[Audyssey] Chess by e-mail.
I would be interested in anyone's experiences with either chess servers on line or web sites that host/match e-mail chess players. Does anyone here use either of these types of chess playing options? Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] contacting hasbro and possible bop it workaround was Re:support needed
hi yohandi that was my idear it is just a case of getting the balance it is just that when you get to the later levels it is all mixed so how is that going to work i am working on doing that my self at the momant - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 21, 2007 11:23 PM Subject: [Audyssey] contacting hasbro and possible bop it workaround was Re:support needed I think this is a more appropriate subject line. I like the email you wrote to Hasbro, although I doubt they'd do anything about it. If you get a reply back though, please send it to the list. As I previously stated, I may have a solution for the bop it download accessibility issue even though I don't have one and can't try it myself. If anyone has one feel free to try it and let us know how it goes. . According to the wiki article I read, from level 4 onward the bop it randomly tells you to input a command while lighting something else simultaneously. when this happens, you simply do nothing on that beat. Now I'm guessing that if it says bop it! and twist it! lights up, the game will make a twist it sound on its own at the end of the beat. My idea was to wait for the beat to end before inputting the next command. this would mean that you have a split second to press the correct button, but it's better than nothing or even worse, hitting the wrong button on the off chance nothing lit up. What do you guys think? If you're confused I can record a sample and show you. - Original Message - From: william lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 21, 2007 1:49 AM Subject: [Audyssey] support needed hello to all i have written the following to hasbro limited int he UK bopit download i feel needs to be altered, and please if anyone agrees with my below letter in the UK, write to [EMAIL PROTECTED] event he americans should push for it as this is a step back, not forward. i ahve now had to purchase a bop it extreme 2 to satisfy my bop it hunger lol hello as a blind fan of hasbro products, i am extremely disappointed in the way the bop it download is played out. firstly i was told via the hasbro company, that the colours, yellow and green, were not utilized in solo modes. to my delight however, when they were needed in level 4 of the bopit download product, they were voices, and i was able to figure out, which side of the bop it controler was yellow and which therefore, was green however the complications have arrisen when level five and six are attempted to be played As a totally blind player, how can i detect if a different control has been lit up when another one is announced, thus prompting me to do nothing for example if i hear spin it, i automatically reach for spoin it, but if pull it lit up, it is my understanding that one hears, spin it, but has to miss that turn as something else has lit up this now makes the game, from this point on virtually unusable which to e is discriminatory as all of the other hasbro bop it generations have been completely and utterly accessible granted, we can play levels seven to ten respectively, as they mirro 1 to 4 levels but in sound, no difficulties are encountered there However of course levels 11 and 12 will play a sound and possibly, though i assume this is a random timer, light up another control on the body of the unit may i suggest, a possible update to the bop it firmware that one can download and this should not be too hard to implement and in my view, make the game even more of a challenge fore a sighted colleague have it whereby in levels 5 and six, one has to do the opposite of the command voiced so if you hear pull it, you ahve to spin it, bop it remains as bop it, twist it can be flick it for example, these are just suggestions i feel that this can be easily achieved and would thus mean that, although i feel i am stepping backwards now and getting the bopit extreme 2, which in my view having a score of 250 is no where near as compettative and challenging as 1000, will suffice for now, until an alternative arrangement can possibly be made to enable a blind person or visually impaired, to complete this bop it download, if played solo i am displeasured by the fact that up to level 4 we have no difficulties but as mentioned, from level 5 6, 11 12 and maybe the final three levels 13 to 15 respectively, we can't play and if we can't complete this game in solo mode i see no virtue in continuing to play i do hope you have find my ideas constructive, and i'd be interested, when time permits as the holidays are fast upon us, to recieve a response i'd be happy to test out the idea i have outlined if it were implemented, and if indeed one can update the firmware of the device to alter game play, as would other united kingdom based blind friends of mine thanks,
Re: [Audyssey] bopit extreme 2
but it doesn't lol it does the command if youd on't have to hit, yes, but by the time you've decided if you ahve to hit the command or not you may loose so what's the point On 22 Dec 2007, at 05:29, Yohandy wrote: obviously if it work how I think it does you don't guess, you simply listen if the game performs any commands. - Original Message - From: william lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 21, 2007 6:33 PM Subject: Re: [Audyssey] bopit extreme 2 as i say download is but you ahve to keep guessing whether it will light up or not, it isn't good enough On 21 Dec 2007, at 23:29, Yohandy wrote: lol you're so paranoid. As I explained to you over skype, it is completely accessible. there's nothing to worry about. And even if download isn't accessible, I shall find a way. I play super mario and that isn't accessible. - Original Message - From: william lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 21, 2007 4:30 AM Subject: [Audyssey] bopit extreme 2 hi do i need the yellow and green bop it sides, in extreme 2 of bop it when playing solo? if so are the colours shouted out or is solo in bop it just, spin it, flick it bop it twist it, pull it? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- I am using the free version of SPAMfighter for private users. It has removed 1286 spam emails to date. Paying users do not have this message in their emails. Get the free SPAMfighter here: http://www.spamfighter.com/len --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] thoughts on games
Hi all. After reading some of the posts I totally agree that all visually impaired people whether totally blind etc should pay for games. I myself can't work due to illness but I'd never go the route of not paying for a game because I couldn't afford it. Bad enough it's simple wait until you have got enough funds to afford it and then get it. Unfortunately there are those out there who due to their sight loss think they can have everything for free that's not the case. Take rnib for example the last time I checked a4 braille paper was about £7.99 per packet. Sorry for going a little ot. I prefer to pay for a game because of the time and effort gone into making something we visually impaired can enjoy. Keep up the good work game developers. From john snowling. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Other ideas for Monopoly
Hi Jim. H, maybe as Tom said, Creddits should be used for the Trek currency, which would also be good as it covers starwars, and a couple of possible other Scifi settings as well. but if your going with the basic editable text file idea, then players can use yak droppings if they want without effecting the game. beware the Grue! Dark. - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: dark Gamers@audyssey.org Sent: Saturday, December 22, 2007 1:08 AM Subject: Re: [Audyssey] Other ideas for Monopoly Hi Dark, Cool, at least just the name of the currency will be easier than also converting the value of it. I do already see problems though. Like I add an s to dollars if it is not 1. Don't know if 500 latinums sounds right. The same for many other currencies. As I said I do see a totally customizable game as a challenge, but, I really do get allot of phone calls and Email from shall I say computer novices. As a matter of fact I just got a call which was not out of the ordinary for me, from a person that is not even on the Internet that has never used a word processor program that wanted to change the players in the baseball game. The person did not even know what I meant by My Computer I only mention this to illustrate how much extra work it is to give the end user such options. It really is a challenge to try to please everyone from the novice game player to the expert gamers like we have on this list. BFN Jim The difference between a computer expert and a novice is that the novice hesitates before doing anything stupid. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Other ideas for Monopoly
well novice computer users are reportedly bad, but I do remember a time when beyond basic word processing, anything else looked scary. I very distinctly remember the first out of work thing I did with my computer, also the first time I accessed files from outside my documents or a floppy drive. It was reading Ms word coppies of the 2nd dungeons and dragons rules! That deffinately showed me that computers could do fun things as well, and when i got the internet, I started playing. Perhaps to reduce enquiries, Jim could considder writing a basic idiots' guide to text file editing, which could be played within the game like the rules of baseball file for those that need it. Of course, there will always be some people who won't get it, but at least the resonable ones who lack the knolidge, but have the ability to ask questions and learn, can go somewhere else for answers other than bothering you Jim. While I appreciate the frustration, I'm not sure reducing the amount of advanced features is a good way of fixing things, after all the advanced users just want more, and the basic users don't learn anything. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] thoughts on games
as far as pure prices go, I actually think accessible games do very well. usually assistive tech and other specialist vi products are priced through the roof, - Seven quid for braille paper, as opposed to about 50 P for standard paper (and you get a lot more sheets as well). If I'd have had to buy a new lisence for Hal when i bought my desktop, it would've cost more than all the other software and hardware combined! In fact, sinse most audio games are priced in dollars, they work out half as cheap as most mainstream games for me, unless there's a heck of a good deal on somewhere. Beware the Grue! dark. - Original Message - From: john snowling [EMAIL PROTECTED] To: Gamers gamers@audyssey.org Sent: Saturday, December 22, 2007 10:52 AM Subject: [Audyssey] thoughts on games Hi all. After reading some of the posts I totally agree that all visually impaired people whether totally blind etc should pay for games. I myself can't work due to illness but I'd never go the route of not paying for a game because I couldn't afford it. Bad enough it's simple wait until you have got enough funds to afford it and then get it. Unfortunately there are those out there who due to their sight loss think they can have everything for free that's not the case. Take rnib for example the last time I checked a4 braille paper was about £7.99 per packet. Sorry for going a little ot. I prefer to pay for a game because of the time and effort gone into making something we visually impaired can enjoy. Keep up the good work game developers. From john snowling. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] thoughts on games
hi i think the problem is though up to now we have too basic games, shoot this and shoot that, whereas games like tombraider are going to be more inline with what is available. Will On 22 Dec 2007, at 11:13, dark wrote: as far as pure prices go, I actually think accessible games do very well. usually assistive tech and other specialist vi products are priced through the roof, - Seven quid for braille paper, as opposed to about 50 P for standard paper (and you get a lot more sheets as well). If I'd have had to buy a new lisence for Hal when i bought my desktop, it would've cost more than all the other software and hardware combined! In fact, sinse most audio games are priced in dollars, they work out half as cheap as most mainstream games for me, unless there's a heck of a good deal on somewhere. Beware the Grue! dark. - Original Message - From: john snowling [EMAIL PROTECTED] To: Gamers gamers@audyssey.org Sent: Saturday, December 22, 2007 10:52 AM Subject: [Audyssey] thoughts on games Hi all. After reading some of the posts I totally agree that all visually impaired people whether totally blind etc should pay for games. I myself can't work due to illness but I'd never go the route of not paying for a game because I couldn't afford it. Bad enough it's simple wait until you have got enough funds to afford it and then get it. Unfortunately there are those out there who due to their sight loss think they can have everything for free that's not the case. Take rnib for example the last time I checked a4 braille paper was about £7.99 per packet. Sorry for going a little ot. I prefer to pay for a game because of the time and effort gone into making something we visually impaired can enjoy. Keep up the good work game developers. From john snowling. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] thoughts on games
Lol some people want to get games for free they think they should be given it? Jees role over guys. There's plenty of sites out there for that sort of thing should you want cracked games. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of john snowling Sent: 22 December 2007 10:52 To: Gamers Subject: [Audyssey] thoughts on games Hi all. After reading some of the posts I totally agree that all visually impaired people whether totally blind etc should pay for games. I myself can't work due to illness but I'd never go the route of not paying for a game because I couldn't afford it. Bad enough it's simple wait until you have got enough funds to afford it and then get it. Unfortunately there are those out there who due to their sight loss think they can have everything for free that's not the case. Take rnib for example the last time I checked a4 braille paper was about £7.99 per packet. Sorry for going a little ot. I prefer to pay for a game because of the time and effort gone into making something we visually impaired can enjoy. Keep up the good work game developers. From john snowling. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.516 / Virus Database: 269.17.6/1192 - Release Date: 21/12/2007 13:17 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Product Security was Keys for my laptop
I kind of like that Internet License Manager thing Freedom Scientific uses. It seemds more secure than the authorization keys on the floppy disks. I know that if you can make an exact copy of the disk, you can get an authorization on any computer. FS products are probably still crackable, but it's probably harder now, which is good. The ILM thing they use now seems pretty reasonable as well, as you can request additional keys if you really need them. -- From: Thomas Ward [EMAIL PROTECTED] Sent: Friday, December 21, 2007 6:00 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Product Security was Keys for my laptop Hi Michael, Yes, I have to agree with the point you raised just because there is a percentage of people who will crack your product doesn't mean a developer needs to be totally lax about security. On the other hand too much security can be a major turn off for some potential customers. So somewhere in between the two extremes there needs two be a balance where the product is reasonably secure but it doesn't become a frustrating nightmare for the end user. I've thought about a possible online product activation system where you could register the game so many times before the USA Games mysql database would need reset which would be somewhat fair. Say you could install the game 5 times a year before it mneeds reset. That would cut down on piracy, but again it would inconvenience the honest user if they don't have an internet connection or if they honestly need to install the game 5 times in one year which would seam unlikely. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Star Wars Game Discussion
That's kind of silly, Vader shooting lightning. All he did as Vader in the movies was Force choke people, and all that telekinetic stuff. I think I read somewhere that he couldn't use Force lightning because of his cybernetics. -- From: Bryan [EMAIL PROTECTED] Sent: Friday, December 21, 2007 7:10 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Star Wars Game Discussion Yeah, I remember there was a Star Wars fighting game or Play Station and you could fight as Mara Jade if you met certain conditions in the game. And you certainly didn't want to be the one fighting her if you were first starting out. She had a lot of the same Lightsaber moves as Luke, but then she'd put away her weapon and she could shoot lightning at you, which is something Vader could also do. I always liked to fight as either Vader or Jade. Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Star Wars Game Discussion
yeah veader could not shoot lightning but the emperer could. Brandon - Original Message - From: Stefen Hudson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 22, 2007 5:42 AM Subject: Re: [Audyssey] Star Wars Game Discussion That's kind of silly, Vader shooting lightning. All he did as Vader in the movies was Force choke people, and all that telekinetic stuff. I think I read somewhere that he couldn't use Force lightning because of his cybernetics. -- From: Bryan [EMAIL PROTECTED] Sent: Friday, December 21, 2007 7:10 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Star Wars Game Discussion Yeah, I remember there was a Star Wars fighting game or Play Station and you could fight as Mara Jade if you met certain conditions in the game. And you certainly didn't want to be the one fighting her if you were first starting out. She had a lot of the same Lightsaber moves as Luke, but then she'd put away her weapon and she could shoot lightning at you, which is something Vader could also do. I always liked to fight as either Vader or Jade. Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] thoughts on games
Not only that, but accessible games are, to be quite honest, just about the cheapest things out there for us blindies compared to, say, JAWS, Window-Eyes or just about any other VI product. Compared to the price tags on most assistive technology, the price of accessible games is just pocket change. Time is an illusion, lunchtime doubly so. - Original Message - From: john snowling [EMAIL PROTECTED] To: Gamers gamers@audyssey.org Sent: Saturday, December 22, 2007 3:52 AM Subject: [Audyssey] thoughts on games Hi all. After reading some of the posts I totally agree that all visually impaired people whether totally blind etc should pay for games. I myself can't work due to illness but I'd never go the route of not paying for a game because I couldn't afford it. Bad enough it's simple wait until you have got enough funds to afford it and then get it. Unfortunately there are those out there who due to their sight loss think they can have everything for free that's not the case. Take rnib for example the last time I checked a4 braille paper was about £7.99 per packet. Sorry for going a little ot. I prefer to pay for a game because of the time and effort gone into making something we visually impaired can enjoy. Keep up the good work game developers. From john snowling. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Product Security was Keys for my laptop
But what of those who don't have an internet connection? That leaves those people in the dust unless you make it possible to activate the product without having innernet access. Time is an illusion, lunchtime doubly so. - Original Message - From: Stefen Hudson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 22, 2007 4:38 AM Subject: Re: [Audyssey] Product Security was Keys for my laptop I kind of like that Internet License Manager thing Freedom Scientific uses. It seemds more secure than the authorization keys on the floppy disks. I know that if you can make an exact copy of the disk, you can get an authorization on any computer. FS products are probably still crackable, but it's probably harder now, which is good. The ILM thing they use now seems pretty reasonable as well, as you can request additional keys if you really need them. -- From: Thomas Ward [EMAIL PROTECTED] Sent: Friday, December 21, 2007 6:00 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Product Security was Keys for my laptop Hi Michael, Yes, I have to agree with the point you raised just because there is a percentage of people who will crack your product doesn't mean a developer needs to be totally lax about security. On the other hand too much security can be a major turn off for some potential customers. So somewhere in between the two extremes there needs two be a balance where the product is reasonably secure but it doesn't become a frustrating nightmare for the end user. I've thought about a possible online product activation system where you could register the game so many times before the USA Games mysql database would need reset which would be somewhat fair. Say you could install the game 5 times a year before it mneeds reset. That would cut down on piracy, but again it would inconvenience the honest user if they don't have an internet connection or if they honestly need to install the game 5 times in one year which would seam unlikely. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Star Wars Game Discussion
Yeah, but you know video games. They have to add things to make it more fun. Time is an illusion, lunchtime doubly so. - Original Message - From: Stefen Hudson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 22, 2007 4:42 AM Subject: Re: [Audyssey] Star Wars Game Discussion That's kind of silly, Vader shooting lightning. All he did as Vader in the movies was Force choke people, and all that telekinetic stuff. I think I read somewhere that he couldn't use Force lightning because of his cybernetics. -- From: Bryan [EMAIL PROTECTED] Sent: Friday, December 21, 2007 7:10 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Star Wars Game Discussion Yeah, I remember there was a Star Wars fighting game or Play Station and you could fight as Mara Jade if you met certain conditions in the game. And you certainly didn't want to be the one fighting her if you were first starting out. She had a lot of the same Lightsaber moves as Luke, but then she'd put away her weapon and she could shoot lightning at you, which is something Vader could also do. I always liked to fight as either Vader or Jade. Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Product Security was Keys for my laptop
Hi Daniel, I didn't say they talked about it on mailing lists, per say, it is just a well known fact that these cracked games get passed around by word of mouth and through private channels. Not to mention the information isn't that hard to come by if you know the right listers to ask. The Draconis games and my games have been designed to run on any machine provided you have a valid license so it is not a big surprise people are passing around valid keys as cracks. However, should I discover one of my keys being passed around I would know who gave out the key and could sue that person for piracy. Other games like the games built upon the GMA engine have been cracked through a vonerability in the GMA registration system. It isn't public knolege as far as I know, but I have tried the crack on my own licensed games to see if it worked and it cracked them every time. So I know it works, and it is sad people spend there entire life looking for security vonerabilities instead of working to pay for the games instead. Daniel wrote: Wow, Tom, they talk about this stuff on mailing lists? I agree with Che that he would put a lawyer to work, but piracy can't really be stopped. It's been proven dozens and dozens of times. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Star Wars Game Discussion
Hi, yes, that is the three original books that Mara Jade appeared in. Speaking of Heir To The Empire Hasbro toys has released a 15 year anniversary set this Christmas from Heir To The Empire. You get a comic book of Heir To The Empire, one special edition Mara Jade action figure, and a Luke Skywalker figure dressed in his x-wing flight suit. I've heard there are going to be some figures released in 2008 featuring comic books with Grand Admiral Thrawn, Talon Carde, Master C'bouth, etc. As a Star Wars collecter I am pretty excited about the new action figure series. Phil Vlasak wrote: Hi Tom, As I did not read theThrawn trilogy I found them at NLS in Web Braille and on sound cassette: Author:Zahn, Timothy. Title: Heir to the empire 1992. ( Series:Star wars. Thrawn trilogy ; v. 1 Author:Zahn, Timothy. Title: Dark force rising 1994. Series:Star wars. Thrawn trilogy ; v. 2 Author:Zahn, Timothy. Title: The last command 1994. ( Series:Star wars. Thrawn trilogy ; v. 3 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Star Wars Game Discussion
Hi, Thanks for the heads up. I will see if I can locate it. I'm growing very disappointed with the Legacy series of books anyway, and the all time low point was when Mara confronts Jacen as a traiter and he kills her. That royally royally sucked. Although, I have heard from some blogs and such on the subject the last two books in the series will still have Mara in them, but she will be as a spirit ggardian similar to what Obi-wan became in Empire Strikes Back and Return Of the Jedi. GMail wrote: Well, there's a new book out called alleigance. I haven't read it yet, but if you can read it, I would recommend it. It might give some good information about Mara. It's set in the empire days with Han, Leia, and I think Chewbacca. That's about all I know. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Copyrighted material
Hi Bryan, Like I said, could you imagine the headlines? It's one thing to sue a rapper for using Pacman sounds in one of his songs since he's likely to have the money, but suing a blind game developer who is just one person is far more likely to attract unfavorable attention than suing some rich rapper dude. Yes, but so many single people are being sued for money they don't have. Think about all the people who use file sharing programs instead of legally buying the music they like. Also, having to pay money is only one possibility. I think people also had to go to jail for using or just downloading copyrighted materials. I believe you could even say writing audiogames using copyrighted music etc. is even worse than file sharing - after all when you use a file sharing program you mostly just download the copyrighted stuff whereas when you write an audiogame you widely redistribute the copyrighted stuff... And how could big mainstream companies lose their faces? OK, maybe there will be some discussions but after the next great video / game or whatever all will be forgiven and forgotten... Robin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Copyrighted material
The thing is, you can't sue everybody because too many people are doing it. That's why the pirates exist is because they know that it's a good chance they won't get caught. - Original Message - From: Robin Kipp [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, December 22, 2007 10:30 AM Subject: Re: [Audyssey] Copyrighted material Hi Bryan, Like I said, could you imagine the headlines? It's one thing to sue a rapper for using Pacman sounds in one of his songs since he's likely to have the money, but suing a blind game developer who is just one person is far more likely to attract unfavorable attention than suing some rich rapper dude. Yes, but so many single people are being sued for money they don't have. Think about all the people who use file sharing programs instead of legally buying the music they like. Also, having to pay money is only one possibility. I think people also had to go to jail for using or just downloading copyrighted materials. I believe you could even say writing audiogames using copyrighted music etc. is even worse than file sharing - after all when you use a file sharing program you mostly just download the copyrighted stuff whereas when you write an audiogame you widely redistribute the copyrighted stuff... And how could big mainstream companies lose their faces? OK, maybe there will be some discussions but after the next great video / game or whatever all will be forgiven and forgotten... Robin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Problem with playing super liam
Hi Claudio, Not being the developer of that particular game I unfortunately won't be able to solve your problem. About all I can do is tell you what the error means. Which is simply that one or more of the games objects can't be loaded for some reason. Claudio wrote: Hello Thomas! I can't understand why the programm gife this error-message to mee. If i download a program the .dll files are included. The pc has also all files that he need. Why i also get this message? Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] tablet fragments in shryth?
