Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
herr-oh? back on track, or let's let it die... (read below) On 12/20/06, john @ GamersCoalition <[EMAIL PROTECTED]> wrote: OK. Let's put down the dictionaries, put aside our feelings, and have a legitimate discussion about redirections, etc. Those that are opposed to redirections: sv_maxvisibleplayers aside, lets say we've got 20 pub slots on a 23 man server. If you are a non reserve client, and are taking up slots 21, 22, and/or 23, be forced into spectator, then prompted with a display of other servers to be directed to, and the OPTION to join one of the others. After x seconds, if you do not choose, you get disconnected? Right now, if you are a pub client connecting to a "full" server, you go through the connection only to get disconnected. This sounds like a reasonable compromise, no? ...and who can code this? happy holidays, sj On 12/20/06, Hexis <[EMAIL PROTECTED]> wrote: > On Wed, Dec 20, 2006 at 02:36:45PM +0300, Roman Hatsiev wrote: > > Everyone has his own understanding of abuse. So please do not pretend > > that your understanding is more correct than mine. > > > Of the 5 definitions for "abuse" in Merriam Webster, I think you will > find the first to be most relevant: "a corrupt practice or custom", > perhaps the second is relevant: "improper or excessive use or > treatment". > > There, now we have an unbiased "understanding" of the word abuse. > > Server administrators may abuse players, but that's never up to the > players to decide what is abusive, and what isn't. Only the people who > own the server are ultimately responsible for it get to make that > choice. A server is functionally private property. As a player you > are a guest, on private property. You have no rights. A server > operator may do anything to you as a guest there, within reason. I > don't think you could possibly argue that being kicked or banned is not > reasonable. Just because you don't agree with an action, does not make > it "abuse". > > > -- > Hexis > www.hxxl.com > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- [Mmmm]stuttering.john .gc "Together we spawn." [EMAIL PROTECTED] http://www.gamerscoalition.com -- [Mmmm]stuttering.john .gc "Together we spawn." [EMAIL PROTECTED] http://www.gamerscoalition.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
[ Converted text/html to text/plain ] I was being facetious ;) Im just taking it over the line like the people against it. HP Wim Barelds wrote: -- [ Picked text/plain from multipart/alternative ] No, VAC isn't in place to police your servers real-time. It's in place to remove as many hackers as possible, and does this with a delay. Unless you really really love cheaters, it should be obvious that you would like a cheater to be removed from your server after less then a month time, as that's how long it will take to get him VAC banned (often longer). As said, removing a player is not "abuse", servers are private property (as said) which means that you do not have the "right" to be there, you have the priveledge, and that priveledge can be removed at any time by the owner of the property (game server admin). When you connect to a server, you however do not become the server admin's property, meaning that even though the admin can tell you what to do to maintain your priveledge to stay, he can not (or should not be able to) make you do whatever he wishes, without your consent. On 12/20/06, Hell Phoenix <[EMAIL PROTECTED]>[1] wrote: [ Converted text/html to text/plain ] x3 I mean..why do server ops need kick and ban? Thats what VAC is for right? There arent any asshats or cheaters in our servers. -Original Message- From: Roman Hatsiev [mailto:[EMAIL PROTECTED] Sent: Wednesday, December 20, 2006 1:02 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? Everyone hate being kicked or banned. I suggest removing kick and banid commands from the game. It must be a player's choice whether to play on this server, not server operator's. Also kick and ban are widely abused by many server operators, we must do something to protect players! The freedom of choice for players is everything, while server operators deserve no choice at all. On 20/12/06, Joshua Handelsman-Woolf (DogGunn) <[EMAIL PROTECTED]>[4][3] wrote: Oh noes, please not the redirect, that annoyed me. I hated being switched to another server without actually being given the option. john @ GamersCoalition wrote: No reason to be afraid; thanks for the recommendation. On 12/19/06, Graham Robinson <[EMAIL PROTECTED]>[5][4] wrote: "But they might also find it "annoying" to not be able to connect to a server showing 20/23 because of 3 reserve slots." I'm afraid to say this but you are doing your reserve slot system wrong then. You want sv_visiblemaxplayers set to 20 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds[5[6]] -- [Mmmm]stuttering.john .gc "Together we spawn." [EMAIL PROTECTED] http://www.gamerscoalition.com[7[8]] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds[8[9]] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds[9[10]] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds[10[11]] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds[11[12]] ===References:=== 1. mailto:[EMAIL PROTECTED] 2. mailto:[EMAIL PROTECTED] 3. mailto:[EMAIL PROTECTED] 4. mailto:[EMAIL PROTECTED] 5. http://list.valvesoftware.com/mailman/listinfo/hlds[17] 6. mailto:[EMAIL PROTECTED] 7. http://www.gamerscoalition.com[19] 8. http://list.valvesoftware.com/mailman/listinfo/hlds[20] 9. http://list.valvesoftware.com/mailman/listinfo/hlds[21] 10. http://list.valvesoftware.com/mailman/listinfo/hlds[22] 11. http://list.valvesoftware.com/mailman/listinfo/hlds[23] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds[24] -- ___ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds[26] ===References:=== 1. mailto:[EMAIL PROTECTED] 2. mailto:[EMAIL PROTECTED] 3. mailto:[EMAIL PROTECTED] 4. mailto:[EMAIL PROTECTED] 5. mailto:[EMAIL PROTECTED] 6. http://list.valvesoftware.com/mailman/listinfo/hlds[5 7. mailto:[EMAIL PROTECTED] 8. http://www.ga
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
-- [ Picked text/plain from multipart/alternative ] No, VAC isn't in place to police your servers real-time. It's in place to remove as many hackers as possible, and does this with a delay. Unless you really really love cheaters, it should be obvious that you would like a cheater to be removed from your server after less then a month time, as that's how long it will take to get him VAC banned (often longer). As said, removing a player is not "abuse", servers are private property (as said) which means that you do not have the "right" to be there, you have the priveledge, and that priveledge can be removed at any time by the owner of the property (game server admin). When you connect to a server, you however do not become the server admin's property, meaning that even though the admin can tell you what to do to maintain your priveledge to stay, he can not (or should not be able to) make you do whatever he wishes, without your consent. On 12/20/06, Hell Phoenix <[EMAIL PROTECTED]> wrote: > > [ Converted text/html to text/plain ] > x3 > I mean..why do server ops need kick and ban? Thats what VAC is for right? > There arent any asshats or cheaters in our servers. -Original Message- > From: Roman Hatsiev [mailto:[EMAIL PROTECTED] > Sent: Wednesday, December 20, 2006 1:02 AM > To: [EMAIL PROTECTED] > Subject: Re: [hlds] Valve...can we get the connect command for redirect > in SCRDS? > > > Everyone hate being kicked or banned. I suggest removing kick and > banid commands from the game. It must be a player's choice whether to > play on this server, not server operator's. Also kick and ban are > widely abused by many server operators, we must do something to > protect players! The freedom of choice for players is everything, > while server operators deserve no choice at all. > > On 20/12/06, Joshua Handelsman-Woolf (DogGunn) <[EMAIL PROTECTED]>[3] > wrote: > > > Oh noes, please not the redirect, that annoyed me. I hated being > switched to another server without actually being given the option. > john @ GamersCoalition wrote: > > > No reason to be afraid; thanks for the recommendation. > > On 12/19/06, Graham Robinson <[EMAIL PROTECTED]>[4] wrote: > > > "But they might also find it "annoying" to not be able to connect to a > server showing 20/23 > because of 3 reserve slots." > > I'm afraid to say this but you are doing your reserve slot system > wrong then. You want sv_visiblemaxplayers set to 20 > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds[5] > > > > > -- > [Mmmm]stuttering.john .gc > "Together we spawn." > [EMAIL PROTECTED] > http://www.gamerscoalition.com[7] > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds[8] > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds[9] > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds[10] > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds[11] > > > ===References:=== > 1. mailto:[EMAIL PROTECTED] > 2. mailto:hlds@list.valvesoftware.com > 3. mailto:[EMAIL PROTECTED] > 4. mailto:[EMAIL PROTECTED] > 5. http://list.valvesoftware.com/mailman/listinfo/hlds > 6. mailto:[EMAIL PROTECTED] > 7. http://www.gamerscoalition.com > 8. http://list.valvesoftware.com/mailman/listinfo/hlds > 9. http://list.valvesoftware.com/mailman/listinfo/hlds > 10. http://list.valvesoftware.com/mailman/listinfo/hlds > 11. http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
OK. Let's put down the dictionaries, put aside our feelings, and have a legitimate discussion about redirections, etc. Those that are opposed to redirections: sv_maxvisibleplayers aside, lets say we've got 20 pub slots on a 23 man server. If you are a non reserve client, and are taking up slots 21, 22, and/or 23, be forced into spectator, then prompted with a display of other servers to be directed to, and the OPTION to join one of the others. After x seconds, if you do not choose, you get disconnected? Right now, if you are a pub client connecting to a "full" server, you go through the connection only to get disconnected. This sounds like a reasonable compromise, no? ...and who can code this? happy holidays, sj On 12/20/06, Hexis <[EMAIL PROTECTED]> wrote: On Wed, Dec 20, 2006 at 02:36:45PM +0300, Roman Hatsiev wrote: > Everyone has his own understanding of abuse. So please do not pretend > that your understanding is more correct than mine. Of the 5 definitions for "abuse" in Merriam Webster, I think you will find the first to be most relevant: "a corrupt practice or custom", perhaps the second is relevant: "improper or excessive use or treatment". There, now we have an unbiased "understanding" of the word abuse. Server administrators may abuse players, but that's never up to the players to decide what is abusive, and what isn't. Only the people who own the server are ultimately responsible for it get to make that choice. A server is functionally private property. As a player you are a guest, on private property. You have no rights. A server operator may do anything to you as a guest there, within reason. I don't think you could possibly argue that being kicked or banned is not reasonable. Just because you don't agree with an action, does not make it "abuse". -- Hexis www.hxxl.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [Mmmm]stuttering.john .gc "Together we spawn." [EMAIL PROTECTED] http://www.gamerscoalition.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
On Wed, Dec 20, 2006 at 02:36:45PM +0300, Roman Hatsiev wrote: > Everyone has his own understanding of abuse. So please do not pretend > that your understanding is more correct than mine. Of the 5 definitions for "abuse" in Merriam Webster, I think you will find the first to be most relevant: "a corrupt practice or custom", perhaps the second is relevant: "improper or excessive use or treatment". There, now we have an unbiased "understanding" of the word abuse. Server administrators may abuse players, but that's never up to the players to decide what is abusive, and what isn't. Only the people who own the server are ultimately responsible for it get to make that choice. A server is functionally private property. As a player you are a guest, on private property. You have no rights. A server operator may do anything to you as a guest there, within reason. I don't think you could possibly argue that being kicked or banned is not reasonable. Just because you don't agree with an action, does not make it "abuse". -- Hexis www.hxxl.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
[ Converted text/html to text/plain ] x3 I mean..why do server ops need kick and ban? Thats what VAC is for right? There arent any asshats or cheaters in our servers. Edward Luna wrote: Yup. -Original Message- From: Roman Hatsiev [mailto:[EMAIL PROTECTED] Sent: Wednesday, December 20, 2006 1:02 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? Everyone hate being kicked or banned. I suggest removing kick and banid commands from the game. It must be a player's choice whether to play on this server, not server operator's. Also kick and ban are widely abused by many server operators, we must do something to protect players! The freedom of choice for players is everything, while server operators deserve no choice at all. On 20/12/06, Joshua Handelsman-Woolf (DogGunn) <[EMAIL PROTECTED]>[3] wrote: Oh noes, please not the redirect, that annoyed me. I hated being switched to another server without actually being given the option. john @ GamersCoalition wrote: No reason to be afraid; thanks for the recommendation. On 12/19/06, Graham Robinson <[EMAIL PROTECTED]>[4] wrote: "But they might also find it "annoying" to not be able to connect to a server showing 20/23 because of 3 reserve slots." I'm afraid to say this but you are doing your reserve slot system wrong then. You want sv_visiblemaxplayers set to 20 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds[5] -- [Mmmm]stuttering.john .gc "Together we spawn." [EMAIL PROTECTED] http://www.gamerscoalition.com[7] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds[8] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds[9] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds[10] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds[11] ===References:=== 1. mailto:[EMAIL PROTECTED] 2. mailto:hlds@list.valvesoftware.com 3. mailto:[EMAIL PROTECTED] 4. mailto:[EMAIL PROTECTED] 5. http://list.valvesoftware.com/mailman/listinfo/hlds 6. mailto:[EMAIL PROTECTED] 7. http://www.gamerscoalition.com 8. http://list.valvesoftware.com/mailman/listinfo/hlds 9. http://list.valvesoftware.com/mailman/listinfo/hlds 10. http://list.valvesoftware.com/mailman/listinfo/hlds 11. http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Thanks, Edward, you saved me quite a lot of time I could spend trying to express my view on this problem. On 20/12/06, Edward Luna <[EMAIL PROTECTED]> wrote: Obviously both sides have valid points however, there still remains the question of how much control a server operator should have and I don't really think any of you actually believe "server operator abuse" is rampant and causing a major problem for the gamming community and therefore must be reigned in. We can recognize that admin abuse exists but we should also acknowledge that it's rare and not the central issue. As with politics, so much relies on simple opinion rather than hard fact so we should throw out the red-meat components of this discussion and enlighten ourselves to the actual needs and the greater good instead of concentrating on the worst aspects of either position. As a server admin myself I naturally tend to gravitate to that side of the argument but I believe there is good reason for that. Our servers are virtual targets for every socially challenged deranged semi-genius with a keyboard, hell bent on cheating or generally being disruptive... we need the tools to be able to counter that, not because we want to be policemen but rather because effective policing does not exist. The issue of server redirects is minor in comparison to the larger issue of server admin control. I tend to favor the server admin-centric view and I'm strongly in favor of strengthening the admin controls not weakening them. If we must police something then lets police server admins who abuse the powers bestowed upon them... provide for a review process for all admin abuse allegations and provide for strict penalties for abusive admins ranging from