developer stopped caring about the game but the community has decided to rebuild the game and actually care for it so its pretty exciting. I had read about some muds being accessible so I figured it would be great to share it with you guys. Once its a bit more stable I will start a thread for it.

URL: http://forum.audiogames.net/viewtopic.php?pid=258059#p258059





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-04-23 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

So as you can see ive been absent a bit lately but there is good news. I have been somewhat working on bringing back a classic text based online mud game and its somewhat in the beginning of phases. I was hoping you guys could point me in the right direction to making it accessible. Maybe I could start a thread over here if there is enough interest as well and you guys could help out either here or over on the games forums.

URL: http://forum.audiogames.net/viewtopic.php?pid=257967#p257967





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-04-23 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

devinprater wrote:I'd love to know how to get to floor five, lol. I go to room 16, but cannot, no matter from where I move, can get to room 15 where the "to floor five" is. Also, a question to Touchmint, can you add Bluetooth keyboard commands, for perhaps movement, choosing skills from slots, and choosing enemies to use the skills on? That'd be awesome for me, who uses a Bluetooth keyboard often.unfortunately I put the most confusing room in the game first haha. Im sorry about that the next adventure to fate wont have that problem. As for the bluetooth keyboard commands Im not sure what that would entail but if its not a quick thing it probablly wont make it into the game. I have pretty limited time to work on the game as is so I want to spend my time adding things that the most people will benefit from (new classes, pets, floors etc).

URL: http://forum.audiogames.net/viewtopic.php?pid=257902#p257902





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-04-21 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

(just posted this on the new games forums but for those that only check this one)Hey guys the update just went live and I wanted to give out some codes on the forums here for anyone who has not gotten the game and wants to check it out.Thanks for all the support guys and let me know if you have any questions about the update.Here are the update notes:NEW Time Guardian Class Is HERE!►New Class: Time Guardian - Use their manipulation of time to destroy enemies.►New Pet: Fruit Bat - Focuses on HP Leeching Skills & Confusion►Tons of other improvements and additions!***Additions***Classes:►Time Guardian Class*Passive Skill: Retribution - A passive skill that causes your third consecutive attack to heal as well as deal damage.*Skill: Chrono Strike - A physical attack with a chance to stun: 10 the enemy in time.*Skill: Aegis - A buffing skill that raises block chance : 15.*Skill: Guardians Aura - A buffing spell that raises all main stats : 3.*Skill: Mend - A minor healing spell that uses no stamina.*Skill: Time Rift - A static rift that stalls time with a chance to stun : 25 enemies in the area.*Skill: Avenge - A skill that deals damage equal to the amount last dealt to you.*Skill: Fortitude - A buffing spell that raises HP : 200.*Skill: Infinity Strike - A very powerful attack with a chance to confuse : 25.*Skill: Regeneration - A buffing spell that raises HP and SP recovery : 50.Pets:►Fruit Bat Pet*Skill: Leech - leech hp for your character*Skill: Confuse - confuse your enemies so they attack themselves!*Passive Skill: Life Leeching - adds to your characters HP leeching stat.***Adjustments***►Game Center scores should now report after every boss (instead of only the final boss). Now you will know where you stand in rankings before the end of the game!►Character creation box is now wider so its not cutting off time guardian title►Boosted pet SP on all pets by 5 (they should be a little easier to use when you acquire them).***Bug Fixes***►Fixed Lucky Feather was missing its image.►Grim Chant (Cultist level 24 spell) is now working as intended and adds to players HP Leech amount.►Enchanted Pet now correctly says your Agility is boosted (instead of HP & SP recovery).

URL: http://forum.audiogames.net/viewtopic.php?pid=257816#p257816





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-04-06 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

dan_c wrote:Just a thought that came to me recently,  but is mimic supposed to use the attack skill?  I don't remember it doing so in the last game .  Also I haven't played the mutant in awhile, so this might be fixed if it is indeed a bug .Yes if the npcs last attack was the attack still mimic will be set to attack.

URL: http://forum.audiogames.net/viewtopic.php?pid=256216#p256216





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-29 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:The Time Guardian gets a 2 stamina attack at level 21.TouchMint, does the skill Avenge have any special attributes such as it being unresistable? I've gone through the game 4 times now and the only time I've used the Avenge skill was to test it for bugs. There just isn't anything that hits for enough to make it worth using it, especially if you want the 3rd attack healing bonus.To be honest it's more focused at end game when some of those frost creatures hit for 300+. I've made some minor mana usage changes to it but still am trying to figure out if I'll keep it for add a dot spell in there instead.

URL: http://forum.audiogames.net/viewtopic.php?pid=255385#p255385





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-21 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

ignatriay wrote:TouchMint wrote:ignatriay wrote:I have a question. The enchanted is unlocked by completing the game without any deaths. However, does  dying on a trap count? I mean, if I stepped on a trap and died, does that count as a death, or it is only in battle?I removed that in the last update. Only if you die to monsters should it count as a death. I actually forgot to test it (opps haha) but just looking at the code it should be good /fingers crossed Yes. It works. I died because I stepped on a trap, and it didn't count as a player death. Talking about deaths, I am in the fourth area, and so far, I haven't died once. Also, in the update, it says  that  the classes have a different difficulty. It is from 1 to 7, but is 1  The easiest class, and seve
 n the hardest class?Ok good to know its working unfortunately reporting score after every boss isnt reporting but its ok i can add it in next update.As for class difficulty I decided not to go that route since most are pretty evenly balanced and when adding new classes things would get confusing. As it stands right now you just get a 1-7 added to the end of your score depending on what class you beat it with. 1 = merc 2 = cultist 3 = assassin all in order that you see on the character creator.

URL: http://forum.audiogames.net/viewtopic.php?pid=254578#p254578





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-21 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

ignatriay wrote:I have a question. The enchanted is unlocked by completing the game without any deaths. However, does  dying on a trap count? I mean, if I stepped on a trap and died, does that count as a death, or it is only in battle?I removed that in the last update. Only if you die to monsters should it count as a death. I actually forgot to test it (opps haha) but just looking at the code it should be good /fingers crossed

URL: http://forum.audiogames.net/viewtopic.php?pid=254536#p254536





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-20 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:By chance did you raise the the resist rate and fizzle chance against the last two bosses in the Core area? At level 26 I am being resisted about 33% of the time and fizzling much more than the3% my character stats say I should be playing the Cultist class.Oh and the Cultist buff Grim Chant still isn't giving the leech portion of the buff.I will take a look at their wis keep in mind the higher your int and level the less they will resist. Level plays a big part that's why it's so much harder to complete at low levels. I added the buff to my big list it must be in the code? So I'll look there.As for your score Yes I can delete it are you sure you want me to? I'll do it tomorrow.

URL: http://forum.audiogames.net/viewtopic.php?pid=254428#p254428





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-20 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

ignatriay wrote:OK. Managed to unlock the time guardian. Just a question. When it says for for testing does it mean that the class is not complete, or is it complete?  I mean, are skills and everything else in place?My bad on the typo and it's complete but might need some balancing so feedback is great on how the skills feel balanced compared to the others.

URL: http://forum.audiogames.net/viewtopic.php?pid=254429#p254429





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-19 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:By chance did you raise the the resist rate and fizzle chance against the last two bosses in the Core area? At level 26 I am being resisted about 33% of the time and fizzling much more than the3% my character stats say I should be playing the Cultist class.Oh and the Cultist buff Grim Chant still isn't giving the leech portion of the buff.I will take a look at their wis keep in mind the higher your int and level the less they will resist. Level plays a big part that's why it's so much harder to complete at low levels. I added the buff to my big list it must be in the code? So I'll look there.