as the subject says, has anyone any ideas what to do with these fragments? i got three at the moment, and i got a piece of doom wall as well. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype, slifinger --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Star Wars Game Discussion
HI Claudio, Quote Well, I hate to say it, but I think the Dog fight part should be 3D as well, as this would bring realisim into the game. Having to go from 3D to 2D isn't something that is all that fun. End quote Well, it could certainly be done, but honestly you have no idea how difficult a totally 3D dog fight would be. You would have Tie Fighters litterally coming at you from six directions up, down, left, right, front and back. That is allot of ships etc to keep track of and several attack angles. Sure it would be fun, but also difficult. What I will do is create it 3D like you say for the first release, and if too many complain that it is way too difficult I will take it out and replace it with a simplar 2D dog fighting level. How does that sound. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Problem with playing super liam
Hello Thomas! Thanks for your ansver. I'm now wayting for an ansver from liam. I think he reat all these e-mails on the list. Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Product Security was Keys for my laptop
Hi Bryan, Yeah, I know all about how fical and tempermental computers can be. Earlier this week my copy of Vista died on my laptop and I was forced to spend three entire days recovering all my stuff, reinstalling Vista, apps, and getting my development tools reconfigured. In fact, I still haven't gotten back to Monte for that reason. Bryan wrote: True, but you never really know what's gonna happen from one minute to the next where computers are concerned. Yeah, most of the time you can backup your product codes and things like that but there needs to be a contingency on the off chance that your system crashes before you're able to do that. That's happened to me on several occasions, which is why I so like BSC's replaement policy. You get a certain number of codes per year for each title (four in BSC's case), which is generally enough to go on. Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Copyrighted material
Hi Robin, Yes, Star Trek and Star Wars have rather strict copyrights attached to them. Lucas Film Limited has an extremely strict copyright polacy regarding the use of Star Wars and its characters. However, that mainly applies to products being sold using the copyrighted material. Which I am not planning to sell those games for that reason. What I will be doing with Star Wars is releasing it as freeware as fan fiction. Generally, if you aren't selling the product, give it away as free fan fiction, announce Lucas Film as the original copyright holder, announce to your users Lucas Film is not responcible for any problems encountered by this product, etc they will generally leave you alone. Robin Kipp wrote: Hello all, Because Tom is talking about a new Star Wars game, there's also a Star Trek game and also the accessible Monty game I was just wondering, isn't there some copyrighted stuff in there? Like would Tom be allowed to put the original StarTrek soundtrack in Final Conflict, use original characters in a Star Wars game or write a new version of Monty? (That counts for other defs as well, I'm just using Tom as an example). Aren't the Star Trek soundtrack, the Star Wars characters and the games themselfes copyrighted material? Well I'm just wondering because to me that seems a bit weird... Robin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Copyrighted material
Hi, Not only that I am going to be releasing Star Wars as fan fiction. I've even thought about making it open source which puts the game in the public domain. What money is there to sue for? I mad nothing off of it, and in the public domain that means all blinks would own the game. Laugh. Bryan wrote: True, but a big name game designer isn't likely to risk losing face by taking a few blind people to court to sue for money they're unlikely to have. Imagine the headlines. Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Copyrighted material
Hi David, The primary disadvantage for Lucas Film, Lucas Arts, etc is that USA Games is so small it would cost them more to sue me than they could ever hope to get back in a law suit. At most they would probably send me a nasty legal sease and desist letter with a court order to take all references of my game down, destroy the source code, and I would be compelled to comply with that order. Unless of course I made the game open source in which case I could honestly say others downloaded the source, and I don't know who got it. Oops, nuts and bolts they are screwed. GMail wrote: I'm confused. Why shouldn't a mainstream developer take say Thomas to court because he violated a copyright. All I've heard is that they will lose face by taking a blind person to court over this. Can someone explain that a little bit better? David --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Copyrighted material
Hi Robin and all, It might surprise some of you that most accessible games out there violates one copyright or another. For example, some of Jim Kitchens games like Life, Monopoly, etc are copyrighted and owned by Hazbro Toys but they have never complained to Jim about using their copyrights. Some of GMA's games like Trek 2000 and Mine Buster, are violations of copyrights held by Paramount and Microsoft but again the copyright holders haven't said jack about them that we know of. Liam's Duck Hunt is an obvious copyright violation of the original Duck Hunt owned by Nintendo. The Bop It computer games by several companies is a copyright violation held by Hazbro, but Hazbro has said nothing to stop blind companies from making computer Bop It games. I am sure PCS games renditions of Packman and Sarah are obvious copyright violations of existing copyrights, and the holders have said zip. Montezuma's Return is based off of Montezuma's Revenge owned by Parker Brothers, now owned by Hazbro Toys, and no one has said anything to me from either company about using the game. Bottom line, we are too small, and if we were all saints here and didn't violate copyrights there would be allot less games for us to play. We would have to invent new games which is much much harder to do than recreating a game we already know well and like to play. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Free Accessible checkers game
Hello; Listers, I have a question. Where can I download a free accessible checkers game? Please write back. This is the email address of Jose Lomeli. This email does not contain any virus or spy-ware. This email may not be redistribute or reproduced without the written consent of Jose Lomeli. If you have any questions please feel free to email me at. [EMAIL PROTECTED] If you redistrubute or reproduce this email without the written consent of the owner's permision may be a violation of the owner's rights. - Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try it now. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Product Security was Keys for my laptop
Che you have such a way with words! love it! Cory - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, December 20, 2007 10:04 PM Subject: Re: [Audyssey] Product Security was Keys for my laptop Valid arguments, but I recently saw a list of pirated games a member of our list here had, and it was basically all the major accessible game titles. For me, protecting my intellectual property is worth the slight inconvenience to myself as a developer, and it only takes a few seconds to send out another key to a customer. Additionally, RR spits out a config file that allows players to move their settings from one key to another, a system that should work for any accessible game, greatly minimizing the aggrivation from the customers standpoint. For you folks on list that use and distribute pirated games, please take a second to consider the damage you are doing to the entire community, as well as the encentive you take away from developers to make new and exciting games for all of us. Your actions are absolutely selfish and ignorant, and you have no excuse other than you are a pinhead. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] __ NOD32 2682 (20071123) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Phill's Games site
Hello; Listers, I have a question. Does anyone know the website to Phill's games? Please write back. From Jose Lomeli. - Never miss a thing. Make Yahoo your homepage. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Phill's Games site
www.pcsgames.net --- Shepherds are the best beasts. - Original Message - From: Jose Lomeli [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, December 20, 2007 6:13 PM Subject: [Audyssey] Phill's Games site Hello; Listers, I have a question. Does anyone know the website to Phill's games? Please write back. From Jose Lomeli. - Never miss a thing. Make Yahoo your homepage. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Star Wars Game Discussion
Fine with me. I look forward to that, honestly. I haven't really followed a lot of star wars, but I like it. The litle bit I know, anyway. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 22, 2007 7:55 AM Subject: Re: [Audyssey] Star Wars Game Discussion HI Claudio, Quote Well, I hate to say it, but I think the Dog fight part should be 3D as well, as this would bring realisim into the game. Having to go from 3D to 2D isn't something that is all that fun. End quote Well, it could certainly be done, but honestly you have no idea how difficult a totally 3D dog fight would be. You would have Tie Fighters litterally coming at you from six directions up, down, left, right, front and back. That is allot of ships etc to keep track of and several attack angles. Sure it would be fun, but also difficult. What I will do is create it 3D like you say for the first release, and if too many complain that it is way too difficult I will take it out and replace it with a simplar 2D dog fighting level. How does that sound. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Copyrighted material
hi why are you guys all paranoid no one,w ill find out for god sake, the mainstream companies don't care about us anyway On 22 Dec 2007, at 16:24, Thomas Ward wrote: Hi, Not only that I am going to be releasing Star Wars as fan fiction. I've even thought about making it open source which puts the game in the public domain. What money is there to sue for? I mad nothing off of it, and in the public domain that means all blinks would own the game. Laugh. Bryan wrote: True, but a big name game designer isn't likely to risk losing face by taking a few blind people to court to sue for money they're unlikely to have. Imagine the headlines. Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Star Wars Game Discussion
Well, how about this. You are in the cockpit, and you have stages, the first round is one fighter, then the second round is two of them, but one of them is stupid lol. Have in there where it is programmed where only one fighter can attack at any given time. I'm sure there is a trigger that can be made to do this, as I've seen it in other games. Kuvvosh. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Saturday, December 22, 2007 9:56 AM To: Gamers Discussion list Subject: Re: [Audyssey] Star Wars Game Discussion HI Claudio, Quote Well, I hate to say it, but I think the Dog fight part should be 3D as well, as this would bring realisim into the game. Having to go from 3D to 2D isn't something that is all that fun. End quote Well, it could certainly be done, but honestly you have no idea how difficult a totally 3D dog fight would be. You would have Tie Fighters litterally coming at you from six directions up, down, left, right, front and back. That is allot of ships etc to keep track of and several attack angles. Sure it would be fun, but also difficult. What I will do is create it 3D like you say for the first release, and if too many complain that it is way too difficult I will take it out and replace it with a simplar 2D dog fighting level. How does that sound. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Copyrighted material
Hello all, OK, I was just interested in this whole copyright thing. So thanks for all the good info! Robin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] contacting hasbro and possible bop it workaround wasRe:support needed
This shouldn't matter as long as you pay close attention. You said you're working on it, so does this mean you have the bop it download? If so could you post a sample? I've only listened to the game on gazoo and the playbopit demo, which are extremely short. thanks! - Original Message - From: ian and riggs [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 22, 2007 3:29 AM Subject: Re: [Audyssey] contacting hasbro and possible bop it workaround wasRe:support needed hi yohandi that was my idear it is just a case of getting the balance it is just that when you get to the later levels it is all mixed so how is that going to work i am working on doing that my self at the momant - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 21, 2007 11:23 PM Subject: [Audyssey] contacting hasbro and possible bop it workaround was Re:support needed I think this is a more appropriate subject line. I like the email you wrote to Hasbro, although I doubt they'd do anything about it. If you get a reply back though, please send it to the list. As I previously stated, I may have a solution for the bop it download accessibility issue even though I don't have one and can't try it myself. If anyone has one feel free to try it and let us know how it goes. . According to the wiki article I read, from level 4 onward the bop it randomly tells you to input a command while lighting something else simultaneously. when this happens, you simply do nothing on that beat. Now I'm guessing that if it says bop it! and twist it! lights up, the game will make a twist it sound on its own at the end of the beat. My idea was to wait for the beat to end before inputting the next command. this would mean that you have a split second to press the correct button, but it's better than nothing or even worse, hitting the wrong button on the off chance nothing lit up. What do you guys think? If you're confused I can record a sample and show you. - Original Message - From: william lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 21, 2007 1:49 AM Subject: [Audyssey] support needed hello to all i have written the following to hasbro limited int he UK bopit download i feel needs to be altered, and please if anyone agrees with my below letter in the UK, write to [EMAIL PROTECTED] event he americans should push for it as this is a step back, not forward. i ahve now had to purchase a bop it extreme 2 to satisfy my bop it hunger lol hello as a blind fan of hasbro products, i am extremely disappointed in the way the bop it download is played out. firstly i was told via the hasbro company, that the colours, yellow and green, were not utilized in solo modes. to my delight however, when they were needed in level 4 of the bopit download product, they were voices, and i was able to figure out, which side of the bop it controler was yellow and which therefore, was green however the complications have arrisen when level five and six are attempted to be played As a totally blind player, how can i detect if a different control has been lit up when another one is announced, thus prompting me to do nothing for example if i hear spin it, i automatically reach for spoin it, but if pull it lit up, it is my understanding that one hears, spin it, but has to miss that turn as something else has lit up this now makes the game, from this point on virtually unusable which to e is discriminatory as all of the other hasbro bop it generations have been completely and utterly accessible granted, we can play levels seven to ten respectively, as they mirro 1 to 4 levels but in sound, no difficulties are encountered there However of course levels 11 and 12 will play a sound and possibly, though i assume this is a random timer, light up another control on the body of the unit may i suggest, a possible update to the bop it firmware that one can download and this should not be too hard to implement and in my view, make the game even more of a challenge fore a sighted colleague have it whereby in levels 5 and six, one has to do the opposite of the command voiced so if you hear pull it, you ahve to spin it, bop it remains as bop it, twist it can be flick it for example, these are just suggestions i feel that this can be easily achieved and would thus mean that, although i feel i am stepping backwards now and getting the bopit extreme 2, which in my view having a score of 250 is no where near as compettative and challenging as 1000, will suffice for now, until an alternative arrangement can possibly be made to enable a blind person or visually impaired, to complete this bop it download, if played solo i am displeasured by the fact that up to level 4 we have no difficulties but as mentioned, from level 5 6, 11 12
Re: [Audyssey] Final Feedback on rules of Monopoly
Yeah, I got to say that would be a lot of work foray free game and many would agree. The items I did put on the wish list were just add ons and doable. The added feedback of Charles of number of houses and hotels and when going out should be part of the total package. Do save them as mine for future notes to the wish list of Monopoly. The game now is very close to being a tournament style game. Which I like to see it get to that level. I would like to run such tournaments with the game. Adding on to it when you can I know the fans of the game would really like it. It don't have to be done all at once just something new once awhile to give the fans something new in the game to enjoy. Then before we know it the wish list is exhausted. It will then be The Monopoly game. No one can touch since the game is agreed. As the game is now I would pay money for it. I do understand why your games are free. Here's something that you may want to consider. After the suggested wish list that to get customed board games with al the other stuff like Tom has wanted. That since the game is free that you allow to have some good programmer take a stab at doing this part of the work for you. While you can work on your other projects. You pick the best programmer you feel that can do the job. All the details can be worked between the you and the programmer. You keep the rights to the game and to keeping it free. While the programmer can get credit on his efforts in the game. This would help the programmer to get some advertisement when the game starts up. Saying Monopoly by Jim Kitchen with the help of Bob Smith of Awesome Blind games Inc with customed boards. Then in the documents both can be represented by including websites. I been working on a installer that includes a frames on a webpage that snatches other WebPages from playball.was. By just creating a html for this purpose one for each would create a nice functional page that one could hope to the Kitchen page and one frame could jump to the Smith's page. Don't be afraid. to advance with Monopoly and look to improving the game. This could mean a lot to the blind game programming community to see such a joining of forces. So many now put all the work on themselves that it takes longer to get games out. combined forces would mean that more new idea for games and improving upon others can be shared. Advance programmers would help out those not so advance to improve their skills. by able to ask questions and submitting code fro a project and getting advice. The beginners who wants to make his dream game come true may tend to be relented to start. They could get some experience under their belts and build their confidence. Free up more time to do what your best at too. Find those who would like to do the Documenting of a game not just testing betas. Many I think would like to get involved in the creation processing and can say yeah, I helped in creating the new Superman game. And a free copy of the game for the effort in helping coding and writing documents, then on to the next game. Crash - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Gary Whittington Gamers@audyssey.org Sent: Friday, December 21, 2007 6:08 PM Subject: Re: [Audyssey] Final Feedback on rules of Monopoly Hi Crash, The best accessible game of monopoly, thank you very much for saying so. Though I think that it is the only one. grin Well other than the dos version by PCS games. But I do thank you just the same. I hate to say this, but if I am going to make all of the changes to the monopoly game that have been suggested it is going to take a very very long time to do. That is if I can even do all of them. Personally I do not even go along with or like the idea of totally customizable games. You know I am old fashion in that I like to think that people might like to play the game in the form that I produce it in. I guess though that I asked for it when I made it so that people could create a file to change the properties on the board. So I Will see if I can do the code for a totally customizable type of game. You know with the chance cards, community cards, currency, tokens, corner squares etc. It is going to take allot of code and thought as to how to do it and still be able to use new variations as well as still use all of the boards that people have already created. I know already that it will come to wanting to change the sounds for each game board too. One last thing. As I have stated, I want to move on beyond Homer on a Harley with the DirectX keyboard input and learn to use DirectX joystick input. I have a joystick and some sample source code for it. I want to buy myself a steering wheel and make a game for it, but first I need to find out if I can program for it's use. So that is what I will be working on for a bit before I get to the Monopoly thing. I hope that you understand
Re: [Audyssey] Star Wars Game Discussion
Hi Stefen, Quote One thing I wonder about though is how the sounds are going to be obtained End quote Let's just say I have around a gig of Star Wars sound and music effects. Doing this game isn't going to be a problem. How I obtained them though is my secret. All I will say I got them without getting Lucas Arts blessing. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Product Security was Keys for my laptop
Hi Bryan, Unfortunately, that is the downside of internet based product activation. Though, it is becoming allot more common commercially. I know Vista, Sound Forge, Omnipage, Jaws, etdc use online activation now, and it is becoming impossible to own and use a computer without online access unless you use free stuff like Linux. So a game developer choosing to use internet based product activation is probably not going to encounter allot of users with no internet access. Especially, if the users heard about it via Audyssey Magazine or the list. Bryan wrote: But what of those who don't have an internet connection? That leaves those people in the dust unless you make it possible to activate the product without having innernet access. Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Copyrighted material
You're forgetting that we're talking about blind people here. And when we say lose face, it meanns that their reputations would be tarnished, which they would probably be for taking a blind person to ourt. That, I think, is the key point. Sure sighted people went to jail for downloading music, but it might go down less favoriably if Lucas Arts or another ompany sued Tom or Phil, both of whom are blind. I can see the headlines now. Lucas Arts sues smaltime Game Developer for BBig Money. The article would probably start out with something like, Thomas Ward, a computer software designer who has been blind since the mid 1990's, was today sued by Lucas Arts for attempting to create a Star Wars game that would be playable by the blind. I personally feeel that if a big name company is to greedy to even consider making its products accessible by the blind then they've got no room to complain if someone else takes that product and makes it more blind friendly, but of course that's not the way the world works. Time is an illusion, lunchtime doubly so. - Original Message - From: Robin Kipp [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, December 22, 2007 8:30 AM Subject: Re: [Audyssey] Copyrighted material Hi Bryan, Like I said, could you imagine the headlines? It's one thing to sue a rapper for using Pacman sounds in one of his songs since he's likely to have the money, but suing a blind game developer who is just one person is far more likely to attract unfavorable attention than suing some rich rapper dude. Yes, but so many single people are being sued for money they don't have. Think about all the people who use file sharing programs instead of legally buying the music they like. Also, having to pay money is only one possibility. I think people also had to go to jail for using or just downloading copyrighted materials. I believe you could even say writing audiogames using copyrighted music etc. is even worse than file sharing - after all when you use a file sharing program you mostly just download the copyrighted stuff whereas when you write an audiogame you widely redistribute the copyrighted stuff... And how could big mainstream companies lose their faces? OK, maybe there will be some discussions but after the next great video / game or whatever all will be forgiven and forgotten... Robin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] tablet fragments in shryth?
So far there's no use for either the tablet fragments or the piece of Doomwall, but I see discovering a use for the former happening far sooner than the latter. Time is an illusion, lunchtime doubly so. - Original Message - From: simon.dowling [EMAIL PROTECTED] To: audysy Gamers@audyssey.org Sent: Saturday, December 22, 2007 8:53 AM Subject: [Audyssey] tablet fragments in shryth? as the subject says, has anyone any ideas what to do with these fragments? i got three at the moment, and i got a piece of doom wall as well. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype, slifinger --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Copyrighted material
I never even thought of that approach, and I write fanfiction from time to time. Time is an illusion, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 22, 2007 9:19 AM Subject: Re: [Audyssey] Copyrighted material Hi Robin, Yes, Star Trek and Star Wars have rather strict copyrights attached to them. Lucas Film Limited has an extremely strict copyright polacy regarding the use of Star Wars and its characters. However, that mainly applies to products being sold using the copyrighted material. Which I am not planning to sell those games for that reason. What I will be doing with Star Wars is releasing it as freeware as fan fiction. Generally, if you aren't selling the product, give it away as free fan fiction, announce Lucas Film as the original copyright holder, announce to your users Lucas Film is not responcible for any problems encountered by this product, etc they will generally leave you alone. Robin Kipp wrote: Hello all, Because Tom is talking about a new Star Wars game, there's also a Star Trek game and also the accessible Monty game I was just wondering, isn't there some copyrighted stuff in there? Like would Tom be allowed to put the original StarTrek soundtrack in Final Conflict, use original characters in a Star Wars game or write a new version of Monty? (That counts for other defs as well, I'm just using Tom as an example). Aren't the Star Trek soundtrack, the Star Wars characters and the games themselfes copyrighted material? Well I'm just wondering because to me that seems a bit weird... Robin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Copyrighted material
I tried to explain that to my mom once when I told her about Phil's Pacman games. She figures the developer of Pacman's a nice guy and gave his permission, yet just a few years before they sued I think Puff Daddy or someone for using Pacman sounds in one of his songs. I think it more likely that Phil hasn't been caught simply because our community is too small to make it worth suing them, even if they sued every last one of us. Oh, and let's not forget the Simpsons sounds in most of Jim's games. There's another copyright violation right there. Time is an illusion, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 22, 2007 9:54 AM Subject: Re: [Audyssey] Copyrighted material Hi Robin and all, It might surprise some of you that most accessible games out there violates one copyright or another. For example, some of Jim Kitchens games like Life, Monopoly, etc are copyrighted and owned by Hazbro Toys but they have never complained to Jim about using their copyrights. Some of GMA's games like Trek 2000 and Mine Buster, are violations of copyrights held by Paramount and Microsoft but again the copyright holders haven't said jack about them that we know of. Liam's Duck Hunt is an obvious copyright violation of the original Duck Hunt owned by Nintendo. The Bop It computer games by several companies is a copyright violation held by Hazbro, but Hazbro has said nothing to stop blind companies from making computer Bop It games. I am sure PCS games renditions of Packman and Sarah are obvious copyright violations of existing copyrights, and the holders have said zip. Montezuma's Return is based off of Montezuma's Revenge owned by Parker Brothers, now owned by Hazbro Toys, and no one has said anything to me from either company about using the game. Bottom line, we are too small, and if we were all saints here and didn't violate copyrights there would be allot less games for us to play. We would have to invent new games which is much much harder to do than recreating a game we already know well and like to play. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Copyrighted material
I wouldn't say that they don't care about us. More that they don't cinsoder the fact that blind people enjoy gaming as well. I'm sure that as individuals they would probably be fasinated by the idea, but as big, faceless corporations it all comes down to money. Time is an illusion, lunchtime doubly so. - Original Message - From: william lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 22, 2007 10:35 AM Subject: Re: [Audyssey] Copyrighted material hi why are you guys all paranoid no one,w ill find out for god sake, the mainstream companies don't care about us anyway On 22 Dec 2007, at 16:24, Thomas Ward wrote: Hi, Not only that I am going to be releasing Star Wars as fan fiction. I've even thought about making it open source which puts the game in the public domain. What money is there to sue for? I mad nothing off of it, and in the public domain that means all blinks would own the game. Laugh. Bryan wrote: True, but a big name game designer isn't likely to risk losing face by taking a few blind people to court to sue for money they're unlikely to have. Imagine the headlines. Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Star Wars Game Discussion
Hi, That is interesting though it is definitly not Star Wars cannon. Darth Vader never possessed the power to use force lightning, and Mara never completed that level of Sith training to have force lightning either. At least not the real Mara. In Mysteries of the Sith though Mara Jade discovers that before the Emperor's death he had ordered a clone of Mara to be made. While the real Mara joined the New Republic, became a Jedi Knight, married Luke, etc this clone Mara became a Sith and was ordered to kill the real Mara and take her place as an agent of the Empire. If you played the game to conclusion though the real Mara Jade kills her clone, and she goes on with the rest of her life as the books says. If you die, the real Mara, and then the clone becomes an Imperial spy. I can say from personal experience in playing the original Mysteries Of The Sith the clone Mara could easily rip you a new one if you didn't use a little dirty fighting your self. She would jump around the Sith temple shooting off force blind which would cause the screen to go fuzzy, hit you with lightning, or use force throw to toss you into a wall. She didn't even need a Sith light saber to kick the real Mara's butt. As I recall the path to victory was basically to put your light saber away and force duel by tossing force stun, force blind, and force protect, until you got the clone Mara weakened or stunned enough that a quick saber stroke to the head or waiste would eliminate the witch. Bryan wrote: Yeah, I remember there was a Star Wars fighting game or Play Station and you could fight as Mara Jade if you met certain conditions in the game. And you certainly didn't want to be the one fighting her if you were first starting out. She had a lot of the same Lightsaber moves as Luke, but then she'd put away her weapon and she could shoot lightning at you, which is something Vader could also do. I always liked to fight as either Vader or Jade. Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] chess game
Hi, No, you have to pay for Chess Elite, but it works with Jaws and Window Eyes and is better than Winboard by a mile. josh wrote: is chess elite free or do we have to pay for it? It would be cool if there a version of chess elite that was self voiceing and used sapi5. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] chess game
Hi Josh, Chess Elite is a game for the sighted market, but they have a checkbox that was added to the game to make it accessible for screen readers. Unlike many sighted game makers they were all to happy to add accessibility to the game for us. josh wrote: was, or is, chess elite designed for blind people to play? was it made to be accessible? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Product Security was Keys for my laptop
Hi, Well, there were other ways to crack Jaws besides replicating the authorisation disks, and one method is still open to a cracker if he or she knows assembly. A couple of years ago there was a cracked demo of Jaws floating around. The cracker disassembled the Jaws demo, turned off the timer, recompiled it, and suddenly you could download a demo that never timed out for free until the demo disappeared off the net. I'm pointing this out that no matter how good the security looks there is still probably someone who will find away to crack it. Jaws could have prevented that particular crack simply by running executible encryption on the exe files and dll files, but didn't. However, getting security tools for every possible type of crack is expensive. Stefen Hudson wrote: I kind of like that Internet License Manager thing Freedom Scientific uses. It seemds more secure than the authorization keys on the floppy disks. I know that if you can make an exact copy of the disk, you can get an authorization on any computer. FS products are probably still crackable, but it's probably harder now, which is good. The ILM thing they use now seems pretty reasonable as well, as you can request additional keys if you really need them. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Star Wars Game Discussion
Hi, Quote I think I read somewhere that he couldn't use Force lightning because of his cybernetics. End quote That is correct. In the new Star Wars legacy series there is a discussion between Lumiya, Vader's former apprentice, and Jacen Solo about Darth Vader. Lumiya explains that a cybernetic being doesn't have full control or mastery over the force because machine components are not living things. Lumiya goes on to explain that Jacen's uncle Luke nearly killed her during the rebellion, and after she was rescued by the Empire and given cybernetic lims etc she was not able to master the force. In the Rise of Darth Vader there is an interesting discussion between Palpatine and Darth Vader over Vader's new cybernetic components. Palpatine explains to Vader that all he'd have to do to kill Vader is one spark of force lightning and he could short out Vader's life support. Obviously, Vader, once Anakin Skywalker, had no will of his own any more. He either served the Emperor or a blast of lightning could short him out and he'd die. \So based on all I have read if Vader would have been able to use force lightning, if at all, it would have likely killed him by disrupting or damaging his cybernetic systems. If Lumiya is right and mechanical parts effect the use of the force Vader was truly screwed. one hand was lost when Count Duku cut it off in Attack Of the Clones, and Obi-wan basically finished the job by chopping his legs off, and he lost part of one of his armes before Obi-Wan knocked him into the lava pit. Basically, when Palpatine and the Storm Troopers came to collect him there wasn't much left that was organic. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Star Wars Game Discussion
Hi, Sure. They do it all the time. Though, the fact remains that is completely a contridiction of the books and movies. Personally, I am in agreement with Lumiya's assessment given in the Legacy series that Vader lost allot of force powers after having so many cybernetic components added. Force lightning would probably have damaged his cybernetics and killed him. Bryan wrote: Yeah, but you know video games. They have to add things to make it more fun. Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Other ideas for Monopoly
Hi Dark, Yeah, credits is the exact name for the currency in the Star Trek Monopoly game. I have the Star Trek Next Generation Monopoly game and the manual calls the bills Federation Credits. Making it just credits for the Kitchens Inc version would be fine. Both Star Wars Monopoly boards use credits, and I would imagine other Sci-fi themes would use credits as well. dark wrote: Hi Jim. H, maybe as Tom said, Creddits should be used for the Trek currency, which would also be good as it covers starwars, and a couple of possible other Scifi settings as well. but if your going with the basic editable text file idea, then players can use yak droppings if they want without effecting the game. beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] tablet fragments in shryth?
hi Brian, ok thanks for that, finally i have the forgotten tome of law, but is there any where to go to restore the pages? many thanks. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype, slifinger - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 22, 2007 7:59 PM Subject: Re: [Audyssey] tablet fragments in shryth? So far there's no use for either the tablet fragments or the piece of Doomwall, but I see discovering a use for the former happening far sooner than the latter. Time is an illusion, lunchtime doubly so. - Original Message - From: simon.dowling [EMAIL PROTECTED] To: audysy Gamers@audyssey.org Sent: Saturday, December 22, 2007 8:53 AM Subject: [Audyssey] tablet fragments in shryth? as the subject says, has anyone any ideas what to do with these fragments? i got three at the moment, and i got a piece of doom wall as well. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype, slifinger --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Star Wars Game Discussion
That was pretty much how he died, too. He had to place his own body between Luke and Palpatine in order to throw the Emperor into the Death Star's reactor core. Since Palpatine was still firing off bursts of force lightning at the moment when Vader attacked him, Vader probably got quite a bit more than just a spark. I did notie something interesting though. Did anyone else notie that after Palpatine died Vader's life support malfunctioned enough so that he couldn't breathe properly anymore, yet while Luke was removing his mask it still mmade the sound of Vader's regular breathing once more? Time is an illusion, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 22, 2007 1:46 PM Subject: Re: [Audyssey] Star Wars Game Discussion Hi, Quote I think I read somewhere that he couldn't use Force lightning because of his cybernetics. End quote That is correct. In the new Star Wars legacy series there is a discussion between Lumiya, Vader's former apprentice, and Jacen Solo about Darth Vader. Lumiya explains that a cybernetic being doesn't have full control or mastery over the force because machine components are not living things. Lumiya goes on to explain that Jacen's uncle Luke nearly killed her during the rebellion, and after she was rescued by the Empire and given cybernetic lims etc she was not able to master the force. In the Rise of Darth Vader there is an interesting discussion between Palpatine and Darth Vader over Vader's new cybernetic components. Palpatine explains to Vader that all he'd have to do to kill Vader is one spark of force lightning and he could short out Vader's life support. Obviously, Vader, once Anakin Skywalker, had no will of his own any more. He either served the Emperor or a blast of lightning could short him out and he'd die. \So based on all I have read if Vader would have been able to use force lightning, if at all, it would have likely killed him by disrupting or damaging his cybernetic systems. If Lumiya is right and mechanical parts effect the use of the force Vader was truly screwed. one hand was lost when Count Duku cut it off in Attack Of the Clones, and Obi-wan basically finished the job by chopping his legs off, and he lost part of one of his armes before Obi-Wan knocked him into the lava pit. Basically, when Palpatine and the Storm Troopers came to collect him there wasn't much left that was organic. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Getting sighted developers' to care
Hiya, The recent talk about copyright and sighted gamers not caring has got me interested. I am tempted to agree with Brian: as individuals a lot of these people care, as I can testify. I've had a lot of people curious about the sorts of games I can play, even had some go out of their way to download some of our stuff and try it for themselves. I even have one person who is willing to be a sighted helper for games he has--I have to thank the Internet for that. It's quite amazing really. Corperations are another matter. I'm sure if you got high enough they would care, too, but it's getting to that point which is hard. Individual shareware developers are an easier market: Neils Beauhr, for instance, who develops the Smugglers series, was very eager to hear what I had to say about games for the blind. Nobody can make promises, of course, but it's a good sign that people are interested. So, I think that the small developers are likely to be easier to talk to. Also, we should try to get spots in online forums and magazines and such, though some of that has already happened. Just my two cents, Zack. _ Get the power of Windows + Web with the new Windows Live. http://www.windowslive.com?ocid=TXT_TAGHM_Wave2_powerofwindows_122007 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Other ideas for Monopoly
thought so tom, sinse even though I've seen gold pressed latinum being used in the series, it's not used often as I remember, in fact I'd be vaguely interested to know where federation creddits comes from. Creddits would also cover Babylon 5 (which would make a great monopoly board), as well as quite a few Sf films such as demolition man, and book settings like Isac Asimov's various empire novels. beware the Grue! Dark. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 22, 2007 8:21 PM Subject: Re: [Audyssey] Other ideas for Monopoly Hi Dark, Yeah, credits is the exact name for the currency in the Star Trek Monopoly game. I have the Star Trek Next Generation Monopoly game and the manual calls the bills Federation Credits. Making it just credits for the Kitchens Inc version would be fine. Both Star Wars Monopoly boards use credits, and I would imagine other Sci-fi themes would use credits as well. dark wrote: Hi Jim. H, maybe as Tom said, Creddits should be used for the Trek currency, which would also be good as it covers starwars, and a couple of possible other Scifi settings as well. but if your going with the basic editable text file idea, then players can use yak droppings if they want without effecting the game. beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] tablet fragments in shryth?
I assume you mean Lore? There is one page you can get right now. Just stop in at a certain trading post outside Trithik. Time is an illusion, lunchtime doubly so. - Original Message - From: simon.dowling [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 22, 2007 2:27 PM Subject: Re: [Audyssey] tablet fragments in shryth? hi Brian, ok thanks for that, finally i have the forgotten tome of law, but is there any where to go to restore the pages? many thanks. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype, slifinger - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 22, 2007 7:59 PM Subject: Re: [Audyssey] tablet fragments in shryth? So far there's no use for either the tablet fragments or the piece of Doomwall, but I see discovering a use for the former happening far sooner than the latter. Time is an illusion, lunchtime doubly so. - Original Message - From: simon.dowling [EMAIL PROTECTED] To: audysy Gamers@audyssey.org Sent: Saturday, December 22, 2007 8:53 AM Subject: [Audyssey] tablet fragments in shryth? as the subject says, has anyone any ideas what to do with these fragments? i got three at the moment, and i got a piece of doom wall as well. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype, slifinger --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Copyrighted material
rofl, hmm houdy tyler, er, long time no see? Oh, hey everyone else too while we're on the subject, I just joined. *waves marrily at everyone and shouts 'Marry christmas!'* - Original Message - From: Tyler Wood [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 22, 2007 2:40 AM Subject: Re: [Audyssey] Copyrighted material Oh, wow. I can just imagine it. Good loard... stupid website isn't working, i have to take that off my signature, *G'g'g'g'gr'r'r'r'ro''o'o'o'o'o'w'w'w'ww'w''l'l'l'l'l'l* sorry for those of you who weren't using elequence, but that sounds kind of cool. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] top speed 2 cars and tracks
Well, I can always put the top speed cars up on my ftp site- I have most of them and then some, I think. If you want me to, let me know. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] top speed 2 cars and tracks
Hi guys, I know there use to be a bunch of top speed cars and tracks on the playing in the dark website, but they're gone ever since the site got hacked. I was wondering if anyone knew of a good place besides xsite with more cars and tracks. Maybe an open ftp or something. Thanks for your help, Cory --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Copyrighted material
Yeah. You should've heard how the NeoSpeech voices pronounced it. Time is an illusion, lunchtime doubly so. - Original Message - From: Valiant (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 22, 2007 10:31 AM Subject: Re: [Audyssey] Copyrighted material rofl, hmm houdy tyler, er, long time no see? Oh, hey everyone else too while we're on the subject, I just joined. *waves marrily at everyone and shouts 'Marry christmas!'* - Original Message - From: Tyler Wood [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 22, 2007 2:40 AM Subject: Re: [Audyssey] Copyrighted material Oh, wow. I can just imagine it. Good loard... stupid website isn't working, i have to take that off my signature, *G'g'g'g'gr'r'r'r'ro''o'o'o'o'o'w'w'w'ww'w''l'l'l'l'l'l* sorry for those of you who weren't using elequence, but that sounds kind of cool. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] realtime voice changeing software for games
Hi, I found that morphvox classic is pretty accessible for those of you who play online role-playing games over skype . but if any of you can suggest other good, free, realtime voice changeing software for online rpg chat games that would be great. Josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] AirSearch
Hi all, I don't remember where, but somewhere I heard about a game named AirSearch. Does anyone know this game and whether it's good or not? Thanks! Robin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Copyrighted material
that actually brings up a semi scary thought. Using this line of thought, its ok to crack the games because they are violating copywrites anyway. Its weird but it makes me think of a cd which can be a coppy of a coppy, etc etc etc. At 05:54 a.m. 23/12/2007, you wrote: Hi Robin and all, It might surprise some of you that most accessible games out there violates one copyright or another. For example, some of Jim Kitchens games like Life, Monopoly, etc are copyrighted and owned by Hazbro Toys but they have never complained to Jim about using their copyrights. Some of GMA's games like Trek 2000 and Mine Buster, are violations of copyrights held by Paramount and Microsoft but again the copyright holders haven't said jack about them that we know of. Liam's Duck Hunt is an obvious copyright violation of the original Duck Hunt owned by Nintendo. The Bop It computer games by several companies is a copyright violation held by Hazbro, but Hazbro has said nothing to stop blind companies from making computer Bop It games. I am sure PCS games renditions of Packman and Sarah are obvious copyright violations of existing copyrights, and the holders have said zip. Montezuma's Return is based off of Montezuma's Revenge owned by Parker Brothers, now owned by Hazbro Toys, and no one has said anything to me from either company about using the game. Bottom line, we are too small, and if we were all saints here and didn't violate copyrights there would be allot less games for us to play. We would have to invent new games which is much much harder to do than recreating a game we already know well and like to play. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Product Security was Keys for my laptop
yeah thats true enough. My dad's system has been faithfull for a bit, and this week it started to show its age. Its a mishmash of bits and bobs and xp was part of it all. And well I think it may be about to croak, oh well, its the oldest system in the house, the last to be upgraded, so it makes sence I suppose. At 05:10 a.m. 23/12/2007, you wrote: Hi Bryan, Yeah, I know all about how fical and tempermental computers can be. Earlier this week my copy of Vista died on my laptop and I was forced to spend three entire days recovering all my stuff, reinstalling Vista, apps, and getting my development tools reconfigured. In fact, I still haven't gotten back to Monte for that reason. Bryan wrote: True, but you never really know what's gonna happen from one minute to the next where computers are concerned. Yeah, most of the time you can backup your product codes and things like that but there needs to be a contingency on the off chance that your system crashes before you're able to do that. That's happened to me on several occasions, which is why I so like BSC's replaement policy. You get a certain number of codes per year for each title (four in BSC's case), which is generally enough to go on. Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]