a slap on the wrist to permanent server de-listing or all points in-between. We must assume the server admin community is as committed if not more committed to eliminating admin abuse as any player or group of players might be... we already know what a fair percentage of the player community has in mind and controlling that huge bio-mass is a lot tougher than self policing the admin community. -Original Message- From: Roman Hatsiev [mailto:[EMAIL PROTECTED] Sent: Wednesday, December 20, 2006 6:37 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? Everyone has his own understanding of abuse. So please do not pretend that your understanding is more correct than mine. On 20/12/06, Thortok2000 <[EMAIL PROTECTED]> wrote: > A server has the right to say 'My house, my rules.' The server can run > custom mods and what not. The server can that, if you're going to play > here, you have to do this. And ultimately, the server can kick or ban you > if you don't cooperate. > > What the server should NOT be able to do is to MAKE you do anything, except > leave, without your knowledge and consent. > > A lot of the code, in my opinion, needs to be reworked so the the same > functions as before (such as team switching, slaying, etc.) are available as > things to be done to the player instead of forcing the player to do these > things themselves. To my very limited understanding, such reworkings are > already in progress. > > When it comes to connecting to another server, I've already said, a popup > dialog box (similar to the auto-retry when full dialog box) pops up saying > "we recommend" and it could have one or multiple servers. Then you could > say "No, connect me to this one, auto-join when ready". Server ops could > set whether that dialog box pops up all the time, or only when the server is > full. > > And similarly, a dialog box if a server is closed, forwarding on to the > correct server. > > The point is, ops shouldn't be able to take control of your keyboard and do > things for you. They can kick you off their server, but they shouldn't > force where you go after that, without knowledge or consent of the user. > That's abuse. That's not "My house, my rules", that's "You are now my slave > until you manually disconnect." > > Sarcasm is not appreciated, so let's try to be constructive, okay? I > realize I'm new here, but I figure petty fighting isn't going to accomplish > much. I figure there's so many ways we could improve this game if we work > constructively and share ideas. > > --Thortok2000 > > - Original Message - > From: "Roman Hatsiev" <[EMAIL PROTECTED]> > To: > Sent: Wednesday, December 20, 2006 5:28 AM > Subject: Re: [hlds] Valve...can we get the connect command for redirect in > SCRDS? > > > Server commands were disabled just in tide with this brand new idea of > > protecting play
RE: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Obviously both sides have valid points however, there still remains the question of how much control a server operator should have and I don't really think any of you actually believe "server operator abuse" is rampant and causing a major problem for the gamming community and therefore must be reigned in. We can recognize that admin abuse exists but we should also acknowledge that it's rare and not the central issue. As with politics, so much relies on simple opinion rather than hard fact so we should throw out the red-meat components of this discussion and enlighten ourselves to the actual needs and the greater good instead of concentrating on the worst aspects of either position. As a server admin myself I naturally tend to gravitate to that side of the argument but I believe there is good reason for that. Our servers are virtual targets for every socially challenged deranged semi-genius with a keyboard, hell bent on cheating or generally being disruptive... we need the tools to be able to counter that, not because we want to be policemen but rather because effective policing does not exist. The issue of server redirects is minor in comparison to the larger issue of server admin control. I tend to favor the server admin-centric view and I'm strongly in favor of strengthening the admin controls not weakening them. If we must police something then lets police server admins who abuse the powers bestowed upon them... provide for a review process for all admin abuse allegations and provide for strict penalties for abusive admins ranging from a slap on the wrist to permanent server de-listing or all points in-between. We must assume the server admin community is as committed if not more committed to eliminating admin abuse as any player or group of players might be... we already know what a fair percentage of the player community has in mind and controlling that huge bio-mass is a lot tougher than self policing the admin community. -Original Message- From: Roman Hatsiev [mailto:[EMAIL PROTECTED] Sent: Wednesday, December 20, 2006 6:37 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? Everyone has his own understanding of abuse. So please do not pretend that your understanding is more correct than mine. On 20/12/06, Thortok2000 <[EMAIL PROTECTED]> wrote: > A server has the right to say 'My house, my rules.' The server can run > custom mods and what not. The server can that, if you're going to play > here, you have to do this. And ultimately, the server can kick or ban you > if you don't cooperate. > > What the server should NOT be able to do is to MAKE you do anything, except > leave, without your knowledge and consent. > > A lot of the code, in my opinion, needs to be reworked so the the same > functions as before (such as team switching, slaying, etc.) are available as > things to be done to the player instead of forcing the player to do these > things themselves. To my very limited understanding, such reworkings are > already in progress. > > When it comes to connecting to another server, I've already said, a popup > dialog box (similar to the auto-retry when full dialog box) pops up saying > "we recommend" and it could have one or multiple servers. Then you could > say "No, connect me to this one, auto-join when ready". Server ops could > set whether that dialog box pops up all the time, or only when the server is > full. > > And similarly, a dialog box if a server is closed, forwarding on to the > correct server. > > The point is, ops shouldn't be able to take control of your keyboard and do > things for you. They can kick you off their server, but they shouldn't > force where you go after that, without knowledge or consent of the user. > That's abuse. That's not "My house, my rules", that's "You are now my slave > until you manually disconnect." > > Sarcasm is not appreciated, so let's try to be constructive, okay? I > realize I'm new here, but I figure petty fighting isn't going to accomplish > much. I figure there's so many ways we could improve this game if we work > constructively and share ideas. > > --Thortok2000 > > - Original Message - > From: "Roman Hatsiev" <[EMAIL PROTECTED]> > To: > Sent: Wednesday, December 20, 2006 5:28 AM > Subject: Re: [hlds] Valve...can we get the connect command for redirect in > SCRDS? > > > Server commands were disabled just in tide with this brand new idea of > > protecting players from server operators abuse and giving players more > > choice than ever. At the same time this choice is being taken away > > from sever operator
RE: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Yup. -Original Message- From: Roman Hatsiev [mailto:[EMAIL PROTECTED] Sent: Wednesday, December 20, 2006 1:02 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? Everyone hate being kicked or banned. I suggest removing kick and banid commands from the game. It must be a player's choice whether to play on this server, not server operator's. Also kick and ban are widely abused by many server operators, we must do something to protect players! The freedom of choice for players is everything, while server operators deserve no choice at all. On 20/12/06, Joshua Handelsman-Woolf (DogGunn) <[EMAIL PROTECTED]> wrote: > Oh noes, please not the redirect, that annoyed me. I hated being > switched to another server without actually being given the option. > john @ GamersCoalition wrote: > > No reason to be afraid; thanks for the recommendation. > > > > On 12/19/06, Graham Robinson <[EMAIL PROTECTED]> wrote: > >> "But they might also find it "annoying" to not be able to connect to a > >> server showing 20/23 > >> because of 3 reserve slots." > >> > >> I'm afraid to say this but you are doing your reserve slot system > >> wrong then. You want sv_visiblemaxplayers set to 20 > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > > > > -- > > [Mmmm]stuttering.john .gc > > "Together we spawn." > > [EMAIL PROTECTED] > > http://www.gamerscoalition.com > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
i think Thortok is right with his point ... the idea of the dialog box for redirects is great ... i hope that will be realized andreas > -Ursprüngliche Nachricht- > Von: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Im Auftrag von > Roman Hatsiev > Gesendet: Mittwoch, 20. Dezember 2006 12:37 > An: hlds@list.valvesoftware.com > Betreff: Re: [hlds] Valve...can we get the connect command > for redirect in SCRDS? > > Everyone has his own understanding of abuse. So please do not > pretend that your understanding is more correct than mine. > > On 20/12/06, Thortok2000 <[EMAIL PROTECTED]> wrote: > > A server has the right to say 'My house, my rules.' The server can > > run custom mods and what not. The server can that, if > you're going to > > play here, you have to do this. And ultimately, the server > can kick > > or ban you if you don't cooperate. > > > > What the server should NOT be able to do is to MAKE you do > anything, > > except leave, without your knowledge and consent. > > > > A lot of the code, in my opinion, needs to be reworked so > the the same > > functions as before (such as team switching, slaying, etc.) are > > available as things to be done to the player instead of forcing the > > player to do these things themselves. To my very limited > > understanding, such reworkings are already in progress. > > > > When it comes to connecting to another server, I've already said, a > > popup dialog box (similar to the auto-retry when full > dialog box) pops > > up saying "we recommend" and it could have one or multiple > servers. > > Then you could say "No, connect me to this one, auto-join > when ready". > > Server ops could set whether that dialog box pops up all > the time, or > > only when the server is full. > > > > And similarly, a dialog box if a server is closed, forwarding on to > > the correct server. > > > > The point is, ops shouldn't be able to take control of your > keyboard > > and do things for you. They can kick you off their server, > but they > > shouldn't force where you go after that, without knowledge > or consent of the user. > > That's abuse. That's not "My house, my rules", that's "You > are now my > > slave until you manually disconnect." > > > > Sarcasm is not appreciated, so let's try to be > constructive, okay? I > > realize I'm new here, but I figure petty fighting isn't going to > > accomplish much. I figure there's so many ways we could > improve this > > game if we work constructively and share ideas. > > > > --Thortok2000 > > > > - Original Message - > > From: "Roman Hatsiev" <[EMAIL PROTECTED]> > > To: > > Sent: Wednesday, December 20, 2006 5:28 AM > > Subject: Re: [hlds] Valve...can we get the connect command for > > redirect in SCRDS? > > > > > Server commands were disabled just in tide with this > brand new idea > > > of protecting players from server operators abuse and > giving players > > > more choice than ever. At the same time this choice is > being taken > > > away from sever operators. I just suggest to make next > logical step > > > because kick and ban abuse is far worse that anything else. For > > > example, yesterday I got banned on one of servers in Germany just > > > for five kills of server admin I made in row so he > started falling > > > from the top of his stats. This IS abuse, not the server > commands or > > > redirect or anything else. We must do something. Let's start vote > > > topic on Steam forums and you'll see what community > thinks about it. > > > > > > On 20/12/06, Joshua Handelsman-Woolf (DogGunn) > <[EMAIL PROTECTED]> > > > wrote: > > >> Well I think you may of taken it the wrong way. What I'm > suggesting > > >> is, if there was to forced functions such as the connect > command, > > >> it would be nice to have a dialog or something to say > you have been > > >> recommended to move to this server instead of just > joining another server. > > >> Roman Hatsiev wrote: > > >> > Everyone hate being kicked or banned. I suggest > removing kick and > > >> > banid commands from the game. It must be a player's choice > > >> > whether to play on this server, not server operator's. > Also kick > > >> > and ban are widely abused by many server ope
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Everyone has his own understanding of abuse. So please do not pretend that your understanding is more correct than mine. On 20/12/06, Thortok2000 <[EMAIL PROTECTED]> wrote: A server has the right to say 'My house, my rules.' The server can run custom mods and what not. The server can that, if you're going to play here, you have to do this. And ultimately, the server can kick or ban you if you don't cooperate. What the server should NOT be able to do is to MAKE you do anything, except leave, without your knowledge and consent. A lot of the code, in my opinion, needs to be reworked so the the same functions as before (such as team switching, slaying, etc.) are available as things to be done to the player instead of forcing the player to do these things themselves. To my very limited understanding, such reworkings are already in progress. When it comes to connecting to another server, I've already said, a popup dialog box (similar to the auto-retry when full dialog box) pops up saying "we recommend" and it could have one or multiple servers. Then you could say "No, connect me to this one, auto-join when ready". Server ops could set whether that dialog box pops up all the time, or only when the server is full. And similarly, a dialog box if a server is closed, forwarding on to the correct server. The point is, ops shouldn't be able to take control of your keyboard and do things for you. They can kick you off their server, but they shouldn't force where you go after that, without knowledge or consent of the user. That's abuse. That's not "My house, my rules", that's "You are now my slave until you manually disconnect." Sarcasm is not appreciated, so let's try to be constructive, okay? I realize I'm new here, but I figure petty fighting isn't going to accomplish much. I figure there's so many ways we could improve this game if we work constructively and share ideas. --Thortok2000 - Original Message - From: "Roman Hatsiev" <[EMAIL PROTECTED]> To: Sent: Wednesday, December 20, 2006 5:28 AM Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? > Server commands were disabled just in tide with this brand new idea of > protecting players from server operators abuse and giving players more > choice than ever. At the same time this choice is being taken away > from sever operators. I just suggest to make next logical step because > kick and ban abuse is far worse that anything else. For example, > yesterday I got banned on one of servers in Germany just for five > kills of server admin I made in row so he started falling from the top > of his stats. This IS abuse, not the server commands or redirect or > anything else. We must do something. Let's start vote topic on Steam > forums and you'll see what community thinks about it. > > On 20/12/06, Joshua Handelsman-Woolf (DogGunn) <[EMAIL PROTECTED]> > wrote: >> Well I think you may of taken it the wrong way. What I'm suggesting is, >> if there was to forced functions such as the connect command, it would >> be nice to have a dialog or something to say you have been recommended >> to move to this server instead of just joining another server. >> Roman Hatsiev wrote: >> > Everyone hate being kicked or banned. I suggest removing kick and >> > banid commands from the game. It must be a player's choice whether to >> > play on this server, not server operator's. Also kick and ban are >> > widely abused by many server operators, we must do something to >> > protect players! The freedom of choice for players is everything, >> > while server operators deserve no choice at all. >> > >> > On 20/12/06, Joshua Handelsman-Woolf (DogGunn) <[EMAIL PROTECTED]> >> > wrote: >> >> Oh noes, please not the redirect, that annoyed me. I hated being >> >> switched to another server without actually being given the option. >> >> john @ GamersCoalition wrote: >> >> > No reason to be afraid; thanks for the recommendation. >> >> > >> >> > On 12/19/06, Graham Robinson <[EMAIL PROTECTED]> wrote: >> >> >> "But they might also find it "annoying" to not be able to connect >> >> to a >> >> >> server showing 20/23 >> >> >> because of 3 reserve slots." >> >> >> >> >> >> I'm afraid to say this but you are doing your reserve slot system >> >> >> wrong then. You want sv_visiblemaxplayers set to 20 >> >> >> >> >> >> _
