[hlds] Better Idle Managment
This is a request for Fletcher and Eric (and any other valve employ), i was wondering if its possible for you guys to update the idle management system in TF2. Personally i currently am not satisfied with the current system so i use a plugin by name of AFK Manager and i believe many popular server owners use that as well to keep idlers off! Now the plugin works fine (in fact it works GREAT), however as a server owner i like to use as few sourcemod plugins as possible to get the job done just because there is less to update and keep track of (just a personal pet peeve for me). Anyway currently i believe there exist 2 cvars that control idling: // Maximum time a player is allowed to be idle (in minutes), made this and sv_timeout equal same time? mp_idlemaxtime 15 // Deals with idle players 1=send to spectator 2=kick mp_idledealmethod 2 (Source: TF2 Official Wiki) This is just for me but i think it applies to many people. Some people who trade and such or are just afk for a few minutes are sent to spectators if the given Cvar is set to 1. Is it possible to make another cvar that states when players are spectator and are idling again for idlemaxtime, kicks them? That way players who are just temporarily not in the game can just come back to it by joining the team and players who are truly idling are kicked. This way i have one less plugin to worry about. Any consideration on this would be much appreciated! Also feedback for other Cvars that possible could be added or maybe existing ones that could be changed would be appreciated! P.S: People of HLDS if you are either going to recommend me to another sourcemod plugin that does this, i am not interested. Just telling you in advance so it does not add clutter to the discussion. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] NO to in game advertising
This pinion thing first visited the list a month or two back and I wrote a response to the list voicing my two cents. However I did this from my phone and it got bounced back for because of the previous posts not being cropped down. In short it essentially said Shame on Valve for even entertaining something like pinion pertaining to any in game advertising. Valve is selling hats, drop items, etc etc etc... The game is still generating money. To play the game we see advertising when we log in to steam. I don't want to see ads when playing games for Viagra, Uncle Bucks Beer, and Lysol. Everyone knows Uncle Buck is in the Klan. If Valve wants to pursue money in advertising, then replace the cereal boxes in L4D with Honeycomb and Fruit Loop boxes. Make the soda cans in the games that are lying around Pepsi cans and profit that way. You're welcome for the idea... (% my way). MAKE MOVIES... If other community owners want to show ads on their MOTD, have at it. Whether it is through pinion, or by bypassing pinion and seeking ads through other means and cutting out the middle man, ie; pinon. Live and let live. However, my fear is about the day Valve forces the servers I run to show ads or do anything through the in game browser I am unaware of for that matter, of such nature. They are ran on my hardware, at my expense, running essentially an open source game server file(s). Or at least that's how it started out. So if this changes, I would expect to see a full disclosure on the matter, and expect to have to click something saying I approve of the conditions before downloading the new server files to my server prior to implementation. Warranting today's society, a class action suit undoubtedly would pop up and surely Valve is clever enough to think of such matters, thus dropping such a concept of pinion rather quickly. Now through my own absurdity I hope it makes Valve see it's own... If any of this pinion crap is true. I am reasonable... I would expect 50,000% profit for my share of monies generated. That is fifty thousand percent, not 50 percent. I am reasonable after all... Should the day come that I entertained a partnership with Valve as an advertising agency. This would cover any future potential and probably legal expenses expected to incur. And that's what would occur... My hardware would them become a venue of advertising the game more so than I already do, not to mention the involvement of a third party(s) and their products. I would also expect a seat on the board to approve and review any such ads conveyed though my medium. And the typical 20% from any advertisers I obtain and bring to the table that are interested. Should Valve force me to advertise through the current concept of the MOTD Browser in game for any of the game servers I host, I will probably not host them any longer. In fact, I am sure I would no longer host them in protest. The same if Valve will not show my servers in the game browser or include me in matchmaking pools simply because I chose not to promote advertising unknown products through such medium. That is not a way to treat the folks that assisted in making your games a success for you. WE THE PEOPLE ran the majority of the servers promoting your games at our own cost. Game console, Steam, PC computing... At what point does the want to take over the world settle back down to reason? Is ValveOS next (®) ? Make Half Life 3... Left4Dead 3 (bigger maps and 6/6 or 8/8 for versus please), or even make a TF3... Make money that way Valve... You look like beggars and extortionist when you team up with such things as an advertising plugin if that is what you have done. Have some dignity. Now mind you, whoever designed and thought of this pinion gig, more power too you... Brilliant... I wished I had thought of it. But Valve having any official involvement with it... Just doesn't sit right with me or anyone else I have discussed it with. Now if you think my post is ridiculous, imagine how YOU look Valve entertaining ANY involvement with such. NO TO FORCED IN GAME ADVERTISING if it is being entertained... But that's just my two cents... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Suggestion and query regarding MOTD
go back to spuf From: Sebastian Iskra seabas...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Sunday, 31 March 2013, 1:05 Subject: Re: [hlds] Suggestion and query regarding MOTD I hope they get rid of MOTD so people can't crash my game with pinion ad's anymore. Good riddance On Sat, Mar 30, 2013 at 7:01 PM, Netshroud netshr...@gmail.com wrote: If Steam Community would use GET and POST appropriately, then your concern would be a non-issue. A GET request shouldn't make any changes. On 31/03/2013, at 8:33 AM, 1nsane 1nsane...@gmail.com wrote: Could lead to even worse abuse. Steam overlay is logged in to steam. It's been like this forever, there's thing that rely on it staying that way. Since it is logged into steam it would allow malicious servers to do automatically on their steam accounts. Starting with putting you in a steam community group soon as you join a server without your consent. To using exploits and doing much worse things like say forcing you to leave groups you are an admin of or changing your settings. Ages ago when Steam used IE I reported an exploit able to do these things and valve fixed it. On Sat, Mar 30, 2013 at 5:15 PM, Cameron Munroe cmun...@cameronmunroe.com wrote: I thought I might just put my 2 cents in, so please don't shoot me. Here is what the text I received over chat: This info was taken from a discussion on IRC between SourceMod's Asher Baker (Asherkin) and Valve's Tony Paloma (Druken_F00l). Asherkin posted it in a discussion then deleted it, but not before someone quoted it. And just to make sure it doesn't get lost, I'm also going to quote it here too. Drunken_F00l so i think we're gonna nuke the info panel Drunken_F00l or at least the ability to send it at arbitrary times @asherkin :| @asherkin why? Drunken_F00l because pinion Drunken_F00l or more like server ops abusing pinion @asherkin thus killing things that have existed forever, like using it to view stats or to listen to streaming radio Drunken_F00l it sucks that it might break plugins or game modes using it for legit reasons though Drunken_F00l ya In any case I think what they will only stop motd after initial connect thus blocking any abuse by server owners. However I would rather, after initial connect, to have links opened by the steam overlay browser. This would first fix the issue of Pinion spamming as the player could quickly exit out and continue playing there game, not to mention this harms the said owner that is spamming the Ad during normal game play because of the required completions, and not being able to hold the session for 30 seconds. It would also be nicer because you could use this as a simple way to open radio programs and such, and in new tabs. Thus no longer will radio be quit out once you type !bp. It could also have the added functionality of going to a common tab for similar links so if you already had radio open, and you open radio again you won't be spammed by two radios playing. Just some thoughts. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Suggestion and query regarding MOTD