URL: http://forum.audiogames.net/viewtopic.php?pid=254428#p254428





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-19 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:The enchanted pet's buff is really strong going through the sewers portal area. I haven't gotten very far with the Dechanted pet, but I think I am going to like it more later on at higher levels. The only problem I see for myself now is deciding which starter pet I want to start with.yea the enchanted pets spell bless is pretty nice. A nice reward for players who have taken the time to find all the pets. BTW if you want to test the time Guardian type VoiceOver (cap v cap 0) in the character name slot then click the ranger and it should unlock it for you.

URL: http://forum.audiogames.net/viewtopic.php?pid=254329#p254329





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-19 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:I was waiting to see if anyone else would give their opinion. Does the walkthrough pop up just for voice over users or all users? I just don't want sighted players to get irritated.Only if you have voiceover on.Do you think its in good places? I wanted to break it up a bit more but I think its a good start until I have some time to think about it more.

URL: http://forum.audiogames.net/viewtopic.php?pid=254326#p254326





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-16 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:My best advice is place it somewhere it can be easily seen and most importantly can be seen right away, prior to the character creation process. I've run across a number of voice over gamers who can be very lacking in the patience department. If a game is not immediately clear to them, they often give up without trying to read the guide provided if it isn't clearly visible.Ok so i put a button on the start menu above the start button that contains an alert that gives steps to create your character and enter the world.I put an alert that auto pops up when you first enter the world that describes everything else. you can close it with the done button and will only show up the first time you start each character. I also put that same text on the help button to pop up as an alert before the library pops up. Hopefully this is enough but not overkill let me kno
 w what you think I am testing tonight a bit more tonight and then submitting the update.

URL: http://forum.audiogames.net/viewtopic.php?pid=254058#p254058





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-15 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:Let us know if you need help testing, as there is a way to preserve our data even if the game is deleted from our device.Also, how long does it take for an update to go live once submitted to Apple?from now on I will just be doing testing on the live version with codes for people to unlock stuff early to test. thats how i am going to do it with this guardian this time as well. You wont have to worry about having a beta version and deleting and whatnot.Also where do you think would be the best place to put your help tip in the game so voiceover players can find it right away?

URL: http://forum.audiogames.net/viewtopic.php?pid=254031#p254031





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-15 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

ignatriay wrote:That bug was already fixed in the beta.  I mean, the buttons are labeled correctly on my end.Thanks for the heads up he must be on an old copy.

URL: http://forum.audiogames.net/viewtopic.php?pid=254030#p254030





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-15 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:Dechanted will be fun. What heal spell will enchanted have?Enchanted will just have refresh like liquid aqua but will have the buffing spell bless which is +7 str and +7 int which is really strong at lower levels.

URL: http://forum.audiogames.net/viewtopic.php?pid=254029#p254029





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-15 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Leon Stewart wrote:Hey touchmint.So I found my first bug in the game. The sound effects button is labeled music on/off button, and the music button is labeled sound effects on/offThanks I will get that added to the list.

URL: http://forum.audiogames.net/viewtopic.php?pid=253962#p253962





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-15 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:Question about theCultist skill Grim Chant. Is it working as intended? It says it raises HP leech by.15 and Confuse by 10, but it does not give you the leech bonus, at least not from what I can see.I just checked the skills sheet and it looks correct but I may of already fixed the bug a while back and forgotten about it. either way it should be fixed by next update.

URL: http://forum.audiogames.net/viewtopic.php?pid=253961#p253961





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-15 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:What skills does the dechanted and enchanted have?The enchanted has a heal and a buffing skill bless. The cool thing is it starts with 2 stamina.The dechanted is a little overpowered but if you beat the game with no deaths you deserve it . it also has 2 attacks but it has the hellfire spell which allows you to hit all enemies. it also has the haunt debuff.

URL: http://forum.audiogames.net/viewtopic.php?pid=253960#p253960





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-12 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

ignatriay wrote:Will there be any new pets?Yep the enchanted and dechanted will be unlockable. To unlock the enchanted you'll need to find all the pets in one play through. The dechanted you'll need to beat the game without a death.

URL: http://forum.audiogames.net/viewtopic.php?pid=253605#p253605





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-12 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:So what's the plan for the update besides the guardian?The Guardian might not make this update since it's just me testing and balancing but I have a list of about 20 other updates and additions including new pets, skills and other features as well. When I submit the update I'll post it all here.

URL: http://forum.audiogames.net/viewtopic.php?pid=253604#p253604





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-09 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:Hey Touch there is a bug with the skill Mimic. It may have already been reported but the bug goes like this.If your pet kills the final NPC with the Mimic skill, and the skill they Mimic is something other than a normal attack, your character will Mimic that skill for it's first turn during the next combat. For example, the Reptoid pet kills the final NPC with Trueshot, then you enter a new combat, your Mercenary can initiate the Trueshot skill if it uses the base attack skill.Not game breaking but most likely a bug.I knew something like this but could not pin it down. I will add it to the update log and get it tested out.

URL: http://forum.audiogames.net/viewtopic.php?pid=253204#p253204





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-09 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:Just curious.  What is more powerful, raging blow or staggering  blow?Raging blow has a chance to hit 20% harder but no chance to stun.Staggering blow has a 40% chance to stun. Heroic might only gives you an extra stun round does not raise stun chance.In the upcoming update Ive added all the chance numbers to the skills so you will be able to see what chance all the skills have to stun poison confuse etc rather than just the buffs showing that.

URL: http://forum.audiogames.net/viewtopic.php?pid=253203#p253203





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-06 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Orin wrote:I can't find the done button on my first battle, the message coming up telling me I've been attacked. I've tried both explore by touch and flicking horizontally...when that screen comes up it will go away on its own (after about 3 seconds). You will then need to select a skill "attack" on the left followed by other skills. once you picked your skill select the npc and it should do the attack. after your turn is over its your pets turn do the same to select a skill then select a monster to hit. the monster will then have their turns then it will be your turn again. let me know if you need anymore help.

URL: http://forum.audiogames.net/viewtopic.php?pid=252897#p252897





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Re: Help with the adventure to fate games

2016-03-06 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Help with the adventure to fate games

