Re: [Flashcoders] Scrollpane and masking
That didn't work, for some bizzare reason, after re-importing DateField(of all things) in to the library, it all just started magically working. Major wtf. Oh, by the way, I'm attaching UIComponent to the scrollpane instead of a blank MovieClip. Excuse me if I sound delirious. Steven Sacks | BLITZ wrote: Try this. Drop your scrollpane on the stage, select it and Press F8 to put it into a Movieclip symbol. Name the scrollpane instance inside that movieclip something short and easy like sp. Then, set up the linkage on that movieclip and attach it instead of the scrollpane and target the scrollpane inside that movieclip. See if that works. BLITZ | Steven Sacks - 310-551-0200 x209 -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Haikal Saadh Sent: Monday, July 17, 2006 9:03 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Scrollpane and masking It goes: * Movie o Component (extends UIComponent) + Scrollpane # contents The scrollpane is created by actionscript in Component's createChildren(). The contents, which is a symbol instance that has been assigned a Linkage identifier, is then plugged into the scrollpane. I haven't created a masking layer over the scrollpane, as I have read that scrollpane is supposed to do it's own masking. The scrollpane and it's contents are loaded and working; it shows up, and you can drag the sliders around and everything. It's just that I can still see the stuff that has scrolled out of the ScrollPane. Steven Sacks | BLITZ wrote: How is your movie built? Is the scrollpane component in a loaded in swf? If so, you must have the scrollpane component in the library of the root/loading swf. Do you have the scrollpane embedded in another component? Do you have the scrollpane masked? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Copy & Paste into Firefox
Of the 22 people that took the Quiz http://dozo.jp/paste_test?result=true 6 reported paste problems. ie. 1/3. I guess I have to watch for key code: 17,86,86,17 then offer an alternate input method for these people. HTML floating in front of Flash, wmode=opaque, Javascript bridge. Yuck! Thanks for the feedback. Tony ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ActionScript Application Framework
One of my fav's On 7/18/06 1:26 PM, "Steven Sacks | BLITZ" <[EMAIL PROTECTED]> wrote: > The Pragmatic Programmer > http://www.pragmaticprogrammer.com/ppbook/index.shtml ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] as3: weird package problem
Hey Meinte, What I've just done is set the file and path then just lowercased the drive letter. Windows C: drive - SET ASFILE="%~dp0TestClass.as" SET ASFILE=%ASFILE:C:\=c:\% Then I just used %ASFILE% in the mxmlc call. "C:\Program Files\Flex SDK\bin\mxmlc.exe" -benchmark=true -creator="John Giotta" -debug=true -file-specs %ASFILE% - John P.S. this is a hack since I'm dealing with C: drive on my machine. In the meantime, I hope to find a better solution. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Moving from Flash to Flex
Yes, it can all be done with flex, and personally, I would recommend it. The only down side to flex is that it requires flash 9. And obviously this is a short term problem. For applications I dont think its much of an issue since flash 9 automatically upgrades. I wouldnt advise advertising agencies to switch just yet, but for RIAs I think it is the right thing to do. Flex will give you lots of built in stuff that makes what you want to do much easier. MUCH easier. Essentially, flex is just a big class library built in flash. But it has been incredibly well thought out, and it gives you a huge running start vs trying to re-invent all that stuff. The type of product you are trying to build is what flex was designed for. To get started, I would read the flex quick start on the adobe website. When you are done (It should take a day or two to go through it as a good flash developer) you will understand how to do the basics in flex. I have been at it for about a month and while I would not consider myself expert yet I am getting to be pretty good. I would also strongly suggest joining the flexcoders mailing list. Everyone is very helpful. Regards Hank On 7/18/06, blists <[EMAIL PROTECTED]> wrote: Hello, I am a flash developer, with basic understanding of OOP, but not very in-depth. I've built a few flash apps in Flash MX and Flash 8, and now I want to challenge myself and build a big RIA. I want to do it right though, from the start. Where should I start? Can anyone point me to some code resources? And should I be using flex now instead of Flash? I'm sure that question has been asked more than once, can someone point me in the right direction for the answer? The app I am building will be like an Home layout app. So people will be able to drag and drop objects into a room, and resize, rotate and move them to create the room. The objects will all have their own set of properties that can be edited to change color, shapes, etc. I have never built anything this complex. Where can I learn more about building these type of UI components and how I should structure classes so that functionality like drag & drop, resize, snap-to etc, can be shared between the UI components? And can this all be done with Flex? Any help or pointers in the right direction are appreciated. Thank you!! BrookD ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Moving from Flash to Flex
I´m quite happy with flash (MTASC) and my RIA is big. It all depends on what frameworks and tools (as well as your knowledge) you use. Never used Flex, so, can´t say anything about it. On 7/18/06, blists <[EMAIL PROTECTED]> wrote: Hello, I am a flash developer, with basic understanding of OOP, but not very in-depth. I've built a few flash apps in Flash MX and Flash 8, and now I want to challenge myself and build a big RIA. I want to do it right though, from the start. Where should I start? Can anyone point me to some code resources? And should I be using flex now instead of Flash? I'm sure that question has been asked more than once, can someone point me in the right direction for the answer? The app I am building will be like an Home layout app. So people will be able to drag and drop objects into a room, and resize, rotate and move them to create the room. The objects will all have their own set of properties that can be edited to change color, shapes, etc. I have never built anything this complex. Where can I learn more about building these type of UI components and how I should structure classes so that functionality like drag & drop, resize, snap-to etc, can be shared between the UI components? And can this all be done with Flex? Any help or pointers in the right direction are appreciated. Thank you!! BrookD ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] as3: weird package problem
This is pain in the arse now that I've gotten a simple example to work. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] as3: weird package problem
Good find. Sounds like a bug to me. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Techniques to disable/enable "debug mode"
A stylized scarab beetle :) On 7/18/06, Aaron Buchanan <[EMAIL PROTECTED]> wrote: Silver/grey with a funny lookin "f"? a On 7/18/06 4:19 PM, "eric dolecki" <[EMAIL PROTECTED]> wrote: > i think mine has the sweetest logo for any debugger I have ever seen... > > On 7/18/06, Aaron Buchanan <[EMAIL PROTECTED]> wrote: >> >> And does it have a cool logo? Huh? >> >> Hehe. >> >> a >> >> >> On 7/18/06 4:04 PM, "Steven Sacks | BLITZ" <[EMAIL PROTECTED]> wrote: >> >>> Is it open source and freely available like Xray is? >>> >>> BLITZ | Steven Sacks - 310-551-0200 x209 >>> >>> -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of eric dolecki Sent: Tuesday, July 18, 2006 4:00 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Techniques to disable/enable "debug mode" i have something like XRAY, but you never take snapshots, it works runtime, and has special trace statements, allows me to fire functions runtime >>> with arguments, interrogate variable values, properties, you name it. It >>> can work with multiple SWFS (by switching the target), etc. e.d. On 7/18/06, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote: > > Another alternative is to do this: > > if (!debug) _global.tt = null; > > or > > if (debug) { > _global.out = function(m) { > NetDebug.trace(m); > _global.tt(m); > } > } > > And use out() as your trace method which universally works in the >>> IDE, > with the RemotingConnection Debugger, and with Xray. > > BLITZ | Steven Sacks - 310-551-0200 x209 > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com >>> ___ >>> Flashcoders@chattyfig.figleaf.com >>> To change your subscription options or search the archive: >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> >>> Brought to you by Fig Leaf Software >>> Premier Authorized Adobe Consulting and Training >>> http://www.figleaf.com >>> http://training.figleaf.com >> >> -- >> Aaron Buchanan | Flash Developer, Lab-Media | T 909 702 1368 >> >> >> ___ >> Flashcoders@chattyfig.figleaf.com >> To change your subscription options or search the archive: >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >> Brought to you by Fig Leaf Software >> Premier Authorized Adobe Consulting and Training >> http://www.figleaf.com >> http://training.figleaf.com >> > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com -- Aaron Buchanan | Flash Developer, Lab-Media | T 909 702 1368 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Techniques to disable/enable "debug mode"
Silver/grey with a funny lookin "f"? a On 7/18/06 4:19 PM, "eric dolecki" <[EMAIL PROTECTED]> wrote: > i think mine has the sweetest logo for any debugger I have ever seen... > > On 7/18/06, Aaron Buchanan <[EMAIL PROTECTED]> wrote: >> >> And does it have a cool logo? Huh? >> >> Hehe. >> >> a >> >> >> On 7/18/06 4:04 PM, "Steven Sacks | BLITZ" <[EMAIL PROTECTED]> wrote: >> >>> Is it open source and freely available like Xray is? >>> >>> BLITZ | Steven Sacks - 310-551-0200 x209 >>> >>> -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of eric dolecki Sent: Tuesday, July 18, 2006 4:00 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Techniques to disable/enable "debug mode" i have something like XRAY, but you never take snapshots, it works runtime, and has special trace statements, allows me to fire functions runtime >>> with arguments, interrogate variable values, properties, you name it. It >>> can work with multiple SWFS (by switching the target), etc. e.d. On 7/18/06, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote: > > Another alternative is to do this: > > if (!debug) _global.tt = null; > > or > > if (debug) { > _global.out = function(m) { > NetDebug.trace(m); > _global.tt(m); > } > } > > And use out() as your trace method which universally works in the >>> IDE, > with the RemotingConnection Debugger, and with Xray. > > BLITZ | Steven Sacks - 310-551-0200 x209 > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com >>> ___ >>> Flashcoders@chattyfig.figleaf.com >>> To change your subscription options or search the archive: >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> >>> Brought to you by Fig Leaf Software >>> Premier Authorized Adobe Consulting and Training >>> http://www.figleaf.com >>> http://training.figleaf.com >> >> -- >> Aaron Buchanan | Flash Developer, Lab-Media | T 909 702 1368 >> >> >> ___ >> Flashcoders@chattyfig.figleaf.com >> To change your subscription options or search the archive: >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >> Brought to you by Fig Leaf Software >> Premier Authorized Adobe Consulting and Training >> http://www.figleaf.com >> http://training.figleaf.com >> > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com -- Aaron Buchanan | Flash Developer, Lab-Media | T 909 702 1368 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] extending flash with c++?, watching files as they are updated
Is the file you want to watch residing on the client's machine or on the server? aaron smith <[EMAIL PROTECTED]> wrote: I need to find a solution to a problem. I have a couple different options so far. the problem: I need to be able to execute some flash commands when a file is changed. ( needs to be as close to real-time as possible ). The file is a basic log file. possible solutions: -Now what i'm wondering is if it's possible to use c++ to extend flash and add some sort of file watching object. so have c++ be watching the file, and as it's being written to be notifying another object in flash of the change. -python, socket server. any recommendations or help in the right direction would be appreciated. thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Music Unlimited - Access over 1 million songs.Try it free. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Arguments always undefined in debugger
I am using Flash 8 Professional on Windows MX. It seems that in the Locals tab of the debugger, the arguments variable always displays "undefined" in its value field. Is this an intrinsic and unavoidable defect of the debugger, or is there something I can do about it? Andy Kirkham ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] semi-OT: Pseudo-random number sequence
Hi, I'm trying to come up with a way to generate a pseudo-random sequence of integers that meet the following conditions: - there are n integers in the sequence - the sum of the integers in the sequence is x - the value of each integer in the sequence is between 1 and 6, inclusive Basically, I'm trying to create a game in which users roll a die and move their piece along a game board, but arranging things so that on the last turn they reach the "finish" space exactly. (It's all for fun, so there are no ethical concerns about "rigging.") There are a few times during the game where the number of turns remaining might increase by one, so I have to be able to recalculate the sequence on the fly based on the player's current board position. I suppose I'll also have to make sure the player doesnt' get too close to the finish space on the penultimate turn, in case an extra turn needs to be added. If anyone has any ideas, I'd be most appreciative! Thanks in advance, Jim ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Techniques to disable/enable "debug mode"
i think mine has the sweetest logo for any debugger I have ever seen... On 7/18/06, Aaron Buchanan <[EMAIL PROTECTED]> wrote: And does it have a cool logo? Huh? Hehe. a On 7/18/06 4:04 PM, "Steven Sacks | BLITZ" <[EMAIL PROTECTED]> wrote: > Is it open source and freely available like Xray is? > > BLITZ | Steven Sacks - 310-551-0200 x209 > > >> -Original Message- >> From: [EMAIL PROTECTED] [mailto:flashcoders- >> [EMAIL PROTECTED] On Behalf Of eric dolecki >> Sent: Tuesday, July 18, 2006 4:00 PM >> To: Flashcoders mailing list >> Subject: Re: [Flashcoders] Techniques to disable/enable "debug mode" >> >> i have something like XRAY, but you never take snapshots, it works >> runtime, >> and has special trace statements, allows me to fire functions runtime > with >> arguments, interrogate variable values, properties, you name it. It > can >> work >> with multiple SWFS (by switching the target), etc. >> >> e.d. >> >> On 7/18/06, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote: >>> >>> Another alternative is to do this: >>> >>> if (!debug) _global.tt = null; >>> >>> or >>> >>> if (debug) { >>> _global.out = function(m) { >>> NetDebug.trace(m); >>> _global.tt(m); >>> } >>> } >>> >>> And use out() as your trace method which universally works in the > IDE, >>> with the RemotingConnection Debugger, and with Xray. >>> >>> BLITZ | Steven Sacks - 310-551-0200 x209 >>> ___ >>> Flashcoders@chattyfig.figleaf.com >>> To change your subscription options or search the archive: >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> >>> Brought to you by Fig Leaf Software >>> Premier Authorized Adobe Consulting and Training >>> http://www.figleaf.com >>> http://training.figleaf.com >>> >> ___ >> Flashcoders@chattyfig.figleaf.com >> To change your subscription options or search the archive: >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >> Brought to you by Fig Leaf Software >> Premier Authorized Adobe Consulting and Training >> http://www.figleaf.com >> http://training.figleaf.com > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com -- Aaron Buchanan | Flash Developer, Lab-Media | T 909 702 1368 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Techniques to disable/enable "debug mode"
And does it have a cool logo? Huh? Hehe. a On 7/18/06 4:04 PM, "Steven Sacks | BLITZ" <[EMAIL PROTECTED]> wrote: > Is it open source and freely available like Xray is? > > BLITZ | Steven Sacks - 310-551-0200 x209 > > >> -Original Message- >> From: [EMAIL PROTECTED] [mailto:flashcoders- >> [EMAIL PROTECTED] On Behalf Of eric dolecki >> Sent: Tuesday, July 18, 2006 4:00 PM >> To: Flashcoders mailing list >> Subject: Re: [Flashcoders] Techniques to disable/enable "debug mode" >> >> i have something like XRAY, but you never take snapshots, it works >> runtime, >> and has special trace statements, allows me to fire functions runtime > with >> arguments, interrogate variable values, properties, you name it. It > can >> work >> with multiple SWFS (by switching the target), etc. >> >> e.d. >> >> On 7/18/06, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote: >>> >>> Another alternative is to do this: >>> >>> if (!debug) _global.tt = null; >>> >>> or >>> >>> if (debug) { >>> _global.out = function(m) { >>> NetDebug.trace(m); >>> _global.tt(m); >>> } >>> } >>> >>> And use out() as your trace method which universally works in the > IDE, >>> with the RemotingConnection Debugger, and with Xray. >>> >>> BLITZ | Steven Sacks - 310-551-0200 x209 >>> ___ >>> Flashcoders@chattyfig.figleaf.com >>> To change your subscription options or search the archive: >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> >>> Brought to you by Fig Leaf Software >>> Premier Authorized Adobe Consulting and Training >>> http://www.figleaf.com >>> http://training.figleaf.com >>> >> ___ >> Flashcoders@chattyfig.figleaf.com >> To change your subscription options or search the archive: >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >> Brought to you by Fig Leaf Software >> Premier Authorized Adobe Consulting and Training >> http://www.figleaf.com >> http://training.figleaf.com > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com -- Aaron Buchanan | Flash Developer, Lab-Media | T 909 702 1368 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Techniques to disable/enable "debug mode"
If I released it, it would be, something I'm thinking about. I might want to rewrite some of it first though. - e.d. On 7/18/06, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote: Is it open source and freely available like Xray is? BLITZ | Steven Sacks - 310-551-0200 x209 > -Original Message- > From: [EMAIL PROTECTED] [mailto:flashcoders- > [EMAIL PROTECTED] On Behalf Of eric dolecki > Sent: Tuesday, July 18, 2006 4:00 PM > To: Flashcoders mailing list > Subject: Re: [Flashcoders] Techniques to disable/enable "debug mode" > > i have something like XRAY, but you never take snapshots, it works > runtime, > and has special trace statements, allows me to fire functions runtime with > arguments, interrogate variable values, properties, you name it. It can > work > with multiple SWFS (by switching the target), etc. > > e.d. > > On 7/18/06, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote: > > > > Another alternative is to do this: > > > > if (!debug) _global.tt = null; > > > > or > > > > if (debug) { > > _global.out = function(m) { > > NetDebug.trace(m); > > _global.tt(m); > > } > > } > > > > And use out() as your trace method which universally works in the IDE, > > with the RemotingConnection Debugger, and with Xray. > > > > BLITZ | Steven Sacks - 310-551-0200 x209 > > ___ > > Flashcoders@chattyfig.figleaf.com > > To change your subscription options or search the archive: > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > Brought to you by Fig Leaf Software > > Premier Authorized Adobe Consulting and Training > > http://www.figleaf.com > > http://training.figleaf.com > > > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Techniques to disable/enable "debug mode"
A while back I released my console as well. It's nothing fancy, but did have a feature that allows you to individually toggle whether a certain broadcaster's output would be traced in flash. Additionally, in the live console, you can filter across specific broadcasters, so that you can look at output on a per object basis, as well as look at the chronological, albeit laggy, mess of output from your application. I guess some doc's would be helpful. If anyone would like, lemme know and ill take a lil time to run em through asdoc or somethin. http://chattyfig.figleaf.com/pipermail/flashcoders/2006-June/167515.html Cheers! Aaron On 7/18/06 3:59 PM, "eric dolecki" <[EMAIL PROTECTED]> wrote: > i have something like XRAY, but you never take snapshots, it works runtime, > and has special trace statements, allows me to fire functions runtime with > arguments, interrogate variable values, properties, you name it. It can work > with multiple SWFS (by switching the target), etc. > > e.d. > > On 7/18/06, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote: >> >> Another alternative is to do this: >> >> if (!debug) _global.tt = null; >> >> or >> >> if (debug) { >> _global.out = function(m) { >> NetDebug.trace(m); >> _global.tt(m); >> } >> } >> >> And use out() as your trace method which universally works in the IDE, >> with the RemotingConnection Debugger, and with Xray. >> >> BLITZ | Steven Sacks - 310-551-0200 x209 >> ___ >> Flashcoders@chattyfig.figleaf.com >> To change your subscription options or search the archive: >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >> Brought to you by Fig Leaf Software >> Premier Authorized Adobe Consulting and Training >> http://www.figleaf.com >> http://training.figleaf.com >> > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com -- Aaron Buchanan | Flash Developer, Lab-Media | T 909 702 1368 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Techniques to disable/enable "debug mode"
Is it open source and freely available like Xray is? BLITZ | Steven Sacks - 310-551-0200 x209 > -Original Message- > From: [EMAIL PROTECTED] [mailto:flashcoders- > [EMAIL PROTECTED] On Behalf Of eric dolecki > Sent: Tuesday, July 18, 2006 4:00 PM > To: Flashcoders mailing list > Subject: Re: [Flashcoders] Techniques to disable/enable "debug mode" > > i have something like XRAY, but you never take snapshots, it works > runtime, > and has special trace statements, allows me to fire functions runtime with > arguments, interrogate variable values, properties, you name it. It can > work > with multiple SWFS (by switching the target), etc. > > e.d. > > On 7/18/06, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote: > > > > Another alternative is to do this: > > > > if (!debug) _global.tt = null; > > > > or > > > > if (debug) { > > _global.out = function(m) { > > NetDebug.trace(m); > > _global.tt(m); > > } > > } > > > > And use out() as your trace method which universally works in the IDE, > > with the RemotingConnection Debugger, and with Xray. > > > > BLITZ | Steven Sacks - 310-551-0200 x209 > > ___ > > Flashcoders@chattyfig.figleaf.com > > To change your subscription options or search the archive: > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > Brought to you by Fig Leaf Software > > Premier Authorized Adobe Consulting and Training > > http://www.figleaf.com > > http://training.figleaf.com > > > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Techniques to disable/enable "debug mode"
i have something like XRAY, but you never take snapshots, it works runtime, and has special trace statements, allows me to fire functions runtime with arguments, interrogate variable values, properties, you name it. It can work with multiple SWFS (by switching the target), etc. e.d. On 7/18/06, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote: Another alternative is to do this: if (!debug) _global.tt = null; or if (debug) { _global.out = function(m) { NetDebug.trace(m); _global.tt(m); } } And use out() as your trace method which universally works in the IDE, with the RemotingConnection Debugger, and with Xray. BLITZ | Steven Sacks - 310-551-0200 x209 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How to embed metadata in SWF files?
I don't have any problems getting variable assignments into the SWF file. I have problems accessing their values when I'm playing the movie. The SWF contains some ActionScript in frame 1 which sets variables like title="My First Movie", year=2006. But how can my Flash player access those variables when it loads and plays the movie? Are they in some oddball namespace like _root.somethingOrOther thx, jeff On Jul 18, 2006, at 3:11 PM, Rifled Cloaca wrote: Or you could create a SWF using MTASC or the Flash IDE, and replace the variables after it is published like this guy does: http://www.neurofuzzy.net/2005/01/27/swf-recombination/ On 7/16/06, Mike Britton <[EMAIL PROTECTED]> wrote: I would build a "wrapper" MovieClip class extension for your compiled SWF, and use LocalConnection to send/receive the values. That is, use LocalConnection in both the compiled swfs and in the wrapper. The wrapper is the receiver and the compiled clips are the broadcasters. http://www.osflash.org/localconnection hth, Mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Techniques to disable/enable "debug mode"
Another alternative is to do this: if (!debug) _global.tt = null; or if (debug) { _global.out = function(m) { NetDebug.trace(m); _global.tt(m); } } And use out() as your trace method which universally works in the IDE, with the RemotingConnection Debugger, and with Xray. BLITZ | Steven Sacks - 310-551-0200 x209 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Moving from Flash to Flex
Hello, I am a flash developer, with basic understanding of OOP, but not very in-depth. I've built a few flash apps in Flash MX and Flash 8, and now I want to challenge myself and build a big RIA. I want to do it right though, from the start. Where should I start? Can anyone point me to some code resources? And should I be using flex now instead of Flash? I'm sure that question has been asked more than once, can someone point me in the right direction for the answer? The app I am building will be like an Home layout app. So people will be able to drag and drop objects into a room, and resize, rotate and move them to create the room. The objects will all have their own set of properties that can be edited to change color, shapes, etc. I have never built anything this complex. Where can I learn more about building these type of UI components and how I should structure classes so that functionality like drag & drop, resize, snap-to etc, can be shared between the UI components? And can this all be done with Flex? Any help or pointers in the right direction are appreciated. Thank you!! BrookD ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How to embed metadata in SWF files?
Or you could create a SWF using MTASC or the Flash IDE, and replace the variables after it is published like this guy does: http://www.neurofuzzy.net/2005/01/27/swf-recombination/ On 7/16/06, Mike Britton <[EMAIL PROTECTED]> wrote: I would build a "wrapper" MovieClip class extension for your compiled SWF, and use LocalConnection to send/receive the values. That is, use LocalConnection in both the compiled swfs and in the wrapper. The wrapper is the receiver and the compiled clips are the broadcasters. http://www.osflash.org/localconnection hth, Mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flash videos streaming from RealServer
We were recently forced to move a whole lot of videos to a seperate RealServer media streaming server. After changing the paths, all our flvs worked fine... however, any SWFs with videos embeded in them (for various reasons) behave oddly. The videos play, but I can't do much beyond that. getBytesLoaded() and getBytesTotal() are undefined, which I can understand, so I switched to using _framesloaded and _framestotal (which comes in as the file streams in). telling it to stop() or go to a frame doesn't do anything, and I'm having trouble with unloading it, amongst other things. Yet, when I test locally, everything works. Is it RealServer? Is it a cross-domain issue (and if it is, why's the file playing to begin with and why do the flvs work)? I'm totally at a loss at trouble shooting this. -mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Techniques to disable/enable "debug mode"
When using XRay for debugging, I usually make use of a debug-boolean, like so: var debug:Boolean = true; function something() { if (debug) _global.tt("Error"); } Sure, it costs an extra statement to be examined, even when debug is set to false, but the usability weighs higher then that little bit of extra performence. 2006/7/18, Marcelo de Moraes Serpa <[EMAIL PROTECTED]>: I´ve been having some weird problems with my website and among them were rendering problems, slowdown, data downloading stopping without any reason (you may have seen my previous posts about this one) and so on. I struggled to find out that all these were side-effects of the massive use of Luminic Box Logger. While this tool is extremelly useful, it can KILL your application if you forget all those calls through your code. What I did was to go through each file and comment out all the logger references and recompile the swfs that this time worked like a charm, much faster and without glitches and unknown "bugs". What techniques do you use to make your debugger life easier? Please share your thoughts! And remember to disable traces and othter loggers when deploying your app! Cheers, - Marcelo. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Saving a swf with all the assets
Nope. Just load all your assets in the library and rewrite your code so it doesn't load, but uses attachMovie to get to the assets. Good luck, Bart 2006/7/18, mahesh kokadwar <[EMAIL PROTECTED]>: Hi All, Is there a way by which I can save a swf file with all the assets loaded into it at runtime? I want a single swf to be saved with the assets embeded into it. (similer thing like Flashpaper) Can it be achieved using .net or any other tool? TIA Mahesh ___ Now you can scan emails quickly with a reading pane. Get the new Yahoo! Mail. http://uk.docs.yahoo.com/nowyoucan.html ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Tree.selectedItem and data mapping
>>Why does selectedItem not give you enough information? >>It gives you access to whatever is in the node, including all properties. Because the node you refer to is from the dataprovider XML - and since you can't stick large paragraphs inside that '"special" dataprovider XML without messing up the Tree, it seems you have to map to another data source. Jason Merrill Bank of America Learning & Organization Effectiveness - Technology Solutions >>-Original Message- >>From: [EMAIL PROTECTED] [mailto:flashcoders- >>[EMAIL PROTECTED] On Behalf Of André Goliath >>Sent: Tuesday, July 18, 2006 4:31 PM >>To: 'Flashcoders mailing list' >>Subject: RE: [Flashcoders] Tree.selectedItem and data mapping >> >>Why does selectedItem not give you enough information? >>It gives you access to whatever is in the node, including all properties. >>You just have to store a kind of unique ID or whatever in each node and map >>that to a text >> >>-Original Message- >>From: [EMAIL PROTECTED] >>[mailto:[EMAIL PROTECTED] On Behalf Of Merrill, >>Jason >>Sent: Tuesday, July 18, 2006 10:18 PM >>To: Flashcoders mailing list >>Subject: [Flashcoders] Tree.selectedItem and data mapping >> >>I'm pretty good at using XML data and also have no problem making a Tree >>component which renders nodes/folders based on a dataprovider XML. >> >>With that said, how do you all who use the Tree component usually map >>the desired data to be displayed (say, text paragraphs that display in a >>text field nearby) to what was selected in the tree (a tree rendered >>from the dataprovider XML)? >> >>Meaning, if for example, you are using the Tree component for the >>navigation of an "online help manual", when an item is selected in the >>tree component, how do you normally get enough information about where >>it is in the tree to map it to your array or XML nodes which containing >>the bulk of the text content? It would be easy with a combo box as it >>is a single list, but a tree is inherently more complex. I can create >>an Object/Array or XML which recreates the structure of the tree to >>contain my content so it "maps directly to the tree", but that's really >>kludge and then if the data changes, that mapping between tree and >>display content is broken. >> >>Using selectedItem, selectedNode, getTreeNodeAt doesn't give you enough >>information (at least, it didn't seem to) on the node to map to content >>in another custom array, object or XML containing your content data (I >>can get single numbers, but not enough information about where it is in >>the tree), and you can't put large paragraphs inside the Tree >>dataprovider XML file which renders the tree, as it will mess up the >>tree when it renders. I couldn't find any methods of the Tree class >>that would remedy this. >> >>Or, is it instead preferred to not use a Tree dataprovider XML file and >>add the Tree nodes individually with a composition class which composes >>the tree with methods like Tree.addTreeNodeAt() based on the >>content.xml, which also contains the content, thus preserving the >>mapping when the data changes. >> >>I hope that makes sense, >> >>Jason Merrill >>Bank of America >>Learning & Organization Effectiveness - Technology Solutions >> >> >> >> >> >>___ >>Flashcoders@chattyfig.figleaf.com >>To change your subscription options or search the archive: >>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >>Brought to you by Fig Leaf Software >>Premier Authorized Adobe Consulting and Training >>http://www.figleaf.com >>http://training.figleaf.com >> >>___ >>Flashcoders@chattyfig.figleaf.com >>To change your subscription options or search the archive: >>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >>Brought to you by Fig Leaf Software >>Premier Authorized Adobe Consulting and Training >>http://www.figleaf.com >>http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] extending flash with c++?, watching files as they are updated
I need to find a solution to a problem. I have a couple different options so far. the problem: I need to be able to execute some flash commands when a file is changed. ( needs to be as close to real-time as possible ). The file is a basic log file. possible solutions: -Now what i'm wondering is if it's possible to use c++ to extend flash and add some sort of file watching object. so have c++ be watching the file, and as it's being written to be notifying another object in flash of the change. -python, socket server. any recommendations or help in the right direction would be appreciated. thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Multiplayer and LAG!
This isnt something i've done, but it's something i'm very interested in nonetheless, so bear with my uneducated musings :) The basic issue with lag is how much information is necessary for each client to predict the game state. For instance, in a game of multiplayer asteroids, it isn't necessary for all clients to know where every bullet is, but it is necessary to know when a bullet is fired, from where and in what direction, since bullets act predictably and are simple to replicate. Similarly, asteroid positions can be predicted by broadcasting their initial position and movement vector, and until they are shot or otherwise affected, it isn't strictly necessary to broadcast their positions every screen update. So in short this leaves us with player vectors, player positions, player rotations, information which can be serialized to make the package as small as possible. I don't believe it is necessary for the actual replication to be 100% as long as the game experience is 100% synchronous, meaning if player A accurately shoots player B on his client, and player B gets shot on his end 200ms later, the important thing is player B saw it coming and had a chance to react. HOWEVER; Anyone who has played an online game recently will know that the issue of lag hasn't really been ironed out as much as become a necessary evil gamers have learned to live with. I'm not saying the strongest efforts to eliminate lag shouldnt be made, but players tend to accept lag of around 400ms or less. A good example is world of warcraft, which exhibits tremendous lag by any standard but functions perfectly as a game nonetheless.You'll have a tough time completely eliminating it online. It's far far simpler in a LAN environment with a fast socket server, where the information packages can be larger and be sent more rapidly. Replication is a super interesting topic. I'd love to hear more about it from Jobe :) - Andreas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Tree.selectedItem and data mapping
Why does selectedItem not give you enough information? It gives you access to whatever is in the node, including all properties. You just have to store a kind of unique ID or whatever in each node and map that to a text -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Merrill, Jason Sent: Tuesday, July 18, 2006 10:18 PM To: Flashcoders mailing list Subject: [Flashcoders] Tree.selectedItem and data mapping I'm pretty good at using XML data and also have no problem making a Tree component which renders nodes/folders based on a dataprovider XML. With that said, how do you all who use the Tree component usually map the desired data to be displayed (say, text paragraphs that display in a text field nearby) to what was selected in the tree (a tree rendered from the dataprovider XML)? Meaning, if for example, you are using the Tree component for the navigation of an "online help manual", when an item is selected in the tree component, how do you normally get enough information about where it is in the tree to map it to your array or XML nodes which containing the bulk of the text content? It would be easy with a combo box as it is a single list, but a tree is inherently more complex. I can create an Object/Array or XML which recreates the structure of the tree to contain my content so it "maps directly to the tree", but that's really kludge and then if the data changes, that mapping between tree and display content is broken. Using selectedItem, selectedNode, getTreeNodeAt doesn't give you enough information (at least, it didn't seem to) on the node to map to content in another custom array, object or XML containing your content data (I can get single numbers, but not enough information about where it is in the tree), and you can't put large paragraphs inside the Tree dataprovider XML file which renders the tree, as it will mess up the tree when it renders. I couldn't find any methods of the Tree class that would remedy this. Or, is it instead preferred to not use a Tree dataprovider XML file and add the Tree nodes individually with a composition class which composes the tree with methods like Tree.addTreeNodeAt() based on the content.xml, which also contains the content, thus preserving the mapping when the data changes. I hope that makes sense, Jason Merrill Bank of America Learning & Organization Effectiveness - Technology Solutions ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] ActionScript Application Framework
Sure, here's the first step. Buy and read the following books: Agile Web Development with Rails - 2nd Edition http://www.pragmaticprogrammer.com/titles/rails/index.html This will give you a solid foundation on why Rails is such an outstanding framework. Practices of an Agile Developer http://www.pragmaticprogrammer.com/titles/pad/index.html The Pragmatic Programmer http://www.pragmaticprogrammer.com/ppbook/index.shtml These will give you a solid foundation on how to approach building a framework in Flash similar to Rails. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Tree.selectedItem and data mapping
I'm pretty good at using XML data and also have no problem making a Tree component which renders nodes/folders based on a dataprovider XML. With that said, how do you all who use the Tree component usually map the desired data to be displayed (say, text paragraphs that display in a text field nearby) to what was selected in the tree (a tree rendered from the dataprovider XML)? Meaning, if for example, you are using the Tree component for the navigation of an "online help manual", when an item is selected in the tree component, how do you normally get enough information about where it is in the tree to map it to your array or XML nodes which containing the bulk of the text content? It would be easy with a combo box as it is a single list, but a tree is inherently more complex. I can create an Object/Array or XML which recreates the structure of the tree to contain my content so it "maps directly to the tree", but that's really kludge and then if the data changes, that mapping between tree and display content is broken. Using selectedItem, selectedNode, getTreeNodeAt doesn't give you enough information (at least, it didn't seem to) on the node to map to content in another custom array, object or XML containing your content data (I can get single numbers, but not enough information about where it is in the tree), and you can't put large paragraphs inside the Tree dataprovider XML file which renders the tree, as it will mess up the tree when it renders. I couldn't find any methods of the Tree class that would remedy this. Or, is it instead preferred to not use a Tree dataprovider XML file and add the Tree nodes individually with a composition class which composes the tree with methods like Tree.addTreeNodeAt() based on the content.xml, which also contains the content, thus preserving the mapping when the data changes. I hope that makes sense, Jason Merrill Bank of America Learning & Organization Effectiveness - Technology Solutions ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] as3: weird package problem
Hi guys. After days of fiddling, i finally found the solution, and it kind of baffles me: irrespective of the classpath beeing c:\classes\ OR C:\classes\: (note the difference in case) this doesn't work: C:\>c:\flex_sdk_2\bin\mxmlc -file-specs C:\classes\nl\test\Test.as (notice the upper case C in c:\classes) and this DOES work: C:\>c:\flex_sdk_2\bin\mxmlc -file-specs c:\classes\nl\test\Test.as (notice the smaller case c in c:\classes) I mean, wtf? Is this a bug or a feature? It kinda baffles me because in windows, the variable marking the file (%1 in windows registry or batch) ALWAYS has an upper case C:\ .. anyone knows whats going on? regards, -Meinte --- C:\>c:\flex_sdk_2\bin\mxmlc -file-specs c:\classes\nl\test\Test.as Loading configuration file C:\flex_sdk_2\frameworks\flex-config.xml Warning: Source path entry, 'C:\classes', is a subdirectory of source path entry , 'c:\classes\nl\test'. Warning: Source path entry, 'C:\classes', is a subdirectory of source path entry , 'c:\classes\nl\test'. C:\classes\nl\test\Test.swf (519 bytes) C:\>c:\flex_sdk_2\bin\mxmlc -file-specs C:\classes\nl\test\Test.as Loading configuration file C:\flex_sdk_2\frameworks\flex-config.xml Warning: Source path entry, 'C:\classes', is a subdirectory of source path entry , 'C:\classes\nl\test'. Warning: Source path entry, 'C:\classes', is a subdirectory of source path entry , 'C:\classes\nl\test'. C:\classes\nl\test\Test.as: Error: A file found in a source-path must have the s ame package structure '', as the definition's package, 'nl.test'. - On 7/18/06, Meinte van't Kruis <[EMAIL PROTECTED]> wrote: haha, ok well at least I'm not the only one. Question is: What is the solution?? I can't imagine beeing the only one wondering bout this.. On 7/17/06, John Giotta <[EMAIL PROTECTED]> wrote: > > This same problem had me puzzled too. > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] call JS-Method from SWF in hidden on IE
Hi Bernard, i really didn't think of setting width & height to zero in IE, as i thought that would scale the div itself down and therefore affect the overall layout. in my particular case your solution works though. thank you! David Bernard Visscher wrote: You could try a width and height of 0px and the overflow set to hidden. I don't know if all browsers will accept 0px for the width or height, therefor I made a simple js example: function hideDiv(divId) { var d = document.getElementById(divId); if(document.all){ d.style.width = "0px"; d.style.height = "0px";d.style.overflow = "hidden"; } else {d.style.visibility = "hidden"; } } hideDiv("testDiv"); Just place it just before the tag. Greetz, Bernard -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens David Fischer Verzonden: maandag 17 juli 2006 21:18 Aan: Flashcoders mailing list Onderwerp: Re: [Flashcoders] call JS-Method from SWF in hidden on IE Hi Kevin, after several test i can confirm your previously mentioned behaviour, but haven't found a workaround though. Thanks for your information! David Kevin Newman wrote: In my experience with trying to work out a magic fix for the eolas patent (http://www.unfocus.com/projects/patentMagic/), I have found that in IE, with swfs at least (but possibly all objects) objects that are set with display: none, do not even load in the background, never mind execute javascript. Kevin N. David Fischer wrote: Hi, turns out that a swf in a hidden won't execute any Javascript-Methods in Internet Explorer. it kinda seems logical in terms of "if anything is hidden, i don't care". this works with firefox (mac/win), opera(mac/win), safari though. Can anyone confirm this behaviour ? Thanks, David ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ActionScript Application Framework
To me (at least to some extent), Flex is to Flash what Rails is to Ruby. And of course you have Cairngorm or ARP for structural framework. -Steve Dear List (I should say lists this going to Flash and Flex coders), I am a very and I mean very experienced ActionScript coder. I have been writng code and storing it for re-use for 7 years. I have just installed Rails an application frame work for a language named Ruby which enabled me to create a whole aplication in the space of a few hours. Cant we follow the example and create a framework to make our lives easier as these guys have for Ruby programmers. I would be willing to contribute. What do you reckon would it work. Could we as a comunity of developers do this? James Deakin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ActionScript Application Framework
Have you tried using ARP, the RIA Framework by Aral Balkan? Cheers, James > Dear List (I should say lists this going to Flash and Flex coders), > > I am a very and I mean very experienced ActionScript coder. I have been > writng code and storing it for re-use for 7 years. I have just installed > Rails an application frame work for a language named Ruby which enabled me > to create a whole aplication in the space of a few hours. Cant we follow > the > example and create a framework to make our lives easier as these guys have > for Ruby programmers. > > I would be willing to contribute. What do you reckon would it work. Could > we > as a comunity of developers do this? > > James Deakin > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] ActionScript Application Framework
I think it's a very good Idea and if someone sets it up, coders will appear and help. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Britton Sent: terça-feira, 18 de Julho de 2006 20:09 To: Flashcoders mailing list Subject: Re: [Flashcoders] ActionScript Application Framework We definitely can do this, but it may amount to reinventing the wheel. Do you suggest this in lieu of Cairngorm and ARP? Are there things about these frameworks that make them undesirable? Mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Output to Text File
We're saying the same thing, but sometimes time just isn't enough. :-) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of kelly snyder Sent: terça-feira, 18 de Julho de 2006 19:46 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] Output to Text File Pedro, I have found that third party software is often poorly tested, poorly documented, and pooly maintained. Too many times, I have been asked to update something that had third party components, only to find that the company had gone out of business. Also, there can be licensing issues for distributed software... If I build it up from scratch then I eliminate future headaches, even if it does take longer now. Kelly >From: "Pedro Furtado" <[EMAIL PROTECTED]> >Reply-To: Flashcoders mailing list >To: "'Flashcoders mailing list'" >Subject: RE: [Flashcoders] Output to Text File >Date: Tue, 18 Jul 2006 19:31:26 +0100 > >No need for fscommand, use externalInterface, although it's much better >than using 3rd party software I've found trough experience and using >both approaches, that sometimes it's just better to use a tested 3rd >party app. > >Pedro. > _ Dont just search. Find. Check out the new MSN Search! http://search.msn.click-url.com/go/onm00200636ave/direct/01/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ActionScript Application Framework
We definitely can do this, but it may amount to reinventing the wheel. Do you suggest this in lieu of Cairngorm and ARP? Are there things about these frameworks that make them undesirable? Mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] ActionScript Application Framework
Dear List (I should say lists this going to Flash and Flex coders), I am a very and I mean very experienced ActionScript coder. I have been writng code and storing it for re-use for 7 years. I have just installed Rails an application frame work for a language named Ruby which enabled me to create a whole aplication in the space of a few hours. Cant we follow the example and create a framework to make our lives easier as these guys have for Ruby programmers. I would be willing to contribute. What do you reckon would it work. Could we as a comunity of developers do this? James Deakin ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Eclipse Assistance (beginner)
Hey Steven thanks, I'll check that as well! m. On 7/14/06, Steven Sacks | BLITZ <[EMAIL PROTECTED]> wrote: If you liked SciTE, you should check out Flash Develop. http://www.flashdevelop.org/community/ It launches in like 2 seconds and has tons of great features. It's still in development, but it's coming along nicely. It supports all the file types you edit when working in Flash. Sorry for hijacking your thread. BLITZ | Steven Sacks - 310-551-0200 x209 > -Original Message- > From: [EMAIL PROTECTED] [mailto:flashcoders- > [EMAIL PROTECTED] On Behalf Of Andy Stone > Sent: Friday, July 14, 2006 12:41 PM > To: 'Flashcoders mailing list' > Subject: RE: [Flashcoders] Eclipse Assistance (beginner) > > There's a ton of resources out there. You can find tutorials at a few of > sites below... > > http://www.gotoandlearn.com/ > http://www.ultrashock.com/ > http://www.flashkit.com > http://actionscript.org > http://www.kirupa.com > http://www.moock.org/asdg/codedepot/ > http://www.sephiroth.it/tutorials.php > > I Hope this helps. -Andy > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Flash Mel > Sent: Thursday, July 13, 2006 2:08 PM > To: Flashcoders mailing list > Subject: [Flashcoders] Eclipse Assistance (beginner) > > Ok, so I just got Eclipse installed yesterday. I've been using SciTEFlash > forever and it has served me well. But I needed a better way of managing > my > projects and the projects of the other flash developer here. > > ANYWAY...now that I have Eclipse installed I am a bit confused as to to > setting up and testing movies. Not just for class files either, but for > regular .as files, I am at a loss as to how to test the movie. =\ > > Hopefully working in this environment and pushing myself more, I can begin > writing more AS2 classes and even *gasp* AS3!! =] One day soon. > > Any help or tutorials and even some guidance would be appreciated. If > this > might be a lengthy description, feel free to contact me on google talk. > > Cheers and my bad for the newbie-ish post. > > fM. > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > > > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Output to Text File
Pedro, I have found that third party software is often poorly tested, poorly documented, and pooly maintained. Too many times, I have been asked to update something that had third party components, only to find that the company had gone out of business. Also, there can be licensing issues for distributed software... If I build it up from scratch then I eliminate future headaches, even if it does take longer now. Kelly From: "Pedro Furtado" <[EMAIL PROTECTED]> Reply-To: Flashcoders mailing list To: "'Flashcoders mailing list'" Subject: RE: [Flashcoders] Output to Text File Date: Tue, 18 Jul 2006 19:31:26 +0100 No need for fscommand, use externalInterface, although it's much better than using 3rd party software I've found trough experience and using both approaches, that sometimes it's just better to use a tested 3rd party app. Pedro. _ Dont just search. Find. Check out the new MSN Search! http://search.msn.click-url.com/go/onm00200636ave/direct/01/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Scrollpane and masking
Try this. Drop your scrollpane on the stage, select it and Press F8 to put it into a Movieclip symbol. Name the scrollpane instance inside that movieclip something short and easy like sp. Then, set up the linkage on that movieclip and attach it instead of the scrollpane and target the scrollpane inside that movieclip. See if that works. BLITZ | Steven Sacks - 310-551-0200 x209 > -Original Message- > From: [EMAIL PROTECTED] [mailto:flashcoders- > [EMAIL PROTECTED] On Behalf Of Haikal Saadh > Sent: Monday, July 17, 2006 9:03 PM > To: Flashcoders mailing list > Subject: Re: [Flashcoders] Scrollpane and masking > > It goes: > > * Movie > o Component (extends UIComponent) > + Scrollpane > # contents > > The scrollpane is created by actionscript in Component's > createChildren(). The contents, which is a symbol instance that has been > assigned a Linkage identifier, is then plugged into the scrollpane. > > I haven't created a masking layer over the scrollpane, as I have read > that scrollpane is supposed to do it's own masking. > > The scrollpane and it's contents are loaded and working; it shows up, > and you can drag the sliders around and everything. It's just that I can > still see the stuff that has scrolled out of the ScrollPane. > > Steven Sacks | BLITZ wrote: > > How is your movie built? Is the scrollpane component in a loaded in > > swf? If so, you must have the scrollpane component in the library of > > the root/loading swf. Do you have the scrollpane embedded in another > > component? Do you have the scrollpane masked? > > > > ___ > > Flashcoders@chattyfig.figleaf.com > > To change your subscription options or search the archive: > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > Brought to you by Fig Leaf Software > > Premier Authorized Adobe Consulting and Training > > http://www.figleaf.com > > http://training.figleaf.com > > > > > > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Techniques to disable/enable "debug mode"
I´ve been having some weird problems with my website and among them were rendering problems, slowdown, data downloading stopping without any reason (you may have seen my previous posts about this one) and so on. I struggled to find out that all these were side-effects of the massive use of Luminic Box Logger. While this tool is extremelly useful, it can KILL your application if you forget all those calls through your code. What I did was to go through each file and comment out all the logger references and recompile the swfs that this time worked like a charm, much faster and without glitches and unknown "bugs". What techniques do you use to make your debugger life easier? Please share your thoughts! And remember to disable traces and othter loggers when deploying your app! Cheers, - Marcelo. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] JOB: Need ActionScript Developer In Denver
Looking for an experienced ActionScript 2.0 developer for a short term contract (4 - 6 weeks) with a large company with offices in Westminster, Co. Task: Help complete an OO software demo. Pay: competitive rate. Location: Prefer a person who could be on site here at least some of the time. Skills Wanted: - Experienced ActionScript 2.0 developer - Experience with object-oriented AS 2.0 coding - Familiarity with Flash 8 or MX2004 - Good attention to detail - Local to Denver area a big plus Please contact me if you are interested. thanks, -Steven Loe __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Text Field Search
Jorge Antonio Diaz Gutierrez schrieb: Hi everyone. I'm trying to make a Search Engine that allows me to make a Search trough a few XMLs documents I load into a Text Field. Does anyone has any sample or an advice for me to do it ??? http://www.pippoflash.com/index.php/2006/07/10/downaload-flash-text-search-engine-class/ micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Saving a swf with all the assets
Hi All, Is there a way by which I can save a swf file with all the assets loaded into it at runtime? I want a single swf to be saved with the assets embeded into it. (similer thing like Flashpaper) Can it be achieved using .net or any other tool? TIA Mahesh ___ Now you can scan emails quickly with a reading pane. Get the new Yahoo! Mail. http://uk.docs.yahoo.com/nowyoucan.html ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Eclipse Assistance (beginner)
Yeah I was way off, sorry. After my post I realized what you were talking about and installed it. I'm now researching how to integrate it with Flex swfmill and MTASC to hopefully speed up my work flow. I hope you figured it out. -A -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Flash Mel Sent: Tuesday, July 18, 2006 11:12 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Eclipse Assistance (beginner) Hey Andy, thanks for the reply. What I was looking for was a help site that talks about how to setup Eclipse properly. I showed a buddy of mine my setup and he said it wasn't right - too bad he didnt set his up, he works with some real good flash devs that helped him out. looking around at screenshots of other dev's eclipse workspace and I'm realizing I'm way off track with how to setup eclipse for use with my projects. =\ On 7/14/06, Andy Stone <[EMAIL PROTECTED]> wrote: > > There's a ton of resources out there. You can find tutorials at a few of > sites below... > > http://www.gotoandlearn.com/ > http://www.ultrashock.com/ > http://www.flashkit.com > http://actionscript.org > http://www.kirupa.com > http://www.moock.org/asdg/codedepot/ > http://www.sephiroth.it/tutorials.php > > I Hope this helps. -Andy > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Flash Mel > Sent: Thursday, July 13, 2006 2:08 PM > To: Flashcoders mailing list > Subject: [Flashcoders] Eclipse Assistance (beginner) > > Ok, so I just got Eclipse installed yesterday. I've been using SciTEFlash > forever and it has served me well. But I needed a better way of managing > my > projects and the projects of the other flash developer here. > > ANYWAY...now that I have Eclipse installed I am a bit confused as to to > setting up and testing movies. Not just for class files either, but for > regular .as files, I am at a loss as to how to test the movie. =\ > > Hopefully working in this environment and pushing myself more, I can begin > writing more AS2 classes and even *gasp* AS3!! =] One day soon. > > Any help or tutorials and even some guidance would be appreciated. If > this > might be a lengthy description, feel free to contact me on google talk. > > Cheers and my bad for the newbie-ish post. > > fM. > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > > > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Output to Text File
No need for fscommand, use externalInterface, although it's much better than using 3rd party software I've found trough experience and using both approaches, that sometimes it's just better to use a tested 3rd party app. Pedro. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of kelly snyder Sent: terça-feira, 18 de Julho de 2006 15:39 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] Output to Text File Nick, I try to avoid third party software when possible. I am going to write a C++ file that will handle the model side of the program and read/write C++ to the disk. Then I can use Flash for the view and controller portions. I know this can be done quite easily (using ActiveX and FSCommand, I think). I am reasonably proficient with MS Visual C++, but I have never run a swf from within a C++ application. So, yes I do have a plan. It may take me some time to figure out the intricacies of it, however. Kelly >From: "Nick Weekes" <[EMAIL PROTECTED]> >Reply-To: Flashcoders mailing list >To: "'Flashcoders mailing list'" >Subject: RE: [Flashcoders] Output to Text File >Date: Mon, 17 Jul 2006 08:33:04 +0100 > >Kelly, > >Did you decide on an approach to this? Id be interested to hear it. > >Cheers, > >Nick > >-Original Message- >From: [EMAIL PROTECTED] >[mailto:[EMAIL PROTECTED] On Behalf Of kelly >snyder >Sent: 11 July 2006 17:51 >To: flashcoders@chattyfig.figleaf.com >Subject: [Flashcoders] Output to Text File > >I am trying to find a way to get my Flash file read from and write to >ASCII text files. I would like to run the swf or exe file on my local >machine, with an input test file and an output text file in the same >directory. The swf file would read from the input file and write to >the output file. Is this possible? Can I use javascript to achieve this? > >_ >Don't just search. Find. Check out the new MSN Search! >http://search.msn.click-url.com/go/onm00200636ave/direct/01/ > >___ >Flashcoders@chattyfig.figleaf.com >To change your subscription options or search the archive: >http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >Brought to you by Fig Leaf Software >Premier Authorized Adobe Consulting and Training http://www.figleaf.com >http://training.figleaf.com > > >___ >Flashcoders@chattyfig.figleaf.com >To change your subscription options or search the archive: >http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >Brought to you by Fig Leaf Software >Premier Authorized Adobe Consulting and Training http://www.figleaf.com >http://training.figleaf.com _ Dont just search. Find. Check out the new MSN Search! http://search.msn.click-url.com/go/onm00200636ave/direct/01/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Yahoo! Maps api
Works great - thanks kev! On 7/17/06 4:53 PM, "Kevin Newman" <[EMAIL PROTECTED]> wrote: > This is a known problem with the current version of the mxp file (3.02). > You can work around the problem by using the whole classname. > > so instead of: > > import com.yahoo.maps.widgets.NavigatorWidget; > var foo:NavigatorWidget = new NavigatorWidget('closed'); > > use: > > var foo:com.yahoo.maps.widgets.NavigatorWidget = > new com.yahoo.maps.widgets.NavigatorWidget('closed'); > > etc. > > There is another way to fix this, but I can't remember it ;-P > > Kevin N. > > > Aaron Buchanan wrote: >> Anyone seen any issues with class files not being installed when you load >> the mpx in? >> >> This is among the errors I am getting after freshly installing the >> component. I tried y! Blogs but haven't heard back yet, so was wondering if >> anyone here had found any info on the mystery classes :) >> >> **Error** Symbol=yahoomap, layer=//as, frame=1:Line 7: The class or >> interface 'com.yahoo.maps.widgets.NavigatorWidget' could not be loaded. >> import com.yahoo.maps.widgets.NavigatorWidget; >> >> Thx! >> A >> >> > > > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com -- Aaron Buchanan | Flash Developer, Lab-Media | T 909 702 1368 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Output to Text File
I second that. Buggy, and new releases break features that used to work. :-( Ian On 7/17/06, eric dolecki <[EMAIL PROTECTED]> wrote: Zinc looks awesome on the outside. The app is nice looking, the APIs look to be really deep & extensive. However I have found it to be quite buggy ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Scrollpane and masking
It goes: * Movie o Component (extends UIComponent) + Scrollpane # contents The scrollpane is created by actionscript in Component's createChildren(). The contents, which is a symbol instance that has been assigned a Linkage identifier, is then plugged into the scrollpane. I haven't created a masking layer over the scrollpane, as I have read that scrollpane is supposed to do it's own masking. The scrollpane and it's contents are loaded and working; it shows up, and you can drag the sliders around and everything. It's just that I can still see the stuff that has scrolled out of the ScrollPane. Steven Sacks | BLITZ wrote: How is your movie built? Is the scrollpane component in a loaded in swf? If so, you must have the scrollpane component in the library of the root/loading swf. Do you have the scrollpane embedded in another component? Do you have the scrollpane masked? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Output to Text File
Nick, I try to avoid third party software when possible. I am going to write a C++ file that will handle the model side of the program and read/write to the disk. Then I can use Flash for the view and controller portions. I know this can be done quite easily (using ActiveX and FSCommand, I think). I am reasonably proficient with MS Visual C++, but I have never run a swf from within a C++ application. So, yes I do have a plan. It may take me some time to figure out the intricacies of it, however. Kelly From: "Nick Weekes" <[EMAIL PROTECTED]> Reply-To: Flashcoders mailing list To: "'Flashcoders mailing list'" Subject: RE: [Flashcoders] Output to Text File Date: Mon, 17 Jul 2006 08:33:04 +0100 Kelly, Did you decide on an approach to this? Id be interested to hear it. Cheers, Nick -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of kelly snyder Sent: 11 July 2006 17:51 To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Output to Text File I am trying to find a way to get my Flash file read from and write to ASCII text files. I would like to run the swf or exe file on my local machine, with an input test file and an output text file in the same directory. The swf file would read from the input file and write to the output file. Is this possible? Can I use javascript to achieve this? _ Don't just search. Find. Check out the new MSN Search! http://search.msn.click-url.com/go/onm00200636ave/direct/01/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com _ Dont just search. Find. Check out the new MSN Search! http://search.msn.click-url.com/go/onm00200636ave/direct/01/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] BitmapData.draw() peculiarity
has anyone tried to use the BitmapData.draw() method to draw a movieclip that has content in the negative coordinate space? it seems like no matter what i do, i can only get the draw() method to start from the point 0,0 in a movie clip, when i need it to start at say -20,-20. even passing the clipRect param to the method does not do what you would expect. am i missing something here? any solutions or workarounds would be appreciated. -- John Van Horn [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Eclipse Assistance (beginner)
No Java unforunately. I have the plugs for eclipse. they seem to work well. I just have my projects setup all wrong. using import com.mproject.somefile.as doesn't work. AND in the projects folder on the left i don't just see code files, I see the .fla's the .swf's etc. so I know i have something wrong here... =\ osflash isn't very helpful. i tried, but it doesn't go through and show you how to setup a project. fM On 7/15/06, Ed Staub <[EMAIL PROTECTED]> wrote: Flash Mel, I'm maybe one step ahead of you here. I was watching the responses, hoping to learn something. No such luck. It looks to me like you probably come from a Java background - yes? Here's what I THINK is true - hopefully this will provoke someone to correct me who knows more. Take everything here with a grain of salt. 1.) The best Flash debugger for normal development is, unfortunately, Macromedia's. There are none in the Eclipse plug-ins. 2.) For unit testing, the most-recommended component seems to be As2Unit. I haven't tried it. It's only available in compiled form, which gives me pause. This seems to be the most-recommended package, but there are many others. One that appears to have quite a bit of momentum is AsUnit (http://asunit.org/) - I'd definitely check it out. If you find something you like, please drop me a line. 3.) I didn't see which plug-in you're using. I tried FDT, since several sites will tell you it's the best plug-in for AS development, but have a few issues: a. It's a commercial product - they want around $250 for it. There's a 30-day trial b. Nothing's been updated since last fall. c. It has a problem with F8 library organization - it doesn't support the automatic switch-in of F8 or F7 depending on context. d. The web site is slow to the point of unusability - I think it is severely throttled. e. Email bounces f. Given the state of the website, I'd be scared to death to try to pay by credit card there. Based on all this, I switched to FlashDevelop (not Eclipse at all - it's .NET, in fact!). So far, so good - it's fast, slick, intuitive, and there appears to be quite a bit of developer momentum in plugins, etc. In trying to find out what's going on, keep a close eye on WHEN something was recommended. What was best a year ago often isn't the best now. The site that seems most relevant to your questions wasn't on the list another responder sent earlier. http://www.osflash.org Good luck, -Ed Staub ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Text Field Search
Hi everyone. I'm trying to make a Search Engine that allows me to make a Search trough a few XMLs documents I load into a Text Field. Does anyone has any sample or an advice for me to do it ??? Thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] moock interviews mike downey
Just though I'd point this out if you've not seen it on the Flashblogosphere already, a great collection of interviews if you have half hour or so to spare: http://www.adobe.com/devnet/flash/articles/fitc2006_interview.html Paul. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] First attempts at wirting code in AS2
Thanks Steven This extends MovieClip solution looks interesting, I will investigate this further. I am having trouble getting my head around the separation of the timeline elements with the classes. Thanks Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Sacks | BLITZ Sent: 17 July 2006 20:17 To: Flashcoders mailing list Subject: RE: [Flashcoders] First attempts at wirting code in AS2 You need to declare your class variables before you use them: class GameObject extends MovieClip { var little_stars_mc:MovieClip; var game_number:Number; function GameObject() { game_number = 1; little_stars_mc.gotoAndStop("game" + game_number); } } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Eclipse Assistance (beginner)
Hey Andy, thanks for the reply. What I was looking for was a help site that talks about how to setup Eclipse properly. I showed a buddy of mine my setup and he said it wasn't right - too bad he didnt set his up, he works with some real good flash devs that helped him out. looking around at screenshots of other dev's eclipse workspace and I'm realizing I'm way off track with how to setup eclipse for use with my projects. =\ On 7/14/06, Andy Stone <[EMAIL PROTECTED]> wrote: There's a ton of resources out there. You can find tutorials at a few of sites below... http://www.gotoandlearn.com/ http://www.ultrashock.com/ http://www.flashkit.com http://actionscript.org http://www.kirupa.com http://www.moock.org/asdg/codedepot/ http://www.sephiroth.it/tutorials.php I Hope this helps. -Andy -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Flash Mel Sent: Thursday, July 13, 2006 2:08 PM To: Flashcoders mailing list Subject: [Flashcoders] Eclipse Assistance (beginner) Ok, so I just got Eclipse installed yesterday. I've been using SciTEFlash forever and it has served me well. But I needed a better way of managing my projects and the projects of the other flash developer here. ANYWAY...now that I have Eclipse installed I am a bit confused as to to setting up and testing movies. Not just for class files either, but for regular .as files, I am at a loss as to how to test the movie. =\ Hopefully working in this environment and pushing myself more, I can begin writing more AS2 classes and even *gasp* AS3!! =] One day soon. Any help or tutorials and even some guidance would be appreciated. If this might be a lengthy description, feel free to contact me on google talk. Cheers and my bad for the newbie-ish post. fM. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] [OT] Looking for a union in the UK
Having recently been messed about by clients & agencies I am trying to find myself a union to join in the UK. Is there anyone on this list that is in a programmers or designers union? Are there any you can recommend? Jim ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Output to Text File
Eric, that's interesting feedback. For my part, I only used a fraction of the functionality Zinc offers and had no issues at all. I understand the version of Zinc I'm using (v2.5) is a recent release - out of curiosity, is this the version you have found buggy? Steven, I somehow missed mProjector when I was reviewing the options! It looks pretty good. It's interesting that all of these are exactly $299! Adrian On 7/17/06, eric dolecki <[EMAIL PROTECTED]> wrote: Zinc looks awesome on the outside. The app is nice looking, the APIs look to be really deep & extensive. However I have found it to be quite buggy On 7/17/06, Nick Weekes <[EMAIL PROTECTED]> wrote: > > Adrian/Eric, > > Thanks for the info. > > I need to build quite a large RIA soon (it will be a flex app, but for the > purposes of this discussion the gui will be a series of swf's) that > requires > extensive local machine/local network access (and this needs to be > released > prior to Apollo). I understand there is a polarised opinion of desktop to > swf products such as zinc, but my current thinking is if I need to use a > wrapper of this nature, I'd prefer to write my own in C# (my app is > heavily > reliant on database servers, and im not sure current data access in zinc > or > swf studio is sufficient or good enough performance-wise). > > Maybe these products have moved on since I last investigated though. > > Eric, just out of interest, what particularly puts you off zinc? > > Cheers, > > Nick > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of eric > dolecki > Sent: 17 July 2006 22:40 > To: Flashcoders mailing list > Subject: Re: [Flashcoders] Output to Text File > > When I hear people using Zinc, I cringe. I hope that works out for you. > Personally, I feel more content using a little product from Northcode... > > e.dolecki > > On 7/17/06, Adrian Park <[EMAIL PROTECTED]> wrote: > > > > Nick, > > > > I know you asked Kelly but, in case it's interesting to you, I have > > completed the project I was working on using Zinc. It is a kiosk > > application in which I needed to capture user data from a form in > > Flash and append it to a text file for collection later. Zinc made > > this an absolute breeze! The new {mdm}ScriptT 2.0 is a doddle to use > > and really well integrated and with just a few short lines of code I > > was able to build the functionality I needed. > > > > Cheers > > Adrian > > > > On 7/17/06, Nick Weekes <[EMAIL PROTECTED]> wrote: > > > > > > Kelly, > > > > > > Did you decide on an approach to this? Id be interested to hear it. > > > > > > Cheers, > > > > > > Nick > > > > > > -Original Message- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of > > > kelly snyder > > > Sent: 11 July 2006 17:51 > > > To: flashcoders@chattyfig.figleaf.com > > > Subject: [Flashcoders] Output to Text File > > > > > > I am trying to find a way to get my Flash file read from and write > > > to ASCII text files. I would like to run the swf or exe file on my > > > local > > machine, > > > with an input test file and an output text file in the same > > > directory. The swf file would read from the input file and write to > > > the > > output file. Is > > > this possible? Can I use javascript to achieve this? > > > > > > _ > > > Don't just search. Find. Check out the new MSN Search! > > > http://search.msn.click-url.com/go/onm00200636ave/direct/01/ > > > > > > ___ > > > Flashcoders@chattyfig.figleaf.com > > > To change your subscription options or search the archive: > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > > Brought to you by Fig Leaf Software > > > Premier Authorized Adobe Consulting and Training > > > http://www.figleaf.com http://training.figleaf.com > > > > > > > > > ___ > > > Flashcoders@chattyfig.figleaf.com > > > To change your subscription options or search the archive: > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > > Brought to you by Fig Leaf Software > > > Premier Authorized Adobe Consulting and Training > > > http://www.figleaf.com http://training.figleaf.com > > > > > ___ > > Flashcoders@chattyfig.figleaf.com > > To change your subscription options or search the archive: > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > Brought to you by Fig Leaf Software > > Premier Authorized Adobe Consulting and Training > > http://www.figleaf.com http://training.figleaf.com > > > > > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www