Re: [Audyssey] Game Help, Please
The kitchenSink games need to be installed under program files (x86) since that's the sort of backward compatibility installation path for windows7 etc. HTH Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "MamaPeach" To: "Gamers Discussion list" Sent: Monday, April 02, 2012 5:24 AM Subject: Re: [Audyssey] Game Help, Please Me either. It makes no sense. I noticed something when we were looking around on his machine which is weird to me because my machine doesn't show this. When I had him go into the C drive to find program files, he has three program files folders, one is just program files, one is program files 86 and the other is program files X86. I only have program files and program files X86. Why would his have three and would this matter in any way? -Original Message- From: Thomas Ward Sent: Sunday, April 01, 2012 11:20 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi, Ouch! That blows my theory out of the water. Apparently Michael had the same thought. I haven't a clue what to try next. On 4/1/2012 11:17 PM, MamaPeach wrote: He actually unloads Jaws all together so it isn't even running when he tries to play these games. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
Hi Thomas, yes, as of right now, not including some members I've not approved yet, we have 1238 people on VIPhone which is the iOS users' list. So yes, there is most definitely a thriving community here and mine is just one list! :) So I'd honestly encourage anyone who has thought of developing for iOS to get a Mac of some kind, an iOS device and start coding with Objective C! :) There's totally a market for it! People really want more games that are not only accessible, but that are creative in their accessibility. I.E. There are already many games which are accessible on iOS, but really taking the idea of audio games and running with it to bring a richer audio experience as many audio game developers for Windows are used to doing would be fabulous for the iDevices. Furthermore, there is actually also even a sighted market for audio games on the iDevices which you really don't see on the PC / Mac. Anyway, very interesting topic indeed. I do hope people here will start realizing this market is not only improving but is actually exploding over night. -Seriously… anyway, have a terrific night!… Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 1, 2012, at 8:29 PM, Thomas Ward wrote: Hi Cara, Wow! Thanks for sharing. I wasn't aware the Mac and iOS community was that large either. However, I do know where you are coming from though. The Linux community is often under rated here as well because I've gotten to know people over on the Orca List, the Speakup List, Emacspeak List, Ubuntu Accessibility List, etc and while there is a certain amount of overlap between lists the community does seem to be fairly large now. Especially, among foreign blind users that can't afford the price of Windows or Mac. Perhaps this opinion that there aren't enough Linux or Mac users around to make it worth a developer's time is simply because the people who say those things haven't spent time on lists where Mac and Linux users hang out. On 4/1/2012 9:35 PM, Cara Quinn wrote: > Hi trouble, I know your sentiments seem correct in your assertion about the > amount of Windows gamers vs potential Mac / iOS etc gamers, but let me share > something. > > Perhaps you already know I moderate two lists for visually impaired Mac / iOS > users. On only one of those lists alone there are at least three times as > many members as on this one. -And, we're getting about 10 to 20 new members > each week on each list… > > So to say that there is only a hand full of potential Mac / iOS gamers is not > quite right. :) -Know what I mean?… > > Thanks, and have an awesome evening!… > > Smiles, > > Cara :) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need some inquirie on Topspeed.
Hi. Top speed is a game with 3 versions. They're all basically the same thing with enhancements. 2 introduced multiplayer, 3 enhanced multiplayer, performance and added a lot more keystrokes and flexibility. I've been told Topspeed will no longer be developed. I play Topspeed pretty much every night and I'm sad about that. On Apr 1, 2012, at 4:19 AM, michael barnes wrote: > Hello, to start this message I am going to ask what has happen to > playinginthedark.net? > Everytime I have gone to this site it keep saying the domain is nolonger. > So does anyone know if there might be another site for the Topspeed game? > The second thing I would like to know is, when I go to audiogames.net and > look up Topspeed there are three games. > Is Topspeed a trilogy or is it just one game with three version number? > Thanks in advance! > > -- > Email services provided by the System Access Mobile Network. Visit > www.serotek.com to learn more about accessibility anywhere. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
Hi Philip, Yeah, I see. You have a good point there. I didn't really think about it that way, but you are right. I could have just stated features x, y, and z and left it at that rather than comparing it to BGT. I certainly understand your opinion, and why you feel like I was criticizing BGT. Next time I'll be more mindful of this, and attempt to just stick to features x, y, and z without attempting to compare a product of mine to someone else's product. As you say most people can do that themselves by downloading and trying each product and find out what they personally liked or disliked. Obviously, I'm excited about the new project, and I suppose I went a bit over the top. There are a lot of little things I like about my new engine. While I generally prefer C or C++ I'm growing to like Python more and more because it is quick, simple, and allows me to just do something without a lot of unecessary overhead. In a way the new engine is like BGT in that all the core modules are compiled, but are wrapped with a very quick and simple scripting language that allows me to get things done quicker and easier than I ever could in C++. In addition, I've actually redesigned some aspects of the engine from scratch to simplify them for myself as well as new programmers that never occured to me before. For example, in the Genesis engine, the one written in C++, I have a header file called serface.h which has several surface constants like dirt, snow, water, mud, stone, etc. While it is a pretty comprehensive list I'm still finding I have to add to that list of constants because as I write more games I need more customized surfaces. Well, I've totally simplified this in Open G3D. Instead of passing a constant variable like SURFACE_STONE I can just pass a string like "stone" which is far simpler than defining several constant variables. Its totally flexable because I can use a string of text to identify doors, walls, surfaces, etc which is not restricted to some predefined constants. I like it, and I'm strongly considering modifying the C++ version of the engine to adopt some of these new changes. Cheers! On 4/1/2012 7:24 PM, Philip Bennefall wrote: Hi Thomas, These things are certainly true, but that was not what I was taking issue with. My question was more along the lines of, why must you target BGT specifically? Why can you not simply say that this engine offers this and this feature, open source being considered a feature in this case, and then let the users do the comparison based on what they consider important? The end result when you write something like that newsletter becomes, at least in my eyes, a side by side list saying why your engine is superior. This is marketing, of course, but I think it would be just as effective just to point out the advantages that you see with your engine without putting other things down. It is possible to mention advantages without mentioning specific products that you want to beat, as it were. It's not really necessary as far as I'm concerned. You say that you are