nolly actually just wrote up this great guide!!!Once you create a character you will be placed into the world (after a short delay for loading)When you begin the game you are in the center of a 5 by 5 grid map, or floor 1. To the north of you is a locked door to floor 4, to the west is a stairwell to floor 2, and to the east a stairwell to floor 3. There is nothing of exception here but it is a good room to look through the graphical world map and see the layout I described. It is an open room with no hallways/tunnels/elevations, so you can walk around without hindrance.It is also important to note that your character does not remain center focused in the world mapat all times. What this means is that your character will not remain in the middle of the map, and will move around it similarly to how a chess piece moves around a chess board. For example, if your character is in room 4, it can be found in the very top right corner of the map. If your character is 
 in room 10, it can be found in the middle, on the very left hand side of the map.Part 1: Find the keyYou start the game in room 12 of floor 1. First off you need to find a key to open the door to the north. I won't tell you exactly where the key is, but I will say it is on floor 2. Findroom 12 on the map and swipe left to highlight room 11, and then double click the room. This should take you one room closer to the stairwell to floor 1. Keep walking until you find the stairwell, it should take you to floor 2 as soon as you step onto it. You should now be on floor 2 room 14. Move around this area to find the key to unlock the door to floor 4. Once you have done so take the stairwell back to floor 1 and find room 12, the room you originally started from.Part 2: Enter the SewersNow that you have found the key and are standing back on room 12 of floor 1, walk northward until a tone and dialogue box pops up telling you that you need a key. Dismiss this noti
 fication and take another step northward. Another box will appear informing you that you used your key. Dismiss this as well. You should now be standing in the Sewers room 22 floor 4. Take a moment to look around the map with your finger. You will notice that there is sewer water directly ahead of you but that the north, west and eastern edges have apath. That path is elevated and can not be accessed except from one direction. Think of it like a catwalk or tunnel.Part3: First combatNow that you have taken a look around the map at what floor 4 looks like, take a step northward to room 17. You should automatically be drawn into battle. A dialogue help box will appear, find the done button three quarters of the way down the screen and click it. The battle screen is divided into several parts. The upper quarter is taken up by NPCs, the upper middle quarter player and pet stats, the lower middle quarter with skills and potions, and the very last bottom quarter is your action
  log. I won't lie and say the battle interface is super easy to navigate for new users, but it is very easy once you understand what you are looking at.It is important to understand that it is best to use the horizontal swipe gesture for combat, as things are mostly layed out horizontally, at least it is with voice over. Take some time to swipe around the screen to learn where certain things are located and how best to get to them.To attack first touch your finger on the screen about one thirdn from the bottom until you either find your skills or potions. If you find your potions, swipe left until you find your skills. Double tap one of your offense skills, (It should repeat the skill to you) and then tap about a quarter down from your camera at the top of the screen. Now swipe right and you will notice it will start to read you a few things such as "NPC 3", the name of an NPC, and your character name without a percentage. To attack find the NPC name with
  a percentage bar (for best results) and double tap it. Otherwise find the word "NPC1 and do the same. I will warn you though, there is a known bug where an NPC % bar will not be read by voice over. This is a bug that appeared when Apple last updated their IOS and TouchMint is/has been working on it. If thi happens simply look for the blank space or the word "NPC 1/2/3". Continue to attack when your turn comes up until you are victorious. Collect your rewarad by pressing "Pick up items". It is not necessary to look at anything else in this screen as it is easier to inspect your loot in more detail in your inventory.Part 4: Explore the SewersNow that you have hopefully survived your first combat it is time to explore. You will notice you are now standing in sewer water, this room with sewer water can only be exited by leaving eastward from room 8 to the stone path room 9. Make your way south from room 9, battle the two NPCs then make your way bac
 k north to room 4. Keep in mind you will encounter enemies along the way. Once you are 

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-05 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:Time Flux, Time Shackle, Time Flurry, Time Nova, or Time Rift.I know you have everything else nearly finished, but if the Guardian has a stamina boosting buff, I love the name Time Walk.Im liking Time Rift I think! thanks for the sweet suggestion!btw did you ever get your promo code? i noticed your message wasnt open?

URL: http://forum.audiogames.net/viewtopic.php?pid=252781#p252781





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-05 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

mata wrote:If that wasn't my problem, I wouldn't request. Thank you for being so generous and understanding, sir.I personally love buying or donating to whatever I play, if I can, and if I love. But against all it takes and all I needed, I'm not able to do so. At least not until my family finally give me the details of my university bank account, or until I get an Itunes gift card.luckily I found an extra when searching for darks. I pmed it to you enjoy and spread the word!!! 

URL: http://forum.audiogames.net/viewtopic.php?pid=252778#p252778





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-05 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

darkblade 98 wrote:Yeah, through Itunes. I was still using the beata version. I was considering getting the full version but I was going to get muy new phone the next day, so I decided to wait.Congrats on the new phone. I need to get one now that I am actually bringing in some revenue again haha. Sorry you lost your data thats a bummer =/. code is sent thanks for the help testing!!!

URL: http://forum.audiogames.net/viewtopic.php?pid=252777#p252777





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-04 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Working on the new class and need some help with a skill name.the time guardian will be an enforcer of time. It is heavy armor and weapon wielding class that also has healing abilities. I have most of the skills complete but am working on the name for the aoe skill that has a chance to stun everyone. Here are some names I am thinking ofStatic ExplosionTime RipTime SwingThe spell wont hit very hard but will have a 50% chance to stun everyone which will be very useful. Input would be great or suggestions. Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=252602#p252602





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-04 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

grryfindore wrote:Ahoy all@TouchMint you might want to post a new topic about this game actually having been released in the new releases forum? not necessary but most people have a look in there to see if there's anything new out, and this thred is about 27 pages long,so.. the released announcement might easily get lost. Just a suggestion,though.@brad, This game as far as I can see the topic has been tested with vo quite extensively and the length of the topic and  TouchMint's reply's show just how committed he is towards accessibility, I couldn't really say one way or the other as to your comments because I haven't tryed this game yet, however I'll remedy that unfortunate condition soon!:das to this game not being your cup o tea,fare enough.grryfThanks for the suggestion I just created the new forum thread on new games you can read it here! <
 a href="">http://forum.audiogames.net/viewtopic.php?id=18278

URL: http://forum.audiogames.net/viewtopic.php?pid=252546#p252546





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-04 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

mata wrote:no, i don't mean i can't download it. it's up on Thai appstore now, which is good. what's not good is, without promo code, or obviously good chance somehow, i'll just not be able to buy the app due to bank account problem. this is what i mean when i say my dream crashed...went to the appstore, and saw...$2 something...seriously would pay if i could. But don't think I'll have full access to my bank account anytime soon, even if I can push my book on sale this or next year.:(I am actually out of codes until next version but I might be able to help you out. I am sorry about your bank account but keep in mind I spent close to a year full-time developing this game so even when I do have codes I can only give out so many for free if I want to keep on being able to make games. I already plan on donating part of my proceeds a foundation and the forums.

URL: http://forum.audiogames.net/viewtopic.php?pid=252545#p252545





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-04 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

grryfindore wrote:Ahoy all@TouchMint you might want to post a new topic about this game actually having been released in the new releases forum? not necessary but most people have a look in there to see if there's anything new out, and this thred is about 27 pages long,so.. the released announcement might easily get lost. Just a suggestion,though.@brad, This game as far as I can see the topic has been tested with vo quite extensively and the length of the topic and  TouchMint's reply's show just how committed he is towards accessibility, I couldn't really say one way or the other as to your comments because I haven't tryed this game yet, however I'll remedy that unfortunate condition soon!:das to this game not being your cup o tea,fare enough.grryfThanks for the suggestion, you can find the new topic over here: http://forum.audiogames.net/viewtopic.php?id=18278

URL: http://forum.audiogames.net/viewtopic.php?pid=252544#p252544





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-03 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:So  you type it in in the redeem field where you use the camera? Just making sure if I work it right.Yea just type or copy and paste it into the redeem field on the app store and it should start downloading. Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=252424#p252424





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-03 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

mata wrote:my dream crashed...may be i won't ever be able to have a try on this...:(it should be available world wide. why cant you get it?

URL: http://forum.audiogames.net/viewtopic.php?pid=252398#p252398





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-03 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:Hi TouchMint.Can you send me a promo code via email?Thanks. I got my jeweler to 26, and found out that the ring of truths is awesome.Yea jewelers are pretty cool have some nice high level stuff for sure!I re messaged your promo code on the forums here. im not sure I still have your email but if you cant get the promo code from the forums post your email here.