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
A server has the right to say 'My house, my rules.' The server can run custom mods and what not. The server can that, if you're going to play here, you have to do this. And ultimately, the server can kick or ban you if you don't cooperate. What the server should NOT be able to do is to MAKE you do anything, except leave, without your knowledge and consent. A lot of the code, in my opinion, needs to be reworked so the the same functions as before (such as team switching, slaying, etc.) are available as things to be done to the player instead of forcing the player to do these things themselves. To my very limited understanding, such reworkings are already in progress. When it comes to connecting to another server, I've already said, a popup dialog box (similar to the auto-retry when full dialog box) pops up saying "we recommend" and it could have one or multiple servers. Then you could say "No, connect me to this one, auto-join when ready". Server ops could set whether that dialog box pops up all the time, or only when the server is full. And similarly, a dialog box if a server is closed, forwarding on to the correct server. The point is, ops shouldn't be able to take control of your keyboard and do things for you. They can kick you off their server, but they shouldn't force where you go after that, without knowledge or consent of the user. That's abuse. That's not "My house, my rules", that's "You are now my slave until you manually disconnect." Sarcasm is not appreciated, so let's try to be constructive, okay? I realize I'm new here, but I figure petty fighting isn't going to accomplish much. I figure there's so many ways we could improve this game if we work constructively and share ideas. --Thortok2000 - Original Message - From: "Roman Hatsiev" <[EMAIL PROTECTED]> To: Sent: Wednesday, December 20, 2006 5:28 AM Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? Server commands were disabled just in tide with this brand new idea of protecting players from server operators abuse and giving players more choice than ever. At the same time this choice is being taken away from sever operators. I just suggest to make next logical step because kick and ban abuse is far worse that anything else. For example, yesterday I got banned on one of servers in Germany just for five kills of server admin I made in row so he started falling from the top of his stats. This IS abuse, not the server commands or redirect or anything else. We must do something. Let's start vote topic on Steam forums and you'll see what community thinks about it. On 20/12/06, Joshua Handelsman-Woolf (DogGunn) <[EMAIL PROTECTED]> wrote: Well I think you may of taken it the wrong way. What I'm suggesting is, if there was to forced functions such as the connect command, it would be nice to have a dialog or something to say you have been recommended to move to this server instead of just joining another server. Roman Hatsiev wrote: > Everyone hate being kicked or banned. I suggest removing kick and > banid commands from the game. It must be a player's choice whether to > play on this server, not server operator's. Also kick and ban are > widely abused by many server operators, we must do something to > protect players! The freedom of choice for players is everything, > while server operators deserve no choice at all. > > On 20/12/06, Joshua Handelsman-Woolf (DogGunn) <[EMAIL PROTECTED]> > wrote: >> Oh noes, please not the redirect, that annoyed me. I hated being >> switched to another server without actually being given the option. >> john @ GamersCoalition wrote: >> > No reason to be afraid; thanks for the recommendation. >> > >> > On 12/19/06, Graham Robinson <[EMAIL PROTECTED]> wrote: >> >> "But they might also find it "annoying" to not be able to connect >> to a >> >> server showing 20/23 >> >> because of 3 reserve slots." >> >> >> >> I'm afraid to say this but you are doing your reserve slot system >> >> wrong then. You want sv_visiblemaxplayers set to 20 >> >> >> >> ___ >> >> To unsubscribe, edit your list preferences, or view the list >> >> archives, please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > >> > >> > -- >> > [Mmmm]stuttering.john .gc >> > "Together we spawn." >> > [EMAIL PROTECTED] >> > http://www.gamerscoalition.com >> > >> > ___ >>
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Server commands were disabled just in tide with this brand new idea of protecting players from server operators abuse and giving players more choice than ever. At the same time this choice is being taken away from sever operators. I just suggest to make next logical step because kick and ban abuse is far worse that anything else. For example, yesterday I got banned on one of servers in Germany just for five kills of server admin I made in row so he started falling from the top of his stats. This IS abuse, not the server commands or redirect or anything else. We must do something. Let's start vote topic on Steam forums and you'll see what community thinks about it. On 20/12/06, Joshua Handelsman-Woolf (DogGunn) <[EMAIL PROTECTED]> wrote: Well I think you may of taken it the wrong way. What I'm suggesting is, if there was to forced functions such as the connect command, it would be nice to have a dialog or something to say you have been recommended to move to this server instead of just joining another server. Roman Hatsiev wrote: > Everyone hate being kicked or banned. I suggest removing kick and > banid commands from the game. It must be a player's choice whether to > play on this server, not server operator's. Also kick and ban are > widely abused by many server operators, we must do something to > protect players! The freedom of choice for players is everything, > while server operators deserve no choice at all. > > On 20/12/06, Joshua Handelsman-Woolf (DogGunn) <[EMAIL PROTECTED]> > wrote: >> Oh noes, please not the redirect, that annoyed me. I hated being >> switched to another server without actually being given the option. >> john @ GamersCoalition wrote: >> > No reason to be afraid; thanks for the recommendation. >> > >> > On 12/19/06, Graham Robinson <[EMAIL PROTECTED]> wrote: >> >> "But they might also find it "annoying" to not be able to connect >> to a >> >> server showing 20/23 >> >> because of 3 reserve slots." >> >> >> >> I'm afraid to say this but you are doing your reserve slot system >> >> wrong then. You want sv_visiblemaxplayers set to 20 >> >> >> >> ___ >> >> To unsubscribe, edit your list preferences, or view the list >> >> archives, please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > >> > >> > -- >> > [Mmmm]stuttering.john .gc >> > "Together we spawn." >> > [EMAIL PROTECTED] >> > http://www.gamerscoalition.com >> > >> > ___ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Well I think you may of taken it the wrong way. What I'm suggesting is, if there was to forced functions such as the connect command, it would be nice to have a dialog or something to say you have been recommended to move to this server instead of just joining another server. Roman Hatsiev wrote: Everyone hate being kicked or banned. I suggest removing kick and banid commands from the game. It must be a player's choice whether to play on this server, not server operator's. Also kick and ban are widely abused by many server operators, we must do something to protect players! The freedom of choice for players is everything, while server operators deserve no choice at all. On 20/12/06, Joshua Handelsman-Woolf (DogGunn) <[EMAIL PROTECTED]> wrote: Oh noes, please not the redirect, that annoyed me. I hated being switched to another server without actually being given the option. john @ GamersCoalition wrote: > No reason to be afraid; thanks for the recommendation. > > On 12/19/06, Graham Robinson <[EMAIL PROTECTED]> wrote: >> "But they might also find it "annoying" to not be able to connect to a >> server showing 20/23 >> because of 3 reserve slots." >> >> I'm afraid to say this but you are doing your reserve slot system >> wrong then. You want sv_visiblemaxplayers set to 20 >> >> ___ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > -- > [Mmmm]stuttering.john .gc > "Together we spawn." > [EMAIL PROTECTED] > http://www.gamerscoalition.com > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Everyone hate being kicked or banned. I suggest removing kick and banid commands from the game. It must be a player's choice whether to play on this server, not server operator's. Also kick and ban are widely abused by many server operators, we must do something to protect players! The freedom of choice for players is everything, while server operators deserve no choice at all. On 20/12/06, Joshua Handelsman-Woolf (DogGunn) <[EMAIL PROTECTED]> wrote: Oh noes, please not the redirect, that annoyed me. I hated being switched to another server without actually being given the option. john @ GamersCoalition wrote: > No reason to be afraid; thanks for the recommendation. > > On 12/19/06, Graham Robinson <[EMAIL PROTECTED]> wrote: >> "But they might also find it "annoying" to not be able to connect to a >> server showing 20/23 >> because of 3 reserve slots." >> >> I'm afraid to say this but you are doing your reserve slot system >> wrong then. You want sv_visiblemaxplayers set to 20 >> >> ___ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > -- > [Mmmm]stuttering.john .gc > "Together we spawn." > [EMAIL PROTECTED] > http://www.gamerscoalition.com > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Oh noes, please not the redirect, that annoyed me. I hated being switched to another server without actually being given the option. john @ GamersCoalition wrote: No reason to be afraid; thanks for the recommendation. On 12/19/06, Graham Robinson <[EMAIL PROTECTED]> wrote: "But they might also find it "annoying" to not be able to connect to a server showing 20/23 because of 3 reserve slots." I'm afraid to say this but you are doing your reserve slot system wrong then. You want sv_visiblemaxplayers set to 20 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [Mmmm]stuttering.john .gc "Together we spawn." [EMAIL PROTECTED] http://www.gamerscoalition.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
No reason to be afraid; thanks for the recommendation. On 12/19/06, Graham Robinson <[EMAIL PROTECTED]> wrote: "But they might also find it "annoying" to not be able to connect to a server showing 20/23 because of 3 reserve slots." I'm afraid to say this but you are doing your reserve slot system wrong then. You want sv_visiblemaxplayers set to 20 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [Mmmm]stuttering.john .gc "Together we spawn." [EMAIL PROTECTED] http://www.gamerscoalition.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
-- [ Picked text/plain from multipart/alternative ] As previously noted, the reserved slots issue could be resolved fairly easily, past that. Please don't get me wrong, I really wouldn't mind a "this server recommends these alternatives" approach, or "link server network" kind of solution. I however do oppose to giving admins the "connect" console command back as it previously were. On 12/19/06, john @ GamersCoalition <[EMAIL PROTECTED]> wrote: > > Don't forget, we need to pay taxes =) > > Pubbers may find it "annoying" to be redirected, but they might also > find it "annoying" to not be able to connect to a server showing 20/23 > because of 3 reserve slots. We use redirects to help players find a > server to play on. We use(d) redirects to distribute players, not > alter players rates, etc. I'm not entirely susre how this would be > "abused," though I can see it being "annoying." > > I'll stop using "quotes" when you start acknowledging the other "POV," > wim. And thanks for zBlock, it was a very useful plugin. > > Cheers, > > SJ > > On 12/18/06, Chris Barnett <[EMAIL PROTECTED]> wrote: > > > > Wim, > > > > Please stop telling people they don't need stuff. > > > > Sorry to those who have read this before. > > > > We don't need to play CS:S > > > > We don't need to play DOD:S > > > > We don't need mods. > > > > We don't need food. > > > > We don't need air. > > > > The only thing in life we need to do is die. That's why we all pay so > much > > money to practice killing people. > > > > People say that automatic redirects are annoying as hell. Fine. > > > > Server admins recognise that therefore we want a COMPROMISE solution > which > > redirects people with their PERMISSION. > > > > Cheers. > > > > Chris. > > > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds > > Sent: 18 December 2006 18:11 > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] Valve...can we get the connect command for redirect > in > > SCRDS? > > > > -- > > [ Picked text/plain from multipart/alternative ] > > I do give a crap about admin problems and alike, if I didn't I wouldn't > have > > been 1 of the co-authors of zBlock, among a crapload of other stuff. > IMO; > > it's important to not have the feature from a player's point of view, > and > > it's not all that important to have the feature from a server admin > point of > > view. > > > > On 12/18/06, Newbie <[EMAIL PROTECTED]> wrote: > > > > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > The guy speaks from the player's POV and simply doesn't give a thing > about > > > admins' problems like servers migration or load balancing. > > > > > > Newbie > > > > > > -Original Message- > > > > > > From: "Roman Hatsiev" <[EMAIL PROTECTED]> > > > > > > To: hlds@list.valvesoftware.com > > > > > > Date: Mon, 18 Dec 2006 14:42:43 +0300 > > > > > > Subject: Re: [hlds] Valve...can we get the connect command for > redirect in > > > SCRDS? > > > > > > > > > > > > > > > Now I see. There must be only two opinions about everything - yours > > > > > > and wrong one. Let me stick to the wrong one please as I'm pretty > > > > > > happy with it :) > > > > > > > > > > > > On 18/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: > > > > > > > -- > > > > > > > [ Picked text/plain from multipart/alternative ] > > > > > > > You don't need it either, plus pretty much every player that ever > > > > > > > gets redirected finds it annoying as fuck. I'm not saying you > couldn't > > > > > > > find ways to use/abuse it, I'm sure you could and would. But you > don't > > > > > > > need it. > > > > > > > > > > > > > > On 12/18/06, Roman Hatsiev <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > > > > > Looks like your only argument presented in different wordings is > "I > > > > > > >
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
stop this plz i dont want a server, so i say stop thanks bb From: "Graham Robinson" <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? Date: Tue, 19 Dec 2006 16:17:27 + "But they might also find it "annoying" to not be able to connect to a server showing 20/23 because of 3 reserve slots." I'm afraid to say this but you are doing your reserve slot system wrong then. You want sv_visiblemaxplayers set to 20 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Qui est-ce qui est très apprécié des Japonais et a toujours quelque chose entre les mains? Live Search le sait et vous ? http://search.live.com/images/results.aspx?q=Manneken%20pis&FORM=BIRE ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
