[Flashcoders] is it still broken?

2007-02-23 Thread JRego { IPP }
Maye not  ^ (. .)

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[Flashcoders] Small text in components

2007-02-23 Thread Adrian Lynch
Can anyone suggest a reason for this:

http://www.adrianlynch.co.uk/temp/smalltext.jpg

The text is super tiny in all teh components. As far as I know, all I did
was drag the components onto the stage. I used the resize tool on the
buttons and text area but not the drop downs.

A stumped Adrian.

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[Flashcoders] AS2 Developers wanted - Ipswich UK

2007-02-23 Thread Stu Powell
Hi all,

I work as a developer for an established but expanding software house
with an impressive client list.

We are currently looking for 2 more permanent full time AS2 developers
in the Ipswich area (UK).

If you are interested in working on fun flash projects for top clients,
please get in contact with us on [EMAIL PROTECTED]

Thanks,
Stu
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[Flashcoders] Rearrange Fields between DataSet and DataGrid

2007-02-23 Thread Andrew Kirkham
I have a WebServiceConnector, a DataSet and a DataGrid.

I wish to display in the DataGrid only some of the fields that are read in by 
the WebServiceConnector, and I want the names displayed at the top of the 
columns to be different from the names used internally within the data. I have 
just discovered the Rearrange Fields formatter, and ostensibly it seems to be 
just what I need, applied on the binding into the DataGrid. Unfortunately I 
can't get it to work.

I can successfully bind WebServiceConnector.results--DataGrid.dataProvider 
using a Rearrange Fields formatter.

I can successfully bind 
WebServiceConnector.results--DataSet.dataProvider--DataGrid.dataProvider 
without a formatter.

However, when I try to apply a Rearrange Fields formatter to the binding 
between the DataSet.dataProvider and DataGrid.dataProvider, the fields of the 
DataGrid are blank; the column names do appear, but they are the original 
names, not the new ones specified by the formatter.

(I have added to the schema of the DataSet the variables that are received from 
the WebServiceConnector).

I am aware that there are other techniques available to achieve what I want; my 
aim is to try to understand the component architecture and what it is capable 
of. I am hoping to accomplish this just by using the the tabs on the Component 
Inspector, without resort to ActionScript.

So what is the situation?
1. I am mistaken in expecting Rearrange Fields to work beween 
DataSet.dataProvider and DataGrid.dataProvider at all
2. It does work, but I haven't understood how to implement it properly.
3. It ought to work but it doesn't because of a defect in the components.

Can anyone help?

Thanks
Andy
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[Flashcoders] Fwd: use of Flash IDE (or: workflow)

2007-02-23 Thread Andrei Thomaz

(sending again, because I guess that message was lost)


hello list,

I would like to ask you how much do you work with Flash IDE? How much do the
designers you work with can work with it, and how much can you use this
work? For example, I can imagine two scenarios, and some others between
them:

1) Almost no use. Designers just put assets on .fla/.swf files, that are
loaded dynamically. All animations and transitions are done by code.
ActionScript is compiled with MTASC;
2) Strong use. Designers do a lot of animations on .fla/.swf files; forms
are done with components put on the stage by them, for example.


My concern actually is how to otimize the workflow between designers and AS
developers. And what kind of training can developers have to otimize this.

thank you,
andrei
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[Flashcoders] Flash chat and Smiley

2007-02-23 Thread Amandeep Singh
Hi All,

Can anyone help me in adding the Smiley feature in a Flash Chat application?
Or give me a link where I can find the same.


Thanks in advance.

Regards,
Amandeep Singh

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Re: [Flashcoders] Flash chat and Smiley

2007-02-23 Thread Arul Prasad M L

*Jolan SmileyTextField v1.3
*http://flashcomponents.net/components/preview/preview.php?id=372
(http://flashcomponents.net/components/preview/preview.php?id=372)
Its in AS1 though. Haven't seen anything better yet. I had to tweak it a lil
to get it to work for FP 7+ ...


--
Arul Prasad
http://arulprasad.blogspot.com

On 2/23/07, Amandeep Singh [EMAIL PROTECTED] wrote:


Hi All,

Can anyone help me in adding the Smiley feature in a Flash Chat
application?
Or give me a link where I can find the same.

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[Flashcoders] flash games network

2007-02-23 Thread Arseniy Shklyaev

I suggest to every developer of games or other things which are use to be
posted on other sites to create their networks.
1. Create a directory on your domain to be used to load files into games -
mydomain.com/mynetwork/
2. Make so each game load different file into it like - mygame.swf loadmovie
mydomain.com/mynetwork/fileformygame.swf
3. Create a things to load into games then make each fileformygame.swf load
it into it. For example:
http://gamebalance.com/games/orboxb.html
4. this can be used for lotta good things - traffic exchange, load
commercial ads,notify about updates or new games releases etc.
You can load some same stuff into games similar as banner in my games + load
anyother things that fit current game.
5. I m looking for help to develope this and connect to other networks.


P.S.


I think up this myself BTW. Even if its exist I make it once again and look
its not used yet!

--
-Arseniy Shklyaev
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[Flashcoders] Which components are used at spiegel.de?

2007-02-23 Thread Alexander Farber

Hello,

does anybody please know, which Flash components are used
at http://www.spiegel.de/static/flash/flashvideo-420-7.swf

I've recognized the toolbars and a v2 DataGrid with custom cells,
but what are the rest (some tabs)? Are they available anywhere?

Regards
Alex

--
http://preferans.de
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Re: [Flashcoders] Flash chat and Smiley

2007-02-23 Thread johann martinache

Hi

You could replace the smiley text by an image by using  the img tag (only
working with htmltext)

Example:
var sTxt:String = 'HelloWorld :-) !!!';
   sTxt = sTxt.split(':-)').join('img src=yoursmileyimagepath.jpg/')
   trace('sTxt  '+sTxt)


shoe[box]


On 2/23/07, Amandeep Singh [EMAIL PROTECTED] wrote:


Hi All,

Can anyone help me in adding the Smiley feature in a Flash Chat
application?
Or give me a link where I can find the same.


Thanks in advance.

Regards,
Amandeep Singh

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[Flashcoders] Collision detection NOT using hitTest()

2007-02-23 Thread Jeff Fox

Hey gang,
I have a map movie that needs to test whether two near objects will overlap
one another BEFORE I actually instantiate and draw the movie clip, so I need
a good object collision test that does not use hitTest(). I have a set of x
and y and size properties for each object that I use to place them when
they're created, but what I want to do is if the objects will overlap at any
point, merge them into a single object.

Here's an example of what I need to catch:

Point A Los Angeles (x: 150, y: 99, size: 8 pixels)
Point B: San Diego (x: 153, y: 103, size: 8 pixels)

When drawn, the LA dot and San Diego dot will overlap a little and therefore
cause a problem rendering pop-up content, so I want to merge them. What I
need is a reliable check to see if that happens. Right now I'm using:

var uLeftX:Number = cityA._x - 2;
var lRightX:Number = (cityA._x + _size) +2;
var uLefttY:Number = cityA._y - 2;
var lRightY:Number = (cityA._y + _size) +2;

if (mapObjects.length  1) {
   for (var mo:Number = 0; mo  mapObjects.length; mo++) {
   // GET VISIBLE AREA OF CURRENT MAP OBJECT
   var tmpULeftX:Number = parseInt(mapObjects[mo]._x) - 2;
   var tmplRightX:Number = (parseInt(mapObjects[mo]._x) + _dotSize) +2;

   var tmpuLeftY:Number = parseInt(mapObjects[mo]._y) - 2;
   var tmplRightY:Number = (parseInt(mapObjects[mo]._y) + _dotSize) +2;
   if ((uLeftX  tmpULeftX  uLeftX  tmplRightX)  (uLefttY 
tmpuLeftY  uLefttY  tmplRightY)) {
   trace(Dot collision occures between  + cityA.cityName +  and
 + mapObjects[mo].cityName);
   }
   } // END for
} // END if

The above script DOES detect collisions, but not between the LA and San
Deigo properties listed above. Can anyone see a flaw in the line that tests
the overlap?

-Jeff
--
Jeff Fox
[EMAIL PROTECTED]

--
Jeff Fox
[EMAIL PROTECTED]
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[Flashcoders] can't login to switch back to digest?

2007-02-23 Thread aklist_flash
dunno if it's just me, but after the list was restarted, my digest-mode sub 
changed to individual emails.


I went to http://chattyfig.figleaf.com/mailman/listinfo/flashcoders but 
can't log in with my subscribed address and old password.


Is there any way to send a command to the list to switch to digest mode? 


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[Flashcoders] still the click to activate this ActiveX.

2007-02-23 Thread Rodrigo Augusto Guerra

Hi all, 

I was having some problems with the ActiveX block in IE. Then I used the 
Adobe's soluiton:
http://www.adobe.com/devnet/activecontent/articles/before_after.html, it worked 
but I have to do it manually for EACH flash that i have in the screen.

but, if I have 15 swf's then I'll have to setup 15 flash's objects params, one 
by one. 

What I'm looking for is  run a JS command or whatever when the page loads that 
looks for ALL the swf's in the page and then overwritie the object tag to avoid 
the activeX block without having to add a new command to each flash that i have 
in the screen. 

I tried:
http://dhtmldev.com/content/view/109/26/
http://activecontent.blogspot.com/2006/04/external-javascript-solutions.html
http://www.flashnewz.com/flashnewz-5-20061031FixingTheClickToActivateFlashContentInIE.html

without success.is there anything else that I can try?

thanks
rodrigo.
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[Flashcoders] (no subject)

2007-02-23 Thread Gustavo Duenas

test1

I don't know why this sent me a welcome to the mailing list I'm  
already on it..am I?




Gustavo Duenas

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[Flashcoders] MOUSE_DOWN CLICK are not firing on the first mouse click (Flash 9)

2007-02-23 Thread Kalani Bright
*I Dont need help I was writing this and I figured it out so I'm posting it
so that other people don't run into the same issue *
The error was caused because I had a bunch of text on the stage evidently
causing some sort of memory issue probably due to anti-aliasing or something
.. though flash 8 could have handled it fine.  This caused mouse events not
to be triggered when they should have been.  The flash 9 developers are
probably still working out the kinks.
 
Original writing :
 
This one is puzzling me.
There seems to be some trouble with the either the event model or something
I can't explain.
 
So theres a button and you click on it.  Except the first time you click on
it it doesn't register the event (the event listener is set in a superclass
via a method call).  The method is called in the child classes constructor.
So it should be listening for t
 
so if you wait a second or two and don't move the mouse the click then
registers.  If you move the mouse around a bit the click also registers.
Anyone know whats going on?
 
 
 
 
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[Flashcoders] TEST

2007-02-23 Thread Tom Haschenburger
 

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[Flashcoders] Do You Need to Clear Intervals in this Case?

2007-02-23 Thread ChrisRM
I have an AS class that accepts a movieclip in the constructor and tells
that mc to blink via setInterval(). Now, this movieclip is in an external
SWF and loaded into another using MovieClipLoader. So the movieclip is
loaded on stage and blinking. If I perform a removeMovieClip on that
blinking mc do I need to call a clearInterval before removing?
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[Flashcoders] AS 3.0 - Typecast a new Obj instantiated from a library linked class to a 'displayObject'

2007-02-23 Thread Dave Geurts
Hello,

  So I have a movieClip in the library that is set to Export as a class 
with the Auto Create Class feature, with the name rotate_sphere.  
rotate_sphere basically contains a .png  that I would like to copy as 
bitmapData to a new bitmap Object so that I can take advantage of the smoothing 
parameter on 'New Bitmap(bitmapData,snapping,SMOOTHING)'.  Because this object 
needs to scale and I would like to keep it looking smooth with keeping the 
edges anti aliased.  I am getting a Type Coercion error which reads:
 cannot convert rotate_sphere$ to flash.display.DisplayObject when I am trying 
to get the bitmapData.

  I figured that any class instantiated from the library at least extends type 
DisplayObject since whenever I instantiate a class from the library I can add 
it as a child, which requires the obj at least extend DisplayObject.  Im not 
sure if Im even going about this right way. Any thoughts or comments would be 
awesome! and thanks for your time to at least read through this!

 -Dave Geurts
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[Flashcoders] xml content into flash

2007-02-23 Thread Gustavo Duenas
Hi guys, I was expecting to do somethings for a client but so far I  
did, it is basically wrong to do complex content in xml, using html.  
I mean a little html pages with images and description, so far, there  
is some odd problem with the parser and the image isn't appear as  
good it should or is trimmed and on and on.
So if you friends know something way better to do this ( a little  
html page or xml with images and content able to be parsed in flash  
without problem) please let me know.


Regards

Gustavo Duenas

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[Flashcoders] flv question

2007-02-23 Thread Gustavo Duenas
hi, do you kbnow if any browser can see a .flv file without the need  
of being embeded into a html or flash ?

it appears to not.


regards

Gustavo Duenas

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[Flashcoders] List changes- Help!!

2007-02-23 Thread JLNCollies
Not sure what happened but I was on the digest version of this list and now  
I am getting separate messages and my email box is  full!  How do I change 
back to digest??
 
Joan
BRBRBR**BR AOL now offers free 
email to everyone.  Find out more about what's free from AOL at 
http://www.aol.com.
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[Flashcoders] REMOVE

2007-02-23 Thread KAI.HOLLAND

Please get me off this list.

UNSUBSCRIBE

Thanks
[EMAIL PROTECTED]

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Arseniy
Shklyaev
Sent: Friday, February 23, 2007 2:49 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] flash games network

I suggest to every developer of games or other things which are use to
be
posted on other sites to create their networks.
1. Create a directory on your domain to be used to load files into games
-
mydomain.com/mynetwork/
2. Make so each game load different file into it like - mygame.swf
loadmovie
mydomain.com/mynetwork/fileformygame.swf
3. Create a things to load into games then make each fileformygame.swf
load
it into it. For example:
http://gamebalance.com/games/orboxb.html
4. this can be used for lotta good things - traffic exchange, load
commercial ads,notify about updates or new games releases etc.
You can load some same stuff into games similar as banner in my games +
load
anyother things that fit current game.
5. I m looking for help to develope this and connect to other networks.


P.S.


I think up this myself BTW. Even if its exist I make it once again and
look
its not used yet!

-- 
-Arseniy Shklyaev
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Re: [Flashcoders] Collision detection NOT using hitTest()

2007-02-23 Thread T. Michael Keesey

Look into flash.geom.Rectangle, specifically the intersects(Rectangle) method.

On 2/23/07, Jeff Fox [EMAIL PROTECTED] wrote:

Hey gang,
I have a map movie that needs to test whether two near objects will overlap
one another BEFORE I actually instantiate and draw the movie clip, so I need
a good object collision test that does not use hitTest(). I have a set of x
and y and size properties for each object that I use to place them when
they're created, but what I want to do is if the objects will overlap at any
point, merge them into a single object.

Here's an example of what I need to catch:

Point A Los Angeles (x: 150, y: 99, size: 8 pixels)
Point B: San Diego (x: 153, y: 103, size: 8 pixels)

When drawn, the LA dot and San Diego dot will overlap a little and therefore
cause a problem rendering pop-up content, so I want to merge them. What I
need is a reliable check to see if that happens. Right now I'm using:

var uLeftX:Number = cityA._x - 2;
var lRightX:Number = (cityA._x + _size) +2;
var uLefttY:Number = cityA._y - 2;
var lRightY:Number = (cityA._y + _size) +2;

if (mapObjects.length  1) {
for (var mo:Number = 0; mo  mapObjects.length; mo++) {
// GET VISIBLE AREA OF CURRENT MAP OBJECT
var tmpULeftX:Number = parseInt(mapObjects[mo]._x) - 2;
var tmplRightX:Number = (parseInt(mapObjects[mo]._x) + _dotSize) +2;

var tmpuLeftY:Number = parseInt(mapObjects[mo]._y) - 2;
var tmplRightY:Number = (parseInt(mapObjects[mo]._y) + _dotSize) +2;
if ((uLeftX  tmpULeftX  uLeftX  tmplRightX)  (uLefttY 
tmpuLeftY  uLefttY  tmplRightY)) {
trace(Dot collision occures between  + cityA.cityName +  and
 + mapObjects[mo].cityName);
}
} // END for
} // END if

The above script DOES detect collisions, but not between the LA and San
Deigo properties listed above. Can anyone see a flaw in the line that tests
the overlap?

-Jeff
--
Jeff Fox
[EMAIL PROTECTED]

--
Jeff Fox
[EMAIL PROTECTED]
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--
T. Michael Keesey
Director of Technology
Exopolis, Inc.
2894 Rowena Avenue Ste. B
Los Angeles, California 90039
--
The Dinosauricon: http://dino.lm.com
Parry  Carney: http://parryandcarney.com
ISPN Forum: http://www.phylonames.org/forum/
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Re: [Flashcoders] Flash chat and Smiley

2007-02-23 Thread T. Michael Keesey

Inline images were mentioned, and that's probably the best idea, but
these can have weird behavior sometimes. Another option would be to
find an emoticon font and use that on special characters, e.g., 'font
face=smileyFontx/font'. (Be sure the font is embedded in a
TextField somewhere.) The only problem with this approach (besides
finding such a font) is that the emoticons would have to be
monochrome.

On 2/23/07, Amandeep Singh [EMAIL PROTECTED] wrote:

Hi All,

Can anyone help me in adding the Smiley feature in a Flash Chat application?
Or give me a link where I can find the same.


Thanks in advance.

Regards,
Amandeep Singh

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--
T. Michael Keesey
Director of Technology
Exopolis, Inc.
2894 Rowena Avenue Ste. B
Los Angeles, California 90039
--
The Dinosauricon: http://dino.lm.com
Parry  Carney: http://parryandcarney.com
ISPN Forum: http://www.phylonames.org/forum/
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Re: [Flashcoders] still the click to activate this ActiveX.

2007-02-23 Thread Cynthia Lawson Jaramillo
I used the javascript available at http://blog.deconcept.com/ 
swfobject/ and it worked like a charm!


xx
C.

On Feb 23, 2007, at 10:41 AM, Rodrigo Augusto Guerra wrote:



Hi all,

I was having some problems with the ActiveX block in IE. Then I  
used the Adobe's soluiton:
http://www.adobe.com/devnet/activecontent/articles/ 
before_after.html, it worked but I have to do it manually for EACH  
flash that i have in the screen.


but, if I have 15 swf's then I'll have to setup 15 flash's objects  
params, one by one.


What I'm looking for is  run a JS command or whatever when the page  
loads that looks for ALL the swf's in the page and then overwritie  
the object tag to avoid the activeX block without having to add a  
new command to each flash that i have in the screen.


I tried:
http://dhtmldev.com/content/view/109/26/
http://activecontent.blogspot.com/2006/04/external-javascript- 
solutions.html
http://www.flashnewz.com/ 
flashnewz-5-20061031FixingTheClickToActivateFlashContentInIE.html


without success.is there anything else that I can try?

thanks
rodrigo.
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[Flashcoders] This is really really really annoying

2007-02-23 Thread Dan Styles

I've reset the password, i've logged in and changed my options to reflect
the fact that I WANT A DIGEST (AGAIN)

It _seemed_ to accept my request, yet i'm still getting individual messages
from the mailing list...

this is NOT A DIGEST! I DONT WANT individual messages...

I like being part of the lst and don't want to have to unsubscribe because
it got annoying. please fix whatever needs to be fixed.
thanks.
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[Flashcoders] Admin - list update

2007-02-23 Thread Dave Watts
Hi, everyone!

Per the message I sent out yesterday, the list server had a serious hiccup.
The list user database, and all its settings, were corrupted. I was able to
reimport the list users, but not their settings.

So, if you were on digest, you aren't any more - you'll have to set that
yourself. Any other list settings as well, will need to be reset.

You should be able to do this by going to the list information link in the
footer of each message.

To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders;

Your old list password, used to change subscription options or access the
archive, is no longer valid. You can go to the above link to have your
password emailed to you; at the bottom of the page, there's a field where
you can put your email address. Once you submit that form, you'll see a page
that lets you send a password reminder to your email address.

If you're unable to do this, please contact me offlist. For those who've
already contacted me, please be a bit patient. Thanks!

We will be migrating Flashcoders to a new, more stable, machine within
March. That should alleviate some of these problems.

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/

Fig Leaf Software provides the highest caliber vendor-authorized
instruction at our training centers in Washington DC, Atlanta,
Chicago, Baltimore, Northern Virginia, or on-site at your location.
Visit http://training.figleaf.com/ for more information!

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RE: [Flashcoders] List changes- Help!!

2007-02-23 Thread Cindy Ball
Likewise, I am experiencing the same problem.  I'd also like to be in the
digest version. 
Thanks,
-Cindy

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Friday, February 23, 2007 4:02 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] List changes- Help!!

Not sure what happened but I was on the digest version of this list and now

I am getting separate messages and my email box is  full!  How do I
change 
back to digest??
 
Joan
BRBRBR**BR AOL now offers free 
email to everyone.  Find out more about what's free from AOL at 
http://www.aol.com.
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Re: [Flashcoders] List changes- Help!!

2007-02-23 Thread Jack H
Same problem here.I checked my settings and I'm suppose to get these emails by 
digest, not individually. Can the administrator of this email list look into 
this problem?




- Original Message 
From: [EMAIL PROTECTED] [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Friday, February 23, 2007 7:01:39 AM
Subject: [Flashcoders] List changes-   Help!!

Not sure what happened but I was on the digest version of this list and now  
I am getting separate messages and my email box is  full!  How do I change 
back to digest??
 
Joan
BRBRBR**BR AOL now offers free 
email to everyone.  Find out more about what's free from AOL at 
http://www.aol.com.
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Re: [Flashcoders] List changes- Help!!

2007-02-23 Thread Edward Mansouri
Yes this is happening to me too.


-
Ed Mansouri
Ucompass - http://www.ucompass.com
Improving the Experience of Online Education
Phone: (850) 297 1800 x 706
FAX: (850) 553-9252

On Fri, 23 Feb 2007 [EMAIL PROTECTED] wrote:

 Not sure what happened but I was on the digest version of this list and now  
 I am getting separate messages and my email box is  full!  How do I 
 change 
 back to digest??
  
 Joan
 BRBRBR**BR AOL now offers free 
 email to everyone.  Find out more about what's free from AOL at 
 http://www.aol.com.
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Re: [Flashcoders] This is really really really annoying

2007-02-23 Thread aklist_flash

yeah, me too :(

- Original Message - 
From: Dan Styles [EMAIL PROTECTED]

To: Flashcoders@chattyfig.figleaf.com
Sent: Friday, February 23, 2007 3:33 PM
Subject: [Flashcoders] This is really really really annoying



I've reset the password, i've logged in and changed my options to reflect
the fact that I WANT A DIGEST (AGAIN)

It _seemed_ to accept my request, yet i'm still getting individual 
messages

from the mailing list...

this is NOT A DIGEST! I DONT WANT individual messages...

I like being part of the lst and don't want to have to unsubscribe because
it got annoying. please fix whatever needs to be fixed.
thanks.
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Re: [Flashcoders] List changes- Help!!

2007-02-23 Thread mwmeagher
Ditto...

 Edward Mansouri [EMAIL PROTECTED] wrote: 
 Yes this is happening to me too.
 
 
 -
 Ed Mansouri
 Ucompass - http://www.ucompass.com
 Improving the Experience of Online Education
 Phone: (850) 297 1800 x 706
 FAX: (850) 553-9252
 
 On Fri, 23 Feb 2007 [EMAIL PROTECTED] wrote:
 
  Not sure what happened but I was on the digest version of this list and now 
   
  I am getting separate messages and my email box is  full!  How do I 
  change 
  back to digest??
   
  Joan
  BRBRBR**BR AOL now offers free 
  email to everyone.  Find out more about what's free from AOL at 
  http://www.aol.com.
  ___
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[Flashcoders] Problem when loading swf a second time

2007-02-23 Thread Jay Bibby

Hi,

I'm at my wits end on this and I don't know where to turn for help. Numerous
Google searches have turned up little in the way of anyone encountering a
similar issue.

I have an interface shell swf that handles the selection, loading and
display of various external game swfs within it. All are loaded via a
MovieClipLoader object and all of them have _lockroot set to true.

One particular game behaves fine when loaded the first time into the shell.
But loaded a 2nd time, I get the following 256 levels of recursion error
message...

256 levels of recursion were exceeded in one action list.
This is probably an infinite loop.
Further execution of actions has been disabled in this movie.

The error occurs while the external swf is attaching a movieclip from its
library...

t = _root.attachMovie(title, title, 1000);

I thought perhaps that it just might be a timing issue, since loading the
swf a second time is virtually instantaneous, even though I wait until the
MovieClipLoader's listener object receives the onLoadInit call before
allowing the loaded swf to continue.

So I created several delays in the swf, via timeouts and also by extending
the main timeline. Doing so actually seemed to fix the problem. The title
screen was created and the start button on it was functional. Subsequently
starting the game created the first puzzle and all seemed good until one of
the objects in the first puzzle was clicked on... then the same recursion
error.

I'm at my wits end.

To recap: The game functions perfectly the first time it is loaded. However,
after unloading the swf and reloading it again, the same swf seems to be
unstable.

Has anyone seen similar behavior before when using externally loaded swfs?
Or do you have any ideas as to what to look for in the code?

Thanks very much.

Jay
jayisgames.com
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Re: [Flashcoders] AS 3.0 - Typecast a new Obj instantiated from a library linked class to a 'displayObject'

2007-02-23 Thread Rob Romanek

Hi Dave,

I'm not sure you need to be accessing your bitmap via a movieClip. I'm  
doing something similar but I use the bitmap directly from the library. I  
se the bitmap up an auto generated class using 'Linkage' i.e. 'myBitmap'  
then if I need the bitmapData in yourscript simply say:


var myBitmapData:myBitmap = new myBitmap();
var myBitmapInstance:Bitmap = new Bitmap(myBitmapData, auto, true);
this.addChild(myBitmapInstance);

No need for a movieClip. I'm going to guess that when you use the  
movieClip you are accessing the bitmap as a child of that movieClip and  
trying to extract the bitmapData from that. I tried a similar approach and  
it did not work. Seems that bitmaps assigned in authoring mode return a  
type of Shape and not Bitmap when you try to access them. I'm guessing  
this is a bug in the alpha version.


hth,

Rob

On Fri, 23 Feb 2007 13:12:55 -0500, Dave Geurts  
[EMAIL PROTECTED] wrote:



Hello,

  So I have a movieClip in the library that is set to Export as a  
class with the Auto Create Class feature, with the name  
rotate_sphere.  rotate_sphere basically contains a .png  that I would  
like to copy as bitmapData to a new bitmap Object so that I can take  
advantage of the smoothing parameter on 'New  
Bitmap(bitmapData,snapping,SMOOTHING)'.  Because this object needs to  
scale and I would like to keep it looking smooth with keeping the  
edges anti aliased.  I am getting a Type Coercion error which reads:
 cannot convert rotate_sphere$ to flash.display.DisplayObject when I am  
trying to get the bitmapData.

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Re: [Flashcoders] Passing a Function as Parameter and callfunctionlater

2007-02-23 Thread Andy Herrman

Hmm, I didn't know about that scope chaining stuff, thanks for the link.

One question, does the chaining (specifically, the activation object
stuff when using inner functions) still apply to AS2 code?  I use
functions like that for listeners in a *lot* of places, and now I'm
worried it's wasting a lot of memory.

  -Andy

On 2/20/07, Jesse Graupmann [EMAIL PROTECTED] wrote:

Mike -

True, for this example.

Felipe -

Not sure you can get around the eval or Delegate unless you add a ton of
array notation. There is a good article to describe this; Scope Chain and
Memory waste in Flash MX:
http://timotheegroleau.com/Flash/articles/scope_chain.htm.

So eval or moreEvil? That is the question...



function runMe ()
{
trace( this + ' run me' )
}


_global.moreEvil = function( str:String ):Function
{
var array = str.split ( . ) ;
var func = _root;
var len = array.length;
for ( var i = 0; i  len; i ++ )
{
func = func [ array [ i ] ] ;
if ( i  len - 1 ) var scope = func;
}
if ( scope == undefined ) var scope = _root;
return function(){ func.apply ( scope, arguments ) };
}


var myFunction = moreEvil ( _root.runMe );
myFunction ();





_

Jesse Graupmann
www.jessegraupmann.com
www.justgooddesign.com/blog/
_




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Felipe
Hefler
Sent: Monday, February 19, 2007 6:57 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Passing a Function as Parameter and
callfunctionlater

Thank you all guys! Great job.

But I still have something to ask, silly or not. One thing eval does for me
and I don't know if I'm right or wrong, is when I use it (despite I know
it's not the better solution), it let's me leave my function like this:

_anywhere.rew(mcToRewind, whenDoneRewindingNewAction);
  ^ path.MC   ^ same path of mcToRewind

Why this is matter to me? Because I don't have to treat the scope as a
parameter and I can keep my function easy to use for any newbie/flash
designer (that is really important to me). So nobody doesn't have to think
about scope stuff and anybody can use it as was using a very common
function. Which using your code they have to think about scope, putting all
the path as a different parameter.

In Jesse's third example we could just drop the scope parameter. However,
it's always treating the scope from where the function is. While this is
perfectly right and understandable for me I think a newbie would spend I
time to understand what's going on.

If I've been nagging to much or the real stupid one, we can just drop the
subject, and stick to your solutions. = P


On 19/02/07, T. Michael Keesey [EMAIL PROTECTED] wrote:

 On 2/18/07, Jesse Graupmann [EMAIL PROTECTED] wrote:
var callback:Function = mx.utils.Delegate.create ( _root, nextFrame );
anyOtherObject.func = function(){ callback () };
anyOtherObject.func ();

 You can combine the first two lines (and simplify the second) to just:

 anyOtherObj.func = mx.utils.Delegate.create(_root, nextFrame);

 No need for the inline function.
 --
 Mike Keesey
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[Flashcoders] Text Rendering in 9

2007-02-23 Thread Kevin Walker
I've seen instances where text is getting cutoff in Flash Player 9. Is this a 9 
player issue or something else? Anyone else witness this? Solutions...?

I've seen it on IE6, 7, and Firefox...

Kevin


 

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RE: [Flashcoders] Problem when loading swf a second time

2007-02-23 Thread Harris, Mike
What happens if you put ? and a random number after the name of the swf
when you load it? Like, mymovie.swf?343423

Mike




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-Original Message-

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jay
Bibby
Sent: Friday, February 23, 2007 2:54 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Problem when loading swf a second time


Hi,

I'm at my wits end on this and I don't know where to turn for help.
Numerous Google searches have turned up little in the way of anyone
encountering a similar issue.

I have an interface shell swf that handles the selection, loading and
display of various external game swfs within it. All are loaded via a
MovieClipLoader object and all of them have _lockroot set to true.

One particular game behaves fine when loaded the first time into the
shell. But loaded a 2nd time, I get the following 256 levels of
recursion error message...

256 levels of recursion were exceeded in one action list.
This is probably an infinite loop.
Further execution of actions has been disabled in this movie.

The error occurs while the external swf is attaching a movieclip from
its library...

t = _root.attachMovie(title, title, 1000);

I thought perhaps that it just might be a timing issue, since loading
the swf a second time is virtually instantaneous, even though I wait
until the MovieClipLoader's listener object receives the onLoadInit call
before allowing the loaded swf to continue.

So I created several delays in the swf, via timeouts and also by
extending the main timeline. Doing so actually seemed to fix the
problem. The title screen was created and the start button on it was
functional. Subsequently starting the game created the first puzzle and
all seemed good until one of the objects in the first puzzle was clicked
on... then the same recursion error.

I'm at my wits end.

To recap: The game functions perfectly the first time it is loaded.
However, after unloading the swf and reloading it again, the same swf
seems to be unstable.

Has anyone seen similar behavior before when using externally loaded
swfs? Or do you have any ideas as to what to look for in the code?

Thanks very much.

Jay
jayisgames.com
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re: [Flashcoders] flv question

2007-02-23 Thread johnteal

Sorry, no browser can view an FLV file on its own. However, 
here's a link to download a free desktop player. You can then drag-n-drop the 
file onto the player and view your FLV. Hope this helps.

http://www.vitalstream.com/tools/player-web.asp

John Teal



From: Gustavo Duenas [EMAIL PROTECTED]
Sent: Friday, February 23, 2007 12:39 PM
To: Flashcoders mailing list Flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] flv question 

hi, do you kbnow if any browser can see a .flv file without the need 
of being embeded into a html or flash ?
it appears to not.

regards

Gustavo Duenas

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Re: [Flashcoders] FLV issue within IE7?

2007-02-23 Thread John Dowdell

Charles Parcell wrote:

Pathing should not even be an issue. As I stated in my post it works
perfectly well via IE6.


Caching might also possibly explain the difference...?


But in the line of thought... I am building an absolute path to the FLV. As
part of this, I make a call to a JS function using ExternalInterface() to
get the URL of the page.


Hav eyou tested whether the browser returns the expected result for the 
path request? (Script/browser intercommunication has definitely varied 
by the browser in the past.)


jd






--
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Weblog: http://weblogs.macromedia.com/jd
Aggregator: http://weblogs.macromedia.com/mxna
Technotes: http://www.macromedia.com/support/
Spam killed my private email -- public record is best, thanks.
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Re: [Flashcoders] Problem when loading swf a second time

2007-02-23 Thread Hans Wichman

Hi,
i had a similar problem last week. In my case, even though _lockroot was on,
the second time I loaded a clip, the reference to _root suddenly pointed to
the main _root again and not the subroot as it had to. Trace (_root) from
the subclip to see whats happening.

In my case I lost the reference somewhere around instantiating webservice,
so as long as i stored it in another reference before creating the
webservice, I was fine.

hth
JC


On 2/23/07, Harris, Mike [EMAIL PROTECTED] wrote:


What happens if you put ? and a random number after the name of the swf
when you load it? Like, mymovie.swf?343423

Mike




This Message (including attachments) is intended only for the identified
Recipient(s) and may contain information that is confidential or subject to
copyright, trade secret or other restrictions.  It may also include attorney
client, attorney work product, or other privileged communications.  The
information and opinions presented in this Message do not necessarily
represent those of the Jones Companies.  If you are not the intended
Recipient, you are hereby notified that any use, copying or distribution of
this Message (including attachments) is unauthorized and prohibited.  If you
have received this Message in error, please notify the Sender (
[EMAIL PROTECTED]) immediately by replying to and then completely
deleting the Message (including all attachments) from your
computer.  Additionally, the integrity and security of this Message and its
attachments cannot be assured on the Internet; Recipients assume all risk of
loss by accepting this message, including from their failure to use
effective anti-virus software.
-Original Message-

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jay
Bibby
Sent: Friday, February 23, 2007 2:54 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Problem when loading swf a second time


Hi,

I'm at my wits end on this and I don't know where to turn for help.
Numerous Google searches have turned up little in the way of anyone
encountering a similar issue.

I have an interface shell swf that handles the selection, loading and
display of various external game swfs within it. All are loaded via a
MovieClipLoader object and all of them have _lockroot set to true.

One particular game behaves fine when loaded the first time into the
shell. But loaded a 2nd time, I get the following 256 levels of
recursion error message...

256 levels of recursion were exceeded in one action list.
This is probably an infinite loop.
Further execution of actions has been disabled in this movie.

The error occurs while the external swf is attaching a movieclip from
its library...

t = _root.attachMovie(title, title, 1000);

I thought perhaps that it just might be a timing issue, since loading
the swf a second time is virtually instantaneous, even though I wait
until the MovieClipLoader's listener object receives the onLoadInit call
before allowing the loaded swf to continue.

So I created several delays in the swf, via timeouts and also by
extending the main timeline. Doing so actually seemed to fix the
problem. The title screen was created and the start button on it was
functional. Subsequently starting the game created the first puzzle and
all seemed good until one of the objects in the first puzzle was clicked
on... then the same recursion error.

I'm at my wits end.

To recap: The game functions perfectly the first time it is loaded.
However, after unloading the swf and reloading it again, the same swf
seems to be unstable.

Has anyone seen similar behavior before when using externally loaded
swfs? Or do you have any ideas as to what to look for in the code?

Thanks very much.

Jay
jayisgames.com
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Re: [Flashcoders] Passing a Function as Parameter andcallfunctionlater

2007-02-23 Thread Muzak
AS2 is nothing more than AS1 looking differently ;-)

If you're using/relying on inner functions alot, you're doing something wrong.

regards,
Muzak

- Original Message - 
From: Andy Herrman [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Tuesday, February 20, 2007 7:51 PM
Subject: Re: [Flashcoders] Passing a Function as Parameter andcallfunctionlater


 Hmm, I didn't know about that scope chaining stuff, thanks for the link.

 One question, does the chaining (specifically, the activation object
 stuff when using inner functions) still apply to AS2 code?  I use
 functions like that for listeners in a *lot* of places, and now I'm
 worried it's wasting a lot of memory.

   -Andy


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Re: [Flashcoders] Problem when loading swf a second time

2007-02-23 Thread Hans Wichman

ps what also might be the case is that you are using static classes,
singletons etc and that the whole mumbojumbo is not correctly initialized
(or already 'used') the second time around.

On 2/23/07, Hans Wichman [EMAIL PROTECTED] wrote:


Hi,
i had a similar problem last week. In my case, even though _lockroot was
on, the second time I loaded a clip, the reference to _root suddenly pointed
to the main _root again and not the subroot as it had to. Trace (_root) from
the subclip to see whats happening.

In my case I lost the reference somewhere around instantiating webservice,
so as long as i stored it in another reference before creating the
webservice, I was fine.

hth
JC


 On 2/23/07, Harris, Mike [EMAIL PROTECTED] wrote:

 What happens if you put ? and a random number after the name of the swf
 when you load it? Like, mymovie.swf ?343423

 Mike




 This Message (including attachments) is intended only for the identified
 Recipient(s) and may contain information that is confidential or subject to
 copyright, trade secret or other restrictions.  It may also include attorney
 client, attorney work product, or other privileged communications.  The
 information and opinions presented in this Message do not necessarily
 represent those of the Jones Companies.  If you are not the intended
 Recipient, you are hereby notified that any use, copying or distribution of
 this Message (including attachments) is unauthorized and prohibited.  If you
 have received this Message in error, please notify the Sender (
 [EMAIL PROTECTED]) immediately by replying to and then
 completely deleting the Message (including all attachments) from your
 computer.  Additionally, the integrity and security of this Message and its
 attachments cannot be assured on the Internet; Recipients assume all risk of
 loss by accepting this message, including from their failure to use
 effective anti-virus software.
 -Original Message-

 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] ] On Behalf Of Jay
 Bibby
 Sent: Friday, February 23, 2007 2:54 PM
 To: flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] Problem when loading swf a second time


 Hi,

 I'm at my wits end on this and I don't know where to turn for help.
 Numerous Google searches have turned up little in the way of anyone
 encountering a similar issue.

 I have an interface shell swf that handles the selection, loading and
 display of various external game swfs within it. All are loaded via a
 MovieClipLoader object and all of them have _lockroot set to true.

 One particular game behaves fine when loaded the first time into the
 shell. But loaded a 2nd time, I get the following 256 levels of
 recursion error message...

 256 levels of recursion were exceeded in one action list.
 This is probably an infinite loop.
 Further execution of actions has been disabled in this movie.

 The error occurs while the external swf is attaching a movieclip from
 its library...

 t = _root.attachMovie(title, title, 1000);

 I thought perhaps that it just might be a timing issue, since loading
 the swf a second time is virtually instantaneous, even though I wait
 until the MovieClipLoader's listener object receives the onLoadInit call
 before allowing the loaded swf to continue.

 So I created several delays in the swf, via timeouts and also by
 extending the main timeline. Doing so actually seemed to fix the
 problem. The title screen was created and the start button on it was
 functional. Subsequently starting the game created the first puzzle and
 all seemed good until one of the objects in the first puzzle was clicked

 on... then the same recursion error.

 I'm at my wits end.

 To recap: The game functions perfectly the first time it is loaded.
 However, after unloading the swf and reloading it again, the same swf
 seems to be unstable.

 Has anyone seen similar behavior before when using externally loaded
 swfs? Or do you have any ideas as to what to look for in the code?

 Thanks very much.

 Jay
 jayisgames.com
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Re: [Flashcoders] Problem when loading swf a second time

2007-02-23 Thread Jay Bibby

Thanks, Mike for the reply.

Problem with doing that is the loader then can't seem to find the file...

Error opening URL file:///.../puzzle3.swf?487

It was worth a try, though.



On 2/23/07, Harris, Mike [EMAIL PROTECTED] wrote:


What happens if you put ? and a random number after the name of the swf
when you load it? Like, mymovie.swf?343423

Mike




-Original Message-


From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jay
Bibby
Sent: Friday, February 23, 2007 2:54 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Problem when loading swf a second time


Hi,

I'm at my wits end on this and I don't know where to turn for help.
Numerous Google searches have turned up little in the way of anyone
encountering a similar issue.

I have an interface shell swf that handles the selection, loading and
display of various external game swfs within it. All are loaded via a
MovieClipLoader object and all of them have _lockroot set to true.

One particular game behaves fine when loaded the first time into the
shell. But loaded a 2nd time, I get the following 256 levels of
recursion error message...

256 levels of recursion were exceeded in one action list.
This is probably an infinite loop.
Further execution of actions has been disabled in this movie.

The error occurs while the external swf is attaching a movieclip from
its library...

t = _root.attachMovie(title, title, 1000);

I thought perhaps that it just might be a timing issue, since loading
the swf a second time is virtually instantaneous, even though I wait
until the MovieClipLoader's listener object receives the onLoadInit call
before allowing the loaded swf to continue.

So I created several delays in the swf, via timeouts and also by
extending the main timeline. Doing so actually seemed to fix the
problem. The title screen was created and the start button on it was
functional. Subsequently starting the game created the first puzzle and
all seemed good until one of the objects in the first puzzle was clicked
on... then the same recursion error.

I'm at my wits end.

To recap: The game functions perfectly the first time it is loaded.
However, after unloading the swf and reloading it again, the same swf
seems to be unstable.

Has anyone seen similar behavior before when using externally loaded
swfs? Or do you have any ideas as to what to look for in the code?

Thanks very much.

Jay
jayisgames.com



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[Flashcoders] XPathAPI recursive XML search

2007-02-23 Thread Tom Klepl

Hi..

I am working on a project currently and I'm using Macromedia's  
XPathAPI. However, I need to recursively search one of my XML files  
which is 4 or 5 levels deep. The search I want to perform should  
return all nodes with a specified name, no matter where they are in  
the hierarchy.


Can anyone suggest/point me to a solution? I don't want to use  
xfactorstudio's API due to its size. I am thinking of extending  
XPathAPI.


Thanks.

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Re: [Flashcoders] Problem when loading swf a second time

2007-02-23 Thread Jay Bibby

So I uploaded the same files (with the random query string attached to the
filename for loading) to a server and tried it remotely, and the swfs were
loaded, and reloaded again -- it did not appear to have fetched it from
cache the second time.

However, the same problem persists: recursion error.

It seems so illogical. And so frustrating.



On 2/23/07, Jay Bibby [EMAIL PROTECTED] wrote:


Thanks, Mike for the reply.

Problem with doing that is the loader then can't seem to find the file...

Error opening URL file:///.../puzzle3.swf?487

It was worth a try, though.



On 2/23/07, Harris, Mike [EMAIL PROTECTED] wrote:

 What happens if you put ? and a random number after the name of the swf
 when you load it? Like, mymovie.swf?343423

 Mike



-Original Message-

 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] ] On Behalf Of Jay
 Bibby
 Sent: Friday, February 23, 2007 2:54 PM
 To: flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] Problem when loading swf a second time


 Hi,

 I'm at my wits end on this and I don't know where to turn for help.
 Numerous Google searches have turned up little in the way of anyone
 encountering a similar issue.

 I have an interface shell swf that handles the selection, loading and
 display of various external game swfs within it. All are loaded via a
 MovieClipLoader object and all of them have _lockroot set to true.

 One particular game behaves fine when loaded the first time into the
 shell. But loaded a 2nd time, I get the following 256 levels of
 recursion error message...

 256 levels of recursion were exceeded in one action list.
 This is probably an infinite loop.
 Further execution of actions has been disabled in this movie.

 The error occurs while the external swf is attaching a movieclip from
 its library...

 t = _root.attachMovie(title, title, 1000);

 I thought perhaps that it just might be a timing issue, since loading
 the swf a second time is virtually instantaneous, even though I wait
 until the MovieClipLoader's listener object receives the onLoadInit call
 before allowing the loaded swf to continue.

 So I created several delays in the swf, via timeouts and also by
 extending the main timeline. Doing so actually seemed to fix the
 problem. The title screen was created and the start button on it was
 functional. Subsequently starting the game created the first puzzle and
 all seemed good until one of the objects in the first puzzle was clicked

 on... then the same recursion error.

 I'm at my wits end.

 To recap: The game functions perfectly the first time it is loaded.
 However, after unloading the swf and reloading it again, the same swf
 seems to be unstable.

 Has anyone seen similar behavior before when using externally loaded
 swfs? Or do you have any ideas as to what to look for in the code?

 Thanks very much.

 Jay
 jayisgames.com




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RE: [Flashcoders] flv question

2007-02-23 Thread Harris, Mike
Here is another player, that doesn't ask you to fill out a form before
downloading.

http://www.martijndevisser.com/blog/article/flv-player-updated

Mike




This Message (including attachments) is intended only for the identified 
Recipient(s) and may contain information that is confidential or subject to 
copyright, trade secret or other restrictions.  It may also include attorney 
client, attorney work product, or other privileged communications.  The 
information and opinions presented in this Message do not necessarily represent 
those of the Jones Companies.  If you are not the intended Recipient, you are 
hereby notified that any use, copying or distribution of this Message 
(including attachments) is unauthorized and prohibited.  If you have received 
this Message in error, please notify the Sender ([EMAIL PROTECTED]) immediately 
by replying to and then completely deleting the Message (including all 
attachments) from your computer.  Additionally, the integrity and security of 
this Message and its attachments cannot be assured on the Internet; Recipients 
assume all risk of loss by accepting this message, including from their failure 
to use effective anti-virus software.
-Original Message-

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of johnteal
Sent: Friday, February 23, 2007 3:31 PM
To: [EMAIL PROTECTED]; Flashcoders@chattyfig.figleaf.com
Subject: re: [Flashcoders] flv question



Sorry, no browser can view an FLV file on its own.
However, here's a link to download a free desktop player. You can then
drag-n-drop the file onto the player and view your FLV. Hope this helps.

http://www.vitalstream.com/tools/player-web.asp

John Teal



From: Gustavo Duenas
[EMAIL PROTECTED]
Sent: Friday, February 23, 2007 12:39 PM
To: Flashcoders mailing list Flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] flv question 

hi, do you kbnow if any browser can see a .flv file without the need 
of being embeded into a html or flash ?
it appears to not.

regards

Gustavo Duenas

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[Flashcoders] Admin - list update, part deux

2007-02-23 Thread Dave Watts
It appears that you can now get password reminders and set list status
options, such as digest and disabled delivery. If you were having trouble
doing this, please try again at your convenience. I apologize for the
inconvenience. Again, the URL for this is:

http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/

Fig Leaf Software provides the highest caliber vendor-authorized
instruction at our training centers in Washington DC, Atlanta,
Chicago, Baltimore, Northern Virginia, or on-site at your location.
Visit http://training.figleaf.com/ for more information!

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RE: [Flashcoders] This is really really really annoying

2007-02-23 Thread Devine, Rich (Techlink Resources)
Not to state the obvious, but everyone that is replying to the list with
a Me Too is just adding to the traffic.  I don't think we need to keep
responding that we are all having the same issue.  Judging by the email
sent by the admins earlier, I'm pretty sure, that they know of the
problem and are working to resolve it (I'm hoping).  I wouldn't guess
that responding to the list is going to do anything more except continue
to annoy the rest of us and add to the number of digests that we receive
when the system is functioning correctly.

Just my two cents,

Rich

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dan
Styles
Sent: Friday, February 23, 2007 12:33 PM
To: Flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] This is really really really annoying

I've reset the password, i've logged in and changed my options to
reflect
the fact that I WANT A DIGEST (AGAIN)

It _seemed_ to accept my request, yet i'm still getting individual
messages
from the mailing list...

this is NOT A DIGEST! I DONT WANT individual messages...

I like being part of the lst and don't want to have to unsubscribe
because
it got annoying. please fix whatever needs to be fixed.
thanks.
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Re: [Flashcoders] Problem when loading swf a second time

2007-02-23 Thread Jay Bibby

Thanks Hans,

_root._name is exactly what I expect in both circumstances.

However, yes, the shell uses a GameManager, and a LoadManager, both of which
are singletons.

Funny thing is, this is my 2nd time around with this shell. I had previously
created one for 21 games that worked flawlessly. Now I get a game that
breaks the system and I don't know what to try next.



On 2/23/07, Hans Wichman [EMAIL PROTECTED] wrote:


ps what also might be the case is that you are using static classes,
singletons etc and that the whole mumbojumbo is not correctly initialized
(or already 'used') the second time around.

On 2/23/07, Hans Wichman [EMAIL PROTECTED] wrote:

 Hi,
 i had a similar problem last week. In my case, even though _lockroot was
 on, the second time I loaded a clip, the reference to _root suddenly
pointed
 to the main _root again and not the subroot as it had to. Trace (_root)
from
 the subclip to see whats happening.

 In my case I lost the reference somewhere around instantiating
webservice,
 so as long as i stored it in another reference before creating the
 webservice, I was fine.

 hth
 JC


  On 2/23/07, Harris, Mike [EMAIL PROTECTED] wrote:
 
  What happens if you put ? and a random number after the name of the
swf
  when you load it? Like, mymovie.swf ?343423
 
  Mike
 
 
 
 
  This Message (including attachments) is intended only for the
identified
  Recipient(s) and may contain information that is confidential or
subject to
  copyright, trade secret or other restrictions.  It may also include
attorney
  client, attorney work product, or other privileged
communications.  The
  information and opinions presented in this Message do not necessarily
  represent those of the Jones Companies.  If you are not the intended
  Recipient, you are hereby notified that any use, copying or
distribution of
  this Message (including attachments) is unauthorized and
prohibited.  If you
  have received this Message in error, please notify the Sender (
  [EMAIL PROTECTED]) immediately by replying to and then
  completely deleting the Message (including all attachments) from your
  computer.  Additionally, the integrity and security of this Message
and its
  attachments cannot be assured on the Internet; Recipients assume all
risk of
  loss by accepting this message, including from their failure to use
  effective anti-virus software.
  -Original Message-
 
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] ] On Behalf Of Jay
  Bibby
  Sent: Friday, February 23, 2007 2:54 PM
  To: flashcoders@chattyfig.figleaf.com
  Subject: [Flashcoders] Problem when loading swf a second time
 
 
  Hi,
 
  I'm at my wits end on this and I don't know where to turn for help.
  Numerous Google searches have turned up little in the way of anyone
  encountering a similar issue.
 
  I have an interface shell swf that handles the selection, loading and
  display of various external game swfs within it. All are loaded via a
  MovieClipLoader object and all of them have _lockroot set to true.
 
  One particular game behaves fine when loaded the first time into the
  shell. But loaded a 2nd time, I get the following 256 levels of
  recursion error message...
 
  256 levels of recursion were exceeded in one action list.
  This is probably an infinite loop.
  Further execution of actions has been disabled in this movie.
 
  The error occurs while the external swf is attaching a movieclip from
  its library...
 
  t = _root.attachMovie(title, title, 1000);
 
  I thought perhaps that it just might be a timing issue, since loading
  the swf a second time is virtually instantaneous, even though I wait
  until the MovieClipLoader's listener object receives the onLoadInit
call
  before allowing the loaded swf to continue.
 
  So I created several delays in the swf, via timeouts and also by
  extending the main timeline. Doing so actually seemed to fix the
  problem. The title screen was created and the start button on it was
  functional. Subsequently starting the game created the first puzzle
and
  all seemed good until one of the objects in the first puzzle was
clicked
 
  on... then the same recursion error.
 
  I'm at my wits end.
 
  To recap: The game functions perfectly the first time it is loaded.
  However, after unloading the swf and reloading it again, the same swf
  seems to be unstable.
 
  Has anyone seen similar behavior before when using externally loaded
  swfs? Or do you have any ideas as to what to look for in the code?
 
  Thanks very much.
 
  Jay
  jayisgames.com
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  To change your subscription options or search the archive:
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  To change your 

RE: [Flashcoders] flv question

2007-02-23 Thread Mango, Connie
I downloaded the fill out the form version and it doesn't work.
It looks great, but it doesn't play any .flv's

Connie Mango
Lead Designer
Newsday.com
631-843-3525
[EMAIL PROTECTED]
 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Harris,
Mike
Sent: Friday, February 23, 2007 5:46 PM
To: [EMAIL PROTECTED]; flashcoders@chattyfig.figleaf.com;
[EMAIL PROTECTED]
Subject: RE: [Flashcoders] flv question

Here is another player, that doesn't ask you to fill out a form before
downloading.

http://www.martijndevisser.com/blog/article/flv-player-updated

Mike




This Message (including attachments) is intended only for the identified
Recipient(s) and may contain information that is confidential or subject
to copyright, trade secret or other restrictions.  It may also include
attorney client, attorney work product, or other privileged
communications.  The information and opinions presented in this Message
do not necessarily represent those of the Jones Companies.  If you are
not the intended Recipient, you are hereby notified that any use,
copying or distribution of this Message (including attachments) is
unauthorized and prohibited.  If you have received this Message in
error, please notify the Sender ([EMAIL PROTECTED]) immediately
by replying to and then completely deleting the Message (including all
attachments) from your computer.  Additionally, the integrity and
security of this Message and its attachments cannot be assured on the
Internet; Recipients assume all risk of loss by accepting this message,
including from their failure to use effective anti-virus software.
-Original Message-

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of johnteal
Sent: Friday, February 23, 2007 3:31 PM
To: [EMAIL PROTECTED]; Flashcoders@chattyfig.figleaf.com
Subject: re: [Flashcoders] flv question



Sorry, no browser can view an FLV file on its own.
However, here's a link to download a free desktop player. You can then
drag-n-drop the file onto the player and view your FLV. Hope this helps.

http://www.vitalstream.com/tools/player-web.asp

John Teal



From: Gustavo Duenas
[EMAIL PROTECTED]
Sent: Friday, February 23, 2007 12:39 PM
To: Flashcoders mailing list Flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] flv question 

hi, do you kbnow if any browser can see a .flv file without the need of
being embeded into a html or flash ?
it appears to not.

regards

Gustavo Duenas

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Re: [Flashcoders] XPathAPI recursive XML search

2007-02-23 Thread LMSpam

I believe:

XPathAPI.selectNodeList(node,/*/nameOfNode);

will return an array of all child nodes with nameOfNode as their  
nodeName



On Feb 23, 2007, at 5:39 PM, Tom Klepl wrote:


Hi..

I am working on a project currently and I'm using Macromedia's  
XPathAPI. However, I need to recursively search one of my XML files  
which is 4 or 5 levels deep. The search I want to perform should  
return all nodes with a specified name, no matter where they are in  
the hierarchy.


Can anyone suggest/point me to a solution? I don't want to use  
xfactorstudio's API due to its size. I am thinking of extending  
XPathAPI.


Thanks.

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Re: [Flashcoders] flv question

2007-02-23 Thread Muzak
Here's mine:
http://muzakdeezign.com/flex2/flvplayer9.zip

Flex2 + Zinc (win only)

Right click to browse for flv or just drag and drop flv on app.

I usually just drop flv's on the executable (which is sitting on my desktop)

regards,
Muzak

- Original Message - 
From: Harris, Mike [EMAIL PROTECTED]
To: [EMAIL PROTECTED]; flashcoders@chattyfig.figleaf.com; [EMAIL 
PROTECTED]
Sent: Friday, February 23, 2007 11:45 PM
Subject: RE: [Flashcoders] flv question


Here is another player, that doesn't ask you to fill out a form before
downloading.

http://www.martijndevisser.com/blog/article/flv-player-updated

Mike


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[Flashcoders] Read a website in a projector file

2007-02-23 Thread Claudio M. E. Bastos Iorio
Is there any form that I could read a webpage in a projector flash file?
I tried this in a textarea control:

mytextarea.text = getURL(http://www.somesite.com;, _self);

But a security message pop ups.
The idea is distribute a file that browse only www.somesite.com. Any other
idea? Thanks in advance.


___
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http://www.13bit.com.ar
MSN:[EMAIL PROTECTED]
Icq:24094716

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RE: [Flashcoders] flv question

2007-02-23 Thread Stephen Smith
Can we get all the emails to stop today? 


 
Stephen W. Smith
VP Corporate Development
RichFX, Inc.
512 7th Avenue, 16th Floor
New York, NY 10018
p: (646) 274-3908
f: (646) 274-7302
mailto:[EMAIL PROTECTED] email
www.richfx.com 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mango,
Connie
Sent: Friday, February 23, 2007 6:26 PM
To: flashcoders@chattyfig.figleaf.com; [EMAIL PROTECTED];
[EMAIL PROTECTED]
Subject: RE: [Flashcoders] flv question

I downloaded the fill out the form version and it doesn't work.
It looks great, but it doesn't play any .flv's

Connie Mango
Lead Designer
Newsday.com
631-843-3525
[EMAIL PROTECTED]
 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Harris,
Mike
Sent: Friday, February 23, 2007 5:46 PM
To: [EMAIL PROTECTED]; flashcoders@chattyfig.figleaf.com;
[EMAIL PROTECTED]
Subject: RE: [Flashcoders] flv question

Here is another player, that doesn't ask you to fill out a form before
downloading.

http://www.martijndevisser.com/blog/article/flv-player-updated

Mike




This Message (including attachments) is intended only for the identified
Recipient(s) and may contain information that is confidential or subject
to copyright, trade secret or other restrictions.  It may also include
attorney client, attorney work product, or other privileged
communications.  The information and opinions presented in this Message
do not necessarily represent those of the Jones Companies.  If you are
not the intended Recipient, you are hereby notified that any use,
copying or distribution of this Message (including attachments) is
unauthorized and prohibited.  If you have received this Message in
error, please notify the Sender ([EMAIL PROTECTED]) immediately
by replying to and then completely deleting the Message (including all
attachments) from your computer.  Additionally, the integrity and
security of this Message and its attachments cannot be assured on the
Internet; Recipients assume all risk of loss by accepting this message,
including from their failure to use effective anti-virus software.
-Original Message-

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of johnteal
Sent: Friday, February 23, 2007 3:31 PM
To: [EMAIL PROTECTED]; Flashcoders@chattyfig.figleaf.com
Subject: re: [Flashcoders] flv question



Sorry, no browser can view an FLV file on its own.
However, here's a link to download a free desktop player. You can then
drag-n-drop the file onto the player and view your FLV. Hope this helps.

http://www.vitalstream.com/tools/player-web.asp

John Teal



From: Gustavo Duenas
[EMAIL PROTECTED]
Sent: Friday, February 23, 2007 12:39 PM
To: Flashcoders mailing list Flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] flv question 

hi, do you kbnow if any browser can see a .flv file without the need of
being embeded into a html or flash ?
it appears to not.

regards

Gustavo Duenas

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[Flashcoders] Internet Explorer and CTRL keyboard trapping

2007-02-23 Thread Matt Samet
Hi,

I was wondering if anyone here knew anything about how to get this to
work in IE 6 or 7 (Windows XP or Vista; Flash Player 9):

var listener = {};
listener.onKeyDown = function() 
{
var lastKey = Key.getCode();
if(Key.isDown(Key.CONTROL)  lastKey == 65) //65 == A
{
_root.createTextField(foo, 5, 5, 5, 70, 50);
_root.foo.text = Control-A pressed;
}
}
Key.addListener(listener);


...Works just fine in Firefox.  I've noticed that a lot of hotkeys are
trapped by default in IE... is there some secret parameter I can pass to
the embed object, or am I missing something really basic?  Why does IE
suck so much?
Also, this doesn't seem to work when you test it inside the standalone
flash player.  I tried Control - Disable Keyboard Shortcuts already.

Thanks...
-=matt
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RE: [Flashcoders] Admin - list update, part deux

2007-02-23 Thread Chanda Dharap
Hi Dave,

I hate to do a reply to the whole list! But I've tried to reset my
digest setting twice, its not working ! I'm afraid my mailbox is going
to get very full over the next day or so.. Maybe I can be taken off the
list and put back on when the issues is fixed ?

Good luck.

-chanda

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:flashcoders-
 [EMAIL PROTECTED] On Behalf Of Dave Watts
 Sent: Friday, February 23, 2007 2:51 PM
 To: Flashcoders mailing list
 Subject: [Flashcoders] Admin - list update, part deux
 
 It appears that you can now get password reminders and set list status
 options, such as digest and disabled delivery. If you were having
trouble
 doing this, please try again at your convenience. I apologize for the
 inconvenience. Again, the URL for this is:
 
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
 Dave Watts, CTO, Fig Leaf Software
 http://www.figleaf.com/
 
 Fig Leaf Software provides the highest caliber vendor-authorized
 instruction at our training centers in Washington DC, Atlanta,
 Chicago, Baltimore, Northern Virginia, or on-site at your location.
 Visit http://training.figleaf.com/ for more information!
 
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Re: [Flashcoders] flv question

2007-02-23 Thread Jay Bibby

Stephen,

Just go to

http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Enter your email address at the bottom next to the button Unsubscribe or
edit options

On the next page (you may have to enter your password first) scroll down
until you see...

*Set Digest Mode

Make sure that is set to ON and you won't receive an email for every post.

(That's what I had to do after a previous message from the list owner said
that problems with the list caused personal settings to be lost.)




*
On 2/23/07, Stephen Smith [EMAIL PROTECTED] wrote:


Can we get all the emails to stop today?



Stephen W. Smith
VP Corporate Development
RichFX, Inc.
512 7th Avenue, 16th Floor
New York, NY 10018
p: (646) 274-3908
f: (646) 274-7302
mailto:[EMAIL PROTECTED] email
www.richfx.com

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mango,
Connie
Sent: Friday, February 23, 2007 6:26 PM
To: flashcoders@chattyfig.figleaf.com; [EMAIL PROTECTED];
[EMAIL PROTECTED]
Subject: RE: [Flashcoders] flv question

I downloaded the fill out the form version and it doesn't work.
It looks great, but it doesn't play any .flv's

Connie Mango
Lead Designer
Newsday.com
631-843-3525
[EMAIL PROTECTED]


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Harris,
Mike
Sent: Friday, February 23, 2007 5:46 PM
To: [EMAIL PROTECTED]; flashcoders@chattyfig.figleaf.com;
[EMAIL PROTECTED]
Subject: RE: [Flashcoders] flv question

Here is another player, that doesn't ask you to fill out a form before
downloading.

http://www.martijndevisser.com/blog/article/flv-player-updated

Mike




This Message (including attachments) is intended only for the identified
Recipient(s) and may contain information that is confidential or subject
to copyright, trade secret or other restrictions.  It may also include
attorney client, attorney work product, or other privileged
communications.  The information and opinions presented in this Message
do not necessarily represent those of the Jones Companies.  If you are
not the intended Recipient, you are hereby notified that any use,
copying or distribution of this Message (including attachments) is
unauthorized and prohibited.  If you have received this Message in
error, please notify the Sender ([EMAIL PROTECTED]) immediately
by replying to and then completely deleting the Message (including all
attachments) from your computer.  Additionally, the integrity and
security of this Message and its attachments cannot be assured on the
Internet; Recipients assume all risk of loss by accepting this message,
including from their failure to use effective anti-virus software.
-Original Message-

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of johnteal
Sent: Friday, February 23, 2007 3:31 PM
To: [EMAIL PROTECTED]; Flashcoders@chattyfig.figleaf.com
Subject: re: [Flashcoders] flv question



Sorry, no browser can view an FLV file on its own.
However, here's a link to download a free desktop player. You can then
drag-n-drop the file onto the player and view your FLV. Hope this helps.

http://www.vitalstream.com/tools/player-web.asp

John Teal



From: Gustavo Duenas
[EMAIL PROTECTED]
Sent: Friday, February 23, 2007 12:39 PM
To: Flashcoders mailing list Flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] flv question

hi, do you kbnow if any browser can see a .flv file without the need of
being embeded into a html or flash ?
it appears to not.

regards

Gustavo Duenas

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[Flashcoders] Help - Are keyboard shortcuts possible for MenuBarcomponent?

2007-02-23 Thread Gareth Hudson

Hi, I'm having a bit of a problem with the MenuBar component in Flash.
Using Flash 8 Pro. I've set up a MenuBar as scripted below using XML as
the source.  The menu works fine apart from the fact that I cannot Tab
to it as I can other items in my system.  I've removed Flash's built in
focusManager as one has been written for this project.  
 
The following line adds the menubar to the  custom focus management
object in the same way as the other things in the system but it just
doesn't want to be tabbed to.  Any ideas why this might be? 
 
root.FocusManagementObj.registerScreenElement(xmlMenuBar,Program Menu
Bar); 
 
As I can't tab to it, is it possible to set up keyboard shortcuts to the
menu in a similar way to the usual Alt-F for the File item on most
software menus?
 
Regards,
 
Gareth.
 
===
//
// Test code so far
//
//
//
// If we import the controls, we can then use createClassObject, as seen
// a few lines down, to create a MenuBar without actually having to
place // a MenuBar component on the stage. import mx.controls.MenuBar;
import mx.controls.Menu; import mx.events.EventDispatcher; import
mx.utils.Delegate; import learningobject.view.FocusManagement;
// 
//var FocusManagementObj:FocusManagement;
//_root.focusManager.tabEnabled = false;
_root.focusManager.removeMovieClip();
// 
// Create a MenuBar object on the screen
this.createClassObject(mx.controls.MenuBar, xmlMenuBar, 25); // XML
var myDP_xml:XML; // Listener object var fileListener:Object; //

// Set up tab index etc.
xmlMenuBar.tabEnabled = true;
//xmlMenuBar.tabIndex = 1;
_root.FocusManagementObj.registerScreenElement(xmlMenuBar,Program Menu
Bar); trace(MENU--MENU--MENU); //

//define styles for the ComboBox component
xmlMenuBar.setStyle(backgroundColor, 0xD8CCB6);
//xmlMenuBar.setStyle(alternatingRowColors, [0xE9E1D6, 0xCEBEA6]);
xmlMenuBar.setStyle(color, 0x66);
xmlMenuBar.setStyle(embedFonts, false);
xmlMenuBar.setStyle(textAlign, left);
//xmlMenuBar.setStyle(fontStyle, italic); //

myDP_xml = new XML();
myDP_xml.ignoreWhite = true;
myDP_xml.onLoad = function(success:Boolean) {
 if (success) {
  // Set the size and position of the menu using XML values
  xmlMenuBar._height =
myDP_xml.firstChild.nextSibling.attributes.menuHeight;
  xmlMenuBar._width =
myDP_xml.firstChild.nextSibling.attributes.menuWidth;
  xmlMenuBar._x = myDP_xml.firstChild.nextSibling.attributes.xPos;
  xmlMenuBar._y = myDP_xml.firstChild.nextSibling.attributes.yPos;
  //
  // set some of the style values from XML data
  xmlMenuBar.setStyle(fontFamily,
myDP_xml.firstChild.nextSibling.attributes.menuFont);
  xmlMenuBar.setStyle(fontSize,
myDP_xml.firstChild.nextSibling.attributes.menuFontSize);
  xmlMenuBar.setStyle(themeColor,
myDP_xml.firstChild.nextSibling.attributes.menuColour);
  //
  // populate the menu with the XML values
  xmlMenuBar.dataProvider = myDP_xml.firstChild;
  //trace(myDP_xml.firstChild);
 } else {
  trace(error loading XML file);
 }
};
myDP_xml.load(menuBarXML.xml);
//
// The listenered for the file menu (and submenus)
fileListener = new Object();
fileListener.change = function(eventObj:Object):Void  {
eventObj.menuItem.attributes.selected = true;
xmlMenuBar.setMenuItemSelected(eventObj.menuItem, true);
eventObj.menu.refresh();  //trace(eventObj.menuItem.attributes.label);
 //
 //var menuNum = eventObj.menu._name;
 //trace(menuNum);
 //
 //var menuItemNum = eventObj.menu.indexOf(eventObj.menuItem);
 //trace(menuItemNum);
 //
 //eventObj.menu.TextArea.setStyle(fontStyle, italic);
 //
 //var myItem:mx.controls.Menu =
eventObj.menu.getMenuItemAt(menuItemNum);
 //trace(myItem);  //trace(eventObj.menu.getMenuItemAt(menuItemNum));
 //trace(getMenuAt - +xmlMenuBar.getMenuAt(menuItemNum));
 //var instName = eventObj.menuItem.attributes.instanceName;
 //
 //eventObj.menuItem.attributes.selected = true;
 //
 //xmlMenuBar.setMenuItemSelected(eventObj.menuItem, true);
 //
 switch(eventObj.menuItem.attributes.linkType) {
  case web:
   //getURL(eventObj.menuItem.attributes.linkTo, _blank);
   break;
  case email:
   //getURL(mailto:+eventObj.menuItem.attributes.linkTo mailto: ,
_blank);
   break;
  case keyframe:
   //gotoAndPlay(eventObj.menuItem.attributes.linkTo);
   break;
  case exit:
   getURL(javascript:closeWindow());
   break;
  
 }
};
// register the listeners with the separate menus
xmlMenuBar.addEventListener(change, fileListener);


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Re: [Flashcoders] flv question

2007-02-23 Thread Muzak
Maybe learning how to configure your mail client is not a bad idea ;)


- Original Message - 
From: Stephen Smith [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com; [EMAIL PROTECTED]; [EMAIL 
PROTECTED]
Sent: Saturday, February 24, 2007 12:51 AM
Subject: RE: [Flashcoders] flv question


Can we get all the emails to stop today?



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[Flashcoders] [AS3] Timers behaving erratically

2007-02-23 Thread Daniel Thompson
I have a class that I instantiate. At some point in the running of my
application, I destroy almost every display list object (to disable the
application). Later, the user can enable the application, and I recreate all
classes. The second time this class is instantiated, the timers don't fire.
Any reason why this is happening?

Thanks,
-DT


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RE: [Flashcoders] [AS3] Timers behaving erratically

2007-02-23 Thread Daniel Thompson
 I recreate all classes.

To be very clear, I recreate an instance... the classes are the same ;o)


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RE: [Flashcoders] [AS3] Timers behaving erratically

2007-02-23 Thread Daniel Thompson
 classes. The second time this class is instantiated, the 
 timers don't fire. Any reason why this is happening?

Actually, nowhere in the application they aren't firing.
Here's the code that disables the application:



public static function disable(message:String):void {
  with (_instance) {
var snapshot:Bitmap = takeSnapshot();

destroyForm();

_container.addChildAt(snapshot, 0);
_container.addChildAt(drawCurtains(), 1);
_container.stage.addEventListener(MouseEvent.CLICK,
mouseClickHandler);

showAlert(message);

_container.stage.invalidate();

_enabled = false;
  }
}


private function destroyForm():void {
  _container.removeChild(_container.getChildByName(form));
  _form = null;
}


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