URL: http://forum.audiogames.net/viewtopic.php?pid=252393#p252393





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-03 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

brad wrote:Hello;I asked for a refund. I doubt I'll get it since the report a problem apple page just displayed a message that said; if you need help with the app contact the app developer and if you need anymore help contact ITunes support or something along those lines.This was after clicking on the reporta problem button and choosing the item opens but does not function as expected in the combo box, then writing my reasons in the edit box and pressing enter on submit.I feel that the app should have gone through a bit more testing with voiceover before being released, that is why I felt a refund is best for me at this time.Hey brad thanks for pointing these things out I will add them to the list. as for the refund I as a developer cannot give you a refund apple does not give me the option or I would in a second. The way you tried is usually the easiest way but I understand how it can be difficult. Here is another guide to get a refundhttp://gizmodo.com/5886683/how-to-get-a … -app-store

URL: http://forum.audiogames.net/viewtopic.php?pid=252388#p252388





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-02 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

I plan on still using TestFlight to test out new classes and pets but I'm not sure how that will affect your installed copy so I will test on myself first. As for the beta copy it stops working 30-60 days after you I put it up for download so it will stop working. I personally deleted my beta copy before downloading this one but I think you are fine to have both? Haha I should know this. This game is actually the currently top game on toucharcade which is the biggest iPhone gaming site so I'm very excited about that. It's saying a lot since a new clash of clans game came out today too.

URL: http://forum.audiogames.net/viewtopic.php?pid=252317#p252317





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-02 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

So I really didn't want to wait any longer...It's still adding to the App Store but you should be able to follow this link to download the game. https://appsto.re/us/wNqm_.iEnjoy guys and please let me know what you think or if you have any questions / comments.

URL: http://forum.audiogames.net/viewtopic.php?pid=252292#p252292





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-02 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:the app just appeared in my purchased list in ITunes. Assuming it is live or will be very soon.Yep it's live and ready for download!!!

URL: http://forum.audiogames.net/viewtopic.php?pid=252291#p252291





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-02 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Just a reminder I will be donating $1 for everyone that leaves an honest review on the App Store and mentions AudioGames.net. I'm not really sure of the best charities but AFB seems pretty legitimate. Another option might be directly to this site I know it's not free to run the servers and this would be a great way to support and ensure the site is around for the future.If you guys have any suggestions let me know I'm really looking forward to giving back you guys really helped shape the game it wouldn't be here without you. It's also been suggested by a few testers to do a competition for the highest Game Center scores. The winner or winners would get some App Store gift cards. Let me know what you guys think.

URL: http://forum.audiogames.net/viewtopic.php?pid=252260#p252260





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-03-02 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

grryfindore wrote:Ahoy TouchMintI have been keeping an eye  on how this project has been going and have been looking forward to it with great anticipation. Just 2 more days before I can get my hands on it!Cheers man for an excellent game and your efforts towards making and keeping the game accessible with voiceover are truly commendablegrryfThanks! The game will be launching in about 6 hours now. Apples launch system is a little tricky so I won't know for sure when but it should be soon!! I'm pretty excited!

URL: http://forum.audiogames.net/viewtopic.php?pid=252240#p252240





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-29 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Hey I got great news the testing of the time guardian is coming great it's been a lot of fun not sure if I will have it unlock when you beat the game or just once I update the game you can start with them. Also 3 major iPhone gaming sites have done preview articles on the game all highlighting the voiceover feature and mentioning AudioGames! Just want to thank you guys again the game wouldn't be here without you guys.

URL: http://forum.audiogames.net/viewtopic.php?pid=252019#p252019





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-29 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Hey I got great news the testing of the time guardian is coming great it's been a lot of fun not sure if I will have it unlock when you beat the game or just once I update the game you can start with them. Also 3 major iPhone gaming sites have done preview articles on the game all highlighting the voiceover feature and mentioning AudioGames! Just want to thank you guys again the game wouldn't be here without you.

URL: http://forum.audiogames.net/viewtopic.php?pid=252019#p252019





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-28 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:When you get back, could you tell me the formula of how damage is affected by strength? And by game wiki, is it the library? If not, could you post a link to the wiki?Each skill has its own formula most physical skills use strength in them but some more than others. The merc uses it the most I believe one of their skills is like 3x str. The wiki is going to be a separate webpage with things about the game like a list of items, pets, skills etc. it might have more detailed info like where to find the items and pets too.

URL: http://forum.audiogames.net/viewtopic.php?pid=251894#p251894





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-27 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:Do you have a skill list that you could share?What pets are you thinking of adding in the next major update?I'm actually out of town so I don't have the skill names with me but when I get back I'm going to get the game wiki updated so you can see all the skills for all classes and formulas. I think I'm going to add a starting pet for when you have collected all the pets. I also might add a pet for when you beat the game without dieing.

URL: http://forum.audiogames.net/viewtopic.php?pid=251831#p251831





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-27 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:Does anyone have a Mercenary that is level 27 that didn't use Endurance gear while leveling? If so what is your base HP without gear? I've only been able to compare a character leveling with and without Wisdom gear. For anyone interested, it's about 100 SP difference leveling with Wisdom gear versus leveling without it, and I didn't even equip every slot with Wisdom gear.Sorry I just restarted my account when I added the guardian so I'm of no use. I can post the formula when I'm back in town at my computer.

URL: http://forum.audiogames.net/viewtopic.php?pid=251830#p251830





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-25 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Good news guys I've got the new guardian class pretty much written. I think I may actually call it a time guardian since it fits the game a bit better. Anyways as suggested it will heal as well as damage on its 3rd attack (will heal for half damage delt even if blocked). If you hit for 40 on 3rd attack you will heal for 20. The class is a bit more defensive. It has a standard armor skill as well as a block and reflect skill. It also has some healing over time and a mend skill which allows you to heal minor amount without using stam. There will be a buffing skill that buffs all main stats called holy blessing since the class uses all stats. There will be a damage all skill and lastly an avenge skill that damages the last amount you are hit for.This is going to be the most powerful class by far if used correctly but if not some might struggle since it requires you to pay attention to 3rd attack and last damage delt. It also uses quite a bit of
  sp. I'm going to spend the week testing and balacing but it should be ready for the first major update in about 2-3 weeks. Just a reminder the game is launching in 6 days from now!!! So get excited and keep an eye out for codes.

URL: http://forum.audiogames.net/viewtopic.php?pid=251535#p251535





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-24 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:TouchMint wrote:Mitch wrote:I was thinking that the characters could wear two bracelets.Also, do you think you could let me know what all enemies are consider bosses in this game and the battle arena npcs in the infinite arena? If you could resist damage from poison, attacking yourself, and reflect damage, that would be cool.One more  thing before I go. Could you help me understand pet mastery? How does it improve the pet's abilities?Thanks, and sorry about the earlie6 post.I was thinking about 2 bracelets too but i kept it at 1 just because it would have been an odd amount of item slots. Maybe I will do it in the next game?What do you mean by bosses like at the end of the zone or just npcs with special drops that you can only face once?I think in the
  next game I am going to do resist for things like that and also add in freeze and burn effects.Pet mastery means you get double the pet passive bonus in most cases. There is still a chance i might do something like give pets a stat boost as well if players are thinking the ranger is too hard or something.When you say Ranger is too hard, do you mean too powerful or too weak?Oh and thanks for the sound files. Man they sound even better on my PC. Let's see how much I can annoy my wife with the Stun tone.If the ranger is too hard for players to play I may add it in but I was able to beat the game with it so everyone should haha. Yea no problem let me know if you need anymore media.

URL: http://forum.audiogames.net/viewtopic.php?pid=251459#p251459





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-24 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:Thanks.  I mean the npcs that you can only face once.By next game do you mean the spiritual successor to Battle Arena?Could you maybe change restore from healing like one round  instead of one attack?I had the boots of quickness on, and I was fighting the magma monsters. Funny thing was, I was at full health the entire time, but when I got to the last lava via summon, I wasn't lacking hp, but ss.Band of resistance is great...Yes the 4th adventure to fate I already have a story in place and an idea of how I want to approach the game. Band of resistance was really needed for the last area I wonder if anyone has found the hidden one or if everyone has just bought theirs from the shop.