"But they might also find it "annoying" to not be able to connect to a server showing 20/23 because of 3 reserve slots." I'm afraid to say this but you are doing your reserve slot system wrong then. You want sv_visiblemaxplayers set to 20 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Don't forget, we need to pay taxes =) Pubbers may find it "annoying" to be redirected, but they might also find it "annoying" to not be able to connect to a server showing 20/23 because of 3 reserve slots. We use redirects to help players find a server to play on. We use(d) redirects to distribute players, not alter players rates, etc. I'm not entirely susre how this would be "abused," though I can see it being "annoying." I'll stop using "quotes" when you start acknowledging the other "POV," wim. And thanks for zBlock, it was a very useful plugin. Cheers, SJ On 12/18/06, Chris Barnett <[EMAIL PROTECTED]> wrote: Wim, Please stop telling people they don't need stuff. Sorry to those who have read this before. We don't need to play CS:S We don't need to play DOD:S We don't need mods. We don't need food. We don't need air. The only thing in life we need to do is die. That's why we all pay so much money to practice killing people. People say that automatic redirects are annoying as hell. Fine. Server admins recognise that therefore we want a COMPROMISE solution which redirects people with their PERMISSION. Cheers. Chris. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds Sent: 18 December 2006 18:11 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? -- [ Picked text/plain from multipart/alternative ] I do give a crap about admin problems and alike, if I didn't I wouldn't have been 1 of the co-authors of zBlock, among a crapload of other stuff. IMO; it's important to not have the feature from a player's point of view, and it's not all that important to have the feature from a server admin point of view. On 12/18/06, Newbie <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > The guy speaks from the player's POV and simply doesn't give a thing about > admins' problems like servers migration or load balancing. > > Newbie > > -----Original Message----- > > From: "Roman Hatsiev" <[EMAIL PROTECTED]> > > To: hlds@list.valvesoftware.com > > Date: Mon, 18 Dec 2006 14:42:43 +0300 > > Subject: Re: [hlds] Valve...can we get the connect command for redirect in > SCRDS? > > > > > Now I see. There must be only two opinions about everything - yours > > and wrong one. Let me stick to the wrong one please as I'm pretty > > happy with it :) > > > > On 18/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > You don't need it either, plus pretty much every player that ever > > > gets redirected finds it annoying as fuck. I'm not saying you couldn't > > > find ways to use/abuse it, I'm sure you could and would. But you don't > > > need it. > > > > > > On 12/18/06, Roman Hatsiev <[EMAIL PROTECTED]> wrote: > > > > > > > > Looks like your only argument presented in different wordings is "I > > > > don't need it, ". The fact that you don't need this tool or don't know > > > > how to properly apply this tool does not make it less valuable to > > > > other admins. And I'm not going to waste my time convincing you that > > > > you need it because with your single server you don't :) > > > > > > > > On 18/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: > > > > > -- > > > > > [ Picked text/plain from multipart/alternative ] > > > > > Regulars knew the domain name, and it was no problem at all. > > > > > I did not see any kind of player drop on our server when we > > > > > relocated. > > > > > > > > > > > "(would you rather join an empty or populated server?)." > > > > > I would rather join a populated server, which I would expect to > > > > > join when I do. > > > > > > > > > > > "I think by load balancing it's more meant to keep the two or > > > > > > more servers full.. (correct me if I'm wrong)." > > > > > Do you actually play this game? You barely, if ever, get moved > > > > > to a server worth while. Either the server is empty, has some > > > > > fucked up gameplay mods, or has piranesi kind of map. No > > > > > thanks. > > > > > > > > > > > > > > > On 12/18/06, Chris Barnett
RE: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Wim, Please stop telling people they don't need stuff. Sorry to those who have read this before. We don't need to play CS:S We don't need to play DOD:S We don't need mods. We don't need food. We don't need air. The only thing in life we need to do is die. That's why we all pay so much money to practice killing people. People say that automatic redirects are annoying as hell. Fine. Server admins recognise that therefore we want a COMPROMISE solution which redirects people with their PERMISSION. Cheers. Chris. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds Sent: 18 December 2006 18:11 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? -- [ Picked text/plain from multipart/alternative ] I do give a crap about admin problems and alike, if I didn't I wouldn't have been 1 of the co-authors of zBlock, among a crapload of other stuff. IMO; it's important to not have the feature from a player's point of view, and it's not all that important to have the feature from a server admin point of view. On 12/18/06, Newbie <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > The guy speaks from the player's POV and simply doesn't give a thing about > admins' problems like servers migration or load balancing. > > Newbie > > -Original Message- > > From: "Roman Hatsiev" <[EMAIL PROTECTED]> > > To: hlds@list.valvesoftware.com > > Date: Mon, 18 Dec 2006 14:42:43 +0300 > > Subject: Re: [hlds] Valve...can we get the connect command for redirect in > SCRDS? > > > > > Now I see. There must be only two opinions about everything - yours > > and wrong one. Let me stick to the wrong one please as I'm pretty > > happy with it :) > > > > On 18/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > You don't need it either, plus pretty much every player that ever > > > gets redirected finds it annoying as fuck. I'm not saying you couldn't > > > find ways to use/abuse it, I'm sure you could and would. But you don't > > > need it. > > > > > > On 12/18/06, Roman Hatsiev <[EMAIL PROTECTED]> wrote: > > > > > > > > Looks like your only argument presented in different wordings is "I > > > > don't need it, ". The fact that you don't need this tool or don't know > > > > how to properly apply this tool does not make it less valuable to > > > > other admins. And I'm not going to waste my time convincing you that > > > > you need it because with your single server you don't :) > > > > > > > > On 18/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: > > > > > -- > > > > > [ Picked text/plain from multipart/alternative ] > > > > > Regulars knew the domain name, and it was no problem at all. > > > > > I did not see any kind of player drop on our server when we > > > > > relocated. > > > > > > > > > > > "(would you rather join an empty or populated server?)." > > > > > I would rather join a populated server, which I would expect to > > > > > join when I do. > > > > > > > > > > > "I think by load balancing it's more meant to keep the two or > > > > > > more servers full.. (correct me if I'm wrong)." > > > > > Do you actually play this game? You barely, if ever, get moved > > > > > to a server worth while. Either the server is empty, has some > > > > > fucked up gameplay mods, or has piranesi kind of map. No > > > > > thanks. > > > > > > > > > > > > > > > On 12/18/06, Chris Barnett <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > Oppss > > > > > > > > > > > > I meant: > > > > > > > > > > > > Once the client resolves an IP to that subdomain, the client saves > the > > > > IP > > > > > > addy in it's favourites and not the domain name. > > > > > > > > > > > > > > > > > > -Original Message- > > > > > > From: [EMAIL PROTECTED] > > > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Chris > Barnett > > > > > > Sent: 18
RE: [hlds] Valve...can we get the connect command for redirect in SCRDS?
-- [ Picked text/plain from multipart/alternative ] "not all that important to have" is not the same as "You don't need it", which was your position earlier. I've already given a situation where Mint Clan needed it, and as I said before it's better to give an admin a feature they can make use of as they want and let the player choose to play on servers where the features are used in a way they like than take the feature out because you're not happy with the way people want to use it on their servers. If you can show me a SIMPLE way to redirect players to a Linux server running a mod when the latest steam update has broken the mod providing the central game play offered by the windows server, then I'll start to believe it isn't all that important, otherwise, given that the last update broke ZombieMod on Windows, it's definitely on my list of needed features. > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds] > Valve...can we get the connect command for redirect in SCRDS?> Date: Mon, 18 > Dec 2006 19:11:09 +0100> > --> [ Picked text/plain from multipart/alternative > ]> I do give a crap about admin problems and alike, if I didn't I wouldn't > have> been 1 of the co-authors of zBlock, among a crapload of other stuff. > IMO;> it's important to not have the feature from a player's point of view, > and> it's not all that important to have the feature from a server admin > point of> view.> > On 12/18/06, Newbie <[EMAIL PROTECTED]> wrote:> >> > --> > > [ Picked text/plain from multipart/alternative ]> > The guy speaks from the > player's POV and simply doesn't give a thing about> > admins' problems like > servers migration or load balancing.> >> > Newbie> >> > -----Original > Message-> >> > From: "Roman Hatsiev" <[EMAIL PROTECTED]>> >> > To: > hlds@list.valvesoftware.com> >> > Date: Mon, 18 Dec 2006 14:42:43 +0300> >> > > Subject: Re: [hlds] Valve...can we get the connect command for redirect in> > > SCRDS?> >> >> >> >> > Now I see. There must be only two opinions about > everything - yours> >> > and wrong one. Let me stick to the wrong one please > as I'm pretty> >> > happy with it :)> >> >> >> > On 18/12/06, Wim Barelds > <[EMAIL PROTECTED]> wrote:> >> > > --> >> > > [ Picked text/plain from > multipart/alternative ]> >> > > You don't need it either, plus pretty much > every player that ever> >> > > gets redirected finds it annoying as fuck. I'm > not saying you couldn't> >> > > find ways to use/abuse it, I'm sure you could > and would. But you don't> >> > > need it.> >> > >> >> > > On 12/18/06, Roman > Hatsiev <[EMAIL PROTECTED]> wrote:> >> > > >> >> > > > Looks like your only > argument presented in different wordings is "I> >> > > > don't need it, ". > The fact that you don't need this tool or don't know> >> > > > how to > properly apply this tool does not make it less valuable to> >> > > > other > admins. And I'm not going to waste my time convincing you that> >> > > > you > need it because with your single server you don't :)> >> > > >> >> > > > On > 18/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote:> >> > > > > --> >> > > > > [ > Picked text/plain from multipart/alternative ]> >> > > > > Regulars knew the > domain name, and it was no problem at all.> >> > > > > I did not see any kind > of player drop on our server when we> >> > > > > relocated.> >> > > > >> >> > > > > > > "(would you rather join an empty or populated server?)."> >> > > > > > I would rather join a populated server, which I would expect to> >> > > > > > join when I do.> >> > > > >> >> > > > > > "I think by load balancing it's > more meant to keep the two or> >> > > > > > more servers full.. (correct me > if I'm wrong)."> >> > > > > Do you actually play this game? You barely, if > ever, get moved> >> > > > > to a server worth
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
-- [ Picked text/plain from multipart/alternative ] I do give a crap about admin problems and alike, if I didn't I wouldn't have been 1 of the co-authors of zBlock, among a crapload of other stuff. IMO; it's important to not have the feature from a player's point of view, and it's not all that important to have the feature from a server admin point of view. On 12/18/06, Newbie <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > The guy speaks from the player's POV and simply doesn't give a thing about > admins' problems like servers migration or load balancing. > > Newbie > > -Original Message- > > From: "Roman Hatsiev" <[EMAIL PROTECTED]> > > To: hlds@list.valvesoftware.com > > Date: Mon, 18 Dec 2006 14:42:43 +0300 > > Subject: Re: [hlds] Valve...can we get the connect command for redirect in > SCRDS? > > > > > Now I see. There must be only two opinions about everything - yours > > and wrong one. Let me stick to the wrong one please as I'm pretty > > happy with it :) > > > > On 18/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > You don't need it either, plus pretty much every player that ever > > > gets redirected finds it annoying as fuck. I'm not saying you couldn't > > > find ways to use/abuse it, I'm sure you could and would. But you don't > > > need it. > > > > > > On 12/18/06, Roman Hatsiev <[EMAIL PROTECTED]> wrote: > > > > > > > > Looks like your only argument presented in different wordings is "I > > > > don't need it, ". The fact that you don't need this tool or don't know > > > > how to properly apply this tool does not make it less valuable to > > > > other admins. And I'm not going to waste my time convincing you that > > > > you need it because with your single server you don't :) > > > > > > > > On 18/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: > > > > > -- > > > > > [ Picked text/plain from multipart/alternative ] > > > > > Regulars knew the domain name, and it was no problem at all. > > > > > I did not see any kind of player drop on our server when we > > > > > relocated. > > > > > > > > > > > "(would you rather join an empty or populated server?)." > > > > > I would rather join a populated server, which I would expect to > > > > > join when I do. > > > > > > > > > > > "I think by load balancing it's more meant to keep the two or > > > > > > more servers full.. (correct me if I'm wrong)." > > > > > Do you actually play this game? You barely, if ever, get moved > > > > > to a server worth while. Either the server is empty, has some > > > > > fucked up gameplay mods, or has piranesi kind of map. No > > > > > thanks. > > > > > > > > > > > > > > > On 12/18/06, Chris Barnett <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > Oppss > > > > > > > > > > > > I meant: > > > > > > > > > > > > Once the client resolves an IP to that subdomain, the client saves > the > > > > IP > > > > > > addy in it's favourites and not the domain name. > > > > > > > > > > > > > > > > > > -Original Message- > > > > > > From: [EMAIL PROTECTED] > > > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Chris > Barnett > > > > > > Sent: 18 December 2006 01:32 > > > > > > To: hlds@list.valvesoftware.com > > > > > > Subject: RE: [hlds] Valve...can we get the connect command for > > > > redirect in > > > > > > SCRDS? > > > > > > > > > > > > > > > > > > Automatic server redirects are gone for good. As an admin that > never > > > > > > abused > > > > > > them, I'm quite angry at those that did. Such people even used to > brag > > > > on > > > > > > various forums that their servers were full, but at whose expense? > > > > > > > > > > > > I hope some kind of redirect that asks the user, will be > implem
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
