Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts
Tom... I will say this now, before it slips my mind. If this game really needed a grade, it'd get an A from me, no question. If what I've seen and played is only a small snipet... then I truly cannot wait. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] samples of me playing guitar rage
I'm running Vista, (unfortunately,) but amazingly in this case there are no problems, though I can't even begin to figure out what note to play. I downloaded both games and they work--but I can't work 'em as yet. - Original Message - From: Matheus an...@bol.com.br To: gamers@audyssey.org Sent: Friday, February 27, 2009 9:00 PM Subject: Re: [Audyssey] samples of me playing guitar rage if arrows don't make some sound wen pressing up and down, then vista have some problems with the game... -Mensagem original- De: James Howard coldshadow...@gmail.com Para: Gamers Discussion list gamers@audyssey.org Data: Sexta, 27 de Fevereiro de 2009 21:19 Assunto: Re: [Audyssey] samples of me playing guitar rage ok, then how do I make it do stuff, I can't even get it to start a new game. arrows, nothing will work. On 27 Feb 2009 23:14:10 -0300, Matheus an...@bol.com.br wrote: it shouldn't read anything, you need to remember then,it's a main stream game, not a accessible one. -Mensagem original- De: James Howard coldshadow...@gmail.com Para: mauricio...@uol.com.br, Gamers Discussion list gamers@audyssey.org Data: Sexta, 27 de Fevereiro de 2009 21:03 Assunto: Re: [Audyssey] samples of me playing guitar rage I can't get the game to work, it starts playing muse, and nothing else happens. I can't even get it to read menus or anything, does it not like vista or something? On 27 Feb 2009 22:48:29 -0300, Mauricio peixoto de Mattos Almeida mauricio...@uol.com.br wrote: extremely fun extremely fun! you person never mentioned this to me before, bad! now, who developed, and where can i get it? mauricio almeida aca bianca paulino -Mensagem original- De: Matheus an...@bol.com.br Para: brandonsl...@freelists.org Data: 27 de Fevereiro de 2009 22:44 Assunto: [Audyssey] samples of me playing guitar rage hey all! i just recorded two samples of me playing guitar rage, the song one step closer - linkin park and eye of the tiger - survivor. here are the links to download then if you like. it worth remembering that i made some errors hehe. but anyway, it's just to show you that never played this game that's really accessible and fun, so you can have a idea. hope that you guys like it. http://www.sendspace.com/file/22bfx4 http://www.sendspace.com/file/u24h04 thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All
Re: [Audyssey] frets on fire
I think it defaults to playing mode, not sure. Heard the tutorial and couldn't even begin to get even a single note on it. - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 3:08 PM Subject: Re: [Audyssey] frets on fire I think I'd quite enjoy trying it out but I don't understand how to get the game running, menu selection, and such. Basically I'd need quite a instruction file. *grin* Ron - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 3:02 PM Subject: Re: [Audyssey] frets on fire Hmm. Well, the RB and GH guitars are much easier to strum. Pressing enter for strumming and than F1-F5 for frets isn't all that simple. Besides, I don't know where the programmer of this program on the easier difficulty's programmed it to where you're using four frets, because you're only supposed to use three, if it's a true port. On hard and expert, it's five. And what I gather from playing Medium also goes into double frets. Easy does this too but not as much. I've completed songs before on expert and I'll say it's pretty easy to know what frets are what if you listen carefuly to the song and you listen for what notes are played. In a note goes high than it switches perhaps two notes down the scale, it's most likely going to be a lower fret. I've only encountered one song where this isn't the case. In addition, the strumming is faster. I may have to give this a look and see if on the easier difficulty's the strumming is accounted for, as you don't have to strum as fast on easy than Medium, and so on. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Moderator Warning was Accessible Mainstream Games
Hi thomas, People use exclimations like jees and jesus all the time. This is just cluttering up the list. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 28 February 2009 02:03 To: Gamers Discussion list Subject: [Audyssey] Moderator Warning was Accessible Mainstream Games Hi, This is a moderator warning reminding you not to use profanity on list. In this case what you said could be extremely offensive to Christian members of the list. Please, remember to watch your language here. Thanks. Constantine wrote: Hi I'm a classic gamer myself. I think I'm one in 100 because there doesn't seem to be much interest here. Anyway, onto my report - I'll make this as detailed as I can, sorta. Well, to start off with, I own a sega genesis, soon to own a sega cd, 3do and dreamcast - I also own a n64, and gamecube. Sega Genesis: Well, this heres pretty obvious - the 16 bit lovable genesis released in 1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my all time favorite games - and while I can't beat it, I can get to level 4 pretty easy - I made it to level 5 once, but that was by luck. If I practiced enough, I could beat it - but I get enough enjoyment out of it that beating it doesn't matter to me. Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't care. I'm slowly learning all the moves. I love mk 3, though, its got the coolest music, and my favorite MK character of all - nightwolf! Sega CD: This heres an add on to the genesis. Its got the same color pallit - but better sound, more storage space - which means more things talk and more accessibility is here... Mortal Kombat for this system wasn't widely recognized. Bad graphics. Jesus. Who cares about graphics! Its basically MK1 for the genesis revamped to have characters names spoken, and music from the arcade version. The most horrible thing here though is the load times. Nearly 30 seconds between each fight. If you do a fatality, you have to wait about a second before it actually does it. Keep in mind I'm only brushing the top. I could go into much more details over each game, each system, etc. I'm missing a system or two here - but you get the idea. Mostly fighting games - but then again, Rush 2: extreme racing for the n64 was and still is one of the coolest racing games of all time. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.0.237 / Virus Database: 270.11.4/1976 - Release Date: 02/27/09 13:27:00 No virus found in this outgoing message. Checked by AVG - www.avg.com Version: 8.0.237 / Virus Database: 270.11.4/1976 - Release Date: 02/27/09 13:27:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessible Mainstream Games
Hi, The point is, a lot of these so-called accessible games are nothing more than rince and repete type games. Which actually does annoy me because so much more could be done and yet isn't. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Constantine Sent: 28 February 2009 01:50 To: Gamers Discussion list Subject: Re: [Audyssey] Accessible Mainstream Games Hi I'm a classic gamer myself. I think I'm one in 100 because there doesn't seem to be much interest here. Anyway, onto my report - I'll make this as detailed as I can, sorta. Well, to start off with, I own a sega genesis, soon to own a sega cd, 3do and dreamcast - I also own a n64, and gamecube. Sega Genesis: Well, this heres pretty obvious - the 16 bit lovable genesis released in 1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my all time favorite games - and while I can't beat it, I can get to level 4 pretty easy - I made it to level 5 once, but that was by luck. If I practiced enough, I could beat it - but I get enough enjoyment out of it that beating it doesn't matter to me. Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't care. I'm slowly learning all the moves. I love mk 3, though, its got the coolest music, and my favorite MK character of all - nightwolf! Sega CD: This heres an add on to the genesis. Its got the same color pallit - but better sound, more storage space - which means more things talk and more accessibility is here... Mortal Kombat for this system wasn't widely recognized. Bad graphics. Jesus. Who cares about graphics! Its basically MK1 for the genesis revamped to have characters names spoken, and music from the arcade version. The most horrible thing here though is the load times. Nearly 30 seconds between each fight. If you do a fatality, you have to wait about a second before it actually does it. Keep in mind I'm only brushing the top. I could go into much more details over each game, each system, etc. I'm missing a system or two here - but you get the idea. Mostly fighting games - but then again, Rush 2: extreme racing for the n64 was and still is one of the coolest racing games of all time. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Mani Djazmi i_am_a_s...@hotmail.com To: gamers@audyssey.org Sent: Friday, February 27, 2009 10:11 AM Subject: [Audyssey] Accessible Mainstream Games Hi, my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC Radio 4 in England. I'm currently researching a feature on the accessability of computer games for blind and partially sighted people. The impression I'm getting is that mainstream games generally aren't very accessible so bespoke ones are being produced. Is this fair? Do any of you guys play mainstream games and how do you find them? I look forward to hearing your thoughts and knowledge. Cheers Mani _ Check out the new and improved services from Windows Live. Learn more! http://clk.atdmt.com/UKM/go/132630768/direct/01/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.0.237 / Virus Database: 270.11.4/1976 - Release Date: 02/27/09 13:27:00 No virus found in this outgoing message. Checked by AVG - www.avg.com Version: 8.0.237 / Virus Database: 270.11.4/1976 - Release Date: 02/27/09 13:27:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be
Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts
I second that motion. This is going to raise the bar in so many ways. You've got a great thing going here Tom. The only danger to be wary of now is staying true to that overall vision. Don't let us wreck the overall challenge with features that take away from the challenge. You'll show everyone what a superb sidescroller can be. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 28, 2009 3:54 AM Subject: Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts Tom... I will say this now, before it slips my mind. If this game really needed a grade, it'd get an A from me, no question. If what I've seen and played is only a small snipet... then I truly cannot wait. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessible Mainstream Games
True enough. I would wager that most of the sidescrollers could be made accessible with the efforts of a good programmer and audio person who took sound seriously as a means of conveying functional information rather than window dressing. Surreal Horrizons was extremely close to releasing a splendid version of Asteroids for us. I dearly wish that had not been abandonned. We've seen more than one racing game now. I would also think a lot of puzzle games could be done. The economics just aren't there to attract people yet. Unless they are in some way personally connected to the blind community, it's very unlikely we'll see their efforts directed at us. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, February 28, 2009 7:36 AM Subject: Re: [Audyssey] Accessible Mainstream Games Hi, The point is, a lot of these so-called accessible games are nothing more than rince and repete type games. Which actually does annoy me because so much more could be done and yet isn't. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Constantine Sent: 28 February 2009 01:50 To: Gamers Discussion list Subject: Re: [Audyssey] Accessible Mainstream Games Hi I'm a classic gamer myself. I think I'm one in 100 because there doesn't seem to be much interest here. Anyway, onto my report - I'll make this as detailed as I can, sorta. Well, to start off with, I own a sega genesis, soon to own a sega cd, 3do and dreamcast - I also own a n64, and gamecube. Sega Genesis: Well, this heres pretty obvious - the 16 bit lovable genesis released in 1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my all time favorite games - and while I can't beat it, I can get to level 4 pretty easy - I made it to level 5 once, but that was by luck. If I practiced enough, I could beat it - but I get enough enjoyment out of it that beating it doesn't matter to me. Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't care. I'm slowly learning all the moves. I love mk 3, though, its got the coolest music, and my favorite MK character of all - nightwolf! Sega CD: This heres an add on to the genesis. Its got the same color pallit - but better sound, more storage space - which means more things talk and more accessibility is here... Mortal Kombat for this system wasn't widely recognized. Bad graphics. Jesus. Who cares about graphics! Its basically MK1 for the genesis revamped to have characters names spoken, and music from the arcade version. The most horrible thing here though is the load times. Nearly 30 seconds between each fight. If you do a fatality, you have to wait about a second before it actually does it. Keep in mind I'm only brushing the top. I could go into much more details over each game, each system, etc. I'm missing a system or two here - but you get the idea. Mostly fighting games - but then again, Rush 2: extreme racing for the n64 was and still is one of the coolest racing games of all time. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Mani Djazmi i_am_a_s...@hotmail.com To: gamers@audyssey.org Sent: Friday, February 27, 2009 10:11 AM Subject: [Audyssey] Accessible Mainstream Games Hi, my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC Radio 4 in England. I'm currently researching a feature on the accessability of computer games for blind and partially sighted people. The impression I'm getting is that mainstream games generally aren't very accessible so bespoke ones are being produced. Is this fair? Do any of you guys play mainstream games and how do you find them? I look forward to hearing your thoughts and knowledge. Cheers Mani _ Check out the new and improved services from Windows Live. Learn more! http://clk.atdmt.com/UKM/go/132630768/direct/01/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts
Hi Michael, I can say for sure I don't want to dumb the game down or compromise its challenge factor. In fact, Beta 2 is in its own way more challenging then beta 1 since I have now made it impossible to crouch down and let everything and everything miss you. Enemies will hit you if you are in one place too long regardless if you are ducking, crouching, whatever. So to avoid attacks you have to figure out a combo of ducks and jumps to keep from getting hit while att the same time blast away with your weapons. This is somewhat easier though as you can now trigger off multiple shots with some weapons like the pistol allowing you to pore on the led very rapidly. Sword attacking is improved two as I sliced and diced a few enemies very quickly on expert. Michael Feir wrote: I second that motion. This is going to raise the bar in so many ways. You've got a great thing going here Tom. The only danger to be wary of now is staying true to that overall vision. Don't let us wreck the overall challenge with features that take away from the challenge. You'll show everyone what a superb sidescroller can be. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Fw: any RPG Games?
here you are is the email jason sent about this game. lelia - Original Message - From: Jason Allen evildi...@gmail.com To: The Kolesar Brothers kolesar16...@roadrunner.com; Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 1:04 PM Subject: Re: [Audyssey] any RPG Games? Hello, Entombed is the RPG game I'm currently programming. It uses a rogue-like philosophy on content, focusing on re-playability. It's heavily randomized and completely different each time you play. Anyway, the link is here: http://www.blind-games.com/EntombedSetup.exe Documentation is here: http://wiki.blind-games.com For more information on the rouge-like genre, try this wikipedia article: http://en.wikipedia.org/wiki/Rougelike Anyway, it's a work in progress and has a few bugs. Jason On Sat, Feb 28, 2009 at 12:26 AM, The Kolesar Brothers kolesar16...@roadrunner.com wrote: If you're into rpg games? You might want to test drive the online trucking game. The game is called trukz and the web page is www.trukz.com If you decide to give it a test drive and you're in the states? Give me a e-mail and I'll ship you a couple txt files that no trucker should be without. HTH Ron and Leader Dog boz who's coming up on Five years together here in March Matt Ron Kolesar there great Dogs! kolesar16...@roadrunner.com - Original Message - From: James Howard coldshadow...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 26, 2009 10:14 PM Subject: [Audyssey] any RPG Games? anyone know of any good RPG games? I'm really int to games like that. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessible Mainstream Games
Hi, But this is a point though that I've made time and time and time again on this list. How many people outside of this little community actually know about audyssey and said games? Very few people. I only found out by word of mouth and quite frankly word of mouth just isn't good enough. I do my bit where I can and tell people about these games but the point is, if people just aren't going to invest in advertising, then quite honestly, they'll never sell. Ok so Phil's site has a list of games. So does whitestick. And other such sites but they are targeted purely inwardly at this community. I'm sorry but it just doesn't work. I've asked this question before and the question still stands. Why aren't people targeting the likes of the various blindness related organizations around the world with these games? Offering free demo's and the like? What about all in play, why not offer games as part of a poker competition? I've not seen 1 all in play competition where by a game developer from this list has actually stepped up to the plate and offered x amount of keys to winners of said competition. Yes I accept that a lot of these guys are 1 man bands, but if you don't invest, you don't get anything back. You can't just slap a game out there and hope that somebody will buy it. That's just pointless and being frank about it, bad business sense quite honestly. They will never get off the ground and make money of any kind or even cover their costs if they aren't prepared to do some good old advertising. Another point here. How many game clones are there out here now that are in affect, in breech of copy write. Shades of doom, pacman as well. Both brilliant creations, I'm not even saying that they aren't they are excellent. Pacman especially it's the best one of the bunch if you ask me from what I've seen so far. Because you really do lose nothing from playing the original game or this game. So another reason why these developers cannot advertise properly. Because half of the content isn't even legal. And sorry I'm going to say it. People really should stop hashing up games from the passed and instead look forward to the future. Investigate the possibility of making said content legal. Try and negotiate deals with the various companies and the like. Even prepare code that you've written up and submit it to them. Prove that it can be done. To my mind, there is a whole lot more to making things accessible than just by saying, ok lets just slap this together and hoping it sells, where is this actually getting anybody. Nowhere. Where is the awareness? Who's making people aware that there is: 1. a demand for these games. 2. proof that said games can be either coded or adapted such as audio quaik. Now there is proof if any that things can be done to make things work. It's only because in touch have come on this list and asked about it that we're debating this again, and I really do hope that some of these points really do get aired on the show I honestly do. It puts the word out. Since this was first posted, only Thomas, as far as I know out of the game developers has come up and made a good comment on the state of play with games. Good for you for saying what you did!! But equally, this pointless rehashing the passed really does have to stop. I haven't bought a blind friendly game for ages because I look at half the titles and I think, I've played that before or something very like it, some of it I could even have in 1 form or other on my old mega drive so why would I want to buy it again? There's a lot to be said for opening up to the wider community at large and seeing exactly what you can find. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Michael Feir Sent: 28 February 2009 13:14 To: Gamers Discussion list Subject: Re: [Audyssey] Accessible Mainstream Games True enough. I would wager that most of the sidescrollers could be made accessible with the efforts of a good programmer and audio person who took sound seriously as a means of conveying functional information rather than window dressing. Surreal Horrizons was extremely close to releasing a splendid version of Asteroids for us. I dearly wish that had not been abandonned. We've seen more than one racing game now. I would also think a lot of puzzle games could be done. The economics just aren't there to attract people yet. Unless they are in some way personally connected to the blind community, it's very unlikely we'll see their efforts directed at us. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Darren Harris
Re: [Audyssey] Installing DirectX Updates
hi. Or you could have the installer check to see if the required components are installed, if not, download them and install them before finishing installation. - Original Message - From: Thomas Ward To: Gamers Discussion list Sent: Friday, February 27, 2009 9:18 PM Subject: [Audyssey] Installing DirectX Updates Hello gamers, I've noticed over the passed three or four days several of you have had difficulties getting Microsoft DirectX installed. Most of it is confusion over how the setup asks you to unpack files to the temp directory and than manually run dxsetup.exe after the files are unzipped. With this mind I want to switch to an installlation that is easier and more intuative for you gamers in the future. I'm wondering wich of the following you want me to try. 1. Instead of having gamers download and install the full runtime i can use the Microsoft web setup tool which will detect which DirectX components need upgraded or installed and will do this live from the internet. The good news is it is very easy to use, not confusing, but you should have a high speed internet connection to use it. 2. I can repack the installer with winzip self-extractor and force it to run dxsetup.exe, and that might resolved the problem with the temp directory. 3. Perhaps rather than either method I should just pack the Managed DirectX components in the MOTA installer and forget about the rest. I'm not sure if there are any compatibility issues with doing this, but I do know the Microsoft license agreement frowns on doing this. On the good side though is you'll get the files with install. Any thoughts, suggestions, or comments? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessible Mainstream Games
Hi Speaking of that game I wonder if it's been abandoned? It was truely coming along in a most amazing fashion. Ron - Original Message - From: Michael Feir michael.f...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 28, 2009 8:13 AM Subject: Re: [Audyssey] Accessible Mainstream Games True enough. I would wager that most of the sidescrollers could be made accessible with the efforts of a good programmer and audio person who took sound seriously as a means of conveying functional information rather than window dressing. Surreal Horrizons was extremely close to releasing a splendid version of Asteroids for us. I dearly wish that had not been abandonned. We've seen more than one racing game now. I would also think a lot of puzzle games could be done. The economics just aren't there to attract people yet. Unless they are in some way personally connected to the blind community, it's very unlikely we'll see their efforts directed at us. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, February 28, 2009 7:36 AM Subject: Re: [Audyssey] Accessible Mainstream Games Hi, The point is, a lot of these so-called accessible games are nothing more than rince and repete type games. Which actually does annoy me because so much more could be done and yet isn't. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Constantine Sent: 28 February 2009 01:50 To: Gamers Discussion list Subject: Re: [Audyssey] Accessible Mainstream Games Hi I'm a classic gamer myself. I think I'm one in 100 because there doesn't seem to be much interest here. Anyway, onto my report - I'll make this as detailed as I can, sorta. Well, to start off with, I own a sega genesis, soon to own a sega cd, 3do and dreamcast - I also own a n64, and gamecube. Sega Genesis: Well, this heres pretty obvious - the 16 bit lovable genesis released in 1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my all time favorite games - and while I can't beat it, I can get to level 4 pretty easy - I made it to level 5 once, but that was by luck. If I practiced enough, I could beat it - but I get enough enjoyment out of it that beating it doesn't matter to me. Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't care. I'm slowly learning all the moves. I love mk 3, though, its got the coolest music, and my favorite MK character of all - nightwolf! Sega CD: This heres an add on to the genesis. Its got the same color pallit - but better sound, more storage space - which means more things talk and more accessibility is here... Mortal Kombat for this system wasn't widely recognized. Bad graphics. Jesus. Who cares about graphics! Its basically MK1 for the genesis revamped to have characters names spoken, and music from the arcade version. The most horrible thing here though is the load times. Nearly 30 seconds between each fight. If you do a fatality, you have to wait about a second before it actually does it. Keep in mind I'm only brushing the top. I could go into much more details over each game, each system, etc. I'm missing a system or two here - but you get the idea. Mostly fighting games - but then again, Rush 2: extreme racing for the n64 was and still is one of the coolest racing games of all time. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Mani Djazmi i_am_a_s...@hotmail.com To: gamers@audyssey.org Sent: Friday, February 27, 2009 10:11 AM Subject: [Audyssey] Accessible Mainstream Games Hi, my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC Radio 4 in England. I'm currently researching a feature on the accessability of computer games for blind and partially sighted people. The impression I'm getting is that mainstream games generally aren't very accessible so bespoke ones are being produced. Is this fair? Do any of you guys play mainstream games and how do you find them? I look forward to hearing your thoughts and knowledge. Cheers Mani _ Check out the new and improved services from Windows Live.
Re: [Audyssey] Accessible Mainstream Games
Hi, *quote* Darren Said: Who's making people aware that there is: 1. a demand for these games. 2. proof that said games can be either coded or adapted such as audio quaik. Tom Says: Believe it or not there are some organizations doing this. The IGDA goes to several mainstream gaming conventions hoping to promote accessibility awareness as well as make said companies aware of where accessibility technology is today. I'm not real clear on the latest on that front, but Richard from audiogames.net can tell you more on what groups he is involved with that do this sort of thing. *quote end* Thanks Tom. Yes, the IGDA Game Accessibility Special Interest Group (GA-SIG: http://www.igda.org/wiki/Game_Accessibility_SIG ) is currently the most active group out there to promote the accessibility of games. For about 5 years members of the GA-SIG have been doing talks at key game industry events such as GDC, DIGRA Conference, E4All, FuturePlay, Montreal Game Summit, SIGGRAPH and Develop Brighton, as well as more disability related conferences such as ICCHP and ICEVI and disability computer camps such as ICC. Next to spreading the word face to face, there are/have been several webinitiatives such as Game-Accessibility.com, AbleGamers.com and DeafGamers.com (to name only a few) to target the Google-crowd and help potential gamers who are not yet aware of accessible games to stumble upon the subject. And next to this, members of the IGDA frequently publish articles on important industry websites, such as Gamasutra (http://www.gamasutra.com/php-bin/news_index.php?story=13650) and TerraNova (http://terranova.blogs.com/terra_nova/2007/05/what_do_we_mean.html). And next to this, several of us at IGDA work as lecturers/researchers at design academies/universities as well, through which we are able to introduce game accessibility to new generations of game designers. For example, I've been teaching a class in game accessibility for three consecutive years now, in which a total of about 150 game designers had to create audio games. And on a final note: several of us also work in (or used to work in thus still having close ties with) the professional game industry, sharing the topic through that way. Greets, Richard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tomb/vista and direct x
Gotcha, will re-install and give it a try.. Thanks - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 8:05 PM Subject: Re: [Audyssey] tomb/vista and direct x Hi, Any temperary directory will do. If you don't know the path to one just enter something like c:\temp into the edit box and you will b fine. Curse Microsoft for there setup installer as this is the number one complaint with installing DirectX. Smile. important wrote: Thanks, temp directory? like what? there is a browse button to choose from a list, can you explain a bit more Tom? Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] podcast on the Wii
Ok, well, website is http://wolftech.redirectme.net I still have my miriani podcast up there, with no revisions. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 28, 2009 12:03 AM Subject: Re: [Audyssey] podcast on the Wii you should host it on your own site man. However to get more hits try to post it to feedburner and itunes. I think those options are all free. I think there are various podcast directorys to so you should be able to get there. On that note what is your web site and is the first cast still up there. I may take a gander. I'll add your contact info to my various systems and we can continue this off list. At 04:33 p.m. 28/02/2009, you wrote: Hmm, I'll try. When my Mom actually puts some money in the bank for me and I can put that into pay pal. It'll be my second podcast. My first didn't get a lot of reviews - mainly because I hosted it on my own website. I'm not sure how I'll do this - I might do a few on how to hook up a sega genesis to a sega cd, as some people asked me about that. I'll probably also do a history of each, how it effected the games we play today, etc. I'm still not sure how to go about demonstrating games themselves, though. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 9:09 PM Subject: Re: [Audyssey] podcast on the Wii well I'd like podcast on older systems. I have a friend that is into old music and older systems. and both of us have a large library his being larger than mine. Anyway for both of us that would really cick some serious but. If you did do a cast though I would like info on the systems, ie how the music etc chips worked, when they were used, etc, and all the tech on the console. or whatever would be cool to have a cast. At 02:37 p.m. 28/02/2009, you wrote: I've offen wondered weather or not to do a podcast on older systems. They can be picked up for fairly cheap - and there are some worth while games for them. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 26, 2009 2:03 PM Subject: Re: [Audyssey] podcast on the Wii Hmm. I might have to do another Rock Band review. I sent mine in almost two weeks ago and it's not up yet. Maybe it was a cold I had coming on and they don't like it, a brief problem I had with my PS3 during the review, among other things perhaps. I tried to review it as best as I can although Rock Band isn't really a game that you could teach someone. Being blind we either have to get sighted help or learn it ourselves. Whenever my brother wants to play with me that's cool and I'll get pointers from him. Even if he or anyone else isn't around that won't stop me from learning, and I've been quite successful playing and learning on my own. On Feb 26, 2009, at 11:07 AM, Ken wrote: Many of you wanted a close and personal look at the Wii without having to buy one, so I created a podcast at BlindCoolTech.com. In it, I describe how to start the Wii, select the game channel, and played through the five wii sports games of tennis, baseball, bowling, golf and boxing. You'll hear the Wii in glorious stereo, (not that it gives many cues about game play but it's still cool.) I gave hints about playing each game successfully, and described the features of the Wii controllers as well. It should be up in the next few hours. \Ken Downey DTI --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave
Re: [Audyssey] Accessible Mainstream Games
I agree. We have maybe 10 card games of each type. What we need is a fighting style game like mortal kombat, complete with special moves and fatalities. This is something most games lack - replayability. I can play trupenum for so long, but honestly it gets so boring. Rail racer has more, though, like unlockables when you go up in class - which makes total sense. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, February 28, 2009 6:36 AM Subject: Re: [Audyssey] Accessible Mainstream Games Hi, The point is, a lot of these so-called accessible games are nothing more than rince and repete type games. Which actually does annoy me because so much more could be done and yet isn't. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Constantine Sent: 28 February 2009 01:50 To: Gamers Discussion list Subject: Re: [Audyssey] Accessible Mainstream Games Hi I'm a classic gamer myself. I think I'm one in 100 because there doesn't seem to be much interest here. Anyway, onto my report - I'll make this as detailed as I can, sorta. Well, to start off with, I own a sega genesis, soon to own a sega cd, 3do and dreamcast - I also own a n64, and gamecube. Sega Genesis: Well, this heres pretty obvious - the 16 bit lovable genesis released in 1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my all time favorite games - and while I can't beat it, I can get to level 4 pretty easy - I made it to level 5 once, but that was by luck. If I practiced enough, I could beat it - but I get enough enjoyment out of it that beating it doesn't matter to me. Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't care. I'm slowly learning all the moves. I love mk 3, though, its got the coolest music, and my favorite MK character of all - nightwolf! Sega CD: This heres an add on to the genesis. Its got the same color pallit - but better sound, more storage space - which means more things talk and more accessibility is here... Mortal Kombat for this system wasn't widely recognized. Bad graphics. Jesus. Who cares about graphics! Its basically MK1 for the genesis revamped to have characters names spoken, and music from the arcade version. The most horrible thing here though is the load times. Nearly 30 seconds between each fight. If you do a fatality, you have to wait about a second before it actually does it. Keep in mind I'm only brushing the top. I could go into much more details over each game, each system, etc. I'm missing a system or two here - but you get the idea. Mostly fighting games - but then again, Rush 2: extreme racing for the n64 was and still is one of the coolest racing games of all time. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Mani Djazmi i_am_a_s...@hotmail.com To: gamers@audyssey.org Sent: Friday, February 27, 2009 10:11 AM Subject: [Audyssey] Accessible Mainstream Games Hi, my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC Radio 4 in England. I'm currently researching a feature on the accessability of computer games for blind and partially sighted people. The impression I'm getting is that mainstream games generally aren't very accessible so bespoke ones are being produced. Is this fair? Do any of you guys play mainstream games and how do you find them? I look forward to hearing your thoughts and knowledge. Cheers Mani _ Check out the new and improved services from Windows Live. Learn more! http://clk.atdmt.com/UKM/go/132630768/direct/01/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
Re: [Audyssey] Installing DirectX Updates
Hi Tom, As an opinion, I would pick choice 3. Most computer gameCD usually come with the proper direct X required to run it. If 3 isn't possible then I would go for choice number 2, for the sake of those who do not have the faster speeds. al inal Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 9:18 PM Subject: [Audyssey] Installing DirectX Updates Hello gamers, I've noticed over the passed three or four days several of you have had difficulties getting Microsoft DirectX installed. Most of it is confusion over how the setup asks you to unpack files to the temp directory and than manually run dxsetup.exe after the files are unzipped. With this mind I want to switch to an installlation that is easier and more intuative for you gamers in the future. I'm wondering wich of the following you want me to try. 1. Instead of having gamers download and install the full runtime i can use the Microsoft web setup tool which will detect which DirectX components need upgraded or installed and will do this live from the internet. The good news is it is very easy to use, not confusing, but you should have a high speed internet connection to use it. 2. I can repack the installer with winzip self-extractor and force it to run dxsetup.exe, and that might resolved the problem with the temp directory. 3. Perhaps rather than either method I should just pack the Managed DirectX components in the MOTA installer and forget about the rest. I'm not sure if there are any compatibility issues with doing this, but I do know the Microsoft license agreement frowns on doing this. On the good side though is you'll get the files with install. Any thoughts, suggestions, or comments? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota potential glitch?
Yeah. I think JAWS installs some keyboard driver that hooks into the keyboard software, so that JAWS can take over the keyboard. -- Chris Hallsworth e-mail: christopher...@googlemail.com MSN: ch9...@hotmail.com Skype: chrishallsworth7266 - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 28, 2009 3:57 AM Subject: Re: [Audyssey] mota potential glitch? Hi Al, Well, to be honest the Jaws and DirectInput problem is a fairly common problem with most accessible games, and it is so common that I assumed it was common knowledge. As a result I never documented it, but I guess I should in the trouble shooting section of the manual I am working on. What is interesting DirectInput doesn't seam to bother Window Eyes 7, NVDA, and a couple of other Windows screen readers. It always seams to be Jaws that has the conflict with DirectInput. Must be something do with the way it handles keyboard input. Allan Thompson wrote: Hi, Thanks. I must have missed the instructions to put jaws to sleep mode. thanks, a;l --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tomb/vista and direct x
Hello, I have now placed the direct X, in that Temp folder, after this I was requested to overide different files to run the direct x, june 2008; finally trying to run the game wasn't accomplished, I get the same message Tomb has stopped running, check online for a solution and close the program, and a close button.. What do you think? Thanks - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 8:05 PM Subject: Re: [Audyssey] tomb/vista and direct x Hi, Any temperary directory will do. If you don't know the path to one just enter something like c:\temp into the edit box and you will b fine. Curse Microsoft for there setup installer as this is the number one complaint with installing DirectX. Smile. important wrote: Thanks, temp directory? like what? there is a browse button to choose from a list, can you explain a bit more Tom? Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] samples of me playing guitar rage
Simulates a running program as if it was running under XP. -- Chris Hallsworth e-mail: christopher...@googlemail.com MSN: ch9...@hotmail.com Skype: chrishallsworth7266 - Original Message - From: Constantine tcwoo...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 28, 2009 3:25 AM Subject: Re: [Audyssey] samples of me playing guitar rage Hmm it might not. Some programs only support up to xp. Its wierd, though, since vista has something called, if I'm not mistaken, compatibility mode. I have no idea what that does, though. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: James Howard coldshadow...@gmail.com To: mauricio...@uol.com.br; Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 8:03 PM Subject: Re: [Audyssey] samples of me playing guitar rage I can't get the game to work, it starts playing muse, and nothing else happens. I can't even get it to read menus or anything, does it not like vista or something? On 27 Feb 2009 22:48:29 -0300, Mauricio peixoto de Mattos Almeida mauricio...@uol.com.br wrote: extremely fun extremely fun! you person never mentioned this to me before, bad! now, who developed, and where can i get it? mauricio almeida aca bianca paulino -Mensagem original- De: Matheus an...@bol.com.br Para: brandonsl...@freelists.org Data: 27 de Fevereiro de 2009 22:44 Assunto: [Audyssey] samples of me playing guitar rage hey all! i just recorded two samples of me playing guitar rage, the song one step closer - linkin park and eye of the tiger - survivor. here are the links to download then if you like. it worth remembering that i made some errors hehe. but anyway, it's just to show you that never played this game that's really accessible and fun, so you can have a idea. hope that you guys like it. http://www.sendspace.com/file/22bfx4 http://www.sendspace.com/file/u24h04 thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Moderator Warning was Accessible Mainstream Games
darren, whether you think it's cluttering up the list is irrelevant! it's a moderator warning! so that'ss that. take note of it. if you have a problem with it, contact one of the mods off list, to save cluttering up the list. thanks. kevin email/messenger: kr...@eklyon.co.uk - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, February 28, 2009 12:34 PM Subject: Re: [Audyssey] Moderator Warning was Accessible Mainstream Games Hi thomas, People use exclimations like jees and jesus all the time. This is just cluttering up the list. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 28 February 2009 02:03 To: Gamers Discussion list Subject: [Audyssey] Moderator Warning was Accessible Mainstream Games Hi, This is a moderator warning reminding you not to use profanity on list. In this case what you said could be extremely offensive to Christian members of the list. Please, remember to watch your language here. Thanks. Constantine wrote: Hi I'm a classic gamer myself. I think I'm one in 100 because there doesn't seem to be much interest here. Anyway, onto my report - I'll make this as detailed as I can, sorta. Well, to start off with, I own a sega genesis, soon to own a sega cd, 3do and dreamcast - I also own a n64, and gamecube. Sega Genesis: Well, this heres pretty obvious - the 16 bit lovable genesis released in 1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my all time favorite games - and while I can't beat it, I can get to level 4 pretty easy - I made it to level 5 once, but that was by luck. If I practiced enough, I could beat it - but I get enough enjoyment out of it that beating it doesn't matter to me. Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't care. I'm slowly learning all the moves. I love mk 3, though, its got the coolest music, and my favorite MK character of all - nightwolf! Sega CD: This heres an add on to the genesis. Its got the same color pallit - but better sound, more storage space - which means more things talk and more accessibility is here... Mortal Kombat for this system wasn't widely recognized. Bad graphics. Jesus. Who cares about graphics! Its basically MK1 for the genesis revamped to have characters names spoken, and music from the arcade version. The most horrible thing here though is the load times. Nearly 30 seconds between each fight. If you do a fatality, you have to wait about a second before it actually does it. Keep in mind I'm only brushing the top. I could go into much more details over each game, each system, etc. I'm missing a system or two here - but you get the idea. Mostly fighting games - but then again, Rush 2: extreme racing for the n64 was and still is one of the coolest racing games of all time. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.0.237 / Virus Database: 270.11.4/1976 - Release Date: 02/27/09 13:27:00 No virus found in this outgoing message. Checked by AVG - www.avg.com Version: 8.0.237 / Virus Database: 270.11.4/1976 - Release Date: 02/27/09 13:27:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to
[Audyssey] bomb from Braille soft
Hi, I downloaded Bomb from Braillesoft for my Pacmate Omni and I can read all of the squares but the key commands do not do anything. The letter B is suppose to tell you how many bombs surround the square and how many have been placed, but it does nothing. Do I need Jaws scripts for it to work? Yvonne --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts
The best thing is... there are so many side scrollers that could come out of this formula. - Original Message - From: Michael Feir michael.f...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 28, 2009 5:05 AM Subject: Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts I second that motion. This is going to raise the bar in so many ways. You've got a great thing going here Tom. The only danger to be wary of now is staying true to that overall vision. Don't let us wreck the overall challenge with features that take away from the challenge. You'll show everyone what a superb sidescroller can be. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 28, 2009 3:54 AM Subject: Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts Tom... I will say this now, before it slips my mind. If this game really needed a grade, it'd get an A from me, no question. If what I've seen and played is only a small snipet... then I truly cannot wait. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] podcast on the Wii
thanks. as I said I have your msn already, you need to put your casts on feedburner or something like that as well as your site,. At 05:24 a.m. 1/03/2009, you wrote: Ok, well, website is http://wolftech.redirectme.net I still have my miriani podcast up there, with no revisions. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 28, 2009 12:03 AM Subject: Re: [Audyssey] podcast on the Wii you should host it on your own site man. However to get more hits try to post it to feedburner and itunes. I think those options are all free. I think there are various podcast directorys to so you should be able to get there. On that note what is your web site and is the first cast still up there. I may take a gander. I'll add your contact info to my various systems and we can continue this off list. At 04:33 p.m. 28/02/2009, you wrote: Hmm, I'll try. When my Mom actually puts some money in the bank for me and I can put that into pay pal. It'll be my second podcast. My first didn't get a lot of reviews - mainly because I hosted it on my own website. I'm not sure how I'll do this - I might do a few on how to hook up a sega genesis to a sega cd, as some people asked me about that. I'll probably also do a history of each, how it effected the games we play today, etc. I'm still not sure how to go about demonstrating games themselves, though. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 9:09 PM Subject: Re: [Audyssey] podcast on the Wii well I'd like podcast on older systems. I have a friend that is into old music and older systems. and both of us have a large library his being larger than mine. Anyway for both of us that would really cick some serious but. If you did do a cast though I would like info on the systems, ie how the music etc chips worked, when they were used, etc, and all the tech on the console. or whatever would be cool to have a cast. At 02:37 p.m. 28/02/2009, you wrote: I've offen wondered weather or not to do a podcast on older systems. They can be picked up for fairly cheap - and there are some worth while games for them. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 26, 2009 2:03 PM Subject: Re: [Audyssey] podcast on the Wii Hmm. I might have to do another Rock Band review. I sent mine in almost two weeks ago and it's not up yet. Maybe it was a cold I had coming on and they don't like it, a brief problem I had with my PS3 during the review, among other things perhaps. I tried to review it as best as I can although Rock Band isn't really a game that you could teach someone. Being blind we either have to get sighted help or learn it ourselves. Whenever my brother wants to play with me that's cool and I'll get pointers from him. Even if he or anyone else isn't around that won't stop me from learning, and I've been quite successful playing and learning on my own. On Feb 26, 2009, at 11:07 AM, Ken wrote: Many of you wanted a close and personal look at the Wii without having to buy one, so I created a podcast at BlindCoolTech.com. In it, I describe how to start the Wii, select the game channel, and played through the five wii sports games of tennis, baseball, bowling, golf and boxing. You'll hear the Wii in glorious stereo, (not that it gives many cues about game play but it's still cool.) I gave hints about playing each game successfully, and described the features of the Wii controllers as well. It should be up in the next few hours. \Ken Downey DTI --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding
[Audyssey] entombed question
speaking of entombed, I tried installing the setup file so that I could play it and it is locking up on my machine. It starts the set up and then says something like installing components this may take a couple of minutes and then it slows my computer to a crawl and stops responding. I have to go into task manager to end task. Does anyone have any suggestions so that I can try the game? Kellie and my lovable Lady J. Canine Welfare Technician/Resident adviser Guide Dogs for the Blind, Oregon campus www.guidedogs.com - Original Message - From: michael maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, February 28, 2009 10:22 AM Subject: Re: [Audyssey] tomb/vista and direct x What version of vista you running? That is the exact same error I was getting with vista 64-bit -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of important Sent: Saturday, February 28, 2009 12:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] tomb/vista and direct x Hello, I have now placed the direct X, in that Temp folder, after this I was requested to overide different files to run the direct x, june 2008; finally trying to run the game wasn't accomplished, I get the same message Tomb has stopped running, check online for a solution and close the program, and a close button.. What do you think? Thanks - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 8:05 PM Subject: Re: [Audyssey] tomb/vista and direct x Hi, Any temperary directory will do. If you don't know the path to one just enter something like c:\temp into the edit box and you will b fine. Curse Microsoft for there setup installer as this is the number one complaint with installing DirectX. Smile. important wrote: Thanks, temp directory? like what? there is a browse button to choose from a list, can you explain a bit more Tom? Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessible Mainstream Games
well what has happened to them. they went dark all of a sudden, lists, site the load. the site is still up but nothing is on there. and no warning. I don't think its been abandoned but for whatever reason the whole company has just gone offline. At 03:59 a.m. 1/03/2009, you wrote: Hi Speaking of that game I wonder if it's been abandoned? It was truely coming along in a most amazing fashion. Ron - Original Message - From: Michael Feir michael.f...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 28, 2009 8:13 AM Subject: Re: [Audyssey] Accessible Mainstream Games True enough. I would wager that most of the sidescrollers could be made accessible with the efforts of a good programmer and audio person who took sound seriously as a means of conveying functional information rather than window dressing. Surreal Horrizons was extremely close to releasing a splendid version of Asteroids for us. I dearly wish that had not been abandonned. We've seen more than one racing game now. I would also think a lot of puzzle games could be done. The economics just aren't there to attract people yet. Unless they are in some way personally connected to the blind community, it's very unlikely we'll see their efforts directed at us. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, February 28, 2009 7:36 AM Subject: Re: [Audyssey] Accessible Mainstream Games Hi, The point is, a lot of these so-called accessible games are nothing more than rince and repete type games. Which actually does annoy me because so much more could be done and yet isn't. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Constantine Sent: 28 February 2009 01:50 To: Gamers Discussion list Subject: Re: [Audyssey] Accessible Mainstream Games Hi I'm a classic gamer myself. I think I'm one in 100 because there doesn't seem to be much interest here. Anyway, onto my report - I'll make this as detailed as I can, sorta. Well, to start off with, I own a sega genesis, soon to own a sega cd, 3do and dreamcast - I also own a n64, and gamecube. Sega Genesis: Well, this heres pretty obvious - the 16 bit lovable genesis released in 1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my all time favorite games - and while I can't beat it, I can get to level 4 pretty easy - I made it to level 5 once, but that was by luck. If I practiced enough, I could beat it - but I get enough enjoyment out of it that beating it doesn't matter to me. Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't care. I'm slowly learning all the moves. I love mk 3, though, its got the coolest music, and my favorite MK character of all - nightwolf! Sega CD: This heres an add on to the genesis. Its got the same color pallit - but better sound, more storage space - which means more things talk and more accessibility is here... Mortal Kombat for this system wasn't widely recognized. Bad graphics. Jesus. Who cares about graphics! Its basically MK1 for the genesis revamped to have characters names spoken, and music from the arcade version. The most horrible thing here though is the load times. Nearly 30 seconds between each fight. If you do a fatality, you have to wait about a second before it actually does it. Keep in mind I'm only brushing the top. I could go into much more details over each game, each system, etc. I'm missing a system or two here - but you get the idea. Mostly fighting games - but then again, Rush 2: extreme racing for the n64 was and still is one of the coolest racing games of all time. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Mani Djazmi i_am_a_s...@hotmail.com To: gamers@audyssey.org Sent: Friday, February 27, 2009 10:11 AM Subject: [Audyssey] Accessible Mainstream Games Hi, my name's Mani Djazmi and I'm a reporter on the In Touch programme at BBC Radio 4 in England. I'm currently researching a feature on the accessability of computer games for blind and partially sighted people. The impression I'm getting is that mainstream games generally aren't very accessible so bespoke ones are being produced. Is this
Re: [Audyssey] entombed question
Hi Kelly. Entomed is doing exactly what it says it is, ie, going on the internet, downloading and installing some componentes it needs to run such as net framework 3.5. It'll be fine when it's installed them and your computer should go back up to speed. Hth. Beware the Grue! Dark. - Original Message - From: Kellie and my lovable Lady J. pebbles...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 28, 2009 7:07 PM Subject: [Audyssey] entombed question speaking of entombed, I tried installing the setup file so that I could play it and it is locking up on my machine. It starts the set up and then says something like installing components this may take a couple of minutes and then it slows my computer to a crawl and stops responding. I have to go into task manager to end task. Does anyone have any suggestions so that I can try the game? Kellie and my lovable Lady J. Canine Welfare Technician/Resident adviser Guide Dogs for the Blind, Oregon campus www.guidedogs.com - Original Message - From: michael maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, February 28, 2009 10:22 AM Subject: Re: [Audyssey] tomb/vista and direct x What version of vista you running? That is the exact same error I was getting with vista 64-bit -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of important Sent: Saturday, February 28, 2009 12:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] tomb/vista and direct x Hello, I have now placed the direct X, in that Temp folder, after this I was requested to overide different files to run the direct x, june 2008; finally trying to run the game wasn't accomplished, I get the same message Tomb has stopped running, check online for a solution and close the program, and a close button.. What do you think? Thanks - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 8:05 PM Subject: Re: [Audyssey] tomb/vista and direct x Hi, Any temperary directory will do. If you don't know the path to one just enter something like c:\temp into the edit box and you will b fine. Curse Microsoft for there setup installer as this is the number one complaint with installing DirectX. Smile. important wrote: Thanks, temp directory? like what? there is a browse button to choose from a list, can you explain a bit more Tom? Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tomb/vista and direct x
I have a Dell Volstro 1710, dual, at 4 g and 32 bit, Vista home premium.. It's only 4 months old.. IE 7; JFW 9 with the last updates.. Thanks - Original Message - From: michael maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, February 28, 2009 12:22 PM Subject: Re: [Audyssey] tomb/vista and direct x What version of vista you running? That is the exact same error I was getting with vista 64-bit -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of important Sent: Saturday, February 28, 2009 12:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] tomb/vista and direct x Hello, I have now placed the direct X, in that Temp folder, after this I was requested to overide different files to run the direct x, june 2008; finally trying to run the game wasn't accomplished, I get the same message Tomb has stopped running, check online for a solution and close the program, and a close button.. What do you think? Thanks - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 8:05 PM Subject: Re: [Audyssey] tomb/vista and direct x Hi, Any temperary directory will do. If you don't know the path to one just enter something like c:\temp into the edit box and you will b fine. Curse Microsoft for there setup installer as this is the number one complaint with installing DirectX. Smile. important wrote: Thanks, temp directory? like what? there is a browse button to choose from a list, can you explain a bit more Tom? Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tomb/vista and direct x
Go the my computer and right click and go to properties it sounds like you have 64 bit vista. I know for I get that same error. If you go to my computer and then right click on local c it will tell you if it is 64 or not. If it says nothing then it is 32 bit. My guess though it is 64 -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of important Sent: Saturday, February 28, 2009 2:52 PM To: Gamers Discussion list Subject: Re: [Audyssey] tomb/vista and direct x I have a Dell Volstro 1710, dual, at 4 g and 32 bit, Vista home premium.. It's only 4 months old.. IE 7; JFW 9 with the last updates.. Thanks - Original Message - From: michael maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, February 28, 2009 12:22 PM Subject: Re: [Audyssey] tomb/vista and direct x What version of vista you running? That is the exact same error I was getting with vista 64-bit -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of important Sent: Saturday, February 28, 2009 12:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] tomb/vista and direct x Hello, I have now placed the direct X, in that Temp folder, after this I was requested to overide different files to run the direct x, june 2008; finally trying to run the game wasn't accomplished, I get the same message Tomb has stopped running, check online for a solution and close the program, and a close button.. What do you think? Thanks - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 8:05 PM Subject: Re: [Audyssey] tomb/vista and direct x Hi, Any temperary directory will do. If you don't know the path to one just enter something like c:\temp into the edit box and you will b fine. Curse Microsoft for there setup installer as this is the number one complaint with installing DirectX. Smile. important wrote: Thanks, temp directory? like what? there is a browse button to choose from a list, can you explain a bit more Tom? Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Braillesoft
Hello. Just wondering if braillesoft will eventually make games for the windows systems? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tomb/vista and direct x
Indeed I do have 64 bit, interesting enough it also stated under performance that I have the directx 10 installed, so I'm thinking that the game should work just fine, I also checked with MS and there is a November directx I can install, didn't do it yet cause its 400 something MB; but the adventure continues.. Thanks - Original Message - From: michael maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, February 28, 2009 2:25 PM Subject: Re: [Audyssey] tomb/vista and direct x Go the my computer and right click and go to properties it sounds like you have 64 bit vista. I know for I get that same error. If you go to my computer and then right click on local c it will tell you if it is 64 or not. If it says nothing then it is 32 bit. My guess though it is 64 -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of important Sent: Saturday, February 28, 2009 2:52 PM To: Gamers Discussion list Subject: Re: [Audyssey] tomb/vista and direct x I have a Dell Volstro 1710, dual, at 4 g and 32 bit, Vista home premium.. It's only 4 months old.. IE 7; JFW 9 with the last updates.. Thanks - Original Message - From: michael maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, February 28, 2009 12:22 PM Subject: Re: [Audyssey] tomb/vista and direct x What version of vista you running? That is the exact same error I was getting with vista 64-bit -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of important Sent: Saturday, February 28, 2009 12:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] tomb/vista and direct x Hello, I have now placed the direct X, in that Temp folder, after this I was requested to overide different files to run the direct x, june 2008; finally trying to run the game wasn't accomplished, I get the same message Tomb has stopped running, check online for a solution and close the program, and a close button.. What do you think? Thanks - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 8:05 PM Subject: Re: [Audyssey] tomb/vista and direct x Hi, Any temperary directory will do. If you don't know the path to one just enter something like c:\temp into the edit box and you will b fine. Curse Microsoft for there setup installer as this is the number one complaint with installing DirectX. Smile. important wrote: Thanks, temp directory? like what? there is a browse button to choose from a list, can you explain a bit more Tom? Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] Installing DirectX Updates
I too would vote for option 1. Mike --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tomb/vista and direct x
I do have a problem witht he game. How or what do I have to do to like I go to the first rope or something. Up all the way. then over the fire pid in the warter, then pi ck up the items after that water and then swimming back. Then there is a thing, I can't jump over it or something. What is that? There is a key next to it that I can't get. - Original Message - From: important elohee...@verizon.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 28, 2009 11:14 PM Subject: Re: [Audyssey] tomb/vista and direct x Indeed I do have 64 bit, interesting enough it also stated under performance that I have the directx 10 installed, so I'm thinking that the game should work just fine, I also checked with MS and there is a November directx I can install, didn't do it yet cause its 400 something MB; but the adventure continues.. Thanks - Original Message - From: michael maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, February 28, 2009 2:25 PM Subject: Re: [Audyssey] tomb/vista and direct x Go the my computer and right click and go to properties it sounds like you have 64 bit vista. I know for I get that same error. If you go to my computer and then right click on local c it will tell you if it is 64 or not. If it says nothing then it is 32 bit. My guess though it is 64 -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of important Sent: Saturday, February 28, 2009 2:52 PM To: Gamers Discussion list Subject: Re: [Audyssey] tomb/vista and direct x I have a Dell Volstro 1710, dual, at 4 g and 32 bit, Vista home premium.. It's only 4 months old.. IE 7; JFW 9 with the last updates.. Thanks - Original Message - From: michael maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, February 28, 2009 12:22 PM Subject: Re: [Audyssey] tomb/vista and direct x What version of vista you running? That is the exact same error I was getting with vista 64-bit -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of important Sent: Saturday, February 28, 2009 12:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] tomb/vista and direct x Hello, I have now placed the direct X, in that Temp folder, after this I was requested to overide different files to run the direct x, june 2008; finally trying to run the game wasn't accomplished, I get the same message Tomb has stopped running, check online for a solution and close the program, and a close button.. What do you think? Thanks - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 8:05 PM Subject: Re: [Audyssey] tomb/vista and direct x Hi, Any temperary directory will do. If you don't know the path to one just enter something like c:\temp into the edit box and you will b fine. Curse Microsoft for there setup installer as this is the number one complaint with installing DirectX. Smile. important wrote: Thanks, temp directory? like what? there is a browse button to choose from a list, can you explain a bit more Tom? Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are
[Audyssey] mota
Hi I have a problem. I enter teh game, go to the first rope or something its called, then up all the way, then over the fire pids to the right and then through the water, pickup the items and swimming back, There is a thing that I can't avoid. I mean I can't jump over it or walk through it. What do I have to do? Kevin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] SPOILER, SPOILER, SPOILER - Re: mota
Listen to the descriptions of the sounds, then you'll know what it is. Common sense will tell you what you have to do, but be sure to read the documentation thoroughly, and you'll know why you cannot currently do it. There's something you must do before making your attempt. --- If guns cause crime, pencils cause misspelled words. - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 2:59 PM Subject: [Audyssey] mota Hi I have a problem. I enter teh game, go to the first rope or something its called, then up all the way, then over the fire pids to the right and then through the water, pickup the items and swimming back, There is a thing that I can't avoid. I mean I can't jump over it or walk through it. What do I have to do? Kevin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Braillesoft
Hi. Several users have requested this, and we are rebuilding most projects to be compatible with Windows as well as other OS'S. Because of all of the PAC Mate and Smartphone games we have available, this will take more time than we thaught, however you should see more Windows desktop things this year. It is also slow for us developers because both of us are in school, and I have a family to attend to, my wife and 2 kids. We're sorry that things are slow for us, but rest assured we'll make a little more of an effort to get things out on other platforms! Thanks for the feedback, and please keep it coming. Original Message: - From: rrhopki...@verizon.net Date: Sat, 28 Feb 2009 15:46:41 -0500 To: gamers@audyssey.org Subject: [Audyssey] Braillesoft Hello. Just wondering if braillesoft will eventually make games for the windows systems? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. mail2web.com – Enhanced email for the mobile individual based on Microsoft® Exchange - http://link.mail2web.com/Personal/EnhancedEmail --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] bomb from Braille soft
Hi Yvonne, Please redownload Bomb for the PAC Mate Omni. I believe you downloaded the wrong version. After reinstalling the game, reset your Omni and try it again. If it still doesn't work, email lo...@braillesoft.net and let us know, otherwise it should work as expected. You don't need JAWS scripts for the game. HTH. Original Message: - From: Yvonne Neubert patricianeub...@embarqmail.com Date: Sat, 28 Feb 2009 13:46:26 -0500 To: gamers@audyssey.org Subject: [Audyssey] bomb from Braille soft Hi, I downloaded Bomb from Braillesoft for my Pacmate Omni and I can read all of the squares but the key commands do not do anything. The letter B is suppose to tell you how many bombs surround the square and how many have been placed, but it does nothing. Do I need Jaws scripts for it to work? Yvonne --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. mail2web.com – Enhanced email for the mobile individual based on Microsoft® Exchange - http://link.mail2web.com/Personal/EnhancedEmail --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tomb/vista and direct x
No 64 bit works differently. My version of windows vista does not work with the game either -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of important Sent: Saturday, February 28, 2009 4:14 PM To: Gamers Discussion list Subject: Re: [Audyssey] tomb/vista and direct x Indeed I do have 64 bit, interesting enough it also stated under performance that I have the directx 10 installed, so I'm thinking that the game should work just fine, I also checked with MS and there is a November directx I can install, didn't do it yet cause its 400 something MB; but the adventure continues.. Thanks - Original Message - From: michael maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, February 28, 2009 2:25 PM Subject: Re: [Audyssey] tomb/vista and direct x Go the my computer and right click and go to properties it sounds like you have 64 bit vista. I know for I get that same error. If you go to my computer and then right click on local c it will tell you if it is 64 or not. If it says nothing then it is 32 bit. My guess though it is 64 -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of important Sent: Saturday, February 28, 2009 2:52 PM To: Gamers Discussion list Subject: Re: [Audyssey] tomb/vista and direct x I have a Dell Volstro 1710, dual, at 4 g and 32 bit, Vista home premium.. It's only 4 months old.. IE 7; JFW 9 with the last updates.. Thanks - Original Message - From: michael maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, February 28, 2009 12:22 PM Subject: Re: [Audyssey] tomb/vista and direct x What version of vista you running? That is the exact same error I was getting with vista 64-bit -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of important Sent: Saturday, February 28, 2009 12:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] tomb/vista and direct x Hello, I have now placed the direct X, in that Temp folder, after this I was requested to overide different files to run the direct x, june 2008; finally trying to run the game wasn't accomplished, I get the same message Tomb has stopped running, check online for a solution and close the program, and a close button.. What do you think? Thanks - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 8:05 PM Subject: Re: [Audyssey] tomb/vista and direct x Hi, Any temperary directory will do. If you don't know the path to one just enter something like c:\temp into the edit box and you will b fine. Curse Microsoft for there setup installer as this is the number one complaint with installing DirectX. Smile. important wrote: Thanks, temp directory? like what? there is a browse button to choose from a list, can you explain a bit more Tom? Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management
Re: [Audyssey] Accessible Mainstream Games
Hi Ron, The websites I mentioned are running their own gaming engines. They have converted sets of game books into HTML format and are then running them through their engines. Out of the two of them, www.ffproject.com has the more advanced engine. It does automatic dice roles, score tracking on its own. All you need to do to play the game is to click on links in a browser. There are however some points in the game books is specially on www.projectaon.org that could be made more accessible. For example, I distinctly remember a graphical puzzle that had to be solved before one could take one's ship in a given direction. Other than that, these games are extremely accessible. I'm sure these game books would have been mentioned on this list before. smile Pranav -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ron Schamerhorn Sent: Saturday, February 28, 2009 8:45 AM To: Gamers Discussion list Subject: Re: [Audyssey] Accessible Mainstream Games Hi Pranav As long as it's a game it's quite welcome to talk about here. I'd like to know more about the ones you mentioned. Ron - Original Message - From: Pranav Lal pranav@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, February 27, 2009 9:56 PM Subject: Re: [Audyssey] Accessible Mainstream Games High, When talking about games, do we also include game books such as www.projectaon.org and www.ffproject.com? If yes, then those are of course completely accessible. In some cases, static content such as maps needs to be rendered in an accessible form. Pranav --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] possibly broadcasting a clip of MOTA on the BBC
Hey Tom - hope you don't mind me emailing you off list man. It's looking fairly likely that I'm going to be interviewed and demonstrating some accessible and mainstream titles for the In Touch feature being discussed. With your permission, I'd like to show off a bit of MOTA. Thought I'd better check thak that you'd be happy for people to hear it in action at this beta stage, and also that there's no chance that rebroadcasting the samples you've used won't get you into any hot water just in case The Man is listening hehe. If it's a go, feel free to send me over notes on any parts or features of the game that you're particularly proud of and I'll do my best to make sure that they get an airing. Btw, seeing as you're stateside you might not have heard of In Touch, though I'm sure you've heard of the BBC. In Touch is, to be truthful, a bit crap lol. It's a weekly program that has information and features on anything and everything to do with blindness pretty much. It's all a bit dated and dull to listen to to my ears, but for some reason they do have a huge listenership (a couple million regulars if memory serves), mostly made up of teachers/parents/people who for whatever reason want to stay in the know about happenings and products that might have some impact on VI peoples lives. Having spent a paragraph slating it, I'm keen to go on a feature like this to spread the word and hopefully liven things up a bit. Seems to me that a few Grandma's and Grandpa's might want to buy presents, people who work in access technology might need a refresher on the specialised scene, and teachers might think that gaming is a better violent outlet for little Jonny so they can stop him from playing staple the cat to the school fence lol! Let me know what you make of the idea... Cheers Scott --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota
aah. you need to swim back through the water then open the door on the left. you need to jump a chasm, with your weapon holstered then get a key. junp another chasm, open a door get all the items there and kill the monsters then go back. you should be able to open the locked door if it is locked. At 11:59 a.m. 28/02/2009, you wrote: Hi I have a problem. I enter teh game, go to the first rope or something its called, then up all the way, then over the fire pids to the right and then through the water, pickup the items and swimming back, There is a thing that I can't avoid. I mean I can't jump over it or walk through it. What do I have to do? Kevin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessible Mainstream Games
I have looked at game books on ffproject but not persued them maybe its time I tried again. At 02:00 p.m. 1/03/2009, you wrote: Hi Ron, The websites I mentioned are running their own gaming engines. They have converted sets of game books into HTML format and are then running them through their engines. Out of the two of them, www.ffproject.com has the more advanced engine. It does automatic dice roles, score tracking on its own. All you need to do to play the game is to click on links in a browser. There are however some points in the game books is specially on www.projectaon.org that could be made more accessible. For example, I distinctly remember a graphical puzzle that had to be solved before one could take one's ship in a given direction. Other than that, these games are extremely accessible. I'm sure these game books would have been mentioned on this list before. smile Pranav -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ron Schamerhorn Sent: Saturday, February 28, 2009 8:45 AM To: Gamers Discussion list Subject: Re: [Audyssey] Accessible Mainstream Games Hi Pranav As long as it's a game it's quite welcome to talk about here. I'd like to know more about the ones you mentioned. Ron - Original Message - From: Pranav Lal pranav@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, February 27, 2009 9:56 PM Subject: Re: [Audyssey] Accessible Mainstream Games High, When talking about games, do we also include game books such as www.projectaon.org and www.ffproject.com? If yes, then those are of course completely accessible. In some cases, static content such as maps needs to be rendered in an accessible form. Pranav --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] dot net3.5
Is the dotNet3.5 on The USA Interactive site the latest one? I checked windows update and it would be 245 Mb while The one on the USA site is less than 200 Mb. Since I am on dial-up I can't get the whole thing from Windows Update before my time runs out. but I want to be sure I have the latest stuff. Thanks, Dean --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessible Mainstream Games
Hi Michael, Michael Said: True enough. I would wager that most of the sidescrollers could be made accessible with the efforts of a good programmer and audio person who took sound seriously. tom Says: I'd agree with that. Side-scrollers are already fairly simple in that you basically move left to right so the direction of action is fairly clear. Then, add to that that all that is really required here is a simple stereo pan control. Every llanguages audio API from Javax.Sampled.Sound, to SDL, to DirectX has a simple pan control. So actually positioning the sounds left or right is really easy from a programmers point of view. Take a game like Mario. All it needs to be accessible is sound effects for everything that indicates when to jump over this or that, sounds to indicate when a certain flower is near, etc. I've beaten the first couple of levels with memory alone in the passed so if sounds and speech were added it would not be difficult at all. I guess the most frustrating thing is knowing the game is so close to being accessible do to a good layout and design, but so far away because of lack of audio content. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Installing DirectX Updates
Hi Aaron, That's a bit of a problem. Inno Setup doesn't have a detection and install from web type of feature to my knowledge. I know Microsoft Advanced Setup Installer does, but it is also extremely expensive. I think it is possible the only way to resolve some of these issues is to stop using the free setup tools and bite the bulllet and buy Advanced Setup Installer which has what I need to detect components like this. Valiant8086 wrote: hi. Or you could have the installer check to see if the required components are installed, if not, download them and install them before finishing installation. - Original Message - --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] possibly broadcasting a clip of MOTA on the BBC
Hi Scott, I think putting Mysteries of the Ancients on the air would be some great advertising. My only stipulation would be sure to let me know in advance when you go on so I can send you the latest available stable build to use on the broadcast. Beta 2 is coming out on Monday and it has several bug fixes, new features, etc that I want to get out to the public as soon as possible. Also while I am thinking about it if you go on the air with Mysteries of the Ancients to be sure to mention that this is currently a test release only and the final product will go on sale sometime in late spring or early summer of 2009. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota
hi Shaun, Smile. you forgot the spoiler warning. It is nice to add that in case someone doesn't want to accidently stumble upon a solution just yet. shaun everiss wrote: aah. you need to swim back through the water then open the door on the left. you need to jump a chasm, with your weapon holstered then get a key. junp another chasm, open a door get all the items there and kill the monsters then go back. you should be able to open the locked door if it is locked. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Installing DirectX Updates
In short, OUCH!! If you're gonna buy it, I sure hope it'll be of use in other games you produce in the future?? --- If guns cause crime, pencils cause misspelled words. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 28, 2009 8:14 PM Subject: Re: [Audyssey] Installing DirectX Updates Hi Aaron, That's a bit of a problem. Inno Setup doesn't have a detection and install from web type of feature to my knowledge. I know Microsoft Advanced Setup Installer does, but it is also extremely expensive. I think it is possible the only way to resolve some of these issues is to stop using the free setup tools and bite the bulllet and buy Advanced Setup Installer which has what I need to detect components like this. Valiant8086 wrote: hi. Or you could have the installer check to see if the required components are installed, if not, download them and install them before finishing installation. - Original Message - --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota
aah forgot that. 03/2009, you wrote: hi Shaun, Smile. you forgot the spoiler warning. It is nice to add that in case someone doesn't want to accidently stumble upon a solution just yet. shaun everiss wrote: aah. you need to swim back through the water then open the door on the left. you need to jump a chasm, with your weapon holstered then get a key. junp another chasm, open a door get all the items there and kill the monsters then go back. you should be able to open the locked door if it is locked. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tomb/vista and direct x
Hi Michael and all, I feel the need to point out that it makes no difference to the game weather you are running 32 byt Vista or64 byt Vista. The reason is that one of the major advantages of the .NET languages such as C-Sharp is they don't have to be recompiled and optomized for specific versions of Windows as you would with triditional C++ applications. All of the low level OS specific stuff is handled by the .NET Framework itself. Optomization for a Windows OS actually happens when the application is run and the .NET runtime environment performs real time optomization and exicution on the fly. If that confuses you just know 32 byt and 64 byt is not the problem here. The problem is to do with some general compatibility issues with Vista which were corrected in Beta 2. Thanks. michael maslo wrote: No 64 bit works differently. My version of windows vista does not work with the game either --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] MOTA's second public beta
Just out of curiosity, have you compiled the list of what changes you want to make in the second public beta, then work on them, one by one, seeing that the change doesn't screw something else farther down the lines of code, until the list has been finished? Also, will the beta testing team be working on the beta before it goes public? Thanks. --- If guns cause crime, pencils cause misspelled words. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tomb/vista and direct x
Hi, The fact you have DirectX 10 is a bit misleading I am afraid. DirectX 10 only referes to the 3D graphics components of DirectX. The Audio, input, and other components for DirectX are still at 9.0C. To further complicate the issue for you there is a difference between DirectX and Managed DirectX. DirectX is the libraries for C++ based programs where Managed DirectX is the libraries now used for C-Sharp and Visual Basic .NET based programs. So just looking and saying I have DirectX 10 or directX 11 does not mean your DirectX is up to date or compatible with our games. If you want to get a compatible version which is up to date install the November DirectX 9 release. HTH important wrote: Indeed I do have 64 bit, interesting enough it also stated under performance that I have the directx 10 installed, so I'm thinking that the game should work just fine, I also checked with MS and there is a November directx I can install, didn't do it yet cause its 400 something MB; but the adventure continues.. Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tomb/vista and direct x
Hi, Well, I think you might want to hold off for Beta 2 to come out. Various Vista compatibility issues have been resolveed in Beta 2 and assuming your .NET Framework and DirectX is current I don't foresee any more issues on Vista. HTH important wrote: Hello, I have now placed the direct X, in that Temp folder, after this I was requested to overide different files to run the direct x, june 2008; finally trying to run the game wasn't accomplished, I get the same message Tomb has stopped running, check online for a solution and close the program, and a close button.. What do you think? Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessible Mainstream Games
I agree with this whole message. On Feb 28, 2009, at 8:43 AM, Darren Harris wrote: Hi, But this is a point though that I've made time and time and time again on this list. How many people outside of this little community actually know about audyssey and said games? Very few people. I only found out by word of mouth and quite frankly word of mouth just isn't good enough. I do my bit where I can and tell people about these games but the point is, if people just aren't going to invest in advertising, then quite honestly, they'll never sell. Ok so Phil's site has a list of games. So does whitestick. And other such sites but they are targeted purely inwardly at this community. I'm sorry but it just doesn't work. I've asked this question before and the question still stands. Why aren't people targeting the likes of the various blindness related organizations around the world with these games? Offering free demo's and the like? What about all in play, why not offer games as part of a poker competition? I've not seen 1 all in play competition where by a game developer from this list has actually stepped up to the plate and offered x amount of keys to winners of said competition. Yes I accept that a lot of these guys are 1 man bands, but if you don't invest, you don't get anything back. You can't just slap a game out there and hope that somebody will buy it. That's just pointless and being frank about it, bad business sense quite honestly. They will never get off the ground and make money of any kind or even cover their costs if they aren't prepared to do some good old advertising. Another point here. How many game clones are there out here now that are in affect, in breech of copy write. Shades of doom, pacman as well. Both brilliant creations, I'm not even saying that they aren't they are excellent. Pacman especially it's the best one of the bunch if you ask me from what I've seen so far. Because you really do lose nothing from playing the original game or this game. So another reason why these developers cannot advertise properly. Because half of the content isn't even legal. And sorry I'm going to say it. People really should stop hashing up games from the passed and instead look forward to the future. Investigate the possibility of making said content legal. Try and negotiate deals with the various companies and the like. Even prepare code that you've written up and submit it to them. Prove that it can be done. To my mind, there is a whole lot more to making things accessible than just by saying, ok lets just slap this together and hoping it sells, where is this actually getting anybody. Nowhere. Where is the awareness? Who's making people aware that there is: 1. a demand for these games. 2. proof that said games can be either coded or adapted such as audio quaik. Now there is proof if any that things can be done to make things work. It's only because in touch have come on this list and asked about it that we're debating this again, and I really do hope that some of these points really do get aired on the show I honestly do. It puts the word out. Since this was first posted, only Thomas, as far as I know out of the game developers has come up and made a good comment on the state of play with games. Good for you for saying what you did!! But equally, this pointless rehashing the passed really does have to stop. I haven't bought a blind friendly game for ages because I look at half the titles and I think, I've played that before or something very like it, some of it I could even have in 1 form or other on my old mega drive so why would I want to buy it again? There's a lot to be said for opening up to the wider community at large and seeing exactly what you can find. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Michael Feir Sent: 28 February 2009 13:14 To: Gamers Discussion list Subject: Re: [Audyssey] Accessible Mainstream Games True enough. I would wager that most of the sidescrollers could be made accessible with the efforts of a good programmer and audio person who took sound seriously as a means of conveying functional information rather than window dressing. Surreal Horrizons was extremely close to releasing a splendid version of Asteroids for us. I dearly wish that had not been abandonned. We've seen more than one racing game now. I would also think a lot of puzzle games could be done. The economics just aren't there to attract people yet. Unless they are in some way personally connected to the blind community, it's very unlikely we'll see their efforts directed at us. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey
Re: [Audyssey] Accessible Mainstream Games
Hi Michael, many thanks for such a comprehensive reply. Do you live in England by any chance? Cheers Mani From: michael.f...@gmail.com To: gamers@audyssey.org Date: Fri, 27 Feb 2009 21:39:32 -0500 Subject: Re: [Audyssey] Accessible Mainstream Games Hello Mani. I've been an intermittant listener of In Touch for years. A very well-done show indeed. Your arrival on this list is most timely. Tom Ward has just galvanised things with the release of his first public beta level of Mysteries of the Ancients. That's woken the list up for certain. Che Martin is another developer you'll definitely want to chat with. Quite a few of the people currently developing accessible games either had sight or have it. All of our developers have their own interesting stories. As the creator and former editor of Audyssey Magazine, I got to know several of them over the years. People get into this for the passion and interest in what they do. We've certainly come a long way together since I published the first issue in 96. Ron Schamerhorn's the current editor and has a somewhat better grasp on the state of things these days. Life has pulled me in some different directions but I still keep an ear on things and try to help where I can. I'd be happy to answer any questions you might have about past developments. You'll find quite a range of oppinion here concerning what constitutes an accessible game. I'm happy to see that you've already gotten a few responses. There are plenty more to be had as the debate is one of long standing in this community. There is a stronger sense among sighted game developers these days regarding the use of sound as more than window dressing. That's going to eventually pay off for us but I don't believe we're anywhere near that point yet. Personally, I'm from the old school which says that a game can only be counted as accessible if blind people can truly play it as it was intended to be played and have access to all information. They shouldn't be handycapped in any way in terms of how far they can get with a game due to being blind. Sight brings an incredible amount of information very rapidly to a person. To be accessible, a great deal of thought must go into the sound of a game as well as the interface. That means I don't view arcade games designed for sighted people as technically accessible. We're just not privy to all the information. Playing something via shere memorisation and luck just doesn't count for me. Other people have fun doing that sort of thing. There was a fellow who is now world famous due to his skill in playing Mortal Combat.As a child, I used to be more in the if I can have fun with it, then it's accessible camp. My father would take me to arcades and we'd try to play the videogames together. He'd desperately try to describe things as fast as possible and I'd be in charge of the controls. It was certainly fun at the time and there was a good degree of cameradery. However, when you take all the bells and whistles away, I was just following my father's instructions as quickly as possible. I eventually tried a game on my own and found out just how much of the experience I was missing as I got obliterated due to having no idea of the game situation. When you reduce a game to purely responding to sound cues and memorization, it stops being at all the same kind of fun that sighted people enjoy. There are a number of tragic cases of games which are almost accessible and could easily have been made so to the benefit of all players whether sighted or blind. The most disappointing one during my editorship of Audyssey was the North American version of Who Wants to Be a Millionaire. The questions were printed onto the screen rather than read out loud as they are in the show and apparently in the UK version of the computer game. A very disappointingly inaccessible Christmas present for our family. Other games like the You Don't Know Jack series are again very close to being accessible. In fact, for the earlier games in that series, nearly all of the game was. There were some visual questions making reference to pictures though. Also, there were the jack attacks which flashed up printed clues and information which had to be matched. With some elements like that, it simply can become impossible to accomodate. You could have a trivia game with questions all read aloud and no visual questions but it wouldn't be You Don't Know Jack. The same goes for such elements in many video games. We're simply too small a market to be worth a company's while. That's the major problem. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor
Re: [Audyssey] Accessible Mainstream Games
Hello Darren. A nice meaty post for a saturday morning. It raises two very crutial issues for games accessible to blind people and the developers of said games. I'll offer my perspective on both of them. Let's start off with advertising and awareness. To be blunt, it has proved extremely hard to get the word out. I tried all the time while I was editor of Audyssey and I have no doubt Ron has as well. Even when I took opportunities to approach people who you'd think would be predisposed to be receptive, I met largely with a blank wall. On one occasion, I approached the SCORE computer camp run by the Canadian National Institute for the Blind. This was in 1998 when I was a junior staff member that Summer. They had all the facilities one could wish for including numerous computers. There were certainly some nifty games out there. However, they weren't the least bit interested in letting the teens have a crack at them. They would rather keep recreation completely separate. The only place I had any success at all was at the grass roots level. I participated in a couple of youth days demonstrating games after showing some to a few living skills instructors. I'd love to show my current oM instructor a few of the games including Tom's beta of MOTA. However, those people are so over-worked that there's just no time. Even when I announced my computer guide to them, nobody even answered me. I still have some hope of getting it published through their library as a Daisy book for people. However, I haven't heard back from the person who finally did pay some attention to it in a couple of months now. These organisations for the blind can be very slow to act even when you dangle a free carrot in front of them. Despite a lot of the management doubtless having experienced the value of computer games first-hand, there's no drive even to spread awareness of their existance let alone sponsore their development. Developers have also been trying over the years. I know Dave Greenwood and Phil Vlasak have made extensive efforts and gone to great lengths. Don't think nobody has put any effort into this side of things. We have a week in Canada called White Cane Week. I've made repeated attempts to get the mainstream press interested on the grounds of human interest stories about accessible games for blind people. So far, I've had no luck with that approach at all. Perhaps, others have had more success. I know Che Martin was on an NPR program once. I've been on Wired along with some of the accessible game developers as well as in Time Magazine's technology section. Those moments in the sun are very few and far between though. Also, where are most of us going to find the money for widespread advertising? That in itself is a tremendous barrier. I've begun work on a game which is likely to take me around five years to complete. As part of that, I found and purchased a sound effects library as well as royalty-free music. All totaled, I've spent around $800 over the years. To recover that investment, at a price of $30 per game, I need to sell something like 30 coppies. Price games much higher than that as Bavisoft's Grizzly Gultch demonstrated and you're going to have a lot of piracy going on. This is especially the case if you don't invest in security. When it comes to that, I'm going to follow Malinche's lead and rely on the loyalty and honesty of my customers rather than deal with security head-aches. Now I have very little doubt that if I manage to finish the game, at least thirty people are going to buy it. I like to think I've earned at least that much trust and good will over the years. However, there'll be continuing costs associated with keeping the game available for sale. Even if I just sell it as a downloadable file, there's bandwidth to pay for. A lot of these developers have families as well. Do you invest in advertising a game you've developed as a hobby or do you put that spare cash in savings or towards your kids? Game publishing companies can pay in advance for game development since they have some idea of selling at least a minimum number of copies once the game's published. None of them will invest in accessible games or even in adding accessibility to existing games since they just won't see a return on that investment of any consequence. I remember an article a ways back where an estimate of something like two or three thousand audio games were sold in a given year if you combined the sales of all accessible game developers. I don't think you'd even be able to interest a publisher of casual games like Popcap Games in that kind of low prediction. Look at it another way. Even if I produced a stupendously good game which sold a thousand copies, I'd barely make what an average sighted programmer would consider to be a living. The economics of producing games are very tight. Even a majorly successful developer like Dave Greenwood can't make producing
Re: [Audyssey] tomb/vista and direct x
Hi, dude, why is your name important? Best regards, Orhan Deniz E-mail: orhan.deni...@gmail.com MSN: orhan1...@hotmail.co.uk AIM and skype: kvp2008 Twitter: http://www.twitter.com/kvp2008 Blog: http://worldandother.wordpress.com last.fm profile! http://last.fm/user/orhandeniz1993 on Saturday, 28 February 2009, at 5:02:32 PM, important wrote: Gotcha, will re-install and give it a try.. Thanks - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 27, 2009 8:05 PM Subject: Re: [Audyssey] tomb/vista and direct x Hi, Any temperary directory will do. If you don't know the path to one just enter something like c:\temp into the edit box and you will b fine. Curse Microsoft for there setup installer as this is the number one complaint with installing DirectX. Smile. important wrote: Thanks, temp directory? like what? there is a browse button to choose from a list, can you explain a bit more Tom? Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] dot net3.5
Hi Dean, To my knowledge it should be. It was the full runtime release from msdn.com. Though, I suppose there could be a newer release with some service packs etc included in the one on windows update. Windows update tends to have the very latest .NET releases an updates that don't make it into the developer runtimes for msdn subscribers as quickly. Dean Masters wrote: Is the dotNet3.5 on The USA Interactive site the latest one? I checked windows update and it would be 245 Mb while The one on the USA site is less than 200 Mb. Since I am on dial-up I can't get the whole thing from Windows Update before my time runs out. but I want to be sure I have the latest stuff. Thanks, Dean --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA's second public beta
Hi Charles and all, Yes, I have. I basically took down notes on every suggestion, bug report, and compiled them in a master list ranked as critical, suggestion, ideas, whatever. Obviously critical comes first, then good suggestions, and the future ideas are whenever I can or feel like getting to them. As far as private vs public this one will be a public release since most of the issues are patches, upgrades, and requests for Beta 1. If beta 2 resolves most of the issues with beta 1 private testers will then be able to test the new levels I am working on in the background plus the not so stable mouse input support. Charles Rivard wrote: Just out of curiosity, have you compiled the list of what changes you want to make in the second public beta, then work on them, one by one, seeing that the change doesn't screw something else farther down the lines of code, until the list has been finished? Also, will the beta testing team be working on the beta before it goes public? Thanks. --- If guns cause crime, pencils cause misspelled words. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Installing DirectX Updates
I have no doubt Advanced Setup Installer will come in handy for several software products. It is just that it comes with a giant price tag. Though, if it resolves the tech nightmare we are having figuring who has what it is worth it long term. They will get a lovely error saying upgrade this to continue, or else game won't work. In fact, it will perform web setup stuff for you if components are missing so it should make it as easy as cake. Er...Easy as pie. Charles Rivard wrote: In short, OUCH!! If you're gonna buy it, I sure hope it'll be of use in other games you produce in the future?? --- If guns cause crime, pencils cause misspelled words. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota
Sorry, I meaned, could someone please contact me on skype or something like that? My skypename is foerbyse1996, my MSN is weis...@hotmail.de and my ICQ is 424263367 and my AIM is weispfennigkevin. Thanks. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 01, 2009 5:40 AM Subject: Re: [Audyssey] mota hi Shaun, Smile. you forgot the spoiler warning. It is nice to add that in case someone doesn't want to accidently stumble upon a solution just yet. shaun everiss wrote: aah. you need to swim back through the water then open the door on the left. you need to jump a chasm, with your weapon holstered then get a key. junp another chasm, open a door get all the items there and kill the monsters then go back. you should be able to open the locked door if it is locked. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] ENTOMBED
Ok, I have got entombed working and I must say that so far I am liking where this is going. smiles Kellie and my lovable Lady J. Canine Welfare Technician/Resident adviser Guide Dogs for the Blind, Oregon campus www.guidedogs.com - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 28, 2009 10:05 PM Subject: Re: [Audyssey] tomb/vista and direct x Hi, The fact you have DirectX 10 is a bit misleading I am afraid. DirectX 10 only referes to the 3D graphics components of DirectX. The Audio, input, and other components for DirectX are still at 9.0C. To further complicate the issue for you there is a difference between DirectX and Managed DirectX. DirectX is the libraries for C++ based programs where Managed DirectX is the libraries now used for C-Sharp and Visual Basic .NET based programs. So just looking and saying I have DirectX 10 or directX 11 does not mean your DirectX is up to date or compatible with our games. If you want to get a compatible version which is up to date install the November DirectX 9 release. HTH important wrote: Indeed I do have 64 bit, interesting enough it also stated under performance that I have the directx 10 installed, so I'm thinking that the game should work just fine, I also checked with MS and there is a November directx I can install, didn't do it yet cause its 400 something MB; but the adventure continues.. Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Totally inaccessible game!
I have found a totally inaccessible online role playing game, it is at www.syrbia.com. The registration is accessible, but the rest of the game doesn't seem to be. For example there is no way for a blind person to find their inventory. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.