URL: http://forum.audiogames.net/viewtopic.php?pid=251457#p251457





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-23 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:I was thinking that the characters could wear two bracelets.Also, do you think you could let me know what all enemies are consider bosses in this game and the battle arena npcs in the infinite arena? If you could resist damage from poison, attacking yourself, and reflect damage, that would be cool.One more  thing before I go. Could you help me understand pet mastery? How does it improve the pet's abilities?Thanks, and sorry about the earlie6 post.I was thinking about 2 bracelets too but i kept it at 1 just because it would have been an odd amount of item slots. Maybe I will do it in the next game?What do you mean by bosses like at the end of the zone or just npcs with special drops that you can only face once?I think in the next game I am going to do resist for things like that and also add in freeze and burn effects.Pet mastery means y
 ou get double the pet passive bonus in most cases. There is still a chance i might do something like give pets a stat boost as well if players are thinking the ranger is too hard or something.

URL: http://forum.audiogames.net/viewtopic.php?pid=251335#p251335





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-23 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:Also, shouldn't there be twoac"lets instea~ oi one? I was also thinkinj tht th" `sters `ould us" som" tomes as an item or something.   For a rnger type, there co-ld be a sniper. Instea~ of relying on pets and agility, it co-2d 6"2y on crit chance and crit damage. If not, th"n yo- could make a sort of "battle bot", w3"re h" shoots lasers and does other te`3 things_ Three skil2s I would think ar" Zap, Sp6k, and Lse6 Beam.having a little trouble understanding what you are saying but I think I get the gist the new ranger type wouldnt be dependent on pets and would have more pure power a sniper isnt a bad idea for the name but I think its a bit too close to guns which I try to avoid since I think it ruins the fantasy setting a bit.

URL: http://forum.audiogames.net/viewtopic.php?pid=251323#p251323





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-23 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:This is a weird question, but do you tthink you could possibly make the tone when you find a pet into an alert tone? It's an addictive sounding tone and I would love it for my message alert tone.sure I can send you the sound file do you need it in a certain format? its an .aif right now. Whats the best way of sending it through gmail or something?

URL: http://forum.audiogames.net/viewtopic.php?pid=251322#p251322





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-23 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

ignatriay wrote:This is an idea for an update, but if any of you have played Diablo, or other games like that, you'll notice that you can only either wheeled one weapon and a shield or use a two-handed weapon, and no shield. Or two weapons.   A good idea here, would be to do just that. To let you decide, if you would like to wield two weapons, to deal more damage, one weapon and a shield, or a two-handed weapon. For example for the Ranger, you couldn't use a shield, because the bow  is a two-handed weapon.  Also, for the   pets, there could be potions that you could give it to your pet, or that your pet could drink, that peel your a SP. What do you think?duel weapons is something that might make it into the next game but it would be too hard to get into this one with the current setup of the database. I do agree though a ranger shouldnt use a shield this is
  something I will mess with next game.

URL: http://forum.audiogames.net/viewtopic.php?pid=251321#p251321





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-22 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

As I said before I am going to give classes a point 1-7 for their game score so people can tell what class they are on the leaderboard. For example all Mercenaries score would end in 1 and all assassins would end in 3. Right now I am just doing it by order on the character selector and I think I will stick with that since its really only a fraction of a point or so. I was thinking of doing it by how good the class is for example mutant or merc would probably get a 1 since they are the easiest and maybe give priest or assassin a 7? the only problem with that is when I add new classes it will no longer work unless I always make the new class harder. If you guys have any input let me know thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=251264#p251264





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-22 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

darkblade 98 wrote:Hi touchmint. I was thinking about this games future. I was thinking that there should be another light armored class besides cultist and priestess. Maybe a necromancer class that could summon allies to help as well as having some damaging skills of their own? I don't know, just something I thought of. Let me know what you think.That would be interesting I will prob do another light class. players already have pets so summons might not be as exciting althought maybe I would let the player cast new summons/pets during the battle. For example you might start with your pet but you could summon a skeleton and it would be your new pet. Then if during battle you needed a heal or something you could summon a skeletal priest that would heal you and so on.A system like that would be cool for the ranger too maybe give them the ability to exchange pets during battle.

URL: http://forum.audiogames.net/viewtopic.php?pid=251263#p251263





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-22 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:Okay, did more research and Apple did indeed remove app extraction or better known as "file transfer in IOS 9 for apps. What this means is unless you have a hard copy of the app on your computer, you cannot re-install the app unless it is currently in the app store. This is important for promo codes for apps that are approved but not live, because it will not recognize the app if you accidently delete it and try to restore it from a backup. I restored one of my other devices and when it tried to install the app, it gave me a message that it was not possible because the app could not be found in the store and/or my computer.I know that was all long winded but I have never used a promo code before where the app was not 100% live, so I am just curious if it will recognize that my account hass it and will appear in my purchased list. It does show that I made a purchase on the date I redeemed it, but all it says is 
 a date, nothing else.Anyone have experience with this? It's not a serious issue, but it does make me nervous not having a way to re-install it if a problem occurs.Yea promo codes are treated weird I can confirm it. When the first version passed review I used a promo code to put a copy on my phone I had to delete it because I was testing the newest version of the game. Then when I submitted the newest version and tried to find the game to restore it wasnt in there I had to use another promo code (even my old code wouldnt work and I didnt have it in my downloaded list).anyways you should be ok I get codes every new version I release so I will have some more down the road if anyone loses theirs. The only reason they are kind of scarce now is because I have to send most of those codes out to the media for reviews this time around.

URL: http://forum.audiogames.net/viewtopic.php?pid=251260#p251260





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-22 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:I have a promo code question. Since IOS 9 was released it is no longer possible to transfer apps from your IPhone to your computer. Supposedly the app installed on your IPhone isn't a "full" version of the app, but only the key components that is necessary to run the app on your phone to save space. I've also verified that it is no longer possible to do this. My question is if a person does not have the app stored on their computer after entering a promo code, and only has it installed on their phone, will it eventually show up under your purchase history so you can install it on another device? I'm asking if it will show up in my purchase history later, and isn't showing up only because the game was approved, but isn't live yet. I just don't like having an app not backed up as there are some apps where older versions might be preferable (Audible) to newer versions. Then there
  is also the rare time where an app is no longer available, in which they remove it from your purchase history. So if you don't have a hard copy, you can no longer install it.I should also mention that backing up doesn't solve the issue, as before IOS 9, it would transfer the purchases to your computer before backing up the files, something that it can no longer do for apps, or for certain no longer does for me.Weird I'm not too sure about all that stuff. The app on your phone should be the full copy unless you are taking advantage of some of apples space saving techniques (which I'm not). Apple allows developers to shrink app size by just making the art assets for the app downloaded after the app is downloaded. They do this so if you are playing on an iPhone you don't download all the big files for an iPad etc. anyways I don't do this my files are pretty small so it's not something I need to worry about. On 
 top of that this game will always be on the store. Most of the games you see removed are because some of the big companies early games are too cheap and eat into the profits of their new games. For example dungeon hunter 1-2 were pay once for like $2. Dungeon hunter 3-5 were free with iap that you have to keep buying over and over to play the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=251203#p251203





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-22 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:I have a promo code question. Since IOS 9 was released it is no longer possible to transfer apps from your IPhone to your computer. Supposedly the app installed on your IPhone isn't a "full" version of the app, but only the key components that is necessary to run the app on your phone to save space. I've also verified that it is no longer possible to do this. My question is if a person does not have the app stored on their computer after entering a promo code, and only has it installed on their phone, will it eventually show up under your purchase history so you can install it on another device? I'm asking if it will show up in my purchase history later, and isn't showing up only because the game was approved, but isn't live yet. I just don't like having an app not backed up as there are some apps where older versions might be preferable (Audible) to newer versions. Then there is also t
 he rare time where an app is no longer available, in which they remove it from your purchase history. So if you don't have a hard copy, you can no longer install it.I should also mention that backing up doesn't solve the issue, as before IOS 9, it would transfer the purchases to your computer before backing up the files, something that it can no longer do for apps, or for certain no longer does for me.Weird I'm not too sure about all that stuff. The app on your phone should be the full copy unless you are taking advantage of some of apples space saving techniques (which I'm not). Apple allows developers to shrink app size by just making the art assets for the app downloaded after the app is downloaded. They do this so if you are playing on an iPhone you don't download all the big files for an iPad etc. anyways I don't do this my files are pretty small so it's not something I need to worry about. On top of tha
 t this game will always be on the store. Most of the games you see removed are because some of the big companies early games are too cheap and eat into the profits of their new games. For example dungeon hunter 1-2 were pay once for like $2. Dungeon hunter 3-5 were free with iap that you have to keep buying over and over to play the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=251203#p251203





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-22 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:I have a promo code question. Since IOS 9 was released it is no longer possible to transfer apps from your IPhone to your computer. Supposedly the app installed on your IPhone isn't a "full" version of the app, but only the key components that is necessary to run the app on your phone to save space. I've also verified that it is no longer possible to do this. My question is if a person does not have the app stored on their computer after entering a promo code, and only has it installed on their phone, will it eventually show up under your purchase history so you can install it on another device? I'm asking if it will show up in my purchase history later, and isn't showing up only because the game was approved, but isn't live yet. I just don't like having an app not backed up as there are some apps where older versions might be preferable (Audible) to newer versions. Then there
  is also the rare time where an app is no longer available, in which they remove it from your purchase history. So if you don't have a hard copy, you can no longer install it.I should also mention that backing up doesn't solve the issue, as before IOS 9, it would transfer the purchases to your computer before backing up the files, something that it can no longer do for apps, or for certain no longer does for me.Weird I'm not too sure about all that stuff. The app on your phone should be the full copy unless you are taking advantage of some of apples space saving techniques (which I'm not). Apple allows developers to shrink app size by just making the art assets for the app downloaded after the app is downloaded. They do this so if you are playing on an iPhone you don't download all the big files for an iPad etc. anyways I don't do this my files are pretty small so it's not something I need to worry about. On 
 top of that this game will always be on the store. Most of the games you see removed are because some of the big companies early games are too cheap and eat into the profits of their new games. For example dungeon hunter 1-2 were pay once for like $2. Dungeon hunter 3-5 were free with iap that you have to keep buying over and over to play the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=251203#p251203





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-21 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Really great to see everyone enjoying different classes. Makes me feel like I did a better job balancing the game this time around. I cant wait to add more classes and pets the Guardian is almost complete and then youll see another ranger/archer type as well.here is an extra code I didnt use for promoting. CODE: RXJXF6AAEYYHMore to come though out next week.

URL: http://forum.audiogames.net/viewtopic.php?pid=251108#p251108





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-21 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Really great to see everyone enjoying different classes. Makes me feel like I did a better job balancing the game this time around. I cant wait to add more classes and pets the Guardian is almost complete and then youll see another ranger/archer type as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=251108#p251108





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-21 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

ignatriay wrote:How is the score based on game Center?Score is figured like this:player deaths score (less is better 12000 for 0) + character level (less is better 12000 for level 21 prob not possible) + pets found (all pets found 12000) + monster skill * 10.Heres the actual code with all the values if you guys wanna check it out.if ([character.cDeathTotal intValue] == 0) playerDeathScore = 12000;    else if ([character.cDeathTotal intValue] == 1) playerDeathScore = 7000;    else if ([character.cDeathTotal intValue] >= 1 && [character.cDeathTotal intValue] <= 5) playerDeathScore = 4000;    else if ([character.cDeathTotal intValue] >= 6 && [character.cDeathTotal intValue] <= 10) playerDeathScore = 3000;    else if ([character.cDeathTotal intValue] >= 10 && [character.cDeathTotal int
 Value] <= 15) playerDeathScore = 2000;    else playerDeathScore = 1000;        if ([character.cLevel intValue] <= 22) playerLevelScore = 12000;    else if ([character.cLevel intValue] == 23) playerLevelScore = 1;    else if ([character.cLevel intValue] == 24) playerLevelScore = 7000;    else if ([character.cLevel intValue] == 25) playerLevelScore = 5000;    else if ([character.cLevel intValue] == 26) playerLevelScore = 3000;    else playerLevelScore = 1000;            if (![cPetBookObj.pSlot11 isEqualToString:[ a-t ]"0"]) playerPetScore = 12000;    else if (![cPetBookObj.pSlot10 isEqualToString:[ a-t ]"0"]) playerPetScore = 9000;    else if (![cPetBookObj.pSlot9 isEqualToString:[ a-t ]"0"]) playerPetScore = 7000;    else if
  (![cPetBookObj.pSlot8 isEqualToString:[ a-t ]"0"]) playerPetScore = 5000;    else if (![cPetBookObj.pSlot7 isEqualToString:[ a-t ]"0"]) playerPetScore = 3000;    else if (![cPetBookObj.pSlot6 isEqualToString:[ a-t ]"0"]) playerPetScore = 2000;    else if (![cPetBookObj.pSlot5 isEqualToString:[ a-t ]"0"]) playerPetScore = 1000;    else if (![cPetBookObj.pSlot4 isEqualToString:[ a-t ]"0"]) playerPetScore = 750;    else if (![cPetBookObj.pSlot3 isEqualToString:[ a-t ]"0"]) playerPetScore = 500;    else if (![cPetBookObj.pSlot2 isEqualToString:[ a-t ]"0"]) playerPetScore = 300;    else if (![cPetBookObj.pSlot1 isEqualToString:[ a-t ]"0"]) playerPetScore = 200;    else if (![cPetBookObj.pSlot0 isEqualToString:[ a-t ]"0"]) playerPetScore = 100;    else playe
 rPetScore = 100;        playerKillScore = (([character.cKillTotal intValue] + [character.cStat2 intValue]) * 10);        playerScore = playerDeathScore + playerLevelScore + playerPetScore + playerKillScore;

URL: http://forum.audiogames.net/viewtopic.php?pid=251107#p251107





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-21 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:You and I are a bit opposite, I am good at video games but don't know how to create them. Some people are good at sports, I was good at video games. Not that I didn't enjoy playing sports, but I was never great at them.Is the Frost Lord the top NPC for the Infinite Arena? I was able to take him down last night, and sorry to say that Randal the Creator is cake compared to him.Haha yea its bad when you know whats coming and you still struggle to beat the game. I am pretty impressed though I have only met a handful of people who beat battle arena without dieing and that didnt have nearly as much random factor in it. You should have the top score for quite a while.Frost Lord is the hardest in the game maybe I should do some type of leaderboard for the endless area maybe score monsters on how hard they are type thing and give points. If you guys have any suggestions let me
  know.

URL: http://forum.audiogames.net/viewtopic.php?pid=251015#p251015





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-20 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:died twice with my first character, apparently listening to an audio book and walking across hidden platforms don't mix. I however didn't die at all with my second character.Don't ever change the Living Lava, I love them as they create another obstacle that you can't just use brute strength to overcome.Oh and I lied, the same thing that happened with the Frost Wolf Hunter (freezing) happened with the very first NPC in the Infinite Arena. I went to test if a level 1 can get Core materials too and it crashes every time it is his turn to attack.That's pretty good I've never beaten the game without dieing and I know what's coming! Truth is I'm not very good at video games (I'll stick to making them haha). I'm sure once the game is released I'll get plenty of complaints about the living lavas I can't wait lol. I'll fix the dechanted. I know what's wrong and hint that might be an unlockable pet in an update 

URL: http://forum.audiogames.net/viewtopic.php?pid=250929#p250929





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-19 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

ignatriay wrote:It would be cool to have a pet that boosts your reflect damage. Because it would be a great  pet that would complement the mutant a lot.There should be some new pets next update that take advantage of reflect agility and maybe a pet that had a spell hit all.

URL: http://forum.audiogames.net/viewtopic.php?pid=250875#p250875





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-19 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:I love relect damage, especially on the final boss. The only time I hate it is when you are fighting one or more Living lava. If one dies from reflect damage during it's turn, it can respawn and will immediately attack you 3 more times. Two of them smoked me on their first turn from this, dealing out 500+ damage because they respawned over and over.That's the idea! Sorry they are annoying but design wise I love that they are a weakness to a very powerful tattic. You really have to change your approach when facing them (and get lucky). Congrats on the game score you are way in the lead! How many times did you die?For the next version I plan on doing something with the game score so your score reflects what class you are. For example assassin score would always end in 1, merc always in 2, cult in 3 etc... That way I and other players can see what class got that score.

URL: http://forum.audiogames.net/viewtopic.php?pid=250874#p250874





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-19 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:I love the mutant. Although, could you maybe let me know what stats the monstrous mutation buffs? Could you also maybe add a stamina pet? Thanks.Oh. And another thing, what skill should I look out for for the priestess? Any good buffs?Are you on the latest version and it still doesn't say the stats that are increased? I'll add to my notes to check the code. If it's not showing I'll post them here. Now that the game is submitted its very hard to change the database so I'll wait for the errors to stack up before I do 1 big last change in a few versions. Until then I'll post the stat changes for you later.

URL: http://forum.audiogames.net/viewtopic.php?pid=250873#p250873





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-19 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

dan_c wrote:I like how you have expanded some of the crafting professions to give a player multiple paths to try.  Though I am being a bit more selective in what I craft due to a lack of materials,  which in a way is good, as you have to think more strategically .  Is there a way of getting more? I mainly thinking of weapon Smith's here   As I will probably want some of the mid-level weapons in the vault in future .  .  .Yea I worked pretty hard on the crafting to balance it all out. I wanted it to work just like you described you should be able to craft normal stuff but have to save up a bit for the best or to craft extra for your Alts. You should be able to rapidly collect materials once you've beat the game in the endless arena. I'll have to check the code but I believe you get materials by npc level or zone level. If it's zone level I'll c
 hange it to npc level so it works correct in the endless arena.

URL: http://forum.audiogames.net/viewtopic.php?pid=250871#p250871





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-18 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Hey guys the game will be up on the store on March 3rd until then I'll be tossing codes on here randomly so keep an eye here. I have to get codes out to testers first and then out to review sites. I'll be posting some on here as time goes on and then what I have left on other sites. I wanted to thank and give back to the community by donating some proceeds from the game to a charity of your guys choice so if you have any suggestions let me know. My plan is to donate for everyone that mentions AudioGames.net in their App Store review this will get this site some more traffic and help my game as well so it seems like a win win.

URL: http://forum.audiogames.net/viewtopic.php?pid=250750#p250750





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-17 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Yep I will shoot you guys some PMs here in a bit. Thanks again for all the help testing out of all the groups I had testing including myself you guys found the most bugs and had the most input for cool new features.

URL: http://forum.audiogames.net/viewtopic.php?pid=250610#p250610





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-16 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

yujin9091 wrote:Hi,Is these codes for those helping in beta testing, or everyone can redeem them?ThanksYep grab them while they last I'll post some more this weekend.

URL: http://forum.audiogames.net/viewtopic.php?pid=250550#p250550





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-16 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Great news guys! The game got approved (for the 3rd time) and I managed to submit the correct version. Sooo for those of you who have waited here are some promo codes. If you tested for me and you dont grab a live code I will pm or email you one. I only have so many codes and a lot will be going out to reviewers but keep an eye on the page I will pass out more as time goes on before launch. EELP37NYK7XRWALEKK36KWTMHLWAT44WNFREWith these codes you will get the game free and early but wont be able to rate or review the game just a heads up. also please post if you take a code and which one so i can remove it from the list.Thanks again for all the help guys you have really shaped the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=250543#p250543





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-16 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Great news guys! The game got approved (for the 3rd time) and I managed to submit the correct version. Sooo for those of you who have waited here are some promo codes. If you tested for me and you dont grab a live code I will pm or email you one. I only have so many codes and a lot will be going out to reviewers but keep an eye on the page I will pass out more as time goes on before launch. EELP37NYK7XRWALEKK36KWTMHLWAT44WNFREWith these codes you will get the game free and early but wont be able to rate or review the game just a heads up.

URL: http://forum.audiogames.net/viewtopic.php?pid=250543#p250543





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-14 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:It's not in the appstore from my knowledge. Another thing. Why are there three different npcs called final thanatos?As igna said thats the final boss think of the final thanatos has having mirror images type thing. Id advise killing the guy with reflect damage with your pet atleast when I designed it thats what I had in mind.

URL: http://forum.audiogames.net/viewtopic.php?pid=250289#p250289





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-14 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

mata wrote:is it up on the appstore yet?Not on the store yet but I should have promo codes for users here next week.

URL: http://forum.audiogames.net/viewtopic.php?pid=250288#p250288





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-13 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:Oh well, no marching fourth with this game.I love the attack names for Randall the Creator: Lag: a stunning attack (the lag is real, in a sense). Do you hink you could  put a level setter for the monsters in the infinite arena? Like having a Final Thanatos,  and a sludge monster, but the sludge monster was harder to kill?Ive thought about that and its something that could still happen in the future but not in this upcoming version. I still need to think about a way to design turning it on and off.

URL: http://forum.audiogames.net/viewtopic.php?pid=250207#p250207





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-13 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:Are the statistical attributes still the same as the previous game?Strength: Affects physical damage amountAgility: Affects hit chance and dodge rateIntelligence: Affects spell damage as well as healing amountWisdom: Affects spell resistance as well as SP amount gained at level upEndurance: Affects HP amount gained at level upDoes Strength and Agility work differently than Wisdom and Endurance? Meaning once you equip something with strength or agility do they instantly take affect? Also does strength and agility affect every class the same across the board? For example some games have classes such as rangers who rely on agility as the primary stat responsible for their damage output.One last thing, I liked the idea from the previous game of being able to some what choose a characters starting statistics. I understand some people don't like rolling for stats, but have you con
 sidered having a certain baseline for each class, and then giving  players a chance to add a few points into a stat they prefer at character creation? Not for this game, but for future games as adding this now would certainly break this games balance.thats mostly correct however each skill has its own formula. some of the ranger/assassin skills are dependent on agi and str. Some of the mercanry skills are more dependent on weapon damage over str. I will try to figure out a way to get that all addressed in the game wiki.As for choosing stats I like that too and it will probably be back in the next game which I plan on having 2 character parties. For this game there just was too much going on with pets and whatnot. in the next game I might have a point builder over the roller not too sure yet.

URL: http://forum.audiogames.net/viewtopic.php?pid=250229#p250229





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-13 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

ignatriay wrote:Could someone give me a list of items that give you more stamina? I already know about the boots of quickness, boots of speed, demon boots, bottled stamina, bottled energy, and amulet of sacrifice.   Are there more items besides those that give you more stamina?I believe that is it besides the robot oil. I am actually working on a wiki right now for all the items skills npcs etc..

URL: http://forum.audiogames.net/viewtopic.php?pid=250228#p250228





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-12 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:Actually, I can do it anywhere in the game. This is just the only place I've found that has a perk. For example, when you start a new game it will tell you that ahead is a door and you need a bronze key one room before the door. If I have the bronze key and approach it from the south, I can get past the space before the door, past the door and get into the first combat north of the next floor before it forces me to acknowledge that I need a key. It really doesn't affect the game very much, and for me it's taught me to slow down while moving, which is a good thing.Even though I can swiftly get past rooms after combat or certain dialogue boxes, it won't work for traps. The trap will deal out damage regardless of if I pass it quickly or slowly.Hey Nolly thanks again for pointing out this bug. It does appear to be only when using voiceover because you are still able to
  press the screen below for a second or so. I do have a fix in mind and have it added to my notes for the next update.

URL: http://forum.audiogames.net/viewtopic.php?pid=250122#p250122





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-12 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

ignatriay wrote:I found a miss labled room. It is the final room of the final boss of the game, which is in room 2, in the final floor of the fifth arena. In sted of saying boss room, it says shrouded lair.I think I did mislabel it but turns out as others have pointed out it seems to work since hes kind of hiding at this point in the game. Thanks for finding it though!

URL: http://forum.audiogames.net/viewtopic.php?pid=250123#p250123





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-12 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:Do you think after you finished the game with one character the infinite arena can be open to all of your characters?I was thinking about doing this and still can I am leaning towards yes but I want to get a little more feedback once the game launches. It is a lot easier to level up in the infinite arena since you can get some really good items and gold.

URL: http://forum.audiogames.net/viewtopic.php?pid=250124#p250124





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-12 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

darkblade 98 wrote:I found a mislabeled item in the infinity shop. The game says the wand is a medium item. Was this supposed to happen? That means that their is nothing for the caster classes in weapons. Just thought I'd share it.You dont have the latest version of the game it is fixed in the last 2 versions and the final app store version.

URL: http://forum.audiogames.net/viewtopic.php?pid=250125#p250125





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-12 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

The highest level you can craft at is level 26. Its like a million exp to get to level 28? I put it that way because I might add 2 more levels down the road which would mean more crafts monsters maybe a new zone who knows. I gotta see how the game does before investing that much more time haha.

URL: http://forum.audiogames.net/viewtopic.php?pid=250126#p250126





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-12 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

The highest level you can craft at is level 26. Its like a million exp to get to level 28? I put it that way because I might add 2 more levels down the road which would mean more crafts monsters maybe a new zone who knows. I gotta see how the game does before investing that much more time haha.If I missed any questions let me know. By the way the game passed review and I put a request in Apple to be featured so the release date is pending on that. They usually want 3 weeks lead time which seems like a lot I told them I would be fine releasing on the 24th or the 3rd. The good news for you guys is I already have promo codes of the official game so i believe you can start working on the real game and real leader board before anyone else does. I will get the testers theirs and then will be posting randomly for others. The only lame thing about the promo codes is you cant leave rating/reviews on the game if you use one.

URL: http://forum.audiogames.net/viewtopic.php?pid=250126#p250126





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-12 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

The highest level you can craft at is level 26. Its like a million exp to get to level 28? I put it that way because I might add 2 more levels down the road which would mean more crafts monsters maybe a new zone who knows. I gotta see how the game does before investing that much more time haha.If I missed any questions let me know. By the way the game passed review and I put a request in Apple to be featured so the release date is pending on that. They usually want 3 weeks lead time which seems like a lot I told them I would be fine releasing on the 24th or the 3rd. EDIT: Turns out I submitted the wrong version of the game so I had to reject and resubmit the game. I really screwed myself here. I am just going to set the date for release on the 3rd of march odds are after this screw up I wont be getting featured. Anyways the promo codes are going to be delayed a little bit too but once it passes review I will give you guys some codes.

URL: http://forum.audiogames.net/viewtopic.php?pid=250126#p250126





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-10 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:It would be cool to be able to pool your stamina but still take at least one attack turn. Come to think of it, confusion could be broken with that method. Never mind. But if you could do it while not confused. Oh, and will we see full spell and skill lists on adventuretofate.com?Yea I've thought about something like that but it would require some real coding work so not sure it would make it in this game but it's something interesting for sure. Maybe the next one? Or an update down the road.

URL: http://forum.audiogames.net/viewtopic.php?pid=249998#p249998





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-10 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

nolly wrote:Okay, I've managed to use the movement (bug?) to fight the boss of the Crypt area over and over. It was found by pure accident. If you are either to the West or East of the Crypt Boss room it is possible to step onto the Boss, trigger a battle then move to a space to either side of the Boss Before combat starts. What ends up after you defeat him is you gain the experience and loot, but defeating them does not trigger the dialogue that you have completed the floor. I think this is because you are no longer standing on the Boss room when you win. So if you repeat this and step back over the Boss, you get to battle him again.Nothing really different than battling in the Infinite Arena, but for a first time player it could cause minor issues.Weird I thought I had it fixed it might have to do with just boss squares or maybe just with voiceover bc after the last fix I wasn't able to rep
 roduce it.Hmm ok thanks for narrowing it down I'll add this to my notes and work on it for next update. Doesn't seem to be game breaking or stopping progress just allows people to get some better items. If you don't mind keep trying it in other places and let me know if you can reproduce. Thanks again! Great testing.

URL: http://forum.audiogames.net/viewtopic.php?pid=25#p25





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-09 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

darkblade 98 wrote:Touchmint. Would you be giving us a code to unlock the in infinity portal without going through and completing the whole game first?Type: AudioGames into the character creator then click the ranger and it will unlock it for that character you'll get a popup saying unlock code. After you unlock you can change the name and the class.

URL: http://forum.audiogames.net/viewtopic.php?pid=249909#p249909





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-09 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:I have an idea for the guardian class's passive skill. Every third attack that hits, the  damage you do on  an opponent you get healed. Oh, and love earth shatter. I'm happy that those classes have a spell all.[[wow]] that's a great idea for the class passive I think I'll do something along those lines. I needed something cool for the passive. I'm not sure I'll do it exactly like that but will have something to do with a heal like that.

URL: http://forum.audiogames.net/viewtopic.php?pid=249907#p249907





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-09 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

dan_c wrote:I'm finally getting around to trying the  Juler  profession, though I'm not sure which class it would compliment best.  I hadn't  unlocked it on the past game yet, but I love the idea from a role-play perspective as much as anything.  .  .Jewelers can be great and have some of the best items in the game but can be a bit tough if you don't have the best shop equipment and drops. Id say it works best with cultist or priestess since they make light shields and helms which those 2 classes usually don't get the best of. As Nolly said they are a great profession because they really fill the gaps in equipment that you can't really buy or find.

URL: http://forum.audiogames.net/viewtopic.php?pid=249908#p249908





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-08 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

darkblade 98 wrote:ok, finished the game! That was awsome thanks again touchmint for a great game.Hey great to hear! It's a pretty hard game so it's quite an accomplishment!

URL: http://forum.audiogames.net/viewtopic.php?pid=249802#p249802





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Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-02-08 Thread AudioGames . net ForumGeneral Game Discussion : TouchMint via Audiogames-reflector


  


Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

Mitch wrote:Could you give a complete list of pets and where to find them so I know if I have all of them?Sorry I've been busy updating the website. I'll try to ok you tomorrow I don't want to ruin the adventure for anyone. I can say this though there are 2 pets to find in each area besides the last there are 3.

URL: http://forum.audiogames.net/viewtopic.php?pid=249803#p249803





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