frustrated that BGT is being mentioned whenever someone is asking about developing audio games. Could this be because of merit? It sounds, forgive me for saying so, like a case of envy when viewed in that light. To take an example. When I put out the Perilous Hearts concept demo, I stressed the things that I thought made it worth playing. I could easily have done a side by side comparison with Mota, and pointed out things I didn't like about Mota and stated why my game does this or that in a better way. I chose not to do this because it doesn't really add to the effectiveness of my sales pitch, and it would be negative for you as a fellow game designer in such a small community. This is what I'm getting at. It's really not a question of what either of our engines can or cannot do, but rather how these things are presented. Naturally one does have to make direct comparisons sometimes, but I feel personally that this went a bit over the top especially considering the message from yesterday on top. I would like to just coexist peacefully without arguing who's engine is the best. That's up to the users. Make them aware of the features, cross platform or not, networking or not, etc etc and then let them determine what they want. I would be very surprised if people were not aware that there are other options besides BGT, so I don't think this has to be stressed any further as it is just common sense. No need to point out flaws in other products in order to accomplish ones own success, in such a small community as ours. That's really all I'm saying. I hope it makes sense. Kind regards, Philip Bennefall - Original Message - From: "Thomas Ward" To: ; "Gamers Discussion list" Sent: Monday, April 02, 2012 12:43 AM Subject: Re: [Audyssey] tips on programming Hi Philip, I'm not sure how I might have worded things better, but my comm
Re: [Audyssey] Game Help, Please
Hi there. The person who is having trouble starting those two games might try running them as administrator. Hit the context key on the menu item that you would normally press enter on to launch the game and arrow down to run as administrator. Are they getting an error message? On Mar 31, 2012, at 9:40 PM, Phil Vlasak wrote: > Hi, > It could be that those games were written in a language that isn't supported > by windows anymore such as Visual basic 6. > Some game companies have added vb6 libraries to their game installations that > fix that problem. > If you downloaded and installed Shades of Doom or Jim Kitchen's WinKit, then > you have those vb6 libraries and those games will work. > Another hint is to install the games as an administrator instead of just > install them. > When you installed the games did you choose install as administrator? > This choice is found by using the context menu key, which is to the right of > the space bar between the alt and control keys. > > Phil > > - Original Message - From: "MamaPeach" > To: "Dean Masters" ; "Gamers Discussion list" > > Sent: Saturday, March 31, 2012 8:19 PM > Subject: Re: [Audyssey] Game Help, Please > > >> I am hoping that is all it is. He is trying that now. I was thinking it >> might be something with direct x but he has windows 7, 64 bit so I am >> guessing that he'd have a version that would work. >> >> -Original Message- From: Dean Masters >> Sent: Saturday, March 31, 2012 8:09 PM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] Game Help, Please >> >> Sometimes I have had this problem. I would restart my PC and then things >> would work. So I guess it refreshes the ram enough to play the games. >> >> Dean >> >> >> -Original Message- From: MamaPeach >> Sent: Saturday, March 31, 2012 5:54 PM >> To: Gamers Discussion list >> Subject: [Audyssey] Game Help, Please >> >> Hi Gamers, >> A friend of mine is having a problem with a couple of games. We both have >> installed the two games, River Raiders and Top Speed 3. I am able to use the >> games just fine. He, on the other hand, for some crazy reason, can't click >> on a menu option to start the games or anything. Any idea why this is >> happening to him. We both are running Windows 7, 64 bit machines. Like I >> said, both games work perfectly for me, but he can't even get past the main >> menus on either game. Please, any help would be appreciated. >> Mama Peach >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> - >> No virus found in this message. >> Checked by AVG - www.avg.com >> Version: 10.0.1424 / Virus Database: 2113/4906 - Release Date: 03/31/12 > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can
Re: [Audyssey] Game Help, Please
Hi, It might be a problem. By default Windows 7 comes with Program files, where 64-bit apps goes, and Program Files (x86), where 32-bit apps goes, and the other directory shouldn't exist. I recommend he check what was installed to Program Files (86), and then try and install them to the proper location. In 90% of the cases most apps should go in c:\Program Files (x86). On 4/1/2012 11:24 PM, MamaPeach wrote: Me either. It makes no sense. I noticed something when we were looking around on his machine which is weird to me because my machine doesn't show this. When I had him go into the C drive to find program files, he has three program files folders, one is just program files, one is program files 86 and the other is program files X86. I only have program files and program files X86. Why would his have three and would this matter in any way? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
Hi Cara, Wow! Thanks for sharing. I wasn't aware the Mac and iOS community was that large either. However, I do know where you are coming from though. The Linux community is often under rated here as well because I've gotten to know people over on the Orca List, the Speakup List, Emacspeak List, Ubuntu Accessibility List, etc and while there is a certain amount of overlap between lists the community does seem to be fairly large now. Especially, among foreign blind users that can't afford the price of Windows or Mac. Perhaps this opinion that there aren't enough Linux or Mac users around to make it worth a developer's time is simply because the people who say those things haven't spent time on lists where Mac and Linux users hang out. On 4/1/2012 9:35 PM, Cara Quinn wrote: Hi trouble, I know your sentiments seem correct in your assertion about the amount of Windows gamers vs potential Mac / iOS etc gamers, but let me share something. Perhaps you already know I moderate two lists for visually impaired Mac / iOS users. On only one of those lists alone there are at least three times as many members as on this one. -And, we're getting about 10 to 20 new members each week on each list… So to say that there is only a hand full of potential Mac / iOS gamers is not quite right. :) -Know what I mean?… Thanks, and have an awesome evening!… Smiles, Cara :) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Me either. It makes no sense. I noticed something when we were looking around on his machine which is weird to me because my machine doesn't show this. When I had him go into the C drive to find program files, he has three program files folders, one is just program files, one is program files 86 and the other is program files X86. I only have program files and program files X86. Why would his have three and would this matter in any way? -Original Message- From: Thomas Ward Sent: Sunday, April 01, 2012 11:20 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi, Ouch! That blows my theory out of the water. Apparently Michael had the same thought. I haven't a clue what to try next. On 4/1/2012 11:17 PM, MamaPeach wrote: He actually unloads Jaws all together so it isn't even running when he tries to play these games. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
He does quit Jaws. Jaws is not even running. -Original Message- From: Thomas Ward Sent: Sunday, April 01, 2012 11:19 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi, Ok, I think I know what the problem might be. Is your friend running a screen reader like Jaws. If so the way Jaws handles keyboard input it conflicts with Microsoft DirectInput. The only way to resolve this problem is to A, quit Jaws, or B, put Jaws to sleep while the game is running. That will resolve the conflict between DirectInput and Jaws. Cheers! On 4/1/2012 10:59 PM, MamaPeach wrote: Okay, here's an update on what is going on with this issue I wrote about before. I had him install winkit from Kitchens Inc games along with all of the games, because he wanted all of them installed, and he installed the Shades Of Doom demo and he is still experiencing the same problem. When he opens Kitchens Inc Games, he can click on a game but he cannot click on any of the options inside of the game such as start game, change volume, change voice, etc. He can't click on exit to exit the game, he cannot hit escape to exit the game and he cannot hit alt f4 to close it either. He has to reboot his system to get it to go away. And the same thing on River Raiders, he cannot click on any menu options. I am so lost as to what to tell him. It is just crazy. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Hi, Ouch! That blows my theory out of the water. Apparently Michael had the same thought. I haven't a clue what to try next. On 4/1/2012 11:17 PM, MamaPeach wrote: He actually unloads Jaws all together so it isn't even running when he tries to play these games. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Hi, Ok, I think I know what the problem might be. Is your friend running a screen reader like Jaws. If so the way Jaws handles keyboard input it conflicts with Microsoft DirectInput. The only way to resolve this problem is to A, quit Jaws, or B, put Jaws to sleep while the game is running. That will resolve the conflict between DirectInput and Jaws. Cheers! On 4/1/2012 10:59 PM, MamaPeach wrote: Okay, here's an update on what is going on with this issue I wrote about before. I had him install winkit from Kitchens Inc games along with all of the games, because he wanted all of them installed, and he installed the Shades Of Doom demo and he is still experiencing the same problem. When he opens Kitchens Inc Games, he can click on a game but he cannot click on any of the options inside of the game such as start game, change volume, change voice, etc. He can't click on exit to exit the game, he cannot hit escape to exit the game and he cannot hit alt f4 to close it either. He has to reboot his system to get it to go away. And the same thing on River Raiders, he cannot click on any menu options. I am so lost as to what to tell him. It is just crazy. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
He actually unloads Jaws all together so it isn't even running when he tries to play these games. -Original Message- From: Michael Taboada Sent: Sunday, April 01, 2012 11:14 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi, This is just a hunch, but does your friend use jaws? if so, you'll need to have them go into the jaws setting center (or configuration manager if in an earlier version of jaws) for the game and put jaws to sleep. Hth, -Michael. -Original Message- From: MamaPeach Sent: Sunday, April 01, 2012 9:59 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Okay, here's an update on what is going on with this issue I wrote about before. I had him install winkit from Kitchens Inc games along with all of the games, because he wanted all of them installed, and he installed the Shades Of Doom demo and he is still experiencing the same problem. When he opens Kitchens Inc Games, he can click on a game but he cannot click on any of the options inside of the game such as start game, change volume, change voice, etc. He can't click on exit to exit the game, he cannot hit escape to exit the game and he cannot hit alt f4 to close it either. He has to reboot his system to get it to go away. And the same thing on River Raiders, he cannot click on any menu options. I am so lost as to what to tell him. It is just crazy. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Hi, This is just a hunch, but does your friend use jaws? if so, you'll need to have them go into the jaws setting center (or configuration manager if in an earlier version of jaws) for the game and put jaws to sleep. Hth, -Michael. -Original Message- From: MamaPeach Sent: Sunday, April 01, 2012 9:59 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Okay, here's an update on what is going on with this issue I wrote about before. I had him install winkit from Kitchens Inc games along with all of the games, because he wanted all of them installed, and he installed the Shades Of Doom demo and he is still experiencing the same problem. When he opens Kitchens Inc Games, he can click on a game but he cannot click on any of the options inside of the game such as start game, change volume, change voice, etc. He can't click on exit to exit the game, he cannot hit escape to exit the game and he cannot hit alt f4 to close it either. He has to reboot his system to get it to go away. And the same thing on River Raiders, he cannot click on any menu options. I am so lost as to what to tell him. It is just crazy. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Okay, here's an update on what is going on with this issue I wrote about before. I had him install winkit from Kitchens Inc games along with all of the games, because he wanted all of them installed, and he installed the Shades Of Doom demo and he is still experiencing the same problem. When he opens Kitchens Inc Games, he can click on a game but he cannot click on any of the options inside of the game such as start game, change volume, change voice, etc. He can't click on exit to exit the game, he cannot hit escape to exit the game and he cannot hit alt f4 to close it either. He has to reboot his system to get it to go away. And the same thing on River Raiders, he cannot click on any menu options. I am so lost as to what to tell him. It is just crazy. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
Hi trouble, I know your sentiments seem correct in your assertion about the amount of Windows gamers vs potential Mac / iOS etc gamers, but let me share something. Perhaps you already know I moderate two lists for visually impaired Mac / iOS users. On only one of those lists alone there are at least three times as many members as on this one. -And, we're getting about 10 to 20 new members each week on each list… So to say that there is only a hand full of potential Mac / iOS gamers is not quite right. :) -Know what I mean?… Thanks, and have an awesome evening!… Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Apr 1, 2012, at 4:37 AM, Trouble wrote: Well Ryan is not far off on his thoughts for platform. If you would think a moment. Just where do the majority of the blind or disabled get there computer/ The go to the government and orgs. Witch have contracts with FS and that means windows based computers. Not many orgs want to go against contract and get a Mac from Apple. Just because cross platform sounds nice, it's not practical think in the blind community. There are still only a handful that run Mac or linix. Those are mostly thought of as private ventures. That is why support for linix stuff is not really that good for us disabled. Yes, your going to say it is, but in reality it is being left behind and broken with every build. When doing programming for the mas community. You have to look at the reality and not what is fantasy only the game goes that rout. At 11:27 PM 3/31/2012, you wrote: > Hi Ryan, > > Well, that is debatible, and to be honest is a bit bias. What I mean by that > is you are assuming that everyone uses > Windows and that Mac OS and Linux users aren't included in this discussion. > As I recall the initial message asked what language or languages would be > good for writing games for Mac, Linux, mobile devices, etc and BGT doesn't > remotely cover that aspect of his message. While I will agree that BGT is a > nice tool it is not the be all and end all of accessible game development. > > Cheers! > > On 3/31/2012 5:44 PM, Ryan Strunk wrote: >> I completely echo this sentiment. BGT has a lot of great features that would >> cover anything you want to accomplish in terms of creating an audio game. >> Ryan > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
Hi Thomas, These things are certainly true, but that was not what I was taking issue with. My question was more along the lines of, why must you target BGT specifically? Why can you not simply say that this engine offers this and this feature, open source being considered a feature in this case, and then let the users do the comparison based on what they consider important? The end result when you write something like that newsletter becomes, at least in my eyes, a side by side list saying why your engine is superior. This is marketing, of course, but I think it would be just as effective just to point out the advantages that you see with your engine without putting other things down. It is possible to mention advantages without mentioning specific products that you want to beat, as it were. It's not really necessary as far as I'm concerned. You say that you are frustrated that BGT is being mentioned whenever someone is asking about developing audio games. Could this be because of merit? It sounds, forgive me for saying so, like a case of envy when viewed in that light. To take an example. When I put out the Perilous Hearts concept demo, I stressed the things that I thought made it worth playing. I could easily have done a side by side comparison with Mota, and pointed out things I didn't like about Mota and stated why my game does this or that in a better way. I chose not to do this because it doesn't really add to the effectiveness of my sales pitch, and it would be negative for you as a fellow game designer in such a small community. This is what I'm getting at. It's really not a question of what either of our engines can or cannot do, but rather how these things are presented. Naturally one does have to make direct comparisons sometimes, but I feel personally that this went a bit over the top especially considering the message from yesterday on top. I would like to just coexist peacefully without arguing who's engine is the best. That's up to the users. Make them aware of the features, cross platform or not, networking or not, etc etc and then let them determine what they want. I would be very surprised if people were not aware that there are other options besides BGT, so I don't think this has to be stressed any further as it is just common sense. No need to point out flaws in other products in order to accomplish ones own success, in such a small community as ours. That's really all I'm saying. I hope it makes sense. Kind regards, Philip Bennefall - Original Message - From: "Thomas Ward" To: ; "Gamers Discussion list" Sent: Monday, April 02, 2012 12:43 AM Subject: Re: [Audyssey] tips on programming Hi Philip, I'm not sure how I might have worded things better, but my comments in my news letter weren't intended to be a put down or to discredit BGT. What I was attempting to do is point out what limitations exist in BGT and point out that Open G3D is being written to address some of those specific limitations. That's not intended to say BGT is a bad tool, which it is not, but that Open G3D will have some features lacking in BGT. For example, open source verses a commercial engine. BGT is a commercial product, and that's fine. However, because it is a commercial product, is closed source, I can't just download the source code for the engine and rewrite the code for input, audio, networking, etc so BGT could be compiled on Linux. I suspect 99% of your customers don't care about that, but it is still a limitation inherent in commercial closed source products because the developer pays for the software but can not modify it if and when they want to. With Open G3D by making it open source I hope to promote the development of more cross-platform games, and it also offers the ability for the end user to modify the engine itself as needed. If a developer wants to write a wrapper for FMOD Ex and use that for 3d audio instead of Pygame Mixer he or she can do it. If a developer would rather use PySFML instead of Pygame all they have to do is rewrite the appropriate modules. Its not a case of it being better or worse than BGT, but taking a more open source approach to the design and how that might benefit the developer. One way it benefits the developer is cost. If someone wants to write free games with BGT they can either redistribute their *.bgt scripts for free or pay $29.95 to compile them. Since I'm taking an open source approach and tools like py2exe and pyinstaller are free they can bundle their games into an executable for free. That's not saying BGT isn't fairly priced, but why pay $29 if there is an open source product that offers similar features? Another way it benefits end users is everything will be available to them. I believe BGT requires a Pro license for joystick support. Well, when I add that to the Open G3D engine it is going to be present regardless of free or commercial use. Maybe that doesn't matter to some developers, but it might m
Re: [Audyssey] tips on programming
Hi Philip, I'm not sure how I might have worded things better, but my comments in my news letter weren't intended to be a put down or to discredit BGT. What I was attempting to do is point out what limitations exist in BGT and point out that Open G3D is being written to address some of those specific limitations. That's not intended to say BGT is a bad tool, which it is not, but that Open G3D will have some features lacking in BGT. For example, open source verses a commercial engine. BGT is a commercial product, and that's fine. However, because it is a commercial product, is closed source, I can't just download the source code for the engine and rewrite the code for input, audio, networking, etc so BGT could be compiled on Linux. I suspect 99% of your customers don't care about that, but it is still a limitation inherent in commercial closed source products because the developer pays for the software but can not modify it if and when they want to. With Open G3D by making it open source I hope to promote the development of more cross-platform games, and it also offers the ability for the end user to modify the engine itself as needed. If a developer wants to write a wrapper for FMOD Ex and use that for 3d audio instead of Pygame Mixer he or she can do it. If a developer would rather use PySFML instead of Pygame all they have to do is rewrite the appropriate modules. Its not a case of it being better or worse than BGT, but taking a more open source approach to the design and how that might benefit the developer. One way it benefits the developer is cost. If someone wants to write free games with BGT they can either redistribute their *.bgt scripts for free or pay $29.95 to compile them. Since I'm taking an open source approach and tools like py2exe and pyinstaller are free they can bundle their games into an executable for free. That's not saying BGT isn't fairly priced, but why pay $29 if there is an open source product that offers similar features? Another way it benefits end users is everything will be available to them. I believe BGT requires a Pro license for joystick support. Well, when I add that to the Open G3D engine it is going to be present regardless of free or commercial use. Maybe that doesn't matter to some developers, but it might matter to someone else. Cheers! On 4/1/2012 2:31 PM, Philip Bennefall wrote: Hi Thomas, What you say makes sense. I realize that cross platform support is important to you personally, I have just been getting the impression that you have been attempting to somehow discredit the general usefulness of the engine on this basis alone. Your last newsletter for instance has many such remarks that, to me, were quite unnecessary in terms of the tone. I realize that it may not have been meant that way, but it gives me the impression that you felt it necessary to paint BGT in a rather negative light in order to stress the importance of your own product. Then this message came on top of that last night and so I wanted to say something. The fact that BGT is recommended is, of course, something that I'm personally very happy about but it should not hinder you in any way from making a competing product with cross platform support and then letting people decide what to use. I will be the first to say that BGT is not suitable if you want support for Linux, Mac or mobile devices, but the fact remains that Windows still has the absolute majority of the blind market. What I'm saying is, I'm sure we can develop our engines simultaneously and help one another by recommending our respective products to users depending on their requirements, rather than work against one another and try to bring the other package down on whatever grounds. I for one think that it is a great initiative that you're taking with your engine, and will not hesitate to recommend it to people should cross platform be an important factor for them. And this is despite the fact that we're competing! Smile. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
Hi Ryan, Let's not turn this into an argument as that was not my intent. What I was intending to say is that there are other options besides BGT, and I feel that people should not automatically suggest BGT without at least giving some other options a mention as well. Have I recommended BGT in the past? Yes, I have. Its a great tool for beginners and for people only interested in Windows game development. Those recommendations were based on what I understood the person's intentions to be, and based on things they said in their message. As for Python, yes, I have changed my mind. My prior comments were based on my limited experience with the language. Plus there were certainly personal biases involved. However, I will be the first to say I was wrong about Python being only useful for text games and script kiddies. Now, that I have began using it on a regular basis, see what it can do, I'm willing to be more open minded about the language and developing software with it. My personal favorite is still C++, but now that I have more experience with Python I'm willing to revise my opinion. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
Hi Trouble, What you say is certainly true, but I think you missed the point I was attempting to make. Dakotah had asked about the possibility of cross-platform development and I merely wanted to point out that BBGT would not fulfill this requirement. Weather developing games for Mac, Linux, smart phones, etc is practical is another issue altogether. Ditto for Linux accessibility. Neither have any bearing on what programming languages might help a developer program games for Linux if a developer is thinking of doing so. As for the issue about Windows being the primary target market there is no arguing that point. I know as well as any software developer that Windows holds a solid 85% of the mainstream PC market, and the blind market is probably even higher than that because of state agencies that purchase only Windows PCs. That does not however excuse the fact there are communities of blind PC users using Mac OS and there is a thriving community of Linux users that would like to have games written for their platform as well. Most audio game developers just don't care because its not their problem, and will stand by the old "its not practical" song and dance. In many cases that's true. However, as I'm discovering it can be done if a developer really and truly has a desire to do it. For example, let's face it Pygame is not in the same class as DirectX, but if a game doesn't require any kind of advanced input and 3d audio etc its still possible to create some decent games with Pygame which is based on SDL. I think we all agree Entombed is an awesome roguelike RPG,and we could certainly write something like that in Python with Pygame as all we need here is basic keyboard input and a sound API to pan sounds. Add pyttsx for Sapi and Espeak support and we now have a fully cross-platform compatible game that is very decent. Am I saying it is practical to create every single game using these APIs and technologies? No, but I can clearly see games like Time of Conflict, Entombed, Spoonbill Software's games, Jim Kitchen's games, etc being ported to Mac and Linux with very little difficulty if a developer wants to put the time and effort into it. Its just that most don't want to put the time or effort into it because they personally don't use Linux or Mac. In that light its not a case of being practical or impractical, but a lack of interest and motivation on the part of the developer. Cheers! On 4/1/2012 7:37 AM, Trouble wrote: Well Ryan is not far off on his thoughts for platform. If you would think a moment. Just where do the majority of the blind or disabled get there computer/ The go to the government and orgs. Witch have contracts with FS and that means windows based computers. Not many orgs want to go against contract and get a Mac from Apple. Just because cross platform sounds nice, it's not practical think in the blind community. There are still only a handful that run Mac or linix. Those are mostly thought of as private ventures. That is why support for linix stuff is not really that good for us disabled. Yes, your going to say it is, but in reality it is being left behind and broken with every build. When doing programming for the mas community. You have to look at the reality and not what is fantasy only the game goes that rout. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
Hi Thomas, What you say makes sense. I realize that cross platform support is important to you personally, I have just been getting the impression that you have been attempting to somehow discredit the general usefulness of the engine on this basis alone. Your last newsletter for instance has many such remarks that, to me, were quite unnecessary in terms of the tone. I realize that it may not have been meant that way, but it gives me the impression that you felt it necessary to paint BGT in a rather negative light in order to stress the importance of your own product. Then this message came on top of that last night and so I wanted to say something. The fact that BGT is recommended is, of course, something that I'm personally very happy about but it should not hinder you in any way from making a competing product with cross platform support and then letting people decide what to use. I will be the first to say that BGT is not suitable if you want support for Linux, Mac or mobile devices, but the fact remains that Windows still has the absolute majority of the blind market. What I'm saying is, I'm sure we can develop our engines simultaneously and help one another by recommending our respective products to users depending on their requirements, rather than work against one another and try to bring the other package down on whatever grounds. I for one think that it is a great initiative that you're taking with your engine, and will not hesitate to recommend it to people should cross platform be an important factor for them. And this is despite the fact that we're competing! Smile. Kind regards, Philip Bennefall - Original Message - From: "Thomas Ward" To: ; "Gamers Discussion list" Sent: Sunday, April 01, 2012 7:30 PM Subject: Re: [Audyssey] tips on programming Hi Philip, My apologies regarding the tone of my prior message. It came off a bit harsher than I had intended. I've always admired the work you've done with BGT, but at the same time I do get a bit frustrated about the fact its now the first thing everyone thinks of when anyone mentions game development. In particular, because it only targets one group of gamers. In this specific case the option or potential to develop games for other platforms was mentioned so naturally I have a personal stake in the outcome of that decision. However, instead of some more cross-platform suggestions being proposed it just seemed to me like BGT is being offfered up as the one-size fits all solution when of course it lacked the most important feature to me which was cross-platform support. However, as you said all of this really depends on how much cross-platform support matters to the developer personally, but I didn['t want the cross-platform option to be ignored or taken too lightly. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
Hi Philip, My apologies regarding the tone of my prior message. It came off a bit harsher than I had intended. I've always admired the work you've done with BGT, but at the same time I do get a bit frustrated about the fact its now the first thing everyone thinks of when anyone mentions game development. In particular, because it only targets one group of gamers. In this specific case the option or potential to develop games for other platforms was mentioned so naturally I have a personal stake in the outcome of that decision. However, instead of some more cross-platform suggestions being proposed it just seemed to me like BGT is being offfered up as the one-size fits all solution when of course it lacked the most important feature to me which was cross-platform support. However, as you said all of this really depends on how much cross-platform support matters to the developer personally, but I didn['t want the cross-platform option to be ignored or taken too lightly. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Hi, Yes. One of the easiest ways to get all or most of the Visual Basic dependencies is to install Jim Kitchen's Winkit. So if you have installed Winkit and he hasn't that would explain why you have most of the dependencies and why he does not. Cheers! On 3/31/2012 11:52 PM, MamaPeach wrote: I am not sure, I really doubt it. He is just getting into gaming. I must have obviously just picked up the necessary things by installing games because I know nothing about getting these things or even how to help him go about getting them. Is there a certain game or games that would give him what is needed to play some of the other games that are out there, such as the things you mentioned, if he just installed the game? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGt game competition results
philip ignore this query then on the forum. wonder how many of the ideas have made it in to games? On 1 Apr 2012, at 15:12, Philip Bennefall wrote: > Hi Will, > > Today is the final day on which people can submit, so during the evening and > tomorrow in the day I will be uploading the files, setting up the polls etc. > It might take me a day or two but it should be done in the middle of next > week at the very latest. The games will be up a little before the poll is > live, however. > > Kind regards, > > Philip Bennefall > - Original Message - From: "william lomas" > To: "Gamers Discussion list" > Sent: Sunday, April 01, 2012 4:04 PM > Subject: [Audyssey] BGt game competition results > > > Hi PHilip > > > When can we hope to download the new sparkly shiny games of the BGT > competition? > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGt game competition results
Hi Will, Today is the final day on which people can submit, so during the evening and tomorrow in the day I will be uploading the files, setting up the polls etc. It might take me a day or two but it should be done in the middle of next week at the very latest. The games will be up a little before the poll is live, however. Kind regards, Philip Bennefall - Original Message - From: "william lomas" To: "Gamers Discussion list" Sent: Sunday, April 01, 2012 4:04 PM Subject: [Audyssey] BGt game competition results Hi PHilip When can we hope to download the new sparkly shiny games of the BGT competition? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] BGt game competition results
Hi PHilip When can we hope to download the new sparkly shiny games of the BGT competition? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audyssey babble report for March 2012
Thanks as always for this, Jim. Christina -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Sunday, April 01, 2012 5:52 AM To: Audyssey Subject: [Audyssey] Audyssey babble report for March 2012 92 people posted 628 messages. 121 From, Thomas Ward. 41 From, dark. 27 From, michael barnes. 24 From, Ben. 24 From, shaun everiss. 21 From, Clement Chou. 18 From, Jeremy Kaldobsky. 17 From, Ken. 16 From, joseph weakland. 15 From, Nicole Valicia Thompson-Andrews. 14 From, Yohandy. 13 From, Michael Gauler. 12 From, bpeterson2000. 12 From, Dakotah Rickard. 12 From, Phil Vlasak. 12 From, Ron Kolesar. 11 From, Charles Rivard. 11 From, Trouble. 9 From, jason. 7 From, Ivan Cardenas. 7 From, Jacob Kruger. 7 From, Jim Kitchen. 7 From, Johnny Tai. 7 From, lenron brown. 7 From, Mike Maslo. 6 From, dan cook. 6 From, MamaPeach. 6 From, Stephen. 5 From, Alfredo_The_Music_maker. 5 From, Damien Pendleton. 5 From, william lomas. 4 From, Angela Randall. 4 From, Il primo cittadino. 4 From, Kevin Andrews. 4 From, Philip Bennefall. 4 From, Pitermach. 4 From, Richard Sherman. 4 From, Ryan Strunk. 4 From, Shadow Dragon. 4 From, Tom Randall. 3 From, Christopher Bartlett. 3 From, Curt Taubert. 3 From, Darren Harris. 3 From, Dennis Towne. 3 From, goshawk on horseback. 3 From, Ian McNamara. 3 From, Kai. 3 From, Keith S.. 3 From, Lori Duncan. 3 From, Michael Taboada. 3 From, QuentinC. 3 From, Ron hopkins. 3 From, Ron Schamerhorn. 3 From, Sharon. 2 From, Jenni Palmer. 2 From, john. 2 From, MissWings. 2 From, Paul Lemm. 2 From, Richard (AudioGames.net). 2 From, Shane Davidson. 2 From, Valiant8086. 1 From, alex wallis. 1 From, Allison Mervis. 1 From, Amanda Burt. 1 From, Bill Stevens. 1 From, Bob Montowski. 1 From, Brandon Misch. 1 From, Cara Quinn. 1 From, Che. 1 From, Christina. 1 From, David Mehler. 1 From, Dean Masters. 1 From, Desiree Oudinot. 1 From, Eleanor Robinson. 1 From, fatih. 1 From, Harmony Neil. 1 From, Hayden Presley. 1 From, hunter hoke. 1 From, Jess Varnell. 1 From, Kelly Sapergia. 1 From, keroro. 1 From, Mich. 1 From, michael maslo. 1 From, Mike Wassel. 1 From, Milos Przic. 1 From, Reinhard Stebner. 1 From, Ryan Conroy. 1 From, Shard Workshop. 1 From, Sharon. 1 From, steve cullen. 1 From, Steven Strait. 1 From, tsiegel. Archive file size 1935399 bytes Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2114/4907 - Release Date: 03/31/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
Hi Tom, Amazing how much you extrapolated from my brief post. You said: "Well, that is debatible, [sic] and to be honest is a bit bias." It's most certainly biased. It's biased in favor of market trends which overwhelmingly show that the majority of blind computer users are Windows users. While BGT is not cross-platform, it hardly needs to be in order to support the widest possible customer base. At present that base lies in windows, and nothing compatible to BGT exists elsewhere. Had I not already invested more than a year into learning Python, I would make the switch myself without reservation. You said: "While I will agree that BGT is a nice tool it is not the be all and end all of accessible game development." That's funny given how much you recommended it in the past to aspiring game developers. I daresay the only reason you've flip-flopped now is you have it in your head to produce a competing product in Python. By the way, do you still think Python is suitable only for text adventures and is useful only for script kitties? Have fun, Ryan -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, March 31, 2012 10:28 PM To: Gamers Discussion list Subject: Re: [Audyssey] tips on programming Hi Ryan, Well, that is debatible, and to be honest is a bit bias. What I mean by that is you are assuming that everyone uses Windows and that Mac OS and Linux users aren't included in this discussion. As I recall the initial message asked what language or languages would be good for writing games for Mac, Linux, mobile devices, etc and BGT doesn't remotely cover that aspect of his message. While I will agree that BGT is a nice tool it is not the be all and end all of accessible game development. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] tips on programming
Well Ryan is not far off on his thoughts for platform. If you would think a moment. Just where do the majority of the blind or disabled get there computer/ The go to the government and orgs. Witch have contracts with FS and that means windows based computers. Not many orgs want to go against contract and get a Mac from Apple. Just because cross platform sounds nice, it's not practical think in the blind community. There are still only a handful that run Mac or linix. Those are mostly thought of as private ventures. That is why support for linix stuff is not really that good for us disabled. Yes, your going to say it is, but in reality it is being left behind and broken with every build. When doing programming for the mas community. You have to look at the reality and not what is fantasy only the game goes that rout. At 11:27 PM 3/31/2012, you wrote: Hi Ryan, Well, that is debatible, and to be honest is a bit bias. What I mean by that is you are assuming that everyone uses Windows and that Mac OS and Linux users aren't included in this discussion. As I recall the initial message asked what language or languages would be good for writing games for Mac, Linux, mobile devices, etc and BGT doesn't remotely cover that aspect of his message. While I will agree that BGT is a nice tool it is not the be all and end all of accessible game development. Cheers! On 3/31/2012 5:44 PM, Ryan Strunk wrote: I completely echo this sentiment. BGT has a lot of great features that would cover anything you want to accomplish in terms of creating an audio game. Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Bringing self-driving cars to NASCAR
Bringing self-driving cars to NASCAR March 31, 2012 at 11:52 PM Ever since mankind could go fast, we have longed to go faster. And ever since we've done work, we have longed to have someone else, or something else, do that work for us. You might already be familiar with our self-driving car project. We've spent years working on a tough engineering problem, how to create a hardware and software system capable of gathering and interpreting massive amounts of real-time data and acting on that knowledge swiftly and surely enough to navigate innumerable varieties of crowded thoroughfares without ever once (among other human frailties) exploding in a fit of road rage at the guy who just cut hard left across your lane without even bothering to flash his blinker. Well, our autonomous cars have now been test-driven (or rather, test-ridden) for more than 200,000 miles without a single machine-caused mishap. And today we're moving the project one great leap forward with Google Racing, a groundbreaking partnership with NASCAR to help self-driving vehicles compete in the world of stock car racing. We think the most important thing computers can do in the next decade is to drive cars, and that the most important thing Google Racing can do in the next decade is drive them, if possible, more quickly than anyone else. Or anything else. The program remains in its infancy; we'll surely face numerous testing and competitive hurdles before our first car peels out into a NASCAR race. But I couldn't be more excited about the possibilities. NASCAR's ambitious technology investments, from driver safety to green initiatives, and the sport's spirit of challenge, effort and execution all beautifully embody our most deeply held values as a company. Having skidded around a parking lot last week myself, I'm pretty sure that none of those test miles were as hard as it will be for one of our cars to hold its own in a field of 43 jacked-up, 800-horsepower beasts screaming down a straightaway within inches of each other at upwards of 200 miles per hour. I can't imagine a more exciting challenge for our team than to race our autonomous vehicles against their carbon-based competitors. Larry and I have always believed in tackling big problems that matter, and we're surer than ever that self-driving cars are one of them, capable of changing the world in all kinds of truly important ways, like reducing traffic and accidents by driving more efficiently, making correct split-second decisions and never shifting their focus off the road to check a map, text a friend, apply rear-view mirror mascara or dip a piece of tekka maki into a lid of soy sauce jostling over on the passenger seat. I hope that today's announcement of Google Racing will mark another step along this path, and spur innovations that improve the daily lives of people all over the world. Or at the very least offer us a few cool new thrills on hot weekend afternoons. Posted by Sergey Brin, Co-founder --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Yes, I do have more games installed than he does. He has the Kitchens Inc Winkit but hasn't installed it yet. I will help him do that today. So if he installs the demo of shades of Doom and Winkit, he will or should have what he needs? -Original Message- From: Phil Vlasak Sent: Sunday, April 01, 2012 5:38 AM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi MamaPeach, Did you install games on your computer that he hasn't installed on his? If so, tell him to install them. Another example is Swamp. The instructions are a little complicate but it does tell you how to get it to work with windows 7, but the WinKit and Shades of doom installations make the process easier. Phil - Original Message - From: "MamaPeach" To: "Gamers Discussion list" Sent: Saturday, March 31, 2012 9:51 PM Subject: Re: [Audyssey] Game Help, Please But like I said, I am using Windows 7, 64 bit and they both work perfectly fine on my machine and I didn't install them as administrator, so even more confused, lol. -Original Message- From: Phil Vlasak Sent: Saturday, March 31, 2012 9:40 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi, It could be that those games were written in a language that isn't supported by windows anymore such as Visual basic 6. Some game companies have added vb6 libraries to their game installations that fix that problem. If you downloaded and installed Shades of Doom or Jim Kitchen's WinKit, then you have those vb6 libraries and those games will work. Another hint is to install the games as an administrator instead of just install them. When you installed the games did you choose install as administrator? This choice is found by using the context menu key, which is to the right of the space bar between the alt and control keys. Phil - Original Message - From: "MamaPeach" To: "Dean Masters" ; "Gamers Discussion list" Sent: Saturday, March 31, 2012 8:19 PM Subject: Re: [Audyssey] Game Help, Please I am hoping that is all it is. He is trying that now. I was thinking it might be something with direct x but he has windows 7, 64 bit so I am guessing that he'd have a version that would work. -Original Message- From: Dean Masters Sent: Saturday, March 31, 2012 8:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Sometimes I have had this problem. I would restart my PC and then things would work. So I guess it refreshes the ram enough to play the games. Dean -Original Message- From: MamaPeach Sent: Saturday, March 31, 2012 5:54 PM To: Gamers Discussion list Subject: [Audyssey] Game Help, Please Hi Gamers, A friend of mine is having a problem with a couple of games. We both have installed the two games, River Raiders and Top Speed 3. I am able to use the games just fine. He, on the other hand, for some crazy reason, can't click on a menu option to start the games or anything. Any idea why this is happening to him. We both are running Windows 7, 64 bit machines. Like I said, both games work perfectly for me, but he can't even get past the main menus on either game. Please, any help would be appreciated. Mama Peach --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1424 / Virus Database: 2113/4906 - Release Date: 03/31/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or updat
[Audyssey] Audyssey babble report for March 2012
92 people posted 628 messages. 121 From, Thomas Ward. 41 From, dark. 27 From, michael barnes. 24 From, Ben. 24 From, shaun everiss. 21 From, Clement Chou. 18 From, Jeremy Kaldobsky. 17 From, Ken. 16 From, joseph weakland. 15 From, Nicole Valicia Thompson-Andrews. 14 From, Yohandy. 13 From, Michael Gauler. 12 From, bpeterson2000. 12 From, Dakotah Rickard. 12 From, Phil Vlasak. 12 From, Ron Kolesar. 11 From, Charles Rivard. 11 From, Trouble. 9 From, jason. 7 From, Ivan Cardenas. 7 From, Jacob Kruger. 7 From, Jim Kitchen. 7 From, Johnny Tai. 7 From, lenron brown. 7 From, Mike Maslo. 6 From, dan cook. 6 From, MamaPeach. 6 From, Stephen. 5 From, Alfredo_The_Music_maker. 5 From, Damien Pendleton. 5 From, william lomas. 4 From, Angela Randall. 4 From, Il primo cittadino. 4 From, Kevin Andrews. 4 From, Philip Bennefall. 4 From, Pitermach. 4 From, Richard Sherman. 4 From, Ryan Strunk. 4 From, Shadow Dragon. 4 From, Tom Randall. 3 From, Christopher Bartlett. 3 From, Curt Taubert. 3 From, Darren Harris. 3 From, Dennis Towne. 3 From, goshawk on horseback. 3 From, Ian McNamara. 3 From, Kai. 3 From, Keith S.. 3 From, Lori Duncan. 3 From, Michael Taboada. 3 From, QuentinC. 3 From, Ron hopkins. 3 From, Ron Schamerhorn. 3 From, Sharon. 2 From, Jenni Palmer. 2 From, john. 2 From, MissWings. 2 From, Paul Lemm. 2 From, Richard (AudioGames.net). 2 From, Shane Davidson. 2 From, Valiant8086. 1 From, alex wallis. 1 From, Allison Mervis. 1 From, Amanda Burt. 1 From, Bill Stevens. 1 From, Bob Montowski. 1 From, Brandon Misch. 1 From, Cara Quinn. 1 From, Che. 1 From, Christina. 1 From, David Mehler. 1 From, Dean Masters. 1 From, Desiree Oudinot. 1 From, Eleanor Robinson. 1 From, fatih. 1 From, Harmony Neil. 1 From, Hayden Presley. 1 From, hunter hoke. 1 From, Jess Varnell. 1 From, Kelly Sapergia. 1 From, keroro. 1 From, Mich. 1 From, michael maslo. 1 From, Mike Wassel. 1 From, Milos Przic. 1 From, Reinhard Stebner. 1 From, Ryan Conroy. 1 From, Shard Workshop. 1 From, Sharon. 1 From, steve cullen. 1 From, Steven Strait. 1 From, tsiegel. Archive file size 1935399 bytes Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Audyssey thread report for March 2012
There were 132 thread titles. Here are the top 50. Monopoly 98. A Proposal for Game Developers 54. The Future of the USA Games Blog 36. Reply to steven regarding Eamon 18. a possible game from me in the future 15. Audio Wars - A game by Hatred 12. Got my xbox 360! 12. tips on programming 12. Audio Disc. 11. Game Help, Please 11. Pinball? 10. Anyone up for some MK? 9. [IOS] Hearstrike the app is finally out! 8. accessible full sound Baseball game for windows. 8. audio wars, jaws support? 8. PS3 VS Xbox 360: my thoughts. 8. Super Liam Max Payne 8. [IOSSilversword 7. Audyssey babble report for February 2012 7. diffferent types of games was RE: USA Games News 7. Happy St. Pactric's Day 7. just got an xbox 360 7. questions on sarah and the castle of witchcraftandwizardry game 7. Swamp 1.9B Released 7. swamp server down? 7. anotherminir issue 6. audiogames.net is down again 6. BariBariBaseball3 6. Beri Beri Baseball 6. bug in auto pilot in final conflict? 6. Simular games to Giftanum. 6. trucking sim query 6. fighting/side-scrolling beat-em-up idea 5. USA Games News 5. Abandonware games. 4. Atari Combat 4. BariBariGames. 4. Can this please stop? was Monopoly 4. Eric the Cleric 4. Good browser games (please no LoGD clones) 4. Looking for Word and Puzzle Games 4. Need help with AudiOdyssey. 4. side scrolling robot game concept clarification...what are your thoughts 4. Sunday's Out of Sight events 4. Swamp test? 4. Tarzan Jr. patch. 4. a very easy person, place, or thing 3. anyone checked out the PlayStation Vita yet? 3. Email downtime 3. new dead or alive gameplay footage! 3. Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Help, Please
Hi MamaPeach, Did you install games on your computer that he hasn't installed on his? If so, tell him to install them. Another example is Swamp. The instructions are a little complicate but it does tell you how to get it to work with windows 7, but the WinKit and Shades of doom installations make the process easier. Phil - Original Message - From: "MamaPeach" To: "Gamers Discussion list" Sent: Saturday, March 31, 2012 9:51 PM Subject: Re: [Audyssey] Game Help, Please But like I said, I am using Windows 7, 64 bit and they both work perfectly fine on my machine and I didn't install them as administrator, so even more confused, lol. -Original Message- From: Phil Vlasak Sent: Saturday, March 31, 2012 9:40 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Hi, It could be that those games were written in a language that isn't supported by windows anymore such as Visual basic 6. Some game companies have added vb6 libraries to their game installations that fix that problem. If you downloaded and installed Shades of Doom or Jim Kitchen's WinKit, then you have those vb6 libraries and those games will work. Another hint is to install the games as an administrator instead of just install them. When you installed the games did you choose install as administrator? This choice is found by using the context menu key, which is to the right of the space bar between the alt and control keys. Phil - Original Message - From: "MamaPeach" To: "Dean Masters" ; "Gamers Discussion list" Sent: Saturday, March 31, 2012 8:19 PM Subject: Re: [Audyssey] Game Help, Please I am hoping that is all it is. He is trying that now. I was thinking it might be something with direct x but he has windows 7, 64 bit so I am guessing that he'd have a version that would work. -Original Message- From: Dean Masters Sent: Saturday, March 31, 2012 8:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game Help, Please Sometimes I have had this problem. I would restart my PC and then things would work. So I guess it refreshes the ram enough to play the games. Dean -Original Message- From: MamaPeach Sent: Saturday, March 31, 2012 5:54 PM To: Gamers Discussion list Subject: [Audyssey] Game Help, Please Hi Gamers, A friend of mine is having a problem with a couple of games. We both have installed the two games, River Raiders and Top Speed 3. I am able to use the games just fine. He, on the other hand, for some crazy reason, can't click on a menu option to start the games or anything. Any idea why this is happening to him. We both are running Windows 7, 64 bit machines. Like I said, both games work perfectly for me, but he can't even get past the main menus on either game. Please, any help would be appreciated. Mama Peach --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1424 / Virus Database: 2113/4906 - Release Date: 03/31/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you wan
Re: [Audyssey] Need some inquirie on Topspeed.
Hello, For your second question, that's the same game in 3 different versions. There is no reason why you longer want version 1 or 2 today. Just pick up version 3 and forget previous ones. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Need some inquirie on Topspeed.
Hello, to start this message I am going to ask what has happen to playinginthedark.net? Everytime I have gone to this site it keep saying the domain is nolonger. So does anyone know if there might be another site for the Topspeed game? The second thing I would like to know is, when I go to audiogames.net and look up Topspeed there are three games. Is Topspeed a trilogy or is it just one game with three version number? Thanks in advance! -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.