This is SERVER admin list, you come with crap for the USERS which shouldn't be here... its a DIFFERENT viewpoint. Server Owners want: - being able to show the MOTD for various plugins and MODs and/or their community rules, McKay made a nice list of things that would get broken if it went down the drain. Clients want: - no pinion / unsolicited traffic not related to their game. The mailing list is for Server Owners, and ofcourse, SPUF is for the Clients. From: Crapware Wardon crapware.war...@hotmail.com To: hlds@list.valvesoftware.com hlds@list.valvesoftware.com Sent: Sunday, 31 March 2013, 4:49 Subject: [hlds] Suggestion and query regarding MOTD This is to address the responses from the following badmins... Asher Baker (asher...@gmail.com) Doctor McKay (mc...@doctormckay.com) Russell Smith (ve...@tinylittlerobots.us) 1nsane (1nsane...@gmail.com) Providing links from public forums is not the same as providing links from corporate press release web sites. I can understand how the simple minded might fall for you shenanigans but Valve simply does not represent itself as doing business with Pinion. IMHO they would be foolish to do so. I have been following this mailing list for some time now and have yet to see any of the above individuals offer anything of value or help to anyone other than themselves or their self serving opinions. It would be a great service to the community if they would remove themselves from this list. Pinion does nothing to support Valve games and as a matter of fact they detract from the entertainment value people strive for when they purchase a game. They are capitalizing and promoted pollution to the gaming community. If no one can post a better solution to this issue, I would then welcome the motd removal altogether. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Better Idle Managment
I'm pretty sure mp_idledealmethod 1 doesn't just send them to spectator. The official description is that it will send them to spectator first, then if they are still exist (presumably for mp_idlemaxtime*2) then they will be kicked. Unless of course this isn't happening and should be? On 31 March 2013 07:31, Harsh Baid harshbai...@gmail.com wrote: This is a request for Fletcher and Eric (and any other valve employ), i was wondering if its possible for you guys to update the idle management system in TF2. Personally i currently am not satisfied with the current system so i use a plugin by name of AFK Manager and i believe many popular server owners use that as well to keep idlers off! Now the plugin works fine (in fact it works GREAT), however as a server owner i like to use as few sourcemod plugins as possible to get the job done just because there is less to update and keep track of (just a personal pet peeve for me). Anyway currently i believe there exist 2 cvars that control idling: // Maximum time a player is allowed to be idle (in minutes), made this and sv_timeout equal same time? mp_idlemaxtime 15 // Deals with idle players 1=send to spectator 2=kick mp_idledealmethod 2 (Source: TF2 Official Wiki) This is just for me but i think it applies to many people. Some people who trade and such or are just afk for a few minutes are sent to spectators if the given Cvar is set to 1. Is it possible to make another cvar that states when players are spectator and are idling again for idlemaxtime, kicks them? That way players who are just temporarily not in the game can just come back to it by joining the team and players who are truly idling are kicked. This way i have one less plugin to worry about. Any consideration on this would be much appreciated! Also feedback for other Cvars that possible could be added or maybe existing ones that could be changed would be appreciated! P.S: People of HLDS if you are either going to recommend me to another sourcemod plugin that does this, i am not interested. Just telling you in advance so it does not add clutter to the discussion. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Better Idle Managment
A typo, then if they are still idle (presumably for ... was what I meant to say. On 31 March 2013 10:15, Paul ubyu@gmail.com wrote: I'm pretty sure mp_idledealmethod 1 doesn't just send them to spectator. The official description is that it will send them to spectator first, then if they are still exist (presumably for mp_idlemaxtime*2) then they will be kicked. Unless of course this isn't happening and should be? On 31 March 2013 07:31, Harsh Baid harshbai...@gmail.com wrote: This is a request for Fletcher and Eric (and any other valve employ), i was wondering if its possible for you guys to update the idle management system in TF2. Personally i currently am not satisfied with the current system so i use a plugin by name of AFK Manager and i believe many popular server owners use that as well to keep idlers off! Now the plugin works fine (in fact it works GREAT), however as a server owner i like to use as few sourcemod plugins as possible to get the job done just because there is less to update and keep track of (just a personal pet peeve for me). Anyway currently i believe there exist 2 cvars that control idling: // Maximum time a player is allowed to be idle (in minutes), made this and sv_timeout equal same time? mp_idlemaxtime 15 // Deals with idle players 1=send to spectator 2=kick mp_idledealmethod 2 (Source: TF2 Official Wiki) This is just for me but i think it applies to many people. Some people who trade and such or are just afk for a few minutes are sent to spectators if the given Cvar is set to 1. Is it possible to make another cvar that states when players are spectator and are idling again for idlemaxtime, kicks them? That way players who are just temporarily not in the game can just come back to it by joining the team and players who are truly idling are kicked. This way i have one less plugin to worry about. Any consideration on this would be much appreciated! Also feedback for other Cvars that possible could be added or maybe existing ones that could be changed would be appreciated! P.S: People of HLDS if you are either going to recommend me to another sourcemod plugin that does this, i am not interested. Just telling you in advance so it does not add clutter to the discussion. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Suggestion and query regarding MOTD
LOL quote from this guy. He can't defeat my argument thus he uses personal attacks. Voteban request? Also to answer your question, servers cost money as I have stated before. They aren't free. Look it up. Hi Dumbass, You should look up the meaning of the word community. I'm thinking it doesn't mean was you think it means. You really think you deserve payment for running a game server you get for free using an admin-mod that's also for free in the context of a community. You must be pretty dumb or at the very least very selfish. Anyways you are encouraged to go fuck yourself and also please stop spamming the message thread. No-one really likes you and your community thinks your an asshole. Have fun fucking yourself douchebag. Love, The Crapware Wardon. On 03/31/2013 01:48 AM, Mart-Jan Reeuwijk wrote: This is SERVER admin list, you come with crap for the USERS which shouldn't be here... its a DIFFERENT viewpoint. Server Owners want: - being able to show the MOTD for various plugins and MODs and/or their community rules, McKay made a nice list of things that would get broken if it went down the drain. Clients want: - no pinion / unsolicited traffic not related to their game. The mailing list is for Server Owners, and ofcourse, SPUF is for the Clients. - FROM: Crapware Wardon crapware.war...@hotmail.com TO: hlds@list.valvesoftware.com hlds@list.valvesoftware.com SENT: Sunday, 31 March 2013, 4:49 SUBJECT: [hlds] Suggestion and query regarding MOTD This is to address the responses from the following badmins... Asher Baker (asher...@gmail.com) Doctor McKay (mc...@doctormckay.com) Russell Smith (ve...@tinylittlerobots.us) 1nsane (1nsane...@gmail.com) Providing links from public forums is not the same as providing links from corporate press release web sites. I can understand how the simple minded might fall for you shenanigans but Valve simply does not represent itself as doing business with Pinion. IMHO they would be foolish to do so. I have been following this mailing list for some time now and have yet to see any of the above individuals offer anything of value or help to anyone other than themselves or their self serving opinions. It would be a great service to the community if they would remove themselves from this list. Pinion does nothing to support Valve games and as a matter of fact they detract from the entertainment value people strive for when they purchase a game. They are capitalizing and promoted pollution to the gaming community. If no one can post a better solution to this issue, I would then welcome the motd removal altogether. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [1] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [1] --- Cameron Munroe Owner and Operator of (G-S.N) Munroenet.com Computer Tech http://www.munroenet.com [2] http://www.gaming-servers.net [3] https://www.town-assembly.com Links: -- [1] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [2] http://www.munroenet.com [3] http://www.gaming-servers.net ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Suggestion and query regarding MOTD
in response to Cameron Munroe (cmun...@cameronmunroe.com) Really? You're going to spam this list and make up false documents to what end?! Furthermore you make contradicting statements about an argument, and I quote... He can't defeat my argument thus he ... and that wasn't an argument at all all under the same message thread? Voteban request? What's that? Is it something you made up inside the fantasyland that lives inside your head? Back to the point, obviously server administration has little to do with you or your opinions. Please stop spamming the mailing list. I'm still thinking the removal of motd functionality is a good idea, especially if this guy has access to the content of any motd's. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Suggestion and query regarding MOTD
If a player is concerned about the MOTD content crashing their game or for some other fairly related reason, that's what the cl_disablehtmlmotd 1 is for (or it can be set via the advanced options in the main menu). On 31 March 2013 11:20, Crapware Wardon crapware.war...@hotmail.com wrote: in response to Cameron Munroe (cmun...@cameronmunroe.com) Really? You're going to spam this list and make up false documents to what end?! Furthermore you make contradicting statements about an argument, and I quote... He can't defeat my argument thus he ... and that wasn't an argument at all all under the same message thread? Voteban request? What's that? Is it something you made up inside the fantasyland that lives inside your head? Back to the point, obviously server administration has little to do with you or your opinions. Please stop spamming the mailing list. I'm still thinking the removal of motd functionality is a good idea, especially if this guy has access to the content of any motd's. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Suggestion and query regarding MOTD
he did same kind of crap message to me: http://imgur.com/NzIvh9D From: Cameron Munroe cmun...@cameronmunroe.com To: Mart-Jan Reeuwijk mreeu...@yahoo.com; Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Sunday, 31 March 2013, 11:22 Subject: Re: [hlds] Suggestion and query regarding MOTD LOL quote from this guy. He can't defeat my argument thus he uses personal attacks. Voteban request? Also to answer your question, servers cost money as I have stated before. They aren't free. Look it up. Hi Dumbass, You should look up the meaning of the word community. I'm thinking it doesn't mean was you think it means. You really think you deserve payment for running a game server you get for free using an admin-mod that's also for free in the context of a community. You must be pretty dumb or at the very least very selfish. Anyways you are encouraged to go fuck yourself and also please stop spamming the message thread. No-one really likes you and your community thinks your an asshole. Have fun fucking yourself douchebag. Love, The Crapware Wardon. On 03/31/2013 01:48 AM, Mart-Jan Reeuwijk wrote: This is SERVER admin list, you come with crap for the USERS which shouldn't be here... its a DIFFERENT viewpoint. Server Owners want: - being able to show the MOTD for various plugins and MODs and/or their community rules, McKay made a nice list of things that would get broken if it went down the drain. Clients want: - no pinion / unsolicited traffic not related to their game. The mailing list is for Server Owners, and ofcourse, SPUF is for the Clients. From: Crapware Wardon crapware.war...@hotmail.com To: hlds@list.valvesoftware.com hlds@list.valvesoftware.com Sent: Sunday, 31 March 2013, 4:49 Subject: [hlds] Suggestion and query regarding MOTD This is to address the responses from the following badmins... Asher Baker (asher...@gmail.com) Doctor McKay (mc...@doctormckay.com) Russell Smith (ve...@tinylittlerobots.us) 1nsane (1nsane...@gmail.com) Providing links from public forums is not the same as providing links from corporate press release web sites. I can understand how the simple minded might fall for you shenanigans but Valve simply does not represent itself as doing business with Pinion. IMHO they would be foolish to do so. I have been following this mailing list for some time now and have yet to see any of the above individuals offer anything of value or help to anyone other than themselves or their self serving opinions. It would be a great service to the community if they would remove themselves from this list. Pinion does nothing to support Valve games and as a matter of fact they detract from the entertainment value people strive for when they purchase a game. They are capitalizing and promoted pollution to the gaming community. If no one can post a better solution to this issue, I would then welcome the motd removal altogether. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds --- Cameron Munroe Owner and Operator of (G-S.N) Munroenet.com Computer Tech http://www.munroenet.com http://www.gaming-servers.net https://www.town-assembly.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Suggestion and query regarding MOTD
In response to...Mart-Jan Reeuwijk (mreeu...@yahoo.com) You twisted little fucker, you sent me this... http://imgur.com/JY1ndz9 the answer to your query is a resounding NO!___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Suggestion and query regarding MOTD
That does it. I'm done with this mailing list. Either that or valve needs to rename it to Watching grown men bicker like five-year-olds list. And that's insulting to 5-year-olds. From: Crapware Wardon crapware.war...@hotmail.com To: hlds@list.valvesoftware.com hlds@list.valvesoftware.com Sent: Sunday, March 31, 2013 10:03:52 AM Subject: Re: [hlds] Suggestion and query regarding MOTD In response to... Mart-Jan Reeuwijk (mreeu...@yahoo.com) You twisted little fucker, you sent me this... http://imgur.com/JY1ndz9 the answer to your query is a resounding NO! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Suggestion and query regarding MOTD
Can someone ban this person from the mailing list please (Crapware Wardon), he's not contributing anything except insults and profanity to the thread anyway. If you compare the screenshot that Mart-Jan Reeuwijk originally sent here to the one that Crapware Wardon sent afterwards you'll notice that Crapware's is a distinct copy and fake, look at how he's positioned the text, resized it, just so it would fit. Back on topic please. On 31 March 2013 14:03, Crapware Wardon crapware.war...@hotmail.com wrote: In response to... Mart-Jan Reeuwijk (mreeu...@yahoo.com) You twisted little fucker, you sent me this... http://imgur.com/JY1ndz9 the answer to your query is a resounding NO! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Suggestion and query regarding MOTD
First of Happy Easter everyone, if you don't like, approve or anything else of Easter then I wish you a wonderful day. In any case that is the whole fun of this mailing list. A person couldn't fix his own issues so he read a forum post, found some instults and threw them here so we can all laugh at his failure to comprehend Critical thinking. Just smile, laugh and move on. If the mailing list is constantly dinging you, then create an email rule. Most modern email servers have this functionality. To Bjorn, don't give up. Put a smile on your face. Its a good day, and people still love to play on your servers. :) On 03/31/2013 06:17 AM, Bjorn Wielens wrote: That does it. I'm done with this mailing list. Either that or valve needs to rename it to Watching grown men bicker like five-year-olds list. And that's insulting to 5-year-olds. - FROM: Crapware Wardon crapware.war...@hotmail.com TO: hlds@list.valvesoftware.com hlds@list.valvesoftware.com SENT: Sunday, March 31, 2013 10:03:52 AM SUBJECT: Re: [hlds] Suggestion and query regarding MOTD In response to... Mart-Jan Reeuwijk (mreeu...@yahoo.com) You twisted little fucker, you sent me this... http://imgur.com/JY1ndz9 [2] the answer to your query is a resounding NO! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [1] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [1] --- Cameron Munroe Owner and Operator of (G-S.N) Munroenet.com Computer Tech http://www.munroenet.com [3] http://www.gaming-servers.net [4] https://www.town-assembly.com Links: -- [1] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [2] http://imgur.com/JY1ndz9 [3] http://www.munroenet.com [4] http://www.gaming-servers.net ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] (no subject)
He couldn't even spell warden right for his throwaway email name to post this stupid crap, just gonna point that out. Yeah, I'm calling you stupid, whoever you are on this list. Because you're obviously a member. On Sat, Mar 30, 2013 at 10:27 PM, 1nsane 1nsane...@gmail.com wrote: As for the Valve+Pinion relationship... If Valve is in bed with pinion then why are they not listed on the pinion list of customers?! I know why, because it's an outright lie. The a-holes collecting pinion funds started the lie to legitimize themselves. Oh so clearly Pinion must have hacked valve then to do: 1) Host official CS:GO servers alongside valve 2) Get special status on the official steam forums: http://forums.steampowered.com/forums/showpost.php?p=33997052postcount=4 http://forums.steampowered.com/forums/showpost.php?p=34167637postcount=7 Valve must be a really incompetent company not to notice these things for months... right? On Sat, Mar 30, 2013 at 10:16 PM, Crapware Wardon crapware.war...@hotmail.com wrote: ok, the best solution would be to leave the motd option, but, if the motd.txt contains anything other than the default motd.txt that ships via steamcmd... the server simply does not get listed in the server browser. I would also go as far as to say that the vac secured flag also be set to 0 for those servers. As for the Valve+Pinion relationship... If Valve is in bed with pinion then why are they not listed on the pinion list of customers?! I know why, because it's an outright lie. The a-holes collecting pinion funds started the lie to legitimize themselves. Ok, So all the pro-pinion hijackware guys claim valve is down with their program. The research indicates that this is an outright lie. No ad time has been purchased by Valve. I am sure there are a few Valve employees that are receiving kickbacks for their support of this blatantly unscrupulous activity. It may even shed a little light on the fact that good ol' Gabe did some house cleaning recently. Anyways.. down to business... If you want to defeat these dirtbags force-feeding your cpu with hijackware and your running a windows machine... 1) Open your hosts file (generally: c:\windows\system32\drivers\etc\hosts ) with a good ol' text editor. 2) Add the following to the end of your hosts file... # Pinion Server Adware 127.0.0.1 pinion.gg 127.0.0.1 bin.pinion.gg 127.0.0.1 cdn.pinion.gg 127.0.0.1 crm.pinion.gg 127.0.0.1 delivery.pinion.gg 127.0.0.1 docs.pinion.gg 127.0.0.1 kermit.pinion.gg 127.0.0.1 log.pinion.gg 127.0.0.1 mail.pinion.gg 127.0.0.1 motd.pinion.gg 3) Save the file to your desktop. 4) If your text editor added .txt to the file name remove the .txt (select the file on your desktop, hit F2 and remove the .txt characters). 5) Copy the host file from your desktop into the 'C:\windows\system32\drivers\etc' folder and let the new one overwrite the existing one. Enjoy hijackware free gaming!! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] (no subject)
Happy Zombie weekend all my fellow server op's! I hope you all have a nice time off and lets hope the steam pipe improves the status Quo! On 31 March 2013 17:31, Eli Witt eliw...@gmail.com wrote: He couldn't even spell warden right for his throwaway email name to post this stupid crap, just gonna point that out. Yeah, I'm calling you stupid, whoever you are on this list. Because you're obviously a member. On Sat, Mar 30, 2013 at 10:27 PM, 1nsane 1nsane...@gmail.com wrote: As for the Valve+Pinion relationship... If Valve is in bed with pinion then why are they not listed on the pinion list of customers?! I know why, because it's an outright lie. The a-holes collecting pinion funds started the lie to legitimize themselves. Oh so clearly Pinion must have hacked valve then to do: 1) Host official CS:GO servers alongside valve 2) Get special status on the official steam forums: http://forums.steampowered.com/forums/showpost.php?p=33997052postcount=4 http://forums.steampowered.com/forums/showpost.php?p=34167637postcount=7 Valve must be a really incompetent company not to notice these things for months... right? On Sat, Mar 30, 2013 at 10:16 PM, Crapware Wardon crapware.war...@hotmail.com wrote: ok, the best solution would be to leave the motd option, but, if the motd.txt contains anything other than the default motd.txt that ships via steamcmd... the server simply does not get listed in the server browser. I would also go as far as to say that the vac secured flag also be set to 0 for those servers. As for the Valve+Pinion relationship... If Valve is in bed with pinion then why are they not listed on the pinion list of customers?! I know why, because it's an outright lie. The a-holes collecting pinion funds started the lie to legitimize themselves. Ok, So all the pro-pinion hijackware guys claim valve is down with their program. The research indicates that this is an outright lie. No ad time has been purchased by Valve. I am sure there are a few Valve employees that are receiving kickbacks for their support of this blatantly unscrupulous activity. It may even shed a little light on the fact that good ol' Gabe did some house cleaning recently. Anyways.. down to business... If you want to defeat these dirtbags force-feeding your cpu with hijackware and your running a windows machine... 1) Open your hosts file (generally: c:\windows\system32\drivers\etc\hosts ) with a good ol' text editor. 2) Add the following to the end of your hosts file... # Pinion Server Adware 127.0.0.1 pinion.gg 127.0.0.1 bin.pinion.gg 127.0.0.1 cdn.pinion.gg 127.0.0.1 crm.pinion.gg 127.0.0.1 delivery.pinion.gg 127.0.0.1 docs.pinion.gg 127.0.0.1 kermit.pinion.gg 127.0.0.1 log.pinion.gg 127.0.0.1 mail.pinion.gg 127.0.0.1 motd.pinion.gg 3) Save the file to your desktop. 4) If your text editor added .txt to the file name remove the .txt (select the file on your desktop, hit F2 and remove the .txt characters). 5) Copy the host file from your desktop into the 'C:\windows\system32\drivers\etc' folder and let the new one overwrite the existing one. Enjoy hijackware free gaming!! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Better Idle Managment
Yup. I use mp_idledealmethod 1 and it sends to spectate then kicks if they're still idle. I'm not sure how long it waits before kicking, but it works fine for me. Dr. McKay On Sunday, March 31, 2013, Paul wrote: I'm pretty sure mp_idledealmethod 1 doesn't just send them to spectator. The official description is that it will send them to spectator first, then if they are still exist (presumably for mp_idlemaxtime*2) then they will be kicked. Unless of course this isn't happening and should be? On 31 March 2013 07:31, Harsh Baid harshbai...@gmail.comjavascript:_e({}, 'cvml', 'harshbai...@gmail.com'); wrote: This is a request for Fletcher and Eric (and any other valve employ), i was wondering if its possible for you guys to update the idle management system in TF2. Personally i currently am not satisfied with the current system so i use a plugin by name of AFK Manager and i believe many popular server owners use that as well to keep idlers off! Now the plugin works fine (in fact it works GREAT), however as a server owner i like to use as few sourcemod plugins as possible to get the job done just because there is less to update and keep track of (just a personal pet peeve for me). Anyway currently i believe there exist 2 cvars that control idling: // Maximum time a player is allowed to be idle (in minutes), made this and sv_timeout equal same time? mp_idlemaxtime 15 // Deals with idle players 1=send to spectator 2=kick mp_idledealmethod 2 (Source: TF2 Official Wiki) This is just for me but i think it applies to many people. Some people who trade and such or are just afk for a few minutes are sent to spectators if the given Cvar is set to 1. Is it possible to make another cvar that states when players are spectator and are idling again for idlemaxtime, kicks them? That way players who are just temporarily not in the game can just come back to it by joining the team and players who are truly idling are kicked. This way i have one less plugin to worry about. Any consideration on this would be much appreciated! Also feedback for other Cvars that possible could be added or maybe existing ones that could be changed would be appreciated! P.S: People of HLDS if you are either going to recommend me to another sourcemod plugin that does this, i am not interested. Just telling you in advance so it does not add clutter to the discussion. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Sent from Gmail Mobile ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Suggestion and query regarding MOTD
Anyone remember the pizza troll? I think hes back :)) Anyway, I dont get how everyone gets so upset about the stupid MOTD and some RUMORS... And some guys want to force display their MOTD because it contains 8000 characters of important rules... give me a break, who would even read 5% of that?? On 2013/03/31 13:57, Mart-Jan Reeuwijk wrote: he did same kind of crap message to me: http://imgur.com/NzIvh9D *From:* Cameron Munroe cmun...@cameronmunroe.com *To:* Mart-Jan Reeuwijk mreeu...@yahoo.com; Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com *Sent:* Sunday, 31 March 2013, 11:22 *Subject:* Re: [hlds] Suggestion and query regarding MOTD LOL quote from this guy. He can't defeat my argument thus he uses personal attacks. Voteban request? Also to answer your question, servers cost money as I have stated before. They aren't free. Look it up. Hi Dumbass, You should look up the meaning of the word community. I'm thinking it doesn't mean was you think it means. You really think you deserve payment for running a game server you get for free using an admin-mod that's also for free in the context of a community. You must be pretty dumb or at the very least very selfish. Anyways you are encouraged to go fuck yourself and also please stop spamming the message thread. No-one really likes you and your community thinks your an asshole. Have fun fucking yourself douchebag. Love, The Crapware Wardon. On 03/31/2013 01:48 AM, Mart-Jan Reeuwijk wrote: This is SERVER admin list, you come with crap for the USERS which shouldn't be here... its a DIFFERENT viewpoint. Server Owners want: - being able to show the MOTD for various plugins and MODs and/or their community rules, McKay made a nice list of things that would get broken if it went down the drain. Clients want: - no pinion / unsolicited traffic not related to their game. The mailing list is for Server Owners, and ofcourse, SPUF is for the Clients. *From:* Crapware Wardon crapware.war...@hotmail.com *To:* hlds@list.valvesoftware.com hlds@list.valvesoftware.com *Sent:* Sunday, 31 March 2013, 4:49 *Subject:* [hlds] Suggestion and query regarding MOTD This is to address the responses from the following badmins... Asher Baker (asher...@gmail.com mailto:asher...@gmail.com) Doctor McKay (mc...@doctormckay.com mailto:mc...@doctormckay.com) Russell Smith (ve...@tinylittlerobots.us mailto:ve...@tinylittlerobots.us) 1nsane (1nsane...@gmail.com mailto:1nsane...@gmail.com) Providing links from public forums is not the same as providing links from corporate press release web sites. I can understand how the simple minded might fall for you shenanigans but Valve simply does not represent itself as doing business with Pinion. IMHO they would be foolish to do so. I have been following this mailing list for some time now and have yet to see any of the above individuals offer anything of value or help to anyone other than themselves or their self serving opinions. It would be a great service to the community if they would remove themselves from this list. Pinion does nothing to support Valve games and as a matter of fact they detract from the entertainment value people strive for when they purchase a game. They are capitalizing and promoted pollution to the gaming community. If no one can post a better solution to this issue, I would then welcome the motd removal altogether. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds --- Cameron Munroe Owner and Operator of (G-S.N) Munroenet.com Computer Tech http://www.munroenet.com http://www.munroenet.com/ http://www.gaming-servers.net http://www.gaming-servers.net/ https://www.town-assembly.com https://www.town-assembly.com/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds] Suggestion and query regarding MOTD
Oh god my sides. Thank you for this thread Crapware Warden. Your idiocy is quite hilarious On Sun, Mar 31, 2013 at 1:20 PM, Dominik Friedrichs d...@forlix.org wrote: Anyone remember the pizza troll? I think hes back :)) Anyway, I dont get how everyone gets so upset about the stupid MOTD and some RUMORS... And some guys want to force display their MOTD because it contains 8000 characters of important rules... give me a break, who would even read 5% of that?? On 2013/03/31 13:57, Mart-Jan Reeuwijk wrote: he did same kind of crap message to me: http://imgur.com/NzIvh9D --**--** *From:* Cameron Munroe cmun...@cameronmunroe.com *To:* Mart-Jan Reeuwijk mreeu...@yahoo.com; Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com *Sent:* Sunday, 31 March 2013, 11:22 *Subject:* Re: [hlds] Suggestion and query regarding MOTD LOL quote from this guy. He can't defeat my argument thus he uses personal attacks. Voteban request? Also to answer your question, servers cost money as I have stated before. They aren't free. Look it up. Hi Dumbass, You should look up the meaning of the word community. I'm thinking it doesn't mean was you think it means. You really think you deserve payment for running a game server you get for free using an admin-mod that's also for free in the context of a community. You must be pretty dumb or at the very least very selfish. Anyways you are encouraged to go fuck yourself and also please stop spamming the message thread. No-one really likes you and your community thinks your an asshole. Have fun fucking yourself douchebag. Love, The Crapware Wardon. On 03/31/2013 01:48 AM, Mart-Jan Reeuwijk wrote: This is SERVER admin list, you come with crap for the USERS which shouldn't be here... its a DIFFERENT viewpoint. Server Owners want: - being able to show the MOTD for various plugins and MODs and/or their community rules, McKay made a nice list of things that would get broken if it went down the drain. Clients want: - no pinion / unsolicited traffic not related to their game. The mailing list is for Server Owners, and ofcourse, SPUF is for the Clients. --**--** *From:* Crapware Wardon crapware.war...@hotmail.com *To:* hlds@list.valvesoftware.com hlds@list.valvesoftware.com *Sent:* Sunday, 31 March 2013, 4:49 *Subject:* [hlds] Suggestion and query regarding MOTD This is to address the responses from the following badmins... Asher Baker (asher...@gmail.com mailto:asher...@gmail.com) Doctor McKay (mc...@doctormckay.com mailto:mc...@doctormckay.com**) Russell Smith (ve...@tinylittlerobots.us mailto:velsk@**tinylittlerobots.us ve...@tinylittlerobots.us ) 1nsane (1nsane...@gmail.com mailto:1nsane...@gmail.com) Providing links from public forums is not the same as providing links from corporate press release web sites. I can understand how the simple minded might fall for you shenanigans but Valve simply does not represent itself as doing business with Pinion. IMHO they would be foolish to do so. I have been following this mailing list for some time now and have yet to see any of the above individuals offer anything of value or help to anyone other than themselves or their self serving opinions. It would be a great service to the community if they would remove themselves from this list. Pinion does nothing to support Valve games and as a matter of fact they detract from the entertainment value people strive for when they purchase a game. They are capitalizing and promoted pollution to the gaming community. If no one can post a better solution to this issue, I would then welcome the motd removal altogether. __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hldshttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hldshttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds --- Cameron Munroe Owner and Operator of (G-S.N) Munroenet.com Computer Tech http://www.munroenet.com http://www.munroenet.com/ http://www.gaming-servers.net
Re: [hlds] Better Idle Managment
Alright i wasn't aware of mp_idledealmethod is actually the following: Deals with Idle Players. 1 = Sends them into Spectator mode then kicks them if they're still idle, 2 = Kicks them out of the game; However it wasn't on the Official TF2 Wiki Dedicated Server Configuration Page. Alright so now what is sv_timeout responsible for? I originally assumed that when someone connects to the server, if there is a problem in the connection. The Cvar controls how long the connection is retried until it drops the client from the server ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Suggestion and query regarding MOTD
Please ignore: :D What I find funny in this case is you claim html isn't coding, which is what you assume'd I used. I have written plenty of stuff in PHP, which by all regards is coding. I can leave what ever links in my signature that I like, it really isn't your concern, it is there for information none the less. Last time I checked it took more then 5 minutes to download TF2, install sourcemod, configure a fastdl server, setup stats, install tf2 mods, test to see why the mod isn't working correct, etc. However I am so glad you are a master and making things appear instantly. In regards to it being freeware yes you are right. However, Wordpress.com runs on open source software. So does mumble.com. Many platforms are using free software, and people still make profit off of it. So what is your gripe? (please note: I have never once made a profit with my gaming network.) I only ask my patrons to enjoy themselves as well, but I request them, if they so chose, to watch a 30 second ad to help keep the servers up. It isn't like they can't do what you already stated in a previous message. I even made a youtube video showing my players how to turn it off if they so chose. I'm not mad at all, I'm simply pointing out some fact that I have seen come to reality. Last time I checked watching an ad wasn't scamming, I guess you must be confusing that with websites that steal your steam info that claim FREE GAMES. (no links will be provided, even if requested.) I have noticed that you hate us, thus you throw your hate at us. GJ. http://www.merriam-webster.com/dictionary/community please look at 1c and it perfectly fits. :) http://www.merriam-webster.com/dictionary/network 3b, 5. I don't think I have ever said anything hateful to you, if so I apologize. As I am simply showing you my point of view and where I come from. Happy Easter, if you aren't religous, then have a great day. :) On 03/31/2013 10:05 AM, Crapware Wardon wrote: Html is not coding, kid. WordPress is just for noobs that want to call them selves web developers. You are merely a desktop publisher, not a developer. Your dead link is just that a dead link, don't pretend it's an intentionally turned off site and still leave the url in your signature. As for your so called network, you're running a single platform free server-ware created by someone else while attempting to portray yourself as a technically able person deserving compensation for 5 minutes of install time. I have been running multiple game servers on all the main platforms (win, lin/un-ix, os-x) using all the main game engines (hl2, quake, unreal, cry); furthermore I have developed my own custom admin mods as well as game content for all the game servers I provide, for going on 2 decades now. Yes I provide these services to the community free of charge and only ask my patrons to enjoy themselves. When you whine and complain about how deserving you are for your stealing other peoples work, you not only offend the true community contributors but also show those of us in the know what an asshole you are (see, I do know who/what you are). Face it you are just mad that someone is posting a view that is counter to your goal of scamming players and deducting value from player time. Pinion and its supporters are a blight that I mean to see eradicated from the world of internet gaming. Good luck with your Network and Community (I suggest you look up the definitions of these words). You are quite possibly the lowest form of human life, but for, the lowly belly crawling lawyer. I will not be accepting any more of your insulting hate mail so please enjoy your rage and keep it to yourself. Have a nice day and go fuck yourself, you thief. - Date: Sun, 31 Mar 2013 08:32:18 -0700 From: cmun...@cameronmunroe.com To: crapware.war...@hotmail.com Subject: Re: lol I actually hand coded the initial site when I started the gaming network, from scratch. However, over time it became evident that Wordpress was much more powerful and better for our needs. The website with the bad cert is there because if you didn't realize no one is using it. Long story short you have no idea who I am. You don't know what I look like. You are just upset because you have to watch an ad for 30 seconds. So here is my suggestion, don't play Team Fortress 2, block my list of servers and move on, or just don't play on servers that don't use pinion. However, if you really want to get around the problem, then go build your own server and see what the problems are. I would love to see you survive for more then a year. The fact is yes, I am the sole operator of the network, but I still have a community that loves and follows it. This community isn't charged anything, yet I still have to pay extra out of my pocket for it to exist, am I complaining, No. If the players want to move on and find another gaming network, then that is why I am not the sole operator
Re: [hlds] Better Idle Managment
sv_timeout is the number of seconds that a server will wait for a client to respond before dropping them from the game. For instance, if your client crashes, it doesn't send the disconnect signal to the server so the server doesn't know you're actually gone, besides the fact that your client isn't sending any data (which can happen due to lag). sv_timeout controls how long the server will wait before determining that the client is gone and dropping them from the game. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Sun, Mar 31, 2013 at 1:53 PM, Harsh Baid harshbai...@gmail.com wrote: Alright i wasn't aware of mp_idledealmethod is actually the following: Deals with Idle Players. 1 = Sends them into Spectator mode then kicks them if they're still idle, 2 = Kicks them out of the game; However it wasn't on the Official TF2 Wiki Dedicated Server Configuration Page. Alright so now what is sv_timeout responsible for? I originally assumed that when someone connects to the server, if there is a problem in the connection. The Cvar controls how long the connection is retried until it drops the client from the server ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Suggestion and query regarding MOTD
Being nice to trolls doesn't work imo. Unfortunately, if I'd be that nasty, I would be banned way before that troll from this list. So he can think himself of all the insults that would be quite personal to him and imagine that I wrote that to 'm. To the rest, have a great weekend, and see that troll as the fool for tomorrow to practice jokes on. From: Cameron Munroe cmun...@cameronmunroe.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Sunday, 31 March 2013, 19:43 Subject: Re: [hlds] Suggestion and query regarding MOTD Please ignore: :D What I find funny in this case is you claim html isn't coding, which is what you assume'd I used. I have written plenty of stuff in PHP, which by all regards is coding. I can leave what ever links in my signature that I like, it really isn't your concern, it is there for information none the less. Last time I checked it took more then 5 minutes to download TF2, install sourcemod, configure a fastdl server, setup stats, install tf2 mods, test to see why the mod isn't working correct, etc. However I am so glad you are a master and making things appear instantly. In regards to it being freeware yes you are right. However, Wordpress.com runs on open source software. So does mumble.com. Many platforms are using free software, and people still make profit off of it. So what is your gripe? (please note: I have never once made a profit with my gaming network.) I only ask my patrons to enjoy themselves as well, but I request them, if they so chose, to watch a 30 second ad to help keep the servers up. It isn't like they can't do what you already stated in a previous message. I even made a youtube video showing my players how to turn it off if they so chose. I'm not mad at all, I'm simply pointing out some fact that I have seen come to reality. Last time I checked watching an ad wasn't scamming, I guess you must be confusing that with websites that steal your steam info that claim FREE GAMES. (no links will be provided, even if requested.) I have noticed that you hate us, thus you throw your hate at us. GJ. http://www.merriam-webster.com/dictionary/community please look at 1c and it perfectly fits. :) http://www.merriam-webster.com/dictionary/network 3b, 5. I don't think I have ever said anything hateful to you, if so I apologize. As I am simply showing you my point of view and where I come from. Happy Easter, if you aren't religous, then have a great day. :) On 03/31/2013 10:05 AM, Crapware Wardon wrote: Html is not coding, kid. WordPress is just for noobs that want to call them selves web developers. You are merely a desktop publisher, not a developer. Your dead link is just that a dead link, don't pretend it's an intentionally turned off site and still leave the url in your signature. As for your so called network, you're running a single platform free server-ware created by someone else while attempting to portray yourself as a technically able person deserving compensation for 5 minutes of install time. I have been running multiple game servers on all the main platforms (win, lin/un-ix, os-x) using all the main game engines (hl2, quake, unreal, cry); furthermore I have developed my own custom admin mods as well as game content for all the game servers I provide, for going on 2 decades now. Yes I provide these services to the community free of charge and only ask my patrons to enjoy themselves. When you whine and complain about how deserving you are for your stealing other peoples work, you not only offend the true community contributors but also show those of us in the know what an asshole you are (see, I do know who/what you are). Face it you are just mad that someone is posting a view that is counter to your goal of scamming players and deducting value from player time. Pinion and its supporters are a blight that I mean to see eradicated from the world of internet gaming. Good luck with your Network and Community (I suggest you look up the definitions of these words). You are quite possibly the lowest form of human life, but for, the lowly belly crawling lawyer. I will not be accepting any more of your insulting hate mail so please enjoy your rage and keep it to yourself. Have a nice day and go fuck yourself, you thief. Date: Sun, 31 Mar 2013 08:32:18 -0700 From: cmun...@cameronmunroe.com To: crapware.war...@hotmail.com Subject: Re: lol I actually hand coded the initial site when I started the gaming network, from scratch. However, over time it became evident that Wordpress was much more powerful and better for our needs. The website with the bad cert is there because if you didn't realize no one is using it. Long story short you have no idea who I am. You don't know what I look like. You are just upset because you have to watch an ad for 30 seconds. So here is my suggestion, don't play
Re: [hlds] Suggestion and query regarding MOTD
Crapware Wardon: I have a great solution for you. How about pay and run your own TF2 server, and don't run pinion on it? That way you have a server that you can run exactly the way you like, and you know that you will never have to see pinion hijackware ever again. Let the other admins run their servers the way they want, and run your the way you want, and let people join whatever server they like the best. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Suggestion and query regarding MOTD