-- [ Picked text/plain from multipart/alternative ] The guy speaks from the player's POV and simply doesn't give a thing about admins' problems like servers migration or load balancing. Newbie -Original Message- From: "Roman Hatsiev" <[EMAIL PROTECTED]> To: hlds@list.valvesoftware.com Date: Mon, 18 Dec 2006 14:42:43 +0300 Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? Now I see. There must be only two opinions about everything - yours and wrong one. Let me stick to the wrong one please as I'm pretty happy with it :) On 18/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > You don't need it either, plus pretty much every player that ever > gets redirected finds it annoying as fuck. I'm not saying you couldn't > find ways to use/abuse it, I'm sure you could and would. But you don't > need it. > > On 12/18/06, Roman Hatsiev <[EMAIL PROTECTED]> wrote: > > > > Looks like your only argument presented in different wordings is "I > > don't need it, ". The fact that you don't need this tool or don't know > > how to properly apply this tool does not make it less valuable to > > other admins. And I'm not going to waste my time convincing you that > > you need it because with your single server you don't :) > > > > On 18/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > Regulars knew the domain name, and it was no problem at all. > > > I did not see any kind of player drop on our server when we > > > relocated. > > > > > > > "(would you rather join an empty or populated server?)." > > > I would rather join a populated server, which I would expect to > > > join when I do. > > > > > > > "I think by load balancing it's more meant to keep the two or > > > > more servers full.. (correct me if I'm wrong)." > > > Do you actually play this game? You barely, if ever, get moved > > > to a server worth while. Either the server is empty, has some > > > fucked up gameplay mods, or has piranesi kind of map. No > > > thanks. > > > > > > > > > On 12/18/06, Chris Barnett <[EMAIL PROTECTED]> wrote: > > > > > > > > Oppss > > > > > > > > I meant: > > > > > > > > Once the client resolves an IP to that subdomain, the client saves the > > IP > > > > addy in it's favourites and not the domain name. > > > > > > > > > > > > -Original Message- > > > > From: [EMAIL PROTECTED] > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Chris Barnett > > > > Sent: 18 December 2006 01:32 > > > > To: hlds@list.valvesoftware.com > > > > Subject: RE: [hlds] Valve...can we get the connect command for > > redirect in > > > > SCRDS? > > > > > > > > > > > > Automatic server redirects are gone for good. As an admin that never > > > > abused > > > > them, I'm quite angry at those that did. Such people even used to brag > > on > > > > various forums that their servers were full, but at whose expense? > > > > > > > > I hope some kind of redirect that asks the user, will be implemented. > > As > > > > for > > > > using a sub-domain for a server, it doesn't work...once the client > > > > resolves > > > > an IP to that subdomain, the client saves the IP addy in it's > > favourites > > > > and > > > > not the IP address. > > > > > > > > Chris. > > > > > > > > > > > > -Original Message- > > > > From: [EMAIL PROTECTED] > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds > > > > Sent: 18 December 2006 00:39 > > > > To: hlds@list.valvesoftware.com > > > > Subject: Re: [hlds] Valve...can we get the connect command for > > redirect in > > > > SCRDS? > > > > > > > > -- > > > > [ Picked text/plain from multipart/alternative ] > > > > > Seems like you never had an experience of migrating your servers to > > > > > another ISP. Not to mention other cases when redirection can be very > > > &g
RE: [hlds] Valve...can we get the connect command for redirect in SCRDS?
-- [ Picked text/plain from multipart/alternative ] We (Mint Clan) would have found it invaluable after the last steam update because ZombieMod on Windows was broken after the update, we're now running ZombieMod on a Linux server and it would have been great to redirect users who connect using the Windows server IP from the non-working Windows server to the working Linux server. Simply put I always believe in giving players the ability to not play on servers which use features in a way the don't like over not giving server operators features which they may have some use for at some point. > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds] > Valve...can we get the connect command for redirect in SCRDS?> Date: Mon, 18 > Dec 2006 14:42:43 +0300> > Now I see. There must be only two opinions about > everything - yours> and wrong one. Let me stick to the wrong one please as > I'm pretty> happy with it :)> > On 18/12/06, Wim Barelds <[EMAIL PROTECTED]> > wrote:> > --> > [ Picked text/plain from multipart/alternative ]> > You don't > need it either, plus pretty much every player that ever> > gets redirected > finds it annoying as fuck. I'm not saying you couldn't> > find ways to > use/abuse it, I'm sure you could and would. But you don't> > need it.> >> > > On 12/18/06, Roman Hatsiev <[EMAIL PROTECTED]> wrote:> > >> > > Looks like > your only argument presented in different wordings is "I> > > don't need it, > ". The fact that you don't need this tool or don't know> > > how to properly > apply this tool does not make it less valuable to> > > other admins. And I'm > not going to waste my time convincing you that> > > you need it because with > your single server you don't :)> > >> > > On 18/12/06, Wim Barelds <[EMAIL > PROTECTED]> wrote:> > > > --> > > > [ Picked text/plain from > multipart/alternative ]> > > > Regulars knew the domain name, and it was no > problem at all.> > > > I did not see any kind of player drop on our server > when we> > > > relocated.> > > >> > > > > "(would you rather join an empty or > populated server?)."> > > > I would rather join a populated server, which I > would expect to> > > > join when I do.> > > >> > > > > "I think by load > balancing it's more meant to keep the two or> > > > > more servers full.. > (correct me if I'm wrong)."> > > > Do you actually play this game? You > barely, if ever, get moved> > > > to a server worth while. Either the server > is empty, has some> > > > fucked up gameplay mods, or has piranesi kind of > map. No> > > > thanks.> > > >> > > >> > > > On 12/18/06, Chris Barnett > <[EMAIL PROTECTED]> wrote:> > > > >> > > > > Oppss> > > > >> > > > > I > meant:> > > > >> > > > > Once the client resolves an IP to that subdomain, > the client saves the> > > IP> > > > > addy in it's favourites and not the > domain name.> > > > >> > > > >> > > > > -Original Message-> > > > > > From: [EMAIL PROTECTED]> > > > > [mailto:[EMAIL PROTECTED] On Behalf Of Chris > Barnett> > > > > Sent: 18 December 2006 01:32> > > > > To: > hlds@list.valvesoftware.com> > > > > Subject: RE: [hlds] Valve...can we get > the connect command for> > > redirect in> > > > > SCRDS?> > > > >> > > > >> > > > > > Automatic server redirects are gone for good. As an admin that never> > > > > > abused> > > > > them, I'm quite angry at those that did. Such people > even used to brag> > > on> > > > > various forums that their servers were > full, but at whose expense?> > > > >> > > > > I hope some kind of redirect > that asks the user, will be implemented.> > > As> > > > > for> > > > > using > a sub-domain for a server, it doesn't work...once the client> > > > > > resolves> > > > > an IP to that subdomain, the client saves the IP addy in > it's> > > favourites> > > > > and> > > > > not the IP
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Now I see. There must be only two opinions about everything - yours and wrong one. Let me stick to the wrong one please as I'm pretty happy with it :) On 18/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: -- [ Picked text/plain from multipart/alternative ] You don't need it either, plus pretty much every player that ever gets redirected finds it annoying as fuck. I'm not saying you couldn't find ways to use/abuse it, I'm sure you could and would. But you don't need it. On 12/18/06, Roman Hatsiev <[EMAIL PROTECTED]> wrote: > > Looks like your only argument presented in different wordings is "I > don't need it, ". The fact that you don't need this tool or don't know > how to properly apply this tool does not make it less valuable to > other admins. And I'm not going to waste my time convincing you that > you need it because with your single server you don't :) > > On 18/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > Regulars knew the domain name, and it was no problem at all. > > I did not see any kind of player drop on our server when we > > relocated. > > > > > "(would you rather join an empty or populated server?)." > > I would rather join a populated server, which I would expect to > > join when I do. > > > > > "I think by load balancing it's more meant to keep the two or > > > more servers full.. (correct me if I'm wrong)." > > Do you actually play this game? You barely, if ever, get moved > > to a server worth while. Either the server is empty, has some > > fucked up gameplay mods, or has piranesi kind of map. No > > thanks. > > > > > > On 12/18/06, Chris Barnett <[EMAIL PROTECTED]> wrote: > > > > > > Oppss > > > > > > I meant: > > > > > > Once the client resolves an IP to that subdomain, the client saves the > IP > > > addy in it's favourites and not the domain name. > > > > > > > > > -Original Message- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of Chris Barnett > > > Sent: 18 December 2006 01:32 > > > To: hlds@list.valvesoftware.com > > > Subject: RE: [hlds] Valve...can we get the connect command for > redirect in > > > SCRDS? > > > > > > > > > Automatic server redirects are gone for good. As an admin that never > > > abused > > > them, I'm quite angry at those that did. Such people even used to brag > on > > > various forums that their servers were full, but at whose expense? > > > > > > I hope some kind of redirect that asks the user, will be implemented. > As > > > for > > > using a sub-domain for a server, it doesn't work...once the client > > > resolves > > > an IP to that subdomain, the client saves the IP addy in it's > favourites > > > and > > > not the IP address. > > > > > > Chris. > > > > > > > > > -Original Message- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds > > > Sent: 18 December 2006 00:39 > > > To: hlds@list.valvesoftware.com > > > Subject: Re: [hlds] Valve...can we get the connect command for > redirect in > > > SCRDS? > > > > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > > Seems like you never had an experience of migrating your servers to > > > > another ISP. Not to mention other cases when redirection can be very > > > > useful - load balancing and promoting new server just to name a few. > > > > Fortunately, as far as I know, Mani promised to restore this > > > > functionality in next version of his mod. > > > > > > I sure did, you should consider getting a subdomain to refer to your > > > server. > > > I had "deathmatch.BoooM.co.uk", when we needed to "change IP", we > > > could do that without any problem at all. "Load balancing"? Are you > > > kidding? > > > If a server can't handle 18 players, it should simply not have 18 > slots, > > > there > > > is no problem here. "Promoting new servers"? Why? Why should these > > > servers get any additional promotion over any other new server out > there? > > > If the server is good, it'll get it's own crowd. > > > > > > On 12/17/06, [GS]Admi
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
-- [ Picked text/plain from multipart/alternative ] You don't need it either, plus pretty much every player that ever gets redirected finds it annoying as fuck. I'm not saying you couldn't find ways to use/abuse it, I'm sure you could and would. But you don't need it. On 12/18/06, Roman Hatsiev <[EMAIL PROTECTED]> wrote: > > Looks like your only argument presented in different wordings is "I > don't need it, ". The fact that you don't need this tool or don't know > how to properly apply this tool does not make it less valuable to > other admins. And I'm not going to waste my time convincing you that > you need it because with your single server you don't :) > > On 18/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > Regulars knew the domain name, and it was no problem at all. > > I did not see any kind of player drop on our server when we > > relocated. > > > > > "(would you rather join an empty or populated server?)." > > I would rather join a populated server, which I would expect to > > join when I do. > > > > > "I think by load balancing it's more meant to keep the two or > > > more servers full.. (correct me if I'm wrong)." > > Do you actually play this game? You barely, if ever, get moved > > to a server worth while. Either the server is empty, has some > > fucked up gameplay mods, or has piranesi kind of map. No > > thanks. > > > > > > On 12/18/06, Chris Barnett <[EMAIL PROTECTED]> wrote: > > > > > > Oppss > > > > > > I meant: > > > > > > Once the client resolves an IP to that subdomain, the client saves the > IP > > > addy in it's favourites and not the domain name. > > > > > > > > > -Original Message- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of Chris Barnett > > > Sent: 18 December 2006 01:32 > > > To: hlds@list.valvesoftware.com > > > Subject: RE: [hlds] Valve...can we get the connect command for > redirect in > > > SCRDS? > > > > > > > > > Automatic server redirects are gone for good. As an admin that never > > > abused > > > them, I'm quite angry at those that did. Such people even used to brag > on > > > various forums that their servers were full, but at whose expense? > > > > > > I hope some kind of redirect that asks the user, will be implemented. > As > > > for > > > using a sub-domain for a server, it doesn't work...once the client > > > resolves > > > an IP to that subdomain, the client saves the IP addy in it's > favourites > > > and > > > not the IP address. > > > > > > Chris. > > > > > > > > > -Original Message- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds > > > Sent: 18 December 2006 00:39 > > > To: hlds@list.valvesoftware.com > > > Subject: Re: [hlds] Valve...can we get the connect command for > redirect in > > > SCRDS? > > > > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > > Seems like you never had an experience of migrating your servers to > > > > another ISP. Not to mention other cases when redirection can be very > > > > useful - load balancing and promoting new server just to name a few. > > > > Fortunately, as far as I know, Mani promised to restore this > > > > functionality in next version of his mod. > > > > > > I sure did, you should consider getting a subdomain to refer to your > > > server. > > > I had "deathmatch.BoooM.co.uk", when we needed to "change IP", we > > > could do that without any problem at all. "Load balancing"? Are you > > > kidding? > > > If a server can't handle 18 players, it should simply not have 18 > slots, > > > there > > > is no problem here. "Promoting new servers"? Why? Why should these > > > servers get any additional promotion over any other new server out > there? > > > If the server is good, it'll get it's own crowd. > > > > > > On 12/17/06, [GS]Admin <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > - Original Message - > > > > From: "Thortok2000" <[EMAIL PROTECTED]> > > &
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Looks like your only argument presented in different wordings is "I don't need it, ". The fact that you don't need this tool or don't know how to properly apply this tool does not make it less valuable to other admins. And I'm not going to waste my time convincing you that you need it because with your single server you don't :) On 18/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: -- [ Picked text/plain from multipart/alternative ] Regulars knew the domain name, and it was no problem at all. I did not see any kind of player drop on our server when we relocated. > "(would you rather join an empty or populated server?)." I would rather join a populated server, which I would expect to join when I do. > "I think by load balancing it's more meant to keep the two or > more servers full.. (correct me if I'm wrong)." Do you actually play this game? You barely, if ever, get moved to a server worth while. Either the server is empty, has some fucked up gameplay mods, or has piranesi kind of map. No thanks. On 12/18/06, Chris Barnett <[EMAIL PROTECTED]> wrote: > > Oppss > > I meant: > > Once the client resolves an IP to that subdomain, the client saves the IP > addy in it's favourites and not the domain name. > > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Chris Barnett > Sent: 18 December 2006 01:32 > To: hlds@list.valvesoftware.com > Subject: RE: [hlds] Valve...can we get the connect command for redirect in > SCRDS? > > > Automatic server redirects are gone for good. As an admin that never > abused > them, I'm quite angry at those that did. Such people even used to brag on > various forums that their servers were full, but at whose expense? > > I hope some kind of redirect that asks the user, will be implemented. As > for > using a sub-domain for a server, it doesn't work...once the client > resolves > an IP to that subdomain, the client saves the IP addy in it's favourites > and > not the IP address. > > Chris. > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds > Sent: 18 December 2006 00:39 > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Valve...can we get the connect command for redirect in > SCRDS? > > -- > [ Picked text/plain from multipart/alternative ] > > Seems like you never had an experience of migrating your servers to > > another ISP. Not to mention other cases when redirection can be very > > useful - load balancing and promoting new server just to name a few. > > Fortunately, as far as I know, Mani promised to restore this > > functionality in next version of his mod. > > I sure did, you should consider getting a subdomain to refer to your > server. > I had "deathmatch.BoooM.co.uk", when we needed to "change IP", we > could do that without any problem at all. "Load balancing"? Are you > kidding? > If a server can't handle 18 players, it should simply not have 18 slots, > there > is no problem here. "Promoting new servers"? Why? Why should these > servers get any additional promotion over any other new server out there? > If the server is good, it'll get it's own crowd. > > On 12/17/06, [GS]Admin <[EMAIL PROTECTED]> wrote: > > > > > > - Original Message - > > From: "Thortok2000" <[EMAIL PROTECTED]> > > Sent: Sunday, December 17, 2006 5:54 AM > > > > > What I'd like to see: In the 'this server is full, auto-retry' dialog > > > box, > > > have a 'this server recommends' and have a button to push to go to the > > > server it recommends. Also, if you attempt to connect to the server > and > > > they don't want you playing there, it could be a 'this server is > closed, > > > go > > > here instead, please update your favorites' and again have the button. > > > > > > Automatically redirecting you...no, I don't like that, I don't like > that > > > at > > > all. > > > > I actually like this idea and think it should be implemented.Then you > > could > > have a cvar kinda like the fast download in your server.cfg which you > > could > > advertise for friendly servers or yours or even other servers you own.Or > > make it to where gaming communites could put multiple servers in there > and > > it would advertise what map and how many players are on it with join > > buttons > > along side them.Basically you could make a community over view join > >
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Not every person would see the domain name though, so I'm sure many people would feel lost. By populated, I mean if you were browsing the main server list and looking for a server to play on. By having some people redirected to the empty server (or maybe server with bots in it), it will eventually get more and more players, plus new players who join because it looks popular. Usually when I do play (I admit that I hardly play anymore due to college), it's on my own server, so I can't say that I've had any experience. But in concept, the load balancing could be a good idea. People get redirected to a slightly empty server (maybe bots) and keep playing until more people come in. If they were redirected to another server because the original was full, then more people are bound to join soon.. I'm not saying that it is usually implemented well, but at least in concept it is a somewhat decent idea. The asking of people that is being suggested now is not a bad idea; happy compromise between the people who hate redirect and people who think it's a godsend. :) --- Wim Barelds <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Regulars knew the domain name, and it was no problem > at all. > I did not see any kind of player drop on our server > when we > relocated. > > > "(would you rather join an empty or populated > server?)." > I would rather join a populated server, which I > would expect to > join when I do. > > > "I think by load balancing it's more meant to keep > the two or > > more servers full.. (correct me if I'm wrong)." > Do you actually play this game? You barely, if ever, > get moved > to a server worth while. Either the server is empty, > has some > fucked up gameplay mods, or has piranesi kind of > map. No > thanks. > > > On 12/18/06, Chris Barnett <[EMAIL PROTECTED]> wrote: > > > > Oppss > > > > I meant: > > > > Once the client resolves an IP to that subdomain, > the client saves the IP > > addy in it's favourites and not the domain name. > > > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On > Behalf Of Chris Barnett > > Sent: 18 December 2006 01:32 > > To: hlds@list.valvesoftware.com > > Subject: RE: [hlds] Valve...can we get the connect > command for redirect in > > SCRDS? > > > > > > Automatic server redirects are gone for good. As > an admin that never > > abused > > them, I'm quite angry at those that did. Such > people even used to brag on > > various forums that their servers were full, but > at whose expense? > > > > I hope some kind of redirect that asks the user, > will be implemented. As > > for > > using a sub-domain for a server, it doesn't > work...once the client > > resolves > > an IP to that subdomain, the client saves the IP > addy in it's favourites > > and > > not the IP address. > > > > Chris. > > > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On > Behalf Of Wim Barelds > > Sent: 18 December 2006 00:39 > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] Valve...can we get the connect > command for redirect in > > SCRDS? > > > > -- > > [ Picked text/plain from multipart/alternative ] > > > Seems like you never had an experience of > migrating your servers to > > > another ISP. Not to mention other cases when > redirection can be very > > > useful - load balancing and promoting new server > just to name a few. > > > Fortunately, as far as I know, Mani promised to > restore this > > > functionality in next version of his mod. > > > > I sure did, you should consider getting a > subdomain to refer to your > > server. > > I had "deathmatch.BoooM.co.uk", when we needed to > "change IP", we > > could do that without any problem at all. "Load > balancing"? Are you > > kidding? > > If a server can't handle 18 players, it should > simply not have 18 slots, > > there > > is no problem here. "Promoting new servers"? Why? > Why should these > > servers get any additional promotion over any > other new server out there? > > If the server is good, it'll get it's own crowd. > > > > On 12/17/06, [GS]Admin <[EMAIL PROTECTED]> > wrote: > > > > > > > > > - Original Message - > > > From: "Thortok2000" <[EMAIL PROTECT
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
-- [ Picked text/plain from multipart/alternative ] Regulars knew the domain name, and it was no problem at all. I did not see any kind of player drop on our server when we relocated. > "(would you rather join an empty or populated server?)." I would rather join a populated server, which I would expect to join when I do. > "I think by load balancing it's more meant to keep the two or > more servers full.. (correct me if I'm wrong)." Do you actually play this game? You barely, if ever, get moved to a server worth while. Either the server is empty, has some fucked up gameplay mods, or has piranesi kind of map. No thanks. On 12/18/06, Chris Barnett <[EMAIL PROTECTED]> wrote: > > Oppss > > I meant: > > Once the client resolves an IP to that subdomain, the client saves the IP > addy in it's favourites and not the domain name. > > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Chris Barnett > Sent: 18 December 2006 01:32 > To: hlds@list.valvesoftware.com > Subject: RE: [hlds] Valve...can we get the connect command for redirect in > SCRDS? > > > Automatic server redirects are gone for good. As an admin that never > abused > them, I'm quite angry at those that did. Such people even used to brag on > various forums that their servers were full, but at whose expense? > > I hope some kind of redirect that asks the user, will be implemented. As > for > using a sub-domain for a server, it doesn't work...once the client > resolves > an IP to that subdomain, the client saves the IP addy in it's favourites > and > not the IP address. > > Chris. > > > -Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds > Sent: 18 December 2006 00:39 > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Valve...can we get the connect command for redirect in > SCRDS? > > -- > [ Picked text/plain from multipart/alternative ] > > Seems like you never had an experience of migrating your servers to > > another ISP. Not to mention other cases when redirection can be very > > useful - load balancing and promoting new server just to name a few. > > Fortunately, as far as I know, Mani promised to restore this > > functionality in next version of his mod. > > I sure did, you should consider getting a subdomain to refer to your > server. > I had "deathmatch.BoooM.co.uk", when we needed to "change IP", we > could do that without any problem at all. "Load balancing"? Are you > kidding? > If a server can't handle 18 players, it should simply not have 18 slots, > there > is no problem here. "Promoting new servers"? Why? Why should these > servers get any additional promotion over any other new server out there? > If the server is good, it'll get it's own crowd. > > On 12/17/06, [GS]Admin <[EMAIL PROTECTED]> wrote: > > > > > > - Original Message - > > From: "Thortok2000" <[EMAIL PROTECTED]> > > Sent: Sunday, December 17, 2006 5:54 AM > > > > > What I'd like to see: In the 'this server is full, auto-retry' dialog > > > box, > > > have a 'this server recommends' and have a button to push to go to the > > > server it recommends. Also, if you attempt to connect to the server > and > > > they don't want you playing there, it could be a 'this server is > closed, > > > go > > > here instead, please update your favorites' and again have the button. > > > > > > Automatically redirecting you...no, I don't like that, I don't like > that > > > at > > > all. > > > > I actually like this idea and think it should be implemented.Then you > > could > > have a cvar kinda like the fast download in your server.cfg which you > > could > > advertise for friendly servers or yours or even other servers you own.Or > > make it to where gaming communites could put multiple servers in there > and > > it would advertise what map and how many players are on it with join > > buttons > > along side them.Basically you could make a community over view join > > button.The reason I like it is because of how many people go "oh I > didn't > > know you had that server!" > > > > And Frazer what you said was just funny.But you have a point.But it > would > > be > > nice to have the ability.Or maybe even put it into another tab, like you > > have the recent servers make a list from that server config file that > > lists >
RE: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Oppss I meant: Once the client resolves an IP to that subdomain, the client saves the IP addy in it's favourites and not the domain name. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chris Barnett Sent: 18 December 2006 01:32 To: hlds@list.valvesoftware.com Subject: RE: [hlds] Valve...can we get the connect command for redirect in SCRDS? Automatic server redirects are gone for good. As an admin that never abused them, I'm quite angry at those that did. Such people even used to brag on various forums that their servers were full, but at whose expense? I hope some kind of redirect that asks the user, will be implemented. As for using a sub-domain for a server, it doesn't work...once the client resolves an IP to that subdomain, the client saves the IP addy in it's favourites and not the IP address. Chris. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds Sent: 18 December 2006 00:39 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? -- [ Picked text/plain from multipart/alternative ] > Seems like you never had an experience of migrating your servers to > another ISP. Not to mention other cases when redirection can be very > useful - load balancing and promoting new server just to name a few. > Fortunately, as far as I know, Mani promised to restore this > functionality in next version of his mod. I sure did, you should consider getting a subdomain to refer to your server. I had "deathmatch.BoooM.co.uk", when we needed to "change IP", we could do that without any problem at all. "Load balancing"? Are you kidding? If a server can't handle 18 players, it should simply not have 18 slots, there is no problem here. "Promoting new servers"? Why? Why should these servers get any additional promotion over any other new server out there? If the server is good, it'll get it's own crowd. On 12/17/06, [GS]Admin <[EMAIL PROTECTED]> wrote: > > > - Original Message - > From: "Thortok2000" <[EMAIL PROTECTED]> > Sent: Sunday, December 17, 2006 5:54 AM > > > What I'd like to see: In the 'this server is full, auto-retry' dialog > > box, > > have a 'this server recommends' and have a button to push to go to the > > server it recommends. Also, if you attempt to connect to the server and > > they don't want you playing there, it could be a 'this server is closed, > > go > > here instead, please update your favorites' and again have the button. > > > > Automatically redirecting you...no, I don't like that, I don't like that > > at > > all. > > I actually like this idea and think it should be implemented.Then you > could > have a cvar kinda like the fast download in your server.cfg which you > could > advertise for friendly servers or yours or even other servers you own.Or > make it to where gaming communites could put multiple servers in there and > it would advertise what map and how many players are on it with join > buttons > along side them.Basically you could make a community over view join > button.The reason I like it is because of how many people go "oh I didn't > know you had that server!" > > And Frazer what you said was just funny.But you have a point.But it would > be > nice to have the ability.Or maybe even put it into another tab, like you > have the recent servers make a list from that server config file that > lists > in blue offset alittle the other servers they suggest.Like upto 10 servers > or something to that effect.Just my $.02 . > > -BeNt- > http://www.gorillazsouth.com > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Unfortunately, having a subdomain won't matter when the server in your favorites is saved as an IP. A lot of players don't look in the server name or MOTD when it's a server they play on regularly, so they won't see any notice to update their favorites. I think by load balancing it's more meant to keep the two or more servers full.. (correct me if I'm wrong). If your community gets a new server, having people redirected from the old one could help get it some popularity (would you rather join an empty or populated server?). --- Wim Barelds <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > > Seems like you never had an experience of > migrating your servers to > > another ISP. Not to mention other cases when > redirection can be very > > useful - load balancing and promoting new server > just to name a few. > > Fortunately, as far as I know, Mani promised to > restore this > > functionality in next version of his mod. > > I sure did, you should consider getting a subdomain > to refer to your server. > I had "deathmatch.BoooM.co.uk", when we needed to > "change IP", we > could do that without any problem at all. "Load > balancing"? Are you kidding? > If a server can't handle 18 players, it should > simply not have 18 slots, > there > is no problem here. "Promoting new servers"? Why? > Why should these > servers get any additional promotion over any other > new server out there? > If the server is good, it'll get it's own crowd. > > On 12/17/06, [GS]Admin <[EMAIL PROTECTED]> > wrote: > > > > > > - Original Message - > > From: "Thortok2000" <[EMAIL PROTECTED]> > > Sent: Sunday, December 17, 2006 5:54 AM > > > > > What I'd like to see: In the 'this server is > full, auto-retry' dialog > > > box, > > > have a 'this server recommends' and have a > button to push to go to the > > > server it recommends. Also, if you attempt to > connect to the server and > > > they don't want you playing there, it could be a > 'this server is closed, > > > go > > > here instead, please update your favorites' and > again have the button. > > > > > > Automatically redirecting you...no, I don't like > that, I don't like that > > > at > > > all. > > > > I actually like this idea and think it should be > implemented.Then you > > could > > have a cvar kinda like the fast download in your > server.cfg which you > > could > > advertise for friendly servers or yours or even > other servers you own.Or > > make it to where gaming communites could put > multiple servers in there and > > it would advertise what map and how many players > are on it with join > > buttons > > along side them.Basically you could make a > community over view join > > button.The reason I like it is because of how many > people go "oh I didn't > > know you had that server!" > > > > And Frazer what you said was just funny.But you > have a point.But it would > > be > > nice to have the ability.Or maybe even put it into > another tab, like you > > have the recent servers make a list from that > server config file that > > lists > > in blue offset alittle the other servers they > suggest.Like upto 10 servers > > or something to that effect.Just my $.02 . > > > > -BeNt- > > http://www.gorillazsouth.com > > > > > > > > ___ > > To unsubscribe, edit your list preferences, or > view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > -- > ___ > Wim 'TheUnknownFactor' Barelds > [EMAIL PROTECTED] > -- > > ___ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Automatic server redirects are gone for good. As an admin that never abused them, I'm quite angry at those that did. Such people even used to brag on various forums that their servers were full, but at whose expense? I hope some kind of redirect that asks the user, will be implemented. As for using a sub-domain for a server, it doesn't work...once the client resolves an IP to that subdomain, the client saves the IP addy in it's favourites and not the IP address. Chris. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wim Barelds Sent: 18 December 2006 00:39 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? -- [ Picked text/plain from multipart/alternative ] > Seems like you never had an experience of migrating your servers to > another ISP. Not to mention other cases when redirection can be very > useful - load balancing and promoting new server just to name a few. > Fortunately, as far as I know, Mani promised to restore this > functionality in next version of his mod. I sure did, you should consider getting a subdomain to refer to your server. I had "deathmatch.BoooM.co.uk", when we needed to "change IP", we could do that without any problem at all. "Load balancing"? Are you kidding? If a server can't handle 18 players, it should simply not have 18 slots, there is no problem here. "Promoting new servers"? Why? Why should these servers get any additional promotion over any other new server out there? If the server is good, it'll get it's own crowd. On 12/17/06, [GS]Admin <[EMAIL PROTECTED]> wrote: > > > - Original Message - > From: "Thortok2000" <[EMAIL PROTECTED]> > Sent: Sunday, December 17, 2006 5:54 AM > > > What I'd like to see: In the 'this server is full, auto-retry' dialog > > box, > > have a 'this server recommends' and have a button to push to go to the > > server it recommends. Also, if you attempt to connect to the server and > > they don't want you playing there, it could be a 'this server is closed, > > go > > here instead, please update your favorites' and again have the button. > > > > Automatically redirecting you...no, I don't like that, I don't like that > > at > > all. > > I actually like this idea and think it should be implemented.Then you > could > have a cvar kinda like the fast download in your server.cfg which you > could > advertise for friendly servers or yours or even other servers you own.Or > make it to where gaming communites could put multiple servers in there and > it would advertise what map and how many players are on it with join > buttons > along side them.Basically you could make a community over view join > button.The reason I like it is because of how many people go "oh I didn't > know you had that server!" > > And Frazer what you said was just funny.But you have a point.But it would > be > nice to have the ability.Or maybe even put it into another tab, like you > have the recent servers make a list from that server config file that > lists > in blue offset alittle the other servers they suggest.Like upto 10 servers > or something to that effect.Just my $.02 . > > -BeNt- > http://www.gorillazsouth.com > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Valve...can we get the connect command for redirect in SCRDS?
These are the best ideas I have heard all year. I for one like the idea of having pink tracer fire flying out my rear end. Top ideas Frazer, top ideas. P.s. - I spat coffee all over the colleague next to me when I read this, this morning. I soon realised he was not in favour of having pink tracer fire flying out of my rear end. Regards, Adam. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Frazer Sent: Monday, 18 December 2006 12:23 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Valve...can we get the connect command for redirect in SCRDS? I think this issue of client control over redirect is just another in a growing list that includes preventing that dreadful scourge: "admin abuse". What we are seeing here is the emergence of the Player Controlled Gaming - and I for one support it. Here are a few client side options I would like to see: When I play, I find it easier to shoot opponents in the butt - so I would like the ability to dynamically change hitbox damage so that my butt-shots inflict more damage say, then those difficult and pesky headshots. I think I should have the option to selectively handicap better players by making them bigger. Not only would this make them harder to hit, but would prevent them from taking those sneaky, narrow routes through some maps. There should be a cl_resolve_combat_on_my_machine cvar. And I should be able to bind a key to "undo". If another player is ticking me off, I think I should have the ability to unilaterally redirect them to another server. Maybe even a WoW server and make it so that they have to pay double that month or something. When I am crouched in a corridor or alley, I want to be able to press a key and have bullets fly out of my ass so that opponents can't sneak up behind me. They should be tracer rounds, so that everyone can see my awesome assfire. I get to choose the color. I'm sure most admins on this list can get behind this idea, if they just give it a bit of thought. When anarchy prevails and every gamer can tune the experience to their own liking, every slot on the planet will be full and people will be lining up to buy Steam games like Wii's. Frazer p.s. don't turn VAC back on!!! It's been great these past two days!!! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Sunday, December 17, 2006 6:58 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? -- [ Picked text/plain from multipart/alternative ] Play on your own servers then Oh, you don't have anybody playing on your servers, I wonder why? I am assuming you are a server admin, if not, what are you doing here? On 12/17/06, milchworld <[EMAIL PROTECTED]> wrote: > > please no! > > most admins abuse this to fill their server. > when i join a dust2 server i DO NOT WANT to play italy! > when i join a server where my friend is - i do not want to play on ANY > other server... > > THANKS valve for giving us cl_restrict_server_cmds. > Leo > > > Roman Hatsiev schrieb: > > Seems like you never had an experience of migrating your servers to > > another ISP. Not to mention other cases when redirection can be very > > useful - load balancing and promoting new server just to name a few. > > Fortunately, as far as I know, Mani promised to restore this > > functionality in next version of his mod. > > > > On 17/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: > >> -- > >> [ Picked text/plain from multipart/alternative ] Lets hope the > >> anwser is no, when players connect to a server, they connect to > >> that server. If I wanted to be on any other server, I would connect > >> to another server. > >> > >> On 12/17/06, Hell Phoenix <[EMAIL PROTECTED]> wrote: > >> > > >> > Since we no longer can run commands on the client its not > >> > possible > >> to do > >> > server redirection. Im sure I am not alone missing this key > >> feature on > >> > the DS. Would it be possible for you to add in the abilty for > servers > >> > to execute the "connect" command on the client or something similar? > >> > > >> > HP > >> > > >> > ___ > >> > To unsubscribe, edit your list preferences, or view the list > archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> > >> > >> > >> -- > >> ___ > >> Wim 'The
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
-- [ Picked text/plain from multipart/alternative ] > Seems like you never had an experience of migrating your servers to > another ISP. Not to mention other cases when redirection can be very > useful - load balancing and promoting new server just to name a few. > Fortunately, as far as I know, Mani promised to restore this > functionality in next version of his mod. I sure did, you should consider getting a subdomain to refer to your server. I had "deathmatch.BoooM.co.uk", when we needed to "change IP", we could do that without any problem at all. "Load balancing"? Are you kidding? If a server can't handle 18 players, it should simply not have 18 slots, there is no problem here. "Promoting new servers"? Why? Why should these servers get any additional promotion over any other new server out there? If the server is good, it'll get it's own crowd. On 12/17/06, [GS]Admin <[EMAIL PROTECTED]> wrote: > > > - Original Message - > From: "Thortok2000" <[EMAIL PROTECTED]> > Sent: Sunday, December 17, 2006 5:54 AM > > > What I'd like to see: In the 'this server is full, auto-retry' dialog > > box, > > have a 'this server recommends' and have a button to push to go to the > > server it recommends. Also, if you attempt to connect to the server and > > they don't want you playing there, it could be a 'this server is closed, > > go > > here instead, please update your favorites' and again have the button. > > > > Automatically redirecting you...no, I don't like that, I don't like that > > at > > all. > > I actually like this idea and think it should be implemented.Then you > could > have a cvar kinda like the fast download in your server.cfg which you > could > advertise for friendly servers or yours or even other servers you own.Or > make it to where gaming communites could put multiple servers in there and > it would advertise what map and how many players are on it with join > buttons > along side them.Basically you could make a community over view join > button.The reason I like it is because of how many people go "oh I didn't > know you had that server!" > > And Frazer what you said was just funny.But you have a point.But it would > be > nice to have the ability.Or maybe even put it into another tab, like you > have the recent servers make a list from that server config file that > lists > in blue offset alittle the other servers they suggest.Like upto 10 servers > or something to that effect.Just my $.02 . > > -BeNt- > http://www.gorillazsouth.com > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
- Original Message - From: "Thortok2000" <[EMAIL PROTECTED]> Sent: Sunday, December 17, 2006 5:54 AM What I'd like to see: In the 'this server is full, auto-retry' dialog box, have a 'this server recommends' and have a button to push to go to the server it recommends. Also, if you attempt to connect to the server and they don't want you playing there, it could be a 'this server is closed, go here instead, please update your favorites' and again have the button. Automatically redirecting you...no, I don't like that, I don't like that at all. I actually like this idea and think it should be implemented.Then you could have a cvar kinda like the fast download in your server.cfg which you could advertise for friendly servers or yours or even other servers you own.Or make it to where gaming communites could put multiple servers in there and it would advertise what map and how many players are on it with join buttons along side them.Basically you could make a community over view join button.The reason I like it is because of how many people go "oh I didn't know you had that server!" And Frazer what you said was just funny.But you have a point.But it would be nice to have the ability.Or maybe even put it into another tab, like you have the recent servers make a list from that server config file that lists in blue offset alittle the other servers they suggest.Like upto 10 servers or something to that effect.Just my $.02 . -BeNt- http://www.gorillazsouth.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Excellent ideas... how long before we see them in ogsWatcher? :)~ -Original Message- From: Frazer [mailto:[EMAIL PROTECTED] Sent: Sunday, December 17, 2006 8:23 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Valve...can we get the connect command for redirect in SCRDS? I think this issue of client control over redirect is just another in a growing list that includes preventing that dreadful scourge: "admin abuse". What we are seeing here is the emergence of the Player Controlled Gaming - and I for one support it. Here are a few client side options I would like to see: When I play, I find it easier to shoot opponents in the butt - so I would like the ability to dynamically change hitbox damage so that my butt-shots inflict more damage say, then those difficult and pesky headshots. I think I should have the option to selectively handicap better players by making them bigger. Not only would this make them harder to hit, but would prevent them from taking those sneaky, narrow routes through some maps. There should be a cl_resolve_combat_on_my_machine cvar. And I should be able to bind a key to "undo". If another player is ticking me off, I think I should have the ability to unilaterally redirect them to another server. Maybe even a WoW server and make it so that they have to pay double that month or something. When I am crouched in a corridor or alley, I want to be able to press a key and have bullets fly out of my ass so that opponents can't sneak up behind me. They should be tracer rounds, so that everyone can see my awesome assfire. I get to choose the color. I'm sure most admins on this list can get behind this idea, if they just give it a bit of thought. When anarchy prevails and every gamer can tune the experience to their own liking, every slot on the planet will be full and people will be lining up to buy Steam games like Wii's. Frazer p.s. don't turn VAC back on!!! It's been great these past two days!!! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Sunday, December 17, 2006 6:58 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? -- [ Picked text/plain from multipart/alternative ] Play on your own servers then Oh, you don't have anybody playing on your servers, I wonder why? I am assuming you are a server admin, if not, what are you doing here? On 12/17/06, milchworld <[EMAIL PROTECTED]> wrote: > > please no! > > most admins abuse this to fill their server. > when i join a dust2 server i DO NOT WANT to play italy! > when i join a server where my friend is - i do not want to play on ANY > other server... > > THANKS valve for giving us cl_restrict_server_cmds. > Leo > > > Roman Hatsiev schrieb: > > Seems like you never had an experience of migrating your servers to > > another ISP. Not to mention other cases when redirection can be very > > useful - load balancing and promoting new server just to name a few. > > Fortunately, as far as I know, Mani promised to restore this > > functionality in next version of his mod. > > > > On 17/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> Lets hope the anwser is no, when players connect to a server, they > >> connect > >> to that server. If I wanted to be on any other server, I would > >> connect to > >> another server. > >> > >> On 12/17/06, Hell Phoenix <[EMAIL PROTECTED]> wrote: > >> > > >> > Since we no longer can run commands on the client its not possible > >> to do > >> > server redirection. Im sure I am not alone missing this key > >> feature on > >> > the DS. Would it be possible for you to add in the abilty for > servers > >> > to execute the "connect" command on the client or something similar? > >> > > >> > HP > >> > > >> > ___ > >> > To unsubscribe, edit your list preferences, or view the list > archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> > >> > >> > >> -- > >> ___ > >> Wim 'TheUnknownFactor' Barelds > >> [EMAIL PROTECTED] > >> -- > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >
RE: [hlds] Valve...can we get the connect command for redirect in SCRDS?
But if you actually connect to a different server from the one you wanted to connect to... can't you just leave? The redirection is taking place for a reason... so without it, wouldn't you be entering a server with potential performance problems (if server balancing were the reason for redirection) or perhaps not be allowed into the server at all (too many players)? I'm not saying that no admin has ever abused it but the ultimate decision to stay in a server you connect to is yours. -Original Message- From: milchworld [mailto:[EMAIL PROTECTED] Sent: Sunday, December 17, 2006 5:45 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? please no! most admins abuse this to fill their server. when i join a dust2 server i DO NOT WANT to play italy! when i join a server where my friend is - i do not want to play on ANY other server... THANKS valve for giving us cl_restrict_server_cmds. Leo Roman Hatsiev schrieb: > Seems like you never had an experience of migrating your servers to > another ISP. Not to mention other cases when redirection can be very > useful - load balancing and promoting new server just to name a few. > Fortunately, as far as I know, Mani promised to restore this > functionality in next version of his mod. > > On 17/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: >> -- >> [ Picked text/plain from multipart/alternative ] >> Lets hope the anwser is no, when players connect to a server, they >> connect >> to that server. If I wanted to be on any other server, I would >> connect to >> another server. >> >> On 12/17/06, Hell Phoenix <[EMAIL PROTECTED]> wrote: >> > >> > Since we no longer can run commands on the client its not possible >> to do >> > server redirection. Im sure I am not alone missing this key >> feature on >> > the DS. Would it be possible for you to add in the abilty for servers >> > to execute the "connect" command on the client or something similar? >> > >> > HP >> > >> > ___ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> >> >> >> -- >> ___ >> Wim 'TheUnknownFactor' Barelds >> [EMAIL PROTECTED] >> -- >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Valve...can we get the connect command for redirect in SCRDS?
I think this issue of client control over redirect is just another in a growing list that includes preventing that dreadful scourge: "admin abuse". What we are seeing here is the emergence of the Player Controlled Gaming - and I for one support it. Here are a few client side options I would like to see: When I play, I find it easier to shoot opponents in the butt - so I would like the ability to dynamically change hitbox damage so that my butt-shots inflict more damage say, then those difficult and pesky headshots. I think I should have the option to selectively handicap better players by making them bigger. Not only would this make them harder to hit, but would prevent them from taking those sneaky, narrow routes through some maps. There should be a cl_resolve_combat_on_my_machine cvar. And I should be able to bind a key to "undo". If another player is ticking me off, I think I should have the ability to unilaterally redirect them to another server. Maybe even a WoW server and make it so that they have to pay double that month or something. When I am crouched in a corridor or alley, I want to be able to press a key and have bullets fly out of my ass so that opponents can't sneak up behind me. They should be tracer rounds, so that everyone can see my awesome assfire. I get to choose the color. I'm sure most admins on this list can get behind this idea, if they just give it a bit of thought. When anarchy prevails and every gamer can tune the experience to their own liking, every slot on the planet will be full and people will be lining up to buy Steam games like Wii's. Frazer p.s. don't turn VAC back on!!! It's been great these past two days!!! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Sunday, December 17, 2006 6:58 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? -- [ Picked text/plain from multipart/alternative ] Play on your own servers then Oh, you don't have anybody playing on your servers, I wonder why? I am assuming you are a server admin, if not, what are you doing here? On 12/17/06, milchworld <[EMAIL PROTECTED]> wrote: > > please no! > > most admins abuse this to fill their server. > when i join a dust2 server i DO NOT WANT to play italy! > when i join a server where my friend is - i do not want to play on ANY > other server... > > THANKS valve for giving us cl_restrict_server_cmds. > Leo > > > Roman Hatsiev schrieb: > > Seems like you never had an experience of migrating your servers to > > another ISP. Not to mention other cases when redirection can be very > > useful - load balancing and promoting new server just to name a few. > > Fortunately, as far as I know, Mani promised to restore this > > functionality in next version of his mod. > > > > On 17/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> Lets hope the anwser is no, when players connect to a server, they > >> connect > >> to that server. If I wanted to be on any other server, I would > >> connect to > >> another server. > >> > >> On 12/17/06, Hell Phoenix <[EMAIL PROTECTED]> wrote: > >> > > >> > Since we no longer can run commands on the client its not possible > >> to do > >> > server redirection. Im sure I am not alone missing this key > >> feature on > >> > the DS. Would it be possible for you to add in the abilty for > servers > >> > to execute the "connect" command on the client or something similar? > >> > > >> > HP > >> > > >> > ___ > >> > To unsubscribe, edit your list preferences, or view the list > archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> > >> > >> > >> -- > >> ___ > >> Wim 'TheUnknownFactor' Barelds > >> [EMAIL PROTECTED] > >> -- > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
What I'd like to see: In the 'this server is full, auto-retry' dialog box, have a 'this server recommends' and have a button to push to go to the server it recommends. Also, if you attempt to connect to the server and they don't want you playing there, it could be a 'this server is closed, go here instead, please update your favorites' and again have the button. Automatically redirecting you...no, I don't like that, I don't like that at all. - Original Message - From: "milchworld" <[EMAIL PROTECTED]> To: Sent: Sunday, December 17, 2006 5:44 AM Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? please no! most admins abuse this to fill their server. when i join a dust2 server i DO NOT WANT to play italy! when i join a server where my friend is - i do not want to play on ANY other server... THANKS valve for giving us cl_restrict_server_cmds. Leo Roman Hatsiev schrieb: Seems like you never had an experience of migrating your servers to another ISP. Not to mention other cases when redirection can be very useful - load balancing and promoting new server just to name a few. Fortunately, as far as I know, Mani promised to restore this functionality in next version of his mod. On 17/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: -- [ Picked text/plain from multipart/alternative ] Lets hope the anwser is no, when players connect to a server, they connect to that server. If I wanted to be on any other server, I would connect to another server. On 12/17/06, Hell Phoenix <[EMAIL PROTECTED]> wrote: > > Since we no longer can run commands on the client its not possible to do > server redirection. Im sure I am not alone missing this key feature on > the DS. Would it be possible for you to add in the abilty for servers > to execute the "connect" command on the client or something similar? > > HP > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
-- [ Picked text/plain from multipart/alternative ] Play on your own servers then Oh, you don't have anybody playing on your servers, I wonder why? I am assuming you are a server admin, if not, what are you doing here? On 12/17/06, milchworld <[EMAIL PROTECTED]> wrote: > > please no! > > most admins abuse this to fill their server. > when i join a dust2 server i DO NOT WANT to play italy! > when i join a server where my friend is - i do not want to play on ANY > other server... > > THANKS valve for giving us cl_restrict_server_cmds. > Leo > > > Roman Hatsiev schrieb: > > Seems like you never had an experience of migrating your servers to > > another ISP. Not to mention other cases when redirection can be very > > useful - load balancing and promoting new server just to name a few. > > Fortunately, as far as I know, Mani promised to restore this > > functionality in next version of his mod. > > > > On 17/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: > >> -- > >> [ Picked text/plain from multipart/alternative ] > >> Lets hope the anwser is no, when players connect to a server, they > >> connect > >> to that server. If I wanted to be on any other server, I would > >> connect to > >> another server. > >> > >> On 12/17/06, Hell Phoenix <[EMAIL PROTECTED]> wrote: > >> > > >> > Since we no longer can run commands on the client its not possible > >> to do > >> > server redirection. Im sure I am not alone missing this key > >> feature on > >> > the DS. Would it be possible for you to add in the abilty for > servers > >> > to execute the "connect" command on the client or something similar? > >> > > >> > HP > >> > > >> > ___ > >> > To unsubscribe, edit your list preferences, or view the list > archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> > >> > >> > >> -- > >> ___ > >> Wim 'TheUnknownFactor' Barelds > >> [EMAIL PROTECTED] > >> -- > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
please no! most admins abuse this to fill their server. when i join a dust2 server i DO NOT WANT to play italy! when i join a server where my friend is - i do not want to play on ANY other server... THANKS valve for giving us cl_restrict_server_cmds. Leo Roman Hatsiev schrieb: Seems like you never had an experience of migrating your servers to another ISP. Not to mention other cases when redirection can be very useful - load balancing and promoting new server just to name a few. Fortunately, as far as I know, Mani promised to restore this functionality in next version of his mod. On 17/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: -- [ Picked text/plain from multipart/alternative ] Lets hope the anwser is no, when players connect to a server, they connect to that server. If I wanted to be on any other server, I would connect to another server. On 12/17/06, Hell Phoenix <[EMAIL PROTECTED]> wrote: > > Since we no longer can run commands on the client its not possible to do > server redirection. Im sure I am not alone missing this key feature on > the DS. Would it be possible for you to add in the abilty for servers > to execute the "connect" command on the client or something similar? > > HP > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
Seems like you never had an experience of migrating your servers to another ISP. Not to mention other cases when redirection can be very useful - load balancing and promoting new server just to name a few. Fortunately, as far as I know, Mani promised to restore this functionality in next version of his mod. On 17/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: -- [ Picked text/plain from multipart/alternative ] Lets hope the anwser is no, when players connect to a server, they connect to that server. If I wanted to be on any other server, I would connect to another server. On 12/17/06, Hell Phoenix <[EMAIL PROTECTED]> wrote: > > Since we no longer can run commands on the client its not possible to do > server redirection. Im sure I am not alone missing this key feature on > the DS. Would it be possible for you to add in the abilty for servers > to execute the "connect" command on the client or something similar? > > HP > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
-- [ Picked text/plain from multipart/alternative ] Lets hope the anwser is no, when players connect to a server, they connect to that server. If I wanted to be on any other server, I would connect to another server. On 12/17/06, Hell Phoenix <[EMAIL PROTECTED]> wrote: > > Since we no longer can run commands on the client its not possible to do > server redirection. Im sure I am not alone missing this key feature on > the DS. Would it be possible for you to add in the abilty for servers > to execute the "connect" command on the client or something similar? > > HP > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds