[flexcoders] addChild doesn't effect for some reason REFdn2065133102

2009-10-29 Thread dennis
In small test application I have the follow object. stack

 

The Main.mxml loads the  EntryClass.as -  class EntryClass (that
doesn't extends anything)  - public static function Main().

 

This EntryClass.Main() function is doing the follow:

 

  var mxmlApp:Application = Application(Application.application);

  var mainAppClass:MainAppClass=new MainAppClass();

  mxmlApp.addChild(mainAppClass);

  

So the mainAppClass is loaded.

Now the MainAppClass extends the UIComponent and in its constructor does
this:

 

  var buttonFromMainClass:Button=new Button();

 
buttonFromMainClass.x=20;buttonFromMainClass.y=20;buttonFromMainClass.label=
hello world;

 

to add it to stage I call

 

  addChild(buttonFromMainClass);

 

and here is the problem! The button is not appeared on the stage, but using
this code:

 

  Application(Application.application).addChild(buttonFromMainClass);

 

the button is added to the stage and it is visible.

 

Why the button is not added to the stage with the simple addChild? Where am
I wrong?

 

Something that might be help, in EntryClass.Main() if I create a button and
add it with the mxmlApp.addChild the button is added and appeared on the
stage normally, so there is no problem with the use of mxmlApp.addChild.

 

Best regards

dennis

 



[flexcoders] addChild using actionscript

2009-06-29 Thread ew6014
hi guys. i was reading flex3 for dummies page 221 on containers and it gave an 
example of adding childen using actionscript. it worked fine. but i thought 
about adding a removeChild function. but it doesnt seem to be working. can 
someone tell me why?

i apologize if this is a stupid mistake.

-
?xml version='1.0' encoding='utf-8'?
mx:Application xmlns:mx='http://www.adobe.com/2006/mxml' layout='vertical'
mx:Script
![CDATA[

import mx.controls.CheckBox;
private function addCheckBox():void 
{
var checkBox:CheckBox = new CheckBox();
checkBox.label = Checkbox  + (myVBox.numChildren + 1);
myVBox.addChild(checkBox);
}

private function removeCheckBox():void 
{
var checkBox1:CheckBox = new CheckBox();
checkBox1.label = Checkbox  + (myVBox.numChildren - 1);
myVBox.removeChild(checkBox1);
}
]]
/mx:Script
mx:Button label='Add Checkbox' click='addCheckBox()' /
mx:Button label='Remove Checkbox' click='removeCheckBox()' /

mx:VBox id='myVBox' /
/mx:Application



Re: [flexcoders] addChild using actionscript

2009-06-29 Thread Robert VanCuren Jr
You are trying to remove a child that has never been added. In your
addCheckBox function you are creating a new CheckBox and then adding it
which is fine but then in your removeCheckBox function you are again
creating a brand new CheckBox and trying to remove it. This will not work
because the new CheckBox in removeCheckBox has never been added. What you
need to do is reference the CheckBox that you created in yoru addCheckBox
function. You could do this by moving the checkBox var outside of the
functions and just make it a public var. Or when you create the CheckBox you
could set it's name property in addCheckBox and then in your removeCheckBox
do myVBox.removeChild)myVBox.removeChild.getChildByName(whatevername));

On Mon, Jun 29, 2009 at 5:30 AM, ew6014 ew6...@yahoo.com wrote:



 hi guys. i was reading flex3 for dummies page 221 on containers and it gave
 an example of adding childen using actionscript. it worked fine. but i
 thought about adding a removeChild function. but it doesnt seem to be
 working. can someone tell me why?

 i apologize if this is a stupid mistake.

 -
 ?xml version='1.0' encoding='utf-8'?
 mx:Application xmlns:mx='http://www.adobe.com/2006/mxml'
 layout='vertical'
 mx:Script
 ![CDATA[

 import mx.controls.CheckBox;
 private function addCheckBox():void
 {
 var checkBox:CheckBox = new CheckBox();
 checkBox.label = Checkbox  + (myVBox.numChildren + 1);
 myVBox.addChild(checkBox);
 }

 private function removeCheckBox():void
 {
 var checkBox1:CheckBox = new CheckBox();
 checkBox1.label = Checkbox  + (myVBox.numChildren - 1);
 myVBox.removeChild(checkBox1);
 }
 ]]
 /mx:Script
 mx:Button label='Add Checkbox' click='addCheckBox()' /
 mx:Button label='Remove Checkbox' click='removeCheckBox()' /

 mx:VBox id='myVBox' /
 /mx:Application

  



[flexcoders] addChild and transition issue

2008-06-18 Thread giopaia
I have two states 
and possibility to jump between them.
All works fine until one click
inadvertently goes faster than the transition...

then I get an already parented error on the addchild...

To explain better:
If I go from state a to state b
and viceversa waiting the transition 
times no problem occurs...
If I jump from state a to state b then
back to state a without waiting the full 
time of the transition the already parented 
error occurs.
from what I understood if you jump from one state
to another in the middle of a transition the played
effect gets stopped and the new one starts...
shouldn't there be a similar mechanism for
child adding/removing?


Any idea how to bypass the problem or stop the error 
from blocking/messing all the GUI structure?
thanks
Gio








[flexcoders] addChild() (not addChildAt) throws RangeError: Error #2006: The supplied index is out of bounds

2008-06-02 Thread Maciek Sakrejda
The stack trace follows.

I'm curious as to how addChild() can be throwing a range error, when
it's clearly determining the range itself. Is it that the component is
somehow not ready to accept children or something?

Thanks,
Maciek Sakrejda 



Stacktrace:RangeError: Error #2006: The supplied index is out of bounds.
at flash.display::DisplayObjectContainer/addChildAt()
at mx.core::UIComponent/http://www.adobe.com/2006/flex/mx/internal::
$addChildAt()[E:\dev\flex_201_borneo\sdk\frameworks\mx\core
\UIComponent.as:4680]
at mx.core::Container/addChildAt()[C:\dev\flex_201_gmc\sdk\frameworks
\mx\core\Container.as:2278]
at mx.core::Container/addChild()[C:\dev\flex_201_gmc\sdk\frameworks\mx
\core\Container.as:2214]
at
com.truviso.application.ui.visualization.visualizer::Visualizer/com.truviso.application.ui.visualization.visualizer:Visualizer::initButtonBar()[/home/maciek/svn/scripts/packaging/trunk/build/blank/xdeps/application/WEB-INF/flex/user_classes/com/truviso/application/ui/visualization/visualizer/Visualizer.as:405]
at
com.truviso.application.ui.visualization.visualizer::Visualizer/postInit()[/home/maciek/svn/scripts/packaging/trunk/build/blank/xdeps/application/WEB-INF/flex/user_classes/com/truviso/application/ui/visualization/visualizer/Visualizer.as:168]
at
com.truviso.application.ui.visualization::VisualizationController/launchVisualizationWithParamValues()[/home/maciek/svn/scripts/packaging/trunk/build/blank/xdeps/application/WEB-INF/flex/user_classes/com/truviso/application/ui/visualization/VisualizationController.as:383]
at
com.truviso.application.ui.visualization.visualizer::Visualizer/openDrilldown()[/home/maciek/svn/scripts/packaging/trunk/build/blank/xdeps/application/WEB-INF/flex/user_classes/com/truviso/application/ui/visualization/visualizer/Visualizer.as:613]




RE: [flexcoders] addChild() (not addChildAt) throws RangeError: Error #2006: Thesupplied index is out of bounds

2008-06-02 Thread Alex Harui
The number of children in a container is virtualized so if you've fooled
it somehow, it will use the wrong index.  You'll have to figure out how
it got fooled

 



From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Maciek Sakrejda
Sent: Monday, June 02, 2008 7:24 PM
To: flexcoders
Subject: [flexcoders] addChild() (not addChildAt) throws RangeError:
Error #2006: Thesupplied index is out of bounds

 

The stack trace follows.

I'm curious as to how addChild() can be throwing a range error, when
it's clearly determining the range itself. Is it that the component is
somehow not ready to accept children or something?

Thanks,
Maciek Sakrejda 

Stacktrace:RangeError: Error #2006: The supplied index is out of bounds.
at flash.display::DisplayObjectContainer/addChildAt()
at mx.core::UIComponent/http://www.adobe.com/2006/flex/mx/internal::
http://www.adobe.com/2006/flex/mx/internal:: 
$addChildAt()[E:\dev\flex_201_borneo\sdk\frameworks\mx\core
\UIComponent.as:4680]
at mx.core::Container/addChildAt()[C:\dev\flex_201_gmc\sdk\frameworks
\mx\core\Container.as:2278]
at mx.core::Container/addChild()[C:\dev\flex_201_gmc\sdk\frameworks\mx
\core\Container.as:2214]
at
com.truviso.application.ui.visualization.visualizer::Visualizer/com.truv
iso.application.ui.visualization.visualizer:Visualizer::initButtonBar()[
/home/maciek/svn/scripts/packaging/trunk/build/blank/xdeps/application/W
EB-INF/flex/user_classes/com/truviso/application/ui/visualization/visual
izer/Visualizer.as:405]
at
com.truviso.application.ui.visualization.visualizer::Visualizer/postInit
()[/home/maciek/svn/scripts/packaging/trunk/build/blank/xdeps/applicatio
n/WEB-INF/flex/user_classes/com/truviso/application/ui/visualization/vis
ualizer/Visualizer.as:168]
at
com.truviso.application.ui.visualization::VisualizationController/launch
VisualizationWithParamValues()[/home/maciek/svn/scripts/packaging/trunk/
build/blank/xdeps/application/WEB-INF/flex/user_classes/com/truviso/appl
ication/ui/visualization/VisualizationController.as:383]
at
com.truviso.application.ui.visualization.visualizer::Visualizer/openDril
ldown()[/home/maciek/svn/scripts/packaging/trunk/build/blank/xdeps/appli
cation/WEB-INF/flex/user_classes/com/truviso/application/ui/visualizatio
n/visualizer/Visualizer.as:613]

 



Re: [flexcoders] addChild vs. addRawChild and performance

2008-01-23 Thread Steve Mathews
So you are saying that instead of using a Canvas as the container inside of
my app, I could just use UIComponent or ScrollControlBase? Any idea of how
much performance gain this could be?

On 1/22/08, Alex Harui [EMAIL PROTECTED] wrote:

  It would be best to not use containers and just use UIComponent or
 ScrollControlBase


  --

 *From:* flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] *On
 Behalf Of *Steve Mathews
 *Sent:* Tuesday, January 22, 2008 12:52 PM
 *To:* flexcoders@yahoogroups.com
 *Subject:* [flexcoders] addChild vs. addRawChild and performance



 Someone posted recently describing that addRawChild adds DisplayObject
 in a way that they are not included in the size and layout of the
 container (if I understood correctly). Does anyone know if this would
 be better or worse for the overall performance of a Flex app? So if
 you did not need layout features of the framework, would it be better
 to add everything as raw children?

 



RE: [flexcoders] addChild vs. addRawChild and performance

2008-01-23 Thread Alex Harui
It depends, but UIComponent doesn't care about clipping, scrollbars,
etc.

 



From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Steve Mathews
Sent: Wednesday, January 23, 2008 8:02 AM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] addChild vs. addRawChild and performance

 

So you are saying that instead of using a Canvas as the container inside
of my app, I could just use UIComponent or ScrollControlBase? Any idea
of how much performance gain this could be?

On 1/22/08, Alex Harui [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] 
wrote: 

It would be best to not use containers and just use UIComponent or
ScrollControlBase

 



From: flexcoders@yahoogroups.com mailto:flexcoders@yahoogroups.com
[mailto:flexcoders@yahoogroups.com mailto:flexcoders@yahoogroups.com ]
On Behalf Of Steve Mathews
Sent: Tuesday, January 22, 2008 12:52 PM
To: flexcoders@yahoogroups.com mailto:flexcoders@yahoogroups.com 
Subject: [flexcoders] addChild vs. addRawChild and performance

 

Someone posted recently describing that addRawChild adds DisplayObject
in a way that they are not included in the size and layout of the
container (if I understood correctly). Does anyone know if this would 
be better or worse for the overall performance of a Flex app? So if
you did not need layout features of the framework, would it be better
to add everything as raw children?

 

 



[flexcoders] addChild vs. addRawChild and performance

2008-01-22 Thread Steve Mathews
Someone posted recently describing that addRawChild adds DisplayObject
in a way that they are not included in the size and layout of the
container (if I understood correctly). Does anyone know if this would
be better or worse for the overall performance of a Flex app? So if
you did not need layout features of the framework, would it be better
to add everything as raw children?


RE: [flexcoders] addChild vs. addRawChild and performance

2008-01-22 Thread Alex Harui
It would be best to not use containers and just use UIComponent or
ScrollControlBase

 



From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Steve Mathews
Sent: Tuesday, January 22, 2008 12:52 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] addChild vs. addRawChild and performance

 

Someone posted recently describing that addRawChild adds DisplayObject
in a way that they are not included in the size and layout of the
container (if I understood correctly). Does anyone know if this would
be better or worse for the overall performance of a Flex app? So if
you did not need layout features of the framework, would it be better
to add everything as raw children?

 



[flexcoders] addchild

2008-01-17 Thread [EMAIL PROTECTED]
I have a ball class. I can make a ball. How do I add it to the stage ?

I have seem plenty of examples, and they use addchild.
Every time I try to use addchild, I get this error:
 Error: Call to a possibly undefined method addChild.

or if I try to attach it to an existing element
such as mx:VBox id=vbox
vbox.addchild(ball);
I get :Error: Access of undefined property vbox.

So what can I put addchild on ?





Re: [flexcoders] addchild

2008-01-17 Thread [EMAIL PROTECTED]

Here is an example of this sort of thing. I have seen it over and over 
again. 
http://www.actionscript.com/Article/tabid/54/ArticleID/ActionScript-3-0-Display-Lists-and-Display-Object/Default.aspx

it shows the shape class and function

public class CircleShape extends Sprite
{
public function CircleShape()

But nowhere is any code for actually using this class. When I try it I get
private var myball:CircleShape;
  myball=new CircleShape
 Cannot access a property or method of a null object reference.

It would all be so much simpler if they would just show the complete 
example.


[EMAIL PROTECTED] wrote:

 I have a ball class. I can make a ball. How do I add it to the stage ?

 I have seem plenty of examples, and they use addchild.
 Every time I try to use addchild, I get this error:
 Error: Call to a possibly undefined method addChild.

 or if I try to attach it to an existing element
 such as mx:VBox id=vbox
 vbox.addchild(ball);
 I get :Error: Access of undefined property vbox.

 So what can I put addchild on ?

  



Re: [flexcoders] addchild

2008-01-17 Thread Sherif Abdou
addChild not addchild


- Original Message 
From: [EMAIL PROTECTED] [EMAIL PROTECTED]
To: flexcoders@yahoogroups.com
Sent: Thursday, January 17, 2008 11:03:15 PM
Subject: [flexcoders] addchild

I have a ball class. I can make a ball. How do I add it to the stage ?

I have seem plenty of examples, and they use addchild.
Every time I try to use addchild, I get this error:
Error: Call to a possibly undefined method addChild.

or if I try to attach it to an existing element
such as mx:VBox id=vbox
vbox.addchild( ball);
I get :Error: Access of undefined property vbox.

So what can I put addchild on ?





  

Never miss a thing.  Make Yahoo your home page. 
http://www.yahoo.com/r/hs

Re: [flexcoders] addchild

2008-01-17 Thread [EMAIL PROTECTED]
OK thanks. Now when I try to use addChild, I get this error. What does 
it mean ?
myball=new Ball;
addChild(myball);
TypeError: Error #1034: Type Coercion failed: cannot convert 
com.oreilly.programmingflex.states::[EMAIL PROTECTED] to mx.core.IUIComponent.
at 
mx.core::Container/http://www.adobe.com/2006/flex/mx/internal::addingChild()
at mx.core::Container/addChildAt()
at mx.core::Container/addChild()
at Main/::initializeHandler()
at Main/___Application1_initialize()
at 
flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at mx.core::UIComponent/dispatchEvent()
at mx.core::UIComponent/set processedDescriptors()
at mx.core::Container/createComponentsFromDescriptors()

Sherif Abdou wrote:
 addChild not addchild

 - Original Message 
 From: [EMAIL PROTECTED] [EMAIL PROTECTED]
 To: flexcoders@yahoogroups.com
 Sent: Thursday, January 17, 2008 11:03:15 PM
 Subject: [flexcoders] addchild

 I have a ball class. I can make a ball. How do I add it to the stage ?

 I have seem plenty of examples, and they use addchild.
 Every time I try to use addchild, I get this error:
 Error: Call to a possibly undefined method addChild.

 or if I try to attach it to an existing element
 such as mx:VBox id=vbox
 vbox.addchild( ball);
 I get :Error: Access of undefined property vbox.

 So what can I put addchild on ?



 
 Never miss a thing. Make Yahoo your homepage. 
 http://us.rd.yahoo.com/evt=51438/*http://www.yahoo.com/r/hs
  



Re: [flexcoders] addchild

2008-01-17 Thread Sherif Abdou
it means that the ball is not a IUIcomponenet which it is required for it to be 
added on stage, show me a bit of the ball class code so i can know


- Original Message 
From: [EMAIL PROTECTED] [EMAIL PROTECTED]
To: flexcoders@yahoogroups.com
Sent: Thursday, January 17, 2008 11:38:26 PM
Subject: Re: [flexcoders] addchild

OK thanks. Now when I try to use addChild, I get this error. What does 
it mean ?
myball=new Ball;
addChild(myball) ;
TypeError: Error #1034: Type Coercion failed: cannot convert 
com.oreilly. programmingflex. states::Ball@ 5787299 to mx.core.IUIComponen t.
at 
mx.core::Container/http://www.adobe. com/2006/ flex/mx/internal ::addingChild()
at mx.core::Container/ addChildAt( )
at mx.core::Container/ addChild( )
at Main/::initializeHa ndler()
at Main/___Application 1_initialize( )
at 
flash.events: :EventDispatcher /flash.events: EventDispatcher: :dispatchEventFu 
nction()
at flash.events: :EventDispatcher /dispatchEvent( )
at mx.core::UIComponen t/dispatchEvent( )
at mx.core::UIComponen t/set processedDescriptor s()
at mx.core::Container/ createComponents FromDescriptors( )

Sherif Abdou wrote:
 addChild not addchild

 - Original Message 
 From: [EMAIL PROTECTED] org [EMAIL PROTECTED] org
 To: [EMAIL PROTECTED] ups.com
 Sent: Thursday, January 17, 2008 11:03:15 PM
 Subject: [flexcoders] addchild

 I have a ball class. I can make a ball. How do I add it to the stage ?

 I have seem plenty of examples, and they use addchild.
 Every time I try to use addchild, I get this error:
 Error: Call to a possibly undefined method addChild.

 or if I try to attach it to an existing element
 such as mx:VBox id=vbox
 vbox.addchild( ball);
 I get :Error: Access of undefined property vbox.

 So what can I put addchild on ?



  - - - - - -
 Never miss a thing. Make Yahoo your homepage. 
 http://us.rd. yahoo.com/ evt=51438/ *http://www. yahoo.com/ r/hs
 





  

Looking for last minute shopping deals?  
Find them fast with Yahoo! Search.  
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Re: [flexcoders] addchild

2008-01-17 Thread [EMAIL PROTECTED]
This is the entire ball class
package com.oreilly.programmingflex.states {

   
import flash.display.Sprite;
   
public class Ball extends Sprite {
private var radius:Number;
private var color:uint;
   
public function Ball(radius:Number=40, color:uint=0xff) {
this.radius = radius;
this.color = color;
init();
}
public function init():void {
graphics.beginFill(color);
graphics.drawCircle(0, 0, radius);
graphics.endFill();
   
}
}

   
}


Sherif Abdou wrote:
 it means that the ball is not a IUIcomponenet which it is required for 
 it to be added on stage, show me a bit of the ball class code so i can 
 know

 - Original Message 
 From: [EMAIL PROTECTED] [EMAIL PROTECTED]
 To: flexcoders@yahoogroups.com
 Sent: Thursday, January 17, 2008 11:38:26 PM
 Subject: Re: [flexcoders] addchild

 OK thanks. Now when I try to use addChild, I get this error. What does
 it mean ?
 myball=new Ball;
 addChild(myball) ;
 TypeError: Error #1034: Type Coercion failed: cannot convert
 com.oreilly. programmingflex. states::Ball@ 5787299 to 
 mx.core.IUIComponen t.
 at
 mx.core::Container/http://www.adobe. com/2006/ flex/mx/internal 
 ::addingChild http://www.adobe.com/2006/flex/mx/internal::addingChild()
 at mx.core::Container/ addChildAt( )
 at mx.core::Container/ addChild( )
 at Main/::initializeHa ndler()
 at Main/___Application 1_initialize( )
 at
 flash.events: :EventDispatcher /flash.events: EventDispatcher: 
 :dispatchEventFu nction()
 at flash.events: :EventDispatcher /dispatchEvent( )
 at mx.core::UIComponen t/dispatchEvent( )
 at mx.core::UIComponen t/set processedDescriptor s()
 at mx.core::Container/ createComponents FromDescriptors( )

 Sherif Abdou wrote:
  addChild not addchild
 
  - Original Message 
  From: [EMAIL PROTECTED] org mailto:info1%40reenie.org [EMAIL 
  PROTECTED] 
 org mailto:info1%40reenie.org
  To: [EMAIL PROTECTED] ups.com mailto:flexcoders%40yahoogroups.com
  Sent: Thursday, January 17, 2008 11:03:15 PM
  Subject: [flexcoders] addchild
 
  I have a ball class. I can make a ball. How do I add it to the stage ?
 
  I have seem plenty of examples, and they use addchild.
  Every time I try to use addchild, I get this error:
  Error: Call to a possibly undefined method addChild.
 
  or if I try to attach it to an existing element
  such as mx:VBox id=vbox
  vbox.addchild( ball);
  I get :Error: Access of undefined property vbox.
 
  So what can I put addchild on ?
 
 
 
   - - - - - -
  Never miss a thing. Make Yahoo your homepage.
  http://us.rd. yahoo.com/ evt=51438/ *http://www. yahoo.com/ r/hs 
 http://us.rd.yahoo.com/evt=51438/*http://www.yahoo.com/r/hs
 



 
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 it now. 
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Re: [flexcoders] addchild

2008-01-17 Thread Sherif Abdou
never mind, elaborate a bit more

?xml version=1.0 encoding=utf-8?
mx:Application xmlns:mx=http://www.adobe.com/2006/mxml; layout=absolute 
creationComplete=initApp()
mx:Script
![CDATA[
private function initApp():void{
vbox.addChild(/*whatever u want*/);
}
]]
/mx:Script
mx:VBox id=vbox/
/mx:Application



- Original Message 
From: [EMAIL PROTECTED] [EMAIL PROTECTED]
To: flexcoders@yahoogroups.com
Sent: Thursday, January 17, 2008 11:03:15 PM
Subject: [flexcoders] addchild

I have a ball class. I can make a ball. How do I add it to the stage ?

I have seem plenty of examples, and they use addchild.
Every time I try to use addchild, I get this error:
Error: Call to a possibly undefined method addChild.

or if I try to attach it to an existing element
such as mx:VBox id=vbox
vbox.addchild( ball);
I get :Error: Access of undefined property vbox.

So what can I put addchild on ?





  

Looking for last minute shopping deals?  
Find them fast with Yahoo! Search.  
http://tools.search.yahoo.com/newsearch/category.php?category=shopping

RE: [flexcoders] addChild(bitmap) problems

2007-12-16 Thread Daniel Thompson
Was this ever resolved? I seems like it's not the right behavior. If it is,
how would Jason accomplish his goal (and I know the answer isn't
FlexBitmap...) Is it off to rawChildren?



 Can anyone see the error in this setup?
  
 //drawTest.mxml file:
  
 ?xml version=1.0 encoding=utf-8?
 mx:Application xmlns:mx=http://www.adobe.com/2006/mxml 
 http://www.adobe.com/2006/mxml  layout=absolute 
 applicationComplete=init() backgroundColor=0xFF
  mx:Script
   ![CDATA[
import src.DrawBitmap;
private function init():void
{
 var spiral:DrawBitmap = new DrawBitmap(myCanvas);
}
   ]]
  /mx:Script
  mx:Canvas id=myCanvas x=10 y=10  width=774 
 height=463 borderColor=0xD4001A borderStyle=solid/ 
 /mx:Application
 
  
 // DrawBitmap.as class:
  
 package src
 {
  import mx.containers.Canvas;
  import flash.display.BitmapData;
  import flash.display.Bitmap;
  import flash.geom.Rectangle;
  
  public class DrawBitmap
  {
   private var _canvas:Canvas;
   private var _bitmap:Bitmap;
   private var _imgData:BitmapData;
   
   public function DrawBitmap(canvas:Canvas):void
   {
_canvas = canvas;
_imgData = new BitmapData(20, 20, false, 0xFF00FF00);
_imgData.fillRect(new Rectangle(5, 5, 10, 10), 0xFFFF);
_bitmap = new Bitmap(_imgData);
_canvas.addChild(_bitmap);  //Produces error
   }
   
  }
 }
  
 At runtime, I get this error in the debugger:
 TypeError: Error #1034: Type Coercion failed: cannot convert 
 flash.display::[EMAIL PROTECTED] to mx.core.IUIComponent.
 at 
 mx.core::Container/http://www.adobe.com/2006/flex/mx/internal:
 :addingChild()[C:\dev\GMC\sdk\frameworks\mx\core\Container.as:3303]
 
 Seems to appear on the last line of the DrawBitmap class when 
 I do _canvas.addChild(_bitmap).  That seems legal to me - add 
 a bitmap display object to a canvas display object.  No?  
 What am I missing?  If that's not legal, then how to add my 
 bitmap object to the canvas?
  
 Thanks,
  
 
 Jason Merrill 
 Bank of America 
 LLD GTO 
 eTools  Multimedia Research  Development 
 




RE: [flexcoders] addChild(bitmap) problems

2007-12-12 Thread Daniel Thompson
Crazy... I just opened my email client to send a similar email. The only
difference is that I want to add a FlexShape.


 -Original Message-

 Can anyone see the error in this setup?
  
 //drawTest.mxml file:
  
 ?xml version=1.0 encoding=utf-8?
 mx:Application xmlns:mx=http://www.adobe.com/2006/mxml 
 http://www.adobe.com/2006/mxml  layout=absolute 
 applicationComplete=init() backgroundColor=0xFF
  mx:Script
   ![CDATA[
import src.DrawBitmap;
private function init():void
{
 var spiral:DrawBitmap = new DrawBitmap(myCanvas);
}
   ]]
  /mx:Script
  mx:Canvas id=myCanvas x=10 y=10  width=774 
 height=463 borderColor=0xD4001A borderStyle=solid/ 
 /mx:Application
 
  
 // DrawBitmap.as class:
  
 package src
 {
  import mx.containers.Canvas;
  import flash.display.BitmapData;
  import flash.display.Bitmap;
  import flash.geom.Rectangle;
  
  public class DrawBitmap
  {
   private var _canvas:Canvas;
   private var _bitmap:Bitmap;
   private var _imgData:BitmapData;
   
   public function DrawBitmap(canvas:Canvas):void
   {
_canvas = canvas;
_imgData = new BitmapData(20, 20, false, 0xFF00FF00);
_imgData.fillRect(new Rectangle(5, 5, 10, 10), 0xFFFF);
_bitmap = new Bitmap(_imgData);
_canvas.addChild(_bitmap);  //Produces error
   }
   
  }
 }
  
 At runtime, I get this error in the debugger:
 TypeError: Error #1034: Type Coercion failed: cannot convert 
 flash.display::[EMAIL PROTECTED] to mx.core.IUIComponent.
 at 
 mx.core::Container/http://www.adobe.com/2006/flex/mx/internal:
 :addingChild()[C:\dev\GMC\sdk\frameworks\mx\core\Container.as:3303]
 
 Seems to appear on the last line of the DrawBitmap class when 
 I do _canvas.addChild(_bitmap).  That seems legal to me - add 
 a bitmap display object to a canvas display object.  No?  
 What am I missing?  If that's not legal, then how to add my 
 bitmap object to the canvas?
  
 Thanks,
  
 
 Jason Merrill 
 Bank of America 
 LLD GTO 
 eTools  Multimedia Research  Development 
 
  
 




RE: [flexcoders] addChild(bitmap) problems

2007-12-12 Thread Daniel Thompson
 Canvas.addChild() only accepts UIComponents?

No, it wants a DisplayObject.





[flexcoders] addChild(bitmap) problems

2007-12-10 Thread Merrill, Jason
Can anyone see the error in this setup?
 
//drawTest.mxml file:
 
?xml version=1.0 encoding=utf-8?
mx:Application xmlns:mx=http://www.adobe.com/2006/mxml;
layout=absolute applicationComplete=init()
backgroundColor=0xFF
 mx:Script
  ![CDATA[
   import src.DrawBitmap;
   private function init():void
   {
var spiral:DrawBitmap = new DrawBitmap(myCanvas);
   }
  ]]
 /mx:Script
 mx:Canvas id=myCanvas x=10 y=10  width=774 height=463
borderColor=0xD4001A borderStyle=solid/ 
/mx:Application

 
// DrawBitmap.as class:
 
package src
{
 import mx.containers.Canvas;
 import flash.display.BitmapData;
 import flash.display.Bitmap;
 import flash.geom.Rectangle;
 
 public class DrawBitmap
 {
  private var _canvas:Canvas;
  private var _bitmap:Bitmap;
  private var _imgData:BitmapData;
  
  public function DrawBitmap(canvas:Canvas):void
  {
   _canvas = canvas;
   _imgData = new BitmapData(20, 20, false, 0xFF00FF00);
   _imgData.fillRect(new Rectangle(5, 5, 10, 10), 0xFFFF);
   _bitmap = new Bitmap(_imgData);
   _canvas.addChild(_bitmap);  //Produces error
  }
  
 }
}
 
At runtime, I get this error in the debugger:
TypeError: Error #1034: Type Coercion failed: cannot convert
flash.display::[EMAIL PROTECTED] to mx.core.IUIComponent.
at
mx.core::Container/http://www.adobe.com/2006/flex/mx/internal::addingChi
ld()[C:\dev\GMC\sdk\frameworks\mx\core\Container.as:3303]

Seems to appear on the last line of the DrawBitmap class when I do
_canvas.addChild(_bitmap).  That seems legal to me - add a bitmap
display object to a canvas display object.  No?  What am I missing?  If
that's not legal, then how to add my bitmap object to the canvas?
 
Thanks,
 

Jason Merrill 
Bank of America 
LLD GTO 
eTools  Multimedia Research  Development 



Re: [flexcoders] addChild(bitmap) problems

2007-12-10 Thread Bjorn Schultheiss

Canvas.addChild() only accepts UIComponents?



On 11/12/2007, at 10:01 AM, Merrill, Jason wrote:



Can anyone see the error in this setup?

//drawTest.mxml file:

?xml version=1.0 encoding=utf-8?
mx:Application xmlns:mx=http://www.adobe.com/2006/mxml;  
layout=absolute applicationComplete=init()  
backgroundColor=0xFF

 mx:Script
  ![CDATA[
   import src.DrawBitmap;
   private function init():void
   {
var spiral:DrawBitmap = new DrawBitmap(myCanvas);
   }
  ]]
 /mx:Script
 mx:Canvas id=myCanvas x=10 y=10  width=774 height=463  
borderColor=0xD4001A borderStyle=solid/

/mx:Application

// DrawBitmap.as class:

package src
{
 import mx.containers.Canvas;
 import flash.display.BitmapData;
 import flash.display.Bitmap;
 import flash.geom.Rectangle;

 public class DrawBitmap
 {
  private var _canvas:Canvas;
  private var _bitmap:Bitmap;
  private var _imgData:BitmapData;

  public function DrawBitmap(canvas:Canvas):void
  {
   _canvas = canvas;
   _imgData = new BitmapData(20, 20, false, 0xFF00FF00);
   _imgData.fillRect(new Rectangle(5, 5, 10, 10), 0xFFFF);
   _bitmap = new Bitmap(_imgData);
   _canvas.addChild(_bitmap);  //Produces error
  }

 }
}

At runtime, I get this error in the debugger:
TypeError: Error #1034: Type Coercion failed: cannot convert  
flash.display::[EMAIL PROTECTED] to mx.core.IUIComponent.
at mx.core::Container/http://www.adobe.com/2006/flex/mx/ 
internal::addingChild()[C:\dev\GMC\sdk\frameworks\mx\core 
\Container.as:3303]


Seems to appear on the last line of the DrawBitmap class when I do  
_canvas.addChild(_bitmap).  That seems legal to me - add a bitmap  
display object to a canvas display object.  No?  What am I  
missing?  If that's not legal, then how to add my bitmap object to  
the canvas?


Thanks,

Jason Merrill
Bank of America
LLD GTO
eTools  Multimedia Research  Development







[flexcoders] AddChild

2007-10-23 Thread kareemisk
Hi guys,

need your help. kinda stuck

i need to create an addchild of an accordian with a vbox containing a 
datagrid.

i have successfully created this however, due to project restriction, 
the header of the accordian when created needs to prompt the user to 
enter the title which will show up on the accordian's header and 
choose an icon that would show up to the left of the header's text!

anyways you guys can help. i am unable to do this.

thanks all




RE: [flexcoders] AddChild

2007-10-23 Thread Alex Harui
Not sure I understand how you want it to look.  Do you want the title
entry and icon selection to happen in an accordion 'panel'?

 



From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of kareemisk
Sent: Tuesday, October 23, 2007 7:13 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] AddChild

 

Hi guys,

need your help. kinda stuck

i need to create an addchild of an accordian with a vbox containing a 
datagrid.

i have successfully created this however, due to project restriction, 
the header of the accordian when created needs to prompt the user to 
enter the title which will show up on the accordian's header and 
choose an icon that would show up to the left of the header's text!

anyways you guys can help. i am unable to do this.

thanks all

 



[flexcoders] addChild creationCompleteEffect

2007-10-15 Thread johantrax
Hi all,

I create a TitleWindow with the PopupManager. The titlewindow should
dynamically contain a canvas.
So how did I do that. I gave the titlewindow a property called
'contentForm' which contains a canvas. Then in the
creationComplete-event of the titlewindow, addChild(contentForm) is
called for adding the canvas to the titlewindow.
So far, so good...

Next I wanted to create some popup/popout effect on the titlewindow.
So I set creationCompleteEffect to 'popup', a mx:Parallel of
zoom/move/fade. I also set the removedEffect to 'popout', a mx:Sequence.

What's the problem? The 'popup'-effect should move the titlewindow
from the top to the center of the application. I figured this move-tag
would give me what needed:
mx:Move
yFrom={-this.height} yTo={(Application.application.height -
this.height) / 2}
xFrom={Application.application.width / 2}
xTo={(Application.application.width - this.width) / 2}
/
However, this isn't working as expected.
The only logical explanation I can come up with is the following:
creationComplete and creationCompleteEffect both get executed when the
creationcomplete-Event is fired. Since the childComponent is only
added during the handling of that event, the effect playing is not yet
aware of the change in size.

This lead me into the FlexDocs, where I learned that adding children
should be part of the initialisationEvent.
So I assigned my init()method to the initialize-listener instead of
creationComplete.
However, this is giving me the following errors:
TypeError: Error #1009: Cannot access a property or method of a null
object reference.
at mx.containers::Panel/::showTitleBar()
at mx.containers::Panel/mx.containers:Panel::layoutChrome()
at mx.core::Container/mx.core:Container::updateDisplayList()
...
TypeError: Error #1009: Cannot access a property or method of a null
object reference.
at components::PopupFormWindow/::init()
at components::PopupFormWindow/___TitleWindow1_initialize()
at
flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEventFunction()
...

My init-method is as follows:
private function init():void {
//create inner form
contentForm.currentState = this.currentState;
(contentForm as customerPopupForm).ac = this.ac;
this.addChild(contentForm);
}

Any help, push in the right direction is really appreciated. I will
provide the full errormsgs/more code if needed, but I consider this to
be a long post already ;)
--Johan




Re: [flexcoders] addChild to UITextField?

2007-08-31 Thread Tony Alves
Jon,
Any way we can see the code on the way you did this?  I have a need for 
it, but it is on the back burner for now.  Any insight would be a world 
of help.

Thanks for any insight,
Tony

Jon Bradley wrote:

 Thanks for all your help on this guys. I finally figured it all out.  
 Jeez - took long enough. Now I just have to optimize it a bit.


 The end solution was to wrap it in UIComponent (dumb style 
 propagation). UIComponent is just beefy and way more than I need for 
 this, but it works so I'll live with it for now.

 All the work was worth it though, I have a relatively high quality 
 bitmap representation of text that can be rotated, scaled realtime by 
 an end user and I don't have to load a dang font to do it.   Finally.

 rock on!

 - jon


  


--
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Re: [flexcoders] addChild to UITextField?

2007-08-31 Thread Jon Bradley
Tony,

Check out my last post titled Techniques for rotating non-embedded  
fonts. I detailed a bit more of the solution and included parts of a  
setTransform method that breaks up the processes.  My draw method for  
the text is pretty straightforward - draw the text field into a  
bitmap (but make sure it's visible, then draw, then invisible).

The hardest part to all this will be dealing with the runtime CSS and  
font loading, if you want to use that in conjunction with device  
fonts. Right now I have a FontCollection model that stores are loaded  
and device fonts in a list (separate VOs for each). The UIComponent  
does the heavy lifting here.

Also, you may run into issues with the antialias property warnings -  
regenerateStyleCache(false) will be your friend here.

good luck,

jon


On Aug 31, 2007, at 11:53 AM, Tony Alves wrote:

 Jon,
 Any way we can see the code on the way you did this?  I have a need  
 for
 it, but it is on the back burner for now.  Any insight would be a  
 world
 of help.

 Thanks for any insight,
 Tony

 Jon Bradley wrote:

 Thanks for all your help on this guys. I finally figured it all out.
 Jeez - took long enough. Now I just have to optimize it a bit.


 The end solution was to wrap it in UIComponent (dumb style
 propagation). UIComponent is just beefy and way more than I need for
 this, but it works so I'll live with it for now.

 All the work was worth it though, I have a relatively high quality
 bitmap representation of text that can be rotated, scaled realtime by
 an end user and I don't have to load a dang font to do it.   Finally.

 rock on!

 - jon





 --
 Flexcoders Mailing List
 FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt
 Search Archives: http://www.mail-archive.com/flexcoders% 
 40yahoogroups.com
 Yahoo! Groups Links







RE: [flexcoders] addChild to UITextField?

2007-08-31 Thread Ely Greenfield
 

 

 

For what it's worth, if you have a registered copy of the charting
components, there's a class that does essentially what jon is
describing:

 

mx.charts.chartClasses.ChartLabel.

 

It's what the charts use for axis titles. It uses native font rendering
if the font is embedded or if the label's composite transform is
unscaled and unrotated, or blits the text field into a bitmap for
display otherwise.

 

(You'll get higher quality rendering if you avoid the bitmap issue,
since blitting into a bitmap turns off sub pixel antialiasing, so it's
best to avoid that code path whenever possible).

 

Ely.

 

 

 

From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Jon Bradley
Sent: Friday, August 31, 2007 10:18 AM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] addChild to UITextField?

 

Tony,

Check out my last post titled Techniques for rotating non-embedded 
fonts. I detailed a bit more of the solution and included parts of a 
setTransform method that breaks up the processes. My draw method for 
the text is pretty straightforward - draw the text field into a 
bitmap (but make sure it's visible, then draw, then invisible).

The hardest part to all this will be dealing with the runtime CSS and 
font loading, if you want to use that in conjunction with device 
fonts. Right now I have a FontCollection model that stores are loaded 
and device fonts in a list (separate VOs for each). The UIComponent 
does the heavy lifting here.

Also, you may run into issues with the antialias property warnings - 
regenerateStyleCache(false) will be your friend here.

good luck,

jon

On Aug 31, 2007, at 11:53 AM, Tony Alves wrote:

 Jon,
 Any way we can see the code on the way you did this? I have a need 
 for
 it, but it is on the back burner for now. Any insight would be a 
 world
 of help.

 Thanks for any insight,
 Tony

 Jon Bradley wrote:

 Thanks for all your help on this guys. I finally figured it all out.
 Jeez - took long enough. Now I just have to optimize it a bit.


 The end solution was to wrap it in UIComponent (dumb style
 propagation). UIComponent is just beefy and way more than I need for
 this, but it works so I'll live with it for now.

 All the work was worth it though, I have a relatively high quality
 bitmap representation of text that can be rotated, scaled realtime by
 an end user and I don't have to load a dang font to do it. Finally.

 rock on!

 - jon





 --
 Flexcoders Mailing List
 FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt
 Search Archives: http://www.mail-archive.com/flexcoders%
http://www.mail-archive.com/flexcoders%25  
 40yahoogroups.com
 Yahoo! Groups Links





 

image001.jpgimage002.jpg

[flexcoders] addChild to UITextField?

2007-08-30 Thread Jon Bradley
Has anyone ever tried to do this?

Is there any available hacks using _internal or something so that  
children can be added to a UITextField (either by multiple  
inheritance or something with a Sprite?).

Yargh.


Re: [flexcoders] addChild to UITextField?

2007-08-30 Thread Kyle Neath
Well, I believe TextField's are leaf nodes, meaning they can't have
children.  Also, if you'll look at the Object Heirarchy, there's no
DisplayObjectContainer in there -- so I doubt you're going to get much
traction.  You're  better off making a UIComponent and putting a text field
inside of it.
-Kyle


RE: [flexcoders] addChild to UITextField?

2007-08-30 Thread Alex Harui
Not possible.  It is not a DisplayObjectContainer.

 



From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Jon Bradley
Sent: Thursday, August 30, 2007 8:46 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] addChild to UITextField?

 

Has anyone ever tried to do this?

Is there any available hacks using _internal or something so that 
children can be added to a UITextField (either by multiple 
inheritance or something with a Sprite?).

Yargh.

 



Re: [flexcoders] addChild to UITextField?

2007-08-30 Thread Jon Bradley

Thanks Kyle. Yea, I assumed that already.

What I'm trying to figure out is if it's possible to create a  
combination of a UITextField and a sprite as a single class.


flash.display.DisplayObjectContainer isnt' available anywhere to look  
at, and I'm wondering if that's an intrinsic class to begin with...



On Aug 30, 2007, at 12:17 PM, Kyle Neath wrote:

Well, I believe TextField's are leaf nodes, meaning they can't  
have children.  Also, if you'll look at the Object Heirarchy,  
there's no DisplayObjectContainer in there -- so I doubt you're  
going to get much traction.  You're  better off making a  
UIComponent and putting a text field inside of it.


-Kyle




Re: [flexcoders] addChild to UITextField?

2007-08-30 Thread Jon Bradley
Yea, but the question would then be can I decorate a UITextField with  
the capabilities of a Sprite, or is the DisplayObjectContainer  
intrinsic and that's not possible.


If I can, I'd extend TextField/FlexTextField/UITextField if necessary  
to put in the _children property.


Mainly trying to figure out an effective way to rotate system level  
text. Scale and all that works great (up to the 2880 size, then the  
text disappears).


Tricky... and a fair amount of code so far. Just trying not to get a  
big bloated piece of code to do a bitmap representation of the text  
field to just handle rotation.


:)


On Aug 30, 2007, at 4:26 PM, Alex Harui wrote:


Not possible.  It is not a DisplayObjectContainer.




RE: [flexcoders] addChild to UITextField?

2007-08-30 Thread Alex Harui
You can add a _children property, but you can't get it to render
children.

 



From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Jon Bradley
Sent: Thursday, August 30, 2007 1:55 PM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] addChild to UITextField?

 

Yea, but the question would then be can I decorate a UITextField with
the capabilities of a Sprite, or is the DisplayObjectContainer intrinsic
and that's not possible.

 

If I can, I'd extend TextField/FlexTextField/UITextField if necessary to
put in the _children property.

 

Mainly trying to figure out an effective way to rotate system level
text. Scale and all that works great (up to the 2880 size, then the text
disappears).

 

Tricky... and a fair amount of code so far. Just trying not to get a big
bloated piece of code to do a bitmap representation of the text field to
just handle rotation.

 

:)

 

 

On Aug 30, 2007, at 4:26 PM, Alex Harui wrote:





Not possible.  It is not a DisplayObjectContainer.

 

 



Re: [flexcoders] addChild to UITextField?

2007-08-30 Thread Jon Bradley

On Aug 30, 2007, at 5:23 PM, Alex Harui wrote:

You can add a _children property, but you can’t get it to render  
children.


Well... at least I won't try to go down that route now. :)

Related to the same problem ... do you know if there is an event  
triggered when the style of a UITextField is modified (and the result  
is applied/rendered)?


I have it almost working but I can't seem to get the field to draw  
into the bitmap at the right time. It's always drawing before the  
text field itself is resized or the font or other properties change.


closer...



RE: [flexcoders] addChild to UITextField?

2007-08-30 Thread Alex Harui
I think if you override validateNow(), when it comes back it is pretty
much done.

 



From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Jon Bradley
Sent: Thursday, August 30, 2007 4:04 PM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] addChild to UITextField?

 

On Aug 30, 2007, at 5:23 PM, Alex Harui wrote:





You can add a _children property, but you can't get it to render
children.

 

Well... at least I won't try to go down that route now. :)

 

Related to the same problem ... do you know if there is an event
triggered when the style of a UITextField is modified (and the result is
applied/rendered)?

 

I have it almost working but I can't seem to get the field to draw into
the bitmap at the right time. It's always drawing before the text field
itself is resized or the font or other properties change.

 

closer...

 

 



Re: [flexcoders] addChild to UITextField?

2007-08-30 Thread Jon Bradley
Thanks for all your help on this guys. I finally figured it all out.   
Jeez - took long enough. Now I just have to optimize it a bit.


The end solution was to wrap it in UIComponent (dumb style  
propagation). UIComponent is just beefy and way more than I need for  
this, but it works so I'll live with it for now.


All the work was worth it though, I have a relatively high quality  
bitmap representation of text that can be rotated, scaled realtime by  
an end user and I don't have to load a dang font to do it.   Finally.


rock on!

- jon




On Aug 30, 2007, at 8:01 PM, Alex Harui wrote:



I think if you override validateNow(), when it comes back it is  
pretty much done.




From: flexcoders@yahoogroups.com  
[mailto:[EMAIL PROTECTED] On Behalf Of Jon Bradley

Sent: Thursday, August 30, 2007 4:04 PM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] addChild to UITextField?



On Aug 30, 2007, at 5:23 PM, Alex Harui wrote:




You can add a _children property, but you can’t get it to render  
children.




Well... at least I won't try to go down that route now. :)



Related to the same problem ... do you know if there is an event  
triggered when the style of a UITextField is modified (and the  
result is applied/rendered)?




I have it almost working but I can't seem to get the field to draw  
into the bitmap at the right time. It's always drawing before the  
text field itself is resized or the font or other properties change.




closer...










[flexcoders] AddChild problem

2007-06-01 Thread Clint Tredway
I am not sure this as much a problem as I am probably doing something
wrong. I am adding child components at runtime to a vbox. These new
components can be dragged to a new position. This all works. The
'problem' is that when anytime a new child is added, all the child
components move the top left corner of the container they are added
to.

Code Below:
public function creatObj(what:String):void{
 var obj:UIComponent;

switch(what){
case rssFirstName:

obj = new textComponent;
//container_vb.addChild(obj);   

break;

case rssLastName:
obj = new textComponent;
//container_vb.addChild(obj);
break;

case rssEmail:
break;

case text:
obj = new textComponent;
//container_vb.addChild(obj);
break;

case textArea:
obj = new textAreaComponent;
//container_vb.addChild(obj);
break;

case checkBox:
obj = new checkboxComponent;
//container_vb.addChild(obj);
break;

default:
break;  
}


container_vb.addChild(obj);
}

I really need to figure out why this is happening, so any guidance is
appreciated.

Thanks
-- 
I am not a diabetic, I have diabetes
my blog - http://grumpee.instantspot.com/blog


RE: [flexcoders] AddChild problem

2007-06-01 Thread Alex Harui
Adding children runs layout which for VBox will wrestle everything into
a vertical stack.  Canvas is better for random' positioning.

 



From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Clint Tredway
Sent: Friday, June 01, 2007 8:31 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] AddChild problem

 

I am not sure this as much a problem as I am probably doing something
wrong. I am adding child components at runtime to a vbox. These new
components can be dragged to a new position. This all works. The
'problem' is that when anytime a new child is added, all the child
components move the top left corner of the container they are added
to.

Code Below:
public function creatObj(what:String):void{
var obj:UIComponent;

switch(what){
case rssFirstName: 
obj = new textComponent;
//container_vb.addChild(obj); 
break;

case rssLastName:
obj = new textComponent;
//container_vb.addChild(obj);
break;

case rssEmail:
break;

case text:
obj = new textComponent;
//container_vb.addChild(obj);
break;

case textArea:
obj = new textAreaComponent;
//container_vb.addChild(obj);
break;

case checkBox:
obj = new checkboxComponent;
//container_vb.addChild(obj);
break;

default:
break; 
}


container_vb.addChild(obj);
}

I really need to figure out why this is happening, so any guidance is
appreciated.

Thanks
-- 
I am not a diabetic, I have diabetes
my blog - http://grumpee.instantspot.com/blog
http://grumpee.instantspot.com/blog 

 



Re: [flexcoders] AddChild problem

2007-06-01 Thread Clint Tredway

Good to know. I did find a work around by adding the children to the main
app container and that now works. I will change my vbox to a canvas and see
what happens.

On 6/1/07, Alex Harui [EMAIL PROTECTED] wrote:


   Adding children runs layout which for VBox will wrestle everything into
a vertical stack.  Canvas is better for random' positioning.


 --

*From:* flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] *On
Behalf Of *Clint Tredway
*Sent:* Friday, June 01, 2007 8:31 AM
*To:* flexcoders@yahoogroups.com
*Subject:* [flexcoders] AddChild problem



I am not sure this as much a problem as I am probably doing something
wrong. I am adding child components at runtime to a vbox. These new
components can be dragged to a new position. This all works. The
'problem' is that when anytime a new child is added, all the child
components move the top left corner of the container they are added
to.

Code Below:
public function creatObj(what:String):void{
var obj:UIComponent;

switch(what){
case rssFirstName:
obj = new textComponent;
//container_vb.addChild(obj);
break;

case rssLastName:
obj = new textComponent;
//container_vb.addChild(obj);
break;

case rssEmail:
break;

case text:
obj = new textComponent;
//container_vb.addChild(obj);
break;

case textArea:
obj = new textAreaComponent;
//container_vb.addChild(obj);
break;

case checkBox:
obj = new checkboxComponent;
//container_vb.addChild(obj);
break;

default:
break;
}


container_vb.addChild(obj);
}

I really need to figure out why this is happening, so any guidance is
appreciated.

Thanks
--
I am not a diabetic, I have diabetes
my blog - http://grumpee.instantspot.com/blog

 





--
I am not a diabetic, I have diabetes
my blog - http://grumpee.instantspot.com/blog


RE: [flexcoders] addChild problems

2007-04-30 Thread Paramjit Jolly
Hi

 You need to type cast the object/component to  DisplayObject

 

Just keep in mind: any container you want to add any object just typecast to
DisplayObject();

 

i.e  

 Here mainGrpHolder is some kind of holder container i.e canvas, VBox, HBox

 

var gObj: ColumnChart = new ColumnChart ();

mainGrpHolder.addChildAt(DisplayObject(gObj),i); or
mainGrpHolder.addChild(DisplayObject(gObj));

For using any properties for component/object added use: reverse the
type-cast .

gObj = ColumnChart (mainGrpHolder.getChildAt(i));

trace(gObj.PropertName);

trace(gObj.methodName());

 

This works very fine,I used it.

 

Thanks  Regards

Jolly


Life Fitness - A Division of Brunswick Corporation
#09-02,  The Signature, 
Changi Business Park Central 2, Singapore-486066
(Cell) 65 -96216408 (Tel) 65-62606409 (Fax) 65-62605150
http://www.lifefitness.com http://www.lifefitness.com/  |
http://www.brunswick.com http://www.brunswick.com/  




From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Manish Jethani
Sent: Saturday, April 28, 2007 10:20 PM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] addChild problems

 

On 4/26/07, Jason C Reynolds [EMAIL PROTECTED]
mailto:jreynolds%40thewritesource.com  wrote:

 MainApp
 contentHolder = new Canvas();
 this.addChild(contentHolder);
 contentScreen = new SampleScreen();
 contentHolder.addChild(contentScreen); // HERE is what I want to work,
contentScreen extends UIComponent - so in my mind it should work (show up on
screen).

 SampleScreen
 question = new Text();
 question.text = some text;
 this.addChild(question); // HERE is the other change from the working
version.

So if you add the Text object directly to the Canvas, it works, but,
if there's a UIComponent in between, it doesn't.

Canvas = UIComponent = Text // doesn't work
Canvas = Text // works

Suggestions:

1) Check question.parent.parent ... is it pointing to the Canvas?
2) Compile with -debug and see if you're getting a runtime error
(and see the stack trace)
3) Are you overriding measure() in your UIComponent? If not, at
least set its width and height explicitly.

 



RE: [flexcoders] addChild problems

2007-04-28 Thread Tracy Spratt
Make sure the dynamically added component has a non-zero height and
width.

 

Tracy

 



From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Jason C Reynolds
Sent: Wednesday, April 25, 2007 6:01 PM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] addChild problems

 

Does not work just means it isn't showing up on screen - something is
wrong with how I am adding stuff to the display list.

 

MainApp has the canvas object, and the content object - creates an
instance of any class that extends my ContentTemplate class.

I don't see why canvas.addChild(contentObject) does not work.

Passing a reference of that canvas to the constructor, then
canvasReference.addChild(anyObject) works.

 

So in MainApp I have something like this:

 

contentHolder = new Canvas();

this.addChild(contentHolder);

contentScreen = new SampleScreen(contentHolder);

// SampleScreen extends a template class that extends UIComponent

 

Inside SampleScreen:

question = new Text();

question.text = some text;

contentHolder.addChild(question);

 

All this works

 

But, with all these classes that are going to extend SampleScreen I
really don't want to pass that reference to contentHolder around.

What is confusing me, is why I couldn't do this:

 

MainApp

contentHolder = new Canvas();

this.addChild(contentHolder);

contentScreen =  new SampleScreen();

contentHolder.addChild(contentScreen); // HERE is what I want to work,
contentScreen extends UIComponent - so in my mind it should work (show
up on screen).

 

SampleScreen

question = new Text();

question.text = some text;

this.addChild(question); // HERE is the other change from the working
version. Since SampleScreen extends UIComponent, and above I have added
it to the canvas' display list, why is it not showing up?

 

 

Thanks much for looking... Jason

 

 

 

 

 

- Original Message - 

From: Manish Jethani mailto:[EMAIL PROTECTED]  

To: flexcoders@yahoogroups.com
mailto:flexcoders@yahoogroups.com  

Sent: Wednesday, April 25, 2007 4:11 PM

Subject: Re: [flexcoders] addChild problems

 

If you can show the heirarchy of your objects and which one
you're
trying to add that's failing, that'll help. Also explain what
does
not work means (do you get an error?).

On 4/26/07, Jason C Reynolds [EMAIL PROTECTED]
mailto:[EMAIL PROTECTED]  wrote:


 Sorry for the vauge subject... here's what I'm trying to do
that does not
 work.

 I am creating a MainApp class instance in my mxml project
file. I want to
 use this to control the basic common stuff throughout the
application, and I
 have made an instance of a Canvas object that I will be using
as a container
 to the constantly changing part of the screen. I made a
ContentTemplate
 class that extends UIComponent (I had problems with addChild
in actionscript
 before I realized if it's not pure as3 it needs to be a
UIComponent to
 work). From this ContentTemplate class, I have created several
classes that
 extend it and want to use addChild/removeChild to change that
canvas part of
 the program.

 So, in MainApp I have a variable contentScreen of type
ContentTemplate. Lets
 just say all ContentTemplate is doing is making a new text
control. I tried
 to make this text control in the ContentTemplate, and since it
is extending
 UIComponent - I thought just a this.addChild would work...
Then in mainApp
 just add it to the display list of the Canvas object. This
does not work.

 If I pass a reference to that canvas object in the
constructor, then
 addChild from there it works.

 Hopefully I somewhat clear what I'm trying to do - and anyone
have any
 suggestions why this would not work?

 Thanks for any response, Jason



 

 



Re: [flexcoders] addChild problems

2007-04-28 Thread Manish Jethani
On 4/26/07, Jason C Reynolds [EMAIL PROTECTED] wrote:

 MainApp
 contentHolder = new Canvas();
 this.addChild(contentHolder);
 contentScreen =  new SampleScreen();
 contentHolder.addChild(contentScreen); // HERE is what I want to work, 
 contentScreen extends UIComponent - so in my mind it should work (show up on 
 screen).

 SampleScreen
 question = new Text();
 question.text = some text;
 this.addChild(question); // HERE is the other change from the working version.

So if you add the Text object directly to the Canvas, it works, but,
if there's a UIComponent in between, it doesn't.

 Canvas = UIComponent = Text // doesn't work
 Canvas = Text // works

Suggestions:

 1)  Check question.parent.parent ... is it pointing to the Canvas?
 2)  Compile with -debug and see if you're getting a runtime error
(and see the stack trace)
 3)  Are you overriding measure() in your UIComponent? If not, at
least set its width and height explicitly.


Re: [flexcoders] addChild problems

2007-04-26 Thread Jason C Reynolds
Does not work just means it isn't showing up on screen - something is wrong 
with how I am adding stuff to the display list.

MainApp has the canvas object, and the content object - creates an instance of 
any class that extends my ContentTemplate class.
I don't see why canvas.addChild(contentObject) does not work.
Passing a reference of that canvas to the constructor, then 
canvasReference.addChild(anyObject) works.

So in MainApp I have something like this:

contentHolder = new Canvas();
this.addChild(contentHolder);
contentScreen = new SampleScreen(contentHolder);
// SampleScreen extends a template class that extends UIComponent

Inside SampleScreen:
question = new Text();
question.text = some text;
contentHolder.addChild(question);

All this works

But, with all these classes that are going to extend SampleScreen I really 
don't want to pass that reference to contentHolder around.
What is confusing me, is why I couldn't do this:

MainApp
contentHolder = new Canvas();
this.addChild(contentHolder);
contentScreen =  new SampleScreen();
contentHolder.addChild(contentScreen); // HERE is what I want to work, 
contentScreen extends UIComponent - so in my mind it should work (show up on 
screen).

SampleScreen
question = new Text();
question.text = some text;
this.addChild(question); // HERE is the other change from the working version. 
Since SampleScreen extends UIComponent, and above I have added it to the 
canvas' display list, why is it not showing up?


Thanks much for looking... Jason





  - Original Message - 
  From: Manish Jethani 
  To: flexcoders@yahoogroups.com 
  Sent: Wednesday, April 25, 2007 4:11 PM
  Subject: Re: [flexcoders] addChild problems


  If you can show the heirarchy of your objects and which one you're
  trying to add that's failing, that'll help. Also explain what does
  not work means (do you get an error?).

  On 4/26/07, Jason C Reynolds [EMAIL PROTECTED] wrote:
  
  
   Sorry for the vauge subject... here's what I'm trying to do that does not
   work.
  
   I am creating a MainApp class instance in my mxml project file. I want to
   use this to control the basic common stuff throughout the application, and I
   have made an instance of a Canvas object that I will be using as a container
   to the constantly changing part of the screen. I made a ContentTemplate
   class that extends UIComponent (I had problems with addChild in actionscript
   before I realized if it's not pure as3 it needs to be a UIComponent to
   work). From this ContentTemplate class, I have created several classes that
   extend it and want to use addChild/removeChild to change that canvas part of
   the program.
  
   So, in MainApp I have a variable contentScreen of type ContentTemplate. Lets
   just say all ContentTemplate is doing is making a new text control. I tried
   to make this text control in the ContentTemplate, and since it is extending
   UIComponent - I thought just a this.addChild would work... Then in mainApp
   just add it to the display list of the Canvas object. This does not work.
  
   If I pass a reference to that canvas object in the constructor, then
   addChild from there it works.
  
   Hopefully I somewhat clear what I'm trying to do - and anyone have any
   suggestions why this would not work?
  
   Thanks for any response, Jason
  
  
  
   


   

[flexcoders] addChild problems

2007-04-25 Thread Jason C Reynolds
Sorry for the vauge subject... here's what I'm trying to do that does not work.

I am creating a MainApp class instance in my mxml project file. I want to use 
this to control the basic common stuff throughout the application, and I have 
made an instance of a Canvas object that I will be using as a container to the 
constantly changing part of the screen. I made a ContentTemplate class that 
extends UIComponent (I had problems with addChild in actionscript before I 
realized if it's not pure as3 it needs to be a UIComponent to work). From this 
ContentTemplate class, I have created several classes that extend it and want 
to use addChild/removeChild to change that canvas part of the program.

So, in MainApp I have a variable contentScreen of type ContentTemplate. Lets 
just say all ContentTemplate is doing is making a new text control. I tried to 
make this text control in the ContentTemplate, and since it is extending 
UIComponent - I thought just a this.addChild would work... Then in mainApp just 
add it to the display list of the Canvas object. This does not work.

If I pass a reference to that canvas object in the constructor, then addChild 
from there it works.

Hopefully I somewhat clear what I'm trying to do - and anyone have any 
suggestions why this would not work?

Thanks for any response, Jason





Re: [flexcoders] addChild problems

2007-04-25 Thread Manish Jethani
If you can show the heirarchy of your objects and which one you're
trying to add that's failing, that'll help. Also explain what does
not work means (do you get an error?).

On 4/26/07, Jason C Reynolds [EMAIL PROTECTED] wrote:


 Sorry for the vauge subject... here's what I'm trying to do that does not
 work.

 I am creating a MainApp class instance in my mxml project file. I want to
 use this to control the basic common stuff throughout the application, and I
 have made an instance of a Canvas object that I will be using as a container
 to the constantly changing part of the screen. I made a ContentTemplate
 class that extends UIComponent (I had problems with addChild in actionscript
 before I realized if it's not pure as3 it needs to be a UIComponent to
 work). From this ContentTemplate class, I have created several classes that
 extend it and want to use addChild/removeChild to change that canvas part of
 the program.

 So, in MainApp I have a variable contentScreen of type ContentTemplate. Lets
 just say all ContentTemplate is doing is making a new text control. I tried
 to make this text control in the ContentTemplate, and since it is extending
 UIComponent - I thought just a this.addChild would work... Then in mainApp
 just add it to the display list of the Canvas object. This does not work.

 If I pass a reference to that canvas object in the constructor, then
 addChild from there it works.

 Hopefully I somewhat clear what I'm trying to do - and anyone have any
 suggestions why this would not work?

 Thanks for any response, Jason



   


[flexcoders] addchild error

2007-03-27 Thread wifi19
I am having some trouble with addchild

  var   thePrintView:FormPrintView = new FormPrintView();

//myHbox.addChild(thePrintView); 
var _caPan:Canvas = new Canvas();
 
  _caPan.height=300;
  _caPan.width = 200;
 

_caPan.addChild(thePrintView);
_caPan.addChild(thePrintView);

second addchild generate a error

RangeError: Error #2006: L'index indiqué sort des limites.
at flash.display::DisplayObjectContainer/getChildAt()
at mx.core::Container/getChildAt()
at mx.core::UIComponent/set document()
at 
mx.core::UIComponent/http://www.adobe.com/2006/flex/mx/internal::addin
gChild()
at 
mx.core::Container/http://www.adobe.com/2006/flex/mx/internal::addingC
hild()
at mx.core::Container/addChildAt()
at mx.core::Container/addChild()
at MyLoginForm/process()
at MyLoginForm/___TitleWindow1_initialize()
at 
flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEv
entFunction()
at flash.events::EventDispatcher/dispatchEvent()
at mx.core::UIComponent/dispatchEvent()
at mx.core::UIComponent/set processedDescriptors()
at mx.core::Container/createComponentsFromDescriptors()
at mx.containers::Panel/createComponentsFromDescriptors()
at mx.core::Container/mx.core:Container::createChildren()
at mx.containers::Panel/mx.containers:Panel::createChildren()
at mx.core::UIComponent/initialize()
at mx.core::Container/initialize()
at MyLoginForm/initialize()
at 
mx.managers::SystemManager/http://www.adobe.com/2006/flex/mx/internal:
:childAdded()
at 
mx.managers::SystemManager/http://www.adobe.com/2006/flex/mx/internal:
:rawChildren_addChildAt()
at mx.managers::SystemManager/addChild()
at mx.managers::PopUpManagerImpl/addPopUp()
at mx.managers::PopUpManager$/addPopUp()
at print/doPrint()
at print/__printDG_click()




RE: [flexcoders] addchild error

2007-03-27 Thread Alex Harui
You can't add a child twice.  Did you mean to call addPage?



From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of wifi19
Sent: Tuesday, March 27, 2007 1:57 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] addchild error



I am having some trouble with addchild

var thePrintView:FormPrintView = new FormPrintView();

//myHbox.addChild(thePrintView); 
var _caPan:Canvas = new Canvas();

_caPan.height=300;
_caPan.width = 200;


_caPan.addChild(thePrintView);
_caPan.addChild(thePrintView);

second addchild generate a error

RangeError: Error #2006: L'index indiqué sort des limites.
at flash.display::DisplayObjectContainer/getChildAt()
at mx.core::Container/getChildAt()
at mx.core::UIComponent/set document()
at 
mx.core::UIComponent/http://www.adobe.com/2006/flex/mx/internal::addin 
http://www.adobe.com/2006/flex/mx/internal::addin 
gChild()
at 
mx.core::Container/http://www.adobe.com/2006/flex/mx/internal::addingC 
http://www.adobe.com/2006/flex/mx/internal::addingC 
hild()
at mx.core::Container/addChildAt()
at mx.core::Container/addChild()
at MyLoginForm/process()
at MyLoginForm/___TitleWindow1_initialize()
at 
flash.events::EventDispatcher/flash.events:EventDispatcher::dispatchEv
entFunction()
at flash.events::EventDispatcher/dispatchEvent()
at mx.core::UIComponent/dispatchEvent()
at mx.core::UIComponent/set processedDescriptors()
at mx.core::Container/createComponentsFromDescriptors()
at mx.containers::Panel/createComponentsFromDescriptors()
at mx.core::Container/mx.core:Container::createChildren()
at mx.containers::Panel/mx.containers:Panel::createChildren()
at mx.core::UIComponent/initialize()
at mx.core::Container/initialize()
at MyLoginForm/initialize()
at 
mx.managers::SystemManager/http://www.adobe.com/2006/flex/mx/internal: 
http://www.adobe.com/2006/flex/mx/internal: 
:childAdded()
at 
mx.managers::SystemManager/http://www.adobe.com/2006/flex/mx/internal: 
http://www.adobe.com/2006/flex/mx/internal: 
:rawChildren_addChildAt()
at mx.managers::SystemManager/addChild()
at mx.managers::PopUpManagerImpl/addPopUp()
at mx.managers::PopUpManager$/addPopUp()
at print/doPrint()
at print/__printDG_click()



 


[flexcoders] addChild doesn't work as dynamic, why?

2007-02-17 Thread Igor Costa

Hi there Folks

While trying to create a dynamic component into flex application then trying
to include others, why such thing doesn't work.

In the example bellow I create an PopUp titleWindow with children TextArea
Component. But when I create again the same titleWindow, the last TextArea
who is children of titleWindow is removed.

?xml version=1.0 encoding=utf-8?
mx:Application creationComplete=createTextArea(); xmlns:mx=
http://www.adobe.com/2006/mxml; layout=absolute
   mx:Script
   ![CDATA[
   import mx.events.ChildExistenceChangedEvent;
   import mx.states.AddChild;
   import mx.controls.TextArea;
   import mx.managers.PopUpManager;
   import mx.containers.TitleWindow;
   import mx.core.IFlexDisplayObject;


   public var titleWindows:TitleWindow;
   public var MyTextArea:TextArea;
   public var i:Number = Math.random() *50;
   private function createTitleWindow():void
   {
   titleWindows = new TitleWindow();
   titleWindows.title = Basic;
   titleWindows.width = 330;
   titleWindows.height = 200;
   titleWindows.showCloseButton = true;
   titleWindows.addChild(MyTextArea);
   mx.managers.PopUpManager.addPopUp
(titleWindows,this,false,null);
   titleWindows.creationPolicy =all;
   titleWindows.createReferenceOnParentDocument(MyTextArea);
   }
   private function createTextArea():void
   {
   MyTextArea = new TextArea();
   MyTextArea.uid = 'textA';
   MyTextArea.width = 330;
   MyTextArea.height = 200;
   MyTextArea.text = Example of Dynamic Text Content;
   MyTextArea.cacheAsBitmap = true;
   addChild(titleWindows);
   }
   ]]
   /mx:Script
   mx:Button mouseDown=createTitleWindow() label=Add dynamic Title
Window with content/
/mx:Application


Regards.


--

Igor Costa
www.igorcosta.org
www.igorcosta.com
skype: igorpcosta


RE: [flexcoders] addChild doesn't work as dynamic, why?

2007-02-17 Thread Gordon Smith
I see three problems:
 
1. This code gives an RTE when I run it. When the Application's
creationComplete handler calls createTextArea(), and this method
executes addChild(titleWindows), titleWindows is null. You can't add a
null child to a parent.
 
2. If you are using the PopUpManager to pop up TitleWindows on top of
the Application, you don't want to be adding a TitleWindow as a child of
the Application.
 
3. You create a single TextArea and then add it to multiple
TitleWindows. When you add it to the second one, it gets automatically
removed from the first one. A DisplayObject can only be parented by a
single DisplayObjectContainer.
 
- Gordon
 


From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Igor Costa
Sent: Saturday, February 17, 2007 8:32 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] addChild doesn't work as dynamic, why?



Hi there Folks

While trying to create a dynamic component into flex application then
trying to include others, why such thing doesn't work.

In the example bellow I create an PopUp titleWindow with children
TextArea Component. But when I create again the same titleWindow, the
last TextArea who is children of titleWindow is removed. 

?xml version=1.0 encoding=utf-8?
mx:Application creationComplete=createTextArea();
xmlns:mx=http://www.adobe.com/2006/mxml
http://www.adobe.com/2006/mxml  layout=absolute
mx:Script
![CDATA[
import mx.events.ChildExistenceChangedEvent;
import mx.states.AddChild;
import mx.controls.TextArea ;
import mx.managers.PopUpManager;
import mx.containers.TitleWindow;
import mx.core.IFlexDisplayObject;


public var titleWindows:TitleWindow; 
public var MyTextArea:TextArea;
public var i:Number = Math.random() *50;
private function createTitleWindow():void
{
titleWindows = new TitleWindow(); 
titleWindows.title = Basic;
titleWindows.width = 330;
titleWindows.height = 200;
titleWindows.showCloseButton = true;
titleWindows.addChild(MyTextArea);
 
mx.managers.PopUpManager.addPopUp(titleWindows,this,false,null);
titleWindows.creationPolicy =all;
titleWindows.createReferenceOnParentDocument
(MyTextArea);
}
private function createTextArea():void
{
MyTextArea = new TextArea();
MyTextArea.uid = 'textA';
MyTextArea.width = 330;
MyTextArea.height = 200;
MyTextArea.text = Example of Dynamic Text Content;
MyTextArea.cacheAsBitmap = true;
addChild(titleWindows); 
}
]]
/mx:Script
mx:Button mouseDown=createTitleWindow() label=Add dynamic Title
Window with content/
/mx:Application


Regards.


-- 

Igor Costa
www.igorcosta.org http://www.igorcosta.org 
www.igorcosta.com http://www.igorcosta.com 
skype: igorpcosta 

 


[flexcoders] addChild(myFriend) on the fly - possible?

2007-01-31 Thread Alexander Tsoukias
I have a custom component myFriend.mxml

I have a datagrid on the left filled with search results.

What i was is, as I'm clicking Add Friend on the datagrid, for it to
appear on the right (one under the other) automatically with the style
and format of myFriend.mxml

Is this possible? if so, I would appreciate any help.

Thanks,
Alexander



[flexcoders] addChild not showing!!

2006-12-11 Thread Jeremy Rottman

I'm trying to create a preloader for a flex application I'm making and I'm
using Ted's Custom Preloader as a basis for a start point. The problem I'm
having is when I try to add my child canvas to the screen that has the
labels I added to that canvas it is not showing on the screen. Is there
something more I need to do to be able to add the canvas to the stage? Any
help would be much appreciated. Here is the following code I have that
returns the canvas and does the addChild(). With this code I'm not returning
any errors so kind of at a loss atm.

   // 
   // *CREATE LOADER INFO METHOD**
   // 
   public function createLoadInfo():Canvas {
   canvas = new Canvas();
   canvas.width = 380, canvas.height = 115;
   canvas.setStyle(backgroundColor, 0xFF);

   label = new Label();
   label.id = gatewayText;
   label.x = 0, label.y = 0;
   label.setStyle(color, 0xFF);
   label.setStyle(fontSize, 12);
   label.text = Initializing CFMX Gateway;
   canvas.addChild(label);

   label = new Label();
   label.id = securityText;
   label.x = 0, label.y = 30;
   label.setStyle(color, 0xFF);
   label.setStyle(fontSize, 12);
   label.text = Initializing Security Checks;
   canvas.addChild(label);

   return canvas;
   }

   // 
   // *UPDATE VIEW METHOD*
   // 
   public function updateView(event:TimerEvent):void {
   if( this.alpha  1){
   this.alpha = this.alpha + this.fadeInRate;
   }
   var loaderCanvas:Canvas = createLoadInfo();
   loaderCanvas.x = loaderCanvas.y = 100;

   this.stage.addChild(loaderCanvas);
   this.stage.addChild(this);
   this.x = this.stage.stageWidth/2 - this.width/2
   this.y = this.stage.stageHeight/2 - this.height/2
   this.visible = true;

   if( this.ready  timer.currentCount  this.timeAutoClose )
gatewayHandler()
   }


Re: [flexcoders] AddChild() Exceptions

2006-11-07 Thread Ciarán
It just clicked. One of those realization moments...

I'm guessing any instance of a child can only have one parent. Therefore this

someContainer.addChild(imageVar);
someOtherContainer.addChild(imageVar);

Is not OK, because references to imageVar don't get cleaned up as Flex
draws the screen. If the child were explicitly removed in the middle -
someContainer.removeChild(imageVar) or the like - then this would be
OK.

I had this notion stuck in my head because I wasn't seeing a child as
something that was exclusively owned, and in retrospect it seems daft
not to see it as a two-way thing. Initially I believed every parent
simply kept a reference to children rendered. If only I hadn't brushed
over this line in the docs:

Because a display object has only one parent container, you can add
an instance of a display object to only one display object container.
For example, the following code shows that the display object tf1 can
exist in only one container
(http://livedocs.macromedia.com/flex/2/docs/wwhelp/wwhimpl/js/html/wwhelp.htm?href=1853.html)

I'm also guessing an arbitrary decision was made not to implicitly
clean up the references when this happens, in order to inform the
developer that there's something wrong. However, in the same doc:

If you add a display object that is contained in one display object
container to another display object container, it is removed from the
first display object container's child list.

So does anyone know if the behaviour above is intentional? Or is it a bug?

Cheers,
Ciarán





On 11/6/06, Ciarán [EMAIL PROTECTED] wrote:
 Forgot to mention it doesn't really matter about the image name - it
 doesn't have to exist. I just had it as a test image in my project
 directory...

 -Ciarán

 On 11/6/06, Ciarán [EMAIL PROTECTED] wrote:
  I fixed the problem by changing the way I was using the Image control
  (calling load() instead of changing the reference in the container).
 
  callLater() would solve the issue if it were caused by event timings,
  and I tried using that, so I don't think my problem is related. After
  much tinkering around I've reduced what's going wrong to a few lines.
 
  I've got a feeling it's more fundamental to the behaviour of
  addChild() and the arguments supplied. Intuitively (in my twisted
  brain), this should work - all I'm doing is using a reference to a
  control twice (in different containers). Remove the comment slashes to
  make it balk.
 
  package testspace
  {
  import mx.controls.*;
  import mx.containers.*;
 
  public class TestImage extends VBox
  {
  private var mainImage:Image = new Image();
  public function TestImage()
  {
  mainImage.load(images/dvd_1.jpg);
  }
 
  override protected function createChildren():void
  {
  super.createChildren();
  var tileDisplay:Tile = new Tile();
  tileDisplay.addChild(mainImage);
  //addChild(mainImage);
  addChild(tileDisplay);
  }
  }
  }
 
  The documentation doesn't seem to indicate what behaviour would make
  this throw an exception (or am I being blind here?). If anyone can
  point me to whatever explains it, I'd be most appreciative.
 
  Many Thanks,
  Ciarán
 
  On 11/2/06, Jason Hawryluk [EMAIL PROTECTED] wrote:
   I'm having the exact same type of problem swapping containers in a
   TabNavigator using this type of command
  
   main.setChildIndex(main.getChildAt(2),1);
  
   The behind code seems to choke on the getChildAt of the container.
  
  
   I had the some index problems on other things with this component and for
   that one found that using callLater solved part of it. Perhaps you could
   give that a try, failing that if you find a simple answer to your problem 
   I'
   d be interested in hearing about your solution. I'll do likewise if I 
   find a
   solution to the current index problem.
  
   Anyway Frustrating to say the least.
  
   jason
  
  
  
  
  
   -Message d'origine-
   De : flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] la
   part de Ciarán
   Envoyé : jeudi 2 novembre 2006 14:29
   À : flexcoders@yahoogroups.com
   Objet : [flexcoders] AddChild() Exceptions
  
  
   Hi All,
  
   I'm having a slight problem building a custom component. The basic
   idea is a combination of a primary image container, and a Tile()
   container providing a selection of images. When selected, each image
   would appear as a primary image.
  
   This sounds tediously simple. I'm implementing it upon the principle
   that a change event is broadcast when a setter is called, which has a
   registered listener that updates the component. It attempts to replace
   the at index 0.
  
   The annoying thing is that if I implement this from a vanilla
   perspective (blank text

Re: [flexcoders] AddChild() Exceptions

2006-11-06 Thread Ciarán
Forgot to mention it doesn't really matter about the image name - it
doesn't have to exist. I just had it as a test image in my project
directory...

-Ciarán

On 11/6/06, Ciarán [EMAIL PROTECTED] wrote:
 I fixed the problem by changing the way I was using the Image control
 (calling load() instead of changing the reference in the container).

 callLater() would solve the issue if it were caused by event timings,
 and I tried using that, so I don't think my problem is related. After
 much tinkering around I've reduced what's going wrong to a few lines.

 I've got a feeling it's more fundamental to the behaviour of
 addChild() and the arguments supplied. Intuitively (in my twisted
 brain), this should work - all I'm doing is using a reference to a
 control twice (in different containers). Remove the comment slashes to
 make it balk.

 package testspace
 {
 import mx.controls.*;
 import mx.containers.*;

 public class TestImage extends VBox
 {
 private var mainImage:Image = new Image();
 public function TestImage()
 {
 mainImage.load(images/dvd_1.jpg);
 }

 override protected function createChildren():void
 {
 super.createChildren();
 var tileDisplay:Tile = new Tile();
 tileDisplay.addChild(mainImage);
 //addChild(mainImage);
 addChild(tileDisplay);
 }
 }
 }

 The documentation doesn't seem to indicate what behaviour would make
 this throw an exception (or am I being blind here?). If anyone can
 point me to whatever explains it, I'd be most appreciative.

 Many Thanks,
 Ciarán

 On 11/2/06, Jason Hawryluk [EMAIL PROTECTED] wrote:
  I'm having the exact same type of problem swapping containers in a
  TabNavigator using this type of command
 
  main.setChildIndex(main.getChildAt(2),1);
 
  The behind code seems to choke on the getChildAt of the container.
 
 
  I had the some index problems on other things with this component and for
  that one found that using callLater solved part of it. Perhaps you could
  give that a try, failing that if you find a simple answer to your problem I'
  d be interested in hearing about your solution. I'll do likewise if I find a
  solution to the current index problem.
 
  Anyway Frustrating to say the least.
 
  jason
 
 
 
 
 
  -Message d'origine-
  De : flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] la
  part de Ciarán
  Envoyé : jeudi 2 novembre 2006 14:29
  À : flexcoders@yahoogroups.com
  Objet : [flexcoders] AddChild() Exceptions
 
 
  Hi All,
 
  I'm having a slight problem building a custom component. The basic
  idea is a combination of a primary image container, and a Tile()
  container providing a selection of images. When selected, each image
  would appear as a primary image.
 
  This sounds tediously simple. I'm implementing it upon the principle
  that a change event is broadcast when a setter is called, which has a
  registered listener that updates the component. It attempts to replace
  the at index 0.
 
  The annoying thing is that if I implement this from a vanilla
  perspective (blank text file), it works fine (making things much
  harder to debug since I can't reproduce the behaviour) - however in
  the context of the application I'm developing, it throws an exception:
 
  RangeError: Error #2006: The supplied index is out of bounds.
  at flash.display::DisplayObjectContainer/getChildAt()
  at
  mx.core::Container/getChildAt()[C:\dev\GMC\sdk\frameworks\mx\core\Container.
  as:2384]
  at
  mx.core::UIComponent/notifyStyleChangeInChildren()[C:\dev\GMC\sdk\frameworks
  \mx\core\UIComponent.as:7099]
  at
  mx.core::Container/mx.core:Container::commitProperties()[C:\dev\GMC\sdk\fram
  eworks\mx\core\Container.as:2680]
  at
  mx.core::UIComponent/validateProperties()[C:\dev\GMC\sdk\frameworks\mx\core\
  UIComponent.as:5218]
  at
  mx.managers::LayoutManager/mx.managers:LayoutManager::validateProperties()[C
  :\dev\GMC\sdk\frameworks\mx\managers\LayoutManager.as:517]
  at
  mx.managers::LayoutManager/mx.managers:LayoutManager::doPhasedInstantiation(
  )[C:\dev\GMC\sdk\frameworks\mx\managers\LayoutManager.as:628]
  at Function/http://adobe.com/AS3/2006/builtin::apply()
  at
  mx.core::UIComponent/mx.core:UIComponent::callLaterDispatcher2()[C:\dev\GMC\
  sdk\frameworks\mx\core\UIComponent.as:7789]
  at
  mx.core::UIComponent/mx.core:UIComponent::callLaterDispatcher()[C:\dev\GMC\s
  dk\frameworks\mx\core\UIComponent.as:7732]
 
  This happens when the addChildAt() method gets called. Without
  divulging context, is there any obvious reason why I'm getting this
  exception? I've been battling this for hours now and it won't yield.
  If I'm not doing something incredibly stupid that would cause this,
  please let me know.
 
  Intuitively, it seems like

Re: [flexcoders] AddChild() Exceptions

2006-11-06 Thread Ciarán
I fixed the problem by changing the way I was using the Image control
(calling load() instead of changing the reference in the container).

callLater() would solve the issue if it were caused by event timings,
and I tried using that, so I don't think my problem is related. After
much tinkering around I've reduced what's going wrong to a few lines.

I've got a feeling it's more fundamental to the behaviour of
addChild() and the arguments supplied. Intuitively (in my twisted
brain), this should work - all I'm doing is using a reference to a
control twice (in different containers). Remove the comment slashes to
make it balk.

package testspace
{
import mx.controls.*;
import mx.containers.*;

public class TestImage extends VBox
{
private var mainImage:Image = new Image();
public function TestImage()
{
mainImage.load(images/dvd_1.jpg);
}

override protected function createChildren():void
{
super.createChildren(); 
var tileDisplay:Tile = new Tile();
tileDisplay.addChild(mainImage);
//addChild(mainImage);
addChild(tileDisplay);
}
}   
}

The documentation doesn't seem to indicate what behaviour would make
this throw an exception (or am I being blind here?). If anyone can
point me to whatever explains it, I'd be most appreciative.

Many Thanks,
Ciarán

On 11/2/06, Jason Hawryluk [EMAIL PROTECTED] wrote:
 I'm having the exact same type of problem swapping containers in a
 TabNavigator using this type of command

 main.setChildIndex(main.getChildAt(2),1);

 The behind code seems to choke on the getChildAt of the container.


 I had the some index problems on other things with this component and for
 that one found that using callLater solved part of it. Perhaps you could
 give that a try, failing that if you find a simple answer to your problem I'
 d be interested in hearing about your solution. I'll do likewise if I find a
 solution to the current index problem.

 Anyway Frustrating to say the least.

 jason





 -Message d'origine-
 De : flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] la
 part de Ciarán
 Envoyé : jeudi 2 novembre 2006 14:29
 À : flexcoders@yahoogroups.com
 Objet : [flexcoders] AddChild() Exceptions


 Hi All,

 I'm having a slight problem building a custom component. The basic
 idea is a combination of a primary image container, and a Tile()
 container providing a selection of images. When selected, each image
 would appear as a primary image.

 This sounds tediously simple. I'm implementing it upon the principle
 that a change event is broadcast when a setter is called, which has a
 registered listener that updates the component. It attempts to replace
 the at index 0.

 The annoying thing is that if I implement this from a vanilla
 perspective (blank text file), it works fine (making things much
 harder to debug since I can't reproduce the behaviour) - however in
 the context of the application I'm developing, it throws an exception:

 RangeError: Error #2006: The supplied index is out of bounds.
 at flash.display::DisplayObjectContainer/getChildAt()
 at
 mx.core::Container/getChildAt()[C:\dev\GMC\sdk\frameworks\mx\core\Container.
 as:2384]
 at
 mx.core::UIComponent/notifyStyleChangeInChildren()[C:\dev\GMC\sdk\frameworks
 \mx\core\UIComponent.as:7099]
 at
 mx.core::Container/mx.core:Container::commitProperties()[C:\dev\GMC\sdk\fram
 eworks\mx\core\Container.as:2680]
 at
 mx.core::UIComponent/validateProperties()[C:\dev\GMC\sdk\frameworks\mx\core\
 UIComponent.as:5218]
 at
 mx.managers::LayoutManager/mx.managers:LayoutManager::validateProperties()[C
 :\dev\GMC\sdk\frameworks\mx\managers\LayoutManager.as:517]
 at
 mx.managers::LayoutManager/mx.managers:LayoutManager::doPhasedInstantiation(
 )[C:\dev\GMC\sdk\frameworks\mx\managers\LayoutManager.as:628]
 at Function/http://adobe.com/AS3/2006/builtin::apply()
 at
 mx.core::UIComponent/mx.core:UIComponent::callLaterDispatcher2()[C:\dev\GMC\
 sdk\frameworks\mx\core\UIComponent.as:7789]
 at
 mx.core::UIComponent/mx.core:UIComponent::callLaterDispatcher()[C:\dev\GMC\s
 dk\frameworks\mx\core\UIComponent.as:7732]

 This happens when the addChildAt() method gets called. Without
 divulging context, is there any obvious reason why I'm getting this
 exception? I've been battling this for hours now and it won't yield.
 If I'm not doing something incredibly stupid that would cause this,
 please let me know.

 Intuitively, it seems like the addChild() is triggering something at
 the wrong moment in time, giving something similar to an Array out
 of bounds as it looks for stuff to render. I understand most of the
 trace atomically speaking, but on the whole I have no idea how to
 remedy it.

 Also, I have an annoying problem

[flexcoders] AddChild() Exceptions

2006-11-02 Thread Ciarán
Hi All,

I'm having a slight problem building a custom component. The basic
idea is a combination of a primary image container, and a Tile()
container providing a selection of images. When selected, each image
would appear as a primary image.

This sounds tediously simple. I'm implementing it upon the principle
that a change event is broadcast when a setter is called, which has a
registered listener that updates the component. It attempts to replace
the at index 0.

The annoying thing is that if I implement this from a vanilla
perspective (blank text file), it works fine (making things much
harder to debug since I can't reproduce the behaviour) - however in
the context of the application I'm developing, it throws an exception:

RangeError: Error #2006: The supplied index is out of bounds.
at flash.display::DisplayObjectContainer/getChildAt()
at 
mx.core::Container/getChildAt()[C:\dev\GMC\sdk\frameworks\mx\core\Container.as:2384]
at 
mx.core::UIComponent/notifyStyleChangeInChildren()[C:\dev\GMC\sdk\frameworks\mx\core\UIComponent.as:7099]
at 
mx.core::Container/mx.core:Container::commitProperties()[C:\dev\GMC\sdk\frameworks\mx\core\Container.as:2680]
at 
mx.core::UIComponent/validateProperties()[C:\dev\GMC\sdk\frameworks\mx\core\UIComponent.as:5218]
at 
mx.managers::LayoutManager/mx.managers:LayoutManager::validateProperties()[C:\dev\GMC\sdk\frameworks\mx\managers\LayoutManager.as:517]
at 
mx.managers::LayoutManager/mx.managers:LayoutManager::doPhasedInstantiation()[C:\dev\GMC\sdk\frameworks\mx\managers\LayoutManager.as:628]
at Function/http://adobe.com/AS3/2006/builtin::apply()
at 
mx.core::UIComponent/mx.core:UIComponent::callLaterDispatcher2()[C:\dev\GMC\sdk\frameworks\mx\core\UIComponent.as:7789]
at 
mx.core::UIComponent/mx.core:UIComponent::callLaterDispatcher()[C:\dev\GMC\sdk\frameworks\mx\core\UIComponent.as:7732]

This happens when the addChildAt() method gets called. Without
divulging context, is there any obvious reason why I'm getting this
exception? I've been battling this for hours now and it won't yield.
If I'm not doing something incredibly stupid that would cause this,
please let me know.

Intuitively, it seems like the addChild() is triggering something at
the wrong moment in time,  giving something similar to an Array out
of bounds as it looks for stuff to render. I understand most of the
trace atomically speaking, but on the whole I have no idea how to
remedy it.

Also, I have an annoying problem with Flexbuilder. Breakpoints dont
seem to work for me at all. I can't find any setting that implies this
might've been turned off, so I'm not sure what to do about it. Perhaps
find the checkbox that says Don't work properly and untick it.

Any clues would be much appreciated =)

Kind Regards,

Ciarán


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Re: [flexcoders] AddChild() Exceptions

2006-11-02 Thread Igor Costa



Ciaarán where do you add your child? what container?This error that happens seems that out of bounds it's because you're trying to attach a new child in the not supported container.Regards
On 11/2/06, Ciarán [EMAIL PROTECTED] wrote:













  



Hi All,

I'm having a slight problem building a custom component. The basic
idea is a combination of a primary image container, and a Tile()
container providing a selection of images. When selected, each image
would appear as a primary image.

This sounds tediously simple. I'm implementing it upon the principle
that a change event is broadcast when a setter is called, which has a
registered listener that updates the component. It attempts to replace
the at index 0.

The annoying thing is that if I implement this from a vanilla
perspective (blank text file), it works fine (making things much
harder to debug since I can't reproduce the behaviour) - however in
the context of the application I'm developing, it throws an exception:

RangeError: Error #2006: The supplied index is out of bounds.
	at flash.display::DisplayObjectContainer/getChildAt()
	at mx.core::Container/getChildAt()[C:\dev\GMC\sdk\frameworks\mx\core\Container.as:2384]
	at mx.core::UIComponent/notifyStyleChangeInChildren()[C:\dev\GMC\sdk\frameworks\mx\core\UIComponent.as:7099]
	at mx.core::Container/mx.core:Container::commitProperties()[C:\dev\GMC\sdk\frameworks\mx\core\Container.as:2680]
	at mx.core::UIComponent/validateProperties()[C:\dev\GMC\sdk\frameworks\mx\core\UIComponent.as:5218]
	at mx.managers::LayoutManager/mx.managers:LayoutManager::validateProperties()[C:\dev\GMC\sdk\frameworks\mx\managers\LayoutManager.as:517]
	at mx.managers::LayoutManager/mx.managers:LayoutManager::doPhasedInstantiation()[C:\dev\GMC\sdk\frameworks\mx\managers\LayoutManager.as:628]
	at Function/http://adobe.com/AS3/2006/builtin::apply()
	at mx.core::UIComponent/mx.core:UIComponent::callLaterDispatcher2()[C:\dev\GMC\sdk\frameworks\mx\core\UIComponent.as:7789
]
	at mx.core::UIComponent/mx.core:UIComponent::callLaterDispatcher()[C:\dev\GMC\sdk\frameworks\mx\core\UIComponent.as:7732
]

This happens when the addChildAt() method gets called. Without
divulging context, is there any obvious reason why I'm getting this
exception? I've been battling this for hours now and it won't yield.
If I'm not doing something incredibly stupid that would cause this,
please let me know.

Intuitively, it seems like the addChild() is triggering something at
the wrong moment in time,  giving something similar to an Array out
of bounds as it looks for stuff to render. I understand most of the
trace atomically speaking, but on the whole I have no idea how to
remedy it.

Also, I have an annoying problem with Flexbuilder. Breakpoints dont
seem to work for me at all. I can't find any setting that implies this
might've been turned off, so I'm not sure what to do about it. Perhaps
find the checkbox that says Don't work properly and untick it.

Any clues would be much appreciated =)

Kind Regards,

Ciarán

  













-- Igor Costawww.igorcosta.com

__._,_.___





--
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RE: [flexcoders] AddChild() Exceptions

2006-11-02 Thread Jason Hawryluk
I'm having the exact same type of problem swapping containers in a
TabNavigator using this type of command

main.setChildIndex(main.getChildAt(2),1);

The behind code seems to choke on the getChildAt of the container.


I had the some index problems on other things with this component and for
that one found that using callLater solved part of it. Perhaps you could
give that a try, failing that if you find a simple answer to your problem I’
d be interested in hearing about your solution. I’ll do likewise if I find a
solution to the current index problem.

Anyway Frustrating to say the least.

jason





-Message d'origine-
De : flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] la
part de Ciarán
Envoyé : jeudi 2 novembre 2006 14:29
À : flexcoders@yahoogroups.com
Objet : [flexcoders] AddChild() Exceptions


Hi All,

I'm having a slight problem building a custom component. The basic
idea is a combination of a primary image container, and a Tile()
container providing a selection of images. When selected, each image
would appear as a primary image.

This sounds tediously simple. I'm implementing it upon the principle
that a change event is broadcast when a setter is called, which has a
registered listener that updates the component. It attempts to replace
the at index 0.

The annoying thing is that if I implement this from a vanilla
perspective (blank text file), it works fine (making things much
harder to debug since I can't reproduce the behaviour) - however in
the context of the application I'm developing, it throws an exception:

RangeError: Error #2006: The supplied index is out of bounds.
at flash.display::DisplayObjectContainer/getChildAt()
at
mx.core::Container/getChildAt()[C:\dev\GMC\sdk\frameworks\mx\core\Container.
as:2384]
at
mx.core::UIComponent/notifyStyleChangeInChildren()[C:\dev\GMC\sdk\frameworks
\mx\core\UIComponent.as:7099]
at
mx.core::Container/mx.core:Container::commitProperties()[C:\dev\GMC\sdk\fram
eworks\mx\core\Container.as:2680]
at
mx.core::UIComponent/validateProperties()[C:\dev\GMC\sdk\frameworks\mx\core\
UIComponent.as:5218]
at
mx.managers::LayoutManager/mx.managers:LayoutManager::validateProperties()[C
:\dev\GMC\sdk\frameworks\mx\managers\LayoutManager.as:517]
at
mx.managers::LayoutManager/mx.managers:LayoutManager::doPhasedInstantiation(
)[C:\dev\GMC\sdk\frameworks\mx\managers\LayoutManager.as:628]
at Function/http://adobe.com/AS3/2006/builtin::apply()
at
mx.core::UIComponent/mx.core:UIComponent::callLaterDispatcher2()[C:\dev\GMC\
sdk\frameworks\mx\core\UIComponent.as:7789]
at
mx.core::UIComponent/mx.core:UIComponent::callLaterDispatcher()[C:\dev\GMC\s
dk\frameworks\mx\core\UIComponent.as:7732]

This happens when the addChildAt() method gets called. Without
divulging context, is there any obvious reason why I'm getting this
exception? I've been battling this for hours now and it won't yield.
If I'm not doing something incredibly stupid that would cause this,
please let me know.

Intuitively, it seems like the addChild() is triggering something at
the wrong moment in time, giving something similar to an Array out
of bounds as it looks for stuff to render. I understand most of the
trace atomically speaking, but on the whole I have no idea how to
remedy it.

Also, I have an annoying problem with Flexbuilder. Breakpoints dont
seem to work for me at all. I can't find any setting that implies this
might've been turned off, so I'm not sure what to do about it. Perhaps
find the checkbox that says Don't work properly and untick it.

Any clues would be much appreciated =)

Kind Regards,

Ciarán






--
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FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt
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[flexcoders] addChild RemoveChild

2006-10-16 Thread learner




Hello all ,
Is there any way by which i can decide if the any component contains a particular component or not.
something like this : 

box:: VBox = new VBox();
box.width = 100;box.height = 100;

if(Vboxid[box]== undefined){
  Vboxid.addChild( box );}
 box.x = Vboxid.mouseX;  box.y = Vboxid.mouseY;


Igetrun timeerror at if condition ,The simplestwayI thought was to keep one Boolean and toggle it ..But I think there should be someother way

Please tell me what is correct way todo it?
Regards
Ps


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Re: [flexcoders] addChild RemoveChild

2006-10-16 Thread Michael Schmalle



Hi,use;
box:VBox = new VBox();
box.width = 100;
box.height = 100;


if(!Vboxid.contains(box)){

  Vboxid.addChild
( box );}
 box.x = Vboxid.mouseX
; box.y = Vboxid.mouseY;You could use the name property of the box and do a more complicated check.'The above will only work if 'box' is not a local variable. It needs to be an instance of a class.
Peace, MikeOn 10/16/06, learner [EMAIL PROTECTED] wrote:













  




Hello all ,

Is there any way by which i can decide if the any component contains a particular component or not.

something like this : 



box:: VBox = new VBox();

box.width = 100;
box.height = 100;


if(Vboxid[box]== undefined){

  Vboxid.addChild
( box );}
 box.x
 = Vboxid.mouseX;  box.y = Vboxid.mouseY;




Igetrun timeerror at if condition ,The simplestwayI thought was to keep one Boolean and toggle it ..But I think there should be someother way

Please tell me what is correct way todo it?

Regards

Ps




  













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[flexcoders] addChild to Loader component

2006-07-26 Thread Gadi Srebnik





I tried to load a 
binary image data lo loader object, which worked 
great.
but when I tried to 
add this loader object - addChild(loader) I got this 
message:

TypeError: Error 
#1034: Type Coercion failed: cannot convert flash.display::[EMAIL PROTECTED] to 
mx.core.IUIComponent.

the thing is that in 
all Adobe'shelp pageson Loader components, they use this method to 
display the image.
am I doing something 
wrong?

Best regards, 

gadi
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Re: [flexcoders] addChild to Loader component

2006-07-26 Thread JesterXL





If you want to show something in Flex, it must 
implement IUIComponent. Easiest way?

var a:UIComponent = new UIComponent();
a.addChild(yourLoader);
addChild(a);

- Original Message - 
From: Gadi Srebnik 
To: flexcoders@yahoogroups.com 
Sent: Wednesday, July 26, 2006 4:57 AM
Subject: [flexcoders] addChild to Loader component

I tried to load a 
binary image data lo loader object, which worked 
great.
but when I tried to 
add this loader object - addChild(loader) I got this 
message:

TypeError: Error 
#1034: Type Coercion failed: cannot convert flash.display::[EMAIL PROTECTED] to 
mx.core.IUIComponent.

the thing is that in 
all Adobe'shelp pageson Loader components, they use this method to 
display the image.
am I doing something 
wrong?

Best regards, 

gadi 
__._,_.___





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[flexcoders] addChild() in constructor?

2006-07-19 Thread Sergey Kovalyov
As far as I understand, now I can work with superclass view directly
from constructor of inherited class after super() call?

public class A extends Box {

function A() {
addChild(new TextInput()); // causes exception
}

}

public class B extends A {

function B() {
super();
addChild(new TextInput()); // works correctly
}

}

Is this behaviour is okay and could be used by developers?

Sergey.


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Re: [flexcoders] addChild() in constructor?

2006-07-19 Thread JesterXL
You're not supposed to create and add children in the constructor.  Do it in 
createChildren, like this:

protected override function createChildren():void
{
super.createChildren();

if ( my_txt == null)
{
my_txt = new TextInput();
addChild ( my_txt );
}
}

More info here:
http://www.flex.org/ACDS/BuildingAFlexComponent.pdf

- Original Message - 
From: Sergey Kovalyov [EMAIL PROTECTED]
To: flexcoders@yahoogroups.com
Sent: Wednesday, July 19, 2006 10:01 AM
Subject: [flexcoders] addChild() in constructor?


As far as I understand, now I can work with superclass view directly
from constructor of inherited class after super() call?

public class A extends Box {

function A() {
addChild(new TextInput()); // causes exception
}

}

public class B extends A {

function B() {
super();
addChild(new TextInput()); // works correctly
}

}

Is this behaviour is okay and could be used by developers?

Sergey.



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Re: [flexcoders] addChild() in constructor?

2006-07-19 Thread Sergey Kovalyov
Actually, I found this approach in IPE Controls by Ely Greenfield
(http://demo.quietlyscheming.com/IPE/). There are classes like this
there:

package qs.ipeControls
{
import qs.ipeControls.classes.IPESlider;
import mx.controls.HSlider;

public class IPEHSlider extends IPESlider
{
public function IPEHSlider():void
{
super();
editableControl = new HSlider();
}
}
}

In superclass IPESlider, editableControl setter is defined this way:

protected function set editableControl(value:UIComponent):void
{
if(_editableControl != null)
removeChild(_editableControl);
_editableControl = value;
_editableControl.styleName = this;
addChild(_editableControl); 
_editableControl.visible = _editable;
facadeEvents(_editableControl,dataChange);


_editableControl.addEventListener(FocusEvent.FOCUS_OUT,commitOnBlurHandler);

invalidateDisplayList();
}

And it works... What's wrong?

On 7/19/06, JesterXL [EMAIL PROTECTED] wrote:
 You're not supposed to create and add children in the constructor.  Do it in
 createChildren, like this:

 protected override function createChildren():void
 {
 super.createChildren();

 if ( my_txt == null)
 {
 my_txt = new TextInput();
 addChild ( my_txt );
 }
 }

 More info here:
 http://www.flex.org/ACDS/BuildingAFlexComponent.pdf


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Re: [flexcoders] addChild() in constructor?

2006-07-19 Thread JesterXL
He wrote that code before the developer's summit is my guess.  Ely told us 
specificlly not to add creation stuff in the constructors, only adding event 
listeners.  The reason for this is the overhead that the constructor adds 
when instantiating a class.  You can defer creation of children if need be 
if it's in a createChildren; but if it's in a constructor, you have no 
choice; doing var a:A = new A(); suddenly has a lot of overhead.

Not sure why you're getting an exception, though, sorry.

- Original Message - 
From: Sergey Kovalyov [EMAIL PROTECTED]
To: flexcoders@yahoogroups.com
Sent: Wednesday, July 19, 2006 10:31 AM
Subject: Re: [flexcoders] addChild() in constructor?


Actually, I found this approach in IPE Controls by Ely Greenfield
(http://demo.quietlyscheming.com/IPE/). There are classes like this
there:

package qs.ipeControls
{
import qs.ipeControls.classes.IPESlider;
import mx.controls.HSlider;

public class IPEHSlider extends IPESlider
{
public function IPEHSlider():void
{
super();
editableControl = new HSlider();
}
}
}

In superclass IPESlider, editableControl setter is defined this way:

protected function set editableControl(value:UIComponent):void
{
if(_editableControl != null)
removeChild(_editableControl);
_editableControl = value;
_editableControl.styleName = this;
addChild(_editableControl);
_editableControl.visible = _editable;
facadeEvents(_editableControl,dataChange);

_editableControl.addEventListener(FocusEvent.FOCUS_OUT,commitOnBlurHandler);

invalidateDisplayList();
}

And it works... What's wrong?

On 7/19/06, JesterXL [EMAIL PROTECTED] wrote:
 You're not supposed to create and add children in the constructor.  Do it 
 in
 createChildren, like this:

 protected override function createChildren():void
 {
 super.createChildren();

 if ( my_txt == null)
 {
 my_txt = new TextInput();
 addChild ( my_txt );
 }
 }

 More info here:
 http://www.flex.org/ACDS/BuildingAFlexComponent.pdf



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[flexcoders] addChild method in mx.core.Container

2006-02-23 Thread tyombria
Hello,
i have a problem.
Please, help...

if:
...
var s:Sprite = new Sprite();
var b:Box = new Box(); // box - mx.core.Container.Box

then:
b.addChild(s);// - ERROR: cannot convert 
flash.display::[EMAIL PROTECTED] to mx.core.IUIComponent


i know (from debugger) that method 'addChild(val:DisplayObject)' in 
mx.core.Container is overriden and it checks the argument 'val' 
on IUIComponent'ness (sorry for my English:)).

So, i can't add Sprite instance as a child to a Container instance.
Is it true?
It seems, it's not good...





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Re: [flexcoders] addChild method in mx.core.Container

2006-02-23 Thread Jens Halm

 var s:Sprite = new Sprite();
 var b:Box = new Box(); // box - mx.core.Container.Box

 then:
 b.addChild(s);// - ERROR: cannot convert 
 flash.display::[EMAIL PROTECTED] to mx.core.IUIComponent

 
 i know (from debugger) that method 'addChild(val:DisplayObject)' in 
 mx.core.Container is overriden and it checks the argument 'val' 
 on IUIComponent'ness (sorry for my English:)).

 So, i can't add Sprite instance as a child to a Container instance.
 Is it true?
 It seems, it's not good...


You can wrap your Sprite inside an UIComponent (code not tested):

var s:Sprite = new Sprite();

var c:UIComponent = new UIComponent();
c.addChild(s);

var b:Box = new Box();
b.addChild(b);


I think the Flex Container can only accept UIComponents because it
needs the properties and methods they add to layout the children.


Jens




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Re: [flexcoders] addChild method in mx.core.Container

2006-02-23 Thread Jens Halm

 You can wrap your Sprite inside an UIComponent (code not tested):

 var s:Sprite = new Sprite();

 var c:UIComponent = new UIComponent();
 c.addChild(s);

 var b:Box = new Box();
 b.addChild(b);

I meant b.addChild(c) of course...





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[flexcoders] addChild from String

2006-01-18 Thread Brendan Meutzner
Hi All,

I'd like to provide a String value which represents the DisplayObject
class I want to create dynamically with addChild.  Has anyone
accomplished this?

This would be equivalent to createChild(findClass(Button)) in AS2...

Thanks,

Brendan





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Re: [flexcoders] addChild from String

2006-01-18 Thread Jens Halm

 Hi All,

 I'd like to provide a String value which represents the DisplayObject
 class I want to create dynamically with addChild.  Has anyone
 accomplished this?

You mean like this?

public function createInstance (className : String) : Object {
var MyClass : Class = getClassByName(className);
return new MyClass();
}


Btw.: what I really miss is a method createInstance(args : Array) in
the Class class, so I could easily provide an arbitrary number of
constructor arguments not known until runtime, like this:

public function createInstance (className:String, args:Array) : Object {
var myClass : Class = getClassByName(className);
return myClass.createInstance(args);
}

Class.createInstance(args:Array) would be the constructor equivalent
of Function.apply(scope:Object, args:Array). If I use Function.apply
after I created an instance the constructor would be called twice
which would be quite dirty.

Consider this as a feature request...  ;)


Jens
www.oregano-server.org




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RE: [flexcoders] addChild from String

2006-01-18 Thread Gordon Smith
You can use the player's getClassByName() function, which is in the
flash.util package. Pass it a fully qualified class name like
mx.controls.Button:

createChild(getClassByName(mx.controls.Button));

- Gordon


-Original Message-
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Brendan Meutzner
Sent: Wednesday, January 18, 2006 9:13 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] addChild from String

Hi All,

I'd like to provide a String value which represents the DisplayObject
class I want to create dynamically with addChild.  Has anyone
accomplished this?

This would be equivalent to createChild(findClass(Button)) in AS2...

Thanks,

Brendan





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RE: [flexcoders] addChild from String

2006-01-18 Thread Matt Chotin
I asked internally and the equivalent createInstance functionality is
not in the ECMA spec.  So probably not going to come from us in Flex 2.
Please file the enhancement request at
http://www.macromedia.com/go/wish.

You would need to simulate by creating the object with a no-arg
constructor and then having a well-known function like initArgs which
you could call via Function.apply.

public function createInstance (className:String, args:Array) : Object {
var myClass : Class = getClassByName(className);
var inst : Object = new myClass();
inst.initArgs.apply(inst, args);
return inst;
}

Matt

-Original Message-
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Jens Halm
Sent: Wednesday, January 18, 2006 10:32 AM
To: Brendan Meutzner
Subject: Re: [flexcoders] addChild from String


 Hi All,

 I'd like to provide a String value which represents the DisplayObject
 class I want to create dynamically with addChild.  Has anyone
 accomplished this?

You mean like this?

public function createInstance (className : String) : Object {
var MyClass : Class = getClassByName(className);
return new MyClass();
}


Btw.: what I really miss is a method createInstance(args : Array) in
the Class class, so I could easily provide an arbitrary number of
constructor arguments not known until runtime, like this:

public function createInstance (className:String, args:Array) : Object {
var myClass : Class = getClassByName(className);
return myClass.createInstance(args);
}

Class.createInstance(args:Array) would be the constructor equivalent
of Function.apply(scope:Object, args:Array). If I use Function.apply
after I created an instance the constructor would be called twice
which would be quite dirty.

Consider this as a feature request...  ;)


Jens
www.oregano-server.org




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Re: [flexcoders] addChild from String

2006-01-18 Thread Jens Halm

 public function createInstance (className:String, args:Array) : Object {
 var myClass : Class = getClassByName(className);
 var inst : Object = new myClass();
 inst.initArgs.apply(inst, args);
 return inst;
 }

Yes, that would be a workaround if I have complete control over the
classes I work with, but that is not always the case.

In AS 2 I work with a configuration framework inspired by Spring. I
can do stuff in XML config files like this:

   object id=myObject class=myPackage.MyClass
   constructor-args
   stringarbitrary string/string
   booleanfalse/boolean
   /constructor-args
   property name=duration
   number5000/number
   /property
/object

Currently it would be impossible to port that to AS 3 which would
really be a step back (which is sad because otherwise AS 3 is so much
nicer than AS 2). In AS 2 I use a simple hack to implement how
the constructor-args are applied:

public static function createInstance (className:String, args:Array) : Object {
  var clazz:Function = eval(className);
  var obj:Object = new Object();
  obj.__proto__ = clazz.prototype;
  clazz.apply(obj, args);
  return obj;
  }

I really think something like Class.createInstance should be in the
spec, it is quite important for generic frameworks. Couldn't you
Adobe-guys push that?   ;)

Ok, I will file an enhancement request...


Jens
www.oregano-server.org








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