fiveofeight [hyn...@gmail.com] - Wreaks of troll email account to me. Crapware Wardon: I have a great solution for you. How about pay and run your own TF2 server, and don't run pinion on it? That way you have a server that you can run exactly the way you like, and you know that you will never have to see pinion hijackware ever again. Let the other admins run their servers the way they want, and run your the way you want, and let people join whatever server they like the best.___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Suggestion and query regarding MOTD
guys how about we stop feeding the goddamn troll like a bunch of ninnies. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Suggestion and query regarding MOTD
I don't know about you, but I'm both a server admin (on my own TF2 servers) and a player (for other game modes not offered by my servers). As a player, I wouldn't care if the motd were to suddenly vanish. As a server admin... I still wouldn't care if the motd were to suddenly vanish, because the only thing I use it for is a jukebox and that can easily be replaced by clients (dun dun dun) listening to their own music. On 3/31/2013 4:48 AM, Mart-Jan Reeuwijk wrote: This is SERVER admin list, you come with crap for the USERS which shouldn't be here... its a DIFFERENT viewpoint. Server Owners want: - being able to show the MOTD for various plugins and MODs and/or their community rules, McKay made a nice list of things that would get broken if it went down the drain. Clients want: - no pinion / unsolicited traffic not related to their game. The mailing list is for Server Owners, and ofcourse, SPUF is for the Clients. *From:* Crapware Wardon crapware.war...@hotmail.com *To:* hlds@list.valvesoftware.com hlds@list.valvesoftware.com *Sent:* Sunday, 31 March 2013, 4:49 *Subject:* [hlds] Suggestion and query regarding MOTD This is to address the responses from the following badmins... Asher Baker (asher...@gmail.com mailto:asher...@gmail.com) Doctor McKay (mc...@doctormckay.com mailto:mc...@doctormckay.com) Russell Smith (ve...@tinylittlerobots.us mailto:ve...@tinylittlerobots.us) 1nsane (1nsane...@gmail.com mailto:1nsane...@gmail.com) Providing links from public forums is not the same as providing links from corporate press release web sites. I can understand how the simple minded might fall for you shenanigans but Valve simply does not represent itself as doing business with Pinion. IMHO they would be foolish to do so. I have been following this mailing list for some time now and have yet to see any of the above individuals offer anything of value or help to anyone other than themselves or their self serving opinions. It would be a great service to the community if they would remove themselves from this list. Pinion does nothing to support Valve games and as a matter of fact they detract from the entertainment value people strive for when they purchase a game. They are capitalizing and promoted pollution to the gaming community. If no one can post a better solution to this issue, I would then welcome the motd removal altogether. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] 32 Slot Server
So i have recently heard somewhere that any player slot above 24 causes a decrease in performance. Is this a myth or in actuality true and if it is, is it a significant decrease and in what region of performance? Does 32 slots cause more stress on the CPU and or RAM causing the server to lag or is it something else entirely. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] 32 Slot Server
Slots are just a number, additional players will require additional resources. But as far as just increasing the slot count, no you won't see a performance drop. - Original Message - From: Harsh Baid To: hlds@list.valvesoftware.com Sent: Sunday, March 31, 2013 7:33 PM Subject: [hlds] 32 Slot Server So i have recently heard somewhere that any player slot above 24 causes a decrease in performance. Is this a myth or in actuality true and if it is, is it a significant decrease and in what region of performance? Does 32 slots cause more stress on the CPU and or RAM causing the server to lag or is it something else entirely. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] 32 Slot Server
The only performance drop is if your hardware can't handle it. Anything over 24 slot also displays a warning to the client in their browser. On Mar 31, 2013 7:02 PM, Calvin Judy rok...@summit-gaming.com wrote: ** Slots are just a number, additional players will require additional resources. But as far as just increasing the slot count, no you won't see a performance drop. - Original Message - *From:* Harsh Baid harshbai...@gmail.com *To:* hlds@list.valvesoftware.com *Sent:* Sunday, March 31, 2013 7:33 PM *Subject:* [hlds] 32 Slot Server So i have recently heard somewhere that any player slot above 24 causes a decrease in performance. Is this a myth or in actuality true and if it is, is it a significant decrease and in what region of performance? Does 32 slots cause more stress on the CPU and or RAM causing the server to lag or is it something else entirely. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] SRCDS query pattern?
Does anyone know what pattern steam clients use for querying the server on the source port? The dest. port is 27015 of course. Thank you. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] SRCDS query pattern?
I'm assuming you mean queries to specific servers, rather than the master server. In that case, the information you're looking for is documented here: https://developer.valvesoftware.com/wiki/Server_queries, specifically under A2S_INFO. On Sun, Mar 31, 2013 at 7:50 PM, List User l...@redspeedservers.com wrote: Does anyone know what pattern steam clients use for querying the server on the source port? The dest. port is 27015 of course. Thank you. __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hldshttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] SRCDS query pattern?
You might also check out the source code for Forlix SrcDS Manager or SrcDS Query: http://forlix.org/ . On Sun, Mar 31, 2013 at 5:50 PM, List User l...@redspeedservers.com wrote: Does anyone know what pattern steam clients use for querying the server on the source port? The dest. port is 27015 of course. Thank you. __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hldshttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] SRCDS query pattern?
When a steam client queries a server it does something like: udp: 59001 - 27015 I haven't been able to figure out the pattern for selecting the source port on the client... Thank you. On 3/31/2013 8:54 PM, Dave Rosca wrote: You might also check out the source code for Forlix SrcDS Manager or SrcDS Query: http://forlix.org/ . On Sun, Mar 31, 2013 at 5:50 PM, List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: Does anyone know what pattern steam clients use for querying the server on the source port? The dest. port is 27015 of course. Thank you. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] 32 Slot Server
Every additional players will cost more in all resources which in most cases sits on an exponential curve. Think about it this way. When there is two players all the server has to do is relay the coordinates of one player to the other, and process anything in between. While with 5 players it has to replay to 4 players. With a full 32 the server has to relay to 31 other players that 1 players coordinates. This function is happening all the time, and as such every additional player in going to have an increasing cost, no matter what they say below. This however is usually mitigated with newer and faster hardware that can handle the stress. Though in many cases this can lead to issues on heavy stress game like Vs. Saxton Hale where at 32 players many players will receive a buffer overflow because of the magnitude of data being thrown around. My suggestion is if you are starting a new server then cap it at 24, once it become busy enough increase from there until it seems comfortable. On 03/31/2013 05:04 PM, Mr Razzle wrote: The only performance drop is if your hardware can't handle it. Anything over 24 slot also displays a warning to the client in their browser. On Mar 31, 2013 7:02 PM, Calvin Judy rok...@summit-gaming.com wrote: Slots are just a number, additional players will require additional resources. But as far as just increasing the slot count, no you won't see a performance drop. - Original Message - FROM: Harsh Baid TO: hlds@list.valvesoftware.com SENT: Sunday, March 31, 2013 7:33 PM SUBJECT: [hlds] 32 Slot Server So i have recently heard somewhere that any player slot above 24 causes a decrease in performance. Is this a myth or in actuality true and if it is, is it a significant decrease and in what region of performance? Does 32 slots cause more stress on the CPU and or RAM causing the server to lag or is it something else entirely. - ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [1] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [1] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [1] --- Cameron Munroe Owner and Operator of (G-S.N) Munroenet.com Computer Tech http://www.munroenet.com [2] http://www.gaming-servers.net [3] https://www.town-assembly.com Links: -- [1] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [2] http://www.munroenet.com [3] http://www.gaming-servers.net ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] SRCDS query pattern?
Source ports are selected at random by the OS. On 2013/04/01 03:44, List User wrote: When a steam client queries a server it does something like: udp: 59001 - 27015 I haven't been able to figure out the pattern for selecting the source port on the client... Thank you. On 3/31/2013 8:54 PM, Dave Rosca wrote: You might also check out the source code for Forlix SrcDS Manager or SrcDS Query: http://forlix.org/ . On Sun, Mar 31, 2013 at 5:50 PM, List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: Does anyone know what pattern steam clients use for querying the server on the source port? The dest. port is 27015 of course. Thank you. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] 32 Slot Server
If you're asking this regarding the warning that pops up in TF2 when connecting to servers that have 24 slots, the warning isn't displayed due to server performance. Rather, TF2 is designed to be a 24-player game, and the maps and such perform best (arguably) with 24 players. It's not that the server can't handle more players, but that the gameplay changes when more than 24 players join. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Sun, Mar 31, 2013 at 7:33 PM, Harsh Baid harshbai...@gmail.com wrote: So i have recently heard somewhere that any player slot above 24 causes a decrease in performance. Is this a myth or in actuality true and if it is, is it a significant decrease and in what region of performance? Does 32 slots cause more stress on the CPU and or RAM causing the server to lag or is it something else entirely. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] 32 Slot Server
In response to... Harsh Baid (harshbai...@gmail.com) Hi Harsh, As you can see from the previous response posts from the kids on this mailing list, they follow the If you cant dazzle them with footwork baffle them with bullshit rule. Of course you will see a performance hit with more players, however it will be hardware and network resource dependent as to whether it is noticeable to you and your players. There are many other factors as well, such as the video and network hardware of your clients. I think you will find that it will be impossible to keep everybody happy all of the time. Furthermore running an administration add-on such as SourceMod (especially this one due to pore/no coding standards) on your server will degrade your users experience even further. All that being said you should use trial and error to determine what works best for you and your users. You can then select the best balance of options for your hosting goals.If you are new around here I would also suggest you add email filters for the following badmin/trolls as they are known misinformation and spam providers: Doctor McKay (mc...@doctormckay.com)Dominik Friedrichs (d...@forlix.org)Cameron Munroe (cmun...@cameronmunroe.com)List User (l...@redspeedservers.com)Lyrai (lyr...@gmail.com)fiveofeight (hyn...@gmail.com)Mart-Jan Reeuwijk (mreeu...@yahoo.com)Brian Simon (bluebriansi...@gmail.com)Eli Witt (eliw...@gmail.com)Paul (ubyu@gmail.com)Bjorn Wielens (uniac...@yahoo.ca)1nsane (1nsane...@gmail.com)T Marler (bloodyi...@shaw.ca)Niko Storni (n...@elite-hunterz.info)Russell Smith (ve...@tinylittlerobots.us)Cc2iscooL (cc2isc...@gmail.com)Asher Baker (asher...@gmail.com)IBIS Customer Service (ibis.serv...@gmail.com)ics (i...@ics-base.net)ElitePowered (elitepowe...@gmail.com)The Supreme Commander (thesupremec...@gmail.com)Nomaan Ahmad (n0man@gmail.com)Derek Howard (derekdavidhow...@gmail.com)Wander (wander...@gmail.com)Mike Vail (supp...@boomgaming.net)c.j...@griffinrun.net phre...@gmail.com bloodyi...@shaw.ca wickedplayer...@gmail.com bsr.crazedgun...@gmail.com singh...@live.com kmahajani...@gmail.com barreltr...@gmail.com jet2the...@gmail.com i...@ics-base.net cmun...@cameronmunroe.com wander...@gmail.com evan...@gmail.com I know this list is extensive, but I prefer to be comprehensive as opposed to the misinformation provides. Good Luck. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] 32 Slot Server
On 3/31/2013 11:51 PM, Crapware Wardon wrote: known misinformation and spam providers: bsr.crazedgun...@gmail.com mailto:bsr.crazedgun...@gmail.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds While I do not deny my resemblance to that remark, I did note how one of the MOST notorious and controversial admin(s) didn't make that list. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] 32 Slot Server
Hmm, I think I just said that same thing about the server. Though I know you are right on them being badmins/trolls. Last time I checked ICS has been more helpful then you ever have, and he does that every week, you? Would you like to throw some insults at me now? On 03/31/2013 09:51 PM, Crapware Wardon wrote: In response to... Harsh Baid (harshbai...@gmail.com) Hi Harsh, As you can see from the previous response posts from the kids on this mailing list, they follow the If you cant dazzle them with footwork baffle them with bullshit rule. Of course you will see a performance hit with more players, however it will be hardware and network resource dependent as to whether it is noticeable to you and your players. There are many other factors as well, such as the video and network hardware of your clients. I think you will find that it will be impossible to keep everybody happy all of the time. Furthermore running an administration add-on such as SourceMod (especially this one due to pore/no coding standards) on your server will degrade your users experience even further. All that being said you should use trial and error to determine what works best for you and your users. You can then select the best balance of options for your hosting goals. If you are new around here I would also suggest you add email filters for the following badmin/trolls as they are known misinformation and spam providers: Doctor McKay (mc...@doctormckay.com) Dominik Friedrichs (d...@forlix.org) Cameron Munroe (cmun...@cameronmunroe.com) List User (l...@redspeedservers.com) Lyrai (lyr...@gmail.com) fiveofeight (hyn...@gmail.com) Mart-Jan Reeuwijk (mreeu...@yahoo.com) Brian Simon (bluebriansi...@gmail.com) Eli Witt (eliw...@gmail.com) Paul (ubyu@gmail.com) Bjorn Wielens (uniac...@yahoo.ca) 1nsane (1nsane...@gmail.com) T Marler (bloodyi...@shaw.ca) Niko Storni (n...@elite-hunterz.info) Russell Smith (ve...@tinylittlerobots.us) Cc2iscooL (cc2isc...@gmail.com) Asher Baker (asher...@gmail.com) IBIS Customer Service (ibis.serv...@gmail.com) ics (i...@ics-base.net) ElitePowered (elitepowe...@gmail.com) The Supreme Commander (thesupremec...@gmail.com) Nomaan Ahmad (n0man@gmail.com) Derek Howard (derekdavidhow...@gmail.com) Wander (wander...@gmail.com) Mike Vail (supp...@boomgaming.net) c.j...@griffinrun.net phre...@gmail.com bloodyi...@shaw.ca wickedplayer...@gmail.com bsr.crazedgun...@gmail.com singh...@live.com kmahajani...@gmail.com barreltr...@gmail.com jet2the...@gmail.com i...@ics-base.net cmun...@cameronmunroe.com wander...@gmail.com evan...@gmail.com I know this list is extensive, but I prefer to be comprehensive as opposed to the misinformation provides. Good Luck. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [1] Links: -- [1] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] 32 Slot Server
Edit, oops I mean aren't On 03/31/2013 10:37 PM, Cameron Munroe wrote: Hmm, I think I just said that same thing about the server. Though I know you AREN'T right on them being badmins/trolls. Last time I checked ICS has been more helpful then you ever have, and he does that every week, you? Would you like to throw some insults at me now? On 03/31/2013 09:51 PM, Crapware Wardon wrote: In response to... Harsh Baid (harshbai...@gmail.com) Hi Harsh, As you can see from the previous response posts from the kids on this mailing list, they follow the If you cant dazzle them with footwork baffle them with bullshit rule. Of course you will see a performance hit with more players, however it will be hardware and network resource dependent as to whether it is noticeable to you and your players. There are many other factors as well, such as the video and network hardware of your clients. I think you will find that it will be impossible to keep everybody happy all of the time. Furthermore running an administration add-on such as SourceMod (especially this one due to pore/no coding standards) on your server will degrade your users experience even further. All that being said you should use trial and error to determine what works best for you and your users. You can then select the best balance of options for your hosting goals. If you are new around here I would also suggest you add email filters for the following badmin/trolls as they are known misinformation and spam providers: Doctor McKay (mc...@doctormckay.com) Dominik Friedrichs (d...@forlix.org) Cameron Munroe (cmun...@cameronmunroe.com) List User (l...@redspeedservers.com) Lyrai (lyr...@gmail.com) fiveofeight (hyn...@gmail.com) Mart-Jan Reeuwijk (mreeu...@yahoo.com) Brian Simon (bluebriansi...@gmail.com) Eli Witt (eliw...@gmail.com) Paul (ubyu@gmail.com) Bjorn Wielens (uniac...@yahoo.ca) 1nsane (1nsane...@gmail.com) T Marler (bloodyi...@shaw.ca) Niko Storni (n...@elite-hunterz.info) Russell Smith (ve...@tinylittlerobots.us) Cc2iscooL (cc2isc...@gmail.com) Asher Baker (asher...@gmail.com) IBIS Customer Service (ibis.serv...@gmail.com) ics (i...@ics-base.net) ElitePowered (elitepowe...@gmail.com) The Supreme Commander (thesupremec...@gmail.com) Nomaan Ahmad (n0man@gmail.com) Derek Howard (derekdavidhow...@gmail.com) Wander (wander...@gmail.com) Mike Vail (supp...@boomgaming.net) c.j...@griffinrun.net phre...@gmail.com bloodyi...@shaw.ca wickedplayer...@gmail.com bsr.crazedgun...@gmail.com singh...@live.com kmahajani...@gmail.com barreltr...@gmail.com jet2the...@gmail.com i...@ics-base.net cmun...@cameronmunroe.com wander...@gmail.com evan...@gmail.com I know this list is extensive, but I prefer to be comprehensive as opposed to the misinformation provides. Good Luck. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [1] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [1] --- Cameron Munroe Owner and Operator of (G-S.N) Munroenet.com Computer Tech http://www.munroenet.com [2] http://www.gaming-servers.net [3] https://www.town-assembly.com Links: -- [1] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds [2] http://www.munroenet.com [3] http://www.gaming-servers.net ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds