Re: possible php issues with the website?

2018-11-07 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: possible php issues with the website?

Dunno if it's related, but there's a problem when editing a sent message in the PM system.  If you press the Edit button you just get a blank page and your message can no longer be edited; does not even go to the Drafts folder.  This basically means once a message is sent, it remains sent.

URL: http://forum.audiogames.net/post/391673/#p391673




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Re: I'm Stepping Back (or down if you prefer)

2018-11-06 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: I'm Stepping Back (or down if you prefer)

Thanks Liam. For the vast majority of the time, it's been happy days and I've been glad to help.@Jayde: yep, no hard feelings either. It's just life. Best of luck to you and the rest. Hopefully once this formality is all over and the forum settles down to something approaching normality, we can put all this behind us.

URL: http://forum.audiogames.net/post/391355/#p391355




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Re: I'm Stepping Back (or down if you prefer)

2018-11-06 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: I'm Stepping Back (or down if you prefer)

Thanks Liam. For the vast majority of the time, it's been happy times.@Jade: yep, no hard feelings either. It's just life. Best of luck to you and the rest.

URL: http://forum.audiogames.net/post/391355/#p391355




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Re: I'm Stepping Back (or down if you prefer)

2018-11-06 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: I'm Stepping Back (or down if you prefer)

Thank you Mirage. It's very much appreciated. I thank you also for your help on here in the past.

URL: http://forum.audiogames.net/post/391328/#p391328




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Re: I'm Stepping Back (or down if you prefer)

2018-11-06 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: I'm Stepping Back (or down if you prefer)

Thank you Mirage. It's very much appreciated. I thank you also for your help.

URL: http://forum.audiogames.net/post/391328/#p391328




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I'm Stepping Back (or down if you prefer)

2018-11-06 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


I'm Stepping Back (or down if you prefer)

I sent this email to the audiogames mods list.It’s nothing personal, but I find that I simply don’t have the gumption to go on being an admin any more.Let’s face it, I’ve been getting rather fraught on here of late.  Maybe, by itself, that’s totally to be expected, but finding that there are things that I’d rather be doing than reading the day-to-day mud-slinging, the tedium of administration of the various administration topics and reports, etc. both on the forum and on here, just makes me realise that the light has gone out.  Without the light, there is no energy, and without the energy there is no purpose.  I have other things that I want and need to do, personal affairs to attend to, etc., and they would be helped by not having this particular albatross around my neck.I still have hope for this forum.  I hope that the rest of you will bring about the vision that this forum needs, of fun, compassion, warmth, robust discussion and civility, where disagreements happen in a casual and friendly manner, without all the unnecessary impositions and attacks.  When that happens and I find myself to be once again a regular forum-goer in a regular capacity, and the chance to help presents itself, and the time allows it again, I’ll gladly reconsider giving my assistance.Until then, I’m off, for a breather or three.  Thank you one and all for your continued vigilance, and I hope it works out.  For me, it’s back to gaming with the regulars in my own time, and enjoying life as best I can.I will leave the mailing list running until you can transition.  There’s no rush—the machine isn’t going anywhere soon—but somebody will need to receive administrivia emails and will need the password for the list itself.  Whoever it is should come forward.  Dark, I believe, still has both, so he might be able to mediate.If somebody on here could please demote me to ordinary member, I shall remove myself from this mailing list.  I have already cancelled the daily reports checking, although I can see about changing the code to inform the list if you think that would help you.  It’s clear that the PunBB internal code for this purpose does not work.Cheers again to one and all.

URL: http://forum.audiogames.net/post/391325/#p391325




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I'm Stepping Back (or down if you prefer)

2018-11-06 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


I'm Stepping Back (or down if you prefer)

It’s nothing personal, but I find that I simply don’t have the gumption to go on being an admin any more.Let’s face it, I’ve been getting rather fraught on here of late.  Maybe, by itself, that’s totally to be expected, but finding that there are things that I’d rather be doing than reading the day-to-day mud-slinging, the tedium of administration of the various administration topics and reports, etc. both on the forum and on here, just makes me realise that the light has gone out.  Without the light, there is no energy, and without the energy there is no purpose.  I have other things that I want and need to do, personal affairs to attend to, etc., and they would be helped by not having this particular albatross around my neck.I still have hope for this forum.  I hope that the rest of you will bring about the vision that this forum needs, of fun, compassion, warmth, robust discussion and civility, where disagreements happen in a casual and friendly manner, without all the unnecessary impositions and attacks.  When that happens and I find myself to be once again a regular forum-goer in a regular capacity, and the chance to help presents itself, and the time allows it again, I’ll gladly reconsider giving my assistance.Until then, I’m off, for a breather or three.  Thank you one and all for your continued vigilance, and I hope it works out.  For me, it’s back to gaming with the regulars in my own time, and enjoying life as best I can.I will leave the mailing list running until you can transition.  There’s no rush—the machine isn’t going anywhere soon—but somebody will need to receive administrivia emails and will need the password for the list itself.  Whoever it is should come forward.  Dark, I believe, still has both, so he might be able to mediate.If somebody on here could please demote me to ordinary member, I shall remove myself from this mailing list.  I have already cancelled the daily reports checking, although I can see about changing the code to inform the list if you think that would help you.  It’s clear that the PunBB internal code for this purpose does not work.Cheers again to one and all.

URL: http://forum.audiogames.net/post/391325/#p391325




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Re: Welcoming a new member to the mod staff!

2018-10-29 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Welcoming a new member to the mod staff!

Yeah, welcome to the team, Jayde. Like Dark I cannot understand why you weren't a mod sooner. I look forward to your robust contribution.

URL: http://forum.audiogames.net/viewtopic.php?pid=389488#p389488




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Re: Request a name change version 2

2018-10-19 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Request a name change version 2

@Veljko: renamed.

URL: http://forum.audiogames.net/viewtopic.php?pid=387556#p387556




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Re: A BSG Blog Post About The Forums

2018-10-19 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: A BSG Blog Post About The Forums

My thoughts ended up in this thread, post 31.

URL: http://forum.audiogames.net/viewtopic.php?pid=387526#p387526




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Re: A BSG Blog Post About The Forums

2018-10-19 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: A BSG Blog Post About The Forums

My thoughts ended up in this thread, post 30.

URL: http://forum.audiogames.net/viewtopic.php?pid=387526#p387526




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Re: Request a name change version 2

2018-10-16 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Request a name change version 2

@flameAlchemist: done. Now you can flame right.

URL: http://forum.audiogames.net/viewtopic.php?pid=386815#p386815




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Re: Question/Suggestion?

2018-10-15 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Question/Suggestion?

A single message that contains the contents of every message received in the previous day. Some people like this format. You can receive it either as a plain text digest with links to the messages, or as a MIME digest which is basically where all the messages are attached to the single digest message.

URL: http://forum.audiogames.net/viewtopic.php?pid=386744#p386744




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Re: Request a name change version 2

2017-09-04 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Request a name change version 2

I'm afraid Julian is already taken.

URL: http://forum.audiogames.net/viewtopic.php?pid=328234#p328234





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Re: My brouzer blocks my acount on audiogames.net!

2017-08-27 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: My brouzer blocks my acount on audiogames.net!

The only thing I can think of is that this site is http (as opposed to https). I would certainly not downgrade your browser.Is there no way to proceed? Can you copy-paste the error text in here?

URL: http://forum.audiogames.net/viewtopic.php?pid=326498#p326498





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Re: Stronger Spam Bot Stop systems

2017-08-27 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Stronger Spam Bot Stop systems

We already have several reputation-based countermeasures, but inevitably these will be bypassed. And we also have some tools for dealing with potential new floods of spam from given IP addresses or forum posters when they are identified, at the time they are identified.But basically, we're just as aware of spam as you are. That is, either we see the spam ourselves, or somebody reports it. Apart from, as suggested, a pre-flight moderation period, I really can't imagine what we would do to improve this situation aside from detecting particular features of posts, and all the ones I can think of or that have been suggested over the years are either controversial or likely to be trivially defeated. It is also the case, and this might not be apparent to most, that many spammers actually are real human beings--that is, they actually build up a reputation manually, before flooding the place with spam. This is simply not something we can do anything about because it's
  clearly intentional.We'll keep on the lookout for options for identifying spammers before too many people notice, but inevitably some of it is going to slip through the countermeasures we already have. There are discussions on the moderator mailing list as well about improving the software so we can respond more rapidly when the spam is identified. In the mean time please keep reporting the spam you do find. I can assure you that we take great pleasure in nuking it. 

URL: http://forum.audiogames.net/viewtopic.php?pid=326471#p326471





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Re: My brouzer blocks my acount on audiogames.net!

2017-08-27 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: My brouzer blocks my acount on audiogames.net!

Which browser is it?

URL: http://forum.audiogames.net/viewtopic.php?pid=326469#p326469





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Re: Lets talk about the requesting of stuff on this forum

2017-08-17 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Lets talk about the requesting of stuff on this forum

@jacob100: as I said, I will have to consult with the other mods but particularly the administration team in order to decide the legal risk. I am aware that we are on thin ice, but I am also aware of the harsh realities of "off-the-cuff" infringement. We can make a best effort not to let it become an epidemic, but that's all, I think.As for Brexit, well yes you are quite right the UK government of the day are of the more inept and right-winging variety. But alone, I think we have a lot more leniency under a potential left-wing government, in this respect. As I said the Personal Copying Exemption was a triumph, until the ECJ killed it. That, and more, may happen again. We need Copyright reform, plain and simple, and until the EU stops listening to lobbyists, we won't see it.Note that, personally, I am not a supporter of Brexit in any shape or form, and think it to be one of the most unimaginably stupid and destructive things this country has ever d
 one. And you're quite right that the EU has a far more civilised approach to human rights, among other things, which Brexiteers seem all too happy to rid us all of, no doubt in order to imagine their small-state dystopia. But that's a whole other thread ...

URL: http://forum.audiogames.net/viewtopic.php?pid=324882#p324882





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Re: Lets talk about the requesting of stuff on this forum

2017-08-16 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Lets talk about the requesting of stuff on this forum

@4: Thanks for the insight. I am not in the US and this site is in the Netherlands, but I am quite sure that if the forum received a notice from a copyright owner, we'd gladly take the content down. After all, the notice would confirm the holder's continued interest. But I'm pretty confident this would never happen very often, if at all, because the nature of the content concerned is usually that it was once freely available and it has since simply disappeared from the Net, or it is something for which the requester already has the license of some kind which they otherwise couldn't exercise. It would I think be foolhardy to deny that this happens, for the most trivial of reasons, like somebody not having the right runtime installed, or needing to use an older version of a program for an older OS. From an ethical standpoint, I think causing the copyright holder in such extraordinary circumstances the small added inconvenience of filing a complaint is probably th
 e very least we can do. I am no lawyer, though, so maybe we should actually consult the site's administrators, who have the relationship with the web host that would act on any complaint received. In any event we will always refuse to promote piracy for its own sake and defend creators where we are aware that there are clearly legal avenues for getting the content. A general rule might be that if you can Google it, we won't tolerate discussion about distributing it on this board. We always err on the side of caution and do not simply assume commercial content is freely available because it can no longer be purchased, since the author might still have a copyright interest in it. We generally require that the software be declared abandonware wherever possible, and use our best judgement (usually based on the extended length of time since last release or update) in other cases. I recall one instance where we linked to another page with some abandoned games on another mainstre
 am site. As it happens, that game collection was ultimately later published as a mobile app, so maybe I should track that link down and purge it, and it's evidence that age is not always an indicator. In any case, as we cannot possibly claim to be the ultimate oracle on which obscure content may or may not still be available long after it was thought to be defunct, we are of course glad for any reports we get about content you think infringes, or discussion of it (please use the Report function for this). In general, we try to walk the fine line as best we can, and it's worked out just fine so far.As for copyright in general, I think it is one of the few things we can reform for the better after Brexit. The EU copyright directives, even as amended by the most recent package of reforms, are still thoroughly corrupt--worse than the US DMCA on technical protection measures for instance (US trade representatives heavily lobbied, of course)--and there are far fewer exemp
 tions. In the UK, our Personal Copying Exemption was overruled by the European Court of Justice, to the delight of copyright maximalists everywhere. Still, it is really not copyright I hate, as such, but this hard-line neoliberal interpretation of it. In itself, copyright is absolutely necessary.

URL: http://forum.audiogames.net/viewtopic.php?pid=324604#p324604





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Re: Lets talk about the requesting of stuff on this forum

2017-08-16 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Lets talk about the requesting of stuff on this forum

@4: Thanks for the insight. I am not in the US and this site is in the Netherlands, but I am quite sure that if the forum received a notice from a copyright owner, we'd gladly take the content down. After all, the notice would confirm the holder's continued interest. But I'm pretty confident this would never happen very often, if at all, because the nature of the content concerned is usually that it was once freely available and it has since simply disappeared from the Net, or it is something for which the requester already has the license of some kind which they otherwise couldn't exercise. It would I think be foolhardy to deny that this happens, for the most trivial of reasons, like somebody not having the right runtime installed, or needing to use an older version of a program for an older OS. From an ethical standpoint, I think causing the copyright holder in such extraordinary circumstances the small added inconvenience of filing a complaint is probably th
 e very least we can do. I am no lawyer, though, so maybe we should actually consult the site's administrators, who have the relationship with the web host that would act on any complaint received. In any event we will always refuse to promote piracy for its own sake and defend creators where we are aware that there are clearly legal avenues for getting the content. A general rule might be that if you can Google it, we won't tolerate discussion about distributing it on this board. We always err on the side of caution and do not simply assume commercial content is freely available simply because it can no longer be purchased since the author might still have a copyright interest in it. We generally require that the software be declared abandonware wherever possible, and use our best judgement (usually based on the extended length of time since last release or update) in other cases. I recall one instance where we linked to another page with some abandoned games on another ma
 instream site. As it happens, that game collection was ultimately later published as a mobile app, so maybe I should track that link down and purge it, and it's evidence that age is not always an indicator. In any case, as we cannot possibly claim to be the ultimate oracle on which obscure content may or may not still be available long after it was thought to be defunct, we are of course glad for any reports we get about content you think infringes, or discussion of it (please use the Report function for this). In general, we try to walk the fine line as best we can, and it's worked out just fine so far.As for copyright in general, I think it is one of the few things we can reform for the better after Brexit. The EU copyright directives, even as amended by the most recent package of reforms, are still thoroughly corrupt--worse than the US DMCA on technical protection measures for instance (US trade representatives heavily lobbied, of course)--and there are far fewer
  exemptions. In the UK, our Personal Copying Exemption was overruled by the European Court of Justice, to the delight of copyright maximalists everywhere. Still, it is really not copyright I hate, as such, but this hard-line neoliberal interpretation of it. In itself, copyright is absolutely necessary.

URL: http://forum.audiogames.net/viewtopic.php?pid=324604#p324604





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Re: Lets talk about the requesting of stuff on this forum

2017-08-16 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Lets talk about the requesting of stuff on this forum

@4: Thanks for the insight. I am not in the US and this site is in the Netherlands, but I am quite sure that if the forum received a notice from a copyright owner, we'd gladly take the content down. After all, the notice would confirm the holder's continued interest. But I'm pretty confident this would never happen very often, if at all, because the nature of the content concerned is usually that it was once freely available and it has since simply disappeared from the Net, or it is something for which the requester already has the license of some kind which they otherwise couldn't exercise. It would I think be foolhardy to deny that this happens, for the most trivial of reasons, like somebody not having the right runtime installed, or needing to use an older version of a program for an older OS. From an ethical standpoint, I think causing the copyright holder in such extraordinary circumstances the small added inconvenience of filing a complaint is probably th
 e very least we can do. I am no lawyer, though, so maybe we should actually consult the site's administrators, who have the relationship with the web host that would act on any complaint received. In any event we will always refuse to promote piracy for its own sake and defend creators where we are aware that there are clearly legal avenues for getting the content. A general rule might be that if you can Google it, we won't tolerate discussion about distributing it on this board. We always err on the side of caution and do not simply assume commercial content is freely available simply because it can no longer be purchased because the owner might still have an interest in it; we generally require that the software be declared abandonware wherever possible, and use our best judgement (usually based on the time since last release or update) in other cases. I recall one instance where we linked to another page with some abandoned games on another mainstream site. As it happen
 s, that game collection was ultimately later published as a mobile app, so maybe I should track that link down and purge it, and it's evidence that age is not always an indicator. In any case, as we cannot possibly claim to be the ultimate oracle on which obscure content may or may not still be available long after it was thought to be defunct, we are of course glad for any reports we get about content you think infringes, or discussion of it (please use the Report function for this). In general, we try to walk the right line, and it's worked out just fine so far.As for copyright in general, I think it is one of the few things we can reform for the better after Brexit. The EU copyright directives, even as amended by the most recent package of reforms, are still thoroughly corrupt--worse than the US DMCA on technical protection measures for instance (US trade representatives heavily lobbied, of course)--and there are far fewer exemptions. In the UK, our Personal Copy
 ing Exemption was overruled by the European Court of Justice, to the delight of copyright maximalists everywhere. Still, it is really not copyright I hate, as such, but this hard-line neoliberal interpretation of it. In itself, copyright is absolutely necessary.

URL: http://forum.audiogames.net/viewtopic.php?pid=324604#p324604





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Re: Lets talk about the requesting of stuff on this forum

2017-08-16 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Lets talk about the requesting of stuff on this forum

@4: Thanks for the insight. I am not in the US and this site is in the Netherlands, but I am quite sure that if the forum received a notice from a copyright owner, we'd gladly take the content down. After all, the notice would confirm the holder's continued interest. But I'm pretty confident this would never happen very often, if at all, because the nature of the content concerned is usually that it was once freely available and it has since simply disappeared from the Net, or it is something for which the requester already has the license of some kind which they otherwise couldn't exercise. It would I think be foolhardy to deny that this happens, for the most trivial of reasons, like somebody not having the right runtime installed, or needing to use an older version of a program for an older OS. From an ethical standpoint, I think causing the copyright holder in such extraordinary circumstances the small added inconvenience of filing a complaint is probably th
 e very least we can do. I am no lawyer, though, so maybe we should actually consult the site's administrators, who have the relationship with the web host that would act on any complaint received. In any event we will always refuse to promote piracy for its own sake and defend creators where we are aware that there are clearly legal avenues for getting the content. A general rule might be that if you can Google it, we won't tolerate discussion about distributing it on this board. We always err on the side of caution and do not simply assume commercial abandonware is now freely available, although I recall one instance where we linked to another page with the games in question on another mainstream site. As it happens, that game collection was ultimately later published as a mobile app, so maybe I should track that link down and purge it. In any case, as we cannot possibly claim to be the ultimate oracle on which obscure content may or may not still be available long after 
 it was thought to be defunct, we are of course glad for any reports we get about content you think infringes, or discussion of it (please use the Report function for this).As for copyright in general, I think it is one of the few things we can reform for the better after Brexit. The EU copyright directives, even as amended by the most recent package of reforms, are still thoroughly corrupt--worse than the US DMCA on technical protection measures for instance (US trade representatives heavily lobbied, of course)--and there are far fewer exemptions. In the UK, our Personal Copying Exemption was overruled by the European Court of Justice, to the delight of copyright maximalists everywhere. Still, it is really not copyright I hate, as such, but this hard-line neoliberal interpretation of it. In itself, copyright is absolutely necessary.

URL: http://forum.audiogames.net/viewtopic.php?pid=324604#p324604





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Re: Lets talk about the requesting of stuff on this forum

2017-08-16 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Lets talk about the requesting of stuff on this forum

@4: Thanks for the insight. I am not in the US and this site is in the Netherlands, but I am quite sure that if the forum received a notice from a copyright owner, we'd gladly take the content down. After all, the notice would confirm the holder's continued interest. But I'm pretty confident this would never happen very often, if at all, because the nature of the content concerned is usually that it was once freely available and it has since simply disappeared from the Net, or it is something for which the requester already has the license of some kind which they otherwise couldn't exercise. It would I think be foolhardy to deny that this happens, for the most trivial of reasons, like somebody not having the right runtime installed, or needing to use an older version of a program for an older OS. From an ethical standpoint, I think causing the copyright holder in such extraordinary circumstances the small added inconvenience of filing a complaint is probably th
 e very least we can do. I am no lawyer, though, so maybe we should actually consult the site's administrators, who have the relationship with the web host that would act on any complaint received. In any event we will always refuse to promote piracy for its own sake and defend creators where we are aware that there are clearly legal avenues for getting the content. A general rule might be that if you can Google it, we won't tolerate discussion about distributing it on this board. We always err on the side of caution and do not simply assume abandonware is freely available, although I recall one instance where we linked to another page with the game in question on another mainstream site by way of justification. As it happens, that game was latest published as a mobile app, so maybe I should track that link down. In any case, as we cannot possibly claim to be the ultimate oracle on which obscure software may or may not still be available from somewhere, we are of course gla
 d for any reports we get about content you think infringes, or discussion of it (please use the Report function for this).As for copyright in general, I think it is one of the few things we can reform for the better after Brexit. The EU copyright directives, even as amended by the most recent package of reforms, are still thoroughly corrupt--worse than the US DMCA on technical protection measures for instance (US trade representatives heavily lobbied, of course)--and there are far fewer exemptions. In the UK, our Personal Copying Exemption was overruled by the European Court of Justice, to the delight of copyright maximalists everywhere. Still, it is really not copyright I hate, as such, but this hard-line neoliberal interpretation of it. In itself, copyright is absolutely necessary.

URL: http://forum.audiogames.net/viewtopic.php?pid=324604#p324604





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Re: Lets talk about the requesting of stuff on this forum

2017-08-16 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Lets talk about the requesting of stuff on this forum

@4: Thanks for the insight. I am not in the US and this site is in the Netherlands, but I am quite sure that if the forum received a notice from a copyright owner, we'd gladly take the content down. After all, the notice would confirm the holder's continued interest. But I'm pretty confident this would never happen very often, if at all, because the nature of the content concerned is usually that it has simply disappeared from the Net, or it is something for which the requester already has the license of some kind which they otherwise couldn't exercise. It would I think be foolhardy to deny that this happens, for the most trivial of reasons, like somebody not having the right runtime installed, or needing to use an older version of a program for an older OS. From an ethical standpoint, I think causing the copyright holder in such circumstances the added inconvenience of filing a complaint is probably the very least we can do. I am no lawyer, though, so maybe we
  should actually consult the site's administrators, who have the relationship with the web host that would act on any complaint received. In any event we will always refuse to promote piracy for its own sake and defend creators where we are aware that there are clearly legal avenues for getting the content. A general rule might be that if you can Google it, we won't tolerate discussion about distributing it on this board. As we cannot claim to be the ultimate oracle on which obscure software may or may not still be available from somewhere, we are of course glad for any reports we get about content you think infringes, or discussion of it (please use the Report function for this).As for copyright in general, I think it is one of the few things we can reform for the better after Brexit. The EU copyright directives, even as amended by the most recent package of reforms, are still thoroughly corrupt--worse than the US DMCA on technical protection measures for instance 
 (US trade representatives heavily lobbied, of course)--and there are far fewer exemptions. In the UK, our Personal Copying Exemption was overruled by the European Court of Justice, to the delight of copyright maximalists everywhere. Still, it is really not copyright I hate, as such, but this hard-line neoliberal interpretation of it. In itself, copyright is absolutely necessary.

URL: http://forum.audiogames.net/viewtopic.php?pid=324604#p324604





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Re: Lets talk about the requesting of stuff on this forum

2017-08-16 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Lets talk about the requesting of stuff on this forum

@4: Thanks for the insight. I am not in the US and this site is in the Netherlands, but I am quite sure that if the forum received a notice from a copyright owner, we'd gladly take the content down. After all, the notice would confirm the holder's continued interest. But I'm pretty confident this would never happen very often, if at all, because the nature of the content concerned is usually that it has simply disappeared from the Net, or it is something for which the requester already has the license of some kind which they otherwise couldn't exercise. It would I think be foolhardy to deny that this happens, for the most trivial of reasons, like somebody not having the right runtime installed, or needing to use an older version of a program for an older OS. From an ethical standpoint, I think causing the copyright holder in such circumstances the added inconvenience of filing a complaint is probably the very least we can do. I am no lawyer, though, so maybe we
  should actually consult the site's administrators, who have the relationship with the web host that would act on any complaint received. In any event we will always refuse to promote piracy for its own sake and defend creators where we are aware that there are clearly legal avenues for getting the content. A general rule might be that if you can Google it, we won't tolerate discussion about distributing it on this board. As we cannot claim to be the ultimate oracle on which obscure software may or may not still be available from somewhere, we are of course glad for any reports we get about content you think infringes, or discussion of it (please use the Report function for this).As for copyright in general, I think it is one of the few things we can reform for the better after Brexit. The EU copyright directives, even as amended by the most recent package of reforms, are still thoroughly corrupt--worse than the US DMCA on technical protection measures for instance 
 (US trade representatives heavily lobbied, of course), because there are far fewer exemptions. In the UK, our Personal Copying Exemption was overruled by the European Court of Justice, to the delight of copyright maximalists everywhere. Still, it is really not copyright I hate, as such, but this hard-line neoliberal interpretation of it. In itself, copyright is absolutely necessary.

URL: http://forum.audiogames.net/viewtopic.php?pid=324604#p324604





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Re: Lets talk about the requesting of stuff on this forum

2017-08-16 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Lets talk about the requesting of stuff on this forum

@4: Thanks for the insight. I am not in the US and this site is in the Netherlands, but I am quite sure that if the forum received a notice from a copyright owner, we'd gladly take the content down. After all, the notice would confirm the holder's continued interest. But I'm pretty confident this would never happen very often, if at all, because the nature of the content concerned is usually that it has simply disappeared from the Net, or it is something for which the requester already has the license of some kind which they otherwise couldn't exercise. It would I think be foolhardy to deny that this happens, for the most trivial of reasons, like somebody not having the right runtime installed, or needing to use an older version of a program for an older OS. From an ethical standpoint, I think causing the copyright holder in such circumstances the added inconvenience of filing a complaint is probably the very least we can do. I am no lawyer, though, so maybe we
  should actually consult the site's administrators, who have the relationship with the web host that would act on any complaint received. In any event we will always refuse to promote piracy for its own sake and defend creators where we are aware that there are clearly legal avenues for getting the content. A general rule might be that if you can Google it, we won't tolerate discussion about distributing it on this board. As we cannot claim to be the ultimate oracle on which obscure software may or may not still be available from somewhere, we are of course glad for any reports we get about content you think infringes, or discussion of it (please use the Report function for this).As for copyright in general, I think it is one of the few things we can reform for the better after Brexit. The EU copyright directives, even as amended by the most recent package of reforms, is still thoroughly corrupt--worse than the US DMCA (US trade representatives heavily lobbied, of c
 ourse), because there are far fewer exemptions. In the UK, our Personal Copying Exemption was overruled by the European Court of Justice, to the delight of copyright maximalists everywhere. Still, it is really not copyright I hate, as such, but this hard-line neoliberal interpretation of it. In itself, copyright is absolutely necessary.

URL: http://forum.audiogames.net/viewtopic.php?pid=324604#p324604





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Re: Lets talk about the requesting of stuff on this forum

2017-08-15 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Lets talk about the requesting of stuff on this forum

@4: Thanks for the insight. I am not in the US and this site is in the Netherlands, but I am quite sure that if the forum received a notice from a copyright owner, we'd gladly take the content down. After all, the notice would confirm the holder's continued interest. But I'm pretty confident this would never happen very often, if at all, because the nature of the content concerned is usually that it has simply disappeared from the Net, or it is something for which the requester already has the license of some kind which they otherwise couldn't exercise. It would I think be foolhardy to deny that this happens, for the most trivial of reasons, like somebody not having the right runtime installed, or needing to use an older version of a program for an older OS. From an ethical standpoint, I think causing the copyright holder in such circumstances the added inconvenience of filing a complaint is probably the very least we can do. I am no lawyer, though, so maybe we
  should actually consult the site's administrators, who have the relationship with the web host that would act on any complaint received. In any event we will always refuse to promote piracy for its own sake and defend creators where we are aware that there are clearly legal avenues for getting the content. A general rule might be that if you can Google it, we won't tolerate discussion about distributing it on this board. As we cannot claim to be the ultimate oracle on which obscure software may or may not still be available from somewhere, we are of course glad for any reports we get about content you think infringes, or discussion of it (please use the Report function for this).

URL: http://forum.audiogames.net/viewtopic.php?pid=324604#p324604





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Re: Lets talk about the requesting of stuff on this forum

2017-08-14 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Lets talk about the requesting of stuff on this forum

You saw the chief mod explain the rules. The games are commercial, they aren't declared abandonware, and they're under Copyright. The rules are quite clear about that.Sometimes--very rarely, though--we allow people to share things that would be difficult to get or which are otherwise unreasonably restricted; these are usually not games but components or software that no reasonable person would feel shouldn't be generally accessible, provided that every effort has been made to procure the stuff by legitimate means. But I've never known a case where we haven't been very clear that such sharing is only to the extent necessary to overcome general unavailability. We would never allow the forum to become a vehicle for general unauthorised software distribution. Put simply, we have a social heart, and aren't copyright maximalists, but we are against outright piracy, respect peoples' moral rights and the work people do. We therefore allow only wha
 t is reasonable and disallow the rest.MODERATION:Moved to Site & Forum Feedback, of course.

URL: http://forum.audiogames.net/viewtopic.php?pid=324406#p324406





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Re: can i disable audio games ads?

2017-08-11 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: can i disable audio games ads?

One of IE's more useful features, to be sure. You could configure "zones". Each "zone" would then have parameters specific to it, such as whether or not scripting was in use, and it would apply to some list of domains and its subdomains. It really was very valuable because you could essentially configure a very lightweight web browsing experience in the typical case, only permitting exceptions for the stuff you needed to use. This took effort, but it was always worth it.But there are still useful scripts on the forum pages you wouldn't want to block. For example the banner at the top of the page when an action is complete--that's _javascript_. And the drop-down at the foot of every page to jump you to a room. And so on. You can live without them though.MODERATION:I am moving this to Site Feedback because that's really the proper place for it.

URL: http://forum.audiogames.net/viewtopic.php?pid=323905#p323905





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Re: old name changes topic

2017-08-08 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: old name changes topic

@Swagtastic please post your request in this topic, which is the proper place. Your post is needed for the public audit, as explained there.

URL: http://forum.audiogames.net/viewtopic.php?pid=323518#p323518





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Re: Spam, spam, lovely spambots...(Or not)

2017-08-05 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Spam, spam, lovely spambots...(Or not)

CAPTCHAs just don't work. They are, at best, security by obscurity. Other solutions while imperfect at least slow the bastards down, and also have the benefit that they don't treat any visitors like crap. Which is always nice.As to Google's latest abomination, well surprise surprise it doesn't work unless you allow Google to track you with cookies. Install an ad blocker and you're guaranteed to see a CAPTCHA, even when you check the box. I'll be damned if I allow Google to track me all across the web just so I can meekly press a button in their _javascript_ monstrosity (the means by which they tell human from bot) without a high probability of being told to solve a fuzzy audio CAPTCHA which can't be solved automatically using the visual replacement and which requires my computer's volume to be on full just to listen to it.Fuck that!But feel free to disagree ...Yes, I had noticed that many of these spam posts get pos
 ted twice. I wonder why that is? And I wonder if we couldn't harness it. Probably duplicates should already be suppressed. But it's not entirely improbable that an ordinary poster might struggle to post and thereby end up posting twice, either. Spammers normally post using scripts and the like.

URL: http://forum.audiogames.net/viewtopic.php?pid=323030#p323030





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Re: Spam, spam, lovely spambots...(Or not)

2017-08-05 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Spam, spam, lovely spambots...(Or not)

CAPTCHAs just don't work. They are, at best, security by obscurity. Other solutions while imperfect at least slow the bastards down, and also have the benefit that they don't treat any visitors like crap. Which is always nice.As to Google's latest abomination, well surprise surprise it doesn't work unless you allow Google to track you with cookies. Install an ad blocker and you're guaranteed to see a CAPTCHA, even when you check the box. I'll be damned if I allow Google to track me all across the web just so I can meekly press a button in their _javascript_ monstrosity (the means by which they tell human from bot) without a high probability of being told to solve a fuzzy audio CAPTCHA which can't be solved automatically using the visual replacement and which requires my computer's volume to be on full just to listen to it.Fuck that!But feel free to disagree ...

URL: http://forum.audiogames.net/viewtopic.php?pid=323030#p323030





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Re: private message email notifications?

2017-06-11 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: private message email notifications?

Yes, it's annoying. In the end, I implemented a script on my VPS to scrape my PM page periodically and send me email when there are messages. Obviously not the easiest or most accessible solution, but that's all you can really do at the moment. Maybe other solutions along those lines exist. I remember hearing about a browser solution, but forget the name.

URL: http://forum.audiogames.net/viewtopic.php?pid=314843#p314843





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Re: Get rid of the damn ads on here

2017-05-26 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Get rid of the damn ads on here

I don't disagree that ads are annoying. Yes, get and use an ad blocker. It's what I do and it works well.In the meantime, while people are viewing the ads and not everyone has an ad blocker installed, ads are how this site, which you enjoy for free, is sponsored. How else do you imagine this should be done without ads?

URL: http://forum.audiogames.net/viewtopic.php?pid=312660#p312660





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Re: Requesting Moderators to Consider New Policy

2017-02-13 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Requesting Moderators to Consider New Policy

Agree with Dark here. If it's just good-natured argy-bargy I see no reason why it shouldn't go on, just as long as its civilised. Its when we get into all the childish name-calling and chest-thumping and ego trips that I just tire.So yes, we'll leave it open until there's something concrete.

URL: http://forum.audiogames.net/viewtopic.php?pid=297342#p297342





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Re: very serious security issue with the site

2017-02-13 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: very serious security issue with the site

Noted. Ta.

URL: http://forum.audiogames.net/viewtopic.php?pid=297341#p297341





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Re: Request a name change version 2

2016-11-17 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Request a name change version 2

I see quite a lot of these now, and even when I follow up there's usually no response at all. I get the sense that the poster simply forgets they requested the change. Perhaps it'd be best if we made this clear up top--that PMs aren't good enough by themselves.

URL: http://forum.audiogames.net/viewtopic.php?pid=286171#p286171





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Re: Request a name change version 2

2016-11-11 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Request a name change version 2

By PM, Ronald requests name change to Reza.jdp.

URL: http://forum.audiogames.net/viewtopic.php?pid=285544#p285544





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Re: I really wish there could be a couple of mod changes

2016-06-22 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: I really wish there could be a couple of mod changes

I'll leave the other issues for a later time, and because I think others are better placed to comment, but I'll say now, briefly, that I was the person ultimately responsible for banning and then unbanning Mr. Wizard. I agree it's frustrating when your suspicions are out of line with the evidence, but that's life, and I believe in the presumption of innocence over guilt. You will have to bear with us while we catch this slippery customer properly. Meanwhile, if you know something that would make it easier for us to come to a decision in cases like this, you have only to tell us. We really are trying our best.

URL: http://forum.audiogames.net/viewtopic.php?pid=265421#p265421





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Re: Arbitrary Forum Rule

2016-05-13 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Arbitrary Forum Rule

Well, you've obviously made up your mind. This doesn't change the nature of opinion, though, so I'd ask you kindly not to presume that your personal experiences constitute irrefutable fact, particularly not if you intend to attack others for being guilty of the same thing. Dark may well have acted prematurely, but not for lack of provocation.Having said this, the discussion does seem to be leading to some definite compromise in favour of listing games in the database, provided that the fact that they are accessible in and of themselves (i.e., are not merely mainstream games, memorised) is made clear, as is the fact that they require Steam. In this way people may learn about the games, but be well informed about the nature of access to Steam. Dark has relaxed his stance, the source of his convictions, because he now understands that setup is essentially a one-time process, so that once the game is installed it can be launched without further need to fiddle wit
 h the Steam client. I think this is an all-round win for everyone.

URL: http://forum.audiogames.net/viewtopic.php?pid=260332#p260332





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Re: Arbitrary Forum Rule

2016-05-10 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Arbitrary Forum Rule

I'm not going to address your points at the moment, because it would only invite more impassioned disagreement, but I think you should know that the issue that's giving you so much grief is presently being debated in the house--I mean, among the moderators.

URL: http://forum.audiogames.net/viewtopic.php?pid=260095#p260095





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Re: should accessible steam games be added to the database

2016-05-06 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: should accessible steam games be added to the database

Actually, the Japanese games are easier than ever to play now, in part because of direct endorsement by the community and authors, and that makes the world of difference in my view. They are now, in essence, indistinguishable from any other audiogame.Again: it's the difficulty of access to the Steam client that most concerns me. Just think about it. Could you, in good conscience, recommend using Steam to any visitor that happens upon a game listing, out of the blue?As I said, from my POV, if people want to experience accessible Steam games, in and of themselves, I'm all for it, but the Steam client is a bitch. I would love for there to be some way to simplify it to the point that most people could simply install and start using it, with an absolute minimum requirement of software and configuration. Clearly software and hardware dependencies are unavoidable. The question is whether or not it is really practical for somebody to play the games. Insisting that 
 it is possible only because some people are able to with very specific skills and a willingness to tolerate varying degrees of inaccessibility to functionality opens up a very large can of worms about what exactly we as a community are willing to tolerate as accessible, and I really feel that unless people are willing to put up with a rather underwhelming, exclusionary and frustrating experience not becoming of pretty much any other audio game, we should be very candid about cautioning people that the games are exclusive to Steam. And yeah, if you want to know what I think, I think Steam is a lost cause, really. Somewhat ironic in my case, since I'm mostly on OS X, where the Steam client is quite a lot nicer to use and doesn't require faffing about constantly with hit-and-miss mouse routing. Pity there aren't so many games on OS X.Smugglers is an interesting case though. Does it really not work satisfactorily with any screen reader beside Supernova? NVDA is pro
 bably out of the question, mind, but at least NVDA is free. Still, I don't think financial cost comes into it; some games will be out of reach if you don't have the right hardware or software, simple as that. Convenience is also a big factor: if it's monstrously difficult to get a game running, it just won't get played, not unless it's really, really good. What I look for in a game is, at a very minimum, an actual commitment to accessibility. Clearly others have different opinions.

URL: http://forum.audiogames.net/viewtopic.php?pid=259610#p259610





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Re: should accessible steam games be added to the database

2016-05-06 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: should accessible steam games be added to the database

Actually, the Japanese games are easier than ever to play now, in part because of direct endorsement by the community and authors, and that makes the world of difference in my view. They are now, in essence, indistinguishable from any other audiogame.Again: it's the difficulty of access to the Steam client that most concerns me. Just think about it. Could you, in good conscience, recommend using Steam to any visitor that happens upon a game listing, out of the blue?As I said, from my POV, if people want to experience accessible Steam games, in and of themselves, I'm all for it, but the Steam client is still a bitch. I would love for there to be some way to simplify it to the point that most people could simply install and start using it, with an absolute minimum requirement of software and configuration. Clearly software and hardware dependencies are unavoidable. The question is whether or not it is really practical for somebody to play the games. Insisting
  that it is possible only because some people are able to with  very specific skills and a willingness to tolerate varying degrees of inaccessibility to functionality opens up a very large can of worms about what exactly we as a community are willing to tolerate as accessible, and I really feel that unless people are willing to put up with a rather underwhelming, exclusionary and frustrating experience not becoming of pretty much any other audio game, we should be very candid about cautioning people that the games are exclusive to Steam. And yeah, if you want to know what I think, I think Steam is a lost cause, really. Somewhat ironic in my case, since I'm mostly on OS X, where the Steam client is quite a lot nicer to use and doesn't require faffing about constantly with hit-and-miss mouse routing. Pity there aren't so many games on OS X.Smugglers is an interesting case though. Does it really not work satisfactorily with any screen reader beside Supernova?
  NVDA is probably out of the question, mind, but at least NVDA is free. Still, I don't think financial cost comes into it; some games will be out of reach if you don't have the right hardware or software, simple as that. Convenience is also a big factor: if it's monstrously difficult to get a game running, it just won't get played, not unless it's really, really good. What I look for in a game is, at a very minimum, an actual commitment to accessibility. Clearly others have different opinions.

URL: http://forum.audiogames.net/viewtopic.php?pid=259610#p259610





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Re: should accessible steam games be added to the database

2016-05-06 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: should accessible steam games be added to the database

I'm undecided.First of all, I agree that, in the interests of diversification, games that are accessible should be listed no matter the platform. It doesn't matter how challenging the game is to play; as long as it is aside from the general question of whether it's accessible, it should get a listing.But I disagree that there is no standard benchmark for accessibility. A game that's accessible only because you can play it entirely from start to finish using nothing but memory is clearly not accessible at all. In this respect, I believe the Steam client is a very serious obstacle. The fact of the matter is that it is actively hostile to accessibility, and the margin by which you can use it at all is barely sufficient to play the games, and requires a tremendous amount of effort, and possibly even sighted help. I cannot on principle advocate games which, even by accident, can be played by a blind person, if a condition of doing so is to endure such 
 appalling mistreatment from the game client. Maybe you want to disagree on the details and that's cool, but you're not going to deny that it takes more than installing the right pieces of software and changing a couple of system settings.So I want to ask you guys, seriously, if you'd considered any alternative venue for listing such games--maybe as an always up-to-date list under a single entry--by which people could learn about the games, but still be strongly aware of the conditions for playing. If we can get games listings sharing both Steam and some other platform, even better, but it must be possible for users to know what challenges they will face in playing the games on Steam, and that only the most advanced of computer / screen reader users (specifically, NVDA and OCR) are even likely to succeed.Your thoughts welcome. 

URL: http://forum.audiogames.net/viewtopic.php?pid=259552#p259552





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Re: members needing name changes

2016-05-06 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: members needing name changes

@hb123: certainly, but you've got to file the proper request. As above, please say what your old name is and what you'd like it changed to.

URL: http://forum.audiogames.net/viewtopic.php?pid=259545#p259545





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MODERATOR WARNING: No UltraPower Clones

2016-04-14 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


MODERATOR WARNING: No UltraPower Clones

MODERATION:It seems that certain individuals on this forum are either unaware of or are absolutely determined to flout the moderation ruling that no UltraPower clone or derivative be announced, by repeatedly posting new announcements. This topic serves as the official warning against this behaviour. I'll stick it on the New Releases Room, so anybody tempted to violate the rule again has a good chance of seeing it.There will be no unauthorised UltraPower clones. UltraPower is discontinued. Mason Armstrong, who announced it, is clear that derivatives of his source code are unauthorised, until further notice. Regardless of your opinion of UltraPower or its author or the circumstances of the source code release, this forum respects developer time and energy, and we therefore feel that it is in the best interest and spirit of this community to honour Mason's wishes that his work, which he
  put substantial time and effort into, not be distributed further.Accordingly, the following rule holds official weight as of the moment of its appearance on this forum: if you distribute or announce UltraPower clones by means of this forum, then you will be smacked for six weeks. Every repeat offence will result in an exponentially severe banishment, so that if you violate it three times, you will be banned for six months. Exceptions will be made on a case by case basis in the event that a poster is unaware of this ruling; for the avoidance of doubt, posting in the New Releases Room exempts you from this exception.I will be coordinating with the other moderators to see if we need to institute a more permanent, general-purpose rule for dealing with this particular kind of problem, which I regret we have not yet done, and for which the other official rules don't adequately serve. This ruling will serve in the meantime. I ask anybody seeing violators to report them,
  as some have already been doing, and we can begin the tireless (but not entirely thankless) process of smacking offenders. I apologise to Mason for not having acted on this sooner.Thank you, everybody, for your cooperation and understanding.

URL: http://forum.audiogames.net/viewtopic.php?pid=255593#p255593





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Re: members needing name changes

2016-04-09 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: members needing name changes

@Kautilya: it already is changed.

URL: http://forum.audiogames.net/viewtopic.php?pid=256521#p256521





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Re: Is the forum server having problems?

2016-03-14 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Is the forum server having problems?

Have you considered just moving to Google AppEngine? Then you won't need CloudFlare because Google is already distributed. It might even be free. But this requires work for you, to make sure the code can run on that platform. We'd lose the anti-spam protection, although honestly I'm not sure that was ever really working anyway; indeed it simply appears to have caused some of our legitimate visitors to get CAPTCHA challenges.

URL: http://forum.audiogames.net/viewtopic.php?pid=253910#p253910





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Re: beatstar link broken

2016-02-20 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: beatstar link broken

Updated title to "Beatstar Pro" and corrected download link.PS this is the kind of report I'd like to see more of in this room.

URL: http://forum.audiogames.net/viewtopic.php?pid=249818#p249818





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Re: beatstar link broken

2016-02-20 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: beatstar link broken

Updated title to "Beatstar Pro" and corrected download link.PS this is the kind of report I'd like to see more of in this room.

URL: http://forum.audiogames.net/viewtopic.php?pid=249818#p249818





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Re: members needing name changes

2016-02-15 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: members needing name changes

Malloc (by PM) requests to change name to Merin.

URL: http://forum.audiogames.net/viewtopic.php?pid=250415#p250415





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Re: beatstar link broken

2016-02-09 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: beatstar link broken

Updated title to "Beatstar Pro" and corrected download link.

URL: http://forum.audiogames.net/viewtopic.php?pid=249818#p249818





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Re: beatstar link broken

2016-02-09 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: beatstar link broken

Updated title to "Beatstar Pro" and corrected download link.PS this is the kind of report I'd like to see more of in this room.

URL: http://forum.audiogames.net/viewtopic.php?pid=249818#p249818





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Re: New downloads links for destination mars and the morokuma games.

2016-02-09 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: New downloads links for destination mars and the morokuma games.

Updated Destination Mars download link. (Curse versioned filenames.)

URL: http://forum.audiogames.net/viewtopic.php?pid=249819#p249819





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Re: There is a problem with your site

2016-02-08 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: There is a problem with your site

Responsiveness OK from here.Are you still having problems?

URL: http://forum.audiogames.net/viewtopic.php?pid=249812#p249812





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Re: Prolonged periods of downtime?

2016-02-08 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Prolonged periods of downtime?

Yeah, can't say I've noticed. My scripts (which ping the forum every now and then) occasionally report problems, but not for long.I think @CAE_Jones has it about right: it's probably an intermittent, possibly localised issue. I'll keep an ear out.

URL: http://forum.audiogames.net/viewtopic.php?pid=249811#p249811





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Re: I probably shouldn't be posting this

2016-01-31 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: I probably shouldn't be posting this

Good point, jaybird. But no worries; if you start from here, you can see the end of the thread that was deleted.I also left the official topic alive (but closed) so people could see (a sample of) the back and forth. It wasn't quite as flamed up as the newer topics, which got pretty horrible.

URL: http://forum.audiogames.net/viewtopic.php?pid=248800#p248800





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Re: I probably shouldn't be posting this

2016-01-31 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: I probably shouldn't be posting this

Well I think that the recent topics are in a class of their own, in that there is a point where the drama is tolerated, until it gets personal, and then someone has to intervene. There is, of course, no right or wrong in these incidents, and it's not usually one single poster who's the problem child, so the response is necessarily more nuance and there will be some variability in moderator response.Having said this, in this case I think my smackdown was warranted, if only to keep the topic on-topic. Even then I was careful to scope the rule, so as not to encourage further abuses.As to the topics themselves, I have decided to delete them entirely. I'm not happy doing that, particularly given the way in which the game was abandoned, but Mason has made it clear to me that his game was not intended to be open-sourced, and with this in mind, helping developers to reach their ambitions is more important than any potential short-term gains. So, please report 
 any new topics of that nature and they'll be deleted. You can find my closing words on the last official UltraPower topic.And that, I sincerely hope, is that.

URL: http://forum.audiogames.net/viewtopic.php?pid=248713#p248713





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Re: I probably shouldn't be posting this

2016-01-31 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: I probably shouldn't be posting this

Thanks, Arq. I'm glad I'm not going completely off the rails. It was a tough one. 

URL: http://forum.audiogames.net/viewtopic.php?pid=248721#p248721





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Re: I probably shouldn't be posting this

2016-01-30 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: I probably shouldn't be posting this

Spam is usually deleted when it's found. If the thread starts with a spam post, I always just delete the thread since the remainder of the thread is meaningless. If a spam post is inserted into the thread, I delete just the spam post. If followups reference the spam in any particular way (other than to say it's spam) then, depending on the nature of the spam, I might or might not leave it for amusement value, and to preserve the context of the conversation. But you'll know when this is.Report the spam, please.

URL: http://forum.audiogames.net/viewtopic.php?pid=248658#p248658





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Re: I probably shouldn't be posting this

2016-01-30 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: I probably shouldn't be posting this

Spam is usually deleted when it's found. If the thread starts with a spam post, I always just delete the thread since the remainder of the thread is meaningless. If a spam post is inserted into the thread, I delete just the spam post. If follow-ups reference the spam in any particular way (other than to say it's spam) then, depending on the nature of the spam, I might or might not leave it for amusement value, and to preserve the context of the conversation. But you'll know when this is. Report the spam, please.As I said, the recent flaming topics have been rather harder to deal with, because they actually contain useful discussion, amongst all the nonsense. Casting them off when the outcome isn't decided would not, I think, be productive, since it would probably only attract more topics of the same nature. I would like very much to have a definite resolution before we decide what to do. Realistically, I think that means Mason should come forward and say
  whether or not UltraPower is abandonware, and whether or not he has any problem with the clones. The answer to that question will change the nature of the conversation.

URL: http://forum.audiogames.net/viewtopic.php?pid=248658#p248658





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Re: I probably shouldn't be posting this

2016-01-29 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: I probably shouldn't be posting this

First thing's first.MODERATION:This topic belongs here in "Sight and Forum Feedback". Moved.Now, back to myself.1. If you want to tell us something, use the Report links to do it. We check the boards just like everybody else, and pay attention when we see things that are likely to be important (like the posts in this room), but are basically still just readers with responsibilities and time limitations, just like you (although I have an email interface to every post in the form of a mailing list that speeds things up considerably). Without these reports, we don't really have any idea what is happening in a topic we aren't watching, for whatever reason. At best we get a sense of increased activity as the topic floats often. And, even if we only take a cursory glance, many topics start out just fine, and are sufficiently generic as not to 
 raise any real suspicion, even if they have duplicate names. So it's important you send those reports. Tell us what infraction you think you've seen or why you're concerned and what you think should be done about it. We are honestly just as eager to see this place free of bad behaviour as you are.2. The database. Send your updates to the Sight and Forum Feedback room, just like it says on the main page. We'll check there, verify the information (which we insist is correct and long-lived) and post it. There seems to be an awful lot of "I posted this link but nothing changed" when the real reason is that the information is not useful. I will update the DB if I have good data to put into it.3. UltraPalaver--I mean UltraPower. This is covered in the latest UltraPower topic. I have made an exception to the usual rules to disincentivise the pointless flaming, which while 
 I personally regard it as pretty lame and ineffectual, is nevertheless changing the character of this forum for the worse. So I am going to resolve the central question of the clones, and then we'll see what should be done to restore some sanity.Cheers.

URL: http://forum.audiogames.net/viewtopic.php?pid=248536#p248536





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Re: Can't stay logged in

2015-12-13 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Can't stay logged in

As above, it should work with a persistent cookie jar. What browser do you have? Make sure it isn't distrusting this domain, specifically, or that it doesn't throw away cookies on exit.

URL: http://forum.audiogames.net/viewtopic.php?pid=242536#p242536





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Re: members needing name changes

2015-12-06 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: members needing name changes

Sam_Tupy and PercyJacson: IDs changed.Sam, your real name is lowercased. You may correct that yourself if you like.

URL: http://forum.audiogames.net/viewtopic.php?pid=241416#p241416





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Re: members needing name changes

2015-11-25 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: members needing name changes

@Lucas1853: it is done.Your forum ID does not have to be related to your real name, of course.

URL: http://forum.audiogames.net/viewtopic.php?pid=239913#p239913





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Re: When will the profile editor be fixed?

2015-11-21 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: When will the profile editor be fixed?

Sander (one of the webmasters) has taken a look. The problem appears to be in the Urban theme.Change to Oxygen, and try again.

URL: http://forum.audiogames.net/viewtopic.php?pid=239463#p239463





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Re: Why this profile problem isn't fixed?

2015-11-18 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Why this profile problem isn't fixed?

MODERATION:That's the second thread I've moved to Site and Forum Feedback about this.I'm closing this one. Take the discussion here, to the original thread.Please report posts to us, so we know about these issues sooner.

URL: http://forum.audiogames.net/viewtopic.php?pid=239055#p239055





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Re: When will the profile editor be fixed?

2015-11-15 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: When will the profile editor be fixed?

Yeah, annoying and a bit silly, and I too am waiting for the fix. But not fatal, so presumably not very high up on the list. Meantime just make whatever edits you can; you can always remake them later, when the validation code gets updated.I will drop another note into the mods and site admin, just in case it's somehow been forgotten.

URL: http://forum.audiogames.net/viewtopic.php?pid=238778#p238778





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Re: Acefire link broken

2015-11-06 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Acefire link broken

Mmm, anything a bit more authentic than that? 

URL: http://forum.audiogames.net/viewtopic.php?pid=237595#p237595





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Re: Page Not Found Message for Experimental Games

2015-10-22 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Page Not Found Message for Experimental Games

It's not just you. The links are broken.Thanks for pointing this out.

URL: http://forum.audiogames.net/viewtopic.php?pid=235826#p235826





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Re: Rule changes in developers room?

2015-10-03 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Rule changes in developers room?

People can state their opinions as long as they don't do it divisively. That would preclude hostile thread takeovers. This is not dissimilar to the approach taken by sites such as StackOverflow (which is, of course, hardly free of this nonsense either). Having said this, I feel it's important to recognise that programming languages, like everything, have costs and benefits and it's not appropriate to exclude discussion of them.Of course, ignoring only works if you have already concluded that the person you're ignoring is beyond reprieve. I don't say it's an ideal approach in an environment that is hoped to be friendly, but it is an option; if everybody did it, the trolls* would go away. In my opinion, it's a good idea to make a habit of it, both because it minimises the impact of flame wars and because it is a reality on other, more free-for-all forums and mailing lists that people don't know restraint or good manners.* I am re
 luctant to use the word "Troll" in this context because merely being an impolite, grandstanding, self-obsessed and egotistical individual (and thereby being incapable of tolerance towards others) is not actually the same as a deliberate attempt to anger or inflame. But, if the cap fits ...

URL: http://forum.audiogames.net/viewtopic.php?pid=233669#p233669




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Re: Rule changes in developers room?

2015-10-02 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Rule changes in developers room?

Not wishing to discount the complaint, but you can of course just ignore any comment that gives you any heartburn. Some people will never be convinced of the logic of letting people choose what works for them; ignore them. It's regrettably too often the case that people stick to what they know and defend it rigorously, irrespective of the reasons. In my experience the real reason is simply fandom; they learned it and now they know it, so anything else must be wrong and people who don't use it must simply be worse off than they are. Use what works for you. If it gets results and makes you happy, it's all good.

URL: http://forum.audiogames.net/viewtopic.php?pid=233574#p233574




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Search Breakage?

2015-07-28 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Search Breakage?

Search appears to be totally hopeless with pretty much any multi-word search (any query that contains a space).E.g.: try searching for Windows 10 and you get no hits, even though this forum has abundantly discussed that OS by now.Any info? Perhaps the PunBB update broke something ...

URL: http://forum.audiogames.net/viewtopic.php?pid=225180#p225180




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Re: Search Breakage?

2015-07-28 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Search Breakage?

Very weird! Idve thought multiple words would simply be equivalent to a search with each word individually, sorted by relevance.But, although the numerals hypothesis is an interesting idea, the phrase Windows XP (with correct caps) also returned nothing for me. So something seems a bit out of kilter somewhere, or the forum just doesnt want anybody to know about Windows releases. A perfectly reasonable defensive measure. 

URL: http://forum.audiogames.net/viewtopic.php?pid=225208#p225208




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Re: question on sorting messages

2015-02-25 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: question on sorting messages

What does the New posts link by each thread do?One of these days, I will try it. 

URL: http://forum.audiogames.net/viewtopic.php?pid=202577#p202577




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Re: question on sorting messages

2015-02-25 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: question on sorting messages

What does the New posts link by each thread do?One of these days, I will try it. 

URL: http://forum.audiogames.net/viewtopic.php?pid=202577#p202577




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Re: question on sorting messages

2015-01-27 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: question on sorting messages

What does the New posts link by each thread do?One of these days, I will try it. 

URL: http://forum.audiogames.net/viewtopic.php?pid=202577#p202577




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Re: A question

2014-11-10 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: A question

Whats wrong with keeping records of old games and just marking them as unavailable? I dont much like the idea of prior effort simply being forgotten about, even if the game is no longer downloadable.

URL: http://forum.audiogames.net/viewtopic.php?pid=194441#p194441




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Re: A New Way to Prevent Spam Bots from Posting

2014-10-12 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: A New Way to Prevent Spam Bots from Posting

Well, I was asking more on the theory that it wasnt working, rather than the expectation. I cant remember the sign-up process, but if email activation really is present and isnt working, then weve already got big issues, because human beings can solve any challenge; the actual submission part is completely automated, and all the spammer has to do is click the link in an email. Having used a CR system where only replying is required to approve a message, I can definitely say that it puts up the barrier against robots, but it cant help with intentionally malicious people.

URL: http://forum.audiogames.net/viewtopic.php?pid=191870#p191870




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Re: A New Way to Prevent Spam Bots from Posting

2014-08-23 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: A New Way to Prevent Spam Bots from Posting

Well, why doesnt email activation work here yet? Is it a limitation of the board?

URL: http://forum.audiogames.net/viewtopic.php?pid=186207#p186207




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Re: A New Way to Prevent Spam Bots from Posting

2014-08-18 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: A New Way to Prevent Spam Bots from Posting

Since there is no foolproof way to prevent spammers, the best you can realistically do is perform as much non-intrusive verification as possible. SMS would work (there are APIs for it) but so would using another service for authentication, like Google. And of course theres the time-honoured, but very successful, technique of simply sending an email to the specified email account. Yes, spammers *can* work around it, sometimes using free services created for disposable accounts, but doing so increases the level of effort required. And increasing the level of effort required is the only thing that can work to stem the flood. Just dont do anything that would penalise legitimate users.

URL: http://forum.audiogames.net/viewtopic.php?pid=185401#p185401




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Re: You're Back (Again)

2014-08-12 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: You're Back (Again)

I guess it bothers me that when this place goes out, the entire industrial audio gaming empire just comes to a halt. No, the audyssey list didnt process my list mail after several days; the email just vanished.

URL: http://forum.audiogames.net/viewtopic.php?pid=184391#p184391




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Re: You're Back (Again)

2014-08-12 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: You're Back (Again)

Im sure it was just a coincidence, and I only just noticed. In fact the email basically just said, In case you dont know, the Audio Games forum is down again, which on the face of it wasnt really all that relevant. Still, the fact that it highlighted that the list wasnt up either was kinda scary. Ah well, let us continue. 

URL: http://forum.audiogames.net/viewtopic.php?pid=184486#p184486




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You're Back (Again)

2014-08-10 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


You're Back (Again)

Good to see that the forum spontaneously unfroze itself again, like some old-fashioned analog cassette player following the restoration of power. Unfortunately, the Audyssey list still doesnt seem to have processed my list mail, despite accepting it.

URL: http://forum.audiogames.net/viewtopic.php?pid=184196#p184196




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Re: Important moderation message, please read

2014-07-30 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Important moderation message, please read

Thank you! Much appreciated, and Im sure many others would agree.

URL: http://forum.audiogames.net/viewtopic.php?pid=182827#p182827




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Re: Important moderation message, please read

2014-07-28 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Important moderation message, please read

If the PM system must be restored with a mandatory protection clause in the rules to get it back, Im in favour. That way, PMs come back, and people can choose whether or not theyd like their communications to be filtered. Naturally, people would have to be honest in their reporting, which given the nature of piracy, will inevitably not always be the case. But it would be the best compromise.

URL: http://forum.audiogames.net/viewtopic.php?pid=182424#p182424




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Re: Important moderation message, please read

2014-07-27 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Important moderation message, please read

@Dark: speaking as a netizen since about 97, but by no means for everybody, then yes, if someone addresses a message to me alone then I think its for me to deal with. Its great to have support of moderators and indeed others, but as long as there are trolls on the Interwebs then my only realistic option is to dwell briefly on how unfortunate it is that people cant be respectful to one anothers differences, and move on. I will of course report any clear technology abuses or violations of the law, but its up to you to set rules that clearly stipulate what you do and dont tolerate, so if you wanted to prohibit, say, hate speech, you would need to make it very clear, and say that this also applies to PMs which you regard as a part of the forum experience; then I can reasonably expect to get a useful result by reporting a bad person to you so that you can deal with it. You may do this, if you think its for everybodys benefit, but I don
 39;t hold it against you if you choose not to do so; you arent there to protect my feelings, and the fact that anybody can bypass you by sending me email is precisely why I dont believe moderating PMs makes any sense at all.Now, if a similar exchange occurs in public, the rules are really quite different, because as a moderator you are *expected* to keep the wheels turning, and are therefore entitled to reject what you see as unruly behaviour unsuited to the operation of the forum.Again, I understand that you protect game developers, I just dont see how you can realistically change anything about the way people choose to conduct themselves in private; whether its a predisposition to cracking or a predisposition to heartlessness, it simply isnt something you can do anything about. It really is a testament to how well you and the other mods perform that there is both no killfile function on this board, and no need for one. You should be prou
 d of that, and I congratulate you. 

URL: http://forum.audiogames.net/viewtopic.php?pid=182377#p182377




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Re: Important moderation message, please read

2014-07-25 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Important moderation message, please read

Dark, its interesting that you keep treating private messages as somehow within the scope of moderation. Do you not think that PMs are the affairs of the participants?

URL: http://forum.audiogames.net/viewtopic.php?pid=182126#p182126




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Re: Important moderation message, please read

2014-07-24 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Important moderation message, please read

Im just saying that if PMs do go away, Ill just switch over to email exclusively, but that doesnt detract from any aesthetic or social benefits PMs have, as a value add that members get on signing up, and as a way of facilitating private conversation. Whether this makes PMs different to email is not much of a distinction, as far as Im concerned at any rate, I just think it would be a sad loss. Generally, for various reasons that are already well-known on this forum, PMs are less preferable to email as it stands.Yes, Im talking about filters, and yes, it would be very rude. 

URL: http://forum.audiogames.net/viewtopic.php?pid=181883#p181883




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Re: Important moderation message, please read

2014-07-23 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Important moderation message, please read

Interesting thoughts.To be honest, Dark, ultimately what you choose to do is more or less at your discretion, but I couldnt live with even such a trifling technical inconvenience. You can, in fact, decide what gets sent in email via the forum, either at the time the email is sent via the form, or by disabling any forum involvement. I appreciate the intent here, I really do, I just think you need to be consistent.Myself, personally, I think PMs are just another nice feature of the forum, whose loss would be a great shame, a death in the family, and a testament to the might of evil deeds, but I could live without them. I dont agree with the decision, but go ahead, Ill live.

URL: http://forum.audiogames.net/viewtopic.php?pid=181835#p181835




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Re: Important moderation message, please read

2014-07-23 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Important moderation message, please read

As far as I can see, the only thing PM has going for it over email is that its verifiably more reliable, and Ive no doubt people realise that. Indeed, JMO, you should disable PMs, but only if you also disable the relay service, because that way forum members dont have to involve the forum, and theres a penalty--however small, but a penalty--to making yourself available for that kind of exchange. Course, it also completely eliminates private discussion for the privacy-conscious trying to keep their email address hidden, but now the forum isnt being used for exchanging bad stuff, which is what youre after.Email relay is store-and-forward; the forum software passes the message on to a mail server, and then presumably deletes the request (probably never even written to the disk). However, its just as accessible as the PM function, so Im not sure what makes it that much different from PMs except that the message is stored in a loca
 l database. The threat of counteraction to pirates would be a lot more credible, IMO, if every email address were indeed revealed publicly. Ive no doubt this suggestion will be well-disliked. Now, if were honest, it might actually be doing people a favour to insist that PMs are disabled, and the email relay left running, because it would increase the general level of email reliability (a few people on this forum still have bad email addresses). So, if thats your plan, go for it, although it wont IMO change the landscape of misuse.

URL: http://forum.audiogames.net/viewtopic.php?pid=181830#p181830




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Re: Important moderation message, please read

2014-07-23 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Important moderation message, please read

@Dark: the idea of deleting PMs is that you are not holding evidence of wrongdoing in PMs in the database. Obviously, if this is about imposing ethics then this will not be helpful and in fact may be harmful to your efforts. Clearly, we disagree that you should impose ethics on a PM system. I think that the benefits of the PM system are very clear, when people are using it correctly, and that its very nature requires that it be treated much as any outside communication. If, in your example, Joe and Jim both have email enabled, even if only via the forum email form, then the requirement for PM to share a crack is completely voided, and you have not changed anything by disabling PMs. The only way you can make this work is to either render PMs as email, in which case you have an obligation to destroy them as quickly as possible, or else turn off any facilitation of communication via the forum, in which case, at best, you limit your responsibility to the forum, and at worst actively t
 ry to prevent other forms of communication (which, thankfully, you are unlikely to try and do  ).

URL: http://forum.audiogames.net/viewtopic.php?pid=181737#p181737




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Re: Important moderation message, please read

2014-07-23 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Important moderation message, please read

This really does sound like a very large house of straw to me. As I see it you realistically have two choices:1. Tolerate no misuse of the forum, and disable every private communication method via the forum.2. Accept that misuse will occur, shake your head sadly, and carry on with the knowledge that you can only do so much, but allow all the usual methods of private communication facilitated by the forum.JMO, but remember too that many people choose not to expose their email addresses directly, which effectively puts them at your mercy to filter their messages, so people make an active choice to trust the forum, irrespective of the option not to do so. In light of this Im not sorry that people have that choice--no disrespect intended to you, of course, Dark.Personally, I think if you intend to go through with this insane plan, you should take option 1, which is certain.

URL: http://forum.audiogames.net/viewtopic.php?pid=181730#p181730




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Re: Important moderation message, please read

2014-07-23 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Important moderation message, please read

Well all right, another thought.If theres uncertainty around a database full of incriminating evidence, perhaps we can make certain guarantees. For example, emails relayed are never stored, or PMs expire after a certain time. That might work reasonably well.Im still of the opinion that we should stand up for what is right, and if a prosecutor ever does target this tiny little forum, I would hope a judge caught wind that PMs were private. But yeah, lets consider.

URL: http://forum.audiogames.net/viewtopic.php?pid=181733#p181733




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Re: Clean, Beautiful Forum Posts in Email

2014-07-03 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


  


Re: Clean, Beautiful Forum Posts in Email

Unfortunately, it isnt going so well. Unknown entities (nbsp_place_holder;) still show up in the plain text whenever someone types two spaces after a dot. Im reverting to HTML. Mmm, too bad. 

URL: http://forum.audiogames.net/viewtopic.php?pid=179386#p179386




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Re: Clean, Beautiful Forum Posts in Email

2014-07-01 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector
[[wow]], time flies. I barely recognise the OP. 
![smile](http://forum.audiogames.net/img/smilies/smile.png)

Following an update to rss2email which fixes many of the annoyances of the HTML 
to text converter library, the reflector list now takes plain text as input. 
This should make it even cleaner, and even more accessible. I will run it for a 
while in this mode, to see how we manage, and if it sticks, I will update the 
description and make it permanent. I hope you enjoy it.


URL: http://forum.audiogames.net/viewtopic.php?pid=179024#p179024
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Re: Could we please have a dedicated Developers forum?

2014-06-25 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


Re: Could we please have a dedicated Developers forum?

Im afraid. Very, very afraid. I still miss my Intel Pentium (R) II 400 MHz Compaq box with 256 MB of RAM too, but ever since its been converted into a virtual machine and run on my 3.4 GHz Core I7, its been like, WTF did I wait this long? Sometimes its the little changes that set the bar higher. Of course you dont _have_ to move forward if you dont want to, and I respect you for that, it just seems like a more reasonable and pleasant route to take, is all. You can have better, why not take it?And trust me, once youve had an SSD, you wont want to go back. Thats a speed upgrade XP will not accommodate, unfortunately.Convenience is just a general observation but lets go with an example specific to me. While Id love to live inside XP forever, in practise if I want to do anything halfway modern, from virtual
 ising to using the latest web 2.0 apps, Im seriously hurting my chances if Im stuck in 4GB of RAM, without rebooting into multiple OSs. The solution is to run the modern apps on a modern OS, and do all the specific stuff in Linux or Windows VMs, often running one alongside the other. Now, in your case I appreciate that not having a need for Linux in the first place, XP really can do everything that you personally require, so this is less obviously useful, but for me its essential. I think 3 GB of RAM is fine for you in XP, BTW, but this particular desktop has 16 GB, and the minimum amount is climbing all the time (my sister-in-law has 32 GB in hers). The point is that OS constraints on memory size are an old-world problem. Why have less, when you can have more? Ironically, my Linux VM only requires 2 GB of RAM, and is thus a 32-bit OS.Security: I do agree that the XPocalypse has drawn way too much attention, but Im not sure I agree that this is a set-i
 t-and-forget-it sort of situation to deal with. Yes, patches do protect the OS, and I think you should at least make some effort to keep parts of the OS away from the network. Firewalls and AV are a kludge at best, although thankfully theyre holding tight for now because the only exploits have been droppers in the browser itself, as long as vendors keep pushing updates. However, since youre using both IE and Outlook Express, my guess is that you trust AVG exclusively. At least make sure youre backed up regularly. Ive no doubt that Microsoft would be very happy if you would give them more money, but then theres Apple, so its not like you have to do that, if you dont want to.  At this rate though, it seems almost inevitable that youll come back in five years and say, See? I ran XP, and nothing happened!  And, indeed, in some ways I hope you do, because that would say a lot for external threat mitigations. Still, I just think this is one of those better places that you could be in, but it is of course your choice. Needless to say, I will not be laughing if/when you _do_ get infected.You dont have to use iTunes if you dont want to, any more than on Windows. I wont deny though that your choice of media player is rather more limited on OS X, so youll have to make some compromises there; even so, VLC works, and absolutely nothing besides iOS requires you to change the way you organise and/or tag your media. Technically speaking, on iOS you dont have to either, but my guess is that youd prefer to play your music with official apps instead of from within disk-like apps. SLJ would know all about that, since he appears to do that all the time. DVD Player is a standalone
  application that comes with the OS; you shouldnt have any trouble there.I almost never use Maps on the Mac. Well, I almost never use it on iOS either. The only use for Maps on the Mac is to transfer a route from desktop to phone, and this is where the increasing iOSification of OS X gets on my nerves. Its best ignored. Same goes for iBooks; it was great until Mavericks, but then they buggered everything up, by making it a requirement that you use the inaccessible iBooks app on your desktop, instead of just pointing to a folder of books in iTunes like you do on Windows and OS X prior to Mavericks. I grit my teeth and put up with it, but I hope they make this better.I cant really answer to the question of Why virtualise?; I think youd have to try it for yourself and decide. However, especially on flash-based Macs, I personally think virtualisation is a highly non-destructive and natural process that you can easily get into the habit o
 f; for example you can have VMWare start a particular VM on startup, and then add Fusion to your startup items, so your XP machine boots as soon as you log in. Its an aspirational sort of environment, you know.  Whether, as a matter of fact, you find gaming in a VM a very enjoyable process is something that again Im not qualified to answer on your behalf, except to say that I and many others here appear to be doing it all the time, without incident. And of course we really ought to be advocating for 

Re: Could we please have a dedicated Developers forum?

2014-06-24 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


Re: Could we please have a dedicated Developers forum?

Yes, backup software, online and offline, is available to back up a subset of your files. This is how I do it.Dark, re your things generally: I think Ive got that youre an Ordinary user. I realise that life has quite a lot going for it besides computers.  Obviously, for people who like technology there are attractions above and beyond simply what you can do with them on a purely abstract or uncomplicated or (as Im sure you and many others would prefer to think of it) life-changing level, but its also really true that many advancements actually do make peoples lives much more enjoyable and efficient, and (to name a few mentioned so far) SSDs, IMAP, cloud backup and lots of memory all qualify, IMO. And Im fully in line with your philosophy that not everything that is broken needs fixing; my oldest computer, built in 1998, was only r
 etired in 2012 for lack of desk space for my shiny new iMac. This really is not to say that youre somehow wrong for staying behind, and as I said in many ways I find your approach to be refreshingly elegant, but I do think you should endeavour to tick as many boxes as you can. Its just better, you know. And faster. And more secure. And more convenient. Etc. The only reason you should be looking at a Mac is that it isnt Windows.  This having been said, I must regretfully conclude that Windows--even Windows 7--will be important on at least one of my main machines. I happen to think that a Mac would probably suit you better than it does me, because half the stuff I need Windows for is stuff Apple have helpfully tossed out as a matter of user convenience over th
 e years, which means less options but also less annoyance for typical users, which Apple presumably sees as priority even if I disagree. And Apple are not in the habit of changing the user interface every five minutes just so it has something to sell; each upgrade can rightfully be considered both an upgrade, and also a logical progression from the previous version. This would appear to be what you are looking for. You can visit your local Apple retail store to look at the things, though I advise you to check out Apple Accessibility before you go. Dont buy in-store; use the Apple Store app on your iPhone to buy, so you can customise it.As to Apples control tendencies, I dont defend Apples practise of holding you hostage. They are complicit, even if they believe its for the best--though I think anybody naive enough to believe that Apple are doing it just to make people happy are hopeless fanboys. Th
 eres always an opportunity for Apple to turn a feature into a money-making opportunity, but I would argue that this isnt more evident than on iOS--OS X simply doesnt have restrictions that make using alternatives impossible. Although you could argue that intentions count for a lot and that as a matter of practice you may not have choice, in fact, you do, in many cases.As for the gradation of socialism, Im aware of your position, but since everybody knows that commies are personally responsible for the mediocrity of existence and the downfall of civilisations, a commie you shall have to remain. URL: http://forum.audiogames.net/viewtopic.php?pid=178122#p178122

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Re: Could we please have a dedicated Developers forum?

2014-06-22 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


Re: Could we please have a dedicated Developers forum?

I dunno. Processing email, even without a keyboard, and while standing up or wandering about, is surprisingly therapeutic, as well as surprisingly productive.  Of course this works best when you are disposing email rather than replying to it, but I do that quite a bit, as it happens. To get started, go to Mail, Contacts and Calendars in settings, press Add Account, choose Other, choose mail, and then follow the steps.As to your email practices in general, cant say Im surprised to learn that youre still using POP3.  Id generally advise against using an ISP mailbox, but its really also the case that unless you want to run your own mail server youll have to trust somebody to host your mail, and if you are using POP3 then its going to be quite 
 hard to see the benefits of shared access to your email from multiple devices, unless you always delete the mail you receive. iOS fortunately starts with the assumption that you will wish to keep email, so if you only need exclusive access to an inbox, this is sufficient, otherwise youll have to upgrade to IMAP and break the world record for IMAP holdout. URL: http://forum.audiogames.net/viewtopic.php?pid=177856#p177856

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Re: Could we please have a dedicated Developers forum?

2014-06-22 Thread AudioGames . net ForumSite and forum feedback : Sebby via Audiogames-reflector


Re: Could we please have a dedicated Developers forum?

Fair enough, if youre happy with it, I cant object. In fact, I almost envy you for it: you dont store your email on someone elses machine, and youve got faith in local storage, which means you get the best price deal and privacy and happiness to go with it. Of course this doesnt work very well when youre diligently trying to avoid doing more work than is actually required while protecting your data against disasters, which brings me to your question of why people insist on banking stuff in the cloud, and that is that while stuff is in the cloud there is only one master copy that needs to be changed and all the work of keeping that master copy safe is someone elses problem. Whether this is wise is left as an exercise to the reader.  It is true, as well, that you can access it with multiple devices, although properly this should be the fun
 ction of a peer-to-peer protocol, instead of relying on a server, as it now does.iOS treats POP3 folders much like IMAP ones, in that rather than downloading and deleting everything and storing it locally, it only downloads stuff on request, and only deletes it when you ask it to. This means that you can use iOS to check and delete unwanted mail, while still using one or other computer (but not both, as you observed) to reply to the remainder. You need to be aware though that POP3 mailboxes are usually locked, which means that you cant manipulate them from multiple devices simultaneously. This is not true of IMAP. Youre stretching POP3 if you go this way, is what Im saying.As to that Mac, wait for the next release of the OS and buy. It does sound like you need it. URL: http://fo
 rum.audiogames.net/viewtopic.php?pid=177